Bethesda Softworks has gained $5.1 million in revenue through the in-app purchases on their free-to-play game, Fallout Shelter.

Fallout Shelter has alread earned a cool $5.1 million on iOS AppStore alone

Bethesda Softworks has gained $5.1 million in revenue through the in-app purchases on their free-to-play game, Fallout Shelter.

Within two weeks of Fallout Shelter’s launch, Bethesda Softworks has already earned over $5.1 million, giving them a large reputation with respect in the AppStore among their competitors.

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Fallout Shelter’s Purchase System

Fallout Shelter is a free-to-play game on the iOS AppStore, but has offered purchases in-app that give you a slight advantage while developing your vault. Being a simulation game where you run a vault while the world is a giant wasteland, the purchases are for the rare Lunchbox feature that is also obtainable through completing the achievements that are randomized. Though most of the time you’ll gain Bottlecaps from these achievements, some also offer Lunchboxes, which contain rare characters and items.  

The In-App Purchases

There are only a few in-app purchases available for Fallout Shelter and they are:

  • Lunchbox – $0.99
  • 5 Lunchboxes – $3.99
  • 15 Lunchboxes – $9.99
  • 40 Lunchboxes – $19.99

The future of Fallout Shelter

Fallout Shelter has made a huge amount of revenue and over 70 million downloads on the AppStore already and will launch on Android devices next month in August, making this game available to everyone. Despite the fact they’ve made such a large sum of money off of the AppStore, it is a large possibility this number will jump higher with their Android release.

What are your impressions of Fallout Shelter? I’ve personally had troubles with the game crashing on my iPod. 


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Courtney Gamache
An online college student studying Business Administration and International Business at SNHU. I play a lot of different games, but I prefer management ones, including Minecraft, RollerCoaster Tycoon, Borderlands, and Assassin's Creed.