Destiny: The Taken King Articles RSS Feed | GameSkinny.com Destiny: The Taken King RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Destiny Iron Banner Tournament Stopped, Lord Saladin Cannot be Found https://www.gameskinny.com/nucrw/destiny-iron-banner-tournament-stopped-lord-saladin-cannot-be-found https://www.gameskinny.com/nucrw/destiny-iron-banner-tournament-stopped-lord-saladin-cannot-be-found Tue, 21 Jun 2016 09:28:08 -0400 Pierre Fouquet

Due to connection issues for Trials of Osiris in Destiny, this week's Iron Banner Tournament will not be happening as the issues will not be fixed on time. Bungie let players know over Twitter:

The Trials of Osiris is is a weekly Crucible (multiplayer) event in an Elimination style game type. There are also level advantages enabled, so players with better gear and levels will get buffs. The playlist is avaliable from Friday till Tuesday each week, but due to connection issues with this week's event the Iron Banner Tournament was called off.

The Iron Banner Tournament comes and goes throughout the year, but is only available for a limited time. Played within the Control game mode, however, you must be at least level 40 and light level 230 to participate in this 6v6 tournament. You are rewarded with Iron Banner exclusive gear if you rank up, win, and even get buff multipliers for just taking part each day.

It's unclear as of yet when the Iron Banner Tournament will come back online, but GameSkinny will keep you updated.

In good news, any network errors with the HONEYDEW code have now been fixed.

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5 things in Destiny you HAVE to do (that you probably skipped) https://www.gameskinny.com/b11ts/5-things-in-destiny-you-have-to-do-that-you-probably-skipped https://www.gameskinny.com/b11ts/5-things-in-destiny-you-have-to-do-that-you-probably-skipped Tue, 10 May 2016 14:23:58 -0400 Addison Blu

Destiny has so much content it’s ridiculous. Sure, a huge chunk of what you’ll do is grinding Crucible matches and Strikes, but there are some specific things you’ll have to do to get the most out of your game.

What we have compiled here are the top five things you really have to do in Destiny that neither the game nor the community remembers to emphasize. Some of these things are taken for granted, and others are done so rarely that people forget to share them with others.

So if you haven’t done these things yet, get ready to add another 50 hours of gameplay to your logs.

Finish the Crucible quests to get weekly bounties

Remember the weekly Crucible bounties you can pick up from Lord Shaxx? Probably not, since most players never earn them.

If you haven’t slogged through the 10-15 hours it takes to get there, you’re actually missing out. In order to ever earn the bounties, you have to finish a series of quests for Lord Shaxx.

The quests are labeled with the big red Crucible symbol (you may have to check your abandoned quests list in the tower if you quit before).

If you have The Taken King, basic playing skills, and lots of time, it's something you really have to do.

Once you get through the quests, the hard part is over. The weekly bounties are easy to finish, they give high experience and faction rewards, and completing them can get you an item up to 335 light, which is pretty useful these days.

Collect the Calcified Fragments and Dead Ghosts

If you do a lot of player-versus-environment (PVE) in Destiny, you need to collect your Calcified Fragments from Oryx's Dreadnaught in order to finish the Eris Morn quest, Hunger Pangs.

Aside from getting new achievements and Grimoire cards, you'll also gain a little faction with Crota's Bane and earn your Touch of Malice, one of the best exotic weapons in the game.

The Ghosts are a little less valuable because they don't help you finish a quest or earn a sweet piece of exotic gear, but if you're a completionist, it's a fun distraction that may pay off even more down the road.

Rank up your Gunsmith faction

The Gunsmith, a vendor in the Tower by the name of Banshee-44, might seem completely unimportant. Basically, he asks you to test out his crappy guns in very specific situations in order to get some reputation with him.

Nothing in the storyline will force you to rank up your Gunsmith, and if you're like my friends, you won't even talk about the Gunsmith.

Gaining Gunsmith faction levels is so very rewarding, though. Each level up to three will allow you to get more new legendary weapons each week on Armsday.

You'll also get class legendary and exotic items up to rank three, random legendary packages at every level, and a quest for The First Curse, an exotic hand cannon, at level five.

So pick up the awful weapons Banshee-44 wants you to test, take them to an easy sandbox patrol, and get your reputation each week. It's a grind, but it's well worth the investment.

Hit rank 25 in one faction

Given enough play time, you should eventually complete this one on accident, but it's much easier to do it with a purpose.

Every level you reach with any faction will give you a random legendary item, but hitting level 25 in one will give you a quest for an exotic class item that you can equip while wearing another exotic armor piece.

First off, you'll have to join a faction. It's important to stay with just one faction, as ranks don't carry over. As you gain reputation, remember to use your Crucible and Vanguard reputation boost consumables and items, because the benefits transfer over 50% to your faction gains as well.

Here's the one most people don't tell you: Spend your glimmer with the Gunsmith for weapon parts. Trade these weapons parts to your current faction in exchange for reputation (forget the ugly lie that heavy ammo synthesis works better).

You can't hold over 25,000 glimmer anyway, and you can hardly spend it faster than you earn it.

 

Gather a fireteam of reliable friends to play with

It doesn't matter how many randoms you link up with as a necessary evil; to get the most out of your game, you'll need to have consistent, dependable guys and gals to count on for some of the coolest content.

Here are the big things you need to bring your own fireteam to complete:

In addition to dropping unique gear at the highest light levels, these parts of the game are incredibly challenging and fun.

Plus, it's just much easier and more fun to complete any content with people you like and can talk to. You can even share your newfound knowledge on must-do tasks with your buddies and pay it forward.

If you're just having trouble with finding or managing a group, you can use our sister site Gamer Launch's Recruitment Tool. You can find an active group or start your own, and Gamer Launch now includes Destiny API integration so you can analyze your Guardians from their interface.

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Best subclasses for Destiny's Crucible playlists https://www.gameskinny.com/g9jjc/best-subclasses-for-destinys-crucible-playlists https://www.gameskinny.com/g9jjc/best-subclasses-for-destinys-crucible-playlists Tue, 10 May 2016 04:32:25 -0400 Addison Blu

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Trial and error is key
\n

Do you have a favorite class that breaks the meta for a certain playlist? Are you so skilled that your class doesn’t even matter? Do you disagree with the logic behind these subclass rankings?

\n

Comment below and let us know.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-84346-d4039.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-84346-d4039.png","type":"slide","id":"116689","description":"
Elimination
\n

Good:

\n
    \n
  • Sunsinger
  • \n
  • Striker
  • \n
\n

The Elimination playlist is really the toughest of all Crucible options. You can’t just gun people down and then die. Revives, team composition, and resource management count here.

\n

That being said, the best subclass for Elimination is Sunsinger. In a game where the entire goal is to kill all of the enemy players at one time, Sunsinger (with the Fireborn perk active) literally lets you come back from the dead.

\n

Find yourself getting a mutual death with an enemy? Bring yourself back to win uncontested. Get killed with only one enemy remaining? Revive yourself with full health and use your empowered melee and grenade abilities to stomp them out.

\n

For the all-purpose fighter who doesn’t have to rely solely on his super ability, the Striker is pretty great. Usually having enough armor to survive a sniper shot (knowing that snipers dominate the playlist), Strikers can outlive Warlocks and Hunters to fight another day.

\n

Plus, just by closing the gap on ranged enemies, you can make them regret their marksman builds as you slap them with Shoulder Charges, Storm Fist melees, and shotgun blasts to the face. With super abilities appearing generally less in Elimination than in other playlists, this tendency to rely on other subclass strengths is powerful.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-83807-76e83.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-83807-76e83.png","type":"slide","id":"116687","description":"
Rift
\n

Good:

\n
    \n
  • Voidwalker
  • \n
  • Nightstalker
  • \n
\n

Rift is a strange game type. With its long respawn timer, you can’t simply kill and be killed and still expect your team to win. The key is killing the enemy team all at once without dying yourself and using agility to take the spark home. Voidwalker and Nightstalker can both deliver on these goals.

\n

“It’s always about getting kills without dying!” you might argue.

\n

This is true, but if you’re a Striker running around reliably killing one to three enemies at a time, you’ll never wipe the enemy team. Plus, with the Titan class, the goal is usually armor and recovery, not agility. You’ll rarely be in the right place at the right time, and you can’t carry the spark fast enough to make a difference.

\n

Voidwalker’s Nova Bomb provides just the simple, ranged, deadly super required to take out half the enemy team with the right timing. Since the enemy will already be coming to you whether you have the spark or you’re defending from it, you’ll always have a large target.

\n

Oh yeah, and in a playlist where getting past enemies is clutch, you can literally blink through enemy fire as the Voidwalker.

\n

Nightstalkers have another super move that can make your opponent’s team obsolete, especially when all 12 players are generally in the same place at once. Fire a Shadowshot into a choke point or group of enemies and let your team do the cleaning.

\n

Whatever perks you use to modify your Shadowshot, you can generally put at least half the enemy team out of commission all at once.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-83510-93b14.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-83510-93b14.png","type":"slide","id":"116685","description":"
Salvage
\n

Good:

\n
    \n
  • Sunbreaker
  • \n
  • Stormcaller
  • \n
\n

While Salvage is territorial and objective-based like Control, the strategies are very different. Teams are smaller, and you don’t have to stand on the objective to capture it.

\n

Sunbreaker is a great subclass because you’ll have only three enemies (rather than the possible six in some other PvP games) ganging up on you to take you down before your super ends. Once you’ve wiped up all of them, you can take objectives with relative ease. You’ll also drop more orbs for it, which your team needs with the orb shortage that comes with fewer teammates.

\n

Stormcaller has the same advantages. Normally vulnerable to a six-man counter effort, the Stormcaller can clean up and take objectives.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-74040-77f6f.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-74040-77f6f.png","type":"slide","id":"116684","description":"
Control
\n

Good:

\n
    \n
  • Defender
  • \n
  • Nightstalker
  • \n
  • Striker
  • \n
\n

Control is one of the only player-versus-player (PVP) environments where Defender makes sense. With the Defender’s super ability, you can lay down a bubble that’s literally the same diameter as the objective -- and with two armor buffs to choose from, you can either fight inside or outside your territory to take the objective.

\n

Plus, the duration is long enough to both neutralize and capture the objective all at once. Sure, there are some strong shotgun or melee choices your opponent could make to put you down, but you should equip yourself with the same resources. You also share your bubble buffs with your allies.

\n

Obviously, you may not end up with the most points on your team, but you’ll consistently find that the team with the Defender wins the most often, and that’s more important than individual score.

\n

The real issues are the Nightstalker and Striker super abilities. If you see that the other team has a Nightstalker, either charge your super before he can, or wait until he blows his big purple arrows on someone else. The Nightstalker super turns off your Defender bubble, leaving you naked with a wasted super. Hopefully you weren’t taunting inside your bubble when he cracked you open.

\n

The Striker super is a little easier to counter, as he has to get all the way inside your bubble to effectively kill you and turn your power off. Beware though: he can wipe your whole team if they’re counting on your protection on the control point.

\n

Plus, the Striker and Nightstalker are great even if they’re not countering a Defender. If the enemy team groups up on a point, both subclasses are made to punish them for their proximity.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-83224-854b0.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-83224-854b0.png","type":"slide","id":"116683","description":"
Skirmish
\n

Good:

\n
    \n
  • Striker
  • \n
  • Bladedancer
  • \n
\n

With only three enemies to fight and mostly small maps on the playlist, Strikers can rock the Shoulder Charge ability for some one-hit kills. Plus, with extra points being awarded for reviving dead allies, it helps that one of the Striker’s arc grenades can deny access to those Ghosts for at least five seconds straight.

\n

Possibly equal in power on these small maps is the Bladedancer. With arguably the most versatility and utility of any subclass, the Bladedancer can simply adjust to counter whatever the enemy brings to the table. Blink out of the way of Shoulder Charges, cancel your opponent’s super at close range with your own, or simply use your agility to never get caught.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-74058-efba1.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-74058-efba1.png","type":"slide","id":"116682","description":"
Clash
\n

Good:

\n
    \n
  • Stormcaller
  • \n
  • Gunslinger
  • \n
\n

Clash is the all-out war almost everyone craves. With six players on both teams, no revives, and no objectives, the real goal is just to kill more often than you are killed. Almost any subclass aside from Defender can be viable here, but we will mention the ones that tend to perform well.

\n

The Stormcaller has no problem making enemies regret their group efforts to take down your team, especially in tight spaces or around corners. Short of using a Nightstalker or Striker super ability, the best thing to do against a Stormcaller at short range is probably to run. Yes, you can take them down, but you usually won’t, and you’re just adding to the orbs the Stormcaller drops to empower his allies for a second wave of woe.

\n

At range, you can easily headshot a Stormcaller to death, but a good Stormcaller knows not to give you that option.

\n

The Gunslinger is the long-range answer to the Stormcaller’s close-quarters strength. Keep the other team at arm’s length, and then punish them brutally for showing their faces during your super ability. With the Clash gametype being all about getting more kills than deaths, the Gunslinger is the best option to simply take a few opponents down fast from a distance before suffering a swift death of your own.

\n

And if all the Gunslinger’s strength wasn’t already enough, remember to throw down your tripmine grenades for the most satisfying way to kill your opponent and make him want to stop playing Destiny altogether.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-shot-2016-74354-3d51c.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-shot-2016-74354-3d51c.png","type":"slide","id":"116681","description":"
Rumble
\n

Good:

\n
    \n
  • Gunslinger
  • \n
  • Sunbreaker
  • \n
\n

Gunslinger is one of the best subclasses for Rumble. Since you’re primarily going to see enemies one or two at a time, it’ll be easy to clean them up with your super and move on.

\n

Also, Rumble has the unique setup where all five other players are your enemies. You can take advantage of your fast-twitch skills and pull the trigger the moment you see another Guardian rather than picking friends from foes.

\n

Sunbreaker can also break multiple skulls, given that you opt for the perk that returns health when you get a kill with your super hammers. One of the important things to remember with this subclass in Rumble is to start your super before a fight, not during it. The charging time is long enough that a crossfire will kill you before you can sling a single fiery tool at anyone.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/e/s/destiny-crucible-27058.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/e/s/destiny-crucible-27058.jpg","type":"slide","id":"116542","description":"

Are you losing on the weekly Crucible playlist in Destiny? Having trouble in Iron Banner based on which game type it uses this month? Want to grind Crucible wins but find yourself on the bad end of more than half your games?

\n

We’ve compiled a list of the best subclasses both with analysis and outside sources to give you an edge.

\n

Naturally, your weapons and armor will play just as large a role in whether you can hack it in Crucible, but at least you’ll have our subclass rankings as an easy starting point to get you on the right track. (For Guardian and gear management, check out our sister site Gamer Launch’s Destiny API.)

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Xbox Games Store Sale up to 75% OFF https://www.gameskinny.com/ixutp/xbox-games-store-sale-up-to-75-off https://www.gameskinny.com/ixutp/xbox-games-store-sale-up-to-75-off Thu, 17 Mar 2016 13:00:52 -0400 Channler T.

Being an Xbox Live Gold member definitely has its perks! The Xbox Games Store is having a sale on games with major discounts up to 75% OFF for Xbox Live Gold members on Xbox One and Xbox 360 titles. These discounts aren’t just for lesser known titles either. They apply to A-listers such as Destiny: The Taken King, Batman: Arkham Knight, Assassin’s Creed: Syndicate, and many more.

But don’t worry, even if you aren’t an Xbox Live Gold member, the Xbox Games Store is still having discounts on a bunch of great titles for the general public to participate in on this awesome deal. But hurry the event only lasts until March 21st, 2016. You can find the link to the sale here.

Do the discounts make you want to become an Xbox Live Gold member? If you’re already a member will you be participating on this amazing sale? Let me know in the comments!

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More Content Coming to Destiny https://www.gameskinny.com/7w1op/more-content-coming-to-destiny https://www.gameskinny.com/7w1op/more-content-coming-to-destiny Thu, 11 Feb 2016 19:06:31 -0500 James Evans

Eyes up guardians, there's more Destiny content on the way!

In Bungie's most recent weekly update, community manager David "DeeJ" Dague made a statement regarding the future plan for Destiny's content. According to the post, players can expect an update coming in the spring of 2016 that will:

"...feature a significant Light increase, a bunch of new gear to earn and equip, and new challenges for PvE players seeking some more fun experiences and replayability."

On top of the spring update, a new "large expansion" is slated for late 2016 with "a full Destiny sequel in 2017." The update did not state whether or not the expansion later this year will be free or paid, but more details are sure to come in the future. 

As for Destiny fans that are still returning to the game for their fix, the recent Crimson Days update features the return of the Doubles multiplayer mode, with a few twists to keep it interesting. Players can earn new Ghost Shells, Shaders, and Emblems for their guardians, as well as purchase new emotes from Tess Everis.

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Some major changes coming to Destiny PvP https://www.gameskinny.com/wb6bl/some-major-changes-coming-to-destiny-pvp https://www.gameskinny.com/wb6bl/some-major-changes-coming-to-destiny-pvp Fri, 05 Feb 2016 05:23:45 -0500 sideburnsy

Destiny, a game that seemingly righted the ship in September 2015 with The Taken King expansion, has been plagued by a lack of new content and myriad problems with the game's PvP component for the last few months.

Some of these issues were addressed in a new "This Week At Bungie," which was formerly called the 'weekly update'. These include changes to Special Weapon ammo and matchmaking.

Special ammo is used in weapons like sniper rifles, shotguns, sidearms, and fusion rifles, and players always started a match with some Special ammo. This will no longer be the case in the more competitive 3v3 modes. The 3v3 playlists include skirmish, salvage, and elimination playlists. The Trials of Osiris elimination variant that runs on the weekend is also subject to this change.

"The PvP team wanted to increase the use of Primary weapons, especially at match-start," Derek Carroll, Senior Designer at Bungie, said. "Sniper rifles and shotguns, in particular, inspire great happiness or sadness depending on which end of the weapon you find yourself. We wanted to somewhat delay at gratification."

Players will still be able to pick up special ammo from crates distributed around the many PvP maps, but will no longer be able to stake out a sniper lane right away.

Destiny: The Taken King

This change will not be implemented into the 6v6 playlists that Destiny offers.

"The larger gametypes are generally less sensitive to initial conditions," Carroll said, "which gives us more freedom to have Special Weapons going from the beginning."

This issue is one many of the Destiny community have been asking to be addressed, and it is not the first time that Special Weapon ammo has been tinkered with. One update in 2015 reduced starting Special Weapon ammo and changed the way players interacted with it throughout the match.

Hopefully, this update makes the beginning of matches a little more interesting, as anyone that has played the Trials of Osiris knows that most matches start with someone scoping down a lane with sniper rifle in hand. These weapons are situational, but extremely powerful. 

The other major change to PvP mentioned in the update concerned matchmaking. When The Taken King was released, the matchmaking in PvP was changed to favor skill over connection speed, in order to prevent lopsided games. Sadly, games were notoriously laggy and full of other bugs. Bodies would stand in place after being killed or fail to disappear on the ground, and sometimes players would even die unexpectedly for no apparent reason. So now, about half the playlists are back to favoring connection over purely skill-based matchmaking with more on the way.

Bungie also stated that there will be other features implemented to reduce lag in the games, and that players with quality connections will not be punished as often when facing a laggy player. More details about that and several new playlists for solo players can be found in the update.

The last few months have been tumultuous for Bungie and Destiny, with multiple issues involving communication within the company and with the community. Here is to hoping that Bungie can engage the Destiny community, and maybe provide the community with some idea of what might come next for them.

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Looks like we are going to wait a while on Destiny 2 https://www.gameskinny.com/z8cxk/looks-like-we-are-going-to-wait-a-while-on-destiny-2 https://www.gameskinny.com/z8cxk/looks-like-we-are-going-to-wait-a-while-on-destiny-2 Fri, 22 Jan 2016 16:20:48 -0500 Jeff D_7921

Destiny 2 has been pushed back from its original launch window. Rumored to release in September 2016, the game looks like it will be out in 2017 instead. After the massive Taken King expansion in the fall of 2015, Bungie hinted that no more expansions of that scale were planned until the sequel.

[It should be noted that everything is speculation, mostly rumors heard from people within the studio per Kotaku.]

Thanks to a contract leaked in 2012, the plans for Bungie's titles with Activision were laid out in a rough schedule, even though the sequel has not officially been announced or confirmed by Bungie. Basically every two years until 2019, they've planned a new title, with a hefty DLC expansion in between games.

The schedule may have been thrown off with the original Destiny being delayed to 2014 when it was expected to release in 2013. Therefore, it was predicted that we would see Destiny 2 with the Taken King DLC coming out last year. The following was quoted from discussions between Kotaku and their inside sources:

Destiny's future is constantly in flux. Just last week higher-ups at Bungie delayed Destiny 2 out of this September".

Only an official announcement from Bungie will put all the speculation to rest. In the meantime, we can think about what we want from Destiny 2.

Were you looking forward to Destiny 2 this year? Or are you relieved to get a break for a year from Bungie? Let us know in the comments below. 

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Destiny's New Year loot... At least it's something, right? https://www.gameskinny.com/gsll4/destinys-new-year-loot-at-least-its-something-right https://www.gameskinny.com/gsll4/destinys-new-year-loot-at-least-its-something-right Thu, 07 Jan 2016 11:20:34 -0500 shox_reboot

Do I sound bitter? Yes. I'm allowed to be as a long-time Destiny player. 

Personal feelings aside, Bungie is throwing a few freebies towards Destiny players to jump start the new year.  

Players can expect to find 15 Motes of Light and 15 Strange Coins (used to level up items and buy stuff from Xûr respectively) when they open their gift at the Tower's Postmaster today. Nothing special for veteran players although new ones will find some of these attractive, especially seeing as Strange Coins are now a bit harder to come by with the Taken King expansion. 

Additionally, players logging in between the 7th and 10th of January will receive an exclusive emblem if they complete a playable activity. 

Do these rewards sound tempting? Pretty sure a lot of the Destiny veterans would answer negatively. If you have no wish to boot up the game right now for a simple emblem but do want to claim the Strange Coins (perhaps the only item of any value), don't worry about rushing to log in.

Your Postmaster will hang on to them until the 12th of February. 

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Sony's 12 Deals of Christmas Deal 6, Need for Speed and Destiny: The Taken King https://www.gameskinny.com/ga0kq/sonys-12-deals-of-christmas-deal-6-need-for-speed-and-destiny-the-taken-king https://www.gameskinny.com/ga0kq/sonys-12-deals-of-christmas-deal-6-need-for-speed-and-destiny-the-taken-king Fri, 11 Dec 2015 07:20:16 -0500 Samantha Wright

With great deals on Metal Gear Solid V: The Phantom Pain, Mad Max, Uncharted: The Nathan Drake Collection, WWE 2K16, and Pro Evolution Soccer 2016Sony's 12 Deals of Christmas are going strong and there are still 7 more to indulge yourself in. 

Today, Need for Speed and Need for Speed Deluxe Edition are on sale. The standard edition is 39 Euros in comparison to the original 69.99 and the deluxe edition is 44.99 Euros instead of 79.99. 

As usual, this deal will only run for two days from December 11 until December 12 at 11:59 GMT, so get them while you can!

However, as a part of the 12 deals of Christmas, Sony announced a couple of additional deals running until December 14 at 11:59 GMT:

  • Destiny: The Taken King (now 24.99 Euros)
  • Destiny: The Taken King- Digital Collector's Edition (now 50 Euros)
  • Destiny: The Taken King- Legendary Edition (now 30 Euros)

This by no means negates Sony's sale on games for under 15 Euros (as a part of their 12 Deals of Christmas). The games range from Assassin's Creed to Ultra Street Fighter IV and the deals lasts until December 24, so be sure to check those out as well. The full list of games on sale can be found on PlayStation's official blog.

If you don't have your PS4, PS3, or PS Vita readily available, you can purchase any of these games through the PlayStation store.

Are you interested in picking up any variation of Need for Speed or Destiny: The Taken King? What about the games for under 15 Euros? Be sure to let us know in the comments below!

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Sparrow Racing League heading to Destiny: The Taken King https://www.gameskinny.com/kp98y/sparrow-racing-league-heading-to-destiny-the-taken-king https://www.gameskinny.com/kp98y/sparrow-racing-league-heading-to-destiny-the-taken-king Sun, 06 Dec 2015 11:54:40 -0500 Daniel R. Miller

When gamers get so devoted to a game as interconnected as Destiny, they inevitably become bored with what the game wants them to do. So naturally when this happens, they have to find their own fun. I've occasionally run across a couple of Destiny players messing around on their Sparrows, and it seems the developers over at Bungie did too and got an idea. Enter the Sparrow Racing League.

During the PlayStation Experience Conference in San Francisco, Bungie showed off an exciting trailer for the new mode. Players can get in on the action later this week starting on December 8th. Unfortunately, the event is only temporary as it will run for only three weeks. 

The Sparrow Racing League features a six-player free-for-all race across a variety of enemy areas working as a quest that you can grab from Amanda Holliday in the Tower.

Quick Take: This isn't necessarily a revolutionary announcement, but the Sparrow Racing League sounds like a fun little diversion from the norm. I don't expect the racing itself to unseat the likes of Burnout, but it's yet another way for players to connect with their avatar. 

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Refer-A-Friend in Destiny and earn special items https://www.gameskinny.com/lpyg1/refer-a-friend-in-destiny-and-earn-special-items https://www.gameskinny.com/lpyg1/refer-a-friend-in-destiny-and-earn-special-items Tue, 24 Nov 2015 05:49:39 -0500 Andrea Koenig

If you're a fan of Destiny and want some exclusive new gear, then all you need to do is get your hands on a friend. Bungie's new Refer-a-Friend will get Destiny vets a handful of cool rewards. Adventure, earn rewards, and become legends together, just the two of you. 

To get yourself and at least one other friend involved, all you need to do is sign into Bungie.net and refer-a-friend. This friend must have an activated version of Destiny: The Taken King on either PlayStation 4 or Xbox One. You and your friend must be linked on the same platform to earn rewards.

Once you're linked, you'll be able to earn additional XP through the Link of Friendship. The only thing left to do is complete the exclusive Speaker's Quest (below) with your Linked Friend and then reap in the rewards.

The complete list of cool rewards you'll earn by referring a friend to your Link of Friendship consists of the following:

  • Exclusive Speaker's Quest: The Hunt for Loot
  • Link of Friendship XP Bonus Buff
  • Infinite Link shader
  • Sign of the Infinite emblem
  • Elemental Kindblades (three legendary swords)
  • EV-34 Vector Infinite sparrow
  • Duo Dance emote
  • High Five emote

Destiny is available for Xbox One, Xbox 360, PlayStation 4, and PlayStation 3. This offer is only available for later generation consoles. The game underwent a special November update recently, and is set for a year-two item upgrade come December.

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Destiny hits 25 million players, up 5 million in past 6 months https://www.gameskinny.com/dio6e/destiny-hits-25-million-players-up-5-million-in-past-6-months https://www.gameskinny.com/dio6e/destiny-hits-25-million-players-up-5-million-in-past-6-months Tue, 03 Nov 2015 08:59:27 -0500 Andrea Koenig

Hey there, Destiny fans-- all 25 million of you! Developer Bungie announced the recent hike in players, jumping up 5 million players from just 20 million registered users six months ago in May. 

It's not just a number of registered users, either, because game play average is long and popularity is big too. Activision announced that Destiny players average 3 hours per day, and it is also the "most watched console game on Twitch."

So what makes Destiny that great? I took to the internet to find out.

Destiny has a great community

There are always bad apples, but from what I'm seeing, everyone is friendlier than most. Sometimes games get the bad reputation of spawning a community of all of the world's jerks in the same place (you know the one), but this doesn't seem to be the case.

Subreddits appear everywhere for fans to find places to have a friendly chat about the game, help each other, or set up a group to start a raid session.

They keep coming out with new things

Every week or two, you'll see a GameSkinny article about the latest and greatest weapon in Destiny. Well, that's because they keep coming out with new things. Weekly game resets introduces new special weapons, gears, and other modifiers.

The weapons themselves are described as "exotic" and some come with special perks that have everyone diving for the latest guide to figure out how to get to it. Or maybe there are some hidden in the game that players haven't found yet.

Either way, it's a fueling addiction to get the post powerful, rare, and cool looking items.

It's gorgeous

This new generation of gaming graphics really sends people flying to get these babies at the first sign of some really A+ rendering. Destiny is no different. It's not just common scenery, either. This is a sci-fi game with space involved. Even in the heat of battle, there's something gorgeous to look at.

There are several other reasons why this game is really taking off, but let's keep it short. If you haven't gotten your hands on it yet, Destiny is available for PS4, PS3, Xbox One, and 360. The game was initially released in September 2014.

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Gamer Gift Guide: Shooters https://www.gameskinny.com/0se7z/gamer-gift-guide-shooters https://www.gameskinny.com/0se7z/gamer-gift-guide-shooters Sat, 31 Oct 2015 08:36:30 -0400 Lad Johnson

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Star Wars Battlefront
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  • Release Date: 11/17/15
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  • Platforms: PlayStation 4, Xbox One, Microsoft Windows
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  • Orientation: Third Person
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  • Price: $59.99
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  • Rating: 4.4/5 (beta test)
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  • Pre order: Amazon
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Dreams do come true. After all these years EA is back with a new Star Wars Battlefront game. Return to the famous movie scenes and fight for the Rebels or the Empire. After playing the beta for this title I can say that this is the game of the season. Innovative gameplay and the crisp graphics, this game will drain hours of your free time away.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/c/9/7c994ba398abc1457eddc96f7f532125.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/c/9/tiny_7c994ba398abc1457eddc96f7f532125.jpeg","type":"slide","id":"89537","description":"
Just Cause 3
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  • Release Date: 12/01/15
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  • Platforms: PlayStation 4, Xbox One, Microsoft Windows
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  • Orientation: Third Person
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  • Price: $59.99
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  • Rating: N/A
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  • Pre order: Amazon
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The next game in the series of open world/sandbox games; Just Cause 3 has players exploring and liberating a fictional island nation. Exploration, destruction, and chaos are encouraged. All the tools to defeat your enemies in the most creative ways possible will be available to you. New vehicles, a grappling hook, and a wing suit make exploration faster than ever before. See what crazy stunts you can perform; everything is possible with this franchise.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/b/1/1b125aa5be83b7ea138bc1a8b68f12d0.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/b/1/tiny_1b125aa5be83b7ea138bc1a8b68f12d0.jpeg","type":"slide","id":"89547","description":"
Tom Clancy's Rainbow Six: Siege
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  • Release Date: 12/01/15
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  • Platforms: PlayStation 4, Xbox One, Microsoft Windows
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  • Orientation: First person
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  • Price: $59.99
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  • Rating: 4/5 (beta test)
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  • Pre order: Amazon
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The most extreme game of cops and robbers ever, Siege is not a shooter you can win using old-fashioned run-and-gun gameplay. For Siege you will have to use the specific abilities of your class as well work with your team to achieve victory. This tactical-shooter has more of a learning curve but is well worth the time for its attention to detail.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/e/5/3e5f75b75bc3c95d9ae19e5313b8402b.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/e/5/tiny_3e5f75b75bc3c95d9ae19e5313b8402b.jpeg","type":"slide","id":"89546","description":"
Fallout 4
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  • Release Date: 11/10/15
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  • Platforms: PlayStation 4, Xbox One, Microsoft Windows
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  • Orientation: First person
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  • Price: $59.99
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  • Rating: N/A
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  • Pre order: Amazon
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Once more into the nuclear abyss. Bethesda is back with their action RPG Fallout series. Fans of the series have been waiting nearly a decade for this installment. Fans can explore the open world environment at will allowing non-linear gameplay. Gamers who enjoy a sense of freedom in their gaming will quickly get lost in what this game offers.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/0/3/903654b3225fd7c315734c80a2e263b8.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/0/3/tiny_903654b3225fd7c315734c80a2e263b8.jpeg","type":"slide","id":"89545","description":"
Call of Duty Black OPS 3
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  • Release Date: 11/06/15
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  • Platforms: PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Microsoft Windows
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  • Orientation: First person
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  • Price: $59.99
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  • Rating: 4/5 (beta test)
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  • Pre order: Amazon
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This franchise requires no introduction. The best-selling FPS returns with the third installment in the Black Ops series. Set in the far future the lines separating weapon, soldier, and machine are blurred into one of the world's biggest altercations.

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Aside from the campaign, the ever present and popular multiplayer mode returns. Added are new Specialist classes. Gameplay will now reward players with in-match abilities to add a competitive edge. Abilities range from armor boosts to warping back in time. This is a new CoD experience and longtime fans will surely enjoy it.

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/c/0/7c04c43ac1a39bd7961d47b6befa35d0.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/c/0/tiny_7c04c43ac1a39bd7961d47b6befa35d0.jpeg","type":"slide","id":"89544","description":"
Destiny: The Taken King
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  • Release Date: 09/15/15
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  • Platforms: PlayStation 4, PlayStation 3, Xbox One, Xbox 360, 
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  • Orientation: Third-person
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  • Price: $49.99
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  • Rating: 5/5
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  • Buy It: Amazon
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This is more than just an expansion for Bungie's popular game. this is practically a separate game of its own. For all its shortcomings, Destiny has maintained a solid player base since its release. Bungie heard the fans complaints and requests, and went above and beyond with this expansion.

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New enemy mechanics, improved menus, and better loot distribution makes us wonder how we ever played Destiny without this update.  The game's story also received some much needed narrative improvements. This is the game that Bungie always wanted to create. If you are a Destiny player then acquiring this expansion should be a priority.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/f/0/d/f0d5fac3612aaca21711536c07fded2c.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/f/0/d/tiny_f0d5fac3612aaca21711536c07fded2c.jpeg","type":"slide","id":"89542","description":"
Metal Gear Solid 5: The Phantom Pain
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  • Release Date: 09/01/15
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  • Platforms: PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Microsoft Windows
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  • Orientation: Third-person
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  • Price: $59.99
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  • Rating: 5/5
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  • Buy It: Amazon
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Phantom Pain released earlier this year to rave reviews. The last game in the franchise Kojima Productions brought their best with this project. Controls are smooth and rewarding. These controls along with the beautiful graphics allow deep immersion into the games world. This is great because the game offers a great amount of content to get lost in.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/a/2/3a2dae227d1c2771ffa21fa51bc2a251.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/a/2/tiny_3a2dae227d1c2771ffa21fa51bc2a251.jpeg","type":"slide","id":"89538","description":"
Halo 5: Guardians
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  • Release Date: 10/27/15
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  • Platforms: Xbox One
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  • Orientation: First-person
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  • Price: $59.99
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  • Rating: 4/5
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Buy it on Amazon.

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Master chief returns in the latest installment of the Halo series to lead blue team a group of Spartans who go rouge during a mission. He is pursued by Jameson Locke leader of the Osiris spartan team; Locke is on a mission to bring the AWOL Chief back in. Campaign mode uses a new eight player structure. Osiris players will be hunting the blue team players throughout the story. Players will spend their time playing as both teams during the campaign

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Halo 5: Guardians has revamped the series. 343 improved the aging franchise's mechanics to feel more modern. New features help you to feel like the Spartan you are. Unlimited sprinting, zoom on all guns, a hover and dash function help the game feel faster and refreshed from previous games. Make sure you bring along some friends, campaign is best played with up to three players in co-op mode.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/2/4/02424389384d217e9bbbaac7368f3cea.png","thumb":"http://s3.amazonaws.com/gameskinnyop/0/2/4/tiny_02424389384d217e9bbbaac7368f3cea.png","type":"slide","id":"89699","description":"

The holiday season is so close (like literally right there!). As expected, we have several games set to release before the end of the year. Keeping track of all of these games can get confusing. Here is a list of the most popular shooter games available this season. You're sure to find something you like for yourself or a gift idea for that special shooter fan in your life.

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Destiny's Halloween Celebration Spooktacular https://www.gameskinny.com/e32bk/destinys-halloween-celebration-spooktacular https://www.gameskinny.com/e32bk/destinys-halloween-celebration-spooktacular Tue, 27 Oct 2015 00:20:54 -0400 Courtney Gamache

Starting from today until November 9th, Bungie is throwing a giant Halloween festival in Destiny. According to lore, it's known as the Festival of the Lost, and is meant to "honor the shades of the dead".

From decorations like lanterns and candles to sound effects like cries and howls, Bungie went all out for the players of Destiny to enjoy a spooky celebration.

Special Emotes

Since the Festival of the Lost is a game-wide event, Tess Everis got involved to the point where she's selling emotes, items, and goodie bags. Below is a list of what you can get that is special to this seasonal event:

  • Boo Emote - 300 Silver
  • Monster Dance - 500 Silver
  • Zombie Dance - 700 Silver

While Zombie Dance is only available on the PS4 and Xbox One, it may look familiar as it resembles Michael Jackson's Thriller video. The same can be said for Monster Dance, which is some of the moves from the Backstreet Boy's video for "Everybody" (from the Backstreet's Back album).  

Getting the Special Masks

When it comes to the specialty items, you'll have to buy Tess's Treasures of the Lost for 200 Silver, which is a goodie bag filled with mystery items. One of the items guaranteed to be found in Treasures of the Lost is a legendary mask. The masks are linked to the multiple quests that are put in place for the festival, with details below:

  • Eva gives a mystery bag called Legacy of the Lost, the "Sweet Memories" quest line, and an empty Candy Satchel for people in the Tower to fill with candy.
  • Finish collecting candy, return to Eva and she gives the mystery bag with the mask, and three more quests: "The Masks We Wear", "Playing Pretend", and "Face Off".
  • Each of the three quests that become available have to be done while wearing a specific mask.

As unfortunate as it is, to view all of the items from the Festival of the Lost, you have to own the Destiny: The Taken King in addition to the base Destiny game.

What do you think of Bungie's attempt to bring a spooktacular fest to Destiny? Are there any things you would personally add? Share your thoughts with me below!

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Destiny's new King's Fall Raid hard mode beaten in 90 minutes https://www.gameskinny.com/07yt1/destinys-new-kings-fall-raid-hard-mode-beaten-in-90-minutes https://www.gameskinny.com/07yt1/destinys-new-kings-fall-raid-hard-mode-beaten-in-90-minutes Sun, 25 Oct 2015 04:44:06 -0400 cdiponzia

Destiny's King's Fall Raid's hard mode was released on October 23. While it was expected that the mode would take a few hours to beat, someone completed it only 90 minutes after it hit!

Destiny lead raid designer Gavin Irby gave players an idea of what kind of challenge to expect from the Hard mode of the raid, saying, "For the mechanics themselves, we shied away from simply increasing sandbox difficulty (not that it won't be harder). You've had time to hone your strategies and develop a rhythm."

He added, "Some of you might even be able to do it backwards, blindfolded, or upside-down. Hard Mode is going to upset that rhythm. We're going to give you one more plate to spin, and make you think on your feet."

However, a tweet popped up 90 on Bungie's account minutes after the release of Hard mode: 

Bungie had promised that they would tweet the name of the first group to beat the Kings Fall Raid on hard mode, and they did. Congratulations to Clan Forever LivE for beating the challenging Hard mode within a mere 90 minutes of release. 

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Should games like Destiny be allowed to omit matchmaking? https://www.gameskinny.com/oq38r/should-games-like-destiny-be-allowed-to-omit-matchmaking https://www.gameskinny.com/oq38r/should-games-like-destiny-be-allowed-to-omit-matchmaking Mon, 19 Oct 2015 12:57:59 -0400 BlackTideTV

Video games were originally produced as not only an entertainment source, but a way to make friends. A recent trend in games is forgetting the latter and forcing gamers to bring their own friends to the party.

Games such as Destiny are omitting matchmaking for their hardest, most prominent missions and single players can barely experience the entirety of the story unless they have five friends to do everything with. From Raids, to Trials of Osiris, let's take a look at how one of the world's best games fails to please.

The Backstory

I've been out of the Destiny droves for quite some time, focusing my efforts on Call of Duty: Advanced Warfare for my YouTube channel.

I was an avid Destiny gamer before, however, and I certainly knew my way around the game. Upon my return, post-Taken King, I've realized a few differences, though most of them were easy to wrap my head around. Then, Iron Banner returned to the Tower.

Along with the announcement of Iron Banner came the tale of the Trials of Osiris, a game mode I've heard of, but never experienced. With the promise of challenging enemies and devastating rewards, my interest was officially piqued.

Today I maxed out my Iron Banner reputation and went in search of the Trials of Osiris game mode. I learned that Trials had been pushed back due to an exploit some gamers have been using in Crucible. No big deal. Then I saw it. Trials of Osiris disables teammate matchmaking, so players will have to form their own fireteams.

The Breakdown

I happen to be one of those stereotypical gamers that plays alone. Between YouTube, GameSkinny, and any other outside interests, I can't find the time to band together five of my friends to play as a team. Brilliantly, I previously came to the conclusion that because Raids offer exceptionally good gear if players complete them in a fireteam, Trials would offer single players gear of the same quality.

Essentially, if Destiny players want to rank in the top percent of leaderboards, stand a chance against opposing players in the Crucible, or experience the entirety of the game, they must do so with five friends. 

Gone are the days where players can relax and blow the heads off of enemies in peace. Instead, one must listen to the incessant rambling of fireteam members and work in unison to fight the real boss battles in games.

Game Modes

Think about it. In Destiny, players are forced to play with other people, just to get by. Standard strike modes offer matchmaking, generally finding some high-level player who runs through the entire match and kills everything without letting you get a word, or bullet, in edgewise. Crucible offers team player versus player games.

Story mode, the only mode possible without partners, is the most neglected mode in Destiny, taking mere hours to complete. That only scratches the surface.

Raids, the critically acclaimed, all-star game modes in Destiny are why many players buy the game, and debatably the largest reason for the game's success. Raids are only available to fireteams of six players. You can enter a Raid solo, but good luck entering even the first area! The entire puzzle aspect of any Raid requires all six members to be doing the right action at the right time. In short, solo gamers need not apply. Raids are where the real Destiny action comes out with epic boss battles, brain melting puzzles and blockbuster level design. Not to mention Raid gear. The only way to earn the best gear in the game is through these incredibly hard levels.

Trials of Osiris, Raids' player versus player brother-in-law, requires a fireteam of six members because, let's face it, if you show up alone, against six maximum level, best buddy enemies that are fully equipped with Raid gear, you're dead already. 

Finally, Weekly Nightfall Strikes. Bested only by Raids, Nightfall Strikes offer incredibly challenging enemies, level modifiers that drastically change everything you know about the game and great rewards. Nightfalls are a bit better, requiring only two fireteam members to play, but the game still won't find those players for you, you'll have to bring your friends to the party.

The Verdict

Games like Destiny seriously need to have a warning on the front of the case that says, "Warning, if you don't have 5 friends, you won't be able to play this game," because without those fireteam members, players are missing out on the meat and potatoes: Raids, Trials, and Nightfalls. Story, Vanguard, and Crucible constitute the salad, and nobody only eats the salad. Even vegetarians have tofu.

The solution to this major problem is so simple: matchmaking! I'm single and ready to mingle, so let me. Find five other players that are roughly my level and let us complete the Raid together. I know what you're going to say. "But BlackTide, what happens if I join five people that don't know what they're doing?" Another simple solution, have a grading system and match players based on their Raid experience. Join four Raid experts with one Raid apprentice, and one newbie.

When matchmaking was first introduced to video games, it was all about making friends. "Matchmaking is going to be great. Players will meet strangers that enjoy the same game, become friends and play together." Is the matchmaking era over? No! Has every gamer in the world found at least five other players that they do everything with? No! What about the new players, people that only joined the ranks of gamers with the fresh consoles? What about the stereotypical gamer with zero friends? 

Long story short, video games should never, ever, neglect matchmaking. There are always people out there who prefer to be a lone wolf. It's one hundred percent biased to allow people with friends to experience an entire game while solo players only get the basics. If video games can't find a way to bridge this gap, perhaps they shouldn't be released in the first place.

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Destiny's Nightfall falls short on decent rewards https://www.gameskinny.com/c9swh/destinys-nightfall-falls-short-on-decent-rewards https://www.gameskinny.com/c9swh/destinys-nightfall-falls-short-on-decent-rewards Thu, 15 Oct 2015 16:23:24 -0400 cdiponzia

Luke Smith, Creative Director at Bungie, recently stated that the rewards for completing the challenges of the Nightfall Strikes fall short of being satisfactory. That's why Bungie will be revisiting this part of the game to give it better rewards that are more suited to the players' efforts in such difficult missions. These new rewards will be applied in a future update. 

Smith mentioned on Twitter that:

"Nightfall Rewards can be underwhelming. Runes/low # of coins/no reputation burst/weak legendaries all feel like losing. We're gonna fix it."

The new changes to the Nightfall Strikes were not as well-received as the addition of Taken King. The rewards previously consisted of a bunch of random drops. However, what made the Nightfall Strikes truly worth your time was the reputation buff. The removal of this reward is one of the biggest reasons the rewards have become so, in Smith's words, underwhelming. 

Now all you get for your efforts is a few coins and a pat on the back (if you decide to pat your own back, that is).

Luckily, the Nightfall Strikes won't be a big waste of time forever.  Smith hasn't provided any information on how Bungie will update Nightfall, but fear not Destiny fans, for a fix is in your future. 

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Top 10 things currently killing me in Destiny PvP https://www.gameskinny.com/lp99b/top-10-things-currently-killing-me-in-destiny-pvp https://www.gameskinny.com/lp99b/top-10-things-currently-killing-me-in-destiny-pvp Thu, 15 Oct 2015 07:17:44 -0400 BlackTideTV

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Silence of A'arn

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Hated by spellcheck almost as much as it is by me, the Silence of A'arn shotgun can be found in a Raid.

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The weapon has high impact, much like the Conspiracy Theory-D, but the rest of the stats aren't as good as its counterpart. Essentially, this shotgun is a mini Conspiracy Theory-D. If any players were hoping to get on my hate mail list, I'd suggest that they go for Conspiracy Theory-D rather than this one, unless of course, they win it in a Raid.

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The Last Word

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No, not the Hand Cannon! Although it almost made the list. 

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These ten weapons and abilities are all extremely powerful. However, it is unlikely that Bungie will nerf them due to their immense popularity. My advice to Destiny gamers would be to try out factions. Most weapons appearing here were Vanguard and Crucible variants.

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The factions (ex. Dead Orbit, New Monarchy, etc.) have different items to offer than anywhere else in the game and they can really expand a player's appreciation for the size and intricacy of Destiny. Some poor guy had to sit there and design all of those weapons that no one uses! Show him some love. Don't be afraid to be a trendsetter. 

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Hawksaw

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Before I did the research to write this article, I was sure Hawksaw was a Year Two Exotic pulse rifle. I realize now that it may just be karma getting back at me. Earlier this month I released a YouTube video where I claimed pulse rifles to be the least effective primary weapons... stupid decision as this is the second pulse rifle on this list.

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Hawksaw has a very high rate of fire and stability for a pulse rifle. It is extremely accurate and fast firing. Even though the impact is low, this pulse rifle will still kill an enemy guardian in three or four well-aimed bursts.

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Other than the higher than average stats, this weapon isn't that special. The main appeal is probably similar to 1000-Yard Stare. This weapon can be accessed once a player reaches Crucible rank 3 and gives up some of their legendary marks.

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Heavy Swords

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The Hunter Bladedancer's Arc Blade super ability was once revered and feared. The character would whip out a knife and run into combat, hacking and slashing. During my first experience dueling an enemy with a Heavy Sword, I thought he was a Bladedancer. I was wrong.

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In fact, he was something much, much worse. I fear the Bladedancer subclass will be entirely overlooked now that any class can use a Heavy Sword instead. The swords are much like the Sword of Crota used during the mission on the moon of the same name. Many come with special abilities like hurling waves of arc energy towards enemies, and blocking incoming fire. 

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The novelty of seeing "that one guy with the sword" has worn off. Now everybody, Raymond included, is using the heavy weapons. Let's all be glad that they need Heavy Ammo to use them.

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Tripmine Grenade

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The Gunslinger Hunter subclass is often overlooked when it is compared to the arc and void subclasses. However, this solar beast does have one trick up his sleeve.

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Tripmine grenades are great for a fire-and-forget play style, or for direct use. The final unlockable grenade does tremendous damage, often giving the user an insta-kill. It can be thrown against any surface, where it will lie in wait for enemies, surprising them with a glorious explosion when they find it. As an alternative, I've also been hit in the face with them more times than I can count. As long as the thrower has good accuracy, they will explode on contact, devastating team mates and leaving the victim yelling at their television.

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The Vertigo

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Not to be mistaken with the map Vertigo on Mercury (which I do consistently fall off of, also resulting in my demise), this rocket launcher is available through the Future War Cult Faction.

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The appeal for this heavy weapon is most certainly the blast radius, though the velocity and some abilities stand out as well. Blast radius is the statistic of the distance from the impact point of the projectile, where enemies will still take damage. Being one of the highest blast radius weapons in Destiny, The Vertigo doesn't require an accurate hand to use.

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Additionally, the velocity, or speed of the rocket itself, is extremely quick and gives opponents less time to dodge the missiles. This bonus speed works hand-in-hand with a special ability the launcher has called "Grenades and Horseshoes." The ability makes the rocket explode as soon as it is within range of a target.

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1000-Yard Stare

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Enter, Conspiracy Theory-D's long range brother. The 1000-Yard Stare is also available at Vanguard rank 3, a very simple prerequisite. This, to me, is the most appealing advantage of this sniper rifle. 

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As far as snipers in Destiny go, it doesn't wholly matter which one you use. Every sniper rifle will deliver a headshot, or critical kill, with a single bullet. Most ranged warriors tend to go for those critical hits so they don't need to worry about reacquiring their target. This sniper has very basic, average stats, and the appeal is simply in the ease of access.

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If I, personally, was a crucible sniper, I'd go for Tao Hua Yuan, a crucible variant that can be upgraded to 100% range.

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Conspiracy Theory-D

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Out of everything on this list, nothing makes me as frustrated as getting killed by this shotgun.

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The appeal of the weapon is obvious: tremendous impact. Generally, within shotgun range, this weapon will always be a one shot kill. As far as I've seen, it has a greater impact than any other weapons of similar type. Most shotguns, including my own (The Next Big Thing), demand a two shot kill or a quick one-two (a single shot from the weapon, with a rapid melee follow up). Players that use this weapon (basically everyone), know how powerful it is and won't even stop to confirm their kills.

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To make matters worse, the Conspiracy Theory-D is easily accessible. The only requirements are Vanguard rank 3 and a few legendary marks.

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Stormcaller

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Someone should let Bungie know that the Warlock Stormcaller subclass could do with a hammer as well. A nerf-hammer.

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The Stormtrance super ability allows a Warlock to hover above the ground at astounding speeds, while they fire chain lightning from their hands. Not only are they extremely hard to kill, but they basically evaporate anyone within range.

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The fun doesn't stop there. The melee ability, Thunderstrike, has the longest range in the game with bonus skills available that make the range even longer, give the attack the ability to chain damage to another nearby player, and more.

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I personally believe that Stormcaller is the most over-powered subclass in all of Destiny. Between a super that's extremely effective in both vanguard and crucible, and an overextended melee attack, Warlocks are a serious force to be reckoned with.

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Hammer of Sol

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There are only so many times a person can return to God of War 3 and gouge Helios' eyes out before they go insane. Scarily, I'm nearing this breaking point as every time I get hit with a flaming hammer from hell, I have to go back and kill the guy that gave out those powers in the first place!

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Okay, there's no concrete evidence that the god of the sun has anything to do with Destiny's Sunbreaker subclass, but it just feels like the right thing to do. About 1-2 minutes into any crucible match, the whole game becomes hide-and-go-seek with the flaming embodiments of Marvel's Thor

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The Hammer of Sol super ability allows Titans to "Summon a flaming hammer and wreak destruction down upon enemies." However, that's not the whole tale. Sunbreakers summon multiple hammers. The hammers are thrown at enemies, and when they reach enemies, or any object in between, they explode with fiery might. Not to mention that other abilities in the subclass' skill tree can make the flying hammers track enemies and create flaming residue. 

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At this point, if I see a Titan Sunbreaker all raged out and on fire headed my way, I'm hightailing it out of there.

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Red Death

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It should come as no surprise that the infamous Red Death is part of this list. The exotic pulse rifle has made an appearance in every single crucible game I've played in the last month. That isn't an exaggeration. The crazy thing about Red Death is that there isn't anything in particular that makes it an amazing weapon, apart from the ability to heal upon earning a kill. I suppose it's one of those, "You have to get it, so get it," sort of deals. Until I figure it out, I'll just be quietly over here with my Red Spectre knock off edition...

"},{"image":"http://s3.amazonaws.com/gameskinnyop/4/9/0/49065be26905f39fd7b45193c3e71f3e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/4/9/0/tiny_49065be26905f39fd7b45193c3e71f3e.jpg","type":"slide","id":"87284","description":"

Considering the immense amount of options available in Destiny, it isn't too often I get killed by The Next Big Thing, a shotgun I, myself, use. It isn't too often that I witness a Titan Defender throwing down the Ward of Dawn either.

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Destiny players seem to gravitate towards the first person shooter side of the game. Rather than test out the variation of weaponry and skills, the way an RPG player would, the majority of gamers grab the most easily accessible, powerful weapons and abilities. These players also tend to stick with those items throughout their entire Destiny experience.

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I don't blame players for wanting to be the best and, if it was up to me, I'd make many items equally as deadly so there wouldn't be "overpowered" weapons. The biggest problem with certain popular weapons is their extreme overuse. When you can't complete a crucible match without being slaughtered by the same gun, held by all six of your enemies, there's a problem.

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That being said, here are the Top 10 Weapons and Abilities that I most commonly get murdered by when I step into the crucible.

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Destiny: The Taken King - How to get The First Curse https://www.gameskinny.com/zb0tf/destiny-the-taken-king-how-to-get-the-first-curse https://www.gameskinny.com/zb0tf/destiny-the-taken-king-how-to-get-the-first-curse Wed, 14 Oct 2015 05:57:29 -0400 Synzer

The First Curse is an exotic hand cannon in Destiny. It looks like, and is related to, the Last Word. The perks are opposite though and encourage aiming down the sights, instead of the hip fire perks of The Last Word.

This gun takes some serious time to get, but the quest is not that hard. I'm going to explain exactly what you need to do to get this gun and clear some things up. Check out my guide on Raising Gunsmith Rank because that is important to getting The First Curse.

This guide will go over how to get The First Curse including:

  • Gunsmith Rank - How to start the quest for The First Curse and the first step you need to do.
  • Imprecation and The First Curse - The second part of the quest and what you need to do.

Gunsmith Rank

The first thing you need to do is raise your Gunsmith rank to 5. This can take a few weeks if you haven't already started. You do this by completing the test weapons that come on Armsday (Wednesday), picking up the DVALIN relics, completing the one-time Crucible quest that involves the Gunsmith.

Destiny first curse quest

Once you reach Rank 5, Banshee-44, the Gunsmith gives you the first part of the quest. You have to get hand cannon kills while a primary or hand cannon telemetry is active, similar to the class weapon quests. When you get 100%, go back to the Gunsmith to turn in this step. Now you have to wait until the next Armsday to continue.

Imprecation and The First Curse

Once the next Armsday comes, talk to the Gunsmith to get the next part of the quest. He gives you a white quality hand cannon called Imprecation. You have to infuse this weapon, get 7 kill sprees, and 7 precision kills in the Crucible.

1. Kill Sprees

The 7 kill sprees have to be with the Imprecation and it must be in PvE, not the Crucible. This is the easiest one, just go on patrol or on a mission where you can kill many thralls, such as The Dark Beyond on the Moon. It will not keep track of how many sprees you have, so just keep killing and checking the quest until that part is complete.

2. Precision Kills

The precision kill streak must be in the Crucible, but it is not an actual kill streak and is easier than it sounds. You must still use the Imprecation, but you only need 7 precision kill in one game, not one life.

You can die as many times as you want during the match, you just have to get the precision kills before tha match ends. If you don't get it done in a match, it resets.

3. Infuse

It starts at 200 and you need to get it to at least 260 to complete the infuse part of the quest. This does not require marks or materials, but it will still destroy whatever gun you infuse into it. There is an extra upgrade node that appears when it is high enough, fill that in to complete it.

Destiny first curse imprecation

The Waiting Game

Once you complete all 3 steps, talk to the Gunsmith to turn in. The bad news is now you have to wait until the next Armsday again. The good news is the quest is basically over, you only need to wait until Armsday, then talk to the gunsmith to get The First Curse.

You can view this gun at the Bungie.net armory if you want to see all the perks. The primary perks make this gun great:

  • Dead Eye - Bonus to range, stability, and movement speed when aiming down the sights.
  • Triple Tap - Rapidly landing 3 precision hits returns 1 round to the magazine.
  • The First Curse - Precision kills while aiming down the sights grant increased range and stability until the next reload.

That's all for my guide on How to get The First Curse in Destiny. Let me know if you have any questions!

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Destiny iron banner is back and better than ever https://www.gameskinny.com/q7yly/destiny-iron-banner-is-back-and-better-than-ever https://www.gameskinny.com/q7yly/destiny-iron-banner-is-back-and-better-than-ever Tue, 13 Oct 2015 11:50:17 -0400 BlackTideTV

To seasoned Crucible veterans the Iron Banner is a call to duty every time Lord Saladin returns to the tower. Forcing players to battle one another without any level balance, the Iron Banner is a place for top-tier Destiny players to utterly destroy players of lower levels in an effort to increase their reputation and unlock items of even greater power.

Sound like fun? Iron Banner is back in the Tower during the week of 10/13 to 10/19. 

Lord Saladin has really outdone himself this time. Being the first visit following the release of the Taken King, the Iron Banner has all new rules when it comes to bounties, reputation gains, and item purchases.

Bounties

Bounties are no longer simple daily challenges to complete in the Banner playlist. There are now three weekly bounties of increased difficulty. Of course, these bounties offer extremely valuable rewards and any players undergoing the Iron Banner challenge shouldn't hesitate to grab them first.

Iron Gauntlet

The Iron Gauntlet weekly bounty asks players to, "Impress Lord Saladin with extraordinary feats in the Iron Banner." Sounds easy enough...

  • Achieve a 10-Kill Streak
  • Earn 5 Double Kills
  • Achieve a Top Overall Score in any Game
  • Reach Iron Banner Rank 4

Iron Marathon

Iron Marathon is significantly less daunting, but will require dedication.

  • Complete 13 Iron Banner Matches
  • Win 7 Iron Banner Matches
Iron Versatility

"Improvisation is a powerful tool. Show me you have the ability to win - no mater the weapon." - Lord Saladin

  • 50 Primary Weapon Kills
  • 25 Special Weapon Kills
  • 13 Heavy Weapon Kills

Atop these three daunting tasks lies a minimum of three daily challenges as well. Iron Banner-ists really have their work cut out for them this week.

Rewards

"Prove your worth in the Iron Banner. Only then will you reap its rewards." - Lord Saladin

Hopefully, players of the Iron Banner have been saving up their Legendary Marks, as they are the only form of payment for Event Rewards. Emblems and shaders can still be purchased with glimmer, but to buy arms and armour, the real treat of the Iron Banner, players will need to start saving up.

Lord Saladin now possesses two shiny new player emblems, each available for 1000 glimmer. Iron Pride features the skull of a buck-like creature with a wolf storming towards the player level. It is available at Iron Banner rank one. The Ironwood Tree features the classic Iron Banner emblem emblazoned on a golden backdrop. It is available at Iron Banner rank five. Both emblems are of the Legendary rarity.

With all of the bounties to complete, rewards to unlock and emblems to buy, it's a good idea to take to the Iron Banner until October 19th. But be warned! The Iron Banner is a dangerous place for lower level players, and there will be no mercy.

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