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Sniper Ghost Warrior Review

There are bad games, and then there is Sniper: Ghost Warrior.

Sniper: Ghost Warrior is the kind of game you'll find at the bottom of a bargain bin, then immediately shove aside hoping for something better. While there's plenty to laugh at, good golly is this game atrocious. Sorry to see Bro Month go out on such a whimper, but it is what it is. City Interactive's first-person sniping simulator that's got more in common with Goat Simulator than it does with Sniper Elite.

Game: Sniper: Ghost Warrior
Platforms: PC (Reviewed), PS3, Xbox 360
Price: $4.99 to $19.99
Rating: 1/10

The game reviewed was played with a friend's copy of the game.

Published May. 7th 2015
  • Pierre Fouquet
    Associate Editor
    As someone who bought this early, not at launch but early on... I just love dat AI... it's so bad it's good... one of those moments.
    Probably the best thing about this game is (which isn't actually good) is the detection bar. It can be empty, and you are spotted, or it can be full and nothing happens.
    But just the act of shooting someone is satisfying enough for me. It does have bullet drop, and the bullet cam is good. You should check out the 2nd game, it's another B-grade game, but to a higher quality (probably because 2 uses the CryEngine, not Chrome Engine).
  • Elijah Beahm
    Featured Columnist
    Oh yes, the AI truly is hilarious. The detection bar... my gosh I don't even entirely understand why it was included because it is -that- inconsistent.

    The bullet cam is fantastic, aye. If nothing else City Interactive understood how to make the sniper shot work, but it just feels like one singular okay thing in a sea of bad.

    ...the chances of me playing the second one is unlikely. B-grade would be an upgrade from the original though. XD
  • Si_W
    I can't believe this counts as a review.
  • Elijah Beahm
    Featured Columnist
    The choice was either I sit through garbage and make you listen to me go on about how terrible it was for ten minutes, or at least have the chance of making someone laugh and then we could all move on with our lives.

    No matter if I'd told you everything wrong with it with a straight or angry face, or jokingly laughed at it, my opinion would have been the same.
  • Si_W
    Seriously, why bother in the first place?
  • Elijah Beahm
    Featured Columnist
    Every time I choose to review a game, I am investing hours of my life i can't get back. I've already had to give up over seven hours wasted on Silent Hill: Downpour during one of the most intense work weeks I've had in the past couple of months. You really think I was going to just let another piece of content slide by?

    For you, that was just a five minute blip on your daily life. For me, nearly every video I make takes hours of work, feedback, and tweaking. So even before you heard the review, someone else got asked if it was even decent. If I had said "nope, not gonna do this" I'd go an entire week, dead silent. That is worse than nothing, especially on YouTube.

    So I'm sorry it doesn't tickle your fancy -- my next review, for Spirits of Xanadu is going to be quite in depth about an absolutely excellent game. Until then, please consider that the content you observe does not just magically come out of the ether. Just as much as I acknowledge that someone, sadly, wasted their time on the very game this review discussed. And both of which everyone else will have moved past in the meanwhile.
  • The Soapbox Lord
    Featured Contributor
    He isn't joking. I watch most of these at least twice before he gets a final iteration.
    He bothered because he could and wanted to mate. People still review older games all the time.
    The question is, why did you bother to click, watch, and comment?
  • The Soapbox Lord
    Featured Contributor
    I still can't believe you played through this garbage. XD

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