20XX Articles RSS Feed | GameSkinny.com 20XX RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Action Platformer 30XX Confirmed to Launch Next Month in Early Access https://www.gameskinny.com/yx0hz/action-platformer-30xx-confirmed-to-launch-next-month-in-early-access https://www.gameskinny.com/yx0hz/action-platformer-30xx-confirmed-to-launch-next-month-in-early-access Thu, 14 Jan 2021 15:47:35 -0500 Dylan Webb

Offering an indie roguelite platformer experience reminiscent of Mega Man X20XX reviewed well when it launched in 2017. We've known for some time that the sequel, 30XX, was on its way and developers Batterystaple Games have confirmed today that PC players can dive into the fray on February 17 via Steam Early Access.

30XX launches with six procedurally generated levels via Arcade Mode and just like its predecessor, permadeath is ever-present. Fans looking for a more casual experience can do so via Mega Mode, letting them focus on the game's story. Both modes are available in single-player, alongside online and local co-op multiplayer.

Most excitingly, though, is the introduction of a level editor known as Maker Mode, which allows players to share their creations with the wider community. Better yet, this will be available straight away for early adopters.

Though it's also confirmed for Nintendo Switch, Xbox One, and PS4, console owners will need to wait a little longer. As it currently stands, there's no confirmed release date for these editions beyond a vague 2021 window. 

In the meantime, if you want to learn more about 30XX, we previously sat down with Batterystaple Games' Creative Director Chris King for an interview back in September. Be sure to take a look and we'll keep you updated at GameSkinny with any new developments as they come.

Batterystaple Games' Chris King Talks 30XX and Building for the Future https://www.gameskinny.com/c3bno/batterystaple-games-chris-king-talks-30xx-and-building-for-the-future https://www.gameskinny.com/c3bno/batterystaple-games-chris-king-talks-30xx-and-building-for-the-future Fri, 18 Sep 2020 14:55:22 -0400 Josh Broadwell

When asked how he spends his free time when he isn’t developing 30XX, Batterystaples Games’ Chris King said he doesn’t have much of it to spend. 30XX and its predecessor 20XX have taken center stage for King in the last seven years. But when he does have time, he likes to play the same games until he’s mined their depths.

“I’m probably a horrible developer,” King joked, “because I like playing the same game, and look for that momentum that lets you play the same games over and over.”

That understanding of what makes a game tick is how King intends to make 30XX even better than the first game. Ideas for 30XX’s design came from a number of different places, including King’s love of pixel art. But King said the community inspired some of the most significant changes Batterystaple made for 30XX.

30XX's Steam page mentions games like Mega Man X and Binding of Isaac as direct inspirations, but these are more like guide points giving players an idea of what to expect. 

“I never sort of expect to see whatever inspiration hits,” King said. “I try to go out of my way to play something new every week just to always be taking in those fresh perspectives. You never know when you’re gonna find a specific mechanic emotion or feel that you’d like to evoke yourself. ”

It can be anything, from a gameplay style to something as small as a smart UI feature. 

King’s goal in pulling from so many different ideas is making a game people can keep playing for a long time and still get something out of.

That’s also why King made taking 20XX feedback to heart a priority. 

“My approach to making something is building a fun skeleton of something and saying ‘here are a bunch of ideas I think are cool, but what I'd really like is those of you who enjoy this, tell me what you like and what you don’t.’”

He spent eight hours per week sorting through Steam Community comments and Discord mentions when 20XX was in Early Access, and he made it a point to read every email he received. Of course, not every suggestion made it into the game, but many of them, including ideas championed by just one person, shaped 20XX’s design.

Still, there were some areas after 20XX launched that fans and critics thought could be improved.

“We heard from a lot of people saying they just wanted to enjoy the game without roguelike elements,” King said.

So they came up with 30XX’s Mega Mode. 

Mega Mode builds on 20XX’s Revenant mode with a bit of Celeste’s Assist feature in mind. Mega Mode generates a series of levels from the start, and players decide what levels they want in what order and at what difficulty rank. 

Should they fail, there’s no permadeath. Instead, they can try again with no major penalty, taking the pressure out of each playthrough. The levels won’t change until they’re completed either, making it easier to learn the stage’s ins and outs.

It’s meant as an entry point to roguelike newcomers, King said, and there’s an arcade mode for players wanting a similar level of challenge 20XX offers.

The Batterystaple team doubled down for 30XX, and King said it goes “multiple levels deeper for systems, content, and appearance.”

For systems, Batterystaple overhauled Nina’s and Ace’s progression. 

“One of the things we heard the most was that the end of the game felt the same for both characters,” King said, referring to how Nina and Ace ended up following similar progression paths despite playing differently.

That’s not the case for 30XX. The team built Nina’s path around managing energy resources. For example, Nina gets boss weapons and can fuse them in a number of different ways. Some are small, like basic mods to make progression easier. Others are “over the top” combo attacks, but they take more energy and planning to pull off.

Ace gets a host of techniques instead. These are mapped to button controls for players to weave into his basic attacks without worrying about energy resources.

Then there’s the art style change, something King and the team deliberated over for a while before deciding it was the right thing to do.

“I always knew high-quality pixel art would be valuable to the game,” King said.

But they weren’t sure whether it was a good idea.

“We researched to see, and no other games ever released a first installment using vector art and then a sequel using pixel art,” King said. “We didn’t know if there was a reason for that, if it was a bad idea.”

Batterystaple started working on 30XX prototypes using detailed pixel art in 2018 and kept tweaking and working with it.

Now, “I’m just noticing, oh my gosh, I can’t believe it looks this good,” King said.

It’s a significant difference from 20XX. The single-player level for the PAX Online 30XX demo drops Ace or Nina in a cave with glimpses of the outside world. The foreground is full of texture, from multi-faceted, shining jewels to gently pulsing speaker blocks. The glimpses you see of the outside show a richly detailed mountain, almost a shrine, of speakers.

20XX looked good, but 30XX is already carving a strong new visual identity for itself.

It also plays very well for a build that’s yet to even enter alpha. 

King said it’s not the beginning, though. Batterystaple wants to launch 30XX in Early Access sometime in early 2021, where work will continue just like it did for 20XX.

“It would feel foolish not doing Early Access,” he said. “There’s a whole bunch of work in our roadmap, but a number of large question marks because we know once we get into early access, there will be tons of feedback to integrate.”

Naturally, that means there’s no solid date in mind for a full 30XX launch, but King said the idea is to stay in Early Access for at least a year so the team can make the best game possible.

Meanwhile, the 30XX pre-alpha demo is live on Steam with a short-but-sweet taste of what's to come. Stay tuned to GameSkinny for more 30XX news in the coming months.

Steam Summer Sale 2017: The 10 Best Roguelites Under $15 https://www.gameskinny.com/0t4dw/steam-summer-sale-2017-the-10-best-roguelites-under-15 https://www.gameskinny.com/0t4dw/steam-summer-sale-2017-the-10-best-roguelites-under-15 Mon, 26 Jun 2017 17:40:38 -0400 stratataisen



Standard Price: $9.99
Sale Price: $7.99
 Very Positive

Unexplored it is easy to play, but it’s also easy to die. This is a real-time, roguelite dungeon crawler that has you solving puzzles and engaging foes both big and small in melee combat in order to reach the dragon in the dungeon’s depths. Both the dungeons and puzzles are procedurally generated, fruther adding to the variety and replayability of the game.


Get Unexplored on Steam




That wraps up our list of the best roguelite games currently available at a discount through the Steam Summer Sale! Do you plan on picking any of these up? What other roguelites are you wishing you'd see on sale? Let us know in the comments!


Streets of Rogue Collector’s Edition

Standard Price: $19.98
Sale Price: $8.98
Rating: Very Positive

Streets of Rogue is a roguelite Early Access game that revolves around the player’s choice, freedom, and anarchic fun. Instead of a dungeon, the game takes place in a functioning, procedurally generated city full of citizens trying to go about their daily lives. There is no set way to play the game, so you can complete the missions how you see fit. You can avoid combat altogether, or bring the pain to those who get in your way. 


Get Streets of Rogue Collector’s Edition on Steam


Starward Rogue

Standard Price: $11.99
Sale Price: $2.39
Rating: Very Positive

Traverse through the Megalith -- a roguelite labyrinth that’s lodged into the side of a star -- while dodging wave after wave of bullets and claiming both weapons and upgrades. In Starward Rogue, you must uncover the secrets of a massive structure while losing your head (don’t worry, it grows back). Defeat the Warden and rescue Rodney, a mysterious AI with uncertain motives.


Get Starward Rogue on Steam


One Way Heroics + Plus Edition

Standard Price: $9.98
Sale Price: $4.53
Rating: Very Positive

Travel the multiverse to face the Demon Lord, but keep moving because with each action you take the Darkness will creep ever closer until it engulfs everything. One Way Heroics is almost constantly scrolling in one direction. It features procedurally generated worlds, multiple classes that have their own skills and advantages to unlock, and a dimensional vault where you can store items in case of death. The + Plus Edition includes the DLC One Way Heroics Plus, which includes new classes, new skills, and new NPCs.


Get One Way Heroics + Plus Edition on Steam


FTL: Faster Than Light

Standard Price: $9.99
Sale Price: $2.49
Rating: Overwhelmingly Positive

Ready to take command of your own starship? FTL is a roguelite spaceship simulation that allows you to become the captain of a starship crew and vessel. The galaxy you explore is randomly generated -- full of glory and defeat. Be careful as you take on enemy ships, though. Because once you’re dead, there’s no coming back.


Get FTL: Faster Than Light on Steam


Dungeons of Dredmor

Standard Price:$4.99
Sale Price: $2.49
: Overwhelmingly Positive

Are you ready to test your luck in Lord Dredmor’s Dungeons, where you have to craft, cast, and pillage your way through them? You are? Lovely! This roguelite RPG game has classic roguelike gameplay with point-and-click interfaces, randomly generated dungeons, old-school pixels, and...some lutefisk?


Get Dungeons of Dredmor on Steam



Standard Price: $2.99
Sale Price: $1.49
Rating: Overwhelmingly Positive

As the name implies, Downwell is a game where you jump down a well and continue to fall, and fall, and fall trying to get to the treasure at the bottom -- oh, and watch out for all the things trying to kill you on the way down. Thankfully, you have your fashionable and lethal Gunboots to help destroy all the nasty creatures and debris in your way.


 Get Downwell on Steam


Dead Cells

Standard Price: $16.99
Sale Price: $14.44
Reviews: Overwhelmingly Positive

Kill. Die. Learn. Repeat. Dead Cells is a roguelite, Metroidvania action-platformer (try saying that 5 times fast) -- also called a RogueVania for short.


This Early Access title boasts progressive exploration of an interconnected world, along with the replayability of a roguelite and the adrenaline pumping threat of permadeath. However, with each death, you unlock a new area and you get to keep the abilities you’ve already gained, allowing you to get to different areas you couldn’t get to before.


Get Dead Cells on Steam


Crypt of the NecroDancer: AMPLIFIED PACK

Standard Price: $21.98
Sale Price: $8.15
Rating: Overwhelmingly Positive

Have you ever wanted to dance your way through a crypt full of grooving undead? Yes? Well, check out this rhythm dungeon crawler! Deliver a beatdown to zombies (and more) to the rhythm of a seriously epic soundtrack. And if you’re not impressed with the tunes in Crypt of the NecroDancer, play the game with your own library of music instead.


This pack includes the Amplified DLC.


Get Crypt of the NecroDancer: AMPLIFIED PACK on Steam



Standard Price:$14.99
Sale Price: $11.99
Rating: Overwhelmingly Positive

Looking for a roguelike action platformer? Well, look no further than 20XX! In this Early Access game, you’ll jump and shoot your way through levels that are constantly changing, upgrade your hero, and battle epic bosses to save humanity...maybe.


This game also supports co-op, so you can play with a friend!


Get 20XX on Steam


It's that glorious time again -- the Steam Summer Sale, where your pockets become suspiciously lighter and your Steam Library expands. There are numerous deals to be had, including many under $15! With all those various titles dangling in front of you, what should you buy?


If you’re looking for of fun challenge, might I suggest a roguelite game? With some challenging features like permadeath, these are great if you really want to git gud and test your skills as a gamer. And until the Steam Sale ends on July 5, these 10 roguelites are currently at a discounted price, and they're definitely worth picking up.

20XX: Co-op roguelike Megaman https://www.gameskinny.com/xqbms/20xx-co-op-roguelike-megaman https://www.gameskinny.com/xqbms/20xx-co-op-roguelike-megaman Fri, 18 Sep 2015 06:52:43 -0400 mrivera269

20XX is a roguelike action platformer that looks and plays like Megaman X. The game will feature procedurally generated levels, a variety of weapons and abilities with upgrades, and tons of bosses.

The game will also feature online multiplayer co-op.

It is being developed by indie newcomers Batterystaple Games. The company was founded on July 1, 2013. Being huge fans of Megaman they set out to reimagine the series with procedural levels, roguelike gameplay, and online multiplayer. 

For those unfamiliar with the roguelike genre, it a sub-genre in role-playing games in which levels are usually procedurally generated and you get only one shot to beat the game, meaning permadeath. When you die, you start again from the beginning. Other popular games in the genre include Spelunky, The Binding of Isaac, Nethack, and Don't Starve.

20XX is available on steam under early access. You may purchase the game for $11.99.