This is a dungeon crawling card game. While not specifically attributed to any one particular video game, its art work and themes clearly shows a love of classic video games.
The game pits 2-4 players in a competition to build the ultimate side scrolling dungeon. Players assume the role of the dungeon master who lures unsuspecting heroes into their dungeon, with the objective of the most enticing, loot filled dungeon of all.
The objective is to be the first to amass 10 souls from defeated heroes. Bosses can lose health if the hero entering the dungeon survives. Playing the game requires juggling the two main priorities: the need to lure heroes more quickly than your opponents and the need to kill heroes before they reach the boss.
Players build one room each per turn, each with its own damage and treasure icons. More attractive rooms tend to deal less damage, so a greedy boss can soon become inundated with deadly heroes. If a player has more treasure icons of a certain type, for example money, than the other players, then the hero would automatically be sent to that dungeon. As such, different heroes seek different treasure icon types and as rooms are built simultaneously, this leads to a bidding war. Spells are instant-speed effects that can benefit the player playing the spell or can disrupt other opponents.
The artwork on the cards is all 8 and 16 bit pixel style, so looks fun and retro, reminiscent of games such as Dungeon Keeper. The box contains everything needed to play and there are now two expansions, where the box’s art work resembles a Game Boy box! The game costs $17.99 from Amazon and is now available on Steam.