We need to see another game with the Geo-mod engine!

We need more of this destruction!

When it comes to destructive environments, people have started think of Battlefield, whereas the main game I remember is Red Faction. Battlefield: Bad Company is only four years old, being released in June 2009 on the Frostbite 1.0 engine, although at times limited Red Faction 2 had a strong destructive environment nearly 7 years beforehand on the Geo-mod engine.

Sadly there is no guarantee that there will be a new game on the engine after the break down of THQ. It is mostly down to whether or not Nordic Games who acquired the IP early this year alongside others like Darksiders. It was a hard time having THQ one of the big publishers losing business as they had some of the really strong IPs. Also Red Faction: Armageddon was not well received meaning that they may be cautious about making a new game.

Red Faction: Guerrilla which was released around the time of Bad Company which had similar if not better destruction in my eyes to Battlefield 3 released over 2 years after. Even if the Red Faction IP is not used I would be really interested in seeing a new IP using the Geo-mod engine. 

The story is not the main reason I play the game, or the normal reason I play games. But in this case I just enjoy messing around with the mechanics the game uses and I don't even want to know how many hours I have invested into playing the versus mode of Red Faction 2.

Featured Contributor

I am a gamer who likes to voice his opinion and watch me play extremely badly here at http://www.youtube.com/shunnedofsociety/

Published Jul. 18th 2013
  • Pierre Fouquet
    Featured Correspondent
    I couldn't agree more, the Geo-mod Engine is the best when it comes to environmental destruction, Red Faction: Guerrilla had the best destruction in any game, driving through buildings in my car, truck, or even walker! Armageddon didn't' expand on this, but limited it, which was a shame, but was still fun, and had a different setting, which was nice.

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