If ever there was a game that gave players as many options as was humanly possible, it would be MGS 5: The Phantom Pain. While it's not an RPG, it does give players almost complete freedom in how, where, when, and why they overcome challenges.
Headfirst into a firefight or complete stealth. Lethal or nonlethal. Change the weather or drop boxes from on high. If you can think it, MGS 5 probably gives you the option to do it.
Time will tell if Cyberpunk goes as far as Hideo Kojima himself when it comes to player freedom, but from what we've seen so far, they're certainly going to try.