Bayonetta 3 Articles RSS Feed | Bayonetta 3 RSS Feed on en Launch Media Network Bayonetta 3: The Best Way to Farm Halos Wed, 09 Nov 2022 15:48:17 -0500 Bryn Gelbart

Halos are the rarest currency you can earn in Bayonetta 3. They can be used to purchase cosmetics from Rodin's Shop, mostly consisting of new costumes for Bayonetta and Viola. 

Since these are harder to come by playing through the game regularly, getting Halos requires a little more time investment than you'd put in for other currencies. If you want to see all of Bayonetta's costumes and color variants, you'll have to farm for Halos after completing the game. Luckily, there is more than one great place to revisit to grind for them.

How to Farm Halos Fast

To farm for Halos in Bayonetta 3, you'll need to fight Angel-type enemies. Angels are only found in specific Verses, and they aren't as common as you might hope. Verses that contain enemy Angels will be marked with a glowing golden light that you can see as you approach the encounter. 

The best place to farm for Halos is Chapter 3, Verse 1. This Verse is a little ways off the beaten path but worth the journey. From the main highway you spawn on, look down and to your right to find a roof with golem cube. Jump down, and hit the cube until platforms appear in front of you. Follow the floating platforms to a bus, then jump on top of it and follow until you see the Angel light of Verse 1. 

Once you've defeated these enemies and collected the Halos, you can then return to Chapter Select without losing your earned currencies. Then all you have to do is restart Chapter 3, and it's only less than a minute's journey to get back to the Angel fight. 

The other reliable way to earn Halos is by playing Jeanne's mini-game. After you complete all four of Jeanne's side missions, you'll unlock the ability to play the pixel art mini-game version of the same type of gameplay. Each time you play, it will cost a nominal 300 Seeds to play a stage.

Halos are rewarded for beating the arcade game, and the higher the difficulty, the more you'll earn. The payoff is huge, but there is also a risk of wasting your time (and Seeds) and getting nothing in return should you fail. 

Those are the two best ways to farm Halos fast. For more Bayonetta 3 guides and lists, such as how to get the secret ending and our best weapons tier list, click the links or visit our dedicated guides page for the game.

Bayonetta 3: Best Weapons Tier List Tue, 08 Nov 2022 11:36:34 -0500 Sergey_3847

Each chapter in Bayonetta 3 story unlocks a new weapon for players to try out. Some of these weapons can be highly efficient on their own, while others are more useful when using their demon slaves.

Our guide will provide you with a tier list of the best weapons in Bayonetta 3. You will learn why these weapons have such high demand among players, and which masquerades are most useful.

S-Tier Weapons

Cruel Altea

  • Element: Ice.
  • Users: Bayonetta, Jeanne.

Freezing magic is extremely efficient, and this weapon allows Bayonetta to shoot ice laser and demolish everyone in her sights. Note that the laser is constant, which makes it easy to follow the target and eventually destroy it. You can also switch to an AoE mode, which fires an icy blue flame that covers a wider range.

Cruel Altea comes with a demon masquerade Labolas, who has sharp claws that hack and slash everything on its way. Activate this attack by holding left stick up and pressing "R" twice.


  • Element: Thunder.
  • Users: Bayonetta, Bayonetta B4, Jeanne.

Many players may find a weapon that has no melee option a lackluster choice, but those who've tried Abracadabra were immensily surprised when they discovered just how effective magic projectiles of this weapon could be.

In order to increase the power of these projectiles Bayonetta can charge herself at the enemies. You can also use kick attack to make projectiles explode on impact for an even stronger effect.

If you summon a demon slave Mictlantecuhtli, then you can split your body in two halves avoiding damage. All you need to do is simply hold the jump button for this effect.

A-Tier Weapons

Ribbit Libido-BZ55

  • Element: Poison, Sound.
  • Users: Bayonetta, Jeanne, Jeanne B3.

Turning a microphone stand into a weapon turns out to be not only a cool idea but also highly practical.

Typically, it serves as a spear that hits an enemy using a punch attack, or damages all enemies around you when using a kick attack.

But it really comes to life when you amplify it with the Baal masquerade, when Bayonetta uses a microphone to amplify her voice and thus create an AoE soundwave attack. This can be achieved by pressing both left and right sticks down.


  • Element: Wind.
  • Users: Bayonetta, Bayonetta B3, Jeanne.

One thing that can really help you deal with a swarm of enemies is a fast melee weapon, and Simoon would be a perfect choice in that case.

The bladed fans can be shot precisely in a long range and hit enemies without letting them anywhere near you.

If you transform into Malphas, then you can freely fly in the air and shoot enemies from above, making any combat into a walk in the park. The flying may take some getting used to, but once you master it there is a big chance that you will never change to another weapon.

B-Tier Weapons


  • Element: Demonic.
  • Users: Bayonetta, Rosa B4.

Tartarus is a close range melee weapon that can also act like a shield, preventing damage and bashing enemies.

But that's not what makes Tartarus a good choice, it's the masquerade Umbran Clock Tower, which is considered by many as the best demon salve in Bayonetta 3.

This form has a number of melee and ranged weapons that can be used all at the same time when performing the Deus Ex Machina combo by pressing both left and right sticks down.


  • Element: Water.
  • Users: Bayonetta, Jeanne, Dark Eve.

As a weapon, Cassiopeia functions like a crossbow with an anchor on a chain instead of arrows. But it can also use explosive bolts for longer range damage.

Unfortunately, in its original form, it is a rather slow weapon, albeit having a solid damage. But what makes Cassiopeia exciting is the Kraken masquerade.

Kraken allows players to fly in the sky and shoot enemies with ink projectiles, or hide underground avoiding damage, thus making the lives of your enemies miserable.

Colour My World

  • Element: Magic.
  • Users: Bayonetta.

The four three-barreled pistols Colour My World are the very first weapons that Bayonetta unlocks in the game, and they're actually quite good and can serve you well throughout an entire game.

The best part about this weapon is, of course, the Madama Butterfly masquerade, which allows players to fly freely above the ground. It actually has a much better flight control than, for example, Malphas, which is imbued within the Simoon weapon.

Those are the best weapons in Bayonetta 3. For more tips, check out our guides on how to farm Haloshow to unlock all weapons in Bayonetta 3, how to complete Bite and Toss, how to complete Tricky Terrain, or how to solve the Train Puzzle.

Bayonetta 3: How to Unlock the Secret Chapter Mon, 07 Nov 2022 14:57:05 -0500 Bryn Gelbart

Bayonetta 3 doesn't end when you reach the credits. Even after replaying the 12-or-so hour campaign on harder difficulties, there is bonus content you'll need to unlock by gathering some very well hidden collectibles. The most complicated is the multi-step process to unlock the secret chapter.

To unlock Bayonetta 3's secret chapter, you'll need to hunt through a handful of the game's levels with a fine tooth comb. Following this guide, you'll be able to easily clean up the collectibles required and see every bit of awesomeness Bayonetta 3 has to offer. 

How to Get the Old Picture Book

Before you can collect the three keys to unlock the secret chapter, first purchase the Old Picture Book from Rodin. After you finish Chapter 1, you can visit Rodin's shop to purchase items for a variety of currencies; The Old Picture Book costs 4,100 Halos. To get that many Halos, you'll probably need to play a handful more levels naturally or via chapter select, at which point you'll have to replay a couple of more levels to unlock all the keys that open the book's lock. 

Once you've obtained the Old Book, it's time to find the three hidden keys in Ginnungagap, which you can then use in Chapter 13.

Where to Find Hidden Key #1 in Chapter 1

Replay the first chapter to find the first key. From the menu, choose to start at Ginnungagap, the Chaotic Rift. After completing the combat section in Verse 4, jump to the next platform with flowers. Pan the camera until you're looking to your left and slightly behind you. You'll see a blue key floating behind a rock on the island you came from. 

Whenever you return to the map, you'll see a lock on the Old Picture Book become unlocked, and the book will be returned to the shelf. 

Where to Find Hidden Key #2 in Chapter 4

You visit Ginnungagap again in Chapter 4 as Bayonetta. At the end of the this section with the rift leading out, turn around and look at the large platform behind you. On top of this is the hidden Lotus Field, where you'll find the green key

You'll see a tall stalagmite (taller than all the others) near you that you need to jump on to get to the platform above. Use the G-Pillar charge jump from this to get to the top of the field and obtain your reward. 

Where to Find Hidden Key #3 in Chapter 13

At the beginning of the Ginnungagap segment in Chapter 13, you'll need to do overcome some tricky platforms to get the final key. During Verse 1 of the chapter, you'll be running from falling ground. Once you reach the first spiraling platform that doesn't crumble, things will calm down. This is where the final key is located. 

From the top of the platform, jump forward to the next two platforms, which will begin to crumble. However, do not proceed when you step on the second platform; instead, retreat to the platform you jumped from. The second floating island will disappear to reveal a pink key floating in the air. Grab it , and exit the chapter to finally unlock the Old Picture Book.

Follow these steps to unlock Bayonetta 3's secret chapter. Go ahead and see it for yourself; it's a real treat. For more Bayonetta 3 guides, such as how to unlock all weapons, get all Bewitchments, how to get Halos fast, or solve the Train Puzzle in Chapter 4, be sure to click the links or visit our dedicated tips hub for even more.

Bayonetta 3: How to Unlock All Weapons Mon, 07 Nov 2022 10:19:36 -0500 Sergey_3847

There are 12 weapons to be unlocked in Bayonetta 3 as you progress through the game. Most weapons can be equipped only by Bayonetta, but there are a few others that belong to Viola and Jeanne.

Our guide will provide you with tips on how to unlock all weapons in Bayonetta 3, including the correct order.

Weapon #1: Colour My World

  • Type: Long Ranged.

The four colored pistols are acquired automatically after completing Verse #1 of the Prologue.

Weapon #2: G-Pillar

  • Type: Long Ranged/Melee.

During Chapter 1: Scrambling for Answers, Bayonetta summons Gates of Hell, which is a Rodin's shop. Rodin will be surprised by her abilities and will grant her the G-Pillar.

Weapon #3: Ignis Araneae Yo-Yo

  • Type: Long Ranged.

When players complete Chapter 3: A Sinking Feeling, this set of flying yo-yo blades is unlocked automatically.

Weapon #4: Mab Dachi

  • Type: Melee.

In Chapter 5: Hot Pursuit players can play as Viola. This odachi sword is unlocked automatically while playing as Viola.

Weapon #5: Bull Kiss

  • Type: Long Ranged.

A set of magical darts are unlocked automatically alongside Mab Dachi, when players use Viola character during Chapter 5: Hot Pursuit.

Weapon #6: Dead End Express

  • Type: Melee.

After completing Chapter 6: Off the Rails, players automatically obtain this melee weapon that consists of multiple chainsaws.

Weapon #7: Simoon

  • Type: Long Ranged.

One of the most elegant new weapons that consits of a set of flying bladed fans can be unlocked after completing Chapter 9: Learning to Fly.

Weapon #8: Ribbit Libido-BZ55

  • Type: Melee.

If players want to unlock this weaponized microphone stand that functions like a spear, then they need to complete Chapter 10: Cover of Night.

Weapon #9: Tartarus

  • Type: Melee.

This pair of hand weapons that can also serve as shields for Bayonetta are automatically unlocked after completing Chapter 11: A Familiar Dance.

Weapon #10: Abracadabra

  • Type: Magical/Ranged.

A simple hat and a wand comprise a powerful magical weapon that shoots out projectiles. It can be unlocked by completing Chapter 12: The Edge of Madness.

Weapon #11: Cruel Altea

  • Type: Medium Ranged.

This pair of greaves and gauntlets can be used by both Bayonetta and Jeanne. You will be able to unlock it after completing Chapter 14: The Single Truth.

Weapon #12: Cassiopeia

  • Type: Long Ranged.

Imagine a crossbow but with a chained anchor instead of an arrow, that's Cassiopeia. You can unlock this last weapon after completing Phenomenal Remnant #14 right after Chapter 14.

That's all you need to know on how to unlock all weapons in Bayonetta 3. For more tips check out our guides on how to complete Bite and Toss, how to complete Tricky Terrain, or how to solve the Train Puzzle.

Bayonetta 3: Where to Find All Blue Medallion Shards Mon, 07 Nov 2022 15:19:03 -0500 Bryn Gelbart

Bayonetta 3 is full of collectibles, but there are some that can remain hidden the entire game if you don't know where to look. Blue Medallion Shards are definitely the best example of these well-hidden treasures. There are only four in the entire game, and each is easily missed. 

Blue Medallion Shards are worth tracking down, though, if you want to see all the content Bayonetta 3 has to offer. Once you collect all four of them, you'll unlock the full Blue Medallion, which will open a new stage hiding a secret boss fight against The Golem. It's a treat unto itself, especially for those looking for a challenge. 

Blue Medallion Shard Locations

Each of the Blue Medallion Shards is hidden in a different level. You can find them in:

  • Chapter 1
  • Chapter 4
  • Chapter 7
  • Chapter 10

When revisiting chapters, you can select which section of the level you want to return to. Luckily, each of the Blue Medallion Shards can be found in the early portions of their respective levels, so you can start from the beginning without worrying about grinding through unnecessary fights just to reach them. 

Where to Find Medallion Shard #1 in Chapter 1

The first Blue Medallion Shard is found super early in the first official chapter of Bayonetta 3 (although it is technically the third stage). After completing Verse 1, face the broken arch in front of you, and head to the right. From there, you can look down and see a gold-tinged relic. Proceed down the crumbling stairs until you reach it. Break the relic by attacking it to receive the first collectible. 

Where to Find Medallion Shard #2 in Chapter 4

After the first two Verses of Chapter 4 (the first being an optional challenge), you'll be forced to jump across a broken bridge. Keep going, and you'll see a glowing blue door. Do not proceed yet.

Dash and jump over to the other formation on the opposite side. Here, you'll find the relic containing the second Blue Medallion Shard. 

Where to Find Medallion Shard #3 in Chapter 7

The third Blue Medallion Shard is found in the cavern you enter as Viola early in Chapter 7. Run right until you pass through the waterfall section and reach an overlook. You'll see a portal on a ledge down from you, but ignore that for now.

Instead, jump and glide across the gap to a small ledge with a locked door. The relic with the third Medallion Shard will be waiting for you in front of the door. 

Where to Find Medallion Shard #4 in Chapter 10

After Verse 2 of Chapter 10, you'll be facing an upward incline. The path will split forward and right up ahead, and there will be a short tower in the middle of the fork. Attack the base of the tower wall to break it open and reveal the final Medallion Shard.

There is a larger tower with a lift platform a bit back from this tower, but that is not the one you are looking for. 

And that's where you will find each of the four Medallion Shards in Bayonetta 3. Once you get the final collectible, they'll combine to form the Blue Medallion, and you'll have access to the Golem secret boss. For more guides on Bayonetta 3, such as how to unlock the secret chapter (which is different than the secret boss), how to get every outfit, or how to complete the Bite and Toss challenge for a Broken Witch Heart, click the links or visit our Bayonetta 3 guides hub for more. 

Bayonetta 3: How to Unlock All Outfits Fri, 04 Nov 2022 10:58:17 -0400 Sergey_3847

There are 18 unlockable outfits in Bayonetta 3, eight of which belong to Bayonetta and another 10 to Viola. If you're here, you're wondering how to unlock them all. The guide below will tell you how to do that, as well as how to unlock certain variants of each outfit.

Super Mirror 3 Outfit

  • Type: Black Leather Suit.

This is Bayonetta's default outfit, available from the beginning of the game. It does not require any actions or Halos to purchase.




 Super Mirror B1 Outfit

  • Type: Street Smart Witch.

This modified variant of the Pastel Tokyo outfit can be purchased at Rodin's Treasures in The Gates of Hell store for 4,000 Halos.

Only the Couleur Bullets variant is available for the main look of this outfit initially. If you want to unlock the original Pastel Tokyo variant, it becomes available at Rodin's shop once you complete the game.

 Super Mirror B2 Outfit

  • Type: One-Eyed Witch.

This Umbran Enka outfit is inspired by Gekka from Bayonetta 2.

The Couleur Bullets variant can be purchased right away for 4,000 Halos at Rodin's Treasures; the original outfit becomes available after you complete the game.



Super Mirror B3 Outfit

  • Type: Cloistered Witch.

This is a very unusual Noble Lineage modification of the Egyptian princess outfit that is clearly inspired by Cleopatra.

Just like all Super Mirror B outfits, this one also costs 4,000 Halos at Rodin's store, and the original variant becomes available after beating the game.


Super Mirror B4 Outfit

  • Type: Phantom Thief Witch.

Probably the most conservative of all outfits is the Night Crawler ensemble, which is inspired by the french resistance fighters.

The same rules apply here as before: the Couleur Bullets variant can be purchased at any point in the game for 4,000 Halos, while the original palette is unlocked only after beating Bayonetta 3.

Super Mirror Outfit

  • Type: Bayonetta 1 Default.

If you still own the first Bayonetta and have your save files, can transfer them to Bayonetta 3 and give Bayonetta her old look: Ruby Moon.

If you don't own the first game, then you can still purchase this old-school outfit at Rodin's Treasures for 4,000 Halos. As before, you must finish the game to unlock it.

Super Mirror 2 Outfit

  • Type: Bayonetta 2 Default.

The same rule applies to the outfit from Bayonetta 2: if you own the second game, you can transfer your save files into the new game. This outfit, known as Turquoise Moon, also preserves Bayonetta's short haircut from the sequel.

If you don't own the second game but would love to have this outfit, then finish the game first, and then you can purchase it at Rodin's shop for 4,000 Halos.

Super Mirror 0 Outfit

  • Type: Training Frock.

The final Bayonetta 3 outfit is a secret costume, which cannot be purchased directly but must be found in the secret chapter. Here's what you need to do:

  1. Purchase "Old Picture Book" from Rodin for 4,100 Halos.
  2. Finish the main story of the game.
  3. Find the Blue Key in Chapter 1 after Verse #4.
  4. Find the Green Key in Chapter 4 at the Lotus Field.
  5. Find the Red Key in Chapter 13 after the platforms collapse.
  6. Open the book and enter the secret chapter.
  7. Find three Inferno Flowers and interact with them.
  8. Open the treasure chest with the new outfit.

All Viola T-Shirts

There are also 10 t-shirts available for Viola; here's how to unlock them:

  • Stake Cat (White): Unlocked by default.
  • Stake Cat (Red): Purchase at Rodin's shop for 2,490 Halos.
  • Shock Cat (White): Purchase at Rodin's shop for 2,490 Halos.
  • Shock Cat (Purple): Purchase at Rodin's shop for 2,490 Halos.
  • Spike Cat (White): Purchase at Rodin's shop for 2,490 Halos.
  • Spike Cat (Orange): Purchase at Rodin's shop for 2,490 Halos.
  • Bleed Cat (White): Purchase at Rodin's shop for 2,490 Halos.
  • Bleed Cat (Green): Purchase at Rodin's shop for 2,490 Halos.
  • Little Angels (White): Complete the game, and purchase at Rodin's shop for 3,980 Halos.
  • Little Angels (Black): Complete the game, and purchase at Rodin's shop for 3,980 Halos.
  • Hiyoko-Chan: Complete the Witch Trials, and purchase at Rodin's shop for 3,980 Halos.

That's all you need to know on how to unlock all outfits in Bayonetta 3. For more tips check out our guides on how to complete Bite and Toss, how to complete Tricky Terrain, or how to solve the Train Puzzle.

Bayonetta 3 Review: This Witch Deserves More Tue, 08 Nov 2022 13:06:25 -0500 Bryn Gelbart

It has been many years since Bayonetta 2, the last outing from Platinum Games' witchy heroine, and a lot has changed. The standards for game graphics and performance keep elevating, while Nintendo's nearly six-year-old Switch is failing to keep up. Despite all its highlights, Bayonetta 3 is a perfect example of this ongoing challenge.

Bayonetta 3 succeeds in being an excellent action game while struggling to carry the torch for the iconic series. Still sporting the stylish action and campy cutscenes the series is known for, the changes made to Bayonetta 3 are subtle. Some additions help bring the game to new cinematic heights, while others left me scratching my head.

At its core, though, Bayonetta is a game about snappy action that controls excellently, and the third entry stays true to that mechanical foundation. It is a smooth, stylish, and outrageous action game that boasts some of the tightest combat in the genre. And while its ideas ooze with ambition, Bayonetta 3 runs straight into limitations of story, design, and the very hardware it's exclusive to — making it feel like a subpar port of a great game. 

Bayonetta 3 certainly isn't lacking in style. The title, under the supervision of original Bayonetta director Hideki Kamiya, brings its cadre of personalities back and — even with Helena Taylor out and new voice actor Jennifer Hale taking over — Bayonetta brings her trademark attitude to the forefront. Everything that happens is over-the-top, cranking the dial to 11, and for a while, that rollercoaster approach is enthralling. 

The combo-based action continues to be a blast from moment to moment. The addition of Infernal Demons is the most bombastic change, letting you summon Kaiju-sized demons to help you out in combat. Taking a page from the beastmaster V in Devil May Cry 5, Platinum's latest title applies the concept of controlling creatures in a uniquely Bayonetta way. Between the regular combat sections (Verses in Bayonetta parlance) and the cinematic set pieces, these building-sized monsters are consistently a source of awe. 

Bayonetta 3's early hours also introduce you to its new story concept — the multiverse. In her journey to save the worlds, Bayonetta travels across space and time, encountering various versions of herself and her friends. This trendy premise is promising in the context of these characters, and it's exciting to see alternate-universe versions of Bayo and Jeanne in all their fashionable glory. 

Bayonetta is all about riding the line between silly and sexy, and that energy is not lost here. The multiverse concept is a great excuse to show off the creativity of the design team behind Bayonetta 3. Each Bayonetta you encounter brings a new weapon, demon, and outfit to the party, all of which can eventually be acquired in some form or fashion. 

However, while I loved most of the artistic decisions behind Bayonetta 3's visuals, I found the enemy designs quite lacking. The standard Homunculi all share a generic luminescent green and silver coloring that screams boring compared to, for example, Bayonetta's plethora of costumes. A majority of the enemies assume this generic aesthetic, sticking out like a sore thumb amid the creative designs surrounding them. 

In addition to playing as Bayonetta, you also play as two other witches, including new character Viola. Controlling this young punk witch in a handful of chapters spices up the variety, but compared to Bayonetta, her moveset is pretty limited. With just a sword and her trusty Cheshire Cat demon (speaking of great new designs!), Viola lacks the on-the-fly weapon and ability switching of Bayonetta 3's titular character. 

The biggest change to combat flow while playing Viola is how Witch Time works. Long-time fans are familiar with how perfectly dodging as Bayonetta activates this crucial slo-mo effect. Bayonetta sets itself apart from Devil May Cry by making dodging part of the combos, encouraging frequent use of Witch Time. As Viola, you can block with your sword, and Witch Time is only activated upon a perfect parry. 

Given how few Viola chapters there ultimately are, there isn't enough time in one roughly 10-12 hour playthrough to ultimately click with the character. The parry mechanic means it's easy to get completely annihilated as Viola, even if you are decent with Bayonetta. I'm admittedly not the best at these games, but Viola just inherently feels trickier to get a handle on than her counterpart, and even once you do, her combos aren't as varied by comparison. By contrast, I enjoyed the other character you play in Bayonetta 3 immensely. 

During specially marked "side chapters," you control Bayo's bestie Jeanne in 2D stealth missions reminiscent of indies like Gunpoint and Mark of the Ninja. These sections seem to already be dividing fans, but personally, I found them the best non-combat part. They are well-balanced, tense but not too punishing. And unlike the other aspects of Bayonetta 3, these levels never wear out their welcome. Plus, the intro cinematic to Jeanne's stages is outstanding and a perfect example of how the game nails the trademark jazzy Bayonetta tone. I never skipped it once. 

Platinum Games has stuffed Bayonetta 3's stages full of content. Larger and more expansive than ever, each level encourages exploration but often, the rewards are downright awful puzzles and platforming sections. Actually, the amount of optional platforming you're asked to do in Bayonetta 3 is astounding. It's shockingly easy to spend more time failing and retrying all the tedious side activities than in actual combat in any given stage. 

And while all of this is optional, you are rewarded with collectibles and currency that will eventually give your characters more health, magic, and moves. Completely failing to engage with any of it results in a much harder (and less fun) game. 

And all the time you spend not engaging with the best parts of Bayonetta 3 draws even more attention to the game's sorry technical state. The game looks and runs noticeably worse than the HD remaster of Bayonetta 1 on last-gen consoles. The scale of the set pieces suffers from this lack of smoothness, but even in its quieter moments, Bayonetta 3 looks like a PS3 game.

Combat is rarely impacted by huge framerate drops (thankfully), but between dithering and enemies going translucent when you get too close, it's clear the developers struggled to maintain even a steady 30fps. This is an extreme disappointment, considering the Switch versions of Bayo 1 and Bayo 2 run at a steady 60fps on the same machine.

The other place where Bayonetta 3 drops the ball is its story. Without saying much about how it ends, the final two chapters are a severe disservice to the character of Bayonetta, who has become a feminist and queer icon in the gaming scene. The creators behind the story of Bayonetta 3 seem to be more than willing to throw the goodwill of the fans away for a rushed ending that leaves the door ambiguously open for more sequels. 

It's easy to look back at the highlights of Bayonetta 3 and think about what a truly great game it could have been. But the sour taste in my mouth from both the ending and the performance issues lingers even days after watching the credits roll.  

Bayonetta 3 Review — The Bottom Line 

  • Character action is still the best in the business. 
  • Exhilarating set pieces from start to finish.
  • Campy tone and a fashion sense to match.
  • The Jeanne levels rock, actually. 
  • Looks and performs like a PS3 game. 
  • Bland visual designs for the enemies. 
  • Disappointing story. 

Bayonetta 3 is a campy 10- to 12-hour rollercoaster ride through the multiverse. It's a fun, often mechanically engaging ride held back by the hardware it runs on. Try as it might, the Nintendo Switch cannot contain the epic scale the game attempts. It would be easy to forgive these flaws for many titles, but the nature of Bayonetta's technical action requires precision, and this is by far the least precise of the trilogy. 

Fidelity aside, Bayonetta 3 stumbles elsewhere to make it a disappointing sequel. While it is sure to satisfy fans of the character action genre, the game fails to give Bayonetta the send-off she deserves.

[Note: Nintendo provided the copy of Bayonetta 3 used for this review.]

Bayonetta 3: How to Beat Strider Thu, 03 Nov 2022 18:49:07 -0400 Bryn Gelbart

Bayonetta 3 is without a doubt learning from its contemporaries — games like Devil May Cry 5. In Platinum Games' latest entry in their legendary action game series, you don't just play as Bayonetta, the titular witch, but you also get to take a stab at a few levels as a brand new character — Viola. One of toughest boss fights in the game pits you against Strider, who appears in two of this Viola's chapters. 

Strider appears in Chapter 7 and Chapter 10 and is extremely fast and incredibly dangerous. He is actually just Luka, one of the most important side characters in the Bayonetta trilogy, transformed into a monster. Whatever you do, don't underestimate this beast and don't forget to use your entire arsenal of weapons and inventory items. 

How to Defeat Strider in Chapter 7

At the end of Chapter 7, you'll watch a cutscene where Viola encounters Luka and witnesses his transformation into Strider. He is a fast enemy, and it's easy to get caught in the boss' combos, losing health quickly.

Before going into the fight, we recommend crafting some items for healing and boosting your damage output. While hardcore Bayonetta fans might take issue with using items, Bayonetta 3 doesn't care and won't punish you for it. It's also a good idea to equip any accessories you have that allow you to activate Witch Time more often. 

The key to beating Strider is activating Witch Time. Since you have to parry an enemy attack to activate Witch Time as Viola, this makes the fight trickier than if you were playing as Bayonetta. Unfortunately, this boss is a bit of a test for your blocking and parrying skills and meant to be quite a challenge in that regard. 

However, if you make sure to use your Witch Time opportunities to summon Cheshire, your Demon cat can do massive damage to Strider. Using Cheshire's finishers by using "ZL" to incorporate his attacks at the end of combos is the most effective way to damage Strider. When in trouble, it's okay to keep your distance and attack with Cheshire — just know that when you run out of Magic, you'll have to get up close and personal to damage the boss. 

How to Defeat Strider in Chapter 10

The second Strider encounter is the final boss of Chapter 10. He is a lot easier this time around, since you are stronger and have access to Viola's faerie form (L+R on the analog sticks) whenever your meter is full. For this reason, we advise not using faeire form until this battle in the final Verse of the Chapter. 

We recommend using the same tactics (and items if you wish) until Strider gets down to about two or one and a half health bars left. From here, you can activate your more powerful form and chew threw the rest of Strider's health, leading to the end of Chapter 10. 

And that's how you beat Strider each time. For any more tips and guides on Bayonetta 3, look no further than our hub right here.

Bayonetta 3: How to Get All Bewitchments Thu, 03 Nov 2022 18:58:17 -0400 Sergey_3847

There are 14 chapters in Bayonetta 3, and each contains five hidden tasks. If you manage to complete at least one task, you will be rewarded with a specific Bewitchment, a sort of achievement. After each chapter, there are extra chapters called Phenomenal Remnants. Each of these extra sections contains three more hidden tasks that also grant Bewitchments of their own.

Finally, there are four side missions, which can be unlocked after certain main story chapters that also have five secret Bewitchments. In total, there are 137 Bewitchments in the game, and our guide tell you how to get them all. 

Prologue Bewitchments

  • Finish the deck battle without touching clouds of erasure.
  • Avoid Kraken's ink.
  • Taunt an enemy (Press down on the d-pad).
  • Use Gomorrah's Gripping Bite on the Cumulonimbus (Press "R").
  • Attack Kraken's tentacle anchors with Gomorrah 5 times.

Chapter 1 Bewitchments

  • Destroy 3 obstacles while sliding on Gomorrah.
  • Pick up a hamburger.
  • Stand atop an iconic Shibuya landmark (right after Verse #7).
  • Defeat 5 Stratuses inside the train car.
  • Defeat a Pannus without causing it to split.

Phenomenal Remnant 1 Bewitchments

  • Collect all lotuses.
  • Finish the chapter with Jeanne.
  • Finish the chapter with 60 seconds left.

Chapter 2 Bewitchments

  • Watch MC Enzo's show on the giant monitor (in Verse #1).
  • Scare stray cats with Infernal Demons 3 times.
  • Ride Phantasmaraneae without falling into any pits or clouds of erasure.
  • Take a specifc path while riding Phantasmaraneae (highway ahead and to the left).
  • Stop Asperatus with Massive Web 3 times.

Phenomenal Remnant 2 Bewitchments

  • Collect all lotuses.
  • Collect all hourglasses.
  • Finish the chapter with 160 seconds left.

Chapter 3 Bewitchments

  • Collect the Halos hidden in the giant lantern (in Verse #3).
  • Dodge all of the incoming train cars.
  • Break Iridescent Core once (Use Infernal Demon in this boss fight).
  • Hit Arch-Iridescent with Sin Gomorrah's Flame 3 times.
  • Defeat 3 Homunculi while chasing Iridescent.

Phenomenal Remnant 3 Bewitchments

  • Destroy 3 Alraune's Blooms of Desire.
  • Consume Hideous with an Infernal Demon.
  • Defeat Alraune with Madame Butterfly.

Side Mission 1 Bewitchments

  • Avoid taking damage while moving through the water.
  • Find the hidden waterway.
  • Perform succesful stealth kills 3 times.
  • Find and defeat Affinity.
  • Defeat 5 Homunculi while transformed into Cutie J (on level C2).

Chapter 4 Bewitchments

  • Enter the Lotus Field in Ginnungagap (Use G-Pillar jump boost).
  • Walk over the lava while using Phantasmaraneae Masquerade.
  • Proceed without using Congestus' time control.
  • Break Virga once (Use Charger of the Crimson Rim).
  • Hit Mediocris with Infernal Demon attacks 3 times.

Phenomenal Remnant 4 Bewitchments

  • Collect all lotuses.
  • Don't take lava damage.
  • Finish the chapter with 120 seconds left.

Chapter 5 Bewitchments

  • Put out the fire without running into obstacles.
  • Climb to the top of a structure with 3 or more floors (at Treasure Chest #6).
  • Perform a full bare-handed combo on an enemy.
  • Pass the ladder-holding soldier before Luca.
  • Break Volutus once (Use Witch Time).

Phenomenal Remnant 5 Bewitchments

  • Collect all hourglasses.
  • Don't take lava damage.
  • Finish the chapter with 150 seconds left.

Chapter 6 Bewitchments

  • Stay on the lava wheel for 5 seconds.
  • Run across the crumbling path without falling into the lava.
  • Avoid being hit by Pyrocumulus fragments.
  • Kill Arch Pyrocumulous Staff Attack 3 times.
  • Knock Pyrocumulous off the wall with Phantasmaraneae.

Phenomenal Remnant 6 Bewitchments

  • Complete a chapter with Bayonetta.
  • Taunt Fortitudo.
  • Hit Fortitudo 5 times with the Infernal Demon.

Side Mission 2 Bewitchments

  • Collect all Halos hidden behind closed doors.
  • Avoid being hit by a chasing Cumulonimbus.
  • Avoid Cumulonimbus' attacks.
  • Get a rocket launcher from the supply system (at the end of the chapter).
  • Find and defeat Affinity underwater.

Chapter 7 Bewitchments

  • Touch a Cheshire mirage 3 times when walking in the desert.
  • Dig up all of the buried treasure while riding Cheshire.
  • Stare at mural of Enzo for 3 seconds (in verse #7).
  • Cross the quicksand river without falling in.
  • Defeat 3 Uncinus that appear from the quicksand.

Phenomenal Remnant 7 Bewitchments

  • Finish the chapter without falling into the pits of quicksand.
  • Defeat 3 Uncinus that appear from the quicksand.
  • Finish the chapter with 100 seconds left.

Chapter 8 Bewitchments

  • Stand on top of the windmill tower (in Verse #1).
  • Destroy 5 Baal statues inside the temple.
  • Enter the hidden room inside the temple (in Verse #5).
  • Hit a Castellanus core while at least 1 segment has been undamaged.
  • Hit Murus with Baal's Poison Rain (Press "R2" 4 times).

Phenomenal Remnant 8 Bewitchments

  • Collect all lotuses.
  • Collect all hourglasses.
  • Finish the chapter with 200 seconds left.

Chapter 9 Bewitchments

  • Scare off 20 resting wild Malphas demons.
  • Escape from the clouds of erasure without touching them.
  • Complete the sand sliding portion without hitting any of the obstacles.
  • Avoid touching clouds of erasure during the battle on the scales.
  • Perform 5 torture attacks during the battle on top of the Tower of Pacts.

Phenomenal Remnant 9 Bewitchments

  • Finish the chapter with Jeanne.
  • Finish the chapter with an equipped Ribbit Libido BZ55.
  • Defeat Baal before he uses Poison Rain.

Side Mission 3 Bewitchments

  • Reach the end without the elevator getting fully stopped.
  • Get a teapot from the supply system.
  • Defeat 2 or more enemies with one shotgun blast.
  • Stealth kill and throw one of the enemies into the other one.
  • Find and defeat Affinity on the elevator.

Chapter 10 Bewitchments

  • Step on 10 of the fallen glass shards on Thule.
  • Climb to the top of the stone tower on Thule.
  • Travel through Ginnungagap without falling.
  • Avoid getting hit by Strider inside his special field.
  • Defeat 3 small Golems (at Treasure Chest #3).

Phenomenal Remnant 10 Bewitchments

  • Avoid electric attacks of the Cirrostratus.
  • Avoid wind attacks of the Cirrostratus.
  • Use Baal's Splash 3 times.

Chapter 11 Bewitchments

  • Find the item hidden in underground tunnel (Use the Record).
  • Attack Rosa's Umbran Armor and get the secret item.
  • Avoid all obstacles in the dark while riding Mictlantecuhtli.
  • Find Rosa behind right door and attack (in Verse #8).
  • Defeat 50 Lacunosus whilst riding Mictlantecuhtli.

Phenomenal Remnant 11 Bewitchments

  • Finish the chapter with Viola.
  • Finish the chapter with 130 seconds left.
  • Defeat all Lacunosuses.

Chapter 12 Bewitchments

  • Destroy any 5 buses.
  • Defeat this world's Bayonetta with an equipped Umbran Clock Tower.
  • Finish Baal Zebul's performance without taking damage (in Verse #9).
  • Defeat all enemies in the underground tunnel (in Verse #6).
  • Knock down a helicopter while riding Gomorrah.

Phenomenal Remnant 12 Bewitchments

  • Collect all lotuses.
  • Collect all hourglasses.
  • Finish the chapter with 200 seconds left.

Side Mission 4 Bewitchments

  • Finish the chapter without hitting any obstacles.
  • Successfully perform a wheelie jump.
  • Defeat 10 motorcycle-riding Stratuses by slamming them into barriers.
  • Find and defeat Acceptance (Ride into Angelic Verse).
  • Defeat 20 Homunculi while transformed into Cutie J.

Chapter 13 Bewitchments

  • Collect 25 lotuses in Ginnungagap.
  • Activate Perfect Witch Time 5 times while riding Madame Butterfly.
  • Avoid getting hit by Dark Adam's enlargement attack.
  • Hit Aureole with Madame Butterfly's Flutter Kiss.
  • Defeat an enemy while moving through collapsing Ginnungagap.

Phenomenal Remnant 13 Bewitchments

  • Finish the chapter with an equipped Abracadabra.
  • Perform successful counter summons 3 times.
  • Deal damage with Malphas 5 times.

Chapter 14 Bewitchments

  • Finish the Singularity Chaos battle without getting hit.
  • Hit Singularity Definition 5 times with Crow Within as Bayo 1 (Press "R").
  • See the end of the Bayonetta's story.
  • Hit Singularity Definition 5 times with Madame Butterfly as Bayo 1.
  • Defeat a Homunculous summoned by Singularity Balance.

Phenomenal Remnant 14 Bewitchments

  • Finish the chapter with Bayonetta.
  • Avoid getting hit by Kraken's bite.
  • Finish without any demons rampaging.

Bewitchment Rewards

Bewitchments function like achievements, and once unlocked, you simply get the message notifying you that you've unlocked them after successfully performing all the tasks within any given chapter.

If you manage to unlock all Bewitchments in the game, you will not get any tangible rewards. You simply know for a fact that you've unlocked them all as a kind of trophy.

That's all you need to know on how to get all Bewitchments in Bayonetta 3. If you were looking for tips on how to complete Bite and Toss, Tricky Terrain, or Train Puzzle, then simply follow the provided links.

Bayonetta 3: Train Puzzle Solution Guide Thu, 03 Nov 2022 09:29:49 -0400 Bryn Gelbart

Bayonetta 3 lets you use summon a demon train. Also you can transform into one. Pretty cool stuff. But in order to unlock Wartrain Gouon (aka Charger of the Crimson Rim) for play in future levels you are going to need to complete Chapter 4. Unfortunately, this means completing Chapter 4's worst puzzle. 

Before getting to take the Wartrain into more combat, are going to need to use your new Infernal Demon to solve some puzzles. Once you know how to complete this one the others should be a breeze, as they are just slight variations. The same overall strategy works regardless. 

How to Complete the Train Puzzle and open the Sealed Gate in Chapter 4

Right after you get the ability for the first time, you are tested with not a combat scenario, but this puzzle. The area this puzzle takes place in has a sealed gate at the far end. When you enter you will see four glowing enemy pods that you need to take out in one Infernal Demon attack. You must deplete each pod of all its health in one go in order to successfully complete the puzzle and unlock the gate. 

Unlike the other demons, when Bayonetta summons the train time slows down. From there, you can use the left stick to trace the path you want the train to take and use the face buttons to add different attacks into the combo. Once you release "ZL," the train will follow the path you just traced and perform each attack as planned. 

To complete this puzzle you are going to want to start on the pod to your right, closest to you. From here, you need to trace your train's path in a U shape so that it hits all of the pods. But this alone won't nearly be enough to take down the pods. You will have to integrate some attacks into the combo. 

We've found the best way to complete the puzzle is by only using the Canon Signal attack mapped to the "Y" button. When you are tracing your path, make sure to press "Y" two or three times each as you pass the pods. Honestly, you can just mash "Y" the entire time if you want. It is a safe strategy and doesn't require much if any timing to get right. 

If done correctly, your Wartrain should zip through the four enemies in the room, dealing enough damage to each to eliminate them. After that, the sealed gate will open and Bayonetta will be allowed to proceed to the next area. There is another train puzzle after Verse 6 of the stage, but that one only requires you to hit three enemies so its not as taxing. 

And that is everything you need to know about solving the obtuse train puzzle in Bayonetta 3. For additional tips, tricks, and more check out our other Bayonetta 3 guides for the game. 

Bayonetta 3: How to Complete Tricky Terrain Thu, 03 Nov 2022 09:29:58 -0400 Bryn Gelbart

While Bayonetta 3 is by and large a short and sweet action game, there is plenty to do and find within all 14 of its levels. This includes many optional combat challenges that will reward you with various medals, orbs, and Broken Witch Hearts to upgrade your maximum health. 

Of all the optional challenges in Bayonetta 3, one of the most frustrating comes in Chapter 3. This little devil goes by the — very fitting — name "Tricky Terrain" and it requires you to very nearly defy gravity. It is optional, but if you want to complete everything there is to do in Bayonetta 3, here are the two best ways to get through Tricky Terrain with ease. 

How to Complete Tricky Terrain in Chapter 3 Verse 4

To attempt this tricky challenge, you first have to find the correct portal to Alfheim in Chapter 3.This one is located in the courtyard, just to the right of the Temple entrance. 

Tricky Terrain requires you to survive a wave of enemies without getting hit more than two times in one minute. The tricky twist is that a strong wind is blowing you backwards the entire time. If you are blown into the Clouds of Erasure that surround the stage you will take damage, which you can only do twice in this minute long challenge. This can be a stumbling block for Bayonetta players new and old, due to how it requires you to use specific techniques to complete the Verse. 

The easiest way to complete Tricky Terrain is to use the G-Pillar weapon. By using this weapon's dash ability (each dash is unique to the weapon set equipped in Bayonetta 3) you will be able to counteract the strong gusts and stay in the middle of the arena.

Whatever you do, just don't jump because the wind will carry you a ways if you do. Keep dashing with the G-Pillar against the wind while dodging enemy attacks until the minute is up. 

If you don't want to use the G-Pillar or simply want to take a different approach, there is one other fairly easy way to beat Tricky Terrain. While pressing the "R" button you are going to want to mash the attack buttons in order to get close to an enemy. As long as you are holding "R" you will lock onto an enemy and won't be blown away by the wind. Repeat this two or three times and the minute will pass by in a flash. 

For more Bayonetta 3 tips, tricks, and walkthroughs you can check out our other guides for the game.

Bayonetta 3: How to Complete Bite and Toss Thu, 03 Nov 2022 09:30:05 -0400 Bryn Gelbart

Like all the best action games, Bayonetta 3 saves its toughest content for the optional challenges. One of the earliest challenging moments most players will encounter in Bayonetta 3 goes by the name of "Bite and Toss." This optional challenge Verse can be found in the very first chapter of the game.

Bite and Toss requires you to learn how to summon Bayonetta's Infernal Demons, which can be a bit unintuitive at first but once you have it down, it will be easy as pie. 

How to Complete Bite and Toss in Chapter 1, Verse 2

Bite and Toss can be found inside the first portal to Alfheim in the game.

After entering Alfheim for the first time you are going to need to jump across a few platforms to enter the battle arena. From here a screen will pop up showing you the details and letting you choose when to start the challenge. Once you do, this one is fairly simple.  

The tutorial that appears during this challenge may be what is tripping some players up. Here, it calls the attack you need to pull of Gripping Bite, instead of just calling it Bite and Toss. Know that this is the same thing and you can follow the tutorials to complete the challenge. 

To complete Bite and Toss, you need to first press “ZL” to summon Gomorrah. While holding "ZL“, press the “R” button to bite and toss using the Devourer of the Divine. You can mash "R" if you so please but you actually only need to press it once per each of the three enemies. Do this 3 times and you will complete the challenge and Verse 2 of Bayonetta 3's first chapter. 

Your reward, aside from newfound mastery of the basic game mechanics, is a piece of Broken Witch Heart, which brings you one step closer to increasing Bayonetta's (or Violet's) health. Collect 4 of these to make a full Witch Heart and upgrade your HP. 

For anything and everything else on Bayonetta 3 going forward stay tuned to our dedicated hub page for more Bayonetta 3 guides

Hideki Kamiya Teases Bayonetta 3 Update for 2021 Mon, 18 Jan 2021 17:42:21 -0500 Josh Broadwell

Remember Bayonetta 3? Contrary to some beliefs, Platinum Games' Hideki Kamiya remembers it too and said he hopes to share more Bayonetta 3 news sometime this year.

Kamiya made the comments during an Arcade Archives stream but didn't say much more about the third installment of Platinum's witchy beat-'em-up game. That makes approximately one new Bayonetta 3 update in a year, though scant as these tidbits have been, at least it means Bayonetta 3 isn't canceled.

Kamiya also teased more announcements from Platinum, announcements that should "bring some hype to this industry." Some of these are reportedly unannounced projects, though it's likely one of Platinum's big projects is the mysterious Project G.G. announced early in 2020.

Bayonetta 3, whenever it does release, seems like it will shake up the witch's story even more than the second game did, with a foe that "stops Bayonetta in her tracks." Either way, Platinum's knack for creating spectacular action games with unforgettable setpieces means we can't wait to learn more — hopefully sometime this century.

[Source: Nintendo Everything]

Platinum Games Says Bayonetta 3 Development Still on Track Mon, 24 Feb 2020 12:31:25 -0500 Josh Broadwell

It's been over two years since Platinum Games first treated us to teaser footage for the upcoming Bayonetta 3. The lack of any solid updates in that time led many to wonder whether the demon-slaying witch's latest outing would suffer from delay like so many others. In short, everything's going according to plan.

Platinum's Hideki Kamiya and Atsushi Inaba set the record straight in a brief Famitsu interview, telling the Japanese magazine development was fine. Unfortunately, Kamiya and Inaba didn't provide much more information about Bayonetta 3, but Kamiya did say fans have yet to discover all the secrets hidden away in the Bayonetta 3 reveal trailer.

Which is pretty intriguing because it doesn't show much on the surface. Bayonetta faces off against a powerful foe capable of stopping the witch in her tracks — and then what? Her guns fall, and Bayonetta herself possibly vanishes. Maybe we're looking at multiple playable characters this time around or two-player co-op play? We don't know right now. 

Hopefully, we don't have to wait long until we find out. Kamiya noted this year marks the series' 10th anniversary, so even if we don't see a release date for Bayonetta 3, maybe we'll at least get another trailer or some more satisfying news.

Meanwhile, we've got another Platinum announcement to look forward to later this week and the promise of The Wonderful 101 coming to new platforms after its wildly successful Kickstarter. So that's something at least.

Stay tuned to GameSkinny for more Bayonetta 3 and Platinum news as it's conjured from the depths.

Platinum Games Teases Big Year, Multiple New Announcements for 2020 Mon, 06 Jan 2020 13:54:30 -0500 Josh Broadwell

Platinum Games, makers of Bayonetta, NieR, and Astral Chain, among other properties, teased multiple announcements for 2020 in its New Year's message.

Platinum's President and CEO, Kenichi Sato, said 2020 will be the year Platinum makes good on its promise to lift the curtain on "a new stage for PlatinumGames," with several big announcements planned for early 2020.

Representative Studio Head Atsushi Inaba added to Sato's comment by saying Platinum has multiple big and small announcements planned for the entire year, not just Q1 and Q2.

These announcements are meant to coincide with the 2020 Summer Olympics in Tokyo, Japan, with Sato stating:

As a game studio representing Japan, this year we here are PlatinumGames are looking to go all-out, to get attention from fans around the world, and bring smiles to everyone.

Platinum has plenty of potential for bringing those smiles this year as well. Bayonetta 3 was conspicuous in 2019 solely because of the near-complete silence surrounding its development, while Babylon's Fall seems to be shaping up nicely. Astral Chain was a surprise hit from 2019, and though it seems a bit early for a sequel announcement, it's always a possibility.

Whatever new Platinum Games announcements roll out, stay tuned to GameSkinny for all the latest details.

10 Most Anticipated Action Games of 2019 Mon, 19 Nov 2018 16:32:50 -0500 Jordan Baranowski


Tom Clancy’s The Division 2


Developer: Massive Entertainment
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 15, 2019


Looking to build off the successes of the first game and address some of the issues that many players had, Tom Clancy's The Division 2 looks to update its brand of squad-based shooter with its 2019 release. The game takes place about half a year after the original, and will allow players to team up in small groups to take on objectives in an ever-changing world.


The main focus for Massive Entertainment with The Division 2 is on the endgame content. A big gripe with the original was that there was not enough for players to do as they got to the end of the game, so high-level raids and large (free!) DLC support is in the plans for the sequel.


The Division 2 is available for preorder now, and doing so will gain you access to the private beta when it becomes available. The game will release in full on March 15, 2019.


Editor's note 2/12/19: We played The Division 2 PC beta. Here are our thoughts




Are there any other games you're looking forward to in 2019 that aren't on this list? Let us know in the comments below!


Gears 5


Developer: The Coalition
Platforms: PC, Xbox One
Release Date: 2019


Don't let the title fool you - they may have dropped "of War," but Gears 5 is another entry in the Gears of War series. Even more confusingly, it is actually the sixth entry, since Gears of War: Judgment came between the third and fourth games.


Those semantics aside, it seems like we can expect more of the third-person, cover-based shooting that the Gears series has always done so well. Many characters we know and love, including series mainstay Marcus Fenix, will be returning in Gears 5, but it will pick up where Gears of War 4 left off. Players will control Kait Diaz, who is searching for the origin of the Locust and her own family history.


Gears will feature both single player and multiplayer and crossplay between Xbox One and PC players. It is expected to release sometime in 2019.


Bayonetta 3


Developer: Platinum Games
latforms: Switch
Release Date: 2019


The good news is that Bayonetta 3 is in development and should be coming out in 2019. The bad news is this: if you don't own a Nintendo Switch, you're out of luck. The third game of the trilogy is coming exclusively to Nintendo's platform, but it will look to continue the title character's story and bring plenty of blisteringly difficult challenges to players.


The story of Bayonetta is... difficult to explain. Here goes: you play as a sexy witch who has guns for shoes and a magical outfit that is made out of her own hair. She is over-the-top flirtatious, constantly posing during fights and making double entendres. She utilizes her hair as a weapon, crafting it into giant monsters in order to battle creatures of heaven and hell.


It's... complicated.


What it does extremely well is crazy action - think Devil May Cry but sped up a few degrees. The combat system rewards twitch reflexes and massive combos, so there is a lot of level for mastery here. The story is, as we mentioned, totally off the wall - but the game is also well aware of that fact, and never gets to the point of being annoying with its self-awareness. Switch owners will need to keep their eyes open, as Bayonetta 3 is hopefully coming in 2019.


DOOM Eternal


Developer: id Software
Platforms: PC, PlayStation 4, Switch, Xbox One
Release Date: 2019


2016's DOOM reboot was an extremely pleasant surprise, and id Software is looking to continue that goodwill with a direct sequel, entitled DOOM Eternal. The demons have begun to invade Earth and, of course, only you can stop them.


One of the best aspects of the reboot of DOOM was how well the developers captured the adrenaline-pumping feel of the original games. The are looking to push this even further in the sequel, offering plenty of incentive for the player to be aggressive in their demon-murdering spree. One of the coolest new additions comes in the form of the "Meat Hook," a grappling gun attachment on the shotgun that allows players to grapple into an enemy and unload a powerful shotgun blast as soon as they get close. Get ready for plenty of gore.


DOOM Eternal will also feature a Dark Souls-esque multiplayer option that will let players invade others' games as demons. id Software appears to be hitting the "more of what people liked" button with DOOM Eternal, and it is expected sometime in 2019.


Cyberpunk 2077


Developer: CD Projekt Red
Platforms: PC, PlayStation 4, Xbox One
Release Date: TBA


CD Projekt Red's follow up to one of the greatest games of all time, The Witcher 3: Wild Hunt, looks to be a similarly ambitious title. Cyberpunk 2077 draws its inspiration from the tabletop RPG Cyberpunk 2020, and it looks to take the powerful story telling and grey morality of The Witcher into a science fiction future.


In Cyberpunk 2077, players take control of a character named V. Unlike The Witcher's Geralt, V is fully customizable: look, gender, skills, and more are all determined by the player and how they want to approach the game. It takes place in a massive open world: a futuristic megacity called Night City, California. 


Cyberpunk 2077 looks massively ambitious and, if done right, could be yet another massive win for CD Projekt Red. There's no guarantee it is coming out in 2019, but we can certainly keep our fingers crossed.


Skull & Bones


Developer: Ubisoft
Platforms: PC, PlayStation 4, Xbox One
Release Date: 2019


Sadly, Skull & Bones is not a stealth-action game featuring George W. Bush as he infiltrates his alma mater’s secret society. Rather, it takes elements from the much beloved Assassin’s Creed pirate-themed entry Black Flag, and will allow players to live out their favorite pirate fantasies - no bottle of rum needed. However, for maximum enjoyment, one would be highly encouraged.


Skull & Bones is a third-person game that features a single player campaign, but its main draw is its multiplayer naval combat. Each player will play as a pirate captain, and can party up with up to five others to sail the high seas and engage in ship-to-ship combat. Ubisoft is promising all sorts of variables to play into the game’s combat, including wind conditions and how rough the ocean is. It will also provide players with a variety of ships to choose from, mimicking the “classes” of squad-based shooters. This promises a variety of strategies and playstyles, and will hopefully keep things fresh as the game ages.


There is no definitive release date yet for Skull & Bones yet, but it is expected in 2019. Keep your eyes on the horizon for more details as they become available.


Sekiro: Shadows Die Twice


Developer: FromSoftware
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 22, 2019


FromSoftware, best known for the Dark Souls series and its spiritual sequel Bloodborne, has a new third person, melee combat title coming out in 2019. Sekiro: Shadows Die Twice looks like it isn’t a complete Souls-alike, while still utilizing elements of its character design and combat.


Sekiro takes place in 16th century Japan, and the player takes control of a shinobi who has lost his arm in battle. When the shinobi awakens, he has been given a prosthetic arm (which the player can customize with different tools and upgrades) and leaves to seek revenge - the man who wounded him also kidnapped his master.


Rather than utilizing the mysterious story and character creation of Dark Souls, Sekiro looks to tell a bit more of a coherent story while offering plenty of the chunky, timing-based combat that players expect from FromSoftware. There will be stealth elements involved as well as a unique combat system that allows players to open up enemy defenses before striking with a precise killing blow. Look for it in late March.


Devil May Cry 5


Developer: Capcom
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 8, 2019


Capcom’s stylish, over-the-top action series is returning in March of 2019. Dante and Nero will be returning, slaying demons and looking both cool and cheesy as they do it. A new, playable character named only “V” will also be joining the fray, and a lot of our favorite elements of the series will be on full display.


Of course, the outrageous set pieces are always a highlight of the Devil May Cry series, and Capcom has released footage from the game so far that shows that this element will be back in full force. Dante will be wielding several new weapons, including a pair of gauntlets named after Balrog from the Street Fighter series and a pair of buzzsaws that transform into a motorcycle (!) named Cavaliere. V reportedly has a completely different fighting style than both Dante and Nero, but how exactly it will work has yet to be revealed.


Grab your wraparound sunglasses and shotgun some Mountain Dew. Devil May Cry 5 is coming in March.




Developer: BioWare
Platforms: PC, PlayStation 4, Xbox One
Release Date: February 22, 2019


BioWare’s first title since putting the finishing touches on the Mass Effect series, Anthem is a brand new IP that looks to combine third person shooting and action role-playing elements into a squad-based, open world MMO. If that sounds like it ticks all your boxes, you aren’t alone. BioWare is banking on Anthem being the go to choice for groups of gamers to team up and take down foes.


In Anthem, each player will take on the role of a Freelancer, mercenaries who battle throughout the world in customized exosuits equipped with powerful weapons and abilities. These exosuits, called Javelins, will come equipped with a variety of skill sets and will allow player customization. For taking on high-leveled quests, squads of up to four will need to work together to synchronize abilities and make the most of their Javelins’ powers.


Anthem comes out in late February for PC and consoles.


Kingdom Hearts 3


Developer: Square Enix
Platforms: PlayStation 4, Xbox One
Release Date: January 25, 2019


Kingdom Hearts 2 came out back in 2005. 2005! Think of how young and innocent we all were back then! If you count the spinoffs, reboots, remixes, and games with crazy titles like Kingdom Hearts: 358/2 Days. It’s tough to wrap your brain around, but 2019’s release will somehow only be the “third” game in the Square/Disney collaboration.


One of the most interesting aspects of the Kingdom Hearts series is getting to experience all the different worlds from Disney movies, and Kingdom Hearts 3 has several new entries to the series. Worlds based on Frozen, Big Hero 6, Toy Story, Tangled, and Monsters, Inc. will all play into the game. Confirmed returning worlds and characters include inspiration from Hercules, Winnie the Pooh, and Pirates of the Caribbean.


Kingdom Hearts has a pretty bonkers story, and it will be interesting where the next true entry in the series brings to the table involving the Heartless, Organization XIII, and the like. Luckily, we don’t have long to wait until its release.


2019 is looking to push the envelope for action games. If you’re a gamer who wants to get there blood flowing, you’ve come to the right place. 


Many of our most anticipated action games of 2019 are sequels to established franchises. Some of these franchises are long dormant, but they should be familiar to any savvy modern gamer. A few of these games are brand new IPs, however, and could offer a breath of fresh air to those who are sick of those well-worn treads.


Whether you want shooting, swords, or Keyblades to get your jollies in, these are some of our most anticipated action titles of 2019.

3 Things Bayonetta 3 Should Fix with the Series Mon, 22 Jan 2018 15:02:00 -0500 Sarah Elliman

A release date has not yet be announced for the highly anticipated Bayonetta 3, but fans are already excited for another installment for the highly acclaimed series. Although many reviewers and players alike heaped praise on the various installments of the series, Bayonetta has had its issues. Though they are small gripes, if fixed, the developers (Platinum Games) could score a massive hit. The series is already well-loved, and these improvements could take it to superstar status.


Although Bayonetta was created to be over-the-top and preposterous, in both the first and second installments, the writing could appear very juvenile, with humor attempts that fell flat and a story that was mediocre at best. Bayonetta has always been focused on providing good action, and that shouldn’t be taken away from the game. Bayonetta was never meant to be a deep story, or to really have a story at all, but that doesn’t mean some effort shouldn’t be put in.

The first Bayonetta game, for example, relied too much upon the amnesia trope. Yes, it is a brilliant way to introduce the world in a quick manner; however, there are better ways to introduce a story. A fight between light and dark is a story as old as time, and when you draw a lot from Dante’s Inferno, there are a lot of places you can go. Introducing these elements doesn’t have to be shoved down your throat. Furthermore, the trope was used a second time -- not for Bayonetta, but for Loki in the second installment. There comes a point where, even in a game that doesn’t rely on story, developers need to change up the formula.

If you’re thinking that it doesn’t matter anymore, considering this is the third installment, then think again. Since it is being ported to the Switch, and since they want to draw in as many people to the game as possible, they need to make it accessible to new players as well as please old fans of the franchise. Therefore, the game will introduce a lot of the core story again (perhaps not as in depth, but it is likely to crop up). This is the perfect opportunity to bring more subtlety and depth to the series’ writing without going overboard.

Furthermore, some of the jokes and innuendos were sometimes just not funny at all. Style of humor is a personal preference, and not everybody is going to find the same things funny, but it can break the pacing and style of the game if something is particularly not funny. This is not saying that innuendos are juvenile in and of themselves, but there is a stylish way to present the humor of Bayonetta in a mysterious manner without jeopardizing the style of the game.

Nothing drastic needs to be done -- as stated before, Bayonetta wasn’t made to be a hard-hitting game with a deep emotional impact -- but there are subtle things that can bring it in line with its style and direction.   


Anyone who is a fan of Bayonetta may remember the issues that were present with the PS3 port. How could they not? There were so many issues with loading, frame rates, and grainy graphics when compared to its Xbox 360 counterpart. Considering that Bayonetta 3 will be launching purely on the Switch, this may not be an issue; it’s a lot less effort to code a game when you don’t have to consider the different nuances of each system the game is being released on.

However, we say this, but even these days we’re so used to receiving rushed and buggy games, where developers simply wanted to get the game out there and count the cash. The disaster that was Assassin’s Creed: Unity will probably always go down in history as one of the buggiest games at launch, full of untextured environments and faces, broken quests, clipping, and so much more. It’s not insane to assume that a game can be released with minimum effort. Mass Effect: Andromeda is a perfect example of one from last year. It was highly anticipated, and it looked as though BioWare was spending their time on the game, but what came out was below subpar.

Nintendo has been on quite a roll with the Switch and the titles that have been released on it, but there is always a chance that those standards can slip, especially when the pressure is on. Ensuring the game has minimum bugs won’t just mean a success for Platinum Games and Bayonetta, but Nintendo by association as well.


The pacing of Bayonetta 2 seemed to be an issue for many people -- not majorly, but it did make the game feel more disjointed. Furthermore, it seemed to play down the magnanimity and sheer awe of the set pieces and enemies because there was no build up. As a Kotaku reviewer for Bayonetta 2 described the experience, "if you constantly have orgasms, they’re not fun anymore," and this is the issue with Bayonetta.

Bayonetta has a lot of grand themes and religious imagery throughout, and because of the nature of this imagery, it means you can go all out on your interpretation of it. Therefore, you would presume there is a lot of material, and that is certainly the case with Bayonetta. The problem is that it feels like the studio is just trying to prove what they do.

When you play an action game, you want to feel a sense of progression and a buildup, an anticipation that the scariest and craziest-looking boss is coming up. Bayonetta has all of this, but it runs throughout the course of the whole game; there is no sense of progression in that sense. There is no subconscious feeling that you’re working towards something. Without that, you begin to lose that sense of wonder, and the adrenaline that makes you fight and game harder is gone.


Overall, Bayonetta has always been a fantastic series that has delivered perfectly timed action that keeps on giving. These small things would send Bayonetta into gaming stardom, but the series is well-loved, and I have no doubt that the future for Bayonetta is bright. 

How do you feel about Bayonetta 3? Did you have any gripes with the series? Let us know in the comments below! 

Bayonetta 3 Announced as Nintendo Switch Exclusive Fri, 08 Dec 2017 15:54:44 -0500 Greyson Ditzler

In one of many surprises to come out of the 2017 Game Awards yesterday, Nintendo has announced that Bayonetta 3 is officially in development and that it will be an exclusive title for the Switch. They also made the announcement that the former Wii U exclusive Bayonetta 2, as well as the original Bayonetta, will be coming to the Switch on top of that this February.

A brief teaser trailer was shown off, doing little else but establishing that the game is in fact real and in development, but also potentially hinting at some sort of narrative conflict as well. A sharp eye picking through the footage can spot streaks of blood running down Bayonetta's face, as well as her seemingly falling apart after being split in half by a mysterious ghostly entity. The Umbran Witch Seal towards the end of the trailer being purple may also hint at the game's color scheme, as was the case with the first Bayonetta being heavy on red and Bayonetta 2 being heavy on blue.

As for the Switch re-releases of both Bayonetta and Bayonetta 2, it seems that Bayonetta 2 will be receiving both a physical and digital release, while the first game may only be getting digital. Additionally, similar to how the initial edition of Bayonetta 2 on Wii U came with a disc copy of the first Bayonetta for the sake of those in Nintendo's audience who might not have played it, each physical copy of Bayonetta 2 will also come with a download code for the full game of Bayonetta.

No dates or major details have yet been revealed for Bayonetta 3, though the game is confirmed to be in development, and the Switch ports of Bayonetta and Bayonetta 2 will be available for purchase on February 16th, 2018. Stay tuned to GameSkinny for more details on Bayonetta 3 as they develop.

You can watch the teaser trailer for Bayonetta 3 as well as the ports of the first two games below. Here's Bayo 3's trailer:


And here's the ports' trailer:




Platinum Games In Discussions For Bayonetta 3 Wed, 31 May 2017 14:36:37 -0400 Greyson Ditzler

In a recent interview with SourceGaming at this year's BitSummit convention in Kyoto, Japan, head producer of Platinum Games Atsushi Inaba confirmed that Bayonetta 3 is currently being discussed at Platinum.

No information was provided on the game's development cycle, and no release window was confirmed. When asked by SourceGaming whether or not Platinum Games intended to keep Bayonetta as the series protagonist, potentially replace her, or add new characters, Inaba said:

“I would like to make Bayonetta 3. We’re talking within the company – even now – about what to do. Of course, that’s just something that you talk about when you’re making a series – do you want to keep the same protagonist? There’s plenty of precedent for changing protagonists, and so that is something we discuss – do we want to keep the same one, have a different one, add new ones – but that’s certainly not anything I can say for sure at this point."

Inaba also briefly discussed his thoughts on the Nintendo Switch and bringing even more Platinum classics to the PC, among other things. 

The Bayonetta series was Platinum Games' first original IP, and it has been met over the years with acclaim from critics and gamers alike because of its unique style and fast-paced action.  

Bayonetta is currently available for Xbox 360, PS3, PC, and Wii U. Bayonetta 2 still remains a Wii U exclusive. Platinum games recently released Vanquish for the PC.