Let’s start with a little bit different approach.
Of course, there are a few big titles already on the market that have taken the idea of the future soldier a run with it. At the top of this list are, obviously, the Call of Duty and Battlefield franchises.
But because these are FPS's and not MMO's, let's look at how a this concept of a World of Soldiers would work.
What I am thinking about is a game that will follow the research and development concepts laid on in World of Tanks. Players would choose from several different nations that are actively designing original systems for soldiers of the future – aiming devices, guns, drones, armour, and possibly also some genetic engineering.
Players would start commanding soldiers 2017 – with soldiers using the exact gear available right now in different armies across the world. And then – level up! Choose the nation, choose class of the soldier: sniper, assault, support, engineer, spy. Earn experience and cash in battle and then use it to improve your gear and characteristic of your soldier. When you will achieve all possible improvements and certain level of experience – you will move to another level, let’s say 10 years into the future of the warfare every time you will reach higher Tier. Players would also earn experience and cash in battle and then use it to improve their soldier's gear and characteristics. When you will achieve all possible improvements and
When players achieve all possible improvements and a certain level of experience, they will move to another level, let’s say 10 years every time they reach a new tier.
It means that a soldier on Tier 10 would be a warrior in the year 2117. Probably equipped with virtual reality helmet that use auto-aiming; they would have drones and exoskeletons to improve physical performance, and more.
Of course, to level up, players would participate in all sorts of team games – co-op, capture the flag, death match, exactly as we know from World of Tanks.