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Tripwire Bans Paid Mods to Killing Floor 2 Regardless of Valve Axing Payment Feature

Make all the mods to Killing Floor 2 that you want - but don't expect to profit from them.

Bethesda and Valve might have been fine with you making a few dollars off of your sweet Skyrim mods in Steam Workshop, but Tripwire says that any mod you create for Killing Floor 2 must be distributed for free. This statement comes regardless of the fact that Valve just pulled the unpopular feature from Steam.

This recent update to their EULA (End User License Agreement) states:

Your Mods must be distributed for free, period.  Neither you, nor any other person or party, may sell them to anyone, commercially exploit them in any way, or charge anyone for receiving or using them without prior written consent from Tripwire Interactive.  You may exchange them at no charge among other end users and distribute them to others over the Internet, on magazine cover disks, or otherwise for free.

While Tripwire's EULA encourages users to exercise their creativity and hone their skills by modding Killing Floor 2, they have stated in no uncertain terms that content creators cannot benefit without their expressed written permission.

Killing Floor 2 is currently available via Steam Early Access, and it will be released later this year for PC and the PS4.

Do you support paid mods to popular games, or are you solidly against it? Sound off in the comments!

Published Apr. 28th 2015
  • The Slow Gamer
    Contributor
    I guess it's Tripwire's right to say modders can't make money off their creations. But it is quite disappointing. And can they even enforce it?
  • Jessa Rittenhouse
    Columnist
    If they catch it, I'm pretty sure they can legally enforce it. I'm not a legal expert or anything, though, so I can't say for certain. Maybe someone with more knowledge in that particular arena might comment and explain!
  • Elijah Beahm
    Featured Columnist
    Can we all stop taking extremes and maybe create a middle-ground area? I really feel like no one is realizing that this could be made to be a good thing, if not half-arsed like it has been.
  • Rothalack
    Master O' Bugs
    I agree with you that there is something useful, something beneficial for everyone in this, but it is definitely not a blanket, sell your mods on the workshop. Honestly, the donate button is all they need.
  • Jessa Rittenhouse
    Columnist
    In all honesty, I'm not 100% certain why Tripwire made this decision. They're encouraging people to mod by putting out the editor, which is great - encouraging creative pursuits is always a bonus - but by not allowing people to benefit from that work, they are at the same time discouraging some who would hesitate to do all that work if they got no benefit from it save a pat on the back.

    A donation button would be a good way to handle that, I think - it allows people to get some payment without Tripwire outright endorsing all mods in a blanket gesture.

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