Skullgirls Team is now Lab Zero Games

Skullgirls players were left confused when there was no actual patch to go with the patch notes that were released earlier this year. It turns out there's a reason for the prolonged silence of Reverge Labs: The team behind Skullgirls was no longer with them. So where did they go?

Skullgirls players were left confused when there was no actual patch to go with the patch notes that were released earlier this year. It turns out there’s a reason for the prolonged silence of Reverge Labs: The team behind Skullgirls was no longer with them. So where did they go?

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According to the new studio’s site, Reverge Games laid the team off in June. The team, in turn, went on to create Lab Zero Games in order to continue supporting Skullgirls.

Wait… What? How?

The Lab Zero Games site goes on to say that the lay off and the circumstances surrounding it have “delayed the resumption of work on the PC version, and indefinitely delayed the first DLC character”. They also say they are working to bring both of these things to players.

Those confused about how they can take the Skullgirls intellectual property from one studio to another: Autumn Games, the publisher, owns the game. There is no reason to worry about fights over the IP, thankfully.

So what does this mean for Skullgirls?

Well, it looks like we’re going to be seeing the dev support behind the game that fighter fans have expected since day one. Skullgirls was left largely ignored by many fighting game fans because of the lack of support, and many of those who really got into the game were left without a real scene to turn to.

All in all, the creation of Lab Zero Games is good news for fans of Skullgirls. We can assume that the patch released today is only the first of many surprises Lab Zero has in store. The game spent too much time in limbo, it’s time to let it shine.

Source 1: Skullgirls Team Forms Lab Zero Games
Source 2: Lab Zero Games


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Ashley Shankle
Ashley's been with GameSkinny since the start, and is a certified loot goblin. Has a crippling Darktide problem, 500 hours on only Ogryn (hidden level over 300). Currently playing Darktide, GTFO, RoRR, Palworld, and Immortal Life.