PC games like League of Legends and DOTA 2 have become a dominating force in the world of eSports, helping it explode in popularity and land a time slot on ESPN. What makes this so surprising is that PC games were late to the eSports party. Console games like Halo were the original pioneers. Console gamers would set up huge tournament LAN parties with hundreds or thousands of players coming to tourneys. Those days have dried up like water in the desert, leaving a PC oasis for eSports fans.
What's been hard for people to figure out is why the console competitive scene dried up. They don't seem to realize that console games, especially shooters, were always doomed to fall to the PC scene. Today I want to break down a few reasons why that was inevitable.