Warhammer 40,000: Sanctus Reach to be Released Later This Year

Warhammer 40,000: Sanctus Reach lets you lead the Space Wolves Chapter against the vile Orks through 2 story-driven campaign modes.

There are a number of Warhammer 40k games to be found on the Steam marketplace, and for good reason. The games are fun, the universe in which the games take place is interesting, and it allows you to play as one of the ultimate badasses -- the mighty Space Marine of the Imperium of Man.

Now Straylight Entertainment is teaming up with publisher Slitherine Ltd. to add to the franchise with the latest installment of endless warfare in the 4th millennia with their title Warhammer 40,000: Sanctus Reach. Here’s what we know from their press release on their Steam page.

Warhammer 40,000: Sanctus Reach is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Lead the Space Wolves in their struggle against the Orks through two uncompromising and long story-driven campaigns: Stormclaw and Hour of the Wolf.

Command several dozen different authentically crated units and heroes, each with unique and extremely detailed 3D models that bring the world of Warhammer 40,000 to life. The gameplay is rich and varied: spend your points, make your list, choose your deployment, and fight!

Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make wise use of the terrain: any tactical choice will be vital.

Sanctus Reach is scheduled for release sometime this November. It boasts two story-driven campaigns (Stormclaw & Hour of the Wolf), a skirmish mode, a map generator -- and if that wasn’t enough for you, it will also have multiplayer content. For me, this all translates to hours of my life that I’m going to spend leading the Space Wolves chapter to victory against the foul Ork menace and generally crushing my roommate in the online game modes. Until then, here is a sneak peek at what we can expect in a few short months.


Published Aug. 4th 2016
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