Ultimate Game Mashup: SPIRIT, the Multi-Genre Dynamic Storytelling RPG Toolkit

In my entry to Skinny Banter #1, I attempt to restore the lost SPIRIT of roleplaying to the genre and empower gamers to break free of the creative shackles of digital railroading.

Featured Columnist

Broken paramedic and coffee-drinking Englishman whose favourite dumb animal is an oxymoron. After over a decade of humping and dumping the fat and the dead, my lower spine did things normally reserved for Rubik's cubes, bringing my career as a medical clinician to an unexpectedly early end. Fortunately, my real passion is in writing and given that I'm now highly qualified in the art of sitting down, I have the time to pursue it. Having blogged about video games (well, mostly EVE Online) for years, I hope to channel my enjoyment of wordcraft and my hobby of gaming into one handy new career that doesn't involve other people's vomit.

Published Mar. 19th 2013
  • Ste Grainer
    Featured Correspondent
    Nice! I played around with the Neverwinter Nights toolset back in the day, but never ended up creating something fully-fleshed out enough. I also planned out multiple maps for the original Half-Life multiplayer DM that never saw the light of day.

    I love the idea of a game built around a toolset for anyone to create stories and share them. I've toyed with the idea of a simplistic digital version of that for pen-and-paper players, but it's definitely a tall order to make something that's simple enough for anyone but powerful enough to create "real" stories.

    It takes a village to tell a story, and this could be great if there were ways of sharing skills: this person is a great dialog writer, that person is a fantastic artist, and this person has a crazy awesome story. What happens if they meet and make something together?

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