Metal Gear Solid V: Ground Zeroes - How Not to Review
How not to Review Metal Gear Solid V: Ground Zeroes.
The release of Metal Gear Solid V: Ground Zeroes, the prologue to Metal Gear Solid V: The Phantom Pain, will release on Tuesday, March 18, 2014. Reviews will be surfing their way through the net starting today, Monday, March 17, 2014. Do you ever wonder what is going on through the minds of a reviewer? Professional or not, every reviewer will have the unfortunate job of putting their own touch to the review with key points to backup their statements and score.
Value over Quality?
Ever since it was announced that Metal Gear Solid V: Ground Zeroes will be a $30.00 game, ($20.00 for digital copies) fans, media and press alike have been attacking the game with comments such as; "I am not paying $30.00 for a demo!" "The game is too short, it's not worth it." Note: an article by Game Informer stated that Metal Gear Solid V: Ground Zeroes was completed in just two hours. Since then fans and press alike have been in an uproar. One review in particular, Luis Santos of Examiner.com, caught the community by surprise:
His review alone is a showcase of How Not to Review.
If you're reviewing a game based off its length and price, you probably should not review video games.
If you're reviewing a game based off its length and price, you probably should not review video games. The length of a video game will always be justified by its quality, therefore, determine the quality of the game, rather the length. Heavenly Sword is a prime example; a $60.00 game which has been beat in just 5 hours. You are paying $12.00 an hour to complete it. With Metal Gear Solid V: Ground Zeroes, you're paying $10.00 an hour with an added bonus of free replay-ability and extra missions. Which adds on toward your completion time. Though that's only if we gamers really cared about the value of the game rather than the quality.
Quality is key in gaming, movies, TV shows, books, art and illustrations.
A 5 inch painting can be just as high quality in creativity and content as a 3 foot painting. Professional reviews have no personal banter splashed upon their articles. Whether dying fifty times or being unsatisfied with the graphics.
Before writing a review, explore everything the game you are reviewing has to offer. Complete it 100% before you jot down the 10% you played.
Spoilers: Just Don't
Never in a review, spoil the game in any way, shape, or form. If it hasn't been released for more than 30 days, only write details which have only been posted by the developers in order to ensure your readers get the best experience their first run-through of the game. Whether it be Grand Theft Auto V or The Last of Us, never spoil a video game. You wouldn't want someone to tell you the ending of Avengers: Age of Ultron before you go watch it in a theatre would you?
Telling Viewers What To Do.
It is unwise to sucker punch the game creators by telling readers not to buy their product or by using profanity or slander. It is one thing to list the pros and cons in an organized fashion but on a whole different scale, ranting and raving in your review will do no one any good. No one enjoys being told what to do.
Leave it up to the reader, it is their money and time, do not squander it with an unbalance of negative and positive points in your post. The decision is in your reader's hands, not yours, most viewers want worth, so tell them your insight without ruining their perspectives and desires to play.
That concludes a short list of How Not to Review.
Look for Metal Gear Solid V: Ground Zeroes on Playstation 3, Playstation 4, Xbox 360 and Xbox One this Tuesday, March 18, 2014. Look forward to a review from me to you.
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