Allison Road Articles RSS Feed | GameSkinny.com Allison Road RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Allison Road has been Canceled https://www.gameskinny.com/iwuuv/allison-road-has-been-canceled https://www.gameskinny.com/iwuuv/allison-road-has-been-canceled Mon, 06 Jun 2016 23:14:55 -0400 Sagger Khraishi

Last year, Allison Road promised to deliver on some of our highest hopes for virtual reality horror games. The game was a brooding British horror, with somber gothic overtones that reminded us of the ill-fated (but highly desired) Silent Hills.

Using P.T. as a reference point, Allison Road wanted to create a first person horror game using Oculus Rift, and the idea was pretty appealing -- especially in the wake of the Silent Hills cancellation. In Allison Road, you play as an unnamed protagonist who wakes up to a splitting headache. From looking for aspirin in the bathroom to getting a glass of water in the kitchen, in the demo you interact with the world trying to put together what has happened. And there is a strange feeling that you are not alone.

The game raised $211,000 USD out of its $361k goal on Kickstarter but it was canceled in order to work with Team17. From there, aside from promotional trailers and cosplay from fans, the last time we heard from Lilith Ltd. was back in February. At that time, they were looking for a character artist to continue working with the game.

As of now, the website for Lilith Ltd. isn't reachable, with social media showing barely any interaction. All that remains is the beginnings of a horror game in both real life and virtual, for something that could have been but never was.

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Every PS VR Game Announced https://www.gameskinny.com/eaws3/every-ps-vr-game-announced https://www.gameskinny.com/eaws3/every-ps-vr-game-announced Tue, 15 Mar 2016 16:05:04 -0400 Curtis Dillon

Sony revealed the price and release window of PlayStation VR today at the Game Developers Conference. The headset will launch in October of this year and cost $399, making it the most affordable VR headset (of the big three) on the market.

So with this exciting news, we figured we'd compile a list of every PS VR game that has been announced to date. Obviously many of these will not be launching in 2016, but Sony has confirmed that 50 games will come to PS VR this year. Therefore, you can expect to play a significant number of those -- and probably a few unannounced titles this year! The future has arrived.

Here are the games that have been confirmed for PlayStation VR:

  • 100ft Robot Golf
  • Ace Combat 7
  • Albino Lullaby
  • Allison Road
  • Apollo 11 VR Experience
  • Aquarion Evol
  • Atom Universe
  • Adrift
  • Ark: Survival Evolved
  • The Assembly
  • Battlezone
  • Chernobyl VR Project
  • Classroom Aquatic
  • Crystal Rift
  • Cult County
  • Cyber Danganronpa
  • Dead Secret
  • Distance
  • Dreams
  • Eagle Flight
  • Earthlight
  • Eclipse
  • EVE: Valkyrie
  • Fated
  • Final Fantasy 14 (demo)
  • Futuridium VR
  • The Gallery: Six Elements
  • GNOG
  • Godling
  • Golem
  • Gran Turismo Sport
  • Harmonix Music VR
  • Headmaster
  • Hyper Void
  • Job Simulator
  • Joysound VR
  • Jurassic Encounter
  • Kitchen
  • Loading Human
  • Megaton Rainfall
  • Mind: Path to Thalamus
  • The Modern Zombie Taxi Co.
  • Mortal Blitz VR
  • Omega Agent
  • Bad Bird
  • The Occasional Encounter
  • Omega Agent
  • Paranormal Activity VR
  • Pollen
  • Psychonauts in the Rhombus of Ruin
  • QUBE
  • Rez Infinite
  • RIGS
  • Robinson: The Journey
  • Star Wars Battlefront VR Experience
  • Snow
  • Summer Lesson
  • SuperHyperCube
  • Tekken 7
  • The Deep
  • The Getaway: London Heist
  • The Hum: Abductions
  • The Mars 2030 Experience
  • The Playroom
  • Thumper
  • Thunderbird
  • Trackmania Turbo
  • Until Dawn: Rush of Blood
  • Vector 36
  • VEV: Viva Ex Vivo
  • Visage
  • VizionEck
  • War Thunder
  • Wayward Sky
  • White Day
  • World of Diving
  • World War Toons
  • Xing: The Land Beyond

Are you planning on getting PlayStation VR? Which PS VR game are you most excited for? What game series would you like to come to VR? Let us know in the comments and keep tuned to GameSkinny for all your PS VR news!

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The 11 Most Anticipated Horror Games of 2016 https://www.gameskinny.com/gm26o/the-11-most-anticipated-horror-games-of-2016 https://www.gameskinny.com/gm26o/the-11-most-anticipated-horror-games-of-2016 Fri, 13 Nov 2015 05:19:48 -0500 Ty Arthur

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There are some horror games originally slated for the end of the year that haven't nailed down an official release date yet. Although not confirmed, these are likely to land in 2016. Of particular note is Clocktower reboot Project Scissors: NightCry, which takes place on a cruise liner as a ghostly creature with giant shears chases you down the ship's corridors.

\n

Although never as prolific as fast-paced shooters, real-time strategy or even RPGs, there's still some very high quality horror titles coming down the pipe in 2016. These 11 games are the most likely to illicit screams from us in the dark while we play with headphones on and the lights off, but we also want to know your most anticipated horror title of 2016! Tell us what we missed and what you thought of our picks.

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Routine

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Set on an abandoned moon base, Routine will evoke the loneliness of space as an astronaut explores the derelict facility and tries to find out just what exactly happened. It's a good bet you'll get chased by something awful, and have to find interesting ways to overcome the dangers of the vacuum of space.

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If you liked Alien: Isolation, this one will scratch the same itch, but hopefully with less frustrating difficulty. With any luck it will be scarier than that found footage flick about evil moon rocks.

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Allison Road

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Silent Hills may be devastatingly dead, but fans took the creepy themes from the game's playable trailer and decided to run with them, creating a whole new game based on the concept of a closed home environment that changes subtly during play.

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Over time you'll discover more of what's going on in the house through photos and letters, leading to a disturbing change in the walls and floors as the awful truth comes into focus.

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The Walking Dead

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It's time to find out if someone other than Telltale Games can do justice to The Walking Dead. Going to a first person setting, the game aims to capture the dread of living in a post-apocalyptic world on PS4, Xbox One and PC in late 2016, with a VR capable version also planned for later release.

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There's not a ton of concrete info on this one yet, although the developer has stated there will be stealth and RPG elements woven into the first person action as well.

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Draugen

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Coming from some of the same developers responsible for the horror themed MMORPG The Secret World as well as the adventure game The Longest Journey, this new 2016 horror game is set in 1920s Norway and deals with the rich history of Scandinavia.

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Fans of The Vanishing Of Ethan Carter or the folklore inspiring any given Norwegian black metal album will want to earmark this title as something to pick up as soon as its official release lands.

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Dead Island 2

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This has been an ill-fated game, not only getting delayed but even changing developers part way through. The sequel to the original Dead Island will take place in California, with a reportedly larger and more vibrant area to explore while hacking apart zombie limbs and blowing off their heads.

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Although this is clearly going to be more action-oriented fun than a legitimately scary experience, anything with hordes of zombies is usually going to be a good time.

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Perception

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Taking traditional game elements and turning them on their heads, Perception puts you in the shoes of a blind woman who can only navigate her surroundings through echolocation.

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The idea is that the scariest aspects of horror movies are always the ones you can't see. Another crowdfunded title, this interesting little experiment is slated to drop in June next year.

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We Happy Few

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More unsettling than outright horrific, this game set in an alternate 1960's London fills you with unease just looking at the odd characters and setting.

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This drug-fueled adventure filled with creepy people who wear constantly smiling masks is guaranteed to get disturbing by the end. Currently under development after a successful crowd funding campaign, We Happy Few is scheduled for a summer 2016 release.

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Layers of Fear

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A very different concept, this immersive horror story is based around famous paintings and puts you in the shoes of a painter trying to finish his magnum opus as he's losing his mind.

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Already available in an early access version through Steam, the finished product is expected to drop in 2016 and is already getting rave reviews for a solid mix of building horror and jump scares without overly relying on any one trope.

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Last Year: The Nightmare

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You might be doing a double take looking at the last slide and then continuing on to this one. That's because it's literally the same idea about the same characters – just without the name Jason Vorhees. Just which one was announced and in development first is a point of contention for the developers behind both games, who have unfortunately been feuding.

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There's been cease and desists, canceled and reactivated crowd funding campaigns, redesigned enemies without hockey masks and a whole lot of online bluster. The status of the game is actually a bit up in the air, as the developer is now only sending updates to those who originally backed the project, with no major announcements coming to the wider world.

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All that nonsense aside, I'm just glad we're getting more horror games, and I hope at least one of these manages to succeed and show us some unique gameplay twists we didn't see coming.

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Friday the 13th

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Gaming has expanded by leaps and bounds since the NES title based on this unnecessarily long running-slasher series. The upcoming entry, which just passed its crowd funding goal on Kickstarter, will go down the path laid by Evolve, setting a group of campers against one overpowered killing machine.

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Getting to play as the eponymous slasher himself will likely be a ton of fun while taking down over-sexed camp counselors who aren't paying attention to their charges, although it remains to be seen if they'll be able to take a 7 vs. 1 combat scenario and actually make it scary.

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Outlast 2

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Outlast is easily among my favorite horror experiences of all time, letting you play your own personal found footage flick. Making the camera the main mechanic was an excellent idea, and completely culling any ability to fight back really ratcheted up the tension. Outlast remembered something that every action packed zombie game forgets: there's nothing scary about being able to obliterate the things chasing you.

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Based on the recently released teaser, it looks like the religious overtones that popped up in the first game but were abandoned near the end of the story will come front and center this time around. My hope is that they keep the creepy religious themes going strong, and then at the end reveal nothing supernatural or sci-fi is going on at all in the sequel, instead letting the horror of humanity's own vile actions sink in.

Hopefully some tweaks to the formula pop up to keep things fresh and overcome the few flaws of the previous game to avoid the dreaded sophomore slump.

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Halloween's over, but for the horror fanatics among us, that's no reason to put away your copies of Undying or Scratches. Although horror games are all too frequently squandered with sub-par execution, gaming offers a unique opportunity for true scares that books and movies can't match, because it puts you in the driver's seat. It's all happening to you, and not to some sultry co-ed who can't act.

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Devices like the Oculus Rift are going to absolutely catapult horror gaming into a whole new dimension soon, but while we wait for the promise of VR to become a workable and affordable reality, there's still a ton of horror titles coming out in the next year that are well worth your time.

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Unfortunately there's already been some major casualties in the 2016 lineup, most notably the cancellation of Silent Hills, which would have brought on the talents of director Guillermo Del Toro and The Walking Dead actor Norman Reedus. This isn't the first time we've had a major Guillermo Del Toro disappointment on the horror front, as his planned movie adaptation of At The Mountains of Madness got scrapped some years back.

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We were also supposed to get a Call Of Cthulhu title from Frogwares next year that's been pushed back to 2017 as the title was shunted to a different developer. It's a damn shame, because the heart of any mythos experience – whether we're talking about Lovecraft's short stories, Call of Cthulhu pen and paper role playing scenarios, or even the 1st season of True Detective – is all about investigation and not tentacle monsters, making it a perfect fit for the company behind a slew of Sherlock Holmes games. Hopefully Cyanide Studio can step up to the task and give us something as mind-shattering as Frogwares would have.

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Those disappointments aside, these 11 games are all ones we're anticipating playing alone at midnight next year, covering a wide range of genres from first person shooters to survival games and even asymmetrical arena battles.

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Creators of Worms pick up indie horror game Allison Road https://www.gameskinny.com/iko1u/creators-of-worms-pick-up-indie-horror-game-allison-road https://www.gameskinny.com/iko1u/creators-of-worms-pick-up-indie-horror-game-allison-road Tue, 13 Oct 2015 09:46:55 -0400 Robert Sgotto

Allison Road, the game some are calling the spiritual successor to the P.T. demo has recently cancelled their Kickstarter campaign.

It's not often that cancelling a Kickstarter is good news, most of the time it means funding issues or internal arguments and disagreements.

That's why it's a relief to hear Allison Roads developer Lilith Ltd has been picked up by Team17, and no longer needs crowd funding thanks to Team17's indie label program.

Team17 are the developers known for the Worms franchise, and more recently they published Beyond Eyes and The Escapists series.

Yes, that Worms.

"Working with Team17 will give us the chance to make our game unhindered creatively, but at the same time give us the resources, support, and experience that only a 25-year-old studio can give," the developer said.

When the newly founded studio began work on Allison Road, they weren't expecting all the attention.

"We've been completely overwhelmed by your encouragement and huge interest in Allison Road," said the developer.

"We'd love to thank each and every one of you for all of the amazing support you have given us during our Kickstarter campaign and beyond."

Due to Kickstarters policy, the supporters of Allison Road wont be charged any money they donated (only successful Kickstarters charge supporters), but the developer is still looking for new ways to keep the community involved.

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Allison Road unveils chilling new forest environment https://www.gameskinny.com/93kro/allison-road-unveils-chilling-new-forest-environment https://www.gameskinny.com/93kro/allison-road-unveils-chilling-new-forest-environment Mon, 12 Oct 2015 18:34:59 -0400 tobes325

It looks like Allison Road won't disappoint us the way Silent Hills did. As the ill-fated Konami horror title becomes a more distant memory, its spiritual successor (or replacement?) is only getting bigger. 

It came as a huge shock to most of the gaming community when Konami announced they would not be proceeding with Silent Hills, as it had already gained a mass following with Guillermo Del Toro and Hideo Kojima at the project's helm. Though Silent Hills is no more, a comparable survival horror game has emerged the shadows - known as Allison Road.

Some gameplay footage was shown back when the game was first announced earlier this year. We watched the character creeping around an abandoned house, complete with an eerie ghost girl. It all looked amazingly realistic, too, due to the use of Unreal Engine 4. So all those jump scares and atmospherics should be a sight to behold in the full version. Lilith, the developer behind the game, has just revealed some great images of a new location to investigate. It's a forest setting that looks incredibly dark and eerie - all the makings of a perfect horror environment. The developers had this to say:

"Anyone who was ever lost in - or for whatever reason spent a night in - a forest will certainly agree that it's scary as hell. There are just so many uncanny shapes and sounds all around you. You can't see anything, but you know you're not alone out there. All things considered, it's obviously only in your head for the most part, but we really want to play with audio/ visual cues, your imagination, and primal fears like a threat to your life, isolation, abandonment, etc. to make it a truly memorable experience."


As you can see from the images there's some sort of forest beast lurking about with tree-like horns, and it looks pretty menacing! Some great design work has gone into the game by the looks of it. Here's hoping they reach their Kickstarter goal, it'll be released for Steam in 2016 if all goes well! All you horror fans out there should get donating.

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Allison Road launches on Kickstarter https://www.gameskinny.com/bxngy/allison-road-launches-on-kickstarter https://www.gameskinny.com/bxngy/allison-road-launches-on-kickstarter Wed, 23 Sep 2015 18:30:45 -0400 Daniel R. Miller

To say that the cancellation of Konami's Silent Hills was a massive disappointment might be the understatement of this gaming generation. Fortunately all is not lost, and today U.K. developer Lilith launched the Kickstarter campaign for their debut project, and what is being dubbed as "P.T. resurrected" by fans all over the internet, Allison Road.

Allison Road is a first person, narratively driven, horror adventure where you take on the role of an un-named amnesiac protagonist that wakes up in his empty house, and has to figure out what has happened to his family. As you move about the house, time passes in the game world. As the clock inches closer to 3 AM, things start to go bump in the night.

Allison Road emphasizes atmosphere and storytelling rather than style and action and requires players to take their time and explore the environment around them. Every character in the game has an intriguing and a disturbing backstory that is so fully fleshed out to the point that they feel like a real person.

For horror fans, this is a game worth getting excited about. It started as a one man passion project, but has evolved into something with the potential to be much more. The campaign has already raised over 10% of it's funding goal on the first day. To say that things are looking up for the Allison Road's chances at reaching its funding goal, might be yet another understatement of this gaming generation.

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[Interview] A look into the mind behind the nightmares of Allison Road https://www.gameskinny.com/06rc9/interview-a-look-into-the-mind-behind-the-nightmares-of-allison-road https://www.gameskinny.com/06rc9/interview-a-look-into-the-mind-behind-the-nightmares-of-allison-road Thu, 10 Sep 2015 07:12:41 -0400 shox_reboot

Let's be honest here...we all shed a few tears when we found out Silent Hills got cancelled. Judging by the Playable Teaser PlayStation 4 users got treated to (P.T.), it looked like it was going to be the greatest gift to horror games since it's predecessors.

But one fan, Christian Kesler, refused to let that be the end of it and took on the daunting task of finishing what Silent Hills set out to do.

Through that, Allison Road was born. If you don't know what that is, I'll leave a link right here for you to get acquainted. Go on, I'll wait.

 

You take the role of an unnamed protagonist who is trying to unravel the mysteries of the house while facing off against the dark entities that seem to take pleasure in driving you ever closer to insanity. 

It's pretty similar to P.T.. The game's photo-realistic visuals and the first person horror, it's all there. While Kesler is not shy about the source of his inspiration, Allison Road is its own game as he told GamesRadar. The similarities are only limited to the visual style and atmosphere. Allison Road is about solving the mystery of the house, not about being stuck in a constant loop in your own personal hell.

So what drove him towards creating something like this? What are his sources of inspiration? Just who is this gamer-turned-developer? I had the pleasure of asking a few questions to discover just that from the man himself; Christian (Chris) Kesler! 

What was the very first game you played that made you think 'This is what I want to be doing in the future?' 

Oh! That's a tough one. I've been playing games since I was a little kid (Gameboy and Tetris back then); I always loved games and I wanted to make one for a long long time, but as you probably know, it's a huge undertaking.
 
Certainly not a decision to take lightly, so I was always a bit hesitant. So one could say it's been lingering for many years, but the decision to jump right into it came after playing P.T. 

What are your most memorable moments in gaming? (A particular game's storyline, gameplay, etc) 

Silent Hill 2 affected me most profoundly in terms of video game horror / narrative I have to say. 
 
One particular scene I remember vividly is when you get to the Historical Society and there is this hole in the wall. A strange sound of a horn faintly audible. 
 
And then you start descending. You go down, down, down to the prison.  At this point I was already so tense; I was like 'Noooooo'  haha. Felt like descending right down into hell. 
 

Which game would you say made you think 'Wow, that's something completely new!'?

 I think that would be 'The Last of Us'.  

There wasn't anything new in terms of gameplay of course, but the way they told the story was just absolutely amazing. 
 
I think I never felt so invested in video game characters. I deeply cared for Joel and Ellie's journey.. more probably than I ever did for any video game characters before. 
 
Can't wait for part 2 !

Which book/movie franchise would you say is your favorite?

I love the first 3 Alien movies. And pretty much all David Fincher movies; pretty much all Coen Brothers' movies. 

Books;  that's trickier.  I don't read as much as I used to (and probably should). I still love 'The Road' by Cormack McCarthy and read it every now and then. In fact, I think that's my favorite book. It's so dark! 

Name one person you would say that inspired you the most?

Dreams and Goals haha. 
 
I know that's not a person.  But what always inspires me are dreams I have..  and then you take these dreams and make them into achievable goals bit by bit. Always inspiring and always keeps me going :)

And of course, I couldn't resist. 

How do you feel about the word 'Gongoozle'? 

I think it's Splendoozle!    :D

You know how you sometimes feel like we, as the gamers could design better things for games? Well... here we have one of our own who's taken to the stage. Silent Hills may be gone, but hopefully Allison Road will scratch that lingering itch. 

Right now the game is slated for an end of Q3 2016 release for Windows PC. Consoles are a possibility as well. You can keep track of the latest information regarding Allison Road via the official site, facebook page, and of course, Chris Kesler's twitter account.

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Horror game Allison Road will hit Kickstarter https://www.gameskinny.com/v5cke/horror-game-allison-road-will-hit-kickstarter https://www.gameskinny.com/v5cke/horror-game-allison-road-will-hit-kickstarter Wed, 19 Aug 2015 05:52:14 -0400 Courtney Gamache

As most of us know, Silent Hills was recently cancelled by Konami despite the upset that it caused in the fan base. As a result, the playable teaser (P.T.) available on the Sony PlayStation store for the game has also been removed.

Since the fan base has been distraught over this cancellation, horror game fans have started looking into a new game, Allison Road, which will now hit Kickstarter due to popularity.

Allison Road hitting Kickstarter

In the wake of Silent Hills being removed, the game Allison Road backed by UK studio, Lilith Ltd. has been in development since September 2014 will hit Kickstarter very soon due to a huge demand for the psychological horror game genre.

While Allison Road is not a replica of Silent Hills, the inspiration from the game does come from the P.T. and the fan base has flocked to this developer as their savior. This survival horror game will mess with your mind in all the best ways should you enjoy playing this genre.

Through the official Twitter of Allison Road, it's been confirmed that it will hit Kickstarter while also providing a supple perks and rewards for their backers. 

While I'm not a fan of the horror genre, I can respect how much thought and careful decision-making goes into these games with such an intricate story and thought-provoking environments. 

For more information regarding Allison Road, their official development page gives detailed descriptions of the game and their developers. Below is a prototype video for the game that was uploaded on YouTube a few months ago.

What do you think of this survival-psychological horror game genre? How will Allison Road stand out among the other games? Keep watch for more articles as their Kickstarter develops. 

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PT-inspired Allison Road looks like what Silent Hills could have been https://www.gameskinny.com/g89hw/pt-inspired-allison-road-looks-like-what-silent-hills-could-have-been https://www.gameskinny.com/g89hw/pt-inspired-allison-road-looks-like-what-silent-hills-could-have-been Wed, 01 Jul 2015 10:55:41 -0400 CallSignDriver

Last month we reported the reveal of Allison Road, an atmospheric first-person horror in the vein of Konami's canceled Silent Hills. Today, we see the reveal of Allison Road's first gameplay teaser--a thirteen-minute video recorded using a prototype build of the game, complete with photorealistic scenery, interactive environments, and an uninvited houseguest.

If you're worried about spoilers, don't be; this prototype was designed as a separate experience from the actual game, in order to showcase the game's look and feel without spoiling any of the plot. If you want to avoid spoilers for the prototype, I suggest that you watch the video above before reading any further.

"Dad was such a drag."

Right off the bat, it's easy to spot the similarities between Allison Road's gameplay prototype and the Silent Hills "Playable Teaser." There's the photorealistic visuals, the inexplicably locked doors, and even little P.T. easter eggs sprinkled throughout the TV room.

What's more interesting, however, are the differences: a voiced protagonist, an inventory for items, and an environment that can be explored further as the game progresses. We may never learn just how similar to P.T. that Silent Hills was going to be, but through Allison Road, we may learn what P.T. would have looked like as a fully developed gameplay experience.

For example, unlike P.T. in which much of the game's dangers are scripted encounters, Allison Road's creeping ghoul appears to be a persistent entity within the environment. In P.T., once you've seen a door move by itself a couple of times, it becomes obvious that nothing is actually moving it.

In Allison Road, when the player investigates the knock on the bathroom door, he discovers something on the other side. In P.T., you're never sure if Lisa is present or not. In Allison Road, there is something in the house.

 

"If it bleeds, we can kill it."

In P.T., you're never sure if Lisa is present or not. In Allison Road, there is something in the house.

This makes the butcher knife in the prototype gameplay video all the more significant. P.T.'s only collectible items were the torn photograph pieces (and maybe the flashlight if you want to be picky). In Allison Road, not only can you stow away items in your inventory, you can also equip certain items, like the bloodied butcher knife--but for what purpose?

In the video, the player spots the creeping ghoul in time to avoid it, hiding in his office until the threat subsides. This isn't even an option in P.T., which makes me wonder: if Allison Road's ghost can be avoided, can it be attacked? If not, why else give the player a weapon, other than to instill a sense of false hope?

Never mind, that's actually an excellent reason.

"Are you sure the only you is you?"

Right now, I'd say that my only concern with the prototype gameplay is the voiced protagonist. While the narration does help to prod the player in the right direction, it also shatters any immersion that the game's first-person perspective provides, and in a horror game, immersion is keyIn P.T., you are lost in a house. In Allison Road, you're controlling a guy talking to himself about being lost in a house.

Beyond that, Allison Road is looking absolutely dreadful, and I mean that as a compliment. Make sure to check out the game's official Facebook page for more information, and keep an eye on GameSkinny for future updates.

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P.T. Spiritual Successor Revealed https://www.gameskinny.com/f84w0/pt-spiritual-successor-revealed https://www.gameskinny.com/f84w0/pt-spiritual-successor-revealed Sat, 16 May 2015 17:30:01 -0400 Charly Mottet

P.T.'s exorcism, carried out by Konami themselves, is still fresh in gamers' minds. They not only cancelled the new Silent Hills game, they also got rid of all traces of the demo on the PlayStation Network. But that did not stop P.T.'s spirit from living on... through a game called Allison Road

Remember P.T.'s endless haunting corridor and creepy bathroom? Allison Road adopts the same concept idea, only this time it's happening in a suburban terraced home in Britain, with a couple of corridors and a few horror rooms to get gamers' hearts racing. The game could make players walk away from their computer screens and start to wonder what lurks in the dark corners of their own homes. 

The name is inspired by a young girl named Allison who was murdered during the Amityville Horror. For those who don't know about it, the Amityville murders involved Allison's brother going through the house at night and killing his two sisters, two brothers and both parents on November 13th, 1974. 

Hangover Nightmare

When you begin to play, your character is clearly hung over. The light is too bright, you're not always fully aware, and as you go along you discover that you have a wife and daughter. However, you do not know where they are.

Moving along in the game, your wake-up call is a loud noise, followed by a scream in the night. Above you lives a small family - mother, father, daughter - who just experienced a fight that escalated fast: the daughter has been killed.

Your goal is to solve this murder mystery, all while being haunted throughout the night. You have until 3:15AM to solve the case, or else... 

The creator of this P.T.-inspired game is concept and environment artist Chris Kesler. He played the Silent Hills demo back in August and started working on Allison Road two nights later. After two months of working on the game, Kesler decided to get two programmers, an animator, a musician, and a sound designer involved. 

Kesler had a realization while playing P.T., and shared it with Movie Pilot:

"1. My house is scary as hell at night. 2. You can make an entire short game with only one hallway. Who could have thought? Somehow it never occurred to me that something on such a small-scale could totally work, but that night it really clicked." 

Allison Road is still in its early stages, but you can follow its progress through its Facebook page. 

P.T.'s survival-horror spiritual successor will most likely find its way to PC with Oculus Rift in 2016. Consoles are also being targeted for this game. 

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