Crash Bandicoot N. Sane Trilogy Articles RSS Feed | GameSkinny.com Crash Bandicoot N. Sane Trilogy RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Best PC Games for Kids 2018 https://www.gameskinny.com/h39qt/best-pc-games-for-kids-2018 https://www.gameskinny.com/h39qt/best-pc-games-for-kids-2018 Tue, 06 Nov 2018 11:50:28 -0500 Josh Broadwell

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Crash Bandicoot N. Sane Trilogy

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Everyone’s favorite bandicoot is back! And what’s more, he’s on PC, at long last. Crash Bandicoot N. Sane Trilogy features the dusky marsupial’s original three outings from the PS1, painstakingly remastered for modern gamers. It’s quite the treat for older gamers, but even if you never played the originals, it looks and sounds as good as its competitors.

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Fortunately, it plays even better than the original PlayStation games. Controls are more responsive, environments are brighter (i.e., easier to stay alive in) and most importantly, the first Crash Bandicoot lets you save between any level. Just in case you forget, though, each game has an autosave feature as well. The challenge hasn’t changed at all. Without a doubt, the first game in the trilogy presents the greatest challenge and will truly test your platforming abilities.

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The other two are more forgiving, and while they’re still no cakewalk, they vary the gameplay in numerous ways, with extra relic challenges, a much more diverse set of levels, motorcycle races, chases on top of China’s Great Wall, fleeing from a hungry polar bear.. it’s a wild ride. Coco finally gets the spotlight too, since you can choose her over Crash from the very beginning; they both play the same, but it’s fun to switch it up every now and again anyway.

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And that's that. Whether you go for RPGs, multiplayer, or puzzle solving, there's something here for everyone. Let us know your favorite picks in the comments below, and be sure to check out our Best Xbox One Games for Kids, Best PS4 Games for Kids, and Best Nintendo Switch Games for Kids lists for all your gaming needs!

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Overcooked! 2

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The original Overcooked! garnered a great deal of praise for its quirky mechanics and frantic co-op action, and Overcooked! 2 is no different.

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The core mechanics remain the same, but the sequel adds a host of new features and an even zanier story than its predecessor (but don’t worry; if you never played the original, you’ll still be totally fine with this one). The Onion King, in his great foolishness, read from a forbidden book and brought to life an army of undead bread, called The Unbread, now wreaking havoc on the kingdom. Your goal? Cook stuff. Lots of stuff. Just go with it.

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You’ll be making a wide variety of dishes, from sushi to burgers, adding the necessary ingredients and whipping things up as fast as you can. One of Overcooked! 2’s biggest draws, though, is the level diversity and interconnection with gameplay. You’ll contend with countless obstacles along the way, from kitchen fires to moving walkways, cars on a busy street to waves rocking your kitchen raft, depending on which level you’re tackling at the time.

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Team17 bills it as a co-op game, but it’s completely playable solo if need be, and the toned-down difficulty makes it much more feasibly to play alone than before. The new throw mechanic helps there too. Boasting a lengthy main campaign, extra content, and side puzzles, you’ll be in the kitchen for a long time with this one.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/b3582e8ebd21321cb99706a14b24e1ac.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/b3582e8ebd21321cb99706a14b24e1ac.jpg","type":"youtube","id":"12442","description":"

Parkasaurus

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If you remember Theme Park from years gone by, you’ll have a good idea of Parkasaurus’s foundations. Like the former, players run a theme park, only with dinos as the main exhibits. Along with crafting a quality park layout and entertaining activities for guests, you also manage the dinosaurs on display. Think Jurassic Park, only…no accidents.

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The game gives players a great deal of control over enclosures and the park layout, and each dinosaur type requires a different care strategy to thrive. On top of that, you’ll also gather resources and expand the park’s technology as you grow, and you’ve got employees to manage as well. If it sounds like a lot to manage, that’s because it is.

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Fortunately, the game provides tutorials at necessary points, and it’s a good balance between hand-holding and letting players explore for themselves. Guests also leave reviews based on their experiences, so kinda like the town reviews in Animal Crossing, it gives you some concrete problems you can work on for the future. The graphics are simple, but charming, and the user interface is, mercifully, clean and easy to work with, even if there are a few too many clicks required for certain tasks.

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The game’s still in early access, with its developers actively calling for player input so they can make improvements where needed; it’s a good way to get your younger players involved in thinking about what makes a game good and how they can potentially help make it even better.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f90c69542c74366c3a46b9335e6900db.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f90c69542c74366c3a46b9335e6900db.jpg","type":"youtube","id":"12441","description":"

LEGO The Incredibles

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LEGO games always build on the success of whatever franchise spawns them, and LEGO: The Incredibles is no different. It combines both the original The Incredibles and its sequel, adding in a new storyline for your enjoyment as well.

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You’ll play as your favorite characters from the Parr family, solve wacky puzzles, and enjoy LEGO’s characteristic dry, tongue-in-cheek humor.

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As you might expect, you utilize each character’s unique strengths to overcome obstacles. But this isn’t simply an Incredibles skin on the typical LEGO game: It’s fully open world, featuring an explorable hub spanning multiple environments, a day and night cycle, progress reports, character customization, and a host of baddies to take down.

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Like any LEGO game, the difficulty never rises too high, but challenge seekers have over 100 characters to unlock and multiple collectibles they can search for. It’s got something for anyone, whether it be a younger gamer not quite skilled yet for more difficult outings, a Pixar fan, a LEGO fan, or just anyone looking for a fun game.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/0ac06def71a36b6b948ade578221bb9a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/0ac06def71a36b6b948ade578221bb9a.jpg","type":"youtube","id":"12440","description":"

Celeste

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The phrase “Nintendo-hard” might be something you haven’t used in a while, not since the days of Mega Man’s original NES outings or Castlevania’s earlier, brutal installments. But Celeste, from MattMakesGames, resurrected this phrase and added new meaning when it launched earlier this year.

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It’s a retro-style, pixel-art platformer following a young girl (named Madeline, not Celeste) as she climbs the imposing mountain (which is called Celeste) and tries to face her dark side in the process. It’s a compelling story for sure, but the real attraction here is the gameplay. Celeste features hundreds of rooms to work your way through, each with its own theme, requiring a mix of raw platforming, Madeline’s power-ups, and taking advantage of the environment.

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It’s incredibly difficult at times, make no mistake, but the difficulty stems from clever level design more than artificial gimmicks, and the satisfaction you get upon completing a particularly challenging puzzle can’t be measured. For the truly daring, the game also features additional challenges, such as extra puzzles and collectibles forcing an extra layer of strategy out of you beyond just clearing the room.

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Because of the challenge, this one is probably best for the 10-12 range, unless you know your younger child can handle (or would benefit from) the perseverance and critical thinking required.

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Staxel

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It’s the year of farming sims! Or so it may seem. But despite its fix-a-run-down-farm theme, Staxel is more than just a copy of My Time at Portia. It emphasizes farming and relationship building to a greater extent, almost like a cross between Animal Crossing and Harvest Moon, with some Minecraft thrown in as well.

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For example, make nice with your fellow residents, and they’ll help you when you need it, and when you and your neighbors work together, it ultimately creates a more vibrant community benefiting everyone. It’s a nice message, but Staxel is, of course, more than just a moral lesson.

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Players craft their gameworld, so no playthrough will be the same. Modern metropolis strike your fancy? Build it. Prefer the simple charms of village life? It’s yours. And if you ever get bored with your daily routine, you can shake things up with a spot of fishing or bug hunting. 

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Staxel makes exploration and caring for your farm more than worthwhile as well, since the resources you get from both drive your customization and expansion, in what turns into a very satisfying and compelling gameplay loop. Combined with multiplayer capabilities, you’ve got a clear winner that will stick around as a staple for a long time. Plus, it’s adorable. Really adorable. Who can resist brightly colored, high resolution block cows?

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Ni no Kuni II: Revenant Kingdom

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Level-5’s Ni No Kuni: Wrath of the White Witch launched to almost overwhelming praise, with its heartwarming storyline and Studio Ghibli visuals quickly endearing it to many a heart. It had its share of issues, but Level-5 both addressed those issues and created an even more vast and engaging world with the sequel, Ni No Kuni II: Revenant Kingdom.

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Despite being numbered as a sequel, you don’t actually have to play the first game to understand what’s going on. The story follows Ding Dong Dell’s young prince, Evan Pettiwhisker Tildrum (yes, he’s part cat), after a coup sees the young prince’s family murdered and Evan himself in exile.

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It sounds pretty heavy, and the T rating description does include some mild animated blood, but the storytelling and animation provide a lighthearted tone throughout Evan’s long journey. Combined with its positive role models and message of healing society’s divides, it’s more than suitable for 9-12 year olds.

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The original was a fairly linear affair—complete main story tasks, collect monsters, do some side quests, and move on. Revenant Kingdom includes those, but also adds in a much larger world to explore and an incredibly addictive kingdom building quest to keep you busy for a long, long time.

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The combat this time ‘round is rather different as well, focusing more on the primary characters instead of their monster familiars; you do have creatures called Higgledies for support, but overall, it’s a more streamlined system like you’d expect from a Western RPG instead of a JRPG. Granted, Revenant Kingdom’s combat lacks the challenge of its predecessor, but those seeking difficulty can find it in the game’s optional corrupt monster battles.

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Yoku's Island Express

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Yoku’s Island Express is a delightful mix of platforming, exploration, and pinball—not something you get every day. Players take control of the titular bug Yoku, unique not just for being a bug, but for his interesting mode of travel as well—a ball. The gorgeous tropical island you explore just so happens to be filled with flippers and bumpers, as well as the usual spike pits and enemies, making movement and puzzle solving much different from the usual platformer.

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Yoku’s mission involves restoring postal service to the island, but the game provides much more to do in the process. From defeating certain enemies to solving the residents’ unique problems and exploring the vast island, you’ll find there’s no shortage of things to do in Yoku’s world. Paired with the vibrant visuals and catch soundtrack, these things come together to form a fun and fantastical adventure.

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Of course, like with pinball, there are the frustrating moments when you can’t quite hit that one spot until the 20th try, but also like pinball, it’s addictive enough to keep you coming back for more. That and the danger of forgetting the main quest in your exploration and side-quest completing are about the only real difficulties in the game as well, making it perfect for gamers of any age and skill level.

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My Time at Portia

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My Time at Portia combines Harvest Moon style life management with Minecraft’s resource framing, throwing in some Rune Factory combat and ultimately delivering an engaging and unique simulation game. In what will seem very familiar to HM fans, players arrive in Portia after taking on the daunting task of repairing “Pa’s” Workshop and eventually grow into their new environment.

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There’s a lot to do in this game, and best of all, you aren’t restricted with time limits. Gathering resources lets you create new things to spruce up your shop and home, but eventually, you’ll expand into the surrounding town, taking on quests for townsfolk, making friends, and basically just making life sunny for everyone. You’ll also venture further afield in your quest to create the best workshop ever, discovering new settlements and materials and fighting monsters along the way.

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Combat is a fairly simple affair, which is fine, given the game’s primary focus on building and creating, but you’ll still need to craft decent weapons and such if you want to stay alive. Like any good life-sim spinoff, you’ve got a plethora of romance and friendship options, with each NPC sporting their own unique personality.

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My Time at Portia is still listed as an early access game. Despite entering early access earlier this year, it’s very much a nearly complete game and continually gets updates.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/19b0d10615822948bd3e85698c3aa329.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/19b0d10615822948bd3e85698c3aa329.jpg","type":"youtube","id":"12435","description":"

Unravel 2

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Unravel 2 continues Yarny’s quirky adventures and intriguing puzzles through amazingly detailed environments. Like Yarny’s first outing, the game tasks players with solving intricate, physics and environment-based puzzles using Yarny’s unique abilities (centered around, you guessed it, yarn). It also revolves around platforming and using those same abilities to traverse the often-dangerous, but always gorgeous game worlds, ranging from serene creeks and forest-like undergrowth to creepy industrial and urban settings.

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The challenge is real with this game, but fortunately the developers provided a substantial hint system, so there’s little chance of being stuck for long, and it makes for satisfying gameplay balance. That balance gets skewed a bit in the extra challenge puzzles, which certainly live up to their name, but these challenges don’t form part of the main story anyway and can be totally ignored if the player wishes.

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There’s also co-op mode, so you or another player can jump in and help a younger gamer who might be struggling or just join in the fun as well. There’s not as much story compared to the original Unravel, but it’s difficult to call that a substantial negative point, when the gameplay itself is as spot-on and absorbing as it is.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/m/computers-584d9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/m/computers-584d9.jpg","type":"slide","id":"190588","description":"

It's not hard to tell a lot of PC games don't exactly have younger audiences in mind, which makes buying for kids a bit tricky. Even more difficult is finding a game with the right difficulty balance to keep their attention without frustrating them.

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In and amongst the titles you're probably playing, though, lies a wealth of PC games for 7-12 year olds. From platforming to retro, puzzle solving and even RPGs, these games are perfect for solo play, playing with friends, or of course, playing together as a family.

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10 Best Xbox One Games For Kids (2018 Edition) https://www.gameskinny.com/spzo2/10-best-xbox-one-games-for-kids-2018-edition https://www.gameskinny.com/spzo2/10-best-xbox-one-games-for-kids-2018-edition Fri, 19 Oct 2018 11:36:46 -0400 Emily (Pokeflute)

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That just about does it for the Top 10 Xbox One games for kids ages 7-12.

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There are plenty of offerings on the Xbox One for younger audiences, and there's something on this list for every kid to enjoy.

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If you or your child has an Xbox One, check out these games if you're looking for a fun new experience.

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If you have a favorite Xbox One game for younger gamers, let us know in the comments! 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/a/y/rayman-632b4.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/a/y/rayman-632b4.png","type":"slide","id":"189295","description":"

Rayman Legends

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Rating: Everyone 10+
Price: $39.99
Where to Buy: Amazon

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Rayman Legends follows the titular Rayman and his friends as they journey through a variety of magical paintings that each contain their own world. Inside that, each world contains tons of levels in which kids can jump, build, and punch through levels, taking out enemies and saving creatures known as Teensies along the way.

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The goal is to beat the levels and discover all of their secrets. Each of the levels is beautifully rendered and the music is fun and upbeat, making this seem like a fully fleshed-out world for kids to explore.

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The game received the highest Metacritic score of any game on this list and is considered a must-play for both kids and adults.

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Check out our Rayman Legends review for more info. 

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Kung Fu Panda: Showdown of Legendary Legends

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Rating: Everyone 10+
Price: $29.87
Where to Buy: Amazon

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If your kids are big Kung Fu Panda fans, here's the game for you! This fighting game allows kids to pick from any number of characters from the Kung Fu Panda universe and do battle with friends or computer-controlled characters. 

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This game includes local co-op, meaning two players can play against each other on one console. Battles take place on a variety of stages from the series' universe. 

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The violence is cartoony and similar to what one would find in the movies. This is a great choice for kids who enjoy Super Smash Brosand are looking for something similar.

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Snoopy's Grand Adventure

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Rating: Everyone
Price: $25.00
Where to Buy: Amazon

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Intended as a spin-off and continuation of The Peanuts Movie, this game involves one big game of hide and seek.

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In Snoopy's Grand Adventure, kids play as Snoopy, who is looking to find the rest of the Peanuts gang as they travel throughout imaginary worlds.

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Those who loved Peanuts will definitely appreciate the game, as the worlds are based on the sequences of Snoopy's imagination, which were some of the most famous parts of the old Peanuts movies.

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Kids can jump, climb, and scoot around obstacles in levels contained within four different worlds as they try to find all of the Peanuts friends.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-super-luckys-tale-8b725.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-super-luckys-tale-8b725.PNG","type":"slide","id":"189839","description":"

Super Lucky's Tale

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Rating: Everyone
Price: $19.89
Where to Buy: Amazon

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Super Lucky's Tale is a 3D platformer, a genre that also includes the Mario games. Kids play as Lucky, a fox who travels through different levels in a quest to protect a magical tome known as the Book of Ages.

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The game is fairly easy, allowing young kids to run, jump, and bounce their way through colorful worlds while collecting clovers.

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In addition to the main levels, the game includes a number of side challenges, puzzles, and other minigames to keep kids occupied.

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Along the way, they'll meet lots of storybook-style characters and outsmart evil cats. This is essentially the tamer version of Crash Bandicoot -- if there is such a thing. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-disneyladventures-c35c2.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-disneyladventures-c35c2.PNG","type":"slide","id":"189838","description":"

Disneyland Adventures

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Rating: Everyone 10+
Price: $29.99
Where to Buy: Amazon

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For kids who love their Kinect, this is a fun way to explore Disney’s park from your Xbox One. Disneyland Adventures allows kids to explore 18 of Disneyland's attractions, meet and get autographs from characters, and participate in magical adventures like flying with Peter Pan.

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There are lots of minigames that young kids will enjoy, and players of all ages can try fun things like coordinating their own fireworks show over Sleeping Beauty's castle.

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Kids can explore at their own pace, and there are few timers or requirements. Even if you don’t have a Kinect, you can still enjoy the game, though some of the minigames are a little harder to play without motion controls.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-minecraft-story-mode-22f57.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-minecraft-story-mode-22f57.PNG","type":"slide","id":"189837","description":"

Minecraft Story Mode: The Complete Adventure

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Rating: Everyone 10+
Price: $19.99
Where to Buy: Amazon

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If your child still can’t get enough of Minecraft, Minecraft Story Mode is a good choice.

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The single-player game follows the story of several characters within the Minecraft universe. Kids can choose what their character says and does, which will then influence how the story plays out.

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There are also brief sequences in which kids can explore and solve puzzles, often involving finding objects in an environment.

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Though it doesn’t contain the building and crafting elements of the original and the story may seem a little mundane to adults, this is a great option for kids who enjoy other Minecraft spin-off books and stories.

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Think choose-your-own-adventure here.

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You can check out our review of Minecraft Stories' first episode for more info. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-rush-disney-pixar-ad-34adf.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-rush-disney-pixar-ad-34adf.PNG","type":"slide","id":"189836","description":"

Rush: A Disney-Pixar Adventure

\n

Rating: Everyone 10+
Price: $29.99
Where to Buy: Amazon

\n

A wealth of familiar characters means there’s a lot to enjoy here for kids who love Pixar. Rush: A Disney-Pixar Adventure features characters and worlds from six well-known Pixar franchises ranging from Cars to Toy Story and Finding Nemo

\n

Kids can interact with their favorite characters and solve puzzles and challenges in each of the movies' worlds; they can also explore the worlds on their own, finding secrets and experiencing what it's like to be in a Pixar movie.

\n

The game supports local co-op, meaning two players can play on one console at the same time, making this a great choice for kids with siblings, but only one Xbox One. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-crash-bandicoot-sane-ef7ac.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-crash-bandicoot-sane-ef7ac.PNG","type":"slide","id":"189835","description":"

Crash Bandicoot N. Sane Trilogy

\n

Rating: Everyone 10+
Price: $43.10
Where to Buy: Amazon

\n

If you grew up playing Crash Bandicoot, this Xbox One remake is a great way to introduce the kids in your life to a classic. Crash Bandicoot N. Sane Trilogy collects the first three titles of the Crash Bandicoot series, which originally appeared on the first PlayStation.

\n

Each sees the titular Crash travels through lots of different levels to stop the evil Doctor Neo Cortex from taking over the world. Kids can blast through enemies, collect power-ups and points, and compete to see who can clear a level the fastest.

\n

The game is an extremely faithful reproduction and even provides a few updates to the original games, so if you enjoyed those, there's a lot to like here. 

Check out our N. Sane Trilogy review for more info. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-lego-worlds-a0c1a.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-lego-worlds-a0c1a.PNG","type":"slide","id":"189834","description":"

LEGO Worlds

\n

Rating: Everyone 10+
Price: $32.99
Where to Buy: Amazon

\n

If your kids are tired of Minecraft but looking for something in a similar vein, LEGO Worlds might be the next logical choice. 

\n

LEGO Worlds lets kids create their own LEGOego-style avatar and construct their own world brick by brick, just as they would with a regular LEGO set. Kids can also play with their friends in their own worlds via online play.

\n

After building a world, players can race in cars or ride fantastic creatures, populate their world with different characters, or look for buried treasure.

\n

While it doesn’t quite reach the lofty heights of Mojang’s masterpiece, there are plenty of opportunities for creative kids to plan, build, and create anything they can think of right on their Xbox One. 

\n

Check out our LEGO Worlds review for more info. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-just-dance-2019-88607.PNG","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gameskinny-best-xbox-one-games-for-kids-just-dance-2019-88607.PNG","type":"slide","id":"189833","description":"

Just Dance 2019

\n

Rated: Everyone
Price: $49.90
Where to Buy: Amazon

\n

Just like the previous games in the series, Just Dance 2019 includes a huge list of chart-topping songs that the kids in your life probably know better than you do.

\n

The game uses the Xbox One's camera capabilities to capture all your righteous dance moves for glorious in-game points. The closer you are to the suggested pose and the more in time you are, the higher your score climbs.

\n

At the end of the song, whoever has the most points wins.

\n

Up to four players can play at the same time, making this a great game for a party or event. The game uses the radio versions of the songs, meaning that most inappropriate words are censoredJust Dance 2019 comes out on October 23, just in time to make every kid's holiday wish lists. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/e/s/best-xbox-one-games-for-kids-2018-hero-super-luckys-tale-63d9d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/e/s/best-xbox-one-games-for-kids-2018-hero-super-luckys-tale-63d9d.jpg","type":"slide","id":"189832","description":"

There’s little doubt that the Xbox One is a great place to come for a variety of games. Whether you’re looking for a huge open-world adventure or mature storytelling, the Xbox One games library has something for everyone.

\n

But what if you’re looking for a game your kids can enjoy?

\n

Nintendo is often associated with games for kids, but the Big M has plenty of offerings for younger players. From a vast catalog of LEGO games to Rayman, Snoopy, and Crash Bandicoot, the Xbox One's library of kid-friendly games is no slouch. 

\n

As we head into the holiday season, you're sure to be on the lookout for games your kids can play during the Thanksgiving break or on Christmas. If that's what you're here for, keep clicking to see our roundup of the 10 best Xbox One games for kids ages 7-12.

"}]]]>
The 20 Most Hilarious Arby's Video Game References https://www.gameskinny.com/vb7ih/the-20-most-hilarious-arbys-video-game-references https://www.gameskinny.com/vb7ih/the-20-most-hilarious-arbys-video-game-references Wed, 21 Mar 2018 12:25:43 -0400 Ty Arthur

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/r/b/arbys-904b7.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/r/b/arbys-904b7.png","type":"slide","id":"181336","description":"

It's a good bet we'll continue to see new anime and gaming references pop up in the months ahead, as this is an ad strategy that seems to be working, and there are plenty of games and shows they haven't covered yet.

\n

I'm actually surprised we haven't seen a Secret Of Mana post yet, considering how they have been on top of the re-releases of classic games in recent months.

\n

What was your favorite Arby's gaming reference, and what box art creation do you hope to see come up next? Let us know in the comments!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/o/doom-6fd0b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/o/doom-6fd0b.jpg","type":"slide","id":"181343","description":"

RIP AND TEAR

\n

Game: Doom

\n

Is there ANYTHING this crew can't do with those damn boxes?!? It doesn't even look like they had to paint on the red lower sections but just used the colored portions of the sandwich holders to make it fit perfectly. The only way they could have made this better is if it was an ultra-fast moving video with a chainsaw at the end.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/r/mario-2d6b1.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/r/mario-2d6b1.jpg","type":"slide","id":"181346","description":"

Goomba Squad! Moooove out!!!

\n

Series: Super Mario Bros.

\n

Those classic Goombas 'n Boos will always hold a hallowed place in gaming history, even as the series expands out and drastically alters the gameplay with newer iterations like Super Mario Odyssey. That adorable cardboard Goomba has got me thinking a weekend family art project may be in the works!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/o/u/south-b4f9c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/o/u/south-b4f9c.jpg","type":"slide","id":"181345","description":"

He's the symbol this town needs

\n

Game: South Park: The Fractured But Whole

\n

I don't think anyone expected the South Park series to hit its stride with an RPG, but what started with Obsidian's Stick Of Truth and continued with Ubisoft's take in The Fractured But Whole may well be the best games in the franchise. The paper cut-out style of the TV series also clearly lends itself well to cardboard box art!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/l/fallout-5640e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/l/fallout-5640e.jpg","type":"slide","id":"181348","description":"

You've come a long way, baby

\n

Series: Fallout

\n

I'm calling it -- fast food sauce packet art is going to become a recognized thing. I mean, if Vincent Castiglia can paint with blood, why not Arby's sauce?

\n

This saucy rendition of the Fallout stat system also just reminded me that I'm 95 hours into Fallout 4 but still haven't actually finished the main storyline after getting side tracked by all the DLC. Nobody ruin the ending for me.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/s/castlevania-dcdab.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/s/castlevania-dcdab.jpg","type":"slide","id":"181344","description":"

The morning sun has vanquished the horrible night

\n

Series: Castlevania

\n

Considering you can eat burgers, mushrooms, and even whole turkey legs throughout this series, the idea of Simon's Lunch isn't too far fetched. The best part about this whole thing (other than the box whip), is that one genius fan immediately commented with this exchange:

\n
\n

"Fry monster! You don't belong in this world!"

"It was not by my hand I was again made fresh. I was ordered by humans who wish to fillet me tribute!"

\n
"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/h/a/shadow-e67bf.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/h/a/shadow-e67bf.jpg","type":"slide","id":"181332","description":"

How's your grip strength?

\n

Game: Shadow of the Colossus

\n

The wisdom of eating a tower of meat that size is definitely in question, but this is an absolutely perfect mixing of game and fast food imagery to get an idea across. It's clear just from a glance that he's about to fight a colossus, and now I'm kind of wondering if I have what it takes to tackle the meat mountain.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/h/r/chronotrigger-3e0d9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/h/r/chronotrigger-3e0d9.jpg","type":"slide","id":"181330","description":"

You might call this a post for 90's gamers, but we think of it as millennial fare

\n

Game: Chrono Trigger

\n

Featuring dancing robot Gato from the millennial fair, this Chrono Trigger-based caption was pure genius, and it immediately took me back to Saturday afternoon game sessions from my childhood.

\n

The sad, cash-grab PC port might be garbage, but the original SNES version is still one of the best RPGs of all time, and I'm absolutely about to load up ZSNES and replay it tonight.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/i/n/kingdomhearts-155e4.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/i/n/kingdomhearts-155e4.jpg","type":"slide","id":"181329","description":"

Sure, you've seen it before, but now it has Aqua.

\n

Game: Kingdom Hearts 2.8

\n

How can there be so many games in this series, yet none of them have managed to be Kingdom Hearts III yet? This post was kind of torture for the fans who have been patiently waiting for the next real sequel, although it did hilariously spur on a slew of photo responses in which diners set their keys next to a sandwich.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/i/f/lifeisst-995d2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/i/f/lifeisst-995d2.jpg","type":"slide","id":"181347","description":"

Lunch is Strange

\n

Game: Life Is Strange

\n

How do you say so much with so little? Even without the caption, it would have been clear what was happening here. Although sadly, the reference did leave the post wide open to all sorts of comments about wanting to rewind time back before eating that meal.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/r/a/gravityrush-abe22.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/r/a/gravityrush-abe22.jpg","type":"slide","id":"181316","description":"

Overcome the impossible

\n

Game: Gravity Rush

\n

This Vita title wasn't exactly well known to the masses at large, so it was sort of surprising to see a sideways image of Kat pop up in the Arby's feed, but clearly the fans were happy to see this lesser-known action-adventure title get a little fast food love. If you remember this game and want to see more, be sure to leave a comment!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/e/nier-51194.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/e/nier-51194.jpg","type":"slide","id":"181327","description":"

9929 years in the future …

\n

Game: Nier Automata

\n

This inexplicably awesome (and constantly genre-hopping) game managed to shake up the GOTY expectations early in 2017 with its combination of androids, giant swords, and killer robot enemies.

\n

The swords and drones are spot-on here, although I'm kind of wondering if 2B as a "shake" is supposed to be a reference to her exposed behind throughout the game....

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/7/ff7chocobo-231f3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/7/ff7chocobo-231f3.jpg","type":"slide","id":"181326","description":"

Which is it, wark or kweh?

\n

Series: Final Fantasy

\n

Obviously it's kweh, you uncultured swine! OK, I guess it can be both. Seriously though, that sandwich box chocobo is a thing of beauty. I shudder to think of the amount of work that had to go into crafting this guy, and I'm a little disturbed by the connotation of the chicken sandwiches next to him.... Maybe one day we'll get a saddled Chocobo creation in a Final Fantasy Tactics style?

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/j/e/t/jetset-c0552.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/j/e/t/jetset-c0552.jpg","type":"slide","id":"181320","description":"

Understand, understand, the concept of love.

\n

Game: Jet Set Radio Future

\n

Whoa, they are going old school and fairly obscure with this one, as the original game came out in 2000, and Jet Set Radio Future came out in '02. I'm hoping the resurrection of interest in this series from the social media posts might spur on some news soon, as Sega has been showing some proclivity towards resurrecting older IPs.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/w/i/switch-769dc.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/w/i/switch-769dc.jpg","type":"slide","id":"181331","description":"

Beefy AND portable. We dig it.

\n

Console: Switch

\n

Speaking of the Switch, you had to know this one was coming, right? I never would have thought "Nintendo console = roast beef sandwiches," but somehow they made the connection with the beefy/portable comment. Those adorable little Switch Joy-Con buttons are also kind of amazing.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metroid-45f44.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metroid-45f44.jpg","type":"slide","id":"181319","description":"

The last Metroid is in captivity. The galaxy is at peace.

\n

Game: Metroid

\n

Another totally classic and retro reference, this one takes us way, waaaaay back to the NES days of the earliest Samus adventures. Not only does this post successfully make me want some curly fries, but now it's got me wondering: When is that Metroid Prime 4 finally going to show up for the Switch?

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/a/crash-eaa67.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/a/crash-eaa67.jpg","type":"slide","id":"181318","description":"

So glad he crashed the party. 

\n

Game: Crash Bandicoot N.Sane Trilogy

\n

For a generation that grew up with Spyro and Crash Bandicoot, news of the remastered N.Sane Trilogy was like a breath of fresh air, and it didn't take long for word to spread on social media. The TNT boxes are fine and all, but it's really the cardboard sleeve gloves that push this one over the top and show off the level of detail.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/l/zelda-b3689.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/l/zelda-b3689.jpg","type":"slide","id":"181317","description":"

It’s dangerous to go alone! Take this.

\n

Game: The Legend Of Zelda

\n

While Breath of the Wild might be the only thing Zelda fans care about right now, it's the classics that will always be remembered. They didn't even have to make a cardboard sword for the reference to work. Three triangles tells us Triforce, and in this case, a pretty darn tasty one made out of fried potatoes!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tombraider-d04f6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tombraider-d04f6.jpg","type":"slide","id":"181314","description":"

As one adventure begins, another waits in the shadows. She's one tough cookie!

\n

Game: Tomb Raider

\n

The cookie causing the eclipse just brings this one together (but who goes to a fast food place for the cookies?). With the pickaxe in hand, this is clearly meant to evoke the newer reboot series that the new movie is based off, rather than original tank top and shorts Lara Croft.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/n/monsterhunter-8700a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/n/monsterhunter-8700a.jpg","type":"slide","id":"181342","description":"

Rally the crew; we're going after the big ones

\n

Game: Monster Hunter World

\n

You ever look at that really artistic spray paint wall graffiti and wonder, "How in the hell did they do that and get such amazing can control?" Yeah, now I'm trying to figure out how someone has such amazing Arby's BBQ sauce packet control to create the Monster Hunter guild symbol! Just one slight twitch of the wrist and this could have been a disaster.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/fortnitesneakingintomobile-626f9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/fortnitesneakingintomobile-626f9.jpg","type":"slide","id":"181313","description":"

Sneaking into that Mobile Beta

\n

Game: Fortnite

\n

The reigning Battle Royale king Fortnite landing on iOS devices is the current talk of the town (with Android users more than a little jealous), so of course Arby's jumped on that immediately.

\n

This one has it all -- the bush that players love to be while sneaking around the map, and a reference to the difficulty in actually making it into the mobile beta at this point!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov-0ab1f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov-0ab1f.jpg","type":"slide","id":"181341","description":"

You'd usually think of Taco Bell or Mountain Dew as the gaming champs, but a certain roast beef-obsessed fast food chain is creeping up and taking over with a marketing department that clearly loves anime and gaming culture.

\n

Social media marketing is a vital part of any company's advertising strategy, and Arby's made a conscious choice to change tactics away from "buy this meal for this price" posts to much more engaging and organic images that people actually want to share.

\n

Every new post features a hilarious composition of reliable comment types -- a few clueless people trying to puzzle out what that reference means, super fans who are in heaven, a call for the team to get a raise, and backlash from the bored Facebook and Twitter crowds who are upset people are talking about video games for some reason. Every now and again, cheers of joy will erupt in the comments when pop culture references show up that a wider range of people actually understand, such as ClueAliens, or Discworld.

\n

Despite going really obscure with some of the video game references, the Arby's team has created an advertising juggernaut here because they perfectly meet at the intersection of gaming, nerd culture, and crafting fanatics. Some of these posts ahead are truly works of art that clearly took an absurd amount of time to construct out of Arby's boxes, bags, and even sauce packets!

\n

Note: All photo rights belong to Arby's -- we're just appreciating these perfect references. 

"}]]]>
Crash Bandicoot N. Sane Trilogy Review https://www.gameskinny.com/w827u/crash-bandicoot-n-sane-trilogy-review https://www.gameskinny.com/w827u/crash-bandicoot-n-sane-trilogy-review Fri, 22 Dec 2017 15:33:15 -0500 Lee Forgione

Created to rival mascots Mario and Sonic, Crash Bandicoot was once a prominent platformer that could compete head to head with those famous Nintendo and Sega icons. But after developer Naughty Dog sold the rights to their first smash hit in the gaming industry, Crash went awry, popping up in games that felt absolutely nothing like the games he started out in. Thankfully, the first and best three entries in the series have been given a tremendous facelift in Crash Bandicoot N. Sane Trilogy.


I was skeptical at first, considering Vicarious Visions helmed the project rather than Naughty Dog. But the end product is not only beautiful, but completely faithful to the originals. This is especially impressive considering the games were built from the ground up, using the old games as a template. Upon seeing the opening scenes of the first game gorgeously remade, I was struck with nostalgia and felt like I had been transported back to the mid 90's, where platforming games were king. Crash looks cooler and goofier than he ever has, and little additions like lighting effects while performing a spin add a lot of polish. All of his humorous death animations stay true to the original as well and put a genuine smile on my face, which can make dying a bit less infuriating. 


The first Crash Bandicoot is by far the simplest and most difficult game in the bunch. Your moveset is limited to running, jumping, and spinning. But subsequent games introduce new moves, such as the bellyflop, crouching, sliding, and double jumping, which alleviate some difficulty associated with the first game. Crash Bandicoot is a straightforward, hard-as-nails platformer with little room for error. Since Warped was always my favorite game as a kid, the first Crash felt like a slog to get through. Repeated level designs and obstacles make it the most bland of the trilogy, and the difficulty curve can make getting through it just as frustrating as when I was younger. However, it did feel great to make it past the level that ultimately trumped me as a kid. "The High Road" is an unforgiving trek through a fog-filled bridge where the slightest misstep will have you throwing your controller in rage. I died about ten times more in the first game than I did with Cortex Strikes Back and Warped.

Though the second and third games also repeat environments throughout, they're more spread out and varied as opposed to the almost constant jungle theme of the first game. Cortex Strikes Back will take you to snowy landscapes and armored rat-filled sewers, while Warped takes steps in other directions with its medieval stages, romps across The Great Wall, and futuristic cities. Box counts and time trials, features not originally in the first game, have been added to increase replayability. Strangely, though, if you want to collect the gem for smashing every box, you also have to make it to the end of a stage without dying. This seems unfair given how difficult some later stages can be, but it should keep any dedicated completionist busy for quite a while. Coco is also available to play with in all three games -- even the first game, which was before she made her debut. This is thanks to some clever workaround using the time travel elements from Warped

Given that the first Crash game was released before the Dual Shock controller came out, I had an easier time playing through it with the D-pad rather than the analog sticks. Once I dove into Crash 2 and 3, the analog stick felt more natural to use. Though the controls felt great in the latter two games, there were moments where jumps from edges required the utmost accuracy in order to make it across. I kind of had to take a half step off of certain edges just to barely make it to the other side. This can get frustrating, especially when it looks like you've performed a perfect jump just to fall into a pit. Crash 2 and 3 also add a little more depth with small story elements and crystals you must obtain in each level in order to fight the boss of that world. 

One small gripe I have about Warped, and this is probably just nitpicking, is the fact that the enemies in the level "Midnight Run" who run around carrying buckets of water have had their rice hats removed. This may have been done in order to be culturally sensitive, but I feel as though they should have kept that in the game. Besides that, these games remain faithful to the originals in every way. 

​Seeing Crash Bandicoot make a return to form gives me hope that future Crash games are possible and will follow suit instead of taking tremendous leaps in another direction like the last few Crash games have. Crash works best as a level-based platformer with old-school goals like smashing every box in order to obtain 100 percent completion. Bringing him back to his roots with these wonderful remasters is a step in the right direction toward making Crash stand out again in the video game mascot world. It was amazing reliving games of my past with a fresh coat of paint, and I look forward to what Crash has in store for us in the future.

 

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How to Find the Fake Crash Easter Egg in Crash Bandicoot: N. Sane Trilogy https://www.gameskinny.com/93yef/how-to-find-the-fake-crash-easter-egg-in-crash-bandicoot-n-sane-trilogy https://www.gameskinny.com/93yef/how-to-find-the-fake-crash-easter-egg-in-crash-bandicoot-n-sane-trilogy Mon, 14 Aug 2017 16:45:26 -0400 Bryant Pereira

The Crash Bandicoot N. Sane Trilogy is packed with easter eggs and fan service as an ode to the original games. Joining the party is Fake Crash, an easter-egg-turned-villain that debuted in Crash Bandicoot: Warped. 

At first glance, he can easily be mistaken for Crash's twin -- but the big-toothed "Trash Bandicoot" wouldn't fool any die hard fans. Fake Crash was influenced by some fake mock-ups of Crash, but ended up getting his own roles as a real character in games past the original trilogy. He can be found in the same locations as he was in the original, in addition to a number of new locations as well.

Without further ado, let's get right to finding our bushy-eyebrowed friend.

Beating the Game

If you just started up the game and were hoping to find Fake Crash right away, you're going to be disappointed. To see him, you have to achieve 100% in each game you plan to find him in. That means if you 100% the first game, you'll find him dancing around aimlessly in that game. But to find him in the other games, you need to 100% those as well.

Crash Bandicoot Locations

In the first game, you can find Fake Crash dancing in two different levels.

  • N. Sanity Beach -- On the top left-hand side of the first stone stairs.
  • Heavy Machinery -- Inside a pipe in the wall with green sludge oozing out of it. It's right after a descending staircase that leads Crash to a moving platform.

Crash Bandicoot 2 Locations

In Cortex Strikes Back, Vicarious Visions included Fake Crash in seven different stages for players to find and adore.

  • The Pits -- On a gray platform the left side of the path, near the first big mushroom.
  • Crash Crush -- In the section where Crash is getting chased by a boulder, he's in a snowy area to the left of all the nitro boxes.
  • Hang Eight -- At the end of the Blue Gem route, on a platform across the body of water.
  • Ruination -- On the right-hand side when you reach the first group of floating moving platforms.
  • Cold Hard Crash -- This one's harder to catch. In the first wall of ice on the death route, you can vaguely see him dancing.
  • Rock It -- In the first glass room in space, on the right-hand side.
  • Totally Fly -- In a similar location to The Pits, he's dancing between a tiki statue and a large tree on the left, a little past the rat with the nitro boxes behind it.

Crash Bandicoot: Warped Locations

To round things out, Fake Crash can be found in the following four levels.

  • Toad Village -- On the front porch of the third house on the right.
  • Makin Waves -- At the end of the level on the northern tip of a grassy island.
  • Hog Ride -- Dancing on the left-hand side of the road, right before a curve with the big green billboard.
  • Area 51? -- Once again dancing on the left-hand side of the road, this time near a tall cactus.

The goofy looking Crash imitator isn't a playable character, and nothing really happens if you find him. Even so, we can't help but love this simple addition and awe over those sick dance moves. 

While you're here, check out some of our other Crash Bandicoot N. Sane Trilogy guides below:

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How the Crash Bandicoot N. Sane Trilogy Differs from The Original Games https://www.gameskinny.com/cfkcr/how-the-crash-bandicoot-n-sane-trilogy-differs-from-the-original-games https://www.gameskinny.com/cfkcr/how-the-crash-bandicoot-n-sane-trilogy-differs-from-the-original-games Thu, 27 Jul 2017 12:01:40 -0400 Zantallion

Crash Bandicoot N. Sane Trilogy is a smash hit, and for good reason. The remastered trilogy keeps wholly intact all three original Crash games, while bringing their visuals and sounds into the modern era.

For many, these games are their childhood, and now they look as good as they deserved to look all those years ago. But as close as N. Sane Trilogy stays to the source material, 100% is a very hard mark to hit. There's a few instances where the Trilogy deviates -- and we're going to count the (biggest) ways.

Playable Coco

The biggest difference between the original and the remaster is the addition of Coco as a fully playable character. In the original games, Coco was only playable in a few specific vehicle-based stages in Warped, while Crash himself tackled most of the usual platforming stages.

In N. Sane Trilogy, however, once you beat the first boss of Crash 1, you can choose to play as Coco instead of the usual mad marsupial. Coco functions exactly the same as Crash, with only minor hitbox alterations -- so it's mostly just a cosmetic difference, but it's nice to see her get promoted from second banana to main hero for a change.

Speed Boosts

Crash Bandicoot 2: Cortex Strikes Back gets a bit of a speed-up in the remake by way of the Speed Shoes. Crash fans may recognize these, as they're a renamed version of Crash 3's Crash Dash.

Upon beating the final boss in the remake's version of Cortex Strikes Back, you'll get the ability to make Crash sprint -- something he couldn't do in the original game. This means that any stage in the game can be returned to for a hot-stepping second attempt, which no doubt has speedrunners excited. 

And speaking of speedrunners...

Time Trials

Every speedrunner's best friend. Time trials have been added to the first and second games, and the third game's times have been altered to accommodate for the more mechanical changes of the game. Don't worry -- this doesn't mean you can't get 100% in the first two games without doing Time Trials. Instead, finishing all the Time Trials with a Gold score or better will get you there.

Physics Changes

Not everything is additions though. As mentioned earlier, there are some under the hood changes to Crash that are likely the reason why many are finding these games much more difficult than they remember.

Most importantly, the rate at which Crash falls has been sped up, and he has a tendency to slip off thin platforms now that he didn't before. This makes already difficult stages like the infamous "The High Road" level even harder than it already was in the original game.

The developers have actually commented on and confirmed this issue, but for now don't seem too inclined to fix or alter it. You'll just have to play that much more carefully on stages like The High Road and the new DLC stage, Stormy Ascent.

That's just a few of the changes that 20 years of gaming evolution have brought everyone's favorite bonkers Bandicoot. If you'd like to see another article with more of the changes, let us know in the comments. And good luck on The High Road. You'll need it.

If you want some extra help navigating the revamped Crash games, check out our collection of Crash Bandicoot N. Sane Trilogy guides for all the tips you'll need:

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Crash Bandicoot N. Sane Trilogy: The Lost City Walkthrough https://www.gameskinny.com/4khdb/crash-bandicoot-n-sane-trilogy-the-lost-city-walkthrough https://www.gameskinny.com/4khdb/crash-bandicoot-n-sane-trilogy-the-lost-city-walkthrough Thu, 13 Jul 2017 11:16:56 -0400 Zantallion

Crash Bandicoot N. Sane Trilogy has launched to great success -- but as many are discovering, the Crash games may be a bit more difficult than most remember. And The Lost City level in particular seems to be giving a lot of people trouble. In order to get a special prize, you'll need to beat this stage without dying once.

In this short guide, we'll go over how you can complete this level without a single fatality so that you can earn that prize for yourself. Just stay on guard and follow the tips below, and you should clear it in no time!

How to Complete the Lost City Without Dying in Crash Bandicoot

 

Right off the bat, make sure to hop back from your starting point and grab Aku Aku sitting in the cave behind you. On your way out, you might notice some boxes sitting behind a wall of iron crates to your left. With a quick u-turn hop into the foreground, you can jump around the front of that box wall and grab the first two boxes in the stage.

After that, you'll need do some quick platforming involving some pushers and platforms that fall out underneath you after a few seconds -- making sure to break all the boxes in the background as you go by.

Eventually, you'll come across some hanging bats and a horde of swooping ones. If you want to get rid of the swooping guys permanently, you can spin away both of the hanging bats on either end, making the area a little safer for Crash to explore.

These guys can be a pain if you don't spin em away.

In the middle of the bat-infested area is a box with the first of this stage's Tawna Tokens. On your way out, make sure to bounce on the box in the back hallway. There's a hidden button back there that you'll hit when bouncing, which will make some invisible boxes tangible throughout the stage.

Right after that, make sure to bounce on a lone box to grab the first N. Brio token of the level.

After that comes a few more pure platforming sections with bats and pushers. As usual, make sure to grab the obvious boxes in the tunnels on your way. One of these also contains a Tawna Token.

Eventually, you'll come across a hopping lizard right before some pushers. Here, make sure to bounce on top of that lizard when it's at its rightmost position. If timed right, you'll be able to use that bounce to get up on top of the pushers, to nab an N. Brio token and (if you're fast enough) another life.

After that area, you'll find a vertical platforming section with some platforms that go in and out of the wall, and others that spin in circles. On the second set of spinning platforms, make sure to hop down and hit the ! Crate shown above before continuing your climb, as it'll make some otherwise invisible boxes tangible and, more importantly, breakable. It's a bit of a tricky jump, and if you miss, you're likely to burn up in the torch below, so take your time lining it up, or bring Aku Aku along for extra protection. 

Upon completing your climb, you'll notice an N. Brio platform off to the right, but you'll only have 2 of the needed 3 tokens. Don't panic -- you haven't missed it. Run left a bit until you can head into the background under a stone structure. There's a sneaky hidden hallway back there that has some boxes at the end of it, one of which has your final N. Brio token.

Make the quick trip back and hop on the platform to enter the N. Brio bonus stage. This bonus requires some well-timed air spins to avoid destroying TNT barrels, but don't worry about dying here. You can die as many times as you like in the bonus stages, and it won't count against your main stage death count -- so feel free to be a little riskier here than you would be otherwise.

Right after, you'll come across some platforms that look like the ones above. Be careful with these. They may look innocent, but they act like scales that tip dangerously towards the end you're standing on. Stand still and you'll get dropped into the abyss. Your safest bet is to try and jump to the safe middle, and then jump the rest of the way over the platform, in order to avoid any of the dangerous tipping altogether.

Some hopping lizards and bat-areas later, you'll come across a set of pushers. Take your time here -- if you're not used to the timing of their movement, you could easily get shoved off and lose your perfect run.

Right after, you'll see a lizard hanging out a couple of platforms away. Don't spin this guy right away, as you'll need a bounce off him to bust an otherwise unreachable box.

Once you've got the box and deal with the lizard, you'll find yourself in an area with two lizards and the ever-so-common bat swarms. Take your time here so you don't jump into the bat swarm by accident, and you should be fine.

Right after it is a breather with a box containing your final Tawna Token, and her respective Bonus Stage. As with N. Brio, feel free to die as much as you like here without consequence. You're almost there, but don't lose your cool just yet.

Up next comes some more scales platforms and a lizard hopping between pushers. Deal with these accordingly -- but when you get to the above area, refrain from spinning the lizard, as this one's important. Wait for it to jump back to the middle platform, as you need it to reach the ! Crate above. Hitting this final button will phase in and then destroy those otherwise intangible boxes in the background, hopefully giving you 100% of the level's boxes if you've been diligent.

The big ghostly box at the end will then explode, revealing the coveted Green Gem -- provided that you've managed to do all of this without dying outside the bonus rooms. Collect it, make one final hop to the end portal, and you're all done! You'll have successfully 100%'ed The Lost City, and will have nabbed that Green Gem. On to the rest of the game!

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And that's our guide to The Lost City! Did it help you get through this difficult stage? Are there any other stages you'd like us to cover from Crash's latest outing? Let us know in the comments below! And while you're here, check out the rest of our Crash Bandicoot N. Sane Trilogy guides for even more help with this challenging series of platformers:

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How to Make Invisible Platforms Appear in Crash Bandicoot https://www.gameskinny.com/d5r1s/how-to-make-invisible-platforms-appear-in-crash-bandicoot https://www.gameskinny.com/d5r1s/how-to-make-invisible-platforms-appear-in-crash-bandicoot Thu, 13 Jul 2017 09:45:59 -0400 Zantallion

If you've been playing the new Crash Bandicoot N. Sane Trilogy, you've no doubt at some point seen what looks like a round platform made up of wireframes. While they may look exciting, trying to jump on one will result in you just falling to your doom. So you're probably wondering...how can you make these invisible platforms appear?

The way to get these phantom platforms to be substantial is simple -- you have to collecta specific colored gem in order to be able to use them. If you look at the different wireframes, you'll see each of them is colored differently. So in order to use the platform, you have to collect the gem that matches the platform's wireframe in color.

These gems are scattered around the game's different levels -- and in Crash 1, colored gems require you to destroy 100% of that levels boxes, all without losing a life. The colored gem locations in Crash 1 are as follows:

  • The Green Gem is in The Lost City
  • The Orange Gem is found in the Generator Room
  • Blue can be collected in the Toxic Waste level
  • Red is located in Slippery Climb
  • Purple is in the stage Lights Out
  • Yellow is in The Lab

If you need the locations from other games in N. Sane Trilogy, check out our guides to getting all the colored gems in Crash 2 and all the colored gems in Crash 3 for the full rundown.

Once you've grabbed these gems, you can head back to the levels in which you saw those wireframes -- and in their place will be dazzling gem platforms. These platforms will lead you to extra areas, often with a few extra boxes you'll need to 100% the level.

Don't worry, Crash can't seem to figure it out either.

So what are you waiting for? Get out there and help Crash add a few prized pieces to his jewelry collection. But while you're still here, check out the rest of our Crash Bandicoot N. Sane Trilogy guides for more tips that will get you through this remastered series:

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How to Break Metal Boxes & Other Boxes in Crash Bandicoot N. Sane Trilogy https://www.gameskinny.com/bsvwr/how-to-break-metal-boxes-other-boxes-in-crash-bandicoot-n-sane-trilogy https://www.gameskinny.com/bsvwr/how-to-break-metal-boxes-other-boxes-in-crash-bandicoot-n-sane-trilogy Wed, 12 Jul 2017 10:39:01 -0400 Michael Dellapi

As you jump, spin, and belly flop your way through Crash Bandicoot N. Sane Trilogy, you may come upon some items that you are unfamiliar with. Some crates, for example, require special techniques to be opened.

In this short guide, we'll go over how to break each type of box you come across in these remastered Crash games -- starting with metal boxes. 

How to Break Metal Boxes in Crash Bandicoot

Unfortunately, boxes that are strictly made of metal (Iron Crates) are not breakable by any of Crash's attacks. They are mostly used as obstacles for platforming and navigating the levels. 

Locked Boxes, Which Also Have Metal, Are a Different Story

Locked Crates look similar to metal crates, but are actually breakable. They are the wooden boxes surrounded by metal locks that can be seen starting in Crash 2. Rather than using Crash's spin attack, break these boxes by doing a belly flop on top of them. These crates tend to have special rewards inside of them, so they're well worth your time to break!

How to Break Other Types of Boxes in Crash Bandicoot

Aside from unbreakable metal boxes and very breakable locked boxes, he most common boxes you will see are Basic Crates -- standard wooden boxes that can be broken witha  spin attack to obtain Wumpa Fruits. There are many variations of this crate that offer different rewards and effects. Here's the breakdown for each type:

? Crates: Cn either contain an extra life or more Wumpa Fruit. 

Bounce Crates: These boxes look similar to Basic Crates, but are marked by vertical lines surrounding them. Jump on these crates to bounce higher. 

Aku Aku Crates: These crates are marked with Aku Aku's mask, as the name would suggest. Breaking one open will give you an Aku Aku mask that will protect you from one hit. Remember: getting hit without a mask will immediately kill you, so be sure to make these crates a priority! 

  • Checkpoint Crates: Break this crate to create a checkpoint where you will respawn if you die
  • Arrow Crates: Like the Bounce Crates, these boxes will allow you to jump higher if you jump onto one. However, they will also generate Wumpa Fruit each time you bounce. 
  • Crash Crates: Breaking these crates open nets you an extra life.
  • Slot Crates: These crates randomly sort through a number of different crate types. Breaking one will grant you the reward that was most recently shown on the exterior. 
  • TNT Crates: The red TNT crates will explode upon attacking it, killing Crash instantly. If you jump on these crates, a timer will start before it explodes. 
  • Nitro Crates: Just touching these green crates ensures sure disaster, so avoid them!
  • Nitro Switch Crates: Hitting these crates will destroy all of the other Nitro Crates in the level.


Source

That wraps up this guide! If you want more help with the game, check out the rest of our Crash Bandicoot guides for other tips and tricks:

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How to Slide in Crash Bandicoot N. Sane Trilogy https://www.gameskinny.com/n7tiz/how-to-slide-in-crash-bandicoot-n-sane-trilogy https://www.gameskinny.com/n7tiz/how-to-slide-in-crash-bandicoot-n-sane-trilogy Sun, 09 Jul 2017 12:16:58 -0400 heatherew24

Players have been calling Activision's Crash Bandicoot N. Sane Trilogy an excellent remaster of the original 1996 video game. This new addition to the series includes a new soundtrack, voice actors, and a laundry list of old and well-known characters. 

Among the new features, Crash now has the Slide attack that he can use to work through obstacles. But some players can't quite figure out how to use it. But we here at GameSkinny have figured it out so you don't have to. In this short guide, we'll give you the rundown of the Slide ability and what you need to do.

How to Slide in Crash Bandicoot N. Sane Trilogy

To use Slide, all you have to do is make Crash run, then press O or R1, which will activate the ability. 

What Makes Slide Useful?

This move is most effective when you're building up to more advanced moves like Slide Jump (Slide+X) or Slide Spin (Slide+Square). It's also a great move to use against enemies with shields, and it helps to open certain crates (so long as they are underneath a TNT or Nitro crate). 

That's all you need to know! How has the Slide attack helped you in this game? Le us know in the comments! And be sure to check out the rest of our Crash Bandicoot guides to keep racing your way through this remaster:

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Ultimate Guide to Relics in the Crash Bandicoot N. Sane Trilogy https://www.gameskinny.com/ly65p/ultimate-guide-to-relics-in-the-crash-bandicoot-n-sane-trilogy https://www.gameskinny.com/ly65p/ultimate-guide-to-relics-in-the-crash-bandicoot-n-sane-trilogy Fri, 07 Jul 2017 16:29:08 -0400 Autumn Fish

Relics in the Crash Bandicoot N. Sane Trilogy are a reward for beating a set time in a level during Time Trial runs. And these Time Trial runs can only be accessed after the level's main objective has been completed -- Crash Bandicoot: Cortex Strikes Back and Crash Bandicoot: Warped ask you to find a purple Power Crystal in each level, while the first game simply wants you to complete the level.

Once a level is beaten, you can come back at any time and race against the clock for the chance to get Sapphire, Gold, and Platinum Relics (also known as Ankhs). They're really just bragging rights in the first and second games, but you need to collect relics to unlock secret levels in Crash Bandicoot: Warped. (It's the only way you'll find the Yellow Gem, too.)

It's good to note that you won't lose any lives after starting the Time Trial by picking up the clock at the beginning of the level, so you're free to attempt it as many times as you like without consequence.

Figure Out What Time to Beat Before Going After Relics

Before you attempt to earn yourself a Relic (or Ankh), it's a good idea to find out what time you need to beat to get it, that way you know what to shoot for while you're working to improve.

After you beat a level's main objective, simply stand on the level button -- or stand in front of the portal in the case of Crash Bandicoot 2: Cortex Strikes Back -- and press the R1 button. This will show the time you need to beat in order to receive the next Relic.

Ultimate Guide to Relics Crash Bandicoot N Sane Trilogy Tips and Tricks

If you don't have one on that level yet, it'll show you the time needed for the Sapphire Relic. If you already have the Sapphire Relic, it'll show you the time needed to get the Gold Relic, and similarly, you'll be able to see the Platinum Relic time if you have Gold.

Note that if you're just trying to unlock the secret levels in Crash 3, you only need to obtain Sapphire Relics.

Tips for Earning Relics in the Crash Bandicoot N. Sane Trilogy

Well, knowing how to obtain Relics is only half the battle. Actually earning these Ankhs for yourself is another story entirely. You really need a good grip on the controls and a good memory of the level layout if you hope to even get Sapphire Relics.

It's not going to be easy, but here are a few tips to make it go that much smoother:

  • Crash all the Yellow Boxes. These boxes freeze time for the number of seconds represented on the box. Don't waste time breaking these boxes, but definitely hit them when you can. 

  • Tap -- never hold -- the Slide button. Holding it will cause you to slide to a stop, wasting precious time. Couple the slide with jumps to squeeze some extra distance out of it.

  • Remember that the shortest path is often the most dangerous. Don't be afraid to take risks, it's not like your stash of lives is on the line here. Sometimes you'll need to be bold if you want to shave off the time needed to get that next Relic.

  • Watch speedruns if you need an idea of what route to take. There are plenty of full-game speedruns and Time Trial runs on YouTube that act as a great resource for figuring out how to complete levels the quickest. Keep in mind that Relics are a new addition to the first two games in the Crash Bandicoot N. Sane Trilogy, so you may have to refine your search.

Best of luck collecting those Relics! If you're searching for Colored Gems, check out our guides for Crash 2 and Crash 3. And be sure to hit up the rest of our Crash Bandicoot N. Sane Trilogy guides while you're at it!

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Crash Bandicoot N. Sane Trilogy: Crash 3 Colored Gems Locations Guide https://www.gameskinny.com/k6mwc/crash-bandicoot-n-sane-trilogy-crash-3-colored-gems-locations-guide https://www.gameskinny.com/k6mwc/crash-bandicoot-n-sane-trilogy-crash-3-colored-gems-locations-guide Mon, 03 Jul 2017 15:14:37 -0400 Autumn Fish

The Crash Bandicoot N. Sane Trilogy got to me again. I really can't help myself, I'm a compulsive collector, I just have this obsessive need to find and hoard all hidden collectibles.

This time I dove into Crash Bandicoot: Warped -- otherwise known as Crash 3. I found another 5 Colored Gems just ripe for the taking, however, they are not easy to get to, and many of them require an insane level of precision and expertise. (If you're still working through the previous game in the trilogy, though, check out our guide to colored gem locations in Crash 2.)

Crash Bandicoot N. Sane Trilogy: Crash 3 Colored Gems Guide

The Colored Gems here are listed in chronological order -- except for the Yellow Gem, as that one's just an oddball.

Red Gem Location - Deep Trouble (Level 12)

The Red Gem is hidden in an interesting underwater level with two different ways to complete it. Near the end of the level, you'll notice a steel barricade with a transparent box blocking the alternate route.

If you continue to the end of the level normally and hit the exclamation box, you can backtrack to find that the transparent box is now a bit of TNT. Bump into it to set it off and complete the alternate route to get the Red Gem.

Red Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped

Purple Gem Location - High Time (Level 13)

The Purple Gem is hidden beyond the Skull Platform in High Time. To get the Skull Platform to materialize, you must reach it without dying once during the level.

After you reach the Skull Platform, you're free to die while attempting it -- just not before you activate it. The Purple Gem will be at the end of the section that the Skull Platform takes you to.

Purple Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped Purple Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped

Blue Gem Location - Tomb Wader (Level 20)

Reach about the middle of the level without losing a life to find the Skull Platform. Head to the end of the tricky section that the Skull Platform takes you to in order to find and collect the Blue Gem.

Blue Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped Blue Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped

Green Gem Location - Flaming Passion (Level 23)

Much like the last two gems, simply reach the Skull Platform without losing a life. You'll find the Green Gem at the end of the section it takes you to. Note that the level won't end at the end of the section, however. Rather, you'll be taken back to a section of the level to finish before you're home free with the gem.

Green Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped

Yellow Gem Location - Hang 'em High (Level 27)

In order to even unlock Level 27, you first need to earn 10 Relics. You earn Relics by beating a set time during Time Trial runs of previously completed levels. (For some tips, check out our Relics Guide) Once you have the 10 Relics you need, stand on the platform in the middle of the warp room to descend into a secret warp room below.

Enter Level 27 and complete the gauntlet to find the Yellow Gem at the end.

Yellow Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped Yellow Gem Location Guide Crash Bandicoot N Sane Trilogy 3 Warped

And now you're armed with the knowledge to find and collect every Colored Gem in the remastered version of Crash 3. Be sure to check out the rest of our Crash Bandicoot N. Sane Trilogy guides if you plan on tackling the other games.

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Crash Bandicoot N. Sane Trilogy: Crash 2 Colored Gems Locations Guide https://www.gameskinny.com/zmm0j/crash-bandicoot-n-sane-trilogy-crash-2-colored-gems-locations-guide https://www.gameskinny.com/zmm0j/crash-bandicoot-n-sane-trilogy-crash-2-colored-gems-locations-guide Sun, 02 Jul 2017 09:14:11 -0400 Autumn Fish

Our favorite crate-smashing marsupial is back in the Crash Bandicoot N. Sane Trilogy for PS4, letting us relive the original 3 games in breathtaking 4K HD -- and let me tell you, that Game Over screen is stunning.

You know what I love the most about old-school style games? Hidden collectibles! There's nothing quite like the feeling of seeing your entire collectibles screen filled.

Since gathering collectibles in the first game is pretty monotonous and straightforward, I skipped it in favor of filling out my collection of Colored Gems in Crash Bandicoot 2: Cortex Strikes Back.

Let me guess -- you're after the Colored Gems, too! Well you can't have mine, but I suppose I could tell you how to go about collecting your own. Prepare your stash of extra lives, my friend -- you're going to need them.

Crash Bandicoot N. Sane Trilogy: Crash 2 Colored Gems Guide

Note that the Colored Gems here are listed in chronological order, so feel free to follow along as you crash your way through the game.

Blue Gem Location - Turtle Woods

The Blue Gem is rather straightforward. Simply jump into the first level, Turtle Woods, and complete it without breaking a single box. Don't you dare even touch a checkpoint.

Be careful when killing enemies as you go for this gem. You don't want to accidentally spin them into a box, so try jumping on them instead. And when you reach the wall of boxes, just bounce over on the striped fruit box so that you don't break anything. The Blue Gem will be where the clear gem normally spawns at the end of the level.

Crash 2 Blue Gem Location Guide Crash Bandicoot N Sane Trilogy Crash 2 Blue Gem Location Guide Crash Bandicoot N Sane Trilogy

Red Gem Location - Snow Go Secret Portal

The Red Gem probably teased you during your first run of Snow Go, but don't go thinking you can find a way to reach it just by exploring that level. First, you must unlock the Secret Portal that acts as an alternative entrance to Snow Go.

To unlock the Secret Portal, head into Air Crash and wind your way up to the first motorboating section. Instead of jumping on the vehicle, bounce across the boxes in the water to reach the platform on the right that acts as a Secret Portal.

Back in the Warp Room, you're spit out in front of the brand new Snow Go portal. Head on in and complete the tricky platforming section, dropping down the hole at the end to snag your Red Gem. Now just carefully finish the level to add it to your collection.

Crash 2 Red Gem Location Guide Crash Bandicoot N Sane Trilogy Crash 2 Red Gem Location Guide Crash Bandicoot N Sane Trilogy

Green Gem Location - The Eel Deal

The Green Gem is simply hidden behind an illusory wall within The Eel Deal. Follow the path until you come to the first fork in the road. Hang a right into the room full of Nitro, finding a safe path to the back of the room. Jump through the illusory door and continue onward until you reach the Green Gem at the end of the path.

Die for an easy route back to the checkpoint and finish the level like normal to add the Green Gem to your Collection.

Crash 2 Green Gem Location Guide Crash Bandicoot N Sane Trilogy Crash 2 Green Gem Location Guide Crash Bandicoot N Sane Trilogy

Yellow Gem Location - Plant Food

The Yellow Gem is a bit tricky. After an early checkpoint in front of a motorboat, a timer will start counting down in the bottom-right of your screen. If you manage to beat the timer to the end of the level, you'll find the Yellow Gem waiting where the clear gem would normally be.

When going for this gem, I suggest not breaking any further checkpoint boxes until you clear it -- that way you can try again if you fail.

Crash 2 Yellow Gem Location Guide Crash Bandicoot N Sane Trilogy

Purple Gem Location - Bee-Having

About halfway through the Bee-Having level, you'll find a staircase made of Nitro. If you watch closely, however, you'll find that the Nitro aren't actually jumping, which means they're safe to jump on. Head on up the Nitro staircase to find a secret portal leading to a 2D platforming section.

Make a few careful jumps onward and collect the Purple Gem as your prize. If you have lives to spare, die here for an easy way back to the checkpoint and finish the level to add the Purple Gem to your collection.

Crash 2 Purple Gem Location Guide Crash Bandicoot N Sane Trilogy Crash 2 Purple Gem Location Guide Crash Bandicoot N Sane Trilogy

And with that, you know how to collect every Colored Gem in the remastered version of Crash 2. Check back with GameSkinny for more Crash Bandicoot N. Sane Trilogy guides coming your way.

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[Rumor] Crash Bandicoot N. Sane Trilogy May Be 1-Year Exclusive Release https://www.gameskinny.com/z2dau/rumor-crash-bandicoot-n-sane-trilogy-may-be-1-year-exclusive-release https://www.gameskinny.com/z2dau/rumor-crash-bandicoot-n-sane-trilogy-may-be-1-year-exclusive-release Mon, 15 May 2017 17:03:06 -0400 ChazSanity

A rumor has emerged from an ad that’s been circulating online over the past few days: The Crash Bandicoot N. Sane Trilogy may eventually hit other consoles and PC some time in the future. In a Best Buy sales ad found online, the Crash Bandicoot N. Sane Trilogy is labeled as a one-year console exclusive release.

On top of that, PlayStation Ireland replied to a user on Twitter that the N. Sane Trilogy was indefinitely exclusive to the PlayStation 4. However, the tweet was deleted soon afterward.

         

The N. Sane Trilogy, which includes Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped will contain visually upgraded and enhanced versions of each game for the PlayStation 4, but it’s not been confirmed if the game will ever be released on other platforms. 

Crash Bandicoot N. Sane Trilogy launches on PS4 on June 30th. Stay tuned to GameSkinny for more news and info on the marsupial mascot. 

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It's So Early in 2017 But We've Already Gotten These Great Platformers https://www.gameskinny.com/w7clk/its-so-early-in-2017-but-weve-already-gotten-these-great-platformers https://www.gameskinny.com/w7clk/its-so-early-in-2017-but-weve-already-gotten-these-great-platformers Mon, 10 Apr 2017 08:00:01 -0400 GeorgieBoysAXE

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There are so many other titles I could’ve listed, but if I did that then this list would go on surprisingly longer than you’d think. Some of these games might not do it for all of you, and some of you might even think that the genre is better left behind in our memories, but you can’t deny the importance of what this could mean for the upcoming landscape of games -- especially as this nostalgic trend continues to catch footing the way it has so far.

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I for one hope to see a 3D platformer that can reinvent the genre the way games like Braid, Chariot, and Shovel Knight have for Side-Scrolling affairs.

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Yooka-Laylee

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I’m just going to come out and say it now: I think you should play ALL of the games on this list, but if you’re really strapped for time, cash, or both, and can only play one of them, then please for the love of Jiggies, make it Playtonic’s Yooka-Laylee.

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Never before has there been such a delicate artisanship to a love letter quite like this Modern take on the classic formula, as you take control of animal duo as they set off on a quest for mysterious pagies that hold an answer more valuable than the gold that they happen to be printed on.

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Every analog and contrast that you can make between the two is in full effect, as you travel through 5 giant worlds that can be expanded into bigger stages with the more you collect, giving you access to new moves and abilities so that you can repeat the process again, and again. The presentation spares no expense either as it delivers some of the best fourth-wall breaking commentary towards the video game industry and game culture it panders to with writing that hasn’t been this cheeky or clever since Banjo-Kazooie itself.

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Yooka-Laylee takes every single concept that was celebrated by the classic Banjo games, and amplifies them tenfold, it truly is the new-age Banjo-Kazooie, and is easily the genre finest return to form that I’ve seen so far for the genre as a whole.

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Crash Bandicoot: The N. Sane Trilogy

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The wacky jorts-wearing Marsupial is scheduled to make his glorious return with an HD remaster of the games that made him the famous character that he is today, and a part can’t help but get really excited over what’s included in this package.

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It’s strange because as much as we would all like to think that this is a remake of the original Crash Bandicoot games, it’s more like a reboot considering that Activision has none of the original assets to the series, and had to rebuild every detail of the initial games by scratch.

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As such, Activision will have their work cut out for them with the N. Sane Trilogy as they’ll be improving upon a lot of the quirks in the first and second one that didn’t quite age so well, including new checkpoints and time trial modes across all three games. The bundle will not only be remastered for High Definition visuals, but will also be optimized for 4K support as well, and contain remastered compositions of the original audio and soundtracks.

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Sony’s classic answer to Mario will be back in style come June 30th, and it’s poised to have that huge reunion tour sensation on everyone.

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Super Mario Odyssey

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You know, this list already mentioned big open worlds, and Mario, so it shouldn’t come as any surprise that the latest game to feature Nintendo’s iconic mascot wouldn’t get name dropped sooner or later.

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There isn’t a whole to add here though, other than that we know that this Mario adventure is going to ditch the conventional hub-area from the previous titles, in favor of giving the plumber some free reign to explore a giant open world that’s modeled after real-life locations. From New York to Mexico City, and the South American jungles, the scenery will be unlike anything ever seen in a Mario adventure before, complete with lifelike NPC civilians that will creep the shit out of you on an entirely different level of the uncanny valley.

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Along for the ride is a new hat companion that Mario that grants the hero some new skills, like channeling his inner-Bond villain to throw the hat like a projectile weapon at  enemies, or in some instances, as a makeshift platform that can give Mario that extra umph of distance once bounced off of in the air as well.

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We don’t have a whole lot beyond that, and for all we know, the game might ditch the collectible formula altogether, but until then, it’s a safe bet that this next-gen sequel won’t stray too far away from its platforming roots.

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A Hat In Time

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Sometime before Playtonic came onto KickStarter with their less than conspicuous Love Letter to that one Bear & Bird game that people seem to love, another studio by the name of Gears for Breakfast teased a revival of that brand of gameplay with their own crowd-funding project name A Hat in Time.

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Starring the endearing Hat Kid, A Hat in Time will follow its namesake and have you exploring the different worlds through various points of history in search of Hourglasses to help her fuel her ship after she was attacked by, no joke, the Mafia.

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Did I also forget to mention that her arch nemesis is another lady named Mustached Girl?

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A Hat in Time is reminiscent of the open hub-world formula made famous by the Rare 3D platforming classics, as you’ll hop ‘n bop through 5 huge worlds that are filled with loads of challenges and puzzles to solve. The game is currently in Beta, and the groundwork that Gear For Breakfast has laid down so far is nothing but impressive. The scale and scope to A Hat in Time’s level design is what makes it stand out from its peers as gives you so much to do without ever overwhelming you in the process.

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There’s no word yet on when the final version will be released, but needless to say that this game should be on the radar of anyone who’s looking to get in on the 3D Platformer renaissance.

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Poi

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Super Mario 64 is a game that still lives on in the hearts of many gamers who grew up playing Nintendo 64, as it was a game that had this larger-than-life scale to its world, and abundance of possibility to its three dimensional take on the Mushroom Kingdom. Every 3D platformer that came after it did what it could to adapt its pocket-filling mechanics around their own distinctive themes and gimmicks, but they did everything they could to be different without alluding a lot to the source material that inspired them.

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Polykid’s Poi does the exact opposite of that --  it does everything within its power to openly tribute the mechanics of the Italian Plumber’s first 3D outing.

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In its conceit, Poi definitely nails the colorful backdrops and engaging worlds as it hands you control over two orphan siblings that you can alternate between in a journey to collect shiny Explorer medallions for a kind old man who know more about your journey then he’s letting on. Each world is broken down into segments that center around one specific object to collect the prized collectible much like the 3D Mario titles, significantly changing something about the level each and every time you enter it. Poi does expand upon the foundation it heavily homages though as it gives players the chance to collect coins that they can spend on tools and skills that will come in handy later for the more challenging medallions that require their use in order to be collected.

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Poi is out now on Steam, and is currently enjoying its first sale, I recommend any fan of the genre that doesn’t particular need a heavy reverence towards Rare in their 3D romps to be enjoyed should go check it out.

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2D Side-scrolling games are so commonplace nowadays that it’s getting hard to call them old-school games; when you think about the fact that they’re on nearly every single platform that you can think of, can you really say that they’ve technically aged?

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While the jury is still out on that one, there’s a “new” retro throwback that’s quickly turning out to be a comeback, and that’s the 3D Platformer, a genre built around the idea of treasure hunting and adventure across an assortment of unique locales that make up one giant world to explore. Thanks to KickStarter and nostalgia, 2017 will play host to a number of collectathon romps have you thinking that the days of the Nintendo 64 and original PlayStation never left us; here are some of the few that’re worth looking out for!

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Video Game Remakes and Remasters are Killing This Industry https://www.gameskinny.com/dimod/video-game-remakes-and-remasters-are-killing-this-industry https://www.gameskinny.com/dimod/video-game-remakes-and-remasters-are-killing-this-industry Fri, 07 Apr 2017 08:00:02 -0400 Marc Hollinshead

Remasters, remakes, definitive editions, HD collections; whatever you want to call them, they’re more prevalent in the industry than ever. Games that have barely had a few years of life on the shelf are already receiving a glossy coat of paint with all of the DLC thrown in to land a few extra bucks. It might be good for business, but it’s certainly not good for the evolution of the games industry as a whole. You could even say that this practice is actually devolving the world of video games to the eventual point of death.

The last generation of consoles saw HD collections of older games emerging. Classic titles from the Metal Gear Solid and Hitman, amongst a plethora of others, were repackaged and given HD treatment for newer systems for enhanced performance. This provided a nostalgia trip for returning fans as well an incentive to hop on board for those who never got the chance to experience the games when they first launched. These collections weren’t exceedingly common at this stage, though, so it was forgivable that we saw a few of them rear their heads.

Metal Gear Solid, HD Collection, Remaster

Then came the current generation. The Xbox One and PlayStation 4 toted much more powerful technology that allowed enhanced graphics, bigger games and better performance for any developer’s creation. However, the ever-growing games industry became a magnet for shady business practices, cutting corners for the sake of extra prophet. Easily being one of the biggest grossing entertainment industries on the planet, re-releasing games that are still fresh in players’ minds started to be the norm and it has skyrocketed these past couple of years. Let’s take a look at few examples.

The reboot of Tomb Raider was lauded over by many as the triumphant return of gaming icon Lara Croft. March 2013 was quite the month, thanks to Ms. Croft and her reimagined origin story. 

Later that year, the next generation of consoles were unleashed to the world, and of course, this brought along an advanced gaming system. Barely a few months later, Tomb Raider was re-released in the form of Tomb Raider Definitive Edition.

What was this? An option for those who wanted to see Lara’s escapades in higher definition? Or was it simply a cash grab, a sneaky tactic to acquire even more money on what was already deemed a successful title? Perhaps it’s a bit of both.

Tomb Raider Definitive Edition, Tomb Raider, 2013, Lara Croft

The Last of Us could be seen as Naughty Dog’s crowning achievement in their most recent years as a developer. This new IP was quite literally worshipped by gamers across the globe for its storytelling, sublime graphics, and solid gameplay, so what better way to celebrate this than to remaster it? Just over a year later, the title became The Last of Us Remastered on PS4.

In the same vein as Tomb Raider, the game was released prior to the next wave of consoles so there is the argument that fans wanted a higher performing version of both games while they were still fresh in their minds. However, the very fact that they were still fresh validates how pointless these re-releases really were.

Since the first remasters of this generation hit, many other developers and publishers decided to jump on the bandwagon. Sleeping Dogs, Gears of War, Dark Souls II, Uncharted and many more were ported over to the newer consoles under the banner of “Shiny, new and amazing edition”.

The problem with this is that many of these games simply aren’t old enough to justify these newer editions. While the difference can be seen in games that are older like the first Uncharted and the original Gears of War, the others aren’t as worthwhile.

Uncharted, The Nathan Drake Collection

There is also the flip side of the remaster practice. Developers have also given us remakes of much older games, or currently have them in the works. Ones of note are the remake of Final Fantasy VII and the Crash Bandicoot N Sane Trilogy. These particular titles have received an extreme makeover, as the developers have literally made them from the ground up as though they were a new game.

Of course, we know that they aren’t brand new games as we have experienced these adventures in years gone by. Make no mistake, Crash looks sensational in his shiny new form and the nostalgia trip will be like no other, but one can’t help but think what those resources and hours of labour could have been used for instead. A whole new game, perhaps? We can only speculate.

Crash Bandicoot N Sane Trilogy, Crash Bandicoot, Crash Bash

We know that the big names of the industry jump at the opportunity to cash in on their most successful games, but there is one such company that has denied fans a remaster of a certain series, even after they specifically asked for it.

The Mass Effect series is plastered across the Internet more than ever at the moment, thanks to the release of Mass Effect: Andromeda, but instead many are pining for a return trip to the Milky Way with Shepard in a remastered trilogy.

While originally pondering the idea, EA has basically said a flat out no to this happening. Whether this is one of the few series that deserve a remaster, or that fans have cottoned onto the growing trend and want this one as well is anyone’s guess, but it appears that EA has got the right idea in terms of trying to move the industry forward. However, it is still a little baffling that EA of all companies aren’t following through with a remaster. Profit is what they love, after all.

Mass Effect, Shepard, Commander

Innovation is what the games industry really needs to push it forward. When one developer found solace in remasters, many others followed so if another dev utilizes the tech available to them to its full potential, then with any luck the rest will attempt to do the same. With backwards compatibility on Xbox One, and the PlayStation 4 Pro and Xbox Scorpio making an entrance, there’s more reason than ever to leave old games behind and be revolutionary in what can be achieved.

Many of us have shamefully been lured into a tantalizing remaster or re-release at some point, and it’s hard to deny that a Mass Effect trilogy collection for the current generation, despite all three games being backwards compatible on Xbox One, would be a dream come true, but we must grit our teeth and see the real reason behind this business practice -- business.

Innovation and adventure should always come first in this industry if it really wants to succeed, so let’s hope that developers will have their clouded vision cleared. That way, their old titles don’t have to keep them afloat, but rather the immeasurable success of newer ones can see them shooting to gaming stardom.

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6 1990's Platformers We'd Love to See Revived https://www.gameskinny.com/6sxu6/6-1990s-platformers-wed-love-to-see-revived https://www.gameskinny.com/6sxu6/6-1990s-platformers-wed-love-to-see-revived Sat, 08 Apr 2017 22:00:06 -0400 Erroll Maas

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Of course, these are only six options out of the large number of platformers -- from the decade of slap bracelets and boy bands -- which could return. Hopefully we'll get to see games like these and others like them return to the limelight in the years to come.

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But are there any you REALLY want to see comeback? Let us know in the comments below!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/u/t/nutz-ea740.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/u/t/nutz-ea740.jpg","type":"slide","id":"154678","description":"

Mr. Nutz

\n

This is the most obscure title on this list, but there's a great reason why this relatively unknown character should make a comeback.

\n

Mr. Nutz was created in 1993 by Ocean Software -- now known as Atari, Inc. -- for the SNES, Sega Genesis and Sega Mega Drive, Game Boy, Game Boy Color, and Game Boy Advance. The game starred the titular red squirrel, another 90's mascot which just a touch of attitude. Mr. Nutz was a standard 2D side scrolling platformer with no unique gameplay elements, yet was still able to get several games and a remake.

\n

Mr. Nutz could be an interesting title for an up and coming indie game studio to revive. They could even add several distinct features which help make the game stand out among its competition, including giving Mr. Nutz himself a more fleshed out personality.

\n

The return of Mr. Nutz may be necessary, since another brightly colored squirrel hasn't been looking too great these days.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/q/d/hqdefault-8896f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/q/d/hqdefault-8896f.jpg","type":"slide","id":"154676","description":"

The Disney Movie Collection

\n

This one is kind of cheating since it's four games in one, but there's a good reason for that.

\n

With The Disney Afternoon Collection releasing soon, much to the joy of fans around the world, this should be the next step. This new collection would include: The Lion King, Aladdin, The Jungle Book, and Pinnochio.

\n

Similar to how games in The Disney Afternoon Collection were all made by Capcom for the NES, these games were all made by now defunct company Virgin Interactive Entertainment for both the SNES and the Sega Genesis, with the Genesis versions being commonly credited as superior to their SNES counterparts.

\n

The hypothetical collection would also include similar additions to The Disney Afternoon Collection, such as  a concept art, a rewind function, boss rush and time attack modes, music, and online leaderboards.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/o/croc-legend-gobbos-2ce3e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/o/croc-legend-gobbos-2ce3e.jpg","type":"slide","id":"154675","description":"

Croc

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You may have noticed a trend of reptiles on this list. That's purely a coincidence.

\n

Croc and its sequel were developed by a now defunct company, Argonaut Games, for the original PlayStation, Microsoft Windows, and Game Boy Color. The games starred the adorable titular crocodile, who was found and raised by tiny furry creatures called Gobbos.

\n

The two games in the Croc series were relatively standard 3D platformers, and when first pitched, Croc actually started as a Mario spin-off starring Yoshi, which was rejected by Nintendo. This may explain their exceptional quality and why Croc has a drop smash move similar to Mario in Super Mario 64.

\n

Croc would be an interesting platformer to make a return, but if done right with some unique gameplay elements thrown in, could be a great addition to the modern platformer genre.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/3/9/0/3905-front-5e735.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/3/9/0/3905-front-5e735.jpg","type":"slide","id":"154674","description":"

Gex

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Similar to Poochie of Simpsons fame, and actually voiced by comedian and former Simpsons writer Dana Gould, Gex was a smooth-talking, sunglasses wearing product of the 1990s created by Crystal Dynamics. Gex was also the company's former mascot.

\n

Due to his unhealthy obsession with television, Gex's adventures primarily take place in the "Media Dimension," a world that exists inside of a TV, adventuring through areas based on different movie and TV show genres while making plenty of 90's pop culture references along the way.

\n

A modern take on Gex would be a welcome addition to the increasing yet still somewhat small amount of humorous games played today. Gex could even explore more modern pockets of the media dimension, based off of services like Netflix, YouTube, and Twitch.

\n

It's unknown how likely the gecko's return would be, but now with how much entertainment has changed it would be the perfect opportunity for the green lizard to make a comeback.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-90251.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-90251.jpg","type":"slide","id":"154673","description":"

Spyro

\n

With the upcoming return of fellow former PlayStation mascot, Crash Bandicoot, it would only be fair to give this purple dragon the HD remake treatment as well.

\n

Spyro has had a bit of a hard time since his original PlayStation days, with later games in the series featuring the dragon having being less popular than their older counterparts; getting an unnecessary reboot starring celebrities like Elijah Wood and David Spade; and most recently taking a backseat to all the other characters in the Skylanders game series.

\n

The flying reptile deserves to be in the spotlight again, and an HD remake collection of the three original PlayStation game, similar to the Crash Bandicoot N-Sane Trilogy, would be a great way to put him there.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/5/5/25580-mega-man-playstation-front-cover-a83d4.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/5/5/25580-mega-man-playstation-front-cover-a83d4.jpg","type":"slide","id":"154656","description":"

Mega Man X

\n

There has been an absence of new Mega Man titles in last few years, and with the release of the Mega Man Legacy Collection -- which compiles Mega Man 1 through 6 -- almost two years ago, it's time Capcom brought back this maverick hunting incarnation of the blue bomber.

\n

The Mega Man X series has had eight main games starting with the release of the first game in 1993 for the Super Nintendo. The series also had an RPG spin-off, Mega Man X Command Mission, and two Game Boy spin-offs, Mega Man Xtreme and Xtreme 2. Megaman X7 was the first game in the series to transition to 3D and and had the worst reception out of all the games in the series.

\n

A Mega Man X collection, which contained the first six games in the series, as well as Mega Man: Battle & Chase, was released for PlayStation 2 and GameCube in 2006.

\n

A PSP remake of the first game, titled Mega Man Maverick Hunter X, was also released in 2006. and Maverick Hunter X contained updated graphics, as well as additional features not present in the original game.

\n

With his guest appearance in the upcoming Marvel Vs Capcom Infinite, now would be a great time for Mega Man X to make his return. Recent spiritual successors to series in the Mega Man franchise, such as Mighty No. 9 and Azure Striker Gunvolt, just haven't been able to properly match the feel or quality Mega Man games are known for.

\n

A Mega Man X Legacy Collection on modern consoles containing either Mega Man X through Mega Man X8 -- or also including the spin-offs -- would be a good start. If it sold well enough, maybe Capcom would consider making a brand new game for the series.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/u/p/supermarioworld-ced-a2c14.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/u/p/supermarioworld-ced-a2c14.jpg","type":"slide","id":"155294","description":"

Platform games, a genre that dates all the way back to the earliest days of gaming. There have been a ton of different platformers over the years, both 2D and 3D, big budget and indie. From fondly remembered games like Super Mario Bros. to some of the worst games ever made like Bubsy 3D, platform games have been an important staple in video game history.

\n

As video games have evolved over time, platform games have become one of the most well known video game genres, with plenty of games in other genres borrowing common elements platform games are known for.

\n

With the success of games like Shovel Knight and Inside, as well as nostalgia trip games like Yooka-Laylee (reviewed on GameSkinny) and The Crash Bandicoot N-Sane Trilogy, here are some platformers from the 1990's we'd love to see come back.

"}]]]>
Crash Bandicoot Release Date Annouced https://www.gameskinny.com/thlld/crash-bandicoot-release-date-annouced https://www.gameskinny.com/thlld/crash-bandicoot-release-date-annouced Wed, 29 Mar 2017 04:18:09 -0400 Jaleesa Mitchell

Activision and Vicarious Vision have teamed up together to remaster the Crash Bandicoot games, as we already know, but the release date is now announced.

On June 30, 2017, Crash Bandicoot N. Sane Trilogy will be released on the PS4. It is currently available for pre-order on Amazon, and various other places.

Why Remaster Such An Old Series?

Because the remastered version will include new features such as: a unified menu system, manual and auto-saving, and Time Trials in all three games.

The remastered game will also include the original Crash Bandicoot characters -- redrawn to fit the current graphics of the PS4.

Even the music has been re-recorded for the new release.

Retro Is In

Although they have had to, essentially, recreate the codes for Crash Bandicoot N. Sane Trilogy, the developers are trying to keep as close to the original Naughty Dog game as possible.

crash bandicoot, crash bash

Apparently, retro is in. But that's for you to decide.

]]>
5 Mascot Platformers You Need to Pay Attention To This Year https://www.gameskinny.com/gd4g9/5-mascot-platformers-you-need-to-pay-attention-to-this-year https://www.gameskinny.com/gd4g9/5-mascot-platformers-you-need-to-pay-attention-to-this-year Sun, 19 Feb 2017 15:12:41 -0500 DannyPTP

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-ps4-crash-bandicoot-sane-trilogy-remake-08938.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-ps4-crash-bandicoot-sane-trilogy-remake-08938.jpg","type":"slide","id":"150800","description":"
1. Crash Bandicoot: The N Sane Trilogy
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Crash was the perfect mascot back in the early PlayStation days and it's an absolute joy to see him come back just in time for his 20th anniversary.

\n

Developed by Vicarious Visions with assistance from Activision, The N Sane Trilogy is a remaster of the original three games (Crash Bandicoot, Cortex Strikes Back, Warped) originally developed by Naughty Dog.

\n

Vicarious Visions are handling the games with TLC, making sure that they stay true to Naughty Dog's original "vision"

\n

New features are minimal, with new animations and time trials that were originally introduced in Warped, making their way to the first two games.

\n

Crash Bandicoot: The N Sane Trilogy launches June 30 for PS4.

\n

Are you looking forward to these games and will you be picking them up? Let us know!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-sonic-mania-e30ba.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-sonic-mania-e30ba.jpg","type":"slide","id":"150789","description":"
2. Sonic Mania
\n

Why yes, I am mentioning Sonic again.

\n

Sonic Mania is the perfect love letter to fans of the classic games, featuring the high-speed gameplay the series is known for.

\n

Developed by Headcannon and PadogaWest Games with assistance from Sega and programmers Christian "Taxman" Whitehead and Simon "Stealth" Thornley, (Both known for the enhanced ports of Sonic 1, 2, and CD) the game allows players to adventure through classic "remixed" stages such as Green Hill Zone and new stages like Studiopolis Zone.

\n

The game will also feature the classic elemental shields and giant rings, first seen in Sonic 3.

\n

There's even a reference to SegaSonic Popcorn Shop, an obscure arcade machine from back in the 90s, in Studiopolis Zone.

\n

With the inclusion of classic stages, it'll be interesting to see what other stages we will be revisiting. (Ice Cap Zone from Sonic 3 please!)

\n

Sonic Mania releases in the Q2 2017 for the PS4, Xbox One, Nintendo Switch, and PC

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-yooka-laylee-1024x576-d1d95.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-yooka-laylee-1024x576-d1d95.png","type":"slide","id":"150775","description":"
3. Yooka-Laylee
\n

Yes, I'm cheating, but since this is technically a spiritually successor to Banjo-Kazooie, I feel it deserves a place here.

\n

As this is being developed by the original developers of Banjo, I'm sure we can expect the same treatment of love and care that went into the original and Tooie.

\n

With how successful the game's Kickstarter was and how much talk it has generated, it wouldn't surprise me if the game becomes a series in its own right and finally gives people an even bigger reason to go out and try even more platformers like this.

\n

I imagine it would also allow people to (Re)discover what once made Rare great by playing Yooka's spiritual older brothers.

\n

Yooka-Laylee releases in April for the PS4, Xbox One, Nintendo Switch, and PC. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-project-sonic-2017-f03d5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-project-sonic-2017-f03d5.jpg","type":"slide","id":"150699","description":"
4. Project Sonic 2017
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While we don't know much about one of Sonic's upcoming titles, we can guarantee that there will be platforming featured within.

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Announced as part of Sonic's 25th Anniversary, the game's setting looks extremely dark, with Sonic witnessing an onslaught from Dr. Eggman/Robotnik's Death Egg robots.

\n

What's more, Sonic is joined by his classic counterpart. Tails, once again. The last time they were seen together was in 2011's Sonic Generations, which was created to celebrate the series' 20th anniversary and was received well by critics and fans.

\n

It's speculated that Classic Sonic will retain his 2D gameplay style that was seen in Generations while Modern Sonic will deal with the 3D side of things.

\n

While more mature Sonic storylines have been received with mixed receptions, here's hoping that this game will deliver something great.

\n

Project Sonic 2017 is expected in Q4 2017 on the PS4, Xbox One, Nintendo Switch, and PC.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-super-mario-odyssey-artwork-82aa1.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-super-mario-odyssey-artwork-82aa1.jpg","type":"slide","id":"150691","description":"
5. Super Mario Odyssey
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A new Nintendo console, a new Mario. Makes perfect sense to me!

\n

For the few of you who may have missed the news, Super Mario Odyssey is taking the franchise into new territory, leaving behind the Mushroom Kingdom and heading to locations based on the real world (New Donk City is the new New York City).

\n

Looking at the game's logo, perhaps we'll be travelling around the world to new a different locales. It'd be great to see worlds based on the likes of Australia, Italy (for obvious reasons), and Scotland (Giant Loch Ness inspired Yoshi please!)

\n

You can expect the usual flair from Mario: wall jumps, triple jumps, that sort of thing. What is new is the ability to throw Mario's hat and utilize it to cross large gaps or reach higher portions of each map, making not only level traversal more interesting, but level design more interesting, too. 

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It'll be exciting to see what other mechanics will be implemented into the game, especially with Mario's new hat abilities.

\n

Super Mario Odyssey is expected Q4 2017 for Nintendo Switch.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-capture3-989dd.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-capture3-989dd.jpg","type":"slide","id":"150696","description":"

2017 seems to be the year of the platforming genre! Over the past few months, we've witnessed a great resurgence of beloved mascots. From Mario to Sonic the Hedgehog, each is coming back with new or reimagined adventures and quests for the modern era. And while many of these will bring a hefty dose of nostalgia with them, each is looking to redefine themselves for a new generation of gamers in some way, shape, or form.

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Some releases we have come to expect, while others have come completely out of nowhere (we're looking at you, Crash Bandicoot). 

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Here are the platforming games that you should be looking out for this year!

"}]]]>
7 Frustrating Things About the Crash Bandicoot Trilogy You Probably Forgot https://www.gameskinny.com/wd098/7-frustrating-things-about-the-crash-bandicoot-trilogy-you-probably-forgot https://www.gameskinny.com/wd098/7-frustrating-things-about-the-crash-bandicoot-trilogy-you-probably-forgot Fri, 09 Dec 2016 03:00:01 -0500 SarahKel

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash1-9fa19.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash1-9fa19.jpg","type":"slide","id":"143919","description":"

So yes, Crash Bandicoot was an amazing game, with a great deal of fun to be had.

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We loved playing it, but oh boy, there were some pretty annoying things in the game that really did make us throw our controllers down in frustration. I’d forgotten just how infuriating some of these things really were.

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Let us know in the comments below what things you loved about Crash Bandicoot and equally the things that frustrated you.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-bosses-606cd.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-bosses-606cd.png","type":"slide","id":"143918","description":"
7. Bosses
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Like every platform game, at some point there is a boss battle. These bosses start easy and then become progressively more difficult.

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Battles in Crash Bandicoot were conducted in a small, possibly too small arena. Couple this with the inability to move the camera, Crash’s not so perfect jumping and collision detection; these added an extra layer of frustration to dealing with said bosses.  Possibly more frustrating than they needed to be.

\n

And adding to that frustration, players needed to learn the boss patterns too! Which again, took away lives as you practiced and perfected the patterns.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-camera-6196f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-camera-6196f.jpg","type":"slide","id":"143916","description":"
6. The Camera
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Hello? What’s over there? Oh right, yes, I can’t see you, the camera won’t move in that direction! Much of the camera’s point of view was over the shoulder of characters and could not be moved.

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This restricted the ability to see a number of items, as they were slightly obscured by the camera angle and therefore they were often overlooked. It was almost like playing the game with blinkers!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-slippery-1c6d5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-slippery-1c6d5.jpg","type":"slide","id":"143912","description":"
5. Level Design
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For the most part, many of the levels were fairly straight forward; but then that one level comes along that makes you want to crush your controller into tiny little pieces.

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One level that comes to mind is Slippery Climb, the level that involved moving platforms.  Each platform moved in one of four directions that would disappear into the walls and would sometimes require you to jump on a moving enemy to reach the next platform.  This required pinpoint accuracy, something not helped by the sometimes over generous jumping system.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-bonus-level-52997.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-bonus-level-52997.gif","type":"slide","id":"143910","description":"
4. Dying in a Bonus Level
\n

Congratulations, you’ve collected all the tokens to make it to the bonus level! 

\n

But, for whatever reason within the bonus level, you died. Not only have you lost the chance to save the game, to add insult to injury, the game makes you sit and watch as all of the wumpa fruit you have collected is emptied from the gauge as if to say “this is what you could have won.”

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These levels are meant to be treats!

\n

 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-jumping-b2b4a.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-jumping-b2b4a.gif","type":"slide","id":"143908","description":"
3. Jumping
\n

This was never an exact science; it was simply down to practice, practice, practice!

\n

Players had to have split second, impeccable timing and even then, it was all luck based, as some jumps felt nearly impossible!  This was frustrating, come on, we did not fall down that hole and we totally made that jump! The ground suddenly became transparent and we had to start all over again.

\n

Pressing the D pad or the thumb stick during a jump often pushed Crash too far from his intended spot, leading to yet another death.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/r/a/crash-detection-6ff93.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/r/a/crash-detection-6ff93.jpg","type":"slide","id":"143907","description":"
2. Dodgy Collision Detection
\n

This is where players think to themselves -- I should be far away enough from that TNT to live.. *BANG* dead”, “oh I’ll just give this enemy enough room to get past *BAM*, dead”!

\n

With Crash being hurt by objects and destroys crates by accident without seemingly being near them, the collision detection was another one of those frustrations that players had to gain intuition for, especially where the invisible bubble ended. 

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We thought we’d sussed it all out – sometimes it turned out we were wrong!

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1. The Save System
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Saving progress after the end of a level is a good idea right? Of course, every platform game does it, however in the original Crash Bandicoot game, it worked a little differently.

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To save the game, you had to either collect 3 character tokens that would send you to a bonus round which you had to complete; or break every single crate in a level, without losing a life, in order to collect a gem.  Completing either one would allow you to obtain a password, or enable the game to be saved on a memory card.

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If neither of the save actions were completed and players ran out of lives or turned off the game, all progress was lost. Booo!

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Like many retro games, we have fond memories of playing Crash Bandicoot. After 20 years of the game’s release, we look forward to the game being remastered for PS4 in 2017.

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The platformer game, with amusing and quirky characters, such as Doctor Neo Cortex and Crash himself, made the game really enjoyable and was fun to play. The colourful and superior graphics made the game really eye catching. This worked well with Crash traversing sequentially through differing environments and worlds. The cartoon like appearance was an aesthetically cool art style, linking the video game world with a style similar to television.

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The game was also very challenging, so gamers who wanted a difficult game to beat, finally had something to really concentrate on. It relied on razor sharp timing and incredible precision, which was refreshing and different.

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The game play was always solid and struck a great and varied balance to keep players returning to the game.

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However, as nostalgia for the game is now so high, many of us remember the game with rose tinted glasses. There were a number of frustrating things in the game. As time’s gone on, we may have forgotten these things and if you have, here is a reminder of those things that may have made you want to throw your controller out of the window!

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