More Details on Dark Souls 2

Dark Souls 2 will have a slightly different focus on its visuals, but will use the same map, be the same size, and take the same amount of time to complete as its predecessor.

It’s been long enough since the initial excitement about Dark Souls 2’s announcement for the fanfare to fade a bit.  What the original game announcement lacked was a lot of detail about the game itself, which is only to be expected.

Recommended Videos

Now we’re ready to start getting some more concrete information about what we can expect, and the game’s director, Tomohiro Shibuya, and the first game’s former director and now sequel’s supervisor, Hidetaka Miyazaki, have started delivering.

Evolving the experience

Tomohiro stated that he is looking to evolve the Dark Souls experience with the new game, starting with its graphics.  As he put it,

Rather than focusing on shading and lighting technologies, I believe that having a more realistic atmosphere while showing  better details of the monsters and their expressions would definitely have a bigger impact.

The game is confirmed to take place in the same world as the first Dark Souls, but it is not going to be a direct sequel and there is no word yet on any possible recurring characters, to we might need to look deeper than the obvious for most of the details that will be connecting the two games.

Familiarity and Feeling

Parts of the interface, at least, will be familiar.  Shibuya is keeping the style and functionality of the map from the first Dark Souls.  His main concern that he has been stating is a desire to remain true to the feel of the original.  In his words, “My concept is to get Dark Souls and what made it great, and give it a major upgrade,”

Two other ways he’s looking to do that are the game’s size and its length.  Dark Souls 2 not be notably larger or smaller than its predecessor, though it could end up being slightly larger in the end.  Shibuya has also stated that he wants to keep the time needed to complete the game as close as is reasonably manageable to the prior title.

This all sounds like a good starting point to operate from.  At least for those of us who can enjoy having to respawn a lot.

BESbswyBESbswyBESbswyBESbswyBESbswyBESbswy

Source


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Predator: Hunting Grounds Will Get New Content With IllFonic Takeover
Predator watching prey from the treetops.
Read Article Overwatch 2 Introduces Its First Free Hero in Season 10
Venture holding her drill and Baptise, Zarya, Pharah, and Lifeweaver standing behind her
Read Article Horror Becomes Educational by Teaching Morse Code in SOS: Forgotten Planet
A monster behind a door marked M
Read Article Pocketpair Announced the 10 Most Popular Pals in Palworld
Player looks up to Quivern in Palworld
Read Article Elder Scrolls 6 Gets an Update on the Series’ 30th Anniversary
Eleder Scrolls wizard casting green magic
Related Content
Read Article Predator: Hunting Grounds Will Get New Content With IllFonic Takeover
Predator watching prey from the treetops.
Read Article Overwatch 2 Introduces Its First Free Hero in Season 10
Venture holding her drill and Baptise, Zarya, Pharah, and Lifeweaver standing behind her
Read Article Horror Becomes Educational by Teaching Morse Code in SOS: Forgotten Planet
A monster behind a door marked M
Read Article Pocketpair Announced the 10 Most Popular Pals in Palworld
Player looks up to Quivern in Palworld
Read Article Elder Scrolls 6 Gets an Update on the Series’ 30th Anniversary
Eleder Scrolls wizard casting green magic
Author
Wokendreamer
Writer, gamer, and generally hopeful beneath a veneer of cynicism.