Blasters of the Universe is the kind of game that had to happen eventually. It takes the frantic twitch-reflexes of a bullet-hell shooter and brings it to first-person virtual reality. This sci-fi shooter that expects you to physically duck, dodge, twist, turn, and just generally keep on your toes and stay alert so that you don't get shot in the side by half-a-dozen floating metal heads.
The demo had me on the floor, shooting sideways and tilting my whole body on several occasions, but it never became overbearing because I was never required to completely turn around. I did constantly have to turn my head left and right in order to keep track of the action and enemy threats -- but by keeping the danger in a rough 180 degree area, it never took me unfairly by surprise.
Though the game will only feature four levels, it will also feature a vast number of weapon combinations as well as a scoreboard, which may help encourage players to replay in a variety of ways and improve their high score. Blasters of the Universe was an intense, enjoyable, and fresh-feeling burst of neon colors and glowing red bullets that I can easily recommend to VR enthusiasts looking for a well-made and immersive action game.
Blasters of the Universe is available now on Steam for VR devices.