Blair Witch Articles RSS Feed | Blair Witch RSS Feed on en Launch Media Network Incoming Call: Bloober Team Teases Possible Observer 2 Fri, 24 Jan 2020 12:11:15 -0500 Ty Arthur

After previously stating a sequel was not in the works, Bloober Team may have reversed course on a follow-up to 2017's futuristic horror thriller Observer. The development crew posted a cryptic video tweet in a clear Observer style that references Chiron Incorporated.

There also appears to be a call back to protagonist Daniel Lazarski, as the binary code in the video reads "Daniel are you there?" 

It's unclear how a sequel would work after the death of Rutger Hauer, the acclaimed actor who voiced the augmented Detective Lazarski and was a major component of Observer. Bloober Team hasn't said anything definitive yet, so it's possible we may be getting a major update or something else involving the original game rather than an actual sequel.

The development crew switched gears after Observer to release the mad painter follow-up Layers Of Fear 2 and then took a dip into licensed IP territory with a rendition of Blair Witch

Are you hoping for an Observer 2? Let us know if you loved the dystopian near-future noir original and what you think Bloober Team is working on next!

Blair Witch Review: Getting Lost in the Woods Would be More Fun Thu, 05 Sep 2019 15:20:18 -0400 Mark Delaney

One of the pleasant surprises of E3 2019 was the on-stage reveal of Blair Witch. The first-person horror adventure was announced with a quick turnaround from Bloober Team, the studio behind favorites like Observer and Layers of Fear.

Blair Witch should be a series that translates well to video games, but somehow that's never been the case. Disappointingly, that trend continues into 2019. The game which emerged from nowhere this summer should have stayed there. 

With only a few bright spots, Blair Witch goes from bad to broken, consistently failing to deliver scares worthy of its name.

Walking Blind

The literal signs of its brutally lackluster nature come early. 

Within the first minutes, extremely poor signposting leaves you feeling abandoned in the woods. Initially, this seems logical. Players are thrust into the same shoes worn by the movies' protagonists, equally turned around and eventually totally lost in the woods of Burkittsville, Maryland.

But that fleeting similarity quickly disappears when misdirection becomes an agonizingly boring north star. With every interaction, the game wants you to get lost, dragging this three-hour story to four or five hours. In a shorter, better-paced window, it works in a movie. In a game twice as long, it will bore you to tears.

My early displeasure quickly grew to greater disappointment as I played. Monster encounters both ignore the series' established mythos and present repetitious Whack-a-Mole encounters. It's strange that this is the game where Bloober Team seeks to finally include direct monster encounters, whereas all of their other horror games act as nearly-on-rails haunted house attractions. 

Blair Witch doesn't need a bunch of ancillary scares. The title antagonist, in all her unseen glory, has always served the series well. That's a great deal of the appeal. To give players these tree-hugging humanoid creatures to chase with flashlights does a tremendous disservice to the world of Blair Witch. 

The story further complicates things, because it feels like Silent Hill fan fiction in the worst of ways. We didn't need backstory to the characters in The Blair Witch Project in 1999, and we don't need it today. The movie taught us about the characters in real-time, and as they got lost, tired, hungry, scared, we saw who they really were. 

Blair Witch the video game retreads the same tired plot of a mentally unwell protagonist with a shady past, and it goes exactly where it looks like it's going 10 minutes in. For a while, I thought the plot was so obviously hinting in one direction that it must've been a misdirection, but it ends up being truly predictable and painfully pedestrian. 

Misreading the Script

At every turn, Blair Witch fails to understand what makes the original movie so special, even in its overused collectibles. 

The haunting climax of the 1999 film made famous the image of one character standing in the corner, just as lore had said the witch was known to do to her victims. It was unnerving and unexplained, and those two seconds became iconic.

Unfortunately, the game laughably takes this standalone scare and turns it into a recurring collectible where players are tasked with finding literally dozens of photos of dozens of people standing in corners of dingy basements. To say it's fascinatingly misguided would be an understatement.

Blair Witch the game also puts your relationship with your dog, Bullet, front and center. However, it delivers a canine so robotic that forming a bond is impossible. Bullet works as a game mechanic and nothing more, like Batman briefly activating his Detective Mode in Arkham Asylum.

A wheel of interactive options exists, which allows you to do things like call Bullet to your side, pet him, or send him looking for collectibles, but things are again undone by their pedantry, such as one of the collectibles being, quite amazingly, actual trash. 

There's an option to reprimand the dog, too, and it again makes no sense. Despite his robotic behavior, there's no point in the game where anyone with a fraction of a human heart would want to reprimand this dog. Bullet does everything you ask of him and is often hurt or traumatized in the process. Treating the dog poorly can change the ending of the story, but there's not one fraction of a second in the game where berating your pet makes sense whatsoever, even as he spins in place like an autonomous vacuum.

So the game isn't scary, it betrays or exploits established lore, and it treads tired video game ground, but at least it's over quickly, right? Wrong. The game is so buggy you'll likely have to restart chapters several times. I actually hit a game-breaking bug in the final chapter which blocked me from finishing the story at all.

Staying in the Shadows

Patches have already been implemented and more are promised to arrive soon, but this game is in stores. Today. In this state. It does a number on the goodwill Bloober Team established with its Layers of Fear series, which has become a modest hit among genre fanatics. The game is ugly with little more than bad puzzles and worse dialogue.

Most of the game is made up of walking from one slog of a puzzle to the next. The games some call "walking simulators" are often among my favorites because they deliver engrossing stories in interesting settings, but this isn't that. Not nearly. Blair Witch surrounds you with Xbox 360-quality trees and a half-dozen types of collectibles and tells you it's scary, but it never actually is. Not for a second.

Blair Witch deserves much more than this, and Bloober Team is much better than this. Their adaptation feels like a rushed and resource-deprived project that should've been scrapped or altogether reimagined many months ago.

  • Offers a morbidly fascinating look into how not to adapt an established IP 
  • The story feels unrelated to the Blair Witch mythology
  • Bugs are everywhere and potentially game-breaking
  • Collectible-chasing makes up most of the game
  • Visuals are reminiscent of mid-360 era
  • The dog is robotic and mechanics surrounding him make no sense
  • Its few attempts to scare players result in flat Whack-a-Mole sequences 

Blair Witch may have been my most anticipated game post-E3, but don't confuse that with me saying it was doomed to meet my expectations. They were realistic and I wasn't asking for much. Sadly, this game does virtually nothing right and couldn't clear even the lowest bar for fans of the franchise.

Its story frustratingly abandons established lore, the gameplay oscillates between sluggish puzzles and flat scares, and if all of that wasn't bad enough, the bugs may keep you from even seeing the credits and finding some closure with this deeply flawed project.

You'd probably have a better time actually getting lost in the woods.

[Note: A copy of Blair Witch was provided by Bloober Team for the purpose of this review.]

Blair Witch Guide: How to Get All Endings Wed, 04 Sep 2019 20:43:11 -0400 Mark Delaney

Blair Witch is the latest game from Bloober Team, the same studio responsible for fan-favorite horrors such as Observer and Layers of Fear. For fans of the movies, Blair Witch may be an exciting expansion of the mysterious woods of Burkittsville, Maryland.

To fully experience the mind-bending story Bloober Team's Blair Witch, you'll want to see the game's multiple endings, but they can be tough to navigate correctly when you're running from monsters or wading in time loops.

That's where we come in. Use our guide to find the game's alternate endings, including the good and bad endings, as well as the various fates your dog, Bullet, can meet in the game.

Yes, you can pet the dog. But be careful: you can also kill the dog.

Good and Bad Endings for Ellis

As the protagonist, Ellis can see one of two endings based on his choices.

The Good Ending Break The Cycle

To achieve the good ending, Ellis needs to spare the monsters in the woods throughout the game.

As is hinted at, you can avoid playing flashlight tag with the monsters if you keep your light off and keep your distance. Do that in every instance where it's possible in the four-hour game. If you have trouble navigating the darkness, remember that you can use night vision mode on your camcorder to see better without the threat of monsters tracking you.

In the final chapter, if you've avoided the monsters throughout, you have an opportunity to net the good ending. When the woman in the dilapidated house gives Ellis orders, reject all of them. Move past each instance without doing what she says. At the end of this interaction, she'll close a door on you. Open it once more and move along to finish your good playthrough.

The Bad Ending Take His Face

If you want to see the bad ending, either on a first playthrough because you're evil like that or just as a completionist after the fact, you have to often perform the opposite actions throughout the game. That means disposing of the monsters with your flashlight whenever you can, for one. As this is the way most people would play anyway, it seems as though the game wants you to go down this path.

In Chapter 17, instead of rejecting the woman's orders, follow them. They'll be some pretty vile objectives, but if you're in it for the cinematic or the achievement/trophy, you're going to have to get over it. Following through with her commands until the end will net you the bad ending of Blair Witch.

Good and Bad Endings for Bullet

Bullet, Ellis' dog, can also end in one of two spots, regardless of where Ellis ends up. To achieve either of these, your tasks are more obvious. Given the commands available to the player regarding Bullet, be sure to use the loving options whenever possible. That means pet him often, give him dog treats, and try to keep him out of harm's way.

This should be easy to achieve with a good playthrough since you'll already be avoiding the monsters at every encounter. Bullet would also conceivably stay out of trouble. Use the pet option frequently, especially after strenuous encounters.

For the bad ending, simply enough, the opposite is needed. Rather than pet, use reprimand when applicable, and, if your doggo-loving heart can stand it, ditch him sometimes when trouble is brewing. There's a moment late in the game where you can put him down on the ground or carry him to safety. Put Bullet down on the ground and walk away like a cold, heartless person. This will give you the bad Bullet ending in Chapter 17.

That wraps up the many permutations of Blair Witch's ending. Now, which one do you consider canon?

Mark Your Calendars: Every Release Date Announced at E3 2019 Fri, 14 Jun 2019 14:32:51 -0400 Mark Delaney

At E3, it's not just about the games we can play. It's just as much about when we can play them. E3 2019 was no different.

With hundreds of games shown off on stage and at the show floor in Los Angeles, it can be dizzying to keep up with every launch window and specific release date announced at E3, so we've done the hard part for you.

Use our recap of every release date announced at E3 2019 to see just when you'll be calling in sick to work over the next several months. 

June 2019
  • The Last Remnant Remastered (Switch): June 10 
  • Collection of Mana (Switch): June 11
  • Contra Anniversary Collection (Switch): June 11
  • Cadence of Hyrule (Switch): June 13
July 2019
  • Marvel Ultimate Alliance 3: The Black Order (Switch): July 19
  • Wolfenstein: Youngblood (PlayStation 4, Xbox One, Switch, PC): July 16
August 2019
  • Age of Wonders: Planetfall (PlayStation 4, Xbox One, PC): August 6
  • Oninaki (Switch): August 22
  • Astral Chain (Switch): August 30
  • Blair Witch (Xbox One, PC): August 30
September 2019
  • Conan Chop Chop (Mobile): September 3
  • Gears of War 5 (Xbox One, PC): September 10
  • Daemon X Machina (Switch): September 13
  • Police Stories (PlayStation 4, Xbox One, Switch, PC): September 19
  • The Legend of Zelda: Link's Awakening (Switch): September 20
  • Contras Rogue Corps (Switch): September 24
  • Code Vein: September 27th
  • Dragon Quest 11 S: Echoes of an Elusive Age (Switch): September 27
  • FIFA 20 (PlayStation 4, Xbox One, Switch): September 27
October 2019
  • Ghost Recon Breakpoint (PlayStation 4, Xbox One, PC) - October 4
  • The Outer Worlds (PlayStation 4, Xbox One, PC) - October 25
November 2019
  • Death Stranding (PlayStation 4): November 8
  • Star Wars Jedi: Fallen Order (PlayStation 4, Xbox One, PC): November 15
  • Doom Eternal (PlayStation 4, Xbox One, PC, Stadia): November 22
Note: No New Dates Announced for December 2019 or January 2020
February 2020
  • Ori and the Will of the Wisps (Xbox One, PC): February 11
  • Gods and Monsters (PlayStation 4, Xbox One Switch, PC, Stadia): February 25
March 2020
  • Final Fantasy 7 Remake (PlayStation 4): March 3
  • Watch Dogs: Legion (PlayStation 4, Xbox One, PC): March 3
  • Animal Crossing: New Horizons (Switch): March 20
April 2020
  • Cyberpunk 2077 (PlayStation 4, Xbox One, PC): April 16
May 2020
  • Marvel's Avengers (PlayStation 4, Xbox One, PC, Stadia): May 15
Holiday 2020
  • Halo Infinite (Project Scarlett)
2020 (Unspecified)
  • Crossfire X (Xbox One)
  • Dragon Ball Kakarot (PlayStation 4, Xbox One, PC)
  • Dying Light 2 (PlayStation 4, Xbox One, PC)
  • Tales of Arise (PlayStation 4, Xbox One, PC)

As you can expect, this calendar will be further filled in as months go on, but even right now, there's quite a range and number of major releases headed our way. Which games have you marking your calendar?

Be sure to check out our complete 2019 release calendar to see all of the games releasing this year. 

E3 2019 Microsoft Press Conference Recap: Team Xbox Unveils Project Scarlett and a Whole Lot of Game Pass Sun, 09 Jun 2019 20:47:53 -0400 Mark Delaney

Microsoft's E3 2019 press conference just wrapped after nearly two hours of new trailers for games like Gears 5 and Halo Infinite, world premieres for games like Miyazaki and Martin's collaborative Elden Ring, and more than a little bit of info on the next Xbox, which is now officially being referred to as "Project Scarlett," after rumors have long suggested so.

If you missed the whole show or maybe just bits and pieces of it in your excitement we've recapped every moment, every reveal, and every trailer into this handy round-up. Of course, if you'd rather watch it all from start to finish yourself, that's fine too. Check that out below!

If you want to take it bit by bit with us, here's literally everything Microsoft announced at E3 2019.

The Outer Worlds

The Xbox presser kicked off with the next game from one of their new first-party studios, Obsidian Entertainment. While the space RPG The Outer Worlds isn't being published by Microsoft — it was already in development from 2K's Private Division label before the 2018 acquisition it will still be premiering in Xbox Game Pass at launch, the same as so many more games to come in this roundup, as you'll see.

The trailer avoids the game's cynical humor for the most part and depicts a more serious version of the capitalist hellhole the game was made famous for when it debuted last December. You can look forward to playing the game on October 25.

Bleeding Edge

Following quickly from The Outer Worlds, two of Ninja Theory's developers came to the stage to introduce their next game, Bleeding Edge. If you think of a melee-focused Overwatch, you're not far off. The game was in development before Microsoft came calling with big wads of cash, so the June 27 technical alpha may seem like a quick turnaround, but really this has been their project for a few years already.

Bleeding Edge pits two teams of four into maps that seem conducive to many playstyles, which should benefit players no matter which of the many teased heroes from the new trailer above. Like The Outer Worlds, it'll launch directly into Game Pass at an unannounced date.

Ori and the Will of the Wisps

Before we had even seen Phil Spencer hit the stage, a third Xbox Game Studios project came to the stage. The Ori sequel delivered a new trailer that showed off a ton of new environments and several enemy types that are hopefully bosses otherwise, Ori may be vastly unprepared if these behemoths are to be commonplace.

It launches on February 11, 2020 -- and yes, directly into Game Pass too.

Minecraft Dungeons

One of two new games in the Minecraft universe coming soon (though the only one shown on stage at the presser), Minecraft Dungeons' trailer highlighted brand new gameplay moments, including character loadouts, combat, and four-player co-op, which can be played either locally or online. It didn't get a firm release date but it did get a window of spring 2020.

I bet you can guess whether it's coming to Game Pass day and date with retail. If you're really stuck, here's a spoiler: it is.

Star Wars: Jedi Fallen Order

As promised, Jedi: Fallen Order made its second appearance in as many days on a pre-E3 stage. This time, new gameplay segments were shown off in the trailer on Xbox's stage, including more interaction with a familiar character from the film's universe. Remember, the game is officially canon now. Take that, Force Unleashed! 

Star Wars: Jedi Fallen Order arrives this year on November 15.

Blair Witch

After the power fantasy of Star Wars concluded, it was time to flip game mechanics on their head with a horror game that leaves you almost completely helpless.

What looked a bit like Outlast 3 at first was soon revealed to be Blair Witch, a first-person horror adventure from Bloober Team, the same studio behind recent horror games Observer and Layers of Fear.

Though it's not a first-party title, Blair Witch will be coming directly to Xbox Game Pass on August 30.

Cyberpunk 2077

After last year's exciting stinger, CD Projekt Red returned to the Xbox stage and they brought John Wick with them. Well, sort of. Revealed at the end of the trailer above, Keanu Reeves is portraying a character in the much-anticipated cyberpunk title.

He took to the stage to reveal the game's release date too. Despite what we heard about the game being too powerful for current generation consoles, Cyberpunk 2077 hits next spring, April 16, 2020, on all the platforms you'd expect.


Yet another Game Pass-at-launch title is this indie, Spiritfarer, which bills itself as a "cozy management game about dying." Well, okay then. Seems like a strange, almost contradictory setup, but I bet that's the point. get comfy with losing your loved ones, folks. This is going to be cathartic.

No release date was given yet, but the trailer does offer some cool gameplay detailing how you can customize your boathouse together with your everpresent cat companion.


"Do you have Battletoads?" Yes, and so will Game Pass at launch. The revived brawler from yesteryear only got a teaser last year and didn't show us any gameplay, so this cartoony melee combat is our very first look at what the hokey series can be in a contemporary setting. It feels like a game that knows it's absurd and that's exactly how you'd want it to be.

No release date was given just yet, so maybe keep calling your local game retailer for now.

The Legend of Wright

One of the cool things Microsoft has done a lot lately is make time on their massive stage for some tiny games. Hand-drawn indie The Legend of Wright is another example of that. The shifting aesthetics of the game are glorious and confusing at once. What's going on in this one?

We can't be sure yet, but we'll find out when it launches in 2020.

ID@Xbox Sizzle Reel

Speaking of indies, the annual ID@Xbox sizzle reel was up next and showed off over a dozen games, all of which will be you guessed it coming to Xbox Game Pass on their respective launch dates.

One of them, Riverbond, is even out today. I know because my wife and I spent all of our morning before the show playing it. It's fun! Check out the trailer for the rest of the games.

20+ Game Pass Titles Added Today

I don't know if you've heard by now, but Microsoft has this service called Game Pass...

Yeah, even more Xbox Game Pass titles were announced, all of which came to the service today. Big hitters like Batman: Arkham Knight and Metro Exodus were supplemented by indies like Hollow Knight and Old Man's Journey. Here's the full list of what's new to Game Pass today:

  • Batman: Arkham Knight
  • Battle Chasers: Nightwar
  • Borderlands: The Handsome Collection
  • Bridge Constructor Portal
  • Everspace
  • Guacamelee! 2
  • Hollow Knight
  • Lightspeed: Double Speer Edition
  • Metal Slug X
  • Metro Exodus
  • Momodora: Reverie Under the Moonlight
  • Moonlighter
  • Neon Chrome
  • Old Man’s Journey
  • Riptide GP: Renegade
  • Riverbond 
  • Shadow Tactics: Blades of the Shogun
  • Shenmue 1&2
  • Silence – The Whispered World 2
  • Smoke and Sacrifice
  • SteamWorld Dig 2
  • Supermarket Shriek 
  • Thimbleweed Park
  • The Turing Test
  • Wizard of Legend

Xbox Game Pass Comes to PC Today, Included in Game Pass Ultimate

As the company revealed last week, Game Pass is coming to PC. In fact, you can join the open beta today. The PC version will feature its own list of "over 100 games by August" including all Xbox Game Studios titles on day one just like its console counterpart. 

Subscribers to Game Pass Ultimate (Game Pass and Games with Gold combined) now also get Game Pass PC included with their $14.99/month subscription. You can also sign up for your first month of Game Pass Ultimate right now for $1.

MS Flight Sim

Coming directly to Game Pass PC, and seemingly consoles for the first time, is the latest edition of Microsoft Flight Simulator. The ever-popular sim has been a PC staple for years, and the trailer implied it'll be coming to Xbox One as well.

In the time since the trailer was shown, some are saying that's inaccurate, though Microsoft has said no such thing themselves yet.

Age of Empires II Definitive Edition

More surely coming just to PC is Age of Empires II Definitive Edition. You can see the remastered classic in action in this brand new trailer.

I probably don't need to say it again, but lest we forget, it's coming to Xbox Game Pass on day one next year. Who would've guessed it?

Wasteland 3

Another title from a newly acquired studio, Wasteland 3 continues Inxile's tradition of keeping CRPGs alive. This time it's to the cold Rocky Mountains of Colorado, giving an aesthetic makeover to the series.

Tonally, it's probably right where fans want it to be, with a similar humorous cynicism as The Outer Worlds from Obsidian and the previous Wasteland games.

Microsoft Acquires Double Fine Productions

Matt Booty twerked to the stage to reveal yet another Microsoft studio buyout. This time it was Tim Schafer's Double Fine Productions.

The studio famous for games such as Psychonauts and Brutal Legend got to celebrate their new parent company with the first-ever gameplay trailer for the long-awaited Psychonauts 2.

LEGO Star Wars The Skywalker Saga

It was a bit weird when The Force Awakens got a LEGO game but The Last Jedi didn't. Well, now it has, along with every other mainline story in the Star Wars universe. 

The Skywalker Saga depicts all nine films, including the yet to be released Rise of Skywalker in brick and minifig form. It arrives next year, after the final movie in the Abrams run has made a billion dollars.

Dragon Ball Z Kakarot

Once known as Dragon Ball Project Z, the action RPG based on the hugely popular anime series is now Dragon Ball Z Kakarot. 

The combat of Kakarot resembled something closer to the past games in the series rather than last year's 2D fighter, though the label of "action RPG" should mean it's ultimately quite different from anything else in the franchise. It arrives in 2020.

12 Minutes

If I'm allowed to editorialize here (if you're reading this, I am!) 12 Minutes was one of the coolest reveals on stage during the Xbox show. Presented in top-down format, the entire game seems to take place in a small apartment where players control a man stuck in a Groundhog Day-like time loop, only it's one that tends to end much more tragically. 

I won't say anything else on it, as it's so stylish and well done, you should really see it for yourself.

Way to the Woods

Up next was Way to the Woods, an indie about a pair of deer, father and fawn, exploring a world, presumably to return to the woods. It has the air of a game that will be at different times uplifting and tragic, and it has me wondering which note it will end on.


Stay safe, little deer!

Gears 5

The stage presence for Gears 5 was rumored to be heavy before the show, and it turns out that was correct. It got the longest time on screen of any game, featuring multiple trailers. The first, above, depicts the psychological tormet of new protagonist Kait Diaz. 

The game will be coming to Game Pass at launch on September 10, but you can access it four days early with a Game Pass Ultimate subscription or if you buy the game's Ultimate Edition.

The versus technical test will go live on July 19 during which time players can take part in a new arcade mode. Later this summer, beginning in August, players can regroup for an early look at the game's Horde mode. 

Rod Fergusson also hit the stage to unveil a brand new mode called Escape, which has players infiltrate an enemy encampment, plant a bomb, and escape amid the chaos.

Anyone who pre-orders the game or plays within the first week via purchase or Game Pass will also gain access to a character pack featuring a T-2000 robot from Terminator Dark Fate.

Xbox Elite Controller Series 2

Rumors of a new controller were loud for weeks and they were proven right on stage. Microsoft unveiled the Elite Series 2 controller, featuring "over 30" new ways to customize your experience, including new trigger sensitivity settings, new wraparound rubberized grip, and game profile settings that you can set for up to three games so each plays how you like it.

You can see all that and more in the tech-heavy trailer above.

Dying Light 2

Following the news that it's going to be published by Square Enix, Dying Light 2 got a new trailer during Microsoft's show which included a release date and some more pondering on how player choice affects the world.

You can play nice, be the bad guy, or (a gaming favorite) exist somewhere in the gray area when it hits stores next spring.

Forza Horizon 4 LEGO Speed Champions

Another one that was heavily rumored was the Forza DLC featuring LEGO. Right again! An all-brick McLaren Senna was this year's token on-stage vehicle and helped introduce players to Forza Horizon 4's second expansion: LEGO Speed Champions.

If you're a fan of both the game and the toys, it seems likely this partnership will extend to physical playsets in the near future just as it has when Forza teamed up with Hot Wheels.

Gears POP!

Returning to the stage after last year's reveal was Gears POP!, a mobile strategy game which brings together an unlikely pair of properties.

Pre-orders go live "soon" and players can pre-register (pre-pre-order?) the game starting today. 

State of Decay 2

We already knew State of Decay 2 was getting a Return to Trumbull Valley DLC. What we didn't know was it had been reworked or just expanded into the Heartland story DLC, which is out today for $9.99 and a 10% discount if you have Game Pass.

The DLC offers two parallel storylines featuring new characters in both cases. It seems likely their stories will converge, but thankfully we haven't been spoiled yet.

Phantasy Star Online 2

Japan's premiere online MMORPG is coming to Xbox as a free to play title next year. A new trailer highlighted a lot of the tropes we've come to expect from the genre like big hair and bigger swords, so even if you're new to the series, it may feel familiar.

Crossfire X

If you're going to go and get Japan's premiere MMO, why not snag China's premiere shooter too? That's what Team Xbox did with Crossfire X, a rebranding of China's most popular FPS. It's coming to Xbox next year and will launch directly into Game Pass.

They didn't reference it in the show, but this is also the game for which Remedy wrote the story content, so fans of their games may want to take a closer look when it arrives in 2020.

Tales of Arise

A new Tales game is coming, and that would've been a huge reveal if it wasn't for the fact that Bandai's site was scraped earlier this weekend and all their news were leaked.

Still, fans got the full trailer on all its glory. Watch it above if you're ready for another adventure.

Borderlands 3

A new stylish as ever trailer was shown for Gearbox's Borderlands 3 and it introduces the four primary character classes on offer in the third go-around.

What's even better is Gearbox confirmed the leaked Fight for Sanctuary DLC is real, out today, and free in Borderlands 2. The DLC is meant to bridge the gap between the last game and this September's so if you're one of the few in it for the story, this one is for you.

Elden Ring

Perhaps no game would've received bigger applause than this one if it weren't for the aforementioned Bandai Namco leak. The Miyazaki-George RR Martin collaboration, Elden Ring, is real.

No release date was mentioned, but the trailer definitely feels like something spun up from precisely these two creators, which makes for an extremely exciting prospect for fans of either and perhaps a literal dream come true for many who admire both men's work.

Project Scarlett Revealed

Phil Spencer then returned to the stage to discuss the future of Xbox. In the near term, your Xbox One will be updated this October to allow you to stream games completely for the first time ever. 

Speaking farther down the line, Spencer also introduced Project Scarlett, the next-gen Xbox project being built by the same team that created fan favorites such as the Xbox One X, the Elite controller, and more. He stressed it will be a games machine first and foremost, obviously still trying to clear away the smears left by Don Mattrick's failed vision. 

Together with AMD, his team has created a custom processor that is four times more powerful than the Xbox One X. Many of the project leaders are seen in the above trailer mentioning things like 8K resolution and near-total removal of loading screens.

The console will launch at the end of 2020. They chose to not yet confirm if there will really be two versions of the console as other rumors have stated, but we image a reveal event next spring may eventually tell us what's true or false in that regard.

Halo Infinite 

Though it's almost a year and a half away from launch, Project Scarlett has already been given its first launch title reveal, and what else would it be? 

Halo Infinite closed out the Microsoft E3 2019 press conference with an extended cinematic trailer featuring our hero, Master Chief, who awakens from near-death and immediately straps in for the fight. He doesn't waste any time, does he? 

That's everything from Microsoft's E3 2019 press conference. What was your favorite announcement?  

Be sure to check out our other E3 2019 coverage below: