breathedge Articles RSS Feed | breathedge RSS Feed on en Launch Media Network Breathedge Early Access Guide: From Your First Scrapper to Suitcase Wed, 26 Sep 2018 16:53:25 -0400 Oscar Gonzalez

Unlike other survival games out there, Breathedge doesn't pit players against zombies or other monsters, but rather they fight against the clock. The oxygen clock, that is. As the case, players will have to readjust their behavior in order to reach the end of the first chapter available in the Steam Early Access.

Since outer space is so big (duh), it's easy to get frustrated with all there is to gather and explore. This guide will explain what to focus on first, how to build the most important tool in the game and where to find the blueprints to create the equipment that will help explore the farther areas in the chapter. 

Start Small

After investigating your room and the Processor, step out into space and proceed with the gathering.

Ignore the big chunks of metal and ice that float around during your initial excursions as you don't have a Scrapper to break those things apart. Focus instead on the smaller objects floating right around the door: nutritious goo, ice and metal.

Of the three, ice and metal will be the priority since ice makes water needed to quench your thirst as well combine with the goo to make nutrition package for when you're hungry although thirst depletes at a faster rate.

Metal is also important since it will help build the Scrapper. Gather these three resources in short trips in order to have enough water, food and a Scrapper or two to start off with.

How to make the Scrapper

The Scrapper is the most important tool to build in the early game. Once built it can be used to break apart the bigger balls of metal and other resources.

Where the Scrapper really comes into play are the other containers floating in space. Busting these containers open will reveal other important resources such as plastic, rubber and batteries.

  • The blueprint will be available once you create and use the Cryptographic Debugging Station on the Interphone
  • Grab four pieces of metal floating around the ship (there's no need to venture that far)
  • Use the Processor to make the Scrapper

The Search for More Air

Heading down from your room will lead to two important areas. The first is a spot where the "largest condom in the world" is located. Surprisingly, condoms do more than make sex safe since they're used to increase your oxygen reservoir as an oxygen balloon. This increases your oxygen capacity by 50.

When you explore the farther areas, an upgraded oxygen balloon blueprint can be found giving you even more air to breathe. This area also has the oxygen candle that can provide a boost of air when needed and will be used to help build the next important item.

Further down from large condom is an oxygen station. Not only will this room act as a rest stop to refill your air, but also the oxygen station blueprint is available here. These stations can be deployed anywhere in space and can, like that room, act as a pit stop to get more air.

Before you leave, also check the box with the light right next to the door into the oxygen room. There's a Scanner and examining it will give you the blueprint to build the tool. Use the Scanner to learn how to build more equipment needed for the chapter. 

Where to Find Your First Suitcase

At this point you'll be exploring more, which means your inventory space is probably getting a little tight.

Going straight from the door where the oxygen station was found is another wreckage some distances away.

It's here that there will several stacks of boxes. Use the Scrapper on them and one will contain a suitcase, which will act as a storage container you can carry with you providing even more space to carry equipment and resources.  

You Have the Power

Batteries are important to create the later equipment needed to complete the chapter. Several can be found in containers and radios found in multiple areas.

To make your own batteries in the Processor, you need the blueprint and  alkali, which can be found on asteroids.

You'll need a Grabber to extract alkali from asteroids. The blueprint for the Grabber becomes available once you examine your grandfather's back scratcher next to the bed. 


Acquiring these tools and pieces of equipment will make the rest of the chapter a breeze. A long breeze of about four hours or so. Expect to see Breathedge chapter two by the end of the year, look for guides on further chapters here on GameSkinny!

Breathedge Early Access Impressions: Fart Jokes, Survival, and the Great Void of Space Wed, 26 Sep 2018 15:25:28 -0400 Oscar Gonzalez

There's little doubt survival games have grown in popularity in recent years. With the likes of Ark: Survival Evolved, The Forest, and Subnautica making waves, the serious struggle of surviving the elements, as well as man and nature itself, has turned into a compelling genre in gaming.  

Then there's Breathedge

Recently released into Steam Early Acces, Breathedge is a game that takes the survival game formula on turns it sideways. Instead of worrying about a zombie apocalypse, cannibals, or of the frigid wilds of Canadian wilderness, players will do what they can to survive in space. 

OK, sure. There are survival games in space, too, like Osiris: A New Dawn and Take On Mars, but unlike other games in the same subgenre, Breathedge throws seriousness to the wind by adding in a hefty dose of comedy to make for an interesting change of pace.   

A Space Story

Developed by RedRuins Softworks, Breathedge is what happens when someone plays Prey and thinks it needs more fart and pee jokes. Currently in Steam Early Access, the game puts players in the shoes of a Russian astronaut carrying his grandfather's ashes into space for a star-studded funeral.

Of course, as space is wont to cause, an accident invariably happens and the player will try to survive out in space -- and that's where the seriousness ends. 

After the intro involving two mobster robots that could have shown up in any episode of Futurama, players find themselves in a leaky airlock. The first option is to plug the tube using a prized chicken, but unfortunately, the chicken has another "hole" in it, causing air to escape.

This leaves the second option as the only viable alternative: plug the hole with chewed bubble gum. 

Once out of the airlock and in the "station" proper, pictures and other interactive items help give some background on the player's character, the grandfather, and this strange future where condoms and lead paint are required to improve everything from your spacesuit to your oxygen tanks.

Don't Die, Comrade

In typical survival game fashion, hunger and thirst will be two of your biggest enemies in Breathedge. Both will tick down as the game goes on, while oxygen will deplete once you step into space. When either of the three drops to zero, the player's health starts ticking away and could ultimately lead to the "Comrade, You Are Dead" screen.

Oh, and there's radiation to consider because space. 

However, it's something you'll have to deal with because stepping outside into the void of space is where Breathedge really takes off. RedRuins captured the beauty of outer space with nearly pinpoint accuracy. It's beautiful and expansive, serene and still.

Well, up until the point when warning sirens blast through that serenity, screaming that you're running out of air.

Oxygen plays a big role in Breathedge, hence "breath" in the title. Early on, players will have to time their trips outside appropriately or else they'll find themselves running out of oxygen. It makes for a unique addition to the survival game formula as running out of air can cause a quicker death than going hungry or thirsty.

It requires a bit more planning and can lead to tense moments of rushing back to base on a quickly depleting clock, something you'll quickly get used to because space is where you'll have to gather the resources needed to survive and build tools. 

The more resources you gather, of course, means the more tools and equipment you'll have available to build. Building more equipment means the ability to improve oxygen reserves or build oxygen stations in space to explore even farther away.

There are a dozen or so areas to scavenge that contain more resources and blueprints for new equipment, so exploration is always pushed further and further out. The farthest area currently available for exploration is a ship that will officially end the first chapter available in Early Access, but there are surely more to come in future updates. 

Floaty Controls 

The controls in Breathedge are fairly basic since most of the actions involve clicking around to pick up items or collect resources. However, movement can leave a lot to be desired in this early stage in the game. 

Get too close to a floating resource and you can knock it away. Far away. Move a bit too fast and you can whiz on by an object or landmark, forcing you to whip back by and a (hopefully) slower speed.

There's a certain amount of finesse needed with the controls to get the timing just right. It adds a certain "reality" to the game, but with all of the game's other "unrealistic" elements, it can be a bit grating. 

(Un)Intuitive Inventory Management

There's also a lack of intuitiveness in regards to inventory.

In Breathedge, there are a lot of items to collect and only a limited amount that can be carried on your person. After a while, players will have to make use of the container located in the main room or simply leave the junk all over the floor.

Like other survival games, this type of "inventory management" is likely part of the struggle to survive, but there could be some changes to make it a better experience for the players -- can we get another locker, please? Or, you know, a backpack? 

Along with all the resources you need to carry around with you, there's also a need to make multiple tools. Every item or tool you plan to use, from a drill to a key, needs to be equipped in one of your four item slots -- so there's a lot of opening up the inventory screen to get the tools needed.

Since tools have a durability number attached to them, once they break, players will have to pull up the inventory screen and equip the item again. Although there's a shortcut you can take, any method comes off as a bit on the tedious side. 

In Space, No One Can Hear You Fart

Breathedge's big selling point is the humor.

I felt it was a bit gauche, but without the humor, this constant gathering and building of tools would become incredibly mundane. It's a much different approach from the doom and gloom of most survival games.

Most of the humor will come in the form of item descriptions, such as the Accelerator that uses bodily gases to propel you faster in space. Or, for example, a dead, floating astronaut can be found chained to a bed while in the middle of some kinky act before an accident threw him into outer space.

Other jokes will occur via the spacesuit computer as it describes impending doom, provides an endless amount of bad advice, and has players complete a mission that requires to build an item aptly called "Crap Imposed by the Developers."

In the end, it makes life and death a bit less serious. 

The Verdict (For Now)

If you want a game filled with humor then Beathedge has plenty. It's enough to make the repetitive tasks seem not so banal (that is if they hit you just right).

Those interested can find it on Steam for $15.99. RedRuins Software said in a recent update that chapter two will release by the end of 2018.