Phoenix Wright may be the most well-known in-game attorney, but the reality of video game legal battles is quite wide ranging. I don’t suppose that in 1972, creator of the Magnavox Odyssey, Ralph Baer, would have envisaged how litigious the video game industry would become.
The advent of proper ratings and copyright over non-tangible objects in video games (like the code in Unreal Engine 3) shows how big a medium the industry is. We will have to wait and see what impact VR, microtransactions, and tracking apps have on its future.
Can you think of any more video game legal battles we've missed? Let us know in the comments below!