Elder Scrolls Online – Guide To Guild Skills

Here's your breakdown for the Guild Skills for PvP in Elder Scrolls Online.

For those venturing into the PvP side of Elder Scrolls Online, here is the breakdown of the Guild Skills for the Fighters Guild, Mages Guild and Undaunting.

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Your rank within your guild is separate from your character level, meaning your character can be level 10 while the level within your guild will likely be lower.

The method for improving your skills within each guild varies between them. Take a look at the different methods below:

  • The Fighters Guild abilities can be improved by destroying Dark Anchors or killing Daedra
  • The Mages Guild abilities can be improved by collecting special Lore Books
  • Undaunting abilities can be improved by completing Dungeon achievements

Fighters Guild

Ultimate Ability:

Dawnbreaker (Unlock Level 10) – Deals Magic Damage to enemies in front of player, with 60% additional damage to Undead and Daedric enemies

Morphs:

  • Dawnbreaking of Smiting – Undead and Daedra are knocked down
  • Flawless Dawnbreaker – Passively increases your damage with weapon attacks
Active Ability:

Silver Bolts (Unlock Level 2) – Deals Physical Damage; knocks down Undead and Daedric enemies for 3.5 seconds; 5% chance on hit to banish Undead and Daedric enemies, dealing 4 Magic Damage

Morphs:

  • Silver Leash – Activate gain to pull enemy to you
  • Silver Shards – Hits 2 additional targets 

Circle of Protection (Unlock Level 4) – Creates an area of protection for 17 seconds; friendly targets nearby have Armor & Spell Resistance increased by 10, and additional 10 against Undead and Daedric attacks.

 Morphs:

  • Ring of Preservation – Allies in area have increased Health Regeneration
  • Turn Undead – Damages and fears Undead and Daedra on cast

Expert Hunter (Unlock Level 6) – 20% chance on hit to deal an additional 22 Magic Damage to Undead and Daedric enemies for 10 seconds; killing Undead and Daedric enemies increases duration by 15 seconds

Morphs:

  • Camouflaged Hunter – Deals additional damage when stealthed
  • Evil Hunter – Also gain Stamina when damaging Undead or Daedra

Trap Beast (Unlock Level 8) – Places a trap at a location for 24 seconds; trap takes 4 seconds to arm then deals 11 Magic Damage and immobilizes closest enemy for 6 seconds; burns Undead and Daedric enemies for 24 Magic Damage

Morphs:

  • Lightweight Beast Trap – Can be placed up to 28 meters away
  • Rearming Trap – Trap rearms once after firing
Passive Ability:

Intimidating Presence (Unlock Level 1) – Allows player to intimidate certain NPCs in conversation

Slayer (Unlock Level 3) – Increases Weapon Power by 3% and Spell Power by 3% when attacking Undead and Daedric enemies for Rank 1; by 6% for Rank 2; by 9% for Rank 3

Banish the Wicked (Unlock Level 5) – Bestows 3 Ultimate when killing an Undead or Daedric enemy for Rank 1; 6 Ultimate for Rank 2; 9 Ultimate for Rank 3

Skilled Tracker (Unlock Level 7) – Allows Fighters Guild abilities that affect Undead and Daedric enemies to also affect Werewolves

Bounty Hunter (Unlock Level 9) – Allows player to accept bounty quests from the Fighters Guild in Cyrodiil

Remember: Fighters Guild abilities can be improved by destroying Dark Anchors or killing Daedra.

Mages Guild

Ultimate Ability:

Meteor (Unlock Level 10) –  Deals 44 Flame Damage to target and 22 Flame Damage to nearby enemies; all affected enemies are knocked down

Morphs:

  • Ice Comet – Deals cold damage and snares enemies
  • Shooting Star – Gain Ultimate for each enemy hit
Active Ability:

Magelight (Unlock Level 2) – Summons a light that reveals hidden and invisible enemies within 12 meters; reduces Max Magicka by 5% and increases Spell Critical Strike chance by 7%. Toggle to activate.

Morphs:

  • Inner Light – Adds more Spell Critical Strike
  • Radiant Magelight – Nearby friendly targets take less damage from stealth attacks

Entropy (Unlocks Level 4) – Deals 12 Magic Damage over 12 seconds and restores Health to player every 6 seconds

Morphs:

  • Degeneration – Your weapon attack against target restore health
  • Structured Entropy – Increases Max Health while ability is located

Fire Rune (Unlock Level 6) – Creates a Fire Rune at the target location for 30 seconds, dealing 15 Fire Damage when an enemy enters the area of effect

Morphs:

  • Scalding Rune – Enemies also take Fire damage over time
  • Volcanic Rune – Enemy is knocked in the air

Equilibrium (Unlock Level 8) – Trades 0 Health for 0 Magicka

Morphs:

  • Balance – Adds Health recovery
  • Spell Symmetry – Reduces the cost of your next spell
Passive Ability:

Persuasive Will (Unlock Level 1) – Allows the player to Persuade certain NPCs in conversations

Mage Adept (Unlock Level 3) – Reduces Magicka and Health cost of Mages Guide abilities by 8% for Rank 1; by 15% for Rank 2

Everlasting Magic (Unlock Level 5) – Increases duration of Mages Guild abilities by 10% for Rank 1; by 20% for Rank 2

Magicka Controller (Unlock Level 7) – Increases Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted for Rank 1; by 2% for Rank 2

Might of the Guild (Unlock Level 9) – Casting a Mages guild ability increases Spell Power by 10% with the next attack for Rank 1; by 20% for Rank 2. Effect lasts up to 8 seconds after casting a Mages Guild ability.

Remember: Mages Guild abilities can be improved by collecting special Lore books.

Undaunted

Active Ability:

Blood Altar (Unlock Level 1) – Increases Health Recovery of nearby allies by 15% for 27 seconds. Allies may activate the Blood Funnel Synergy healing for 18 every 1 second over 4 seconds. Channeling reduces the altar duration for each second channeled. Only 1 ally may channel at a time.

Morphs:

  • Overflowing Altar – Duration isn’t reduced from channeling. may be used by multiple allies at the same time
  • Sanguine Alter – Has increased Health Regeneration

Trapping Webs (Unlock Level 2) – Deals 11 Magic Damage to enemy and snares 40% for 8 seconds. Nearby allies may activate the Spawn Broodlings Synergy dealing 22 Magic Damage and summoning 2 spiders for 15 seconds

Morphs:

  • Shadow Silk – Black Widow spiders last longer and have a poison damage over time ability
  • Tangling Webs – Synergy ability fears enemy

Inner Fire (Unlock Level 3) – Deals 11 Magic Damage and forces target to attack you for 15 seconds; 15% chance to create a synergy opportunity where allies may activate the Radiate synergy to deal 40 Magic Damage to target enemy over 4 seconds, then explode for 251 Magic Damage to all nearby enemies

Morphs:

  • Inner Beast – Has increased range and reduced cost
  • Inner Rage – Has increased chance to create a synergy opportunity

Bone Shield (Unlock Level 4) – Gain 50 Armor for 5 seconds; nearby allies may use the Bone Wall synergy, granting a damage shield for 60% of their Max Health

Morphs:

  • Bone Surge – Synergy increases all power
  • Spiked Bone Shield – Return damage to melee attackers

Necrotic Orb (Unlock Level 5) – Summons an Orb for 10 seconds that deal 0 Magic Damage to nearby enemies; an ally may activate the Combustion synergy causing the orb to explode 22 Magic Damage; allies restore more Magicka over time for each enemy hit

Morphs:

  • Energy Orb – synergy increases Orb damage instead of destroying it
  • Mystic Orb – Orb also restores Magicka instantly when it explodes

Remember: Undaunting skills can be improved by completing Dungeon achievements.

For all your Elder Scrolls Online needs, please turn to our directory for help, tips and guides.


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Venisia is a public relations professional, video game industry contractor, published author, freelance entertainment journalist, copy editor, a co-organizer of the Latinx Games Festival, and a member of the Latinx in Gaming and the Puerto Rico Game Developers (PRGD) community. Her passion is video games. She loves the adrenaline rush from a multiplayer match and understands the frustrations of a brand-new raid. Venisia finds immense value in gaming especially in the realm of mental health.