Descend Into Madness With The New Trailer For Call of Cthulhu

Cyanide Studios' new trailer for Call of Cthulu is creepy and oh so delightful.

Cyanide Studios has released a creepy, albeit quick, trailer at E3 for their upcoming game Call of Cthulhu. And it's beginning to look a lot like Christmas in June. Some kind of cosmic nightmarescape Christmas filled with eldritch Gods that have been dormant for eons, but Christmas nonetheless. 

From the looks of the trailer, the game will be some kind of survival horror, detective style RPG in which the player has to delve into the secrets of an island populated by lurking terrors.

This is probably the best way to go about making a game inspired by the work of H.P Lovecraft, as pretty much all of his stories revolve around an individual who get's wrapped up in some kind of situation involving unworldly terror, and struggling with their sanity as they see more and more of what they shouldn't.

If you've never heard of the dark lord Cthulhu, he's pretty much a combination of a dragon, a human, and some kind of octopus/squid type creature. Cthulhu is part of a cosmic pantheon called the Great Old Ones -- a group of immeasurably powerful beings from the depths of space who once ruled Earth but fell into deep slumbers.  

This is Cthulhu in his natural habitat.
(Credit to Rituartre on Deviantart for the picture.)

Hopefully, Call of Cthulhu will have some cool mechanics involving the player's sanity, as it plays such a big role in the canon which the game is coming from. The pen and paper RPG game made by Chaosium Inc definitely has some fun stuff involving the player's grip on reality, and it would be cool to see Cyanide Studios implement similar concepts. 

We can only wonder for now what else will be slithering throughout the game, but the fact that there's even going to be a next-gen game inspired by the Cthulhu mythos is something for people who love creepy games, and H.P Lovecraft's stories.

If you want to see some screenshots of Call of Cthulhu, you can check out Cyanide Studios' website, and if you want to read what source material for the game is from you can read most of H.P Lovecraft's stories on this collection website

Published Jun. 10th 2016
View Comments
  • Engela Snyman
    Featured Contributor
    I loved Dark Corners of the Earth, if it is anything like that (in terms of atmosphere and tension - and thick Cthulhu mythos) then I am game! :D

    Great article! And thanks for letting me know about it :)
  • Angelina Bonilla (Red Angel)
    Featured Correspondent
    I'm surprised they managed to get the name Call of Cthulu considering a game from 2006 already had that name trademarked:

  • Ty Arthur
    Featured Contributor
    Both the creature Cthulhu and the story "The Call Of Cthulhu" are open source now due to their age. Honestly I'm not super excited about this one. The trailer did not grab me, and this game was originally being developed by Frogwares - a developer specifically known for investigative games, which a Lovecraft story should absolutely be. For reasons that were never fully explained, they canned it two years into development, kicked it down the road to Cyanide Studios, and then immediately announced a new game with the exact same premise but different naming conventions and slightly different gameplay. Whole things a mess, and frankly I think this one's going to be mediocre at best and the new Frogwares one is never going to come out.
  • Angelina Bonilla (Red Angel)
    Featured Correspondent
    I was speaking of the name "The Call of Cthulu" Since I thought that you could copyright just the title of a franchise for a game, rather than the story. Especially with that R in the circle after the title saying it's a registered Trademark for the title.

    Lovecraft's works have has been open source for quite a while now due to age, but I just didn't know if there'd be any copyright antics for the title itself. I do wonder why they called the 2006 game Corners of the Earth rather than "The Shadows Over Insmuth." since that's what the story of the game was.

    I'm not entirely grabbed by this either, for the reasons you stated and, while I will be very tentatively optimistic about it, I don't know how good this title will be or if it'll ever get done.

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