Cyberpunk 2077 Articles RSS Feed | GameSkinny.com Cyberpunk 2077 RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network All Easter Eggs From the Debut Cyberpunk 2077 Trailer https://www.gameskinny.com/4nr97/all-easter-eggs-from-the-debut-cyberpunk-2077-trailer https://www.gameskinny.com/4nr97/all-easter-eggs-from-the-debut-cyberpunk-2077-trailer Thu, 14 Jun 2018 10:47:44 -0400 Sergey_3847

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Cyberpunk.net

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Lastly, the very end of the trailer reveals the IP address of a website -- Cyberpunk.net (read more about it here). There is a registration field where you can enter your login and password.

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It turns out that the login is the model of the car, which could be seen in the trailer -- Quadra V-Tech. But what is the password? Well, it's the plate number of that same car, which is NC20 CP77.

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You can't use this anymore, as both login and password are expired, but people who were fortunate enough to use the data, received the congratulations letter from CD Projekt Red.

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---

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Hopefully, you enjoyed reading this article, and be sure to come back soon for more Cyberpunk 2077 news here at GameSkinny!

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Ghost in the Shell

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Another great Easter egg comes in the second half of the trailer, where you can see a lady modifying her face with removable parts. This is a clear reference to Ghost in the Shell, both the anime and the Hollywood feature film.

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This hints on the possible character modification during the gameplay, but it's not clear whether it will be cosmetic only, or will it give some kind of extra stats to your character as well.

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Evangelion

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During the same fight scene inside a sports gym, you can see the name of the given establishment in the far right corner. The title may refer to Kozo Fuyutsuki, a character from an anime television series Evangelion.

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Fuyutsuki is the Vice Commander of Nerv HQ and Gendo Ikari's right-hand man. However, the name Fuyutsuki wasn't originated from Evangelion, but during WWII. It was the name of an Akizuki-class destroyer of the Japanese Navy, which literally means "Winter Moon."

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Real Steel

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The trailer shows different locations and looks like a retrospective of the world of Cyberpunk 2077. There is a scene inside a sports club, where a modified human fights with a robot that looks very similar to Atom from the movie Real Steel.

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In the movie, Atom is a sparring bot of the 2nd generation, so maybe the bot in Cyberpunk 2077 trailer is of the first generation, since it looks a bit clunkier. In any case, it shows that developers really wanted to include every possible reference to cyberpunk culture out there.

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Blade Runner

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Of course, you could expect an Easter egg to one of the greatest cyberpunk movies in the history of media -- Blade Runner. You can see the metro map early in the trailer to Cyberpunk 2077. There is a number: N6MAA10816.

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This is not a random number, but a reference to Roy Batty, the leader of the renegade Nexus-6 Replicant group and the main opponent of Rick Deckard. He was protrayed by Rutger Hauer and that number was the serial number of his model in the movie.

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The development cycle of Cyberpunk 2077 took a lot of time. But this simply shows that CD Projekt Red carefully crafts its titles, including this one.

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The first official Cyberpunk 2077 trailer was finally presented at this year's E3 conference. The trailer is rich in details and offers a lot of information for those who pay attention.

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Obviously, there are some amazing Easter eggs that you might have missed while watching the trailer. But don't worry, as we're here to help you catch on with all the references included in the debut Cyberpunk 2077 trailer.

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Cyberpunk 2077's Hidden Message: And Why CD Projekt Red is Perfect to Develop It https://www.gameskinny.com/3uen9/cyberpunk-2077s-hidden-message-and-why-cd-projekt-red-is-perfect-to-develop-it https://www.gameskinny.com/3uen9/cyberpunk-2077s-hidden-message-and-why-cd-projekt-red-is-perfect-to-develop-it Tue, 12 Jun 2018 14:41:03 -0400 Ty Arthur

E3 2018 has seen a relentless barrage of awesome and highly-anticipated titles, keeping the gaming community's excitement level high even though we are getting quite late into this console cycle's lifespan.

Kingdom Hearts, Fallout, Elder Scrolls, and Last Of Us might be getting the most coverage, but for a certain breed of gamer who saw that amazing CGI trailer a full five years back, Cyberpunk 2077 is the only game reveal that mattered.

For those not familiar with the genre, cyberpunk is a very specific kind of dystopia, like Shadowrun (minus the elves and magic) colliding with Black Mirror. Urban sprawl and decay are on full throttle, while the rich and corrupt live high on the hog as gang warfare consumes the peons at the bottom of the social totem pole.

After five years of silent buildup following that killer trailer, it seemed like Cyberpunk 2077 couldn't possibly live up to its own hype for an increasingly frustrated fan base. Then there was the *beep* heard round the world in an obnoxious tweet from CD Projekt Red, which stoked the flames but also ticked off more than a few people who had been following the project.

All that fan fury changed in an instant when the E3 reveal trailer arrived, however...

My one and only reservation after seeing that trailer is that the world seems weirdly bright for taking place in a metropolis called Night City. That issue aside, what we are seeing here meets or exceeds expectations.

There's technology run amok, the haves separated from the have-nots, gangs in the lower city making life miserable for those who don't have the resources to be up in the sunlight, and a balance between bleak despair and high octane action.

It appears there will be vehicle chases and vehicular combat of some kind, adding a new layer to already-solid gameplay we know from Witcher 3.

We still don't have an official release date, but its now seeming more like CD Projekt Red has what it takes to transition the Cyberpunk 2020 tabletop RPG to a video game as successfully as Baldur's Gate managed with D&D or how Vampire The Masquerade: Bloodlines translated World Of Darkness to the digital realm.

Visual aside, there's another big reason to be excited by this trailer. At the very end at the 1:39 mark, go ahead and hit pause and then move forward frame by frame using the > key.

With a little patience, you will come upon a single frame flash of this hard-to-read message:

Yep, that's a secret message straight from the developers to the fans for those who just had to re-watch the trailer over and over.

What's contained within should get you very excited about the game's impending release. The full text reads:

It’s been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and… went dark. Normal procedure for these kinds of things — you announce a game and then shut up, roll up your sleeves and get to work. We wanted to give you the Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.

As soon as we concluded work on Blood and Wine, we were able to go full speed ahead with CP2077’s pre-production. But we chose to remain silent. Why? At some point we made the decisions to resume talking about the game when we have something to show. Something meaningful and substantial. This is because we do realize you’ve been impatiently waiting for a very long time, and we wouldn’t like anyone to feel that we’re taking this for granted. On the contrary — it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too :)

But to the point. Today is the day. If you’re seeing this, it means you saw the trailer. - our vision for Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilized life, and gangs rule the rest. And, while this world is full of adrenaline, don’t let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You’ll be able to create your own character and… well, you’ll get to know the rest of what show at our booth at E3. Be on the lookout for the previews!

Before we finish, you probably have some questions,

  1. When?

When we told you we would only release the game when it’s ready, we meant it. We’re definitely much closer to a release date than we were back then ;) but it’s still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us. It’s the beauty of being an independent studio and your own publisher.

  1. How big?

Seriously big, but… to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we’ll do this before we start talking about pre-orders or ask anything of you.

  1. Free DLC/Expansions/DRM

Expect nothing less than you got with The Witcher 3. As for DRM, CP2077, will be 100% DRM-free on PC.

  1. Microtransactions?

In a single player role-playing game? Are you nuts?

Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share your opinion (about anything) with us. We read everything you posted we treat it very seriously.

Yours,

CD PROJEKT RED Team

After years of nothing, this is exactly the message we needed to hear from the development team.

Acknowledging the misstep of going entirely silent after releasing that vertical slice of the game in the first CGI trailer -- which seemed far too polished for a game that was still 6 or more years away -- has officially quelled this critic's complaints.

Unlike Bethesda's insistence on chasing monetized online mutliplayer trends with Fallout 76 and Elder Scrolls Online, CD Projekt Red is giving the fans what they actually want: a full single player RPG experience.

The announcement of DRM-free and revelation about expansions offers some much need reassurance for a fan base that was losing patience with the whole affair. Considering how well received the Blood And Wine DLC was for The Witcher 3, I'm officially getting stoked for what's in store with Cyberpunk.

Impatience officially tempered, at this point I'd be willing to wait another 5 years so long as they get it right and don't maintain radio silence. For fans of Shadowrun or classic '80s roleplaying systems, it seems like we've got a new classic to look forward to... when its ready.

What do you all think of the game's evolution from that first CGI trailer five years back to the E3 2018 reveal this week? Are you excited to finally get more news on this long-overdue project, or is the endless wait still killing you?

Sound off with your thoughts on how the game should play and when you hope to see a release date in the comments below!

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6 Sci-Fi Games We're Looking Forward to in 2018 https://www.gameskinny.com/elp5m/6-sci-fi-games-were-looking-forward-to-in-2018 https://www.gameskinny.com/elp5m/6-sci-fi-games-were-looking-forward-to-in-2018 Wed, 14 Feb 2018 12:24:33 -0500 Alberto C.

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Naturally, this list isn't final and shouldn't be taken as the only sci-fi games coming out in 2018. These are merely some of those we think have at least the potential to become hits either due to their setting, gameplay, and/or story.

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Some of these might not even be released this year, but since the developers haven't explicitly stated otherwise ... fingers crossed.

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Are there any sci-fi games you think should be on the list? Let us know in the comment section below.

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Star Citizen

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Developer: Cloud Imperium Games
Platforms: PC
Release date: TBA

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Even if you're not a fan of space flight simulators, chances are you've heard of Star Citizen because of the insanely successful crowdfunding campaign. To date, the developers have raised a whooping $178 million dollars. To give you an idea, vanilla World of Warcraft cost about $80 million adjusted to today's inflation.

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There are two reasons why you would want to keep an eye on this game. First, the ambition, vastness, and ridiculous amount of features that are being developed. The game will feature both space and FPS combat; will have a single-player component (Squadron 42) that will be voiced with celebrities such as Mark Hamill; and will include a persistent online multiplayer mode like that of an MMO.

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The second reason is the same as the first, but if it goes wrong. If Star Citizen fails to deliver, it's going to become one of, if not the, major stories of game development failures in all the history of video games. After all, how many developers get their hands on 178 million dollars without corporate and publishers' strings attached? Hopefully, though, it'll be a success and will deliver one of the most impressive and vast games ever made.

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A feature trailer, released just a few weeks ago, can be seen below:

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Consortium: The Tower

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Developer: Interdimensional Games
Platforms: PC
Release date: 2018

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Probably the easiest way to captivate your interest in Consortium: The Tower is to think of it as a blend between Die Hard and Deus Ex. Think of another FPS with RPG mechanics, like System Shock, only instead of being surrounded by a spooky space station and mutants, you start by freefalling onto a tower in the year 2042.

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The tower is occupied by different mercenary factions with whom your relationship will vary depending on the actions and decisions you make throughout the game. As part of the RPG experience, you'll have the options of deciding how to proceed, allowing you to blast your way through, sneak around, or simply charm the NPCs through sweet talk.

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The game is already in an Early Access stage on Steam.

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System Shock Remastered

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Developer: Night Dive Studios
Platforms: PC, PS4, Xbox One, Mac, Linux
Release date: Q2 2018

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Unlike some of the other titles on this list, System Shock Remastered is not a sequel to any game nor a new IP. It is instead a complete remake of the original title bearing the same name. The original game, along with its sequel, System Shock 2, became renowned for their original storyline, futuristic setting, and gameplay mechanics that combined FPS and RPG elements.

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Set aboard a space station controlled by a rogue AI, the player (a hacker who played a part in contributing to the present situation), awakes from being in a coma and must battle mutants, cyborgs, and the AI itself to find a way out and survive.

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The studio working on it already has experience with the franchise by having contributed to the development of System Shock: Enhanced Edition and has already acquired IP rights for System Shock 3. The remake is being done with Unreal Engine 4, and you can see some of their work in the video below:

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Metro Exodus

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Developer: 4A Games
Platforms: PC, PS4, Xbox One
Release date: Q4 2018

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The Metro series puts you in the shoes of post-nuclear-stricken Russian Federation citizens that survived the initial massacre by finding refuge in the subway system of Moscow. Set in the near future, the games are based on a combination of survival, stealth, and FPS mechanics.

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After two games of almost exclusively closed quarters and dark rooms, Metro Exodus will take us to a more habitable part of Russia while continuing the plot of the main character, Artyom. The game's story will cover a time span of a whole year, feature weather and daily life cycles, and combine a mix of linear and sandbox levels.

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The gameplay trailer, featuring the 28 Days Later soundtrackwas released in June of 2017 and can be seen below.

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MechWarrior 5: Mercenaries

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Developer: Piranha Games
Platforms: PC
Release date: December 2018

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MechWarrior is one of those franchises that most probably wouldn't have heard of aside from the most veteran players. As the name indicates, the central theme of these titles is centered on mech-versus-mech combat.

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Set 1,000 years in the future, Mechwarrior 5: Mercenaries will put you in the boots of a mercenary mech pilot who will travel star systems and take contracts from the various political entities embroiled with one another in a conflict known as the Third Succession War.

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Unlike the predecessor in the franchise, Mechwarrior OnlineMechwarrior 5 is the first game in 16 years that will feature a single-player campaign as its centerpiece. Along with this, it has also been confirmed to feature four-player co-op gameplay.

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Check out the gameplay teaser below.

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Cyberpunk 2077

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Developer: CD Projekt Red
Platforms: PC, possibly PS4 and Xbox One
Release date: TBA

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The developers of The Witcher series, one of the most acclaimed series in the PC industry, have been relatively quiet about the development of Cyberpunk 2077 since it was first announced in May of 2012. The most recent information, posted about a month ago, came from the game's official twitter account that contained a mere *beep*.

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The piece of "information," if it can even be called that, gained a lot of traction within a short amount of time, and there is no surprise as to why. The high expectations are fueled both by the quality of CD Projekt Red's titles and by the user-friendly commercial practices of the company. The Witcher series has seen a steady improvement in quality, while at the same time the developers have abstained from shadowy commercial products like lootboxes and microtransactions.

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The game takes place in a futuristic, cyberpunk open world that bears a resemblance to the world of Blade Runner. Cyberpunk 2077 will also feature a multiplayer component, though not much else has been announced,

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You can check out the trailer below.

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There are still many months to go in 2018, and that gives us plenty of time to think about those upcoming sci-fi games that both look promising and have at least the possibility of being released in 2018. From much-anticipated titles to lesser-known franchise entries, here we've compiled a list of six upcoming sci-fi games that we can't wait to get our hands on.

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Rumor: Cyberpunk 2077 Will Present at E3 2018 https://www.gameskinny.com/kmame/rumor-cyberpunk-2077-will-present-at-e3-2018 https://www.gameskinny.com/kmame/rumor-cyberpunk-2077-will-present-at-e3-2018 Mon, 29 Jan 2018 10:55:26 -0500 Blackcreed11

Where is Cyberpunk 2077, and why have fans had to wait five long years for an update? Could it be possible that CD Projekt Red plans to release a more detailed trailer for their game at E3? Maybe even a demo? This could be so, given their sudden activity on Twitter. If this sudden activity plays into any account, then it could mean that Cyberpunk 2077 will be released sometime in the fall, fingers crossed.

On December 5, 2013, the Twitter account of Cyberpunk Game became active, as it released a two-minute teaser that showed a visually stunning clip of a cybernetic woman and what is assumed to be law enforcement. The trailer ends with what would be considered the biggest tease to any fandom: “COMING: WHEN IT’S READY”.  

Their last tweet, on January 10th, read simply as follow: 

Information from the Polish games site GRYOnline states that a fully playable demo will be available at E3 in Los Angeles. However, this demo will be presented behind closed doors. 

Unfortunately, these accounts are still just rumors, and until we get the green light from CD Projekt Red, the fans will not know until June 12, 2018. Naturally, that would hurt any fan who has been waiting five years for the release.

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Why Cyberpunk 2077 Can't Live Up to Its Own Hype https://www.gameskinny.com/3y50m/why-cyberpunk-2077-cant-live-up-to-its-own-hype https://www.gameskinny.com/3y50m/why-cyberpunk-2077-cant-live-up-to-its-own-hype Sun, 14 Jan 2018 21:17:46 -0500 Ty Arthur

It was somehow a whole year ago when we last asked -- just where the hell is Cyberpunk 2077 already? Another January has rolled around without any major developments (or release announcements) on CD Projekt Red's foray away from fantasy and into the dark future where corporations rule supreme. 

While we haven't hit Star Citizen -- or gods forbid, Final Fantasy XV -- levels quite yet, Cyberpunk 2077 is nonetheless starting to feel overdue at this point. Fans are hungry for a game that truly exudes the cyber punk style from a development team with a proven track record. 

The current cyber punk offerings are few and far between, and usually aren't of the AAA variety. Most notable are the Deus Ex franchise and the Harebrained Schemes' Shadowrun reboots, with last year's horror entry Observer also having more than a little cyber punk feel with its dystopian future.

If you really scour the depths of Steam's ludicrously oversized catalog, you can find a few others, but there's no question that on the whole, cyber punk is a genre that hasn't been tapped often enough.

 Not everyone digs the horror walking simulators either, so if you want an action cyber punk game, this doesn't fit the bill.

The Cyberpunk 2077 Hype Is Real

CD Projekt Red's lauded The Witcher 3 began development in 2011 and was released in 2015, nabbing plenty of "Best RPG" and even plain old "Best Game" of the year awards.

A year later, the Blood And Wine DLC would also snag "Best RPG of the Year" awards across the web -- and it wasn't even a full game! Clearly, there's a huge level of anticipation here as the development team shifts gears away from the perpetually aroused Geralt to a cyberpunk inspired future.

2077's game world is based around the tabletop RPG Cyberpunk 2020, which is a huge draw for a large segment of pen and paper fans. While not all of them have been smooth transitions (looking at you Daggerdale and Iron & Blood), some of the best RPGs in history made the leap from tabletop to electronic formats. Think of Baldur's Gate, Vampire: The Masquerade: Bloodlines, or Shadowrun: Dragonfall.

Not a lot is known about what the finished 2077 product will look like, but the few tidbits that have arrived (and a whole lot of speculation) have increased the hype surrounding the game. Rumors have swirled of NPCs speaking in many different languages in Night City, forcing the main character to buy a language implant ... and if you get a cheap one, you might get a bad translation, resulting in radically different quests.

That kind of interactivity and branching story path is exactly what hardcore RPG fans want from something like Cyberpunk 2077 -- and why we've been going back to the classic RPG well through Infinity Engine-style games like Pillars Of Eternity

At this point, that remains rumor and hearsay, however, with actual, confirmed information regarding Cyberpunk 2077 essentially nonexistent and no game play videos of any kind to be found.

 The branching dialog of a hardcore RPG with the graphical polish of The Witcher 3 would be a wondrous thing to behold

What Are We Even Hyped About When It Comes to 2077?

A years-old statement indicates Cyberpunk 2077 will be an "open world, sandbox game set in a corrupt and tech-advanced setting.” That sounds interesting, but in practice, what does that really mean when the game actually releases?

Considering how games can change during active development, who knows if that statement still even holds true? We've got no communication of any kind coming in (except for one notable exception noted below).

Potentially, there will be a vertical element to the game, with a job opening for someone who could program flying vehicles listed by CD Projekt Red back in 2016 -- but we don't even know for sure that job was for Cyberpunk 2077.

Will 2077 essentially be the free-roaming, open-world gameplay of The Witcher set in a futuristic city instead of medieval countryside? Will it be much more constrained and stylized like Shadowrun: Dragonfall or Shadowrun: Hong Kong? Will it be somewhere more in the middle like Deus Ex or DIshonored and give us some action-platforming elements as well?

Nobody has the first friggin' clue, because all we have to go on is a cinematic trailer that was released half a decade too early. And did I already mention we don't even have a release window for this game? I think I might have ... 

The above video was posted on January 10, 2013, and still sits as the only major showcase of anything from Cyberpunk 2077. In case anyone missed it, that was over five years ago. Think of everything you've done in the last five years -- or the 1,825 days since that video was released. You know what CD Projekt Red hasn't done? Finished the game from that video.

The video ominously ends with the declaration "Coming: when it's ready." Honestly, that's an idea I can firmly get behind. Don't rush a game, make sure it's done, and release something high quality that doesn't need a ton of patches. There's nothing wrong with that philosophy.

At the same time, maybe don't release a hyper polished trailer that makes people think you've got something nearly done years before you even start serious development.

Did the game get pushed back since that trailer landed? Is it cancelled? Have there been big changes to the style or story? We don't know, because there haven't been any blogs, posts, or tweets ... until yesterday, with the *beep* heard round the world. 

Basically what we got was tantamount to a Cyberpunk 2077 vertical slice, which isn't saying much considering how many vertical slices have ultimately failed to represent the end product in the past. 

Dystopian Video Game Marketing

After four years of utter silence, the Cyberpunk 2077 Twitter feed sputtered to life to utter a single, solitary word:

Beep? As in the sound a computer makes when it turns on? Or beep as in "ohaiiiiiii, we're still alive?" Who knows, because there's been no clarification yet from anybody.

I rolled my eyes so hard I nearly fell over when reading the breathless headlines around the web from other game sites: "MAJOR News Arrives About Cyberpunk 2077" or "Cyberpunk 2077 Shows Big Signs Of Life!"

More than just the tweet itself, all you need to do to see the runaway hype train for 2077 is to look at the response from the fans. Read that Twitter thread or take a look at the comments section on any of the above-mentioned articles. People are losing their minds over the possibility of any tiny crumb of information. 

The thing is -- the developers literally said nothing about the actual game. Beep could mean anything, so it essentially doesn't mean anything at all.

That tweet could just as easily have been a cat walking across an open laptop as something sent on purpose because legitimate news regarding 2077 is arriving soon. If someone reveals a rogue employee sent it just to vex their bosses over how they aren't saying anything about the game, I wouldn't be surprised.

The fact that the developer couldn't even do the fans the minor courtesy of typing a sentence like "Hey, sorry we haven't said anything in four years, there will be an announcement next week" is kind of a slap in the face. All I can really think of to say in response to that tweet is "beep you."

 Seriously.

All Aboard The 2077 Hype Train

If Cyberpunk 2077 were more of an indie affair -- or even worse, a crowd-funded offering -- this annoying lack of communication would be the kiss of death.

But when you combine the praise for Witcher 3 with the high quality of the Cyberpunk 2077 teaser trailer, what you have is a hype train that keeps picking up speed -- and is now reaching dangerous levels.

When the word "beep" causes a chain reaction explosion across the Internet, we're officially going too fast on that train. The result is going to be an epic crash.

While I don't think CD Projekt Red will drop the ball so badly that we get a No Man's Sky-level letdown, there's just no way Cyberpunk 2077 can hold up under the weight of its own massive expectations.

Oh, did I mention we still don't have a release date for 2077 yet? 

]]>
8 Well-Known Games that Began Life in Print https://www.gameskinny.com/ish7j/8-well-known-games-that-began-life-in-print https://www.gameskinny.com/ish7j/8-well-known-games-that-began-life-in-print Tue, 20 Jun 2017 16:02:46 -0400 ESpalding

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I hope you have enjoyed a look at some of the video game gems that started life as a book, a comic strip, or a good old roleplaying game. Of course there are many others that didn't make this list, as developers have been finding inspiration in books for many years. There are also some big names that are coming out in the next couple of years, so make sure you keep an eye out for them!

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Is there are a particular game that you like which we didn't include? Comment below so we can get talking! And make sure you check back with GameSkinny for more news about upcoming adaptations.

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Alice and Alice: The Madness Returns

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Novel by Lewis Carroll
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Okay, okay, so this game (and its predecessor) are very loosely based on the works of Lewis Carroll. Unless you've been hiding under a stone for most of your life, you've heard of Alice in Wonderland. Whether you've read the book or seen one of the films, you know that the basic premise of the series focuses on a curious little girl who follows a white rabbit down a rabbit hole -- only to be faced with a whole menagerie of strange creatures in a world called Wonderland.

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I'm not going to dwell on the well-known adventures of Alice, but instead skip forward a few years to where renown game designer American McGee starts off his first Alice game. The events in the game take place after the known stories of Alice, and go on to explore what happened to her next. Events in her life force her to go seek help at a local asylum, but she is forced back into a Wonderland that's been corrupted somehow -- and only Alice can undo the damage and save her friends.

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Alice: The Madness Returns also sees Alice go back to Wonderland. But on this occasion, she finds out that someone is trying to take over Wonderland and she must do everything in her power to stop it!

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These psychological horror games aren't actually that far removed from the original plot, given some of the scenarios Alice is put in -- but American McGee adds his own macabre twist on things to create a couple of games that are truly weird and disturbing.

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Alice was originally released on PC only, but was later released on PS3 and Xbox 360 in 2011 when Alice: The Madness Returns dropped for those consoles and PC as well. The latter is still available to download on Steam.

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The Alice in Wonderland books and its sequels are still going strong today and can be purchased from pretty much all book retailers.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/y/b/cyberpunk2077-2d660.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/y/b/cyberpunk2077-2d660.jpg","type":"slide","id":"162306","description":"

Cyberpunk 2077

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Tabletop Game by R. Talsorian Games
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This would be the second CD Projekt RED game on this list, and this one hasn't even arrived yet! So why have I included it? Well, for starters I've played the original tabletop RPG and it is one of my favorites. Secondly, there are thousands of people who are really looking forward to the arrival of Cyberpunk 2077.

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The game is based on the R. Talsorian Games tabletop roleplay experience called Cyberpunk 2020. Imagine a game where you can kit your character out with cybernetic implants, cyborg technology, or just jack into the web via a port at the top of your neck and instantly search for the information you need. You can do all that and more in Cyberpunk 2020. It is you against the establishment -- or visa versa if you'd prefer,\\ -- and everything is done in a stylish and flamboyant way typical of the 1980s!

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Not much is known about what Cyberpunk 2077 will be like, as it is still in development and isn't expected to arrive until 2019 at the earliest. What we do know is that it is going to take place in Night City, and you will be able to customize your character with cybernetics like the original game. This RPG will include both single and multiplayer modes as well. When CD Projekt RED releases more information about the game, make sure you check back to GameSkinny to read about the latest developments.

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The roleplaying game is sadly out of print these days, but you can always grab yourself a second-hand copy on Amazon.

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Dante's Inferno

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An Epic by Dante Alighieri
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This is the only game featured on this list that's based on a historical piece of 14th-century literature called The Divine Comedy. This epic is superb, even by today's standards. And the 2010 game by Visceral Games is based on a part this epic poem. 

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The original poem tells the story of Dante has he journeys through the levels of Hell, guided by the Roman poet Virgil. In Inferno, Dante tells of the nine levels of Hell and how he deals with seeing everything before him while reflecting on things that have happened during his life. From the sexual desires produced by Lust to the brutality of the Violent, Dante faces the ugliest and most disturbing parts of humanity as he travels through the circles of Hell in which they dwell once they have passed.

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In the game, Dante is on a similar journey as he undertakes a mission to the center of Hell to rescue his beloved Beatrice from the clutches of Satan himself. Once again Dante meets Virgil, who guides him through each level of Hell. The game follows the course of the poem relatively closely -- apart from the expected artistic license used (such as Dante being a Knight Templar). Dante's Inferno finishes at the foot of Mount Purgatory, but was canceled before a sequel could be released.

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The game was released on PS3,Xbox 360, and PSP. It can be found in most second-hand stores or online. If you want to check out Inferno and read through the poem from Purgatory to Paradise, then you can buy the entire Divine Comedy on Amazon for $15.

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The Witcher

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Short Stories and Novels by Andrzej Sapkowski
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Even some of the biggest games around these days had to start somewhere. Geralt of Rivia from The Witcher franchise began life in the pages of the short stories and novels of Polish author Andrzej Sapkowski.

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First printed in 1986, The Witcher originally appeared in the Polish sci-fi and fantasy magazine Fantastyka. The first short story was the author's entry into a writing competition the magazine was running -- and it came in third place. Since then, more short stories featuring the adventures of Geralt were published and eventually collected into one volume in 1993.

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Polish developers CD Projekt RED released the first game in the series on PC in 2007 -- the beginning of which followed the first book, The Last Wish. But that is where the similarities in storyline end. Of course, the main premise of the books is still in the games, but each of the games develops its own story to expand upon Sapkowski's original vision.

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The books are still available on Amazon, and it would be a good idea to start with The Last Wish -- as the short stories in this volume will introduce you to the written word of Geralt. There is a whole host of The Witcher games on Steam as well, including plenty of expansions and DLCs.

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SnarfQuest Tales

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Comic by Larry Elmore
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This series began as a black-and-white comic strip in the 80s roleplaying magazine Dragon. It's the work of renowned fantasy artist Larry Elmore. The series featured in this magazine from 1985 until 1989, then spawned its own tabletop card game and full-color follow-ups from the artist himself. In 2016 it was picked up by indie studio, Cellbloc Studios, to be turned into an RPG game.

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SnarfQuest follows the journey of a young Zeetvah as he goes on a mission to become the richest and most famous of all the Zeetvah's in Zeetville. The game is quite a unique blend of fantasy and sci-fi with aspects of modern life. Other than Snarf, other characters include a robot from outer space, a scantily clad warrior woman, and a balding evil wizard.

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The video game is available as an Episode or in Early Access on Steam. It has been a long time since the comic was in print, but there are second-hand copies available on Amazon and there are some very nice collector's edition volumes you can buy directly from Larry Elmore's website.

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Call of Cthulhu: Dark Corners of the Earth

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A Mythos by H.P.Lovecraft
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An article about video games that began their lives in print wouldn't be complete without a mention of H.P. Lovecraft and his works on the Cthulhu mythos. There have been many games inspired by it, but I could only choose one.

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Call of Cthulhu: Dark Corners of the Earth, a survival horror FPS, was inspired by a 1931 novella by Lovecraft called The Shadow Over Innsmouth. It follows the story of a gentleman who arrives in the town of Innsmouth to find that there have been a series of unexplained and secret events which have transformed the area into a spooky and barely inhabited ghost town.

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Just like the main protagonist in the story, the player must piece together what has happened before going completely insane. In both the story and the game, you are confronted by Old Gods -- whose followers are as grotesque on the outside as they are inside and hell-bent on silencing you any way they can.

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Development of the game began in 1999 with British indie developer Headfirst Productions, and it was eventually published by Bethesda. The game was released in 2005 for Xbox and 2006 on PC. Even though it is known for having many in-game bugs and some really difficult puzzles, it's still held in rather high regard by fans, and continues to be downloaded and played via Steam.

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Lovecraft, being continually popular, is still in print to this day -- and you can find copies of The Shadow Over Innsmouth on Amazon from as little as $5.90. If you are interested in reading more about Cthulhu and the rest of Lovecraft's works, then there are some fantastic compilations available as well.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vampire-bloodlines-b102c.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vampire-bloodlines-b102c.jpeg","type":"slide","id":"162187","description":"

Vampire: The Masquerade - Bloodlines

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Tabletop Game by White Wolf Publishing
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This is the first tabletop roleplay game to be featured on this list, and it's a good'un! Originally released in 1991, the Vampire the Masquerade roleplaying game was the first of quite a number of games to be set in the World of Darkness, a universe created by White Wolf Games. 

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Players assume the role of Vampires who are trying to survive in a modern setting. Vampiric society has split into two distinctive sects -- the Camarilla (who are for integration and "masquerading" as normal humans) and the Sabbat (who just want to let it all out and prey on humans). Whether you are playing as the "goodies" or "baddies", there are always things more powerful and bloodthirsty than you to defeat.

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Developed by Troika Games and published by Activision,Vampire: The Masquerade - Bloodlines was released in 2004. A lot of the roleplay aspects of the game follow the ideas set out in the original tabletop adventure, and a lot of the story depends on which clan players assign their characters to. While this game has a definite storyline, you can still exercise your need for roleplaying by choosing a clan and making decisions to determine how this story is completed.

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Even though it is out of print, the Vampire: The Masquerade is still available second-hand for various prices via Amazon or Ebay. For a game that was released a pretty long time ago, it is still going strong on Steam at $15 -- and has a dedicated modding community to boot.

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Metro 2033

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Novel by Dmitry Glukhovsky
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Metro 2033 began as a novel written by a young Russian author named Dmitry Glukhovsky. It was first published in Russia in 2005, and it wasn't until five years later that it was translated and published in the United States. The Metro series consists of three books -- Metro 2033, Metro 2034, and Metro 2035.

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The book follows a young man called Artyom who, along with other survivors, is dealing with the fallout of a massive nuclear war which has wreaked havoc across most of the World. Even though many in the city of Moscow, Russia, made it into safety in the underground train stations of the city, they are still being hunted and killed by mysterious creatures called the Dark Ones. It is a story of survival in horrifying circumstances!

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The video game version of Metro 2033 was picked up by a Ukrainian development studio called 4A Games in 2006 and, in collaboration with Glukhovsky, they produced a first-person shooter horror game that followed the events from the novel. It was released in 2010 for PC and Xbox 360, but never made it to PS3.

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Subsequent titles in the Metro game series include Metro: Last Light and the upcoming sequel Metro: ExodusThere is currently no release date information regarding the new game, but it is speculated that it will arrive sometime in 2018.

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You can pick up Metro 2033 and other titles in the series from Amazon for under $17. Metro 2003 Redux is currently available to buy on Steam for $15.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vampire-masquerade-bloodlines-d4a6b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vampire-masquerade-bloodlines-d4a6b.jpg","type":"slide","id":"162185","description":"

Before there were video games, there were novels, short stories, and adventure books where you had to choose what you were going to do and turn to a certain page to discover the outcome. There were also tabletop roleplaying games where someone would create a whole story based on the contents of rulebooks, and you'd create your characters and let a series of dice rolls decide their fates throughout the adventure.

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Of course, all of these formats are still incredibly popular today -- and some game developers have seen them as inspiration to create a whole new game on the screen. So in this slideshow, we're going to round up some of the best (and most well-known) games that actually began their lives on paper. 

"}]]]>
14 Upcoming cRPGS You Need To Look Out For https://www.gameskinny.com/ryk2u/14-upcoming-crpgs-you-need-to-look-out-for https://www.gameskinny.com/ryk2u/14-upcoming-crpgs-you-need-to-look-out-for Tue, 06 Jun 2017 09:44:23 -0400 Ty Arthur

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A whopping 14 cRPGS will offer a whole lot of hours of gaming in the not too distant future -- which one of our picks are you most looking forward to losing yourself in?

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Of course, there are certainly more roleplaying games than just these entries currently in the works. Let us know which titles we missed that we should be looking out for in the next year or two!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/y/r/pyre-90009.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/y/r/pyre-90009.jpg","type":"slide","id":"160943","description":"

Pyre

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Release Date: July 25
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Pyre is coming from the makers of Bastion and Transistor, so we already have a very good idea of the art style and base gameplay -- although this time around there's a team RPG element added in.

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Its looking like the oddity and thematic elements of those previous games will be taken even further here, so expect something truly unique. A firm release date of July 25th has been revealed, so there's not much longer to wait and see what sort of odd wonderland Supergiant delivers this time.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/d/underworld-1e44d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/d/underworld-1e44d.jpg","type":"slide","id":"160942","description":"

Underworld Ascendant

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Expected Release: Sometime in 2018
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The Ultima Underworld games are some truly classic RPG dungeon crawler. And while series like Legend Of Grimrock have aimed to modernize that style, we are long overdue for a true follow-up.

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Ascendant has been in development for quite some time, and frequently feels like it's dead. But thankfully a new developer update just arrived earlier this month.

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The draw to this particular underground crawler above any other is in its focus on "unexpected customization". The game is designed around the player discovering many different ways to tackle any problem, even using methods the developer doesn't intend.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vamp-d0cbb.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/a/m/vamp-d0cbb.jpg","type":"slide","id":"160941","description":"

Vampyr

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Expected Release: Q4 2017
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We may be getting Werewolf instead of Vampire next in the World Of Darkness, but Dontnod -- yep, the folks behind the groundbreaking Life Is Strange -- will soon be offering up some gothic, blood-sucking entertainment.

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Although there's lots of action RPG elements on display, what's intriguing about Vampyr is the focus on investigating your targets in the mist-shrouded streets of London before draining them dry.

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It also appears that the physician main character doesn't particularly enjoy being a blood sucker, and that it's actually possible to finish the game without killing anyone at all.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/r/k/ark-ecdae.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/r/k/ark-ecdae.jpg","type":"slide","id":"160940","description":"

Arakion

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Expected Release: Q4 2017 / Q1 2018
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Described as Bastion meets Legend Of Grimrock, this is another instance where crowdfunding resulted in classic game fans getting what they want when big name publishers won't offer it -- in this case, an old school dungeon crawler.

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Rather than being set in the typical cramped dungeons, though, Arakion has a wide open above-ground world to explore, with unexpected elements like town building and non-traditional leveling.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/y/styg2-580ed.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/y/styg2-580ed.png","type":"slide","id":"160939","description":"
Stygian: Reign Of The Old Ones
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Expected Release: Q4 2017 / Q1 2018
\n

Stygian is nothing less than pure '90s RPG awesomeness distilled into Lovecraftian horror form. If you grew up on Infinity Engine games and turn-based fantasy strategy, you want in on this one.

\n

An indie offering that was crowdfunded, Stygian takes the map exploration style and dialog system from Baldur's Gate, adds in the turn-based, grid combat of Heroes Of Might and Magic, and then pulls its story from the Cthulhu mythos. 

\n

It's New England in the 1920s -- a favorite haunt of the mythos -- only this time around Cthulhu and the rest of the Old Ones have risen, and humanity is on its way out the door. 

\n

Between the style and themes, I'm expecting this to be GOTY for me. If Cultic Games screws this up, I foresee the developers being sacrificed to Hastur by a horde of crazed gamers.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/a/r/war-b8819.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/a/r/war-b8819.jpg","type":"slide","id":"160938","description":"

Warhammer 40,000: Inquisitor Martyr

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Expected Release: Q4 2017
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I'm the first one to point out that Warhammer 40,000 already has way, way too many games, and that Games Workshop needs to stop handing this license out like candy to anyone who happens to walk by.

\n

That being said, we're getting something a bit different than usual with Warhammer 40,000: Inquisition Martyr, which is taking an action RPG route that brings to mind Diablo, Grim Dawn, or Space Siege -- but with the addition of cover points and a sandbox world.

\n

That style hasn't been done much in the Warhammer universe, and it could be a fresh new take. But personally I'm still holding out hope we get a dialog-driven true RPG in the grim darkness of the 41st millenium one of these days soon.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/y/b/cyber-c4ff4.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/y/b/cyber-c4ff4.jpg","type":"slide","id":"160937","description":"

Cyberpunk 2077

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Expected Release: Sometime before the Earth plunges into the sun?
\n

As a Shadowrun devotee, the glitzy lights of a dystopian cyberpunk future have had me eagerly waiting for this CD Projekt Red entry since it was first announced. 

\n

I won't ever forget the date: it was January 10th, 2013 when an astonishingly detailed trailer arrived for Cyberpunk 2077. At the end of that trailer, a small line of text revealed the game would be coming "when it's ready."

\n

"Good," I thought to myself, "make sure its polished and perfect." Now here we are more than four years later. And while the hype is still alive, it's increasingly exceeded by annoyance. Five months back, we rightfully asked Where The Hell Is Cyberpunk 2077 Already?!?

\n

The answer is still: who the hell knows? Maybe we'll see something concrete around E3 this year? Probably not, though.

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Considering the quality of The Witcher 3, it's a foregone conclusion something amazing is coming. But this studio seriously needs to get on revamping its advertising strategies here, as it feels like that 2013 trailer should have just dropped this year instead.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/i/v/div-2104d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/i/v/div-2104d.jpg","type":"slide","id":"160936","description":"

Divinity: Original Sin 2

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Release Date: September 14
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Arriving even before Pillars Of Eternity, the previous Divinity Original Sin offered an old school approach to the cRPG style with charming graphics, loads of character options, and oddly enough, a whole lot humor. And Divinity Original Sin 2 is looking to continue (most of) that legacy.

\n

We've previously looked at how big changes are coming to the franchise, with the laughs notably being dampened down this time around. But other than that, everything is shaping up to be bigger, better, and grimmer in this turn-based sequel -- now confirmed for a mid-September 2017 release date.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/i/n/kingdomm-05632.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/i/n/kingdomm-05632.png","type":"slide","id":"160935","description":"

Kingdom Come: Deliverance

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Expected Release: Late 2017
\n

Kingdom Come: Deliverance is a cRPG to be on the lookout for if you count yourself among the Mount & Blade crowd. The sandbox style is on full display here, but with a huge focus on realism and historical accuracy. That's right -- its an RPG with no dragons or fairies!

\n

Although I prefer a fantasy or sci-fi slant to my games, I'm looking forward to becoming a despised reaver and conqueror in medieval Europe, putting my peasants to the sword and cutting a bloody swath of terror across the land!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/e/r/werwolf-7fb51.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/e/r/werwolf-7fb51.jpg","type":"slide","id":"160934","description":"

Werewolf: The Apocalypse

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Expected Release: Late 2018
\n

After Paradox bought up White Wolf, it was only a matter of time before a World Of Darkness game was announced. And the first major outing (aside from two text-based mobile entries that just landed), will be none other than Werewolf: The Apocalypse.

\n

A staple of the World Of Darkness tabletop RPG line that was mostly ascendant in the '90s and early 2000s, I'm proud to say I have several editions of this setting nestled comfortably in my roleplaying bookcase (my personal favorite is the second edition with claw marks torn into the cover so you can see inside to the first page).

\n

The game changed drastically between editions, but in The Apocalypse there was a huge environmental slant, with werewolves acting as protectors of Gaia -- to the point that some of the tribes were active eco-terrorists. It will be interesting to see how that will play out in the cRPG version, and if we'll have some gamergate-style outrage from a certain segment of the gaming community.

\n

Considering how Vampire: The Masquerade Bloodlines became a cult classic, expect big things from this entry in that same universe. Fingers crossed it means more classic WoD is coming to the computer screen. I've always wanted to see an open world Wraith: The Oblivion that let players go on haunting sprees.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/project-e5028.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/project-e5028.jpg","type":"slide","id":"160933","description":"

Project Resurgence

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Expected Release: Q4 2017 / Q1 2018
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We've been following Project Resurgence for more than a year now since it first popped up in our monthly crowd funding reports, and it isn't known yet if the game will remain named "Resurgence" or if its just a placeholder.

\n

Much like Pillars Of Eternity, the goal here is to bring classic Infinity Engine games based around a party to a more modern setting -- and this time around there's more than a little Arcanum influence with the steampunk-meets-magic elements.

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Like that classic game, the player decides whether to take combat in turn-based mode with action points, or a more frenzied real-time version. Stay tuned for release info and trailers to arrive sometime around the end of the year.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/i/l/pillars-ae0df.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/i/l/pillars-ae0df.jpg","type":"slide","id":"160932","description":"

Pillars Of Eternity II: Deadfire

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Expected Release: Q1 2018
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It could be argued that Pillars Of Eternity was the first game to really ignite the classic cRPG revival, with a cash-strapped Obsidian Entertainment turning to crowd funding to save both the studio and the whole roleplaying genre.

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For all its nostalgic wonder -- giving Baldur's Gate fans everything they wanted in a game -- there was room for improvement, particularly on the stronghold front.

\n

That issue and more are set to be refined and expanded with part two, moving to a new area of Obsidian's original fantasy world. The main storyline of the first game featured a strong element of atheism versus faith, and that theme is very likely to continue in Pillars of Eternity II: Deadfire -- especially given that the tagline reads: "Hunt a god. Save your soul."

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/a/s/wasteland-eff1d.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/a/s/wasteland-eff1d.png","type":"slide","id":"160931","description":"

Wasteland 3

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Expected Release: Q4 2019
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Another InXile offering, Wasteland 3 isn't actually slated to drop until 2019. But we're eagerly anticipating the finished product at the end of that years-long wait. In this direct follow-up to Wasteland 2, expect more turn-based post-apocalyptic mayhem -- this time in the frozen Colorado tundra rather than the irradiated deserts of Arizona.

\n

Moving away from the blasted gray of Fallout and the endless sandy brown orange of Wasteland 2, this time around InXile is really bringing the "winter" in nuclear winter!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/a/r/bardstale-22f5a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/a/r/bardstale-22f5a.jpg","type":"slide","id":"160930","description":"

The Bard's Tale IV

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Expected Release: October 2017
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InXile has been faithfully bringing us new iterations of long-dead classic role-playing titles for several years now. And next up is a reboot of The Bard's Tale, which originally came out in 1985 -- a year before I was even born!

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If the name seems familiar, that's because the same developer actually made the top-down action version of The Bard's Tale for consoles a decade back. You may recall that game's claim to fame being Cary Elwes of The Princess Bride cracking jokes and trying to bed wenches the whole time.

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This new edition, simply titled The Bard's Tale IV, will ditch that comedic action style and instead provide a more classic, iconic version of game for those who remember loading up floppy disks on the Commodore 64.

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The first person combat and party management elements are returning -- and from what's been revealed to Kickstarter backers so far, it looks like a design overhaul will keep the nostalgia while providing a UI that's more friendly to modern gamers.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/o/frontcov-50e19.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/o/frontcov-50e19.jpg","type":"slide","id":"160944","description":"

The Final Fantasy XV hysteria is finally dying down, and Persona 5 has been out long enough for everyone to put in their hundred or hours or so -- which leaves us in a bit of a no man's land on the RPG front at the moment.

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Some big ones have dropped for the PC lately, with Torment: Tides Of Numenera finally arriving nearly two decades after its predecessor -- and it's been a pleasure to see InXile continue to support that sequel with new, free content post-release.

\n

I Am Setsuna also just landed on the Switch, which will hopefully breathe new life into that studio, as Chrono Trigger style entries will always be welcome for a generation of gamers who feel that variety of RPG didn't get enough love.

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Looking forward to the end of the year and into 2018, there are 14 RPGs we can't wait to play. Here we'll be focusing on cRPGs that mostly provide a classic gaming experience, with a few twists thrown in on the action RPG or strategy sides for good measure. 

"}]]]>
Why It's Perfectly Fine That CD Projekt Red Trademarked "Cyberpunk" https://www.gameskinny.com/8ebk1/why-its-perfectly-fine-that-cd-projekt-red-trademarked-cyberpunk https://www.gameskinny.com/8ebk1/why-its-perfectly-fine-that-cd-projekt-red-trademarked-cyberpunk Mon, 17 Apr 2017 12:00:02 -0400 tofuslayer

Earlier this month, CD Projekt Red caused controversy in the gaming world after trademarking the term "Cyberpunk." The Polish developer filed papers in preparation for its upcoming action role-playing game, Cyberpunk 2077. While some gamers felt that the company's actions were ironically reminiscent of the type of villainous corporation one might see in a cyberpunk storyline, my personal take is that the company's actions are not as dubious as some might think. From a creative perspective as well as from the business side of things, I understand why CD Projekt Red felt it necessary to trademark "Cyberpunk."

In response to backlash, the company produced a statement on Twitter to explain its stance on the trademark:

Since this tweet has made its way around the internet, I've seen some coverage that seemed skeptical of this statement. While you may not agree with it, it's a logical business move that protects their current project as well as future sequels. While it can be difficult to grapple with the ethics of protecting creative content, CD Projekt Red did everything by the book in this situation and I think they're being very reasonable about it.

“It’s a self-defense measure only”

"We want to protect our hard work and we don't plan on using the trademark offensively."

This quote from the company's tweet has been at the top of every article on the company's response. The developer assured the gaming community that they will not be going after anyone who makes games in a cyberpunk setting, nor will they be barring all game developers from using the term "Cyberpunk" in their titles.

Seeing as the game is called Cyberpunk 2077, you can see why it wants to protect the biggest part of its name. For those who expressed concerns that future developments such as VA-11 Hall-A: Cyberpunk Bartender Action would have to debut under a different name, be assured that CD Projekt Red will not pursue legal action unless the name would confuse consumers. And in the case of VA-11 Hall-A, I don't believe having cyberpunk in the subtitle is a violation of the trademark because it looks like cyberpunk is a descriptive term here.

This isn't really news

CD Projekt Red has had a trademark for "Cyberpunk" in Europe since 2011. Maybe this is news in America because they had only recently filed here, but it's not exactly new here either. R. Talsorian Games previously held the trademark for the term for their game Cyberpunk 2020, which Cyberpunk 2077 is actually a sequel of sorts to. Since the term had been previously trademarked, all the arguments for why the game developer shouldn't be allowed to have it technically have been in effect for years.

People have had a lot of time to get upset over an American game developer trademarking the term, I'm not exactly sure why this has suddenly become an issue now. It seems like everyone was okay with R. Talsorian Games owning the trademark, but suddenly when CD Projekt Red acquires it from them, now everyone is in an uproar? The trademark has never been an issue in the past, and I don't really see it becoming one now.

But what about the whole subgenre of cyberpunk?

Perhaps it's not fair, but this is how the legal system in America (and apparently Europe) works. Maybe it would have been different if someone tried to copyright the term instead of trademark it, but this is what happened. Yes, cyberpunk existed long before the concept of Cyberpunk 2077, but no one owns the idea of cyberpunk (yet, and hopefully never). Whether or not you like it, it's a normal practice for businesses to trademark names and words in order to protect their business interests. This is exactly what CD Projekt Red did, and in pledging not to abuse the trademark and promising to consider other titles to feature their trademarked term, they have already gone farther to accommodate others than a lot of other companies would.

In the midst of all the hubbub, I've seen that the author of the short story "Cyberpunk," Bruce Bethke -- credited with coining the term -- has recently spoken out against CD Projekt Red. No one is disputing the fact that his short story published in 1980 far preceded the upcoming RPG, but what I want to know is why no one was upset about it before? And if they were, why is no one referencing an ongoing battle against R. Talsorian Games owning the trademark and connecting it to the current narrative? If people really cared as much as they claim to care right now, this would have been a struggle dating back to at least 2011.

Let's see what CD Projekt Red does

It's pretty obvious here that I think that this won't affect anything too much, because it hasn't in the past. If the game developer wasn't going to take its promises not to abuse the trademark to heart before, they definitely should now. There isn't much that detractors can do about it now, save for create a petition in hopes that the company will relinquish rights to the term. Chances are, after taking $7 million in grant money from the Polish government, I'm almost positive that they will do everything they can to protect the budding franchise.

Perhaps you feel CD Projekt Red has breached a sort of unspoken ethical contract that creatives enter into when starting a project, and maybe that's true, but we will only be able to see how this plays out given time. It's better to hold out hope that the company will honor other companies who hope to make cyberpunk-themed games.

But do remember, the trademark is in regards to naming games, and not talking about the term cyberpunk within a game, or the cyberpunk genre as a whole -- so don't worry, you will get other cyberpunk games, they just won't be named ONLY cyberpunk.

Do you think that CD Projekt Red shouldn't have been allowed to trademark the term "Cyberpunk?" Give us your take in the comments below!

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The Witcher Franchise Hits BIG Sales Milestone - Potential Future? https://www.gameskinny.com/dl40r/the-witcher-franchise-hits-big-sales-milestone-potential-future https://www.gameskinny.com/dl40r/the-witcher-franchise-hits-big-sales-milestone-potential-future Tue, 04 Apr 2017 16:00:02 -0400 Stephen Brown

When The Witcher 3: Wild Hunt released back in May 2015, the critical reception it received was a monumental success. The reviews came in hot, recieving multiple strong, to perfect scores from the likes of Gamespot (10/10), IGN (9.3/10) and the Telegraph (5/5).

It received this acclaim for good reason.

Geralt, Vesimir, The Witcher

It boasted a massive, detailed, and visually stunning open world environment for the player to explore and fight across. But what set it apart from other open world games of the year was its focus on narrative. Featuring a diverse cast of strong and emotionally driven characters, that were present in a story of grand scale with varied and unique quest design and narrative, while also being driven by a gripping main storyline.

Back in June 2015, it was announced by CD Projekt RED Co-Founder Marcin Iwinski that the Witcher 3 shipped 4 million copies worldwide in its first 2 weeks. Then in March 2016, in a document detailing its business strategy, they confirmed that the entire Witcher series had sold 20 million copies worldwide. Adding to its success was that by the end of May 2016, both of its expansions; Hearts of Stone and Blood & Wine, were well received by fans and critics alike, even some calling the latter perhaps the best DLC ever made.

Blood and Wine

The universally praised main game, coupled with its two incredible expansions allowed the series to continue to sell well for another year. With its recent financial results revealed, it is now known that the Witcher series has sold a total of 25 million copies since the first game in the series was released. This is big news for the company going forward with its development of Cyberpunk 2077 as it shows trust and faith of the developer and its products. With this success, it possible that CD Projekt RED could have the incentive to revisit the brand in the future, albeit perhaps a spin-off as Geralt's story concluded with the ending of the Blood & Wine expansion. Either way, fans have the much anticipated Cyberpunk 2077 to look forward to in the future.

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Fake News and Nuclear Launches: Darkly Satirical Games for Even Darker Times https://www.gameskinny.com/bwl2l/fake-news-and-nuclear-launches-darkly-satirical-games-for-even-darker-times https://www.gameskinny.com/bwl2l/fake-news-and-nuclear-launches-darkly-satirical-games-for-even-darker-times Tue, 04 Apr 2017 12:00:01 -0400 Ty Arthur

Somehow without even realizing it, reality seems to have slipped into Community's darkest timeline. Every day the news becomes more ludicrous to the point that satire sites no longer feel needed. The world is being run by reality show rejects, another world war seems around the corner, and every morning around 5:00 AM like clockwork the leader of the free world throws a childish Twitter tantrum while taking his morning deuce.

Prince, David Bowie, Alan Rickman, Carrie Fischer... a wealth of music and screen talent saw the writing on the wall and collectively said "screw it, we're out" before the year even started in earnest. Horrible dystopian fiction seems more benign and less threatening by comparison to actual everyday life. 

As Obsidian's latest classic cRPG Tyranny put it, "sometimes evil wins." Art imitates life, so it shouldn't come as much of a surprise that there are plenty of satirical games making light of the darkness, from a disturbingly real fake news simulator to a game whose only winning move is to simply not play at all. 

Fake It To Make It

Hilarious at the beginning and then more and more worrying the longer you play, this "social impact" web browser game, Fake It To Make It, is all about creating fake news to earn clicks and ad revenue. The goal of the game is to create a fake and lazy site, make it seem legit, and then decide how to spend money on planting articles, monetizing by stealing personal info, or even planting malware.

When planting articles you have to make sure you are triggering a strong emotion, and always weigh the headline's believability to the drama factor. As the game's tutorial explains: "Fake news takes less time to create, and it often spreads better than real news, since you aren’t as constrained by facts."

Happiness doesn't create a sense of urgency, so to rake in the cash, it's better to stoke anger and fear, and prey on people's preconceived notions with things they want to believe, whether those things are true or not. It's basically the content of Facebook during the 2016 U.S. presidential election distilled into game form.

Religion and politics are the big ones, but you can get folks sharing articles if you make them scream "won't somebody please just think of the children!" or convince them a celebrity has died. If you feel like creating your own fake news empire, you can play Fake It To Make It right here.

 When will the sheeples wake up? With just 10 more shares this petition can change the world!

Defcon

The game's tag line is literally "everybody dies," so you know you're in for a good time with Defcon, which is clearly inspired by the '80s flick Wargames

Ever wanted to be the guy in the bunker with his finger on the trigger? That's what you get to do in Defcon, as negotiations have broken down and everyone around the world is getting nuke happy.

A strategy game that smiles in the face of the apocalypse, there's really only one way any given round can end: a fun radiation cloud enveloping the globe.

It's OK, we killed more of them than they killed of us.

Papers, Please

Report to the Ministry Of Admission immediately and take up your new role as arbitrator of who gets to enter communist Arstotzka, and who gets sent packing back across the other side of the wall -- this is Papers, Please.

Your choices will have very serious real world impacts on people's lives, and you will get things wrong, resulting in deaths and worse. I imagine certain members of our government probably play this as light hearted weeknight entertainment...

I'm afraid your papers are not in order, sir...

Cyberpunk 2077

So this one's actually a bit of a question mark as to how biting the satire will be and just what sort of dystopia is on display, since we don't have a ton of details yet on CD Projekt Red's next big entry.

When it arrives (probably somewhere around the same year as its namesake) its a pretty good bet we'll be seeing some social and political commentary in the story.

 America looks a little different in 2077

Bioshock Infinite

Although an exceedingly dark game, Bioshock Infinite features a ton of humor and sub-text just beneath the surface, like an organization that worships John Wilkes Booth as a savior. George Washington robots prowl the flying city and patriotism and religious fervor taken to their extremes result in a truly deadly place to visit.

The game sort of reached legendary status when a Tea Party group took the image below -- not realizing it was from a game mocking their political leanings -- and used it as their Facebook banner. Woops.

Political and religious commentary aside though, this may very well be the finest game to have been released on the 360, with its innovative FPS concepts and mind-bending story that has you hopping dimensions and constantly guessing as to just who you really are.

 Someone saw this and thought "hell yeah!" 

Costume Quest 2

Those darn kids and their time-travelling, dimension-hopping antics from the first game accidentally led to the rise of an evil dentist tyrant -- who has outlawed all candy -- in part 2 of this adorable RPG series.

It's the classic dystopian megalomaniac, but with an exceedingly silly twist. If you want your bleak future a little more funny and filled with wonder, this is the one to play.

 True Evil!

What did you think of our picks, and what satirical games would you recommend for those down in the dumps over our current dark times?

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Where the Hell is Cyberpunk 2077 https://www.gameskinny.com/1kv9j/where-the-hell-is-cyberpunk-2077 https://www.gameskinny.com/1kv9j/where-the-hell-is-cyberpunk-2077 Sat, 28 Jan 2017 11:28:29 -0500 Will Dowell

Announced in 2012, Cyberpunk 2077 was meant to bring tabletop RPG Cyberpunk 2020 to life on the small screen. Developed by CD Projekt RED, Cyberpunk 2077 wowed gamers with its fantastic teaser trailer but has been quiet ever since. While CD Projekt RED satisfied gamers with the stellar Witcher 3, cyberpunk fans continue to wonder what's to come with Cyberpunk 2077.

Known to be an open world RPG set in the dangerous Night City, Cyberpunk 2077 is a game full of crime and danger. CD Projekt RED have also promised a nonlinear story meant for "mature players." With The Witcher 3 being a shining example in designing a story for mature storytelling, expectations are high for what Cyberpunk 2077 has to offer.

The latest information we know is that the majority of The Witcher 3 team has moved on to Cyberpunk 2077 and that future development announcements should be released this year. 

CD Projekt RED has also released requests for a multitude of development jobs for Cyberpunk 2077. These include requests for animators, designers, and programmers, all focused on the production Cyberpunk 2077. For more information on these positions, check out their job listings on their official site.

Hopefully, these new announcements show the true potential Cyberpunk 2077 has. With CD Projekt RED riding high with The Witcher 3's success, Cyberpunk 2077 shows great promise. Let's see what CD Projekt RED has to offer.

What do you think of Cyberpunk 2077? Let us know in the comments below!

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Witcher Developer CD PROJEKT RED Has a Bunch of Job Openings for 2017 https://www.gameskinny.com/2w7ao/witcher-developer-cd-projekt-red-has-a-bunch-of-job-openings-for-2017 https://www.gameskinny.com/2w7ao/witcher-developer-cd-projekt-red-has-a-bunch-of-job-openings-for-2017 Fri, 06 Jan 2017 01:02:18 -0500 Naomi N. Lugo

2017 is set to be a big year for CD PROJEKT RED, and they’re not shy about it. “If your New Year’s resolution is to work in the Game Industry, you’re in luck! We're recruiting!” they posted to social media on Dec. 4. Of course, this message was accompanied by a smiling Geralt, because he smiles all the time.

Anyway, they weren’t kidding with this proclamation. Their careers page is six pages long full of jobs. The listings range from working on Gwent: The Witcher Card Game, internally for the company, working with CD PROJEKT RED’s digital distribution platform GOG.com and of course on the highly anticipated Cyberpunk 2077.

This push to hire more people onto the team is hopefully a good sign for Cyberpunk 2077’s release date and the future of the dev overall. Dec. last year, CD PROJEKT RED received some major support from their native Poland in the form of a $7 million grant. Reportedly, the company received the largest portion of the funds.

The positions are mostly internationally located in Warsaw and Krakow in Poland or Shanghai, but there is one opening in Los Angeles for a lead illustrator. Working with a critically acclaimed company like CD PROJEKT RED, however, might be worth the move.

Are you excited for Cyberpunk 2077? Do you think it will come out in 2017? Let me know your thoughts in the comments below.

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Cyberpunk 2077 rumoured to release next year https://www.gameskinny.com/cppt7/cyberpunk-2077-rumoured-to-release-next-year https://www.gameskinny.com/cppt7/cyberpunk-2077-rumoured-to-release-next-year Wed, 09 Dec 2015 04:49:56 -0500 Curtis Dillon

Cyberpunk 2077, the next game from CD Projekt Red (creator of The Witcher series), may now be targeting a 2016 release, according to a new report.

Cyberpunk 2077, a futuristic RPG based on table-top games, was revealed back in 2012, but not much has been heard of the game since. CD Projekt Red said it would not even be discussing the game until 2017, but a new report from Gamereactor Germany states that the company now wishes to release it in 2016.

There has yet to be any official release date or even window revealed for Cyberpunk 2077 and it is currently only announced for PC, but a source close to the Polish developer said a PS4 and Xbox One version is "more than likely". This seems rather obvious, considering PS4 and Xbox One helped The Witcher 3 reach 6 million sales! However, the source did claim that either Sony or Microsoft may attempt to claim the title as a console exclusive, which would be a huge get for either system.

Once The Witcher 3 released, the majority of the development team moved over to focus on Cyberpunk 2077, which took a backseat during the production of the former. CD Projekt Red has committed to supporting The Witcher 3 with DLC for a long time, however, with the second expansion coming in early 2016.

Several months ago, a visual effects artist at the studio said that Cyberpunk would be "far, far bigger" than anything else it has done, including the gigantic Witcher 3. Adam Kicinski, joint CEO of CDPR, said that the game is even more ambitious than previously thought. All of which leads us to be very skeptical of a 2016 release date.

The Witcher 3 contained a fun little easter egg about Cyberpunk 2077, which hinted at a shared universe between the two games, but we won't spoil it here because it comes near the end of the game! You can watch the scene here, but beware of spoilers.

For more on Cyberpunk 2077, The Witcher, and 2016 games, stay tuned to GameSkinny!

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Majority of Witcher 3 team has moved on to Cyberpunk 2077 https://www.gameskinny.com/rb0kp/majority-of-witcher-3-team-has-moved-on-to-cyberpunk-2077 https://www.gameskinny.com/rb0kp/majority-of-witcher-3-team-has-moved-on-to-cyberpunk-2077 Tue, 03 Nov 2015 12:05:44 -0500 Daniel R. Miller

Back in 2012, CD Projekt RED revealed a beautiful cinematic trailer for their next action RPG, Cyberpunk 2077. There wasn't much in terms of details, but it was more than enough to stoke the fires of hype among the company's fan base.

What was apparent was that Cyberpunk 2077 was going to be much different than The Witcher series. In place of swords, shields and horses, Cyberpunk 2077 features a futuristic world rife with cybernetic implants, guns and flying cars.

After winning five much deserved Golden Joystick Awards, GamesRadar's Leon Hurley caught up with Michal Nowakowski, Senior VP of business and publishing at CD Projekt RED, and got some insight as to what's going on behind the doors at the studio.

"The team is divided right now...There's a sizable team still working on [The Witcher 3: Blood and Wine], but an even more sizable team has actually been working on Cyberpunk for quite a while right now."

Unsurprisingly, Cyberpunk 2077 is not close to a release date at all and CD Projekt RED isn't planning on even talking about the game until 2017, so for now fans will have to take solace in the fact that development is in full swing. 

Quick Take: As a fan of CD Projekt RED's work, I'm super excited to see what the studio has in store for their next series. For those dreading the wait, it's important to understand that this studio is considerably smaller than most AAA companies. Plus they still plan on supporting Wild Hunt with performance updates that will likely coincide with some sort of Enhanced Edition re-release, as they've done for the first two games.

If the company isn't even going to talk about Cyberpunk 2077 until 2017, I suspect that the game won't release until 2018 at the earliest. 

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Just Relax, Cyberpunk 2077 Will Not Be a Mindless Multiplayer Shooter https://www.gameskinny.com/3ny8y/just-relax-cyberpunk-2077-will-not-be-a-mindless-multiplayer-shooter https://www.gameskinny.com/3ny8y/just-relax-cyberpunk-2077-will-not-be-a-mindless-multiplayer-shooter Mon, 27 Jan 2014 11:00:59 -0500 Fathoms_4209

Die-hard fans don't like it when you mess with a great formula.

That's why CD Projekt Red wanted to appease those who thought Cyberpunk 2077 is an unwanted departure. During a recent IGN interview, studio CEO Marcin Iwinski addressed concerns that the new Cyberpunk was actually just a shooter. Even though the game isn't expect to launch until 2015 or 2016, the fans are already clamoring for information. "Better not mess it up!" is their rallying cry.

In truth, it's "definitely not" a multiplayer shooter and it most certainly qualifies as a role-playing game.

"People have been asking me if Cyberpunk 2077 will have multiplayer or if it will be a straight-up shooter, and I tell them to relax, because it will be a true RPG game."

Iwinski did say they're including "new gameplay elements" that he can't talk about yet, but he wanted to remind everyone that his team is "known for storytelling and big game worlds," and they won't abandon that core. Cyberpunk 2077 will feature multiplayer of some kind but that won't affect the game's RPG construct.

As most of you know, the Polish developer is also working on the promising RPG, The Witcher 3: Wild Hunt. That too will boast multiple gameplay elements but it's undoubtedly a true-blue role-playing game.

Come on, you didn't really think this studio would turn Cyberpunk into Call of Duty, did you? If so, shame on you!

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CD Projekt Doesn't Do DLC, and Here's Why https://www.gameskinny.com/oy4k1/cd-projekt-doesnt-do-dlc-and-heres-why https://www.gameskinny.com/oy4k1/cd-projekt-doesnt-do-dlc-and-heres-why Mon, 29 Jul 2013 15:48:54 -0400 vegna871

In an age where we have companies charging us $2 for a skin pack post release, one dev has taken a stand against crappy DLC. Bad movie trailer jokes aside, CD Projekt Red game director Konrad Tomaszkiewicz has said in an interview with Examiner that his company just doesn't believe in charging gamers for extra content, especially not the way many companies currently do it.

His direct quote goes a bit like this: "We could sell extra content to gamers 'down the road,' but we don’t believe in that. We believe patches, fixes, and additional content should be provided to gamers free of charge. Only something REALLY big, and something that will not make you feel ripped off, justifies a price tag." This statement is backed up by the fact that both of the current Witcher games have received "Enhanced Editions" post release that add content at the same price as the regular game once cost, and both have also received free mods from the developers that vastly change the way each game plays.

Of course, they haven't ruled out a big post-release expansion just yet. While he does say that he doesn't like to charge for extra content, he does say that it isn't entirely off the table. The company does appear to agree however, that anything they want to charge for post release will be something that the fans will be glad to spend the money on.

Cyberpunk 2077

That could be hinting at a big expansion to the Witcher 3, though given their track record with the series, and how big the game is already supposed to be, I personally kind of doubt that they would. However, I could see them releasing several expansions for their other project in the works, Cyberpunk 2077. Cyberpunk is based off of a rich tabletop universe that they likely won't be able to cover all of in the main game, so there would be plenty of room for several large expansions. I'm personally excited for the prospect, though I was super excited for Cyberpunk already.

I do have to say, while I already have a lot of respect for CD Projekt Red, this announcement brought it to a whole new level. Normally, I'm a pretty pro DLC guy.  I'm of the "If you don't like it, no one is making you buy it" philosophy, and I normally like that devs still try to hand us extra content after a game is release. I normally only buy it if I know it's gonna be something I want (like the Injustice or Borderlands 2 Season Passes) or if it's something I've heard is good from people that have already played it (in this case Civ V expansions).  I do have to respect a company like CD Projekt that believes in delivering a full product to the customer, though, and I highly respect their policy to not release paid additional content unless they know the fans will be satisfied.

So, what do you guys think? Post your DLC thoughts in the comments, and stay tuned to Gameskinny for more Witcher 3 and Cyberpunk 2077 news!

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