Aonuma: Zelda Wii U is like “going from Japanese food to Western style food”

Series producer Eiji Aonuma provides a brief update on the much anticipated Wii U title.
Series producer Eiji Aonuma provides a brief update on the much anticipated Wii U title.

In a recent interview with Famitsu, series producer Eiji Aonuma provided a brief update on the development status of the upcoming Legend of Zelda title, headed to Wii U later this year. What they revealed indicates a shift in tone for the franchise.

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In a translation of the interview done by Kotaku, Aonuma indicates that he’s “busy” and possibly approaching the end stages of development, reflecting on the days of Skyward Sword.

“When we did Skyward Sword for the Wii, at the end stages of development, I was in charge of the characters’ dialogue and the in-game text. And, now as well, it’s like it was then. I had to work on text today, too.

But, the game has really taken shape, and things have gotten easier. That means things are progressing well.”

What could be taken as the most interesting tidbit from Aonuma is the shift in direction and tone from previous Zelda games, comparing the taste to a change in foods. The aim this time? To create “something new”, like Ocarina of Time did before it. However, the famous N64 title will not be their “secret sauce” this time around.

“I think the base of our secret sauce has always been Ocarina of Time. But this time, the change in flavor will be like going from Japanese food to Western style food. Perhaps, players will be surprised.”

“Please look forward to it, because I think we’ll be able to make ‘something new’ like Ocarina of Time was.”

The Legend of Zelda for Wii U was first announced in 2013, and originally planned to have a 2015 release. It was then delayed to 2016, with the game last seen in a brief clip alongside the reveal of Twilight Princess HD in January. 


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