Do We Really Need a Remastered Uncharted Trilogy for the PS4?

With the series reaching it's conclusion in Spring 2016, is an Uncharted trilogy really what we need on the PS4?

Let me start by saying that I'm not a big fan of remastered games. Well, to be more specific, I'm not a fan of some remastered games at all. For example, Tomb Raider and DmC.


Both those games are great games in their own right. But for games like those two to be remastered into definitive or GOTY editions so soon seems slightly unethical in my opinion. I'm not saying they're bad games, I'm simply saying I don't think it's been long enough, nor are those games great enough to earn a remastered edition so soon. 

But at times there are exceptions - most notably, the Final Fantasy X / X-2 HD Remaster that came out for the PS Vita. Final Fantasy X  was instantly recognized as a PlayStation 2 classic, and it's arguably one of the best Final Fantasy games at that. The long-awaited (and more importantly, well-earned) remaster edition of the PS2 classic was a good move on Sony and Square Enix's part. It's an old game that gamers of the current generation get to enjoy, and it's also an old game where people who've played it get to re-play it for nostalgia's sake. 

Which brings me to the point of this article:

Do we really want the same thing for the Uncharted series? 

I say, Yes!

You could argue that we're only two years into the new generation of console gaming, and that would make an Uncharted trilogy a little premature. But I beg to differ. 

An Uncharted  trilogy that's released somewhere around February or March of 2016 could help promote the upcoming Uncharted 4 game that's been delayed. Doing so could also give Naughty Dog and Sony some extra cash. Can't go wrong with extra cash, right? 

Better Graphics and Lighting 

Another good point is that even though it feels like Uncharted is still a relatively new series, don't forget that the first Uncharted game came out eight years ago. I don't know about you, but eight years is a LONG time to me. Long enough to make me nostalgic so I want to replay a game I've already played.

The way things go with remasters is that there's usually an increase in graphical fidelity, be it the textures or the lighting. And seeing the graphics from the first Uncharted game, I don't think many people were impressed - especially comparing it with the latest Uncharted. A remastered trilogy could mean that the first ever installment of the franchise could finally be getting a small overhaul in the graphics department. And the same goes with the other Uncharted  titles as well.

Promotion for Uncharted 4: A Thief's End

As I've mentioned before, a justified reason to release an Uncharted  trilogy would be in anticipation for the latest, and also final, title in the series Uncharted 4. The concluding chapter to Nathan Drake's saga.

A situation where players can relive his past adventures, in better graphical quality, before finally diving into the defining last installment wouldn't be too bad of a move on Naughty Dog's part. Nathan Drake and his gang have always been among the unforgettable characters in gaming and having experienced their past adventures will only serve as a much more immersive experience to Uncharted 4: A Thief's End. 

But then again... Is a trilogy NECESSARY?

To answer the above. Yes and no, depending on how you look at it. The paragraphs leading to this one were all about how there SHOULD be an Uncharted  trilogy

 Now here's a reason why there shouldn't: 

Remember that Last of Us documentary where they said they had to split the team up into 2? One team would continue to focus on the Uncharted games while the latter would focus on the new IP that would eventually be Last of Us. 

Now in the end, the developers did a great job on both games. But imagine if the entire team was focusing on only 1 game. Perhaps it would've been one of the greatest games to come out. 

Making an Uncharted  trilogy is not as hard as making a new installment from scratch, but it's still work nonetheless. A trilogy would mean that there would be lesser staff to focus on their most anticipated title, Uncharted 4: A Thief's End. I'm not saying that it would ruin the upcoming title, but it would feel as if the game wasn't developed to its full potential because some staff members were too busy with the remastered trilogy. 

So to finally answer the question


No. It's not. But do we want one? HECK, YEAH! A trilogy for this series would be one of the most justified remasters compared to other games like Tomb Raider: Definitive Edition and DmC: Devil May Cry. It would be a great title for players who've never played the Uncharted games on PS3 to get a chance to experience it in better quality. 


I've been playing games since I was small but only started to really observe and critique a few years back. Been writing reviews for games (albeit, old games because not everyone can have a crazy fast rig). When I'm not writing about games, I generally do some photography as well, so check that out if you've got some time.

Published Apr. 20th 2015
  • Pierre Fouquet
    Featured Correspondent
    The short answer for this from me. Uncharted will look and feel SO much better in 60FPS. If I could play the games in 60FPS then I'm sold.
  • Elijah Beahm
    Featured Columnist
    No, some of us don't need to experience -that-... scripted tangle of moments absent of player agency.
  • Victor Ren
    The Uncharted series is one of my favorite of all time, I hope they do! If they could even make the first Uncharted look like Uncharted 3 I would be blown away
  • Farrel Nobel
    Damn if they can make the first uncharted that good, They'd just sell it as an Uncharted re-make.
  • The Soapbox Lord
    Featured Contributor
    Do yourself and favor and continue to never play an Uncharted game!
  • Farrel Nobel
    Why? isn't it a good game?
  • The Soapbox Lord
    Featured Contributor
    I am in a minority, but I believe none of the Uncharted games are good. They definitely are not deserving of all of the praise heaped upon them.
  • Drew Foster
    I will say that, for all the love I dish on Uncharted, it has everything to do with the script and actors involved. The gameplay has never been very gripping except for a few short segments, but the actors bring great personalities to the characters they play, and the cutscenes are all the proof in the world as to why this would make a great TV show or film.

    The only Naughty Dog game where the gameplay stuck out for me in a great way was The Last of Us, and even then, I love that game mostly because of the characters and atmosphere.

    It's kind of their thing.
  • Farrel Nobel
    Yes, and the fact that that Naughty Dog doesn't try to make any open-ended endings (don't know about uncharted though).

    It's like: "here's the ending, If there's a sequel we'll let you know. don't like the ending? well suck it!" Gotta love em' for that.
  • Elijah Beahm
    Featured Columnist
    The entire series depends upon the idea shallow explosions and highly scripted sequences that even a toddler could complete. As an actual game, it fails on almost every level of originality and player agency. You have literally no reason to play if you can't get into the story. Telltale games have more going on gameplay-wise.
  • Farrel Nobel
    Seriously? You MIGHT be right but saying telltalte games has more gameplay is just plain stupid... smh
  • Elijah Beahm
    Featured Columnist
    Farrel, I have had to argue over this game series since I started blogging. Trust me when I say Uncharted makes Telltale look deep. Telltale's gameplay itself might be bland as s**t but it at least is built specifically to serve a purpose and to try and engage a player.

    Telltale doesn't try to pretend a chase sequence or shoot out is on par with other games that do it far better, it instead uses it to benefit the narrative. Naughty Dog (at least until The Last of Us) did the exact opposite and built their stories to fit set pieces that they just built because it sounded like a fun thing to do over the weekend.

    There is literally a two hour sequence on a cruise liner in Uncharted 3 that has -nothing- to do with anything other than because Naughty Dog made a realistic water motion simulation. It adds nothing to the gameplay, it adds nothing to the narrative, but "hey it sure looks great in a trailer!"

    Until TLOU, Naughty Dog's PS3 games were nothing more than empty headed rollercoasters. They are games built to the most base and simple they can be, to the point that of not even respecting the player's presence. Even Call of Duty's campaigns offer more freedom than the Uncharted series.

    Caleb and I are also not alone in this train of thought:
  • Victor Ren
    I never took Uncharted too seriously, and I don't think it's meant to be. Uncharted is fun and action packed to play through, and the games released have been some of the most eye appealing games of their times. Naughty Dog has even said that Nathan Drake should not be compared to Joel because of how different the theme of the games are.

    Uncharted is like your a really awesome action movie. Great effects, lots of things happening, and lovable characters, with a story that sometimes has a hole in it if you think twice.

    Part of the reason why I think its so hyped up is because when the ps3 was first released, Uncharted was the only star in the less than stellar games line-up, which quickly led to it becoming the favorites of ps3 gamers. Also all of the games were used as great propaganda for the ps3, since all of them boasted graphics that were better than the generation they were in.
  • Elijah Beahm
    Featured Columnist
    Gameplay > Visuals for some of us.

    When I'm reviewing something, it doesn't matter if it is a one touch mobile or Dark Souls, I want to be engaged. I want to feel like my presence is wanted. Uncharted literally makes every effort to just make you be an actor filling out a role, not an actual participant, just a person doing what they are told.

    That's nothing about taking the subject matter seriously, it is a simple lack of player agency and gameplay that is literally designed just to "wow" on the most superficial levels possible. It is basically the embodiment of passivity itself. It might look great, sound great, but at its core, it is empty and dead inside.

    Every game has a unique flavor and focus, and I am not saying you can't do set pieces right -- the God of War series has some notable ones, such as the Prison of the Damned and Oracle of Delphi sections in GOW: Ascension. However, when you build your game purely around set pieces and graphical fidelity, you are setting it up to feel old and tired within a few years. When the next generation of gamers look back, they have nothing exciting to find in Uncharted that hasn't been done a thousand times better in Gears of War, Dead Space, Mass Effect, inFamous, and Assassin's Creed.

    ...yes, they were used to hype and give the console propaganda. Because it effectively is the Wii Sports of the PS3. Great for selling consoles, terrible inspiration for making a AAA game with purpose and long lasting interest. Yet so many developers are just -now- realizing that "hey, people like actually HAVING choice and personal agency in the things we're making them". Thanks to games like Uncharted, we had to spend an entire console generation re-learning what we already knew in the early 2000's.
  • Farrel Nobel
    I guess to sum it all up, everyone's got their opinions. I've never played an uncharted game so I can't really argue that it's an awesome game and that you're wrong.

    It's all about individual experiences in the end. And Uncharted caters to the audience of casual gamers who just want a solid action game. it might not be a GREAT game but you can't deny that it's pretty popular. Just a matter of right place at the right time.

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