Heroes Online Gameplay Trailer Revealed
The video acts as an introduction to anyone unfamiliar with how Chaos Heroes Online came into existence. The narrator of the video states:
DotA was originally created by a user named Eul as Warcraft III custom map. In 2004, Eul left the modding scene, leaving his game code open for all to use and modify.
The narrator continues this explanation, describing how from the custom map, emerged different versions of DotA - DotA: Chaos and DotA: All Stars. Chaos Heroes Online evolved from DotA: Chaos, while DotA: Allstars became DotA 2.
Even though Chaos Heroes Online developed from another game, along with DotA 2, the video introduces a few elements that make Chaos Heroes Online unique:
The developers of Chaos kept many RTS components, such as a heavy focus on consumables like Vampiric potion or dispel wand, and a greater map ability to teleport...This results in much faster and intense gameplay, that will challenge even the most experienced moba players.
The narrator also mentions an "ability to buy items anywhere on the map, or the time limit," as other aspects that make Chaos Heroes Online stand out.