Dead Space 3 Launching with 11 Pieces of DLC

Dead Space 3 is coming with a bunch of DLC on day-one. Get ready!

Dead Space 3 is right around the corner, and it's garnered a lot of bad attention over the past few weeks. The PC version retaining console-quality graphics, microtransactions making their way to the series for the first time, and the 11 pieces of day-one DLC packed into the game are weighing heavily on fans' minds.

The extent of Dead Space 3's microtransactions isn't quite clear yet. We know the game's crafting materials can be purchased with real dollars if players don't feel like seeking them out themselves, but Visceral Games have been keeping quiet on the rest of the details.

Considering the 11 DLC packs being stuffed into the game on release day, I'm ready for a heap of microtransactions.

Eurogamer gives a beefy rundown on what the DLC entails and has a full list. Three of the DLC packs have to do with the game's Scavenger Bot, which finds crafting materials for you. Two of those packs are upgrades to the bot (one for speed, the other a holding capacity increase), while the personality pack doesn't look to be something that affects actual gameplay.

Resource packs are also on the day-one DLC list, as is the Online Pass to allow players who purchase the game used to play online.

Dead Space 3 will be available on the PS3, Xbox 360, and PC on February 5 in North America. The game will be available on February 7 in Europe.

Associate Editor

Ashley has been in with GameSkinny since its inception, and has a real passion for weird games.

Published Feb. 1st 2013
  • Ashley Shankle
    Associate Editor
    @Joxef You forgot to mention that each piece of DLC will have the low low price of $9.99 per offering. What a savings!
  • Joseph Rowe
    Featured Columnist
    In the bleak future of video games, Dead Space 4 will be released. It will contain 4,500 pieces of DLC. Over two thirds of which will be released before the game comes out. All of them will keys to unlock content that is already on the disc.

Cached - article_comments_article_1032