Dark souls 3 The Ringed City DLC Articles RSS Feed | GameSkinny.com Dark souls 3 The Ringed City DLC RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Was The Ringed City DLC a Good Way to Wrap Up Dark Souls? https://www.gameskinny.com/1tb49/was-the-ringed-city-dlc-a-good-way-to-wrap-up-dark-souls https://www.gameskinny.com/1tb49/was-the-ringed-city-dlc-a-good-way-to-wrap-up-dark-souls Wed, 12 Apr 2017 18:49:19 -0400 Marc Hollinshead

The Souls franchise has made a huge impact on the gaming community, both for fans and the wider public. From humble beginnings in Demon’s Souls, it eventually transitioned to Dark Souls 3, the final game of the saga. The game's Ringed City DLC was the final piece of content for not only that game, but the entire Souls franchise.

But was it a worthy ending? Did it wrap up the Souls series as deftly as possible and leave fans with a good taste in their mouths? Yes it did. In fact, The Ringed City is an exemplary case of a series ending on a high note. 

The Ringed City Ties Up Loose Ends

Souls is unique. Its cryptic lore, punishing boss fights, and diverse environments can swallow you whole. And all of those things have been laboriously crafted to provide a memorable experience across five vast games.

With the initial release of Dark Souls 3, the true ending to the lore of Dark Souls was already lying in wait for players to discover -- but there was still more content to come. While The Ringed City, the second and final DLC of the installment, may not have the actual story ending within, it did gave loyal fans real closure on a sentimental level.

Three of the core aspects of the series -- its lore, boss fights and environments -- were studied, refined, tweaked, and reworked to create what we have in the final DLC. Described as “Dark Souls greatest hits” across the Internet, The Ringed City was a final jaunt with the Ashen One to let players experience everything that they so dearly loved over the years in a concise-yet-meaty expansion.

Let's talk lore...

There's no doubt that unless your brain is a machine which can process information at an alarmingly quick rate, The Ringed City probably left you with a lot of questions after defeating Slave Knight Gael. Personally, I felt like the world had so much left to reveal, and my somewhat primitive method of thinking found it difficult to piece together what I had just witnessed. 

So many of us had no idea at first that we'd actually just seen a great ending.

That is what Dark Souls does so exquisitely well. It divulges a rich and incredibly deep story, but it isn’t spoon fed to you as a player. More questions will certainly arise from your romp in The Ringed City, but collating everything you know from the series will enable you to form your own version of events.

The places you have come to fear the most

Death is ubiquitous in Souls. You can never escape it no matter where you are, and the environments throughout the franchise have been pivotal in keeping it that way. A variety of traps litter the landscape throughout your journey in each of the games. And with The Ringed City being the final piece of content for the series, FromSoftware had only one more chance to unleash their creative side.

That “Dark Souls greatest hits” phrase is pandered through this aspect of the DLC most of all. Glorious and godly cities, poisonous swamps, crumbling catacombs -- The Ringed City basically incorporated every environmental trope of the saga into a few hours of gameplay. It’s quite remarkable how this was done, too.

Of course, not everything we've seen in past games could be included in a DLC. But it's clear that FromSoftware knew what Souls lovers held dear and gave them a final opportunity to experience fresh renditions of them -- laser-firing angels and all. 

Bigger, better bosses

Any true Souls fan knows that the most crucial aspect of the series is its boss fights. This can regularly be make or break for Souls content, The Ringed City was no exception. Good thing it excellent on this front, too. 

Facing crowd control fights, options for PvP mid-battle, chaotic blood-gushing madness, and an altercation against an abyssal dragon, the Ashen One essentially had to muster all the skills gained throughout their entire expedition across Lothric in order to prevail. Slave Knight Gael was, without a doubt, one of the best Souls bosses ever conceived by FromSoftware.

Taking what made each individual game great across the franchise (including Bloodborne), Miyazaki and his associates quite literally went crazy with the last ever boss of the series. After two solid hours of getting clobbered, tears of joy marked the end of the series for yours truly.

At the risk of sounding like a broken record, “Dark Souls greatest hits” is what The Ringed City felt like it was set out to be.

Since this was the final piece of content for the entire beloved franchise, FromSoftware had their work cut out for them. Exceptionally rich (yet cleverly concealed) lore pulled us in and wouldn't let go as we unraveled a story that's spanned several games. We tiptoed through dangerous environments where one toe out of place had us embracing eternal pain. And we faced monstrous bosses that any gladiator would cower at.

These three gameplay elements are what make Dark Souls, and The Ringed City did its best to distill them into their purest forms -- albeit with a few stumbles along the way. FromSoftware did their best to stick to their roots and cater to all those fans with an insatiable lust for more Souls. Aside from the added angelic hazards and celestial arrow barrages, The Ringed City was Dark Souls through and through. Nothing more, nothing less. 

Did it need to be revolutionary and totally divergent from what it was? No, not at all. This DLC did what it said on the tin -- and from that standpoint, it wrapped up the Dark Souls franchise as well as it could. Loyal fans were given something exceptional to end their time in this universe, and that's all we could ask for. 

Dark Souls 3 Guide: How to Beat the Spears of the Church and Darkeater Midir https://www.gameskinny.com/on9hn/dark-souls-3-guide-how-to-beat-the-spears-of-the-church-and-darkeater-midir https://www.gameskinny.com/on9hn/dark-souls-3-guide-how-to-beat-the-spears-of-the-church-and-darkeater-midir Wed, 29 Mar 2017 16:01:17 -0400 Autumn Fish

Boy oh boy, did FromSoftware treat us with some great boss fights in the latest Dark Souls 3 DLC. In a long-awaited callback to Demon's Souls, The Ringed City introduces a player-controlled boss called the Spear of the Church.

Yes, you read that right. Finally, you can turn the tables around and crush the poor Champions of Ash as they ram their heads against your fog gate desperately trying to clear content.

So how does it all work? And more importantly, where do you sign up to become a boss? Well, there's actually a lot to it, so we'll break everything down step by step.

How to Beat the Spear of the Church in The Ringed City

The fight starts with nothing but a giant in the room. This guy summons the boss after a rather lengthy slice of dialogue. It's recommended that you kill the giant before his dialogue finishes and the next phase of the fight begins, lest you get stuck dealing with multiple opponents.

The first thing that spawns is a regular painting guardian enemy with a rather sizable health pool. If you don't kill them before getting invaded, they can heal the boss with miracles.

Shortly after the painting guardian spawns in, the Spear of the Church invades. Unless there's no one online in your level range with the covenant equipped, this enemy is controlled by another player. However, unlike regular invasions, the player-boss has some extra defenses and skills that help give it an edge.

Dark Souls 3 Guide How to Beat the Spear of the Church

The Spear of the Church spawns in with a dangerous spike attack and homing lightning missiles hovering over their head. The homing lightning missiles respawn on a cooldown, and they can use the spike attack on command with the Ritual Spear Fragment and Divine Spear Fragment. Also, the number of co-op partners you have will influence their defense, just like any other boss. Aside from that, though, it's just like fighting off a regular invader.

The person playing as the Spear of the Church cannot use Estus Flasks, but they do have 3 Ashen Estus at their disposal and can use things like regeneration spells, healing miracles, and even Tears of Denial.

A second painting guardian spawns around the time the Spear of the Church hits 60% health. It's a good idea to just ignore this one and put pressure on the boss. If the boss can't stand still, they can't benefit from the guardian's heal spell. Focusing on the guardians just gives the boss too many opportunities to punish you for diverting your attention.

While you won't earn a boss soul from winning this fight, you will net yourself one of Filianore's Spear Ornaments, which are used to rank up in the Spears of the Church covenant. The Divine Spear Monument that you offer the covenant item to is actually just outside the boss room, next to the ringed knight wielding dual greatswords.

But how do you join the covenant? That's an excellent question -- though I don't think you'll enjoy the answer.

How to Beat Darkeater Midir and Join the Spears of the Church in The Ringed City

That's right, you must beat Dark Souls 3's latest and greatest damage sponge if you hope to join the Spears of the Church covenant. I'm sure many already classify Darkeater Midir as the hardest boss of the DLC thanks to a healthy mix of ridiculously high health, frighteningly strong attacks, and a gargantuan frame that the camera loves to hate.

Dark Souls 3 Guide How to Beat Darkeater Midir and Join the Spears of the Church covenant

Before we can work out how to beat him, however, it first helps to know where to find Darkeater Midir. From the Ringed Inner Wall bonfire, head left through the shortcut door and down the elevator. Jump off in the opening to your left about midway down the elevator shaft. Hang another left here into a circular room filled with statues, and whack the one without a sword to reveal a path leading straight to the boss.

Now there's not a lot to say about this boss fight, since he doesn't really have a lot of tricks. This dragon mixes fire breath and dark lasers with tooth and claw to create some truly deadly combos. Darkeater Midir's moveset is well telegraphed and ultimately easy to react to. The only issue is positioning the camera so that you always know what's going on.

If you have the chance, always attack the head. This fight goes far more smoothly when you learn how to predict where the head will end up after an attack. It may not be as safe as nipping at his hind legs, but you'll deal considerably more damage, which is essential for whittling away at his monstrous health pool.

After hitting 50% health, Darkeater Midir shifts to phase 2 with a sizable blast of dark energy. With the phase shift, the boss learns a couple of new moves. In addition to the aforementioned area-of-effect attack, he can also summon dark homing missiles. He'll even get a little crazy with his dark laser, so be on your toes.

If you manage to topple this gargantuan beast, you'll earn both the Soul of Darkeater Midir and the Spears of the Church covenant badge. Slap on this badge to be summoned into other players' worlds as a boss. Killing the host as the Spear of the Church nets you another Filianore's Spear Ornament.

Dark Souls 3 Guide: How to Join the Spears of the Church Covenant

As Dark Souls 3's newest boss, you now have the solemn responsibility of crushing the poor saps who think they can just waltz through your fog gate for an easy kill.

While you're still here, why not kindle our comments section below? And if you're looking for more help, be sure to check out some more of our guides on The Ringed City DLC:

Dark Souls 3: Tips for Beating The Ringed City’s Pesky Angels https://www.gameskinny.com/ecx70/dark-souls-3-tips-for-beating-the-ringed-citys-pesky-angels https://www.gameskinny.com/ecx70/dark-souls-3-tips-for-beating-the-ringed-citys-pesky-angels Wed, 29 Mar 2017 05:30:03 -0400 Marc Hollinshead

Anyone who has been playing The Ringed City in Dark Souls III will unfortunately be aware of the rage-inducing angels that litter the early areas of the DLC. These dastardly things, when in your line of sight, will relentlessly shoot laser-like beams of light until you are dead or manage to escape from view.

Because of this, many frustrated gamers have been taking to the Internet to acquire any information on how to deal with them in the easiest way possible. With that in mind, here are two useful tips when going up against one of the worst enemies in Souls.

How to Beat Angels in The Ringed City

Find Cover in the Swamp

Dark Souls III, The Ringed City, Angels

The angels themselves may seem invulnerable, but they are actually “guarded” by a pilgrim somewhere in the vicinity. The first isn’t too much trouble (we’ll get to it later), but the other two in the swamp area are much more challenging to reach. That is because the game still requires you to outrun the nightmarish angels so it is important to know some of the best areas of cover to stay out of danger.

After reaching the Earthen Peak Ruins Bonfire, continue on and bear left. As the first angel spawns, immediately sprint to the ruined building in front and allow the angel to finish its onslaught. Eventually its attention should divert to the enemies out in the open, so if it spots them, use that opportunity to hastily move behind the large rock further on. When the angel calms itself down, run directly into the cave-like hole to the right of the rock. You will face the surviving enemy in here and the angel will usually spot you and start to fire just as you make it to safety, so be warned.

Once here, continue forward and drop down into the swamp, ideally plunging into the enemy directly below to make short work of it. The second angel will start to spawn at this point so power on to the ruins directly in front that serve as shelter to two of the poison spewing swamp creatures. Get rid of them and wait out the angel’s attack. When ready, run towards the cave on the other side of the poisoned water, doing your best to get the left-hand tree trunk by the cave between you and the angel before it does any lasting damage.

This is where it gets tricky. There are two tree trunks to move between on your left that acts as a means of quick cover, but the angel can very easily move into your line of sight and you will also get the attention of a large enemy. Quickly manoeuvre through this small area, keeping the trees directly between you and the angel, and after the attack ceases, make your escape to the giant tree trunk in front of you on the far side of the swamp, doing your utmost to evade any angelic destruction along the way. A purple moss clump will also be useful here as there is the potential of being poisoned. After another short break behind this cover, meander up the large branch and follow it to the right until you make it onto a path where a pyromancer awaits.

It is advised that once you reach this point you take out the pilgrims to kill the angels so that your final journey through the swamp is a simple one. So, on that note, the next tip is…

Destroy the Pilgrims

Dark Souls III, The Ringed City, Angels

Each angel will be connected to a cocooned creature that sits somewhere nearby. Destroying these pilgrims ultimately takes away the threat of the angels for good.

The first of these is very easy to find. After coming out of the castle with the two knights towards the beginning of the DLC, continue forward to the lowered area. Immediately on the left and behind a structure will be the first pilgrim. Give it a good few smacks and it, along with the angel, will be toast.

The next two pilgrims are much tougher to spot as they are in the dreaded swamp area. The first of these lie after the tree trunk in the far-left corner from where you enter, just before the pyromancer that you face. Once you navigate round the trunk and reach the path that the pyromancer guards, immediately turn right and roll onto the roof next to you. Follow this rooftop straight ahead until it connects to another tree branch. This will then eventually lead to the furthest available rooftop. After dropping onto this roof, you will finally notice the pilgrim a few steps away. A good few hits and BAM, another angel falls to your sword.

The third and final pilgrim is very well hidden and is easily missed. For this one, make your way back to the pyromancer’s path and continue along to the tree branch at the end. This particular branch is the spot where both angels can fire at you simultaneously if they are alive so it is paramount that you eliminate the first angel to avoid unneeded frustration. Brave the winding branch and follow it as it bears to the right, avoiding the remaining angel’s attacks if you can. Eventually you will be able to drop down onto some solid ground of the Earthen Peak Ruins (very close to the next bonfire) and regain your composure. To the right of this spot in front of you will be a thinner tree branch. Hop onto it and follow it all the way down as it curves to a secret passage hidden beneath the ruins. Here, you will find the pilgrim ready and waiting for slaughter at the edge of the cliff.

And there you have it. The Angels now defeated you can find the third bonfire -- your well-earned reward. All you have to do now is drop into the dark pit below and face the first boss.

If you want more Dark Souls III: The Ringed City guides, find them below:

Dark Souls 3 Guide: Show Your Humanity and Find the Purging Monument https://www.gameskinny.com/1sg57/dark-souls-3-guide-show-your-humanity-and-find-the-purging-monument https://www.gameskinny.com/1sg57/dark-souls-3-guide-show-your-humanity-and-find-the-purging-monument Tue, 28 Mar 2017 14:32:17 -0400 Autumn Fish

So you're running around The Ringed City DLC for Dark Souls 3 and you finally open the shortcut that wraps back around to the Ringed City Streets bonfire. While basking in the relief of finding safety once again, you notice an odd engraving on the wall. "Show your humanity."

If you're a Hollow carrying around the Dark Sigil like yours truly, you might have tried using a Purging Stone or the Untrue Dark Ring -- only to find out that neither of those properly show your humanity.

Playing online only serves to further befuddle, since the template messages people place mention items, sorcery, and mimicry as the secret to solving this puzzle. Naturally, a good sorcerer would then pull out the Chameleon spell only to find out that it turns you into a statue. What's a heap of Unkindled Ash to do?

How to Show Your Humanity and Find the Purging Monument in The Ringed City

If you've played around with the Chameleon sorcery enough, you'll know that the location you decide to cast the spell effects what you'll transform into. Pull out your trusty weapon and take a walk outside and down the stairs. Kill the magical bug and firmly plant your feet in the murky swamp.

While standing in the swamp, pull out your catalyst and cast the Chameleon spell to turn into a humanity sprite straight out of the first Dark Souls DLC. If you don't have the spell or the Intelligence to cast it, you can use a Young White Branch to achieve the same effect.

Now that you're a floating fragment of the dark soul of man, head back inside and show your humanity to the engraving -- and watch as a ladder drops down before your beady white eyes.

Now that the ladder is unlocked, the Purging Monument is only a hair's breadth away. Climb the towering ladder to the rather dangerous area above, which hosts two ringed knights and a screeching giant. Run past the giant and down the stairs.

You can see the Purging Monument -- a towering heap of bodies -- from here. Simply slide down the ladder and cross the nearby bridge to reach it. This statue offers the same services as the Velka Statue found in the Undead Settlement.

Now that you've found the blasted thing, you can go tell Lapp where to find it since he's so intent on searching for it. To find him, simply head out into the swamp from the Ringed City Streets bonfire, crossing the archway where headless giants spawn, and rounding the corner to your left to come face to face with a ladder.

Climb the ladder, head up the stairs, cross the bridge, and follow the path back to a circular room where you'll find Lapp lamenting his inability to find the Purging Monument. Clue him in to continue his questline.

I hope you didn't go Hollow trying to figure out how to show your humanity. While you're here, how about kindling our comments section below? And if you need more help, check out our other guides for The Ringed City DLC of Dark Souls 3

Dark Souls 3 Boss Guide: How to Beat the Demon Prince, Demon in Pain, and Demon from Below https://www.gameskinny.com/ts3uj/dark-souls-3-boss-guide-how-to-beat-the-demon-prince-demon-in-pain-and-demon-from-below https://www.gameskinny.com/ts3uj/dark-souls-3-boss-guide-how-to-beat-the-demon-prince-demon-in-pain-and-demon-from-below Tue, 28 Mar 2017 04:54:29 -0400 Autumn Fish

Coming fresh from my hard-earned victory against the Demon Prince and his two vessels -- Demon in Pain and Demon from Below -- I must admit that my head is still spinning with adrenaline. The first boss fight in The Ringed City DLC for Dark Souls 3 is, simply put, tough as nails.

I butt my head against this boss for hours trying to crack its secrets and puzzle over how it all fits together, and I've finally struck gold. If you're having problems with ridiculous homing attacks and meteors in the final phase, there's a trick to get around that.

But before we dive into analyzing the Demon Prince fight itself, we must first understand the two "mini"-bosses who serve as your opponents for the first phase.

Dark Souls 3 The Ringed City DLC How to Beat the Demon in Pain and Demon from Below Boss Guide

How to Beat the Demon in Pain and Demon from Below in Dark Souls 3

The Ringed City's Demon in Pain and Demon from Below both jump into action the moment your fall is broken by a soft pile of ash, ganging up on you much like the majority of Dark Souls 3's growing roster of kick-your-teeth-in boss fights.

They seem to sporadically spew poison and fire at random, but if you're observant you can spot a suspicious pattern. They actually share the same moveset and alternate between two different states during battle.

  • A Demon in the Kindled state will put the fire under your ass with aggressive, close-ranged attacks. They are lit up by embers and easy to see in the dark arena. Eventually, they burn out into an Unkindled state through pounding the ground in a fiery explosion.
  • A Demon in the Unkindled state spews toxic clouds and shoots toxic lasers at medium to long-range. They are unlit and generally hard to see in the dark arena. Upon swapping to a Kindled state, they let loose a mighty roar.

Knowing this, you'll notice that the fight always begins with the Demon in Pain Unkindled and the Demon from Below Kindled. Each will eventually swap states on their own time throughout the battle.

Try to be aware of both the Demon in Pain and Demon from Below at all times. The camera is fiddly, and you'll have to maneuver so that they both remain relatively on-screen while locked onto your main target.

Speaking of main targets, it's also a good idea to focus your initial efforts on a demon of your choosing until it dies. After one of them dies, the other Kindles up (if they aren't already) and remains in that state for the rest of the fight.

Note that the Demon you kill last has an impact on the boss's moveset in the final phase, which I'll detail in the next section. Keep this in mind when you decide whether to kill the Demon in Pain or Demon from Below first.

Dark Souls 3 The Ringed City DLC How to Beat the Demon Prince Boss Guide

How to Beat the Demon Prince in Dark Souls 3

Upon finally defeating the second Demon, it crumples over in death shortly before bursting into flames and reincarnating into the Demon Prince -- an intimidating final phase for the first boss of Dark Souls 3's The Ringed City DLC.

While he retains some of the Kindled moveset of the previous phase, his abilities are now augmented by flight-capable wings and some incredible firepower. In addition to that, the Demon he resurrects from holds sway over some of his more interesting and game-changing attacks.

  • If he is reincarnated from the Demon in Pain, he gets an annoyingly aggressive homing attack that's shortly followed by a meteor storm with a huge area of effect.
  • If he is reincarnated from the Demon from Below, he gets a laser attack that hits in a zig-zag in front of him, followed by a powerful laser aimed straight ahead, coupled with a burst of energy that only hits within melee range.

Judging from these two descriptions, I bet you can guess which incarnation of the Demon Prince is easier to deal with. There doesn't seem to be different prizes, either, so there's almost no reason to put yourself through the hell of homing attacks and meteor storms. Stick to the easily punishable lasers and you'll be golden.

Additionally, the final phase of the boss is far more resilient than the two from in the first phase. It'll take quite a few hits to bring him down, so take your time and don't get greedy. Conserve your Estus, don't give up, and eventually you'll reach the bottom of his obtuse health bar.

Dark Souls 3 The Ringed City DLC Boss Guide How to Solo the Demon Prince, Demon in Pain, and Demon from Below Boss Guide Walkthrough


After finally defeating the Demon Prince and stealing his soul, you can light the bonfire and pick up the Small Envoy Banner that can be used to further access new areas of The Ringed City.

While you're at it, why not kindle our comments section below with your own strategies for this boss? And if you need more help be sure to check our other guides on Dark Souls 3's latest DLC.

Five Souls Bosses "The Ringed City" Needs to Beat https://www.gameskinny.com/63w21/five-souls-bosses-the-ringed-city-needs-to-beat https://www.gameskinny.com/63w21/five-souls-bosses-the-ringed-city-needs-to-beat Mon, 27 Mar 2017 12:00:01 -0400 Marc Hollinshead

The Souls series is almost at an end. Since 2009 many of us have been subjected to death, death, and more death -- before embracing victory over the games’ gruelling bosses.

The second and final DLC of Dark Souls III is almost upon us, and after that, these landmark titles will be put to rest. With that in mind, “The Ringed City” needs to deliver something remarkable to end the series on a high. Most importantly, the bosses need to be fantastically brutal battles that will bring all of our skills (and patience) to their breaking point. To remind ourselves of what’s so great about this aspect of the series, we are going to take a look at a boss in Demon’s Souls, Dark Souls, Dark Souls II, Dark Souls III and Bloodborne that have us gripping the controller for dear life.

Old King Allant

Old King Allant, Demon's Souls

The often-forgotten predecessor of Dark Souls and Bloodborne harbours a final fight that requires precision timing and avoidance of an extremely deadly attack. The false king himself, a diabolical demon in disguise, will spare no expense in slicing you to pieces with his razor-sharp sword. His astute yet oddly creepy stance will keep anyone on edge, but the main reason to watch out for this one is because of an attack that has never been seen again in a Souls title.

If you’re unlucky enough, Allant will impale you and literally suck out your soul level, physically diminishing you of your strength. It’s a dastardly punishment for players but what it does is make this boss stand out as one of the first of the series to really hammer in the nature of the entire series.

Dragonslayer Ornstein and Executioner Smough

Dragonslayer Ornstein, Executioner Smough, Dark Souls

The gruesome twosome, the deadly duo, fatty and beanpole; whatever you want to name these characters, they will always remain as one of the most iconic and toughest bosses in Souls history. The knights of Gwyn and guardians of Gwynevere perfectly complement each other, requiring you be agile and fast against Ornstein, but extremely hardy and defensive against Smough.

If fighting against the two isn’t tricky enough, vanquishing an empowered Ornstein or Smough, due to the death of the other, is no easy task. Each of them will combine their own powers with that of their fallen comrade and become an entirely new boss all on their own, which makes for a test of endurance amongst much else. Once you enter the city of Anor Londo, be ready for lightning bolts, hammers to the face and merciless butt slams.

Fume Knight

Fume Knight, Dark Souls II, Dark Souls 2, Raime

The release of Dark Souls II saw a lot of criticism from fans, as it apparently didn’t possess the charm of the previous game. However, with the release of the DLC, players got their wish. The Fume Knight, also known as Raime, is a formidable foe. Wielding a longsword in one hand and humongous greatsword in the other, he will demand precise timing in order to even land a hit. If you unfortunately manage to be on the receiving end of any of these swords, you will seriously pay the price.

What the Fume Knight does more so than many other bosses in the series is force you learn the patterns of his attacks inside and out. Only after the quadrillionth attempt was I able to destroy him, but because of the never-ending deaths, the satisfaction gained from finally seeing him fall to his knees was something that will never be forgotten.

Ludwig the Accursed/Ludwig the Holy Blade

This monstrosity appears as a repulsive beast in his first phase, and he has the strength to match. His aggression persists throughout this part of the fight and as you struggle for a second of respite, he will scream and squeal at you as he bashes his deformed body into your face.

This intricately designed yet hideously vile form doesn’t last, though, as the second phase brings forth Ludwig’s true nature. With his Moonlight Greatsword in hand, Ludwig the Holy Blade grasps onto the tiny fragments of humanity he has left to destroy you. The glorious beams of light that radiate from the sword can sometimes feel impossible to dodge, but the game brilliantly causes the entire fight to be a dance between hunter and beast, as you whittle down the health of this tough yet undeniably enjoyable boss.

Nameless King

Nameless King, Dark Souls 3, Dark Souls III

The final game of the series didn’t shy away from memorable bosses either, far from it. The Nameless King, although optional, is a boss that every player of Dark Souls III will want to experience. Flying in on a giant storm drake, the odds immediately look bleak, but with perseverance the drake will fall and an even tougher fight will begin.

Fighting the Nameless King one-on-one is easily one of the most difficult challenges that Dark Souls III presents, but nonetheless it is hard to deny how fantastic the battle is. Rolling through his swipes, lunges and strikes looks brilliant but mastering this won’t come quickly. Due to his surprisingly large health pool, the Nameless King will require plenty of concentration before finally accepting defeat and bequeathing his soul to you.

As a fan of the series, how did you fare against each of these bosses? Are there any others that particularly stand out to you? Let’s hope “The Ringed City” will end this legendary franchise on a high and have us fighting some awe-inspiring bosses.

Dark Souls III: The Ringed City Launch Trailer -- The End of a Franchise https://www.gameskinny.com/igm9v/dark-souls-iii-the-ringed-city-launch-trailer-the-end-of-a-franchise https://www.gameskinny.com/igm9v/dark-souls-iii-the-ringed-city-launch-trailer-the-end-of-a-franchise Sat, 25 Mar 2017 17:14:04 -0400 Marc Hollinshead

The Souls series has seen a plethora of content released to players throughout the years, but it all comes down to this. "The Ringed City" is the final piece of new content to be released for Dark Souls III -- and the entire series as a whole. After what has arguably been a (slightly) disappointing addition in "Ashes of Ariandel," "The Ringed City" looks to address any and all issues players have had stemming from that DLC. 

The main issue in question with the previous DLC was the lack of content. Although we received a superb boss in Father Ariandel and Sister Friede, the DLC felt too short and lacked any lasting appeal -- aside from the Undead Matches that were also added. 

The maps on offer for the multiplayer arena also felt a little thin on the ground. "The Ringed City" plans to expand greatly on this aspect of the game and give avid PvP'ers a much needed boost in areas to battle it out.

For those who don't want the expansion's story to be spoiled through the trailer, all you need to know is that everything you love about Dark Souls III will return in all its glory.

"The Ringed City" will open up to the public on March 28. Prepare yourselves for another heap of death in the meantime.

How do you feel about the Souls series seemingly coming to an end? Relieved? Distraught? Sound off your thoughts in the comments!


Dark Souls' Final DLC will Bring an End to an Era https://www.gameskinny.com/n6pv1/dark-souls-final-dlc-will-bring-an-end-to-an-era https://www.gameskinny.com/n6pv1/dark-souls-final-dlc-will-bring-an-end-to-an-era Fri, 27 Jan 2017 05:36:24 -0500 L.A. Skywalker

For years, the Dark Souls franchise has been a punishing trial for sadistic gamers across the globe. Since From Software's original release of Dark Souls in 2011 (excluding spiritual precursor Demon's Souls), the trilogy has taken many on a difficult ride through Gothic inspired worlds of macabre themes and grotesquely wonderful monsters.

Dark Souls is widely acclaimed as one of the more difficult yet rewarding series to touch the world of action-oriented RPG's, the Souls series has done its part in opening the eyes of game developers everywhere. Now, with the release of a second Dark Souls 3 DLC, titled The Ringed City, the Souls series will finally bring a close to an age of fire.

For those unaware, the Dark Souls series has always played prophetically with the themes of light and lark, largely in relation to fire being a central component in the bringing or vanquishing of life.  In the last installment of the franchise, the player is referred to as the "Ashen One," literally being born/reborn from the ashes in the opening scene of the game. As the player progresses, more and more lore is cryptically revealed through NPC's, item descriptions, and environmental clues. Depending on their character's actions, the player is left with a variety of end-game options, dictated completely on what to do with the fire that shapes the world. The importance of fire, both being ignited and extinguished, becomes more apparent as one progresses through the game.

In the first DLC of the third installment, titled Ashes of Ariandel, the player is transported to a "painted world," a cold place that acts as home for forlorn souls, intent on escaping Lothric (the world of Dark Souls 3). While the gameplay is punishing and the story remains engaging, the events and actions taken in this "painted" realm seem to have no bearing or impact on the overarching world in which it sits. As such, there is no sense of weight or finality, leaving some players sour. And even though this painted world was a beautifully crafted snowscape of challenges, it left the player wanting a more concrete ending to such a beloved series.

Hidetaka Miyazaki, the game's director, knew from its inception that there would be additional DLC, thus this lack of weight and finality was deemed justified. Here enters The Ringed City, From Software's final DLC for Dark Souls 3.

"The close of the age of fire," begins the recently released announcement trailer. The line is ominously narrated over a fading "Darksign," an in-game item that grants rebirth to those afflicted with (carrying) the item. The narration continues, mentioning The Ringed City as being "at [the] world's end. Past this heap of rubble."

What is interested to note is that when this last line is spoken, the scene presented is one of twisted and crumbling buildings, much like the environment of the Kiln of the First Flame (the final area of Dark Souls 3). There are striking similarities regarding this area and the environment teased in the announcement trailer. So, should these two environments be one and the same, there is a promising chance that The Ringed City may take place partially, if not entirely, in the world of Lothric. That hollow feeling (pun intended) left after Ashes of Ariandel may be satiated, as this time players won't be diving into "painted" alternate realms

It should also be noted that if The Ringed City has roots in the final area of Dark Souls 3, then accessing the DLC may require the player to follow a specific story line for a unique ending.

The trailer goes on to display a few unique monsters and weapons, a glimpse at a probable boss, and a rather large woman woefully embracing what appears to be the shell of a hatched egg. As with all announcement or teaser trailers From Software releases, so too come theories.

This woman, donning a white gown and simple circlet, is thought to possibly be Gertrude, a divine character that has yet to appear in the game, aside from snippets of lore. Other theories predict that she may be tied to Crossbreed Priscilla, an optional boss from Dark Souls, who has partial dragon parentage. This could also tie into the egg she is holding, as dragons are hatched from eggs in the series. Regardless of the theories, there is no surefire way to pin down her identity, nor the origin or importance of the hollow egg she holds.

Regardless of the verdict on The Ringed City, March 28th is set to be a bittersweet day for the Dark Souls community. Whether you were intent on stubbornly braving the trilogy alone or invading others to shove a dagger through a back, Dark Souls will remain a great example of teetering on the line between reward and punishment.

The Ringed City is set to be $14.99 at release, but only the bundled version is currently available at $24.99.  The bundle includes both DLC's and is available for purchase for Xbox One, Playstation 4, and PC.