RPGs not only cut their teeth but really hit their stride on the SNES, with the cream of the crop on that beloved system easily Chrono Trigger... and Final Fantasy 6. Originally released as Final Fantasy 3 in North America, there's a whole era of kids who first experienced this legendary game under that title before RPGs were even close to mainstream. We may have been the nerd crowd, but we had something awesome no one else had caught onto yet.
Fast forward from 1994, and Final Fantasy 6 still stacks up today as a game worth playing that frankly beats out a lot of modern titles in terms of characters, story, music, and yes, even art style. To be honest, I don't think Squaresoft/Square Enix has ever released anything better on any of those fronts to this day. The quality of the soundtrack can't be overstated, as this is some of the best music Nobuo Uematsu has ever crafted.
That opera house scene is one of the best in gaming that still makes people tear up today, and that's just the tip of the iceberg. The multi-part battle while defending Narshe, switching between three groups of characters separated across the continent, stealing mechs in the imperial camp, the ghost train, and the world getting completely and utterly destroyed half way through the game are all classic moments in gaming.
Every playable character had an interesting backstory as well as a unique combat ability that made them all play differently, but let's not discount the bad guys. Has there ever been an antagonist like Kefka? Turns out the insane clown was way more evil than the evil emperor he worked for, and he succeeded where every other villain failed in a quest to destroy the world and rule the ashes.