Dishonored Articles RSS Feed | Dishonored RSS Feed on en Launch Media Network 8 Games You Need to Play Before Cyberpunk 2077 Tue, 09 Jul 2019 09:00:02 -0400 John Schutt


We'll have to wait and see if Cyberpunk 2077 lives up to the massive amount of hype it's built for itself, intentionally or not. I'm also curious where it will take its greatest inspirations from, at least when it comes to design and worldbuilding decisions.


The games on this list are just a few of the possibilities CD PROJEKT RED might see as worthy of helping build their game, but I have a feeling there's much more in store for us than we would ever think possible.


Cyberpunk 2077 releases April 16, 2020, on PS4, Xbox One, and PC.


Metal Gear Solid 5: The Phantom Pain

  • Developer: Kojima Productions
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: September 1, 2015
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If ever there was a game that gave players as many options as was humanly possible, it would be MGS 5: The Phantom Pain. While it's not an RPG, it does give players almost complete freedom in how, where, when, and why they overcome challenges.


Headfirst into a firefight or complete stealth. Lethal or nonlethal. Change the weather or drop boxes from on high. If you can think it, MGS 5 probably gives you the option to do it.


Time will tell if Cyberpunk goes as far as Hideo Kojima himself when it comes to player freedom, but from what we've seen so far, they're certainly going to try.



  • Developer: Irrational Games
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: May 13, 2016
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First of all, do I really need to give any real justification for playing the DOOM reboot? Didn't think so.


If you insist, though, one of the most important aspects of DOOM's appeal is the sheer pace of the gameplay. Once it gets going, your wholesale slaughter of Hell's hordes doesn't stop. All you have are brief moments of looking for more ways to murder more demons.


When it comes to Cyberpunk 2077, you aren't necessarily incentivized to kill everything you see, but that won't stop some players from trying. More to the point, as far as we know, instant action is a viable way of making your way through the game. That makes DOOM a great game to play if you want to master fast-paced, murder-filled play.



  • Developer: Irrational Games
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  • Platforms: PS3, Xbox 360, PC
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  • Release Date: August 21, 2007
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The original Bioshock is one of the best test cases for how to merge storytelling and mechanics. Its major twist notwithstanding, the player's dependence on plasmids and their use in the decline of Rapture are integral to the overall worldbuilding of the game. 


That and the way the world connects together into a cohesive whole is also something Cyberpunk is attempting to do. Thanks to improvements in technology, Night City won't be constrained by loading screens or individually contained levels, but the way everything connects is classic Bioshock.


The gameplay variety offered by the plasmid system is another idea Cyberpunk is playing off of. Through augmentation and future-tech, players will be able to define not only how they play but also how the world plays around them.


There's nothing more satisfying than turning a Big Daddy against his brethren to save yourself some ammo. Hacking that lumbering, juiced up dude in the corner to pummel his former friends? Same thing, just with tech rather than genetic modification.




Planescape: Torment

  • Developer: Black Isle Studios
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  • Platforms: PC
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  • Release Date: December 12, 1999 (Original), April 11, 2017 (Enhanced Edition)
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Storytelling is a hallmark of any CD PROJEKT RED title, from the deep characters and compelling storylines to the difficult choices and player-driven worlds. To that end, the Witcher devs owe much to the likes of Chris Avellone and the developers behind one of the best RPGs ever made: Planescape: Torment.


Though set in a classic Dungeons & Dragons setting, Torment helped to define and innovate on the complexity and depth a game could offer with its narrative. Many of Torment's systems — story-centric or otherwise — would go on to inspire developers across the genre, and there are plenty of gamers out there, our Ty Arthur included, who see this title as one of the pinnacles of gaming achievement.




Dishonored 1 & 2

  • Developer: Arkane Studios
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  • Platforms: PS3, PS4, Xbox 360, Xbox One, PC
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  • Release Date: October 9, 2012, and  November 11, 2016
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Much in the same vein as Mankind Divided, both Dishonored games present players with complex, sometimes labyrinthine levels contained within a single larger location. In this case, each area has a different aesthetic and gameplay challenges, but the focus — unlike both Deus Ex and Cyberpunk in some cases — is on stealth and subterfuge.


Players can use the Dishonored series as a means to experiment with stealth mechanics and learn how to navigate heavily layered levels. Cyberpunk looks to be offering that kind of level design and more, so understanding how to fight your way through a punk-style world through both lethal and non-lethal means will be critical.




Deus Ex: Mankind Divided

  • Developer: Eidos Montreal
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: August 23, 2016
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Deus Ex: Mankind Divided is one of the best examples of a complex, layered, and interconnected world. It might not boast the same sized map as Cyberpunk 2077, but it is a great test case for how a single location can provide hours upon hours of gameplay and story.


Another thing Mankind Divided brings to your Cyberpunk preparation is in its shooting and action mechanics. While what we've seen of CD PROJEKT RED's new title seems to indicate an increased focus on pace and movement, that shouldn't stop you from using the latest Deus Ex as a way to experiment with what's possible in a first-person action RPG.


The Witcher 3: Wild Hunt

  • Developer: CD PROJEKT RED
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: May 19, 2015
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Let's get the other elephant out of the room. You shouldn't go into Cyberpunk 2077 without having at least a working knowledge of CDPR's previous epic. The Witcher 3: Wild Hunt is widely considered by critics to be one of the best RPGs of the decade (I'm inclined to agree), and plenty of people think it to be the best game ever made.


From its storytelling, deep customization, expansive world — itself enough to encompass several full-priced games — and overall quality, The Witcher 3 will give anyone a 100-hour masterclass in how CD PROJEKT makes games. 


Final Fantasy VII Remake

  • Developer: Square Enix
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  • Platforms: PS4
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  • Release Date: March 30, 2020
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Let's get the elephant out of the room. The Final Fantasy VII Remake is one of the biggest games we know about in 2020. A total overhaul of both its systems and its world — both legendary in their own right — the Remake has four years of development expectations and more than 20 years of hopes and dreams to live up to.


Coming out almost a full month before Cyberpunk 2077, the Remake will be an excellent primer for how developers build and evolve their worlds to match or exceed what their fans are looking for. 


Plus, if it's anything like its source material, the Remake will offer fans plenty of options with how they want to build and play. Build experimentation and execution is a huge part of any classic Final Fantasy and it will certainly be an integral aspect of Cyberpunk's gameplay.


Most of all, I would put money on the idea that Cyberpunk has at least a little bit to thank Final Fantasy VII for. And even when CD PROJEKT RED's next potential masterpiece has been well and truly conquered, we have more Final Fantasy to look forward to for years to come.


Few games coming out in the next year carry a larger profile than Cyberpunk 2077 from The Witcher 3 developer CD PROJEKT RED. Perhaps only the Final Fantasy VII Remake holds the same kind of weight and expectation. 


There's good reason for the hype:

  • Cyberpunk follows The Witcher 3, one of the most beloved games of this generation. Players are expecting something at least on par with that experience. 

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  • More than six years of development time with seemingly no compromise between release time and content quality places expectations at a high level. 

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  • Direct consultation with the creator of the tabletop RPG source material means that the world, characters, and story ought to be very authentic.

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  • A 45-minute showcase of everything the game has to offer, followed by 26-minutes more recently, tease an intricate world full of complex mechanics. 
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And while Cyberpunk 2077 releases all the way in April 2020, there are plenty of games new old, and still unreleased you can play and should play to pass the time. We'll be talking about eight of them.

How Dishonored 2's Levels Can be a Metaphor for its characters Wed, 05 Dec 2018 15:48:55 -0500 Michelle Valens

Dishonored 2, the sequel to the 2011 stealth assassin hit game Dishonored may be about two years old now, but that doesn’t mean it has any less of an impact on the gaming community.

The environments in Dishonored 2 are not only a breathtaking example of level design and art direction but could perhaps be used as metaphors for the characters themselves. From Dunwall to the Dust District, this article breaks down the world of Dishonored 2 into symbolism for it’s primary characters.

Delilah Copperspoon

The most obvious choice to start with is Dunwall under the rule of abstract artist turned despotic ruler; Delilah Copperspoon. She has turned all of Dunwall tower into chaos which closely matches the chaotic nature of her own mind. It’s not only the tower that has suffered from her rule though, as she has extended her chaotic reach into the streets, destroying buildings, shops and much more, Dunwall has fallen into a decay befitting of a Gothic bitter ruler who views this place as the city that has betrayed her.

As a “young’un” Delilah had a taste of Dunwall Tower, but all memories of the place are filled with hate at the notion that her father lied to her, kept her a secret and seemed to favor her half-sister, Jessamine over all else. Through the traumatic experience of being forced out at such a young age and watching her family fade away from her entirely, the tower remains as a remnant of a former life and all the chances she was never given.

As seen in The Brigmore Witches DLC for Dishonored, Delilah is much more at home in a place covered in vines and with plants growing out of the floors. “Let nature reclaim this place,” she seems to say, as so she wishes, her powers let her bring those dirt-ridden dreams to life. I suppose her coven takes turns with plant related care.

Nothing is more chaotic than Delilah’s own artwork, using harsh shapes and colors to get her point across, and her point is usually that she has an unhealthy obsession with what she seems to believe she lost to Jessamine, a life that was never hers. So strong is her obsession that she wills it forward, hoping that her surroundings match her state of mind.

In a final rude sort of attempt to one-up her former sister, Delilah has turned Jessamine and Emily's legacy into a wasteland of dark magic and corruption.

Kirin Jindosh

Next, we move on to discuss Kirin Jindosh, a man who is so enamored with puzzles, he turned his very own mansion into one. Fitting, considering Jindosh is a genius whose mind is always spinning, twisting and turning so very similar to the inner workings of his strange home.

Jindosh is much more comfortable living among the product of his own genius than let's say, a reasonable flat in Karnaca, maybe one facing the harbor. His mansion brings to mind the similar industrial styles of Anton Sokolov’s apartment in the first Dishonored, while in very different locations, both are a clear view of the lifestyle and personality of their occupants.

From the moment you step foot into the mansion, you’re smacked in the face with levers, gears, and cogs; not to mention Jindosh’s pompous display of his own ability and cleverness.

Secluded away from the rest of the district chiefly because of Jindosh's contempt for the rest of society that put's Anton Sokolov's hatred of the aristocracy to shame. His mansion looms in the distance over the Aventa District almost as if Kirin is lording his ingenious inventions over the people he has removed himself from in a way that distinctly states “I’m better than you”

Alexandria Hypatia

Once a respectable place of business, former solarium turned institution; Addermire Institute became a place of disarray and disrepair. It started it’s descent into ruin during the coup as the chief alchemist Alexandria Hypatia was being used as a pawn in Delilah’s plan to rule over the Isles. Did I mention that she was being brainwashed?

Now Addermire, like Hypatia herself, is a shell of its former glory; dead plants, broken windows and trash lining the halls, it stands in eerie silence replaced with harsh lights and blood flies. Filled with a sad melancholy, it’s become a very quiet place that gives you the feeling of being watched.

Walking through the decrepit halls of Addermire puts you in the mindset of Hypatia as she struggles against the brain conditioning that is being used against her by the Duke. She is breaking, but still fighting against it, similar to the buildings fight against it’s own destruction, though unlike Dunwall tower and Delilah, Hypatia and her Institute represent a different relationship to the nature that threatens to overtake it.

While Delilah is in control of the chaos that surrounds Dunwall Tower, Hypatia is the victim of the chaos around Addermire and is unable to stop it.

Luca Abele

Next stop is Duke Luca Abele’s residence, The Grand Palace. The Duke is quite a selfish man, as you may be able to tell by the fact that he built his palace on the ruins of what stood before it simply because he didn’t like the way it looked. 

As with all palaces, Luca’s is a display of wealth and power in a world where not a lot of people have that. The extravagant palace serves as a testament to Abele's selfish nature and it shows how highly he thinks of himself. A very modern design overlooking a beautiful view of the sea. The palace is somehow both pretentious in its design, yet subtle and understated in many of its smaller intricacies.

There is an uncertainty in the design, at times it feels as though it is trying too hard, and other times it feels as though it is not trying hard enough. Which could speak to the Duke's innermost views of his father and his family legacy.

Breanna Ashworth

Royal curator and follower-slash-girlfriend of Delilah Copperspoon; Breanna Ashworth resides in The Royal Conservatory. A partnership between Gristol and Serkokos, the conservatory showcases studies of the Academy of Natural Philosophy and the history of Karnaca.

Breanna's personality is similar to the conservatory, a jumbled collection of things that don't seem to fit together, and don't seem to belong anywhere else, seeing as much of her persona is that she lives and thrives to please Delilah, this seems fitting.

Breanna was born of a wealthy family but felt no connection with them, her love of freedom and being away from the life her family had planned for her is shown through the grand display that the conservatory holds. The Conservatory is a testament to the weird and worldly things found throughout the isles. Evidence of Delilah's coven is shown throughout the establishment, candles and magic symbols, plants and vines making their way through the walls and floors.

The Conservatory, like Breanna, exists separately to its original purpose, both seem to serve Delilah, Breanna carries out her actions, and the Conservatory houses her followers and her obsession with pleasing Delilah and adhering to her plans leave the Royal Conservatory under lockdown, where it falls into disrepair due to the actions of Delilah's coven's magic.

Beautiful and strange, there is a sadness to this building as it has lost its original purpose to fit with Delilah's plans, though Breanna would have been unhappy with a life as an aristocrat. Her life became meaningless without Delilah and her magic, as did the Royal Conservatory become a mere shadow of what it once was.

Aramis Stilton

The Dust District is a harsh place filled with dust storms, depressed workers, and derelict buildings, one such building is the old mansion of Aramis Stilton which like many of the places on this list, has fallen into a state of disrepair. Rats flee into the halls and vegetation takes over the once pristine Stilton Manor.

Stepping into the courtyard feels as though you are walking through a ghost town, the entirety of the outside is overgrown foliage and remnants of the grounds. The inside doesn’t offer much of a change as nature has found its way through walls and floors. The state of the mansion makes it difficult to traverse through the level, giving us a good frame of reference to understanding poor Aramis Stilton’s broken and fragmented mind as he struggles to exist between two worlds, what he remembers and what he shouldn’t remember.

This level is the most architecturally complex and one of my personal favorites, as you switch between both versions of the manor you are able to grasp Aramis and his view of himself, his life and where he stands. He feels as though he does not fit among the high society and he strives to help the less fortunate, all the while fearing those of the high society are mocking him.

He exists in two worlds, and he is not sure he's welcome in either of them. This, unfortunately, becomes more literal as Stilton’s mind became fragmented after he has a glimpse of The Void during a seance that Delilah’s followers put together to try to contact her from the afterlife.

Three years of abandon has turned a beautiful manor into a collection of dust and overgrown plants as Aramis fights his own mind and the memories of a horrific seance to bring Delilah back from the Void. Stilton sits alone in the ruined manor, he is near a piano mulling over rambling thoughts. Once you travel to the past you are able to find Stilton again, alone and separate from those around him with doubts about his own actions and worries for what is happening.

Both the past and present show us a glimpse into the broken mind of Aramis Stilton, and they both tell us that he is a lonely man who was unwelcome even in his own mind.


There you have it, Dishonored 2's wonderfully complex and beautiful level design catches the eye and makes you consider more about what these surroundings mean for the characters in the world.

What was your favorite level in Dishonored 2? Discuss below!

Blink Fast: How Dishonored's Movement Creates Fluidity Sun, 08 Jan 2017 05:28:10 -0500 Will Dowell

Dishonored was the new IP that took the stealth genre by storm in 2012. Gamers flocked to it with its watercolor art and its dark steampunk world. Dishonored gave choice to the user, with its assortment of tools and powers. Arkane Studios, the game's developers, highlighted their destructive capabilities, but have ignored what could be the most important feature of Dishonored's stealth design: it's fluid movement.

With environmental interaction and movement a core part of the stealth genre, Dishonored was able to make sneaking past guards fast and exciting.

Manipulating the World of Dishonored

In any true stealth game, players should be able to fully avoid their adversaries if they so wish. In most games, this either means using tools to distract your enemies or learning complicated guard patterns. Dishonored, however, provides players the ability to fully navigate around the enemy, hiding on the rooftops or in shadowy crevices around Dunwall. Using the Blink or Bend Time can allow you to even bypass the guards directly. It gives you options and encourages creativity and exploration.

When handling a stealth game, building an environment that encourages creativity is essential and Dunwall provides that in spades. In the outdoors, guards can be avoided through the sewers and skylines. But when you move inside, things soon get claustrophobic and Corvo's stealth skills are truly tested. Pathways still exist, but they are tougher to use and navigate. You must teleport from bookshelf to chandelier, all the while making sure you don't fall into that intimidating group of thugs below.

However, your other powers become much more useful, as Possession and Bend Time allow you to move past swarms of enemies without a fuss. These powers, in exchange for their usefulness, drain Mana extremely quickly, however, making them last resorts in a pinch. Dishonored allows you to learn these powers and exploit the guards however you see fit.

Moving Itself

Ignoring the powers themselves, Corvo is still agile, allowing players to speed through these enemies like a ninja. Combine this with Blink and Corvo can fly through the stage as either a force of justice or an angel of death. As he speeds through the world, enemies may catch glimpses of him, but with reasonable reaction times, you can vanish before they even know what happened. This is exhilarating compared to the slow methodical strategies of Hitman or Splinter Cell: Chaos Theory. Dishonored has depth in its movement however, making the stealth and navigation more satisfying than Assassin's Creed. It balances speed and strategy to form an exhilarating experience.

When Push Comes to Shove

Combat in Dishonored is also more varied and fluid because of its movement system. You are darting around the battlefield, creating chaos and carnage in your wake. Using teleportation to flee across rooftops or freezing time to lay down traps creates a chaotic sense of freedom. This is enhanced by the brutality of each kill. Enemies will lose life and limb, usually at the same time. With speed and brutality, it reinforces Corvo as a super-powered assassin while keeping the player from getting bored.

Fluidity at its Finest

Dishonored builds itself on exploration and fluidity, with adventure on every corner. Creating the tense feeling of a stealth game while maintaining fluidity is no small feat. With a focus on freedom, Dishonored truly provides the player the opportunity to become a super-powered assassin.

The Best Video Game Deals Going on Now You (May) Not Know About Sun, 11 Dec 2016 10:54:35 -0500 Jonathan Moore

As the holidays draw ever closer, more and more retailers -- and even several gaming companies like Sony and Microsoft -- are getting into the holiday spirit by putting games, peripherals and even console bundles on sale. And since we know that you can’t be everywhere at once, we’ve done the digging for you and uncovered a few gaming deals you might not have been aware of.

From Wal-Mart to Target to the PlayStation Store and beyond, here are some of the best video game deals going on right now.

Target – Skylanders Imaginators Starter Pack for PS4, Xbox One and WiiU

Rating: 4/5

Sale price: $39.99

Buy it on:

Normally priced at $79.99 for all three current-gen systems, this sale is a no-brainer, especially for toy and video game lovers. Melding some of the very best mechanics from RPGs and action-adventure games, Skylanders Imaginators is rated E for Everyone, is hyper kid-friendly and is a game that everyone in the family can enjoy.

Essential reading: Skylanders Imaginators Brings Imagination to Life

But keep in mind: Skylanders Imaginators is a game that requires real-life toys to play. As this is the game’s starter pack, some areas and features of the game will be locked until you purchase and use other Skylanders figures.

These additional figures cost between $12.99 and $19.99, with many on sale via Target right now for $14.99.

Wal-Mart – Preowned Xbox One and PlayStation 4 Games

Back in 2014, Wal-Mart began accepting video game trade-ins, becoming a direct competitor with industry giant Gamestop in the process. Today, the big box-store has one of the largest collections of used video games among the companies that engage in the enterprise.

This holiday, Wal-Mart is rolling back prices on many of those games for the Xbox One and PS4, including:

  • Alien Isolation ($11.99)
  • Assassin’s Creed Unity ($11.88)
  • Batman: Arkham Knight ($16.88)
  • Call of Duty: Advanced Warfare ($11.88)
  • Sniper Elite III ($11.88)
  • And many more

Essential reading: Tips and Tricks for Gaming on a Budget

So, whether you’re an FPS fan, an RPG nerd or a daredevil ridge-racer, there’s most likely a game for you (or your special someone) on the list. What’s more, Wal-Mart is pretty solid about providing used games in excellent condition while also giving you a pretty good monetary deal in return. Check out more of Wal-Mart’s Preowned Games Deals here.

The Microsoft Xbox Store – Games, Consoles, Peripherals and Accessories

Looking to grab that special someone one of the best gaming machines on the planet this holiday season? If so, the Microsoft  Xbox store is one the first places you should look.

With deals on everything from some of this year’s hottest Xbox-exclusive games to can’t-beat Xbox One console bundles and limited-time offers on peripherals, this is going to be one sales event you’re not going to want to miss.

Some of the sale’s highlights are:

  • Save up to 50% on Xbox One games
  • Save 33% on Gears of War 4
  • $30 off Turtle Beach 420x Headset
  • $249 Xbox One console
  • And more

Head over to the Microsoft Store now to take advantage of these deals, which end Dec. 31.

The PlayStation Store – Digital Game Downloads

In recent months, Sony’s PlayStation Store has been having some truly insane sales -- many of which have even rivaled (and still rival) Steam deals, and we all know how awesomely ludicrous those can be.

Beginning last week and running through the month of December, the PlayStation Store is currently hosting its yearly Holiday Sale, which means prices are getting slashed on some of the year’s best games -- many of which are Sony exclusives.

Each week brings a brand new set of games and DLC to the price-chopping table. Right now (if you act fast) you’ll have access to deep discounts on PlayStation 4, PlayStation 3 and PS Vita games like:

  • Borderlands: The Handsome Collection
  • Dishonored: Definitive Edition
  • Disgaea 5: Alliance of Vengeance
  • Batman: The TellTale Series Season Pass
  • OceanHorn: Monster of Uncharted Seas
  • Call of Duty: Advanced Warfare
  • Assassin’s Creed Chronicles Trilogy
  • God of War: Chains of Olympus
  • And many more

Each week of deals expires after the end of the week, starting on Tuesdays. So, for example, this week’s deals will expire on Tuesday, Dec. 13. On that day, a new set of deals will hit the store.

What’s more, the PS Store holiday sale also has some truly great deals on digital movie downloads -- with some of the year’s best and most recent films getting the discount treatment.

Head over to the official PlayStation Store to take advantage of these quickly disappearing deals.

Best Buy – WiiU and Nintendo 3DS Game Deals

For a long time now, Best Buy has consistently had some of the best video game deals and offers when it comes to holiday shopping. Each year, the electronics super giant has some type of can’t-beat BOGO (Buy One Get One) offer, and this year’s now different.

Enter Best Buy’s Buy One, Get One 40% off deal for WiiU and Nintendo 3DS games. That’s right, this deal is valid for two systems. What’s even better? You can mix and match games and still get the deal (we personally tested it out by adding both a WiiU and Nintendo 3DS game to our cart. At checkout, the WiiU game received the 40% discount).

Essential reading: 11 Best Games to Buy Alongside Your New 3DS

Here’s a list of some of the games currently eligible for the sale:

  • Bayonetta 2
  • Super Mario 3D World
  • Minecraft: WiiU Edition
  • The Legend of Zelda: The Windwaker HD
  • Super Mario Maker
  • The Legend of Zelda: Triforce Heros
  • Pokemon Super Mystery Dungeon
  • And many more

Unfortunately, it appears that Pokemon Sun and Moon are not eligible for this promotion, which, of course, does make business-sense since each launched only a few weeks ago.

However, head over to Best Buy right now and take advantage of these still-awesome deals while you can.


And that’s it. for now. Stay tuned to GameSkinny throughout the holidays as we’ll be updating this list as more deals become available!

Are there other games deals you’ve seen that should be on this list? Which of these will you be taking advantage of? Let us know in the comments below.

Dishonored 2 Would Be Better Without Runes Mon, 21 Nov 2016 12:12:42 -0500 Pierre Fouquet

Dishonored 2 is the latest of Arkane Studios' games, published by Bethesda Softworks, this time set in the mediterranean-like Karnaca, instead of industrial England-like Dunwall. Unlike the first, in Dishonored 2 you can play as Emily Kaldwin, or as Corvo Attano -- Dishonored's protagonist. But just like with Dishonored in 2 you also have supernatural abilities. To upgrade or unlock new ones, you need to collect runes.

Only, after going back to Dishonored before jumping fully into 2, I loaded a save game with all the supernatural abilities unlocked. What I found out is that the games are vastly more fun with all the abilities unlocked from the get-go.

Dishonored 2 doesn't need runes

Now, I get the need for the runes. It allows the player to pick and choose which abilities they unlock, and allows you to feel like you are growing as the character -- they're something for the player to work for. The runes symbolize the character getting more powerful, growing, and getting used to their abilities.

Only, having to go around and physically pick them up gets tedious. The closest comparison to runes I can think of is in Deus Ex: Mankind Divided with Praxis points and kits. In Mankind Divided, the unlocks are all given to you through an XP system, and you can pick up some extra Praxis kits if you look around. That sort of XP system feels much more fluid, and much more like you are growing as a character.

With runes, you are crawling around a level and looking for a thing to pick up. It doesn't feel like you are growing, but like you are boringly rummaging about. Sure, the lore describes runes as whale bones with the Outsider's mark carved into them, which will give anyone with the the mark more power. But why? That's explained in the most boring way possible -- it basically boils down to "magic."

This leads me to thinking that Dishonored 2 needs an XP system instead of runes.

Dishonored 2 XP system

Like with Deus Ex: Mankind DividedDishonored 2 could have an XP system, along with some extra runes you can pick up. This would be a direct mirror of the Praxis kits found around the world of Deus Ex. But this wouldn't work due to bone charms, objects which give you passive bonuses within the world of Dishonored. They would make an XP system redundant because they are collectible passive abilities.

Bone charms are another object you have to find in each level of Dishonored 2, and these make much more sense to me. You grab them and get a bonus of some sort -- be it more resistance or damage, or being faster in combat. These objects are much more fun to find, and feel fully optional, whereas your abilities don't. This means that finding runes feels like busy work put in Dishonored 2 to extend playtime.

Bone charms are the Praxis kits of Dishonored 2

With bone charms being the Praxis kits of Dishonored 2, you don't need an XP system either. The bone charms feel like you are hunting around for something to improve yourself, unlike with runes, where you feel like you have to get them to have more fun in Dishonored 2.

Runes actually feel like they are directly contradicting what Dishonored 2 is asking you to do. The game is laid out in front of you, and all but directly tells you to experiment. But by limiting what you can experiment with, it feels like the game is simply doing this to make you extend your playtime with some unfun busy work. 

While this could be an affliction given with the trend of instant gratification in games, I feel that the bone charm system overrides this. The max jump height can be lowered, unless you pick up a bone charm to up your jump further -- but almost everything should be reachable with the default jump height. Giving the player each and every single power and ability from the outset allows them to experiment and grow with those abilities, thus still feeling like they are improving as a fictional character. You can start to use the abilities to your advantage, and experiment as the game asks of you too do.

 It cuts out the busy work, and allows the game some time to breathe. With no runes in Dishonored 2, it would allow more creativity, more experimentation, more hilarious moments -- but above all, more fun.

Image Credits:

Header from DeviantArt - atrum-lupus

First image from DeviantArt - Neocco

Second and third image from MyMiniFactory - Kirby Downey

8 Honorable Dishonored Cosplays Fri, 11 Nov 2016 02:00:02 -0500 Dani Gosha


Well that's it for our list. Have you picked up your copy of Dishonored 2 yet? Let us know how you enjoy it!


Corvo Attano

Cosplayer: Mikami

As our list comes to an end, there is no way we could leave you without an amazing Corvo Attano cosplay. While there are tons of cosplays of Corvo out there, this one by Mikami of the one and only Lord Protector is undoubtedly one of the best. Maybe the best. Either way, serious props goes to Mikami.



Cosplayer: Viktor Kushnerov

If Daud was a human, this is what he would look like. No joke. From the facial expression, to the pose, cosplayer Viktor Kushnerov nailed the famed Knife of Dunwall and leader of the Whalers.


Sure, Daud may have assassinated the Empress Jessamine and kidnapped Emily but with this cosplay, Viktor only brings honor to the world of Dishonored cosplays.


Delilah Copperspoon

Cosplayer: Aris

Delilah Copperspoon is the head witch in charge and is a major and main character in the Dishonored DLC's "The Knife of Dunwall" and "Brigmore Witches."


Copperspoon might be a funny name but Aris' cosplay is something serious and a dead on impersonation of the powerful witch. Despite Delilah being somewhat of a frightening character in the world of Dishonored, this cosplay is absolutely inviting. 


The Golden Cat Courtesans

Cosplayers: Rin and Ophidia

Ophidia makes another appearance on our list but this time along with her friend as they cosplay lesser but equally important characters, courtesans. While the cosplay is honestly a simple one, it is still one to appreciate as there is even details in simplicity. This is also another cosplay where the picture does a great job bringing the characters to life.


Empress Jessamine Kaldwin

Cosplayer: brother-caleb

If you don't recognize this Dishonored cosplay of Jessamine it's because cosplayer brother-caleb decided to take inspiration for her cosplay from early concept art of the Empress. It certainly is a departure from the Jessamine that ended up in the game and one can't help but wonder how her character would have been received by the masses.


Either way it is a great cosplay and if you want to see more of this cosplayer's take on this concept inspired piece, be sure to click on her name and check out her page.


The Outsider

Cosplayer: Becken95

The Outsider is a prominent figure in the Dishonored title and while he may not make a second appearance in the next half of the series, he is a character worth honoring. Obviously, cosplayer Becken95 agrees as she does an amazing job transforming herself to the nameless character as well as adding a little twist to the appearance.


Her makeup is flawless and while she may be The Outsider, she is certainly welcome on our list.


Emily Kaldwin and Corvo Attano

Cosplayer: Maul Cosplay and Maja Felicitas

From one stunning cosplay to another, Maja Felicitas and Maul Cosplay aka Ben bring us some Dishonored 2 realness with their cinematic style capture of Emily and Corvo. If anything is better than this accurate portrayal than it's the amazing location that really gives this that Dishonored touch. 


Let's just hope the graphics are just as good.


Brigmore Witch

Cosplayer: Ophidia

We were super excited to find this beautiful Brigmore Witch cosplay especially because they made a star appearance in the awesome Dishonored DLC, The Brigmore Witches. Without question, cosplayer Ophidia did an amazing job capturing the varicose vein and black magic using sirens appearance and spirit through makeup and costume.


In fact, at first glance you could think that this was a screencap from the game, it's THAT good!


Today is November 11th which means, Dishonored 2 has officially been released!


After Bethesda Softworks and Arkane Studio's first release of the Dishonored back in 2012, many gamer's couldn't help but fall in love with this action-adventure stealth game. From an engaging storyline, beautiful graphics, and dynamic characters it was not only a game worth playing but one to inspire cosplays to come.


While it is too early to say if fans will find the 4 year wait worth their while, we assure you the cosplays that have come out since the first initial drop certainly are.


In fact, these cosplays are so good if Dishonored were ever turned into a movie we'd certainly want these cosplayers to be cast as main and supporting characters.


From Corvo, Empress Jessamine, the Outsider and more, check out these 8 cosplays that do Dishonored, honor.

Top 10 Games Set in Political Dystopias Mon, 07 Nov 2016 06:00:01 -0500 Justin Michael


We all know what the best dystopia is though, no not Equilibrium. But 1984, George Orwell's 1949 book, turned movie that released in 1984. Some of these games have come close to matching the detail of 1984, with Deus Ex: Human Revolution coming closest.


What are some games you feel have a dystopian theme? Let me know in the comments below.

The Elder Scrolls V: Skyrim

While many would look at Skyrim as a fantasy RPG the story has a heavy political agenda. You're in a world at the brink of a civil war between the Nords of Skyrim and the Imperial Legion of Cyrodiil. The Jarls of the various holds across Skyrim also have their own agendas and corruption can be found throughout the land in all manners.


As the Dragonborn, you can choose whose side to join, or not join a side at all. The beauty of these types of games is that it does not punish you to remain impartial, even if it does limit your options later down the line.

Metal Gear Solid V: The Phantom Pain

The Phantom Pain is a game rife with politics and dystopia. For starters, you play as Big Boss, a legendary soldier turned leader of the mercenary outfit Militaires Sans Frontieres (Military Without Borders). You and your men are willing to fight for anyone and anything, as long as the price is right.


The game has a number of controversial topics within it such as child soldiers, blood diamonds, nuclear armament, and unethical human testing. There is also a number of flashbacks to moments of extreme violence from Big Boss' past that breach the topic of PTSD in those who experience the harsh realities of war.

Fallout 3

What could be more of a political dystopia than post-apocalypse Washington D.C.? In Fallout 3 you play as a vault dweller who leaves the safety of the vault to find your father, who leaves the vault without saying a word.


Civilization is doing what it does best in the fallout wastelands -- trying to rebuild and even flourish. Throughout your journey looking for your father, you'll encounter settlements of hopeful wastelanders just trying to survive, raider scum, remnants of the former government, and the Brotherhood of Steel. Along the way you'll make choices that will not only affect you, but the fate of those who call the wastes their home.

Red Faction: Guerrilla

With a word like Guerrilla in the title, you can expect that the game has a certain level of dystopia. In Red Faction: Guerrilla you play as Alec Mason, a simple mining engineer looking to start a new life with his brother mining on Mars. The Earth Defense Force, the main corporation in charge of the mining operations, however, have other plans and kill your brother, who was a member of Red Faction, a resistance movement.

S.T.A.L.K.E.R.: Shadow of Chernobyl

Shadow of Chernobyl puts you in the boots of a stalker -- a scavenger mercenary that illegally trades artifacts from "The Zone." There are many other factions in the zone that are vying for control over the artifacts that you'll encounter, some friendly and some that shoot on sight. Who you chose to interact with molds your relations with the other groups in this hostile, unforgiving environment.


Welcome to Rapture, where the people are insane and everything wants to kill you. It wasn't always this way, Rapture used to be a thriving utopia and haven to the social elite removed from the law of the surface world. I mean, what could go wrong?


Everything went wrong.


The population became divided, a resistance grew, and a battle was waged. You just happened to get stuck dealing with the aftermath as Jack, the sole survivor of a plane crash. Given the circumstances wouldn't you rise up against the tyrant running Rapture? Even go so far as to Kill him? Would you kindly...


This list would not be complete without a mention of Dishonored, a game all about political dystopia, deception, and revenge. You are Corvo Attano, bodyguard to the Empress of the Isles and you've been framed for her murder. Throughout the game, you learn more about the coup that made you a scapegoat as you dole out revenge while doing the Loyalists, a resistance group fighting to restore Dunwall to former glory.

Metro 2033

Metro 2033 takes place in post-nuclear Russia and has some very interesting elements of political dystopia. For the most part, society has survived this devastation and is starting to rebuild in the Metro, the subway system that the fortunate few were able to escape the nuclear destruction. However, the peace is dangling precariously in the balance between the rising tensions between the 2 main political factions -- the Fourth Reich and the Red Line, communists who follow Stalinist ideology.

Middle-Earth: Shadow of Mordor

Shadow of Mordor takes a very interesting approach to political dystopia by looking at the internal struggle for power within the society of the Uruks, the main enemies of the game. As the player, the Gondorian ranger Talion, you can influence the hierarchy of power between the Uruks in a number of different ways. This ranges from assassination, to taking control of a war chieftain's mind and forcing him to do your bidding.

Deus Ex: Human Revolution

Throughout the Deus Ex series, we play as a character with superhuman abilities at the cost of some of his humanity. In Deus Ex: Human Revolution our main character, Adam Jensen, is the survivor of an attack that killed his girlfriend. His survival came at the price of having the majority of his body augmented with cybernetics and robotics.


Throughout the game, you see just how much of an impact the modification of our bodies with cybernetics has divided the people. The shadowy mega corporations that work behind the scenes use their influence to sow discord, and skew the population's perception on the topic of transhumanism.


A dystopia is a futuristic imagined universe, in which oppressive societal control under the guise of a perfect society is maintained through corporate, bureaucratic, technological, moral, or totalitarian control.


While a terrifying situation to actually find ourselves in, dystopian settings make up the bulk of the societies in games we play and are sometimes the major driving force behind the story. And with a less-than-ideal political election coming up for the US, the notion of creating a political dystopia is becoming more and more prevalent among unhappy voters. 


As such, let's take a look at my top 10 choices for games set in political dystopias.

Great Games at a Steal: Fallout 4, Dishonored, GTA V, The Division and The Last of Us Fri, 02 Sep 2016 07:08:40 -0400 Kat De Shields

Games are great. Cheap games are better. Check out these bargains on classics and recent releases, and be sure to look at our article featuring other discounted video games. You're welcome. 

Tom Clancy's The Division 

Keep $30 in your pocket and purchase The Division using the link above. It's up to you to battle against a pandemic causing chaos in the streets of New York. 

The Last of Us Remastered

Save 74% off the sticker price, and get all DLC packs, when you order this game on Amazon. If you haven't had a chance to play this award-winning game yet, you're in for a treat. 


If you haven't gotten into the Dishonored franchise yet, here's your chance to get up to speed before Dishonored 2 comes out in November with 50% off the normal price. 

Grand Theft Auto V

GTA is timeless, and for a limited time you can purchase it for $20 off. Wreak havoc in the streets of Lost Santos and Blaine County and see how long you can avoid the police with a 5-star wanted level. 

Fallout 4

The DLC by itself is amazing (Far Harbor, Nuka World, etc.), so if you haven't tapped into the latest installment of the Fallout franchise, snag it now at 50% off. 

* * *

I’m always looking for new awesome products, so please send me your favorites at


Header image sourced from Tumblr. 

4 Silent Protagonist Characters That Are Actually Quiet Mon, 27 Jun 2016 10:51:55 -0400 CalendarV


Many gamers just accept silent protagonists without doubts. But game developers often have good reasons for using silent player characters -- perhaps to help players immerse themselves in the game,or because of the lack of technology, or because too much recording would needed, etc. And gamers know that. We accept it.


That is why some actually silent characters becomes special. The real quietness gives some extra characteristics to the characters that are unlike other protagonists.


I believe that there are more actually silent characters out in the world of gaming. When you are playing some game with a protagonist that doesn't talk, it can be pretty fun to think about whether the character is just a seemingly silent character, or a character who is truly man/woman of few words!


4. Chell


Chell is the protagonist in Portal series, a puzzle FPS developed by Valve Corporation. Erik Wolpaw, who wrote the dialogue for Portal and wrote Portal 2 with other people, felt that the personality of Chell wasn't really important for making Portal.


GLaDOS, the nefarious artificially intelligent operating system, is irritated by Chell's silence -- saying "Are you even listening to me?". Wheatley, another AI from Portal 2, asks Chell to jump, instead of talk, to respond his questions. As these examples suggest, characters in Portal series DO understand that Chell is a silent woman.


3. Corvo Attano


Corvo Attano is the protagonist of Dishonored, a stealth action game developed by Arcane Studios. Corvo does communicate inside the game through actions such as killing, hugging, and giving stuff -- but he isn't very talkative.


Even in Dishonored's DLC "The Brigmore Witches", where Corvo appears as an NPC, he does not have a single line. Dishonored's writer has talked about about Corvo's silence before:


I'm biased, of course, but I think Dishonored grips you much more viscerally, more emotionally. And that's on purpose. Corvo doesn't talk and I think it works because everybody knows what Corvo would have to say.


2. Gordon Freeman


Gordon Freeman is the protagonist of the Half-Life series, a famous FPS franchise developed by Valve Corporation. Valve didn't include any lines for Gordon Freeman, so that it would be easier for a player to immerse themselves in the game.


His quietness is not only just something set by Valve. In Half-Life 2, a character named Alyx Vance humorously jokes about Gordon's silence, saying:


Man of few words, aren't you?


1. Red


Red is the default name for the protagonist of the first generation Pokémon games. He does not have his own lines during the entire game, and other NPCs infer Red's situation from the items he has or other things that might show what Red wants.


In the second generation of Pokémon games, he is the hidden final boss of the game. His only line in the second generation games is "......". As such, many Pokémon fans consider Red as a cool and chic, silent character.


"Silent protagonist" usually refers to a player character in video game that does not speak throughout the whole game, except for short sounds or interjections. But quite a number of silent protagonists are not actually silent in-game. Other characters inside the game acknowledge them as a normal person who talks.


For example, in The Elder Scrolls V: Skyrim, the protagonist doesn't speak with voice -- but makes conversations with other NPCs throughout the story.


Today, we're counting down some of the most silent protagonists in all of gaming. These characters are not just lacking voiceover -- they're also silent throughout their respective games and don't make any sort of conversation. 

The 10 Best Bethesda Video Game Tattoos Thu, 16 Jun 2016 09:12:54 -0400 Brandon Morgan

Bethesda, in my personal opinion, is one of the best game developers/publishers in the entire industry. Sure, their games generally launch with a lot of issues, but they ultimately end up quite polished and interesting. Massive open worlds seem to be their trademark, alongside extraordinary stories, characters, and gameplay. Just take a look at their E3 show from this week. It was incredible!

Some fans take their love of the studio a step further by permanently marking their body with a tattoo from one of Bethesda's franchises, such as The Elder Scrolls or Fallout. And we admire that kind of passion. So let's take a look at the 10 coolest tattoos we've seen which have been inspired by Bethesda and its franchises.

The Elder Scrolls V: Skyrim

Arrow in the knee

We're starting out strong here, as this is probably one of the most adorable Skyrim tattoos on the entire internet. 

The iconic "took an arrow to the knee" line repeated by guards across the entirety of Skyrim has been immortalized as a caricature on this person's forearm. Just look at that coloring!

Honestly, we're a little bit jealous we didn't think of this first.

Dragonborn portrait

The sombre look in those black and gray eyes are enough to fill anyone with
a deep desire to load up Skyrim once more. The intricate detail that went into every single crack, crevice, and beard hair on this man's face is just impeccable. We can't even imagine how long it took to finish up the top portion alone.

And of course, the Dragonborn is front and center in the bottom half of the tattoo. Anyone who has played the game will know where this monster of a character comes from.

Black and red Dragonborn

Of course, anyone considering getting an Elder Scrolls tattoo may immediately think of the Dragonborn, as he is the most recognizable character in the entire franchise at this point. Some may think it would get boring, but when done right -- like it is in this tattoo to the left -- that really does not matter.

The deep black and red shading of the piece really helps it stand out.

Dark Brotherhood

This Elder Scrolls piece may seem kind of vague, but the owner of said piece was inspired by the Dark Brotherhood -- the assassin's guild -- of the franchise. 

Whoever did this tattoo has a lot of skill, as the knife blends incredibly well. The blood drops look fake, but that could simply be an aesthetic choice.


Vault Boy

Fallout is one of the only open-world, post-apocalyptic role-playing games that has stood the test of time. Today, with the recent release of Fallout 4, the franchise is as strong as ever, which means the love of the community is only growing.

This little chest tattoo is nothing more than the iconic Vault Boy inside of a Vault door. But it's still striking.

The coloring is bright, the detail is nearly impeccable, and the overall feel is really just wonderful.

Brotherhood of Steel

I've always been a fan of the Brotherhood of Steel within the Fallout world. They always seemed like the last knights trying to retain order in a dying world. Their motives are a bit more nefarious than that, though.

Their symbol, however, is known by every single player. The single sword at the forefront over gears and wings. This particular tattoo managed to capture the rugged appeal of their logo while shading it perfectly.

NCR Ranger

The NCR Ranger from Fallout: New Vegas wore what is probably considered the best armor in the entire game. The hidden nature of the face behind the mask makes it so much more mysterious and interesting.

While this tattoo does appear rugged and rough, we believe that may be the entire point. The Rangers were a rough-and-tumble type of group in the Mojave Wasteland, and this piece of artwork resembles that nature quite well.

Fallout (Shelter?)

This one reminds us more of Fallout Shelter than any of the role-playing games in the franchise.

Here we can see Vault Boy over the Vault-Tec logo. In the background, wary people are slowly entering the fallout shelter in an attempt to escape the bombs.

Overall, the high level of quality allows the viewer to make out everything with ease.


DOOM may be one of the newest releases from Bethesda, but the franchise has been around for a long, long time. This most recent iteration of the first-person shooter was good enough to warrant some ink, apparently.

This piece covers the entire back shoulders of one lucky fan, who has a monster from the franchise surrounded by machinery in a black-and-gray tattoo.


There are very few instances where a Dishonored tattoo might work quite well, but this hand tattoo is certainly one of them.

Sporting the same magical mark as the one adorning Corvo - the masked assassin - this fan really shows off his love for the series.

Thankfully, the first game wasn't the end. Bethesda recently announced Dishonored 2! Which means even more tattoo material is on the way.

The gaming community can sometimes be fanatical and difficult, but then you find those willing to show their love and support for a single developer/publisher and remember that it's all out of passion for the games we love. These tattoos are only the beginning, we promise you that.

Sexify Your Gaming: More of the Best NSFW Game Mods Wed, 15 Jun 2016 09:30:01 -0400 Ty Arthur


Well, there you have it: all the nipple and dong you could ever want for your gaming experience.


What do you think of the nude mod phenomena, and have you tried out any reskins, texture packs, or full sex conversion mods?


What new nude mods did we miss that you'd recommend we check out for any current or older PC games?


Rise Of The Tomb Raider


Despite a lot of searching, I haven't actually seen any working nude mods for 2015's Rise Of The Tomb Rider, rather just links to malware and image mockups, and honestly I'm sort of glad about that.


While there's a long and storied history of Lara Croft nude mods (going all the way back 15 years or more to a black and white magazine ad that was turned topless), the new Tomb Raider reboots went out of their way to make Lara an actual person and not a huge-boobed sex object, so lets try to keep it that way just a wee bit longer, shall we?



Dishonored – See Through Outfits


Before anyone gets all up in arms, don't worry: it's not little Emily who gets the nude treatment (although that will probably change in the upcoming Dishonored 2, since the all-grown up princess will be a playable character).


Rather, this reskinning pack here modifies the various maids and tavern wenches that Corvo comes across so they have much skimpier outfits. It's nice to have some eye candy from time to time while assassinating your way to proving you aren't an assassin.


Dead Space – Sexy Ads


My eyes sort of glazed over and I had a bit of a seizure when I first saw this while searching for nude mods.


Even more of jarring juxtoposition of sex and violence than in Left 4 Dead 2, these mods put boobies in the bleak, horrific future of Dead Space.


I guess maybe you want a little levity and joy while disfigured necromorphs tear you apart and various environmental hazards repeatedly kill Isaac in truly disturbing ways?


Neverwinter Nights 2 Nude Dudes


As it turns out, it's not just the guys who are into perving up their games with nude ladies, and there's plenty of opportunity for (non-futa) male package action if you know where to look.


Neverwinter Nights 2 in particular has several male-focused nudity mods, including one that changes all the base character frames so they can be fully nude and always feature erect penises.


I sort of like the half-orc one actually, and if he was running at me full speed while screaming bloody murder, I'm not sure whether I'd be more scared of the two-handed great axe or the two-handed “lower sword.”


Left 4 Dead 2 – Rochelle Nude Mod


I'm going to be honest: this one actually seems more than a little pointless to me. Do we really need Rochelle to be naked while gunning down zombies? Wouldn't this be more of a distraction than a helpful mod?


If you really need sex and violence to collide though, have at it here – just remember not to pick Rochelle as your character, since this one's a first person shooter, and that would pretty well defeat the purpose.


Finding this has really got me all hot and bothered for something else though: knowing just when in the heck we're finally getting a Left 4 Dead 3!


I spent a whole lotta nights with my brother in law mowing through hordes of fast moving zombies while co-oping on the Xbox 360, and it would be great to get that experience again on the current gen consoles.


Minecraft Texture Packs


This is perhaps even more odd than Stardew Valley nude mods. I mean seriously - I want you to take a good, long, hard look at that (slightly censored) image above.


Somebody took a picture of a penis, blockified it, and turned it into a Minecraft texture pack, so that he or she could see a disjointed, pixelated schlong running around the screen while building a blocky utopia.


Why? What drove this mystery person? I can't imagine its arousing, especially when pictures of actual, non-block penises are so readily available. Is it the novelty? How long does it take before block dong isn't amusing anymore in Minecraft?


Someone needs to perform a study on what drives the phenomena, and who jumps on the bandwagon and keeps it going. If you are one of those people who badly needs to be tested and studied for science, well, grab some nude skins, like the naked guy base or naked girl with long hair.


Stardew Valley Nude Portraits


Rule 34 allows for no exceptions and takes no prisoners. Remember how we uncovered the baffling existence of Neko Atsume porn?


Absolutely no game is safe, no matter how cutesy or innocuous it may seem (in fact, that might be half the lure in making it pervy to begin with).


I suppose even 16-bit farmers deserve to have a little sexy time when they're done growing crops. After all, farming is hard work. With these Stardew Valley mods you can now give various female characters either more cleavage in their portraits... or go full nude.


Witcher 3 – Wild Nudity Project


Did you feel Witcher 3 didn't haven enough nudity to begin with? Now you don't have to wait for the actual sex scenes to get the jumbly bits bouncing around!


The Wild Nudity Project has put a lot of work into making most of the major female characters in the game nude all the time, even during dialog, combat, or just wandering around town.


They even went out of their way to get color-appropriate pubic hair. You don't have to leave anything to imagination now (or actually put any work into seducing the ladies, I suppose).


Skyrim Futa Mods


Gamers around the world have just gone absolutely nuts (tee hee) with nudifying Skyrim over the last few years, and hentai fans will be pleased to know several intrepid modders have added futanari action for all the female characters.


That's right, you can now populate the world of Tamriel with girls who also have constantly-erect boy bits. There's at least two fully functional futa mods already out there: the Androgynous Futanari mod and the Schlongs Of Skyrim mod.


My main question is: when will they be functional as weapons for sword fights?


Skyrim: When Worlds Collide


There are already plenty of Skyrim nude - and even full sex - mods covering nearly every conceivable situation (including giving vaginas to horses for some reason).


If you want something a little different and don't mind breaking the immersion of a fantasy world, now you can bring in character designs from other games to the Elder Scrolls universe.


The various clothing options from fighting games are now starting to get big, like this one that lets you utilize Miharu's beach outfit from Tekken Tag Tournament 2. It's not fully nude, but that's OK, because there's already a million of those mods.


There's more fan service reskins arriving all the time, covering everything from BDSM gear to Playboy bunnies to school girl outfits, all just waiting to be found if you just spend some time scrolling through the mods available.


It's a fact of life: if something exists, somebody has made it pornographic or at least tried to make it a little more on the skimpy and risque side.


We've previously looked at some of the most truly bizarre NSFW games, from the hilarity of Genital Jousting to the social commentary of a penis photography simulator. Now we're going to head into the sexier side of the modding world, with just a few dips into silliness to see how far people are willing to go for nudity.


These are the best NSFW mods now available for a host of PC games that are worth checking out if you need more fan service in your gaming experience.


It should go without saying, if nudity offends you, then go no further. Oh, and for the love of Zeus and all that is holy, definitely don't click a single one of these links if you are at work or anywhere near the little ones.


Want more NSFW mods? Check out the lists below: 

Bethesda Softworks Partners With Titan Publishing To Release "Dishonored" Novels; Comic Series+Graphic Novel Wed, 25 May 2016 15:19:42 -0400 DoubleVendetta

Yes, you read that right. Today, Titan Publishing (parent company of both Titan Books and Titan Comics) and Bethesda Softworks officially announced a multi-platform collaborative effort on tie-in media set to link the events of 2012's Dishonored, and the upcoming Dishonored 2, together. The collaboration will include a four-part comic series, three novels, and an eventual graphic novel which will bundle the comics together into a single volume.

The official Dishonored 2 announcement trailer from last year's E3.

The first of these comics will be released in August of this year, with the remaining three to be released in September and October, and the compilation to follow in November, written by comic artist Gordon Rennie. The first book in the novel trilogy, by author Adam Christopher, is titled "The Corroded Man," and slated for release this September. The two remaining books will release sometime in 2017.

Dishonored 2 is scheduled to release on November 11, 2016, for PS4, Xbox One, and PC.

Dishonored 2 comes out November 11 2016 Tue, 03 May 2016 17:02:11 -0400 Kat De Shields

For those of you waiting for your next Corvo fix, the wait is over. Sneaky Sandbox's Dishonored 2 is scheduled to hit a console near you on November 11, 2016. 

The sequel to the award-winning stealth, action-adventure game Dishonored allows you to play as Corvo or Empress Emily Kaldwin. Innocent little Emily from the prequel is now a BAMF set on getting revenge on the bastards who usurped her throne for a second time, and she means business. All the favorite aspects of Dishonored are back as players have the option of stealthing, strangling, slicing, shooting and sparing their way through the steam-punk world of Karnaca. As always, each choice you make carries weight and will affect gameplay/final outcomes. Both Corvo and Emily have their own unique ability traits that will require multiple playthroughs to unlock completely. New powers and abilities have been added to gameplay and are sure to delight existing fans and entice new ones. 

More information about the game and your first glimpse of gameplay is expected at E3 in June. Until then, check out the website for the latest and greatest. 

Amazon locks certain games as exclusively available for Prime members Fri, 22 Apr 2016 03:49:48 -0400 Scott Simpson

It seems Amazon has quietly introduced several games to their list of Amazon Prime-Exclusive items, with GTA V, FIFA 16, Assassin's Creed Syndicate, Minecraft and Far Cry Primal all currently marked as "exclusively for Prime members", among others.

It's unknown how many more titles are affected by the change; however, the games are still available to purchase through third-party sellers on the site.

It's something of a bizarre move for the company, who are clearly trying to incentivize customers to fork out cash for their paid service. Membership requires an annual subscription fee of $99, or £79 per year for UK customers, and gives members access to free next day delivery and their Amazon Instant Video service, amongst other features.

One can't help but wonder, though, if the change might have the opposite effect, with customers simply going to other retailers or buying from third-party sellers instead. It also begs the far will Amazon go with its "exclusive" merchandise?

Other games currently affected by the decision include: Dishonored: Definitive Edition, Middle-earth: Shadow of Mordor, Elder Scrolls Online, Battlefield Hardline, Rainbow Six Siege and, somewhat bizarrely, Farming Simulator 15. Strangely, Metal Gear Solid: Ground Zeroes also seems to be included, but not Metal Gear Solid V: The Phantom Pain.

What are your thoughts on the move? Would you consider paying for Amazon Prime in light of this? Or do you think Amazon have just shot themselves in the foot? For those who are already Prime members, how do you feel about the change? Let us know what you think in the comments below.

7 Celebrities you didn't know were in your favorite video games Wed, 04 Nov 2015 10:49:30 -0500 Thewritevictor


Gary Oldman - Viktor Reznov, Call Of Duty

"It's four days in a studio, and you literally scream your  head off." - Gary Oldman

Gary Oldman has not only been around the block when it comes to acting on the big screen, he has quite an impressive roster of video games under his belt. Joining Elijah Wood in Spyro and Christopher Walken in True Crimes, Gary Oldman tackled two characters, Viktor Reznov and Daniel Clarke in the Call of Duty franchise. He even went on the Graham Norton show to talk about the demands of screaming for all the different variables the games have to offer.


Mila Kunis - Tanya Winters, Saint's Row


Mila Kunis, beautiful and funny, takes her style to Saint's Row as Tanya Winters. After impressing the world of gaming with her obsession of WoW, Mila Kunis kept dazzling gamers as the strong and sassy Tanya Winters. 




Liam Neeson - James, Fallout 3


Liam Neeson, the actor who portrayed the wise and powerful Qui-Gon Jin, lends his voice as James in Fallout 3. James is your father in Fallout 3, and probably couldn't have been voiced by anyone better. Liam Neeson pours paternal encouragement and fatherly love into his character as he helps the Wasteland's wanderer grow up to save the world. 


Liam Neeson was nominated for a Spike Video Game Award for his voice work in the category of "Big Name In the Game - Male."


Hayden Panettiere - Kairi, Kingdom Hearts


"They yell at me and tell me I have to make my voice more princess, more lovely, raise it a few octaves."


- Hayden Panettiere


Hayden Panettiere jumped from her role on Heroes to her character Kairi in Kingdom Hearts I & II before taking a hiatus from the game for a while. Hayden adores the "cute" characters and says she is in love with Kairi. In an interview with MTV, she talks about her role in the sequel and what she likes most about the games. 


Christopher Walken - George, True Crime: Streets of L.A.


Christopher Walken was kind enough to lend his iconic voice to True Crime: Streets of L.A. as more than one character. Not only is he the perfect narrator to walk you through the City of Angels, but he plays an FBI agent and the goofy, old time cop George. 


Just listening to the opening cutscene, where Christopher Walken explains what the player is up against, is a prime example of why we need more of him in video games. 


Chloe Grace Moretz - Emily Kaldwin, Dishonored 

"I love getting in the booth and just kinda playing with the different voices and sounds that you can make..." - Chloe Moretz

Thanks to her role in Kick-Ass and Carrie, Chloe Moretz is making lots of waves in Hollywood, and not just for movies. Chloe added her voice to the already impressive cast for Bethesda's Dishonored, joining Carrie Fisher, Susan Sarandon, and Lena Headey. Chloe voices Emily Kaldwin, the daughter of the Duchess in Dishonored


Elijha Wood - Spyro, The Legend of Spyro


Elijah Wood landed his role as Spyro in The Legend of Spyro after displaying his acting ability in The Lord of The Rings trilogy. He wasn't alone as a celebrity when it came to voicing the game though, as he joined such figures as Mark Hamill, Wane Brady, and Christina Ricci. 


Sometimes, it just might surprise you who is lending their voice to that video game character you're controlling. Whether they're shouting commands in a war zone or going Super Saiyan, lately more and more celebrities are taking a break from screen time to venture into the video game industry as voice actors. 


So let's take a look at 7 celebrities you probably didn't know where hiding in your favorite video games.

7 of the most beautiful soundtracks in Video Games Wed, 09 Sep 2015 02:30:01 -0400 shox_reboot

I don't know about you, but half my iPhone's music library has about 10GB worth of music that has come straight from video games.

Games have come a long way from just being something you do for fun. We now have the opportunity to play them for the stories they tell us, more like an interactive movie in a sense. And like movies, games have started using everything they have in their disposal to convey the emotions it wants us to feel.

Apart from the cinema-quality cut scenes we've been getting treated to over the past few years, gaming companies have been setting aside a big budget in order to snag the best music composers out there to make soundtracks that echo the tone and emotion their games are looking to convey.

We can always find faults in gameplay, plot holes in storylines, flaws in characters and other things that can turn us off. But music has never been something to find fault in.  

Halo 3 OST - Never Forget (Martin O'Donnell)

Halo is a favorite for many. And it's not surprising. 

It's a game that really brought a community together. Friends were made through this, so many of us can remember the nights we've spent playing split screen or organizing massive LAN parties for this alone. 

We can't forget Master Chief's story either. But this particular soundtrack feels more like a love letter to the fans of the series. The nostalgia we get just by listening to this beautiful piece is enough to keep remembering the reasons why Halo will always be up there as one of the greatest FPS's of our time. 

Metal Gear Solid 3: Way to Fall (Starsailor) 

This is not a song made specifically for the game, but in no way is it any less fitting. 

The Boss was always a pseudo-parent figure to Snake (Big Boss). The ending of the game, the tone it carries is matched perfectly by this song, fitting together like pieces of a puzzle so perfectly that it's difficult not to think the song was made for this game.

Or if the game was made based on the song. 

Assassin's Creed II: Ezio's Family (Jesper Kyd) 

I count Assassin's Creed II as the best in the series. 

This beautiful piece probably contributes a lot to why I think that. With Ezio's father and brother's tragic deaths setting him on the path for revenge, ultimately making the master assassin we know Ezio Auditore da Firenze to be, this melancholic soundtrack manages to capture the emotions perfectly.

Despite the Assassin's Creed series falling from grace since it's initial few releases, the soundtracks have always exceeded expectations. For that, here are a few honorable mentions;

Assassin's Creed III: Aphelion (Jesper Kyd)

Assassin's Creed IV: The Ends of the Earth (Brian Tyler) 

Dishonored: Honor For All (John Licht and Daniel Licht)

This song was written specifically as a reward for players who finished Dishonored.

The heavy emphasis on the violin fits the theme of 19th Century London perfectly, and the overall tone of the piece serves as a fitting representation for Corvo Attano's journey you undertake throughout the course of this game. 

You can ask for no more fitting a reward than this masterpiece. 

Final Fantasy VII Crisis Core: The Price of Freedom (Takeharu Ishimoto)

Ah Crisis Core. One of the gems from the PSP age. 

This beautiful piece is a fitting send off to Zack Fair, the game's main protagonist. The title itself is an indicator to the price he paid for wishing to break free of Shinra's clutches and giving Cloud Strife his freedom. 

If you haven't played this game yet, you're doing yourself a disservice. More so if you are a fan of Final Fantasy VII. Zack is a character everyone should be familiar with. The price he paid should not be forgotten. 

Elder Scrolls Online: Beauty of Dawn (Malukah) 

Let's be honest, Elder Scrolls Online was not as good as everyone thought it would be. But can a song make up for the downsides of a game? 

Normally, no. But this piece does a great job in coming close. I prefer to just think of it as something composed for Skyrim instead. 

Either way, even if you don't like ESO, get the soundtrack. You'll be saving money while getting some of the best, if not the best parts of this game: The soundtracks. 

Far Cry 3: I'm Sorry (Brian Tyler) 

Did I ever tell you what the definition of insanity is? - Vaas Montenegro

Vaas is one of the most iconic characters to ever grace a video game. As such he deserves something to remember him by. For me, it's this soundtrack. 

That's it for now! What are your favorite tracks from video games? Share below so we may all experience them!

Nine Celebrity Video Game Voice Actors You Missed Sat, 25 Jul 2015 17:30:01 -0400 Elijah Beahm


While gaming struggled many years for recognition and acceptance, every day we see more proof of how mainstream it has become. As games become more commonplace, so do celebrity appearances in games. Got a favorite celebrity appearance in a video game? Let us know in the comments below!


Phil Collins -- Grand Theft Auto: Vice City Stories


While technically Phil Collins only says a few brief lines, there is an entire mission built around his in-game concert in this PSP/PlayStation 2 spin-off of Vice City. You have to stop some bombers with your bare fists, all while keeping Collins and a movie director safe. Your reward after preventing the heinous attack? An entire song performed by Phil Collins, in-game. As mission rewards go, this is a pretty rock solid one.


Sean Bean -- Kholat


Sean Bean must be very tired of dying, which is probably why he agreed to narrate the indie horror title Kholat. Not only does he get to be the voice players hear at every turn, but he gets to live by virtue of not being present. This is equally fitting, seeing as Bean's only other video game role was as the bastard son of the reigning emperor in The Elder Scrolls IV: Oblivion. The lack of assassination attempts likely is very refreshing.


Ray Liotta -- Grand Theft Auto: Vice City


You might be able to take the gangster out of the real world, but he'll still be looking for trouble. Ray Liotta's profilic movie career is full of action and mobster films, so it seems only fitting that his two appearances in video games are as gangsters. He not only appeared back in 2012 as one of the cast in Mob of the Dead for Call of Duty: Black Ops II, but is the star of his own Grand Theft Auto game.


Taking place in the middle entry of the PlayStation 2 GTA trilogy, Liotta plays Tommy Vecetti, a loyal gunman with an ax to grind. While many of the same ideas present in Grand Theft Auto III were present in Vice City, one of the biggest shifts was the greater focus on story. By bringing Liotta in, the series began a trend of voiced protagonists with real motivations. Vice City heralded a turning point for the franchise that would later lead to the further complex stories in GTA IV and GTA V.


Elijah Wood -- The Legend of Spyro


One does not simply become the lead actor in two epic fantasy franchises, but Elijah Wood pulled it off anyway. Not only did Wood get to play the iconic Frodo Baggins from Lord of the Rings, but was also brought on board for Krome's reboot trilogy of the Spyro series.


While the games themselves had a middling reception (leading to Activision rebooting Spyro into Skylanders), the story and voice acting were highly praised. Not to be deterred, Wood has taken on other gaming related projects, including playing one of the lead antagonists in Season 10 of Roosterteeth's Red vs. Blue.


Chloe Grace Mortez -- Dishonored


Most people remember first seeing Mortez break onto the scene as Hitgirl in Kickass. She packed a surprising amount of punch for such a young actress, but she actually has done far more subdued roles. Take for instance her role in Dishonored, as the heir to the throne, Lady Emily Kaldwin.


Mortez not only had to portray the character, but handle two completely separate voice overs due to the branching narrative. As a result, she played Emily as both a malevolent ruler to be, and as a peaceful idealist. Not an easy job for anyone, but Mortez brings something genuine to Emily that many young characters in video games lack. While Emily's looking all grown up in Dishonored 2, it's not confirmed if Mortez will continue voicing her or not.


Tony Jay -- Legacy of Kain


Tony Jay remains one of the few actors who can say he acted in one of the original hand-drawn Disney films and in several iconic video games. From The Hunchback of Notredame to Fallout, he's voiced dozens of characters for gamers and moviegoers alike.


What remains one of his most iconic roles is the Elder God in Crystal Dynamic's Legacy of Kain series. His baritone voice carried great weight in every role, but he made Elder God truly titanic, mocking series protagonist Raziel's struggle. While he sadly passed away in 2006, his voice lives on for generations of fans through his prolific work.


Christopher Walken -- True Crimes: LA


While old school adventure game fans remember Christopher Walken's iconic appearance in Ripper, most gamers don't realize he's also the voice of George, a character from Activision's True Crime series. Walken not only voices the character, but narrates both the game's intro and outro sequence. What makes his inclusion particularly odd though is how subdued he is by comparison to his usually flamboyant performances.


Ashley Burch -- Aliens: Colonial Marines


Yes, right after Ashley Burch of Hey Ash Watchya Playin'? got her big break in voice acting as Tiny Tina for Borderlands 2, she voiced a very (let's call it "unique") Gearbox production. In Aliens: Colonial Marines, Burch plays the red headed, by the book pilot Lt. Reid. Reid often comes into argument with the lower ranking members of the cast, including ordering them to leave a marine behind at one point for the sake of the mission.


What's most impressive is that it's actually hard to identify that it's Burch in the role until you read the credits. While more recent projects such as Life is Strange have highlighted Burch's range, this was one of the few times most gamers heard her do a far more serious voiceover. Sadly, neither Burch nor anyone else of the star-studded cast (including Lance Henriksen and Michael Biehn) could save the game's dismal story.


Kristen Bell -- Assassin's Creed


It has been many years since the tragic twist ending of Assassin's Creed: Brotherhood, but that doesn't mean fans have forgotten about former series mainstay Lucy Stillman. What those same fans might have realized is that Lucy was played by none other than Kristen Bell of Veronica Mars fame. Bell played Lucy through each entry in the series, going from a side role to being one of the lead protagonists.


Assassin's Creed is not Bell's only dip into video game voice acting. She also reprises her role as Cora from Astro Boy vs. The Junkyard Pirates in Astro Boy: The Video Game and as Anna from Frozen in Disney Infinity.


Voice acting in video games is one of those professions that has its own stars, like Dee Bradly Baker (pictured above), Troy Baker, Tara Strong, and Nolan North. However, that doesn't take away the excitement when a movie, web, or TV actor takes their step out onto the digital stage. Sometimes though, they slip by us. Here are nine celebrity voice overs you probably didn't realize were in games.

Dishonored Review Fri, 10 Jul 2015 20:32:02 -0400 Elijah Beahm

Sometimes games are better on a second glance, such as the case today with Dishonored. A first person stealth game with bite and beautiful execution, it remains one of the most cohesive experiences published by Bethesda in recent memory. It is easily one of the best games I've reviewed this year, and definitely worth your time.

Platforms: PC (Reviewed), Mac, PlayStation 3, Xbox 360
Coming Soon to Xbox One and PlayStation 4
Price: $4.99 - $29.99
Rating: 9.5/10

This game was reviewed using a consumer copy of the game.

There are real problems with remasters Thu, 18 Jun 2015 11:28:19 -0400 The Soapbox Lord

Remasters are all the rage nowadays and show no signs of going away anytime soon. This E3 brought news of even more remasters, and we still have more of E3 to see. You can just look here at GameSkinny to see a number of articles concerning the topic of remasters posted within the past month alone. However, of these articles, only one by Elijah has expressed any qualms with the remaster practice, and he even urged players not to buy the new Uncharted Collection (an attitude I heartily echo).

Let me be frank, I have no issues with the idea of remasters or re-releases in general. However, like anything that is remotely profitable or good, in theory, it has been abused by the AAA world to the point of saturation. Right now, there are four main issues with “remasters” which I will delve into here:


  1. Most “remasters” are simply re-releases with the bare minimum of work invested into them pushed by greedy publishers eager to make a quick buck.
  2. Many of these “remasters” change bugger all from the original release, ship with missing content, or are inferior to the originals.
  3. Most “remasters” are being sold at ridiculous prices.
  4. The games that are getting the “remaster” treatment. 



1. “Remaster” is a false moniker

The process of remastering has its origins in the music world where new master recordings of songs are made in an effort to improve the quality of the sound. This was great for landmark albums released on vinyl or cassette or otherwise hard to track down, allowing fans new and old to experience albums which would otherwise be lost to the passage of time. With games, we have something completely different. Most games released under the moniker of a “remaster” are simply a re-release instead of an actual remaster. 

What exactly do I mean? Well if you go by the musical standard, most of these remastered games have the bare minimum of effort invested into them. They are usually a simple upscale in the resolution and framerate released onto the new consoles. That’s it.

Most games released under the moniker of a “remaster” are simply a re-release instead of an actual remaster.

There is no special treatment to these games being ported to a new console; they just make it playable in 1080p resolution and finally allow you to have 60 fps framerate on a console (took long enough).


The Last of Us Remastered was a game with an increased framerate and resolution. Yes, some additional content was added but was the game truly remastered? Not really.

Now let’s look at Homeworld Remastered Collection, this is an example of an actual remaster. If you compare the original game to the remaster, the difference is staggering.

So much of an upgrade it's hard to even tell it's the same game.

You can see the improvements made by the developers in bringing this classic to the modern age. They didn’t just make it look like a modern game though. They also improved the UI, gameplay, and multiplayer.

The team actually worked on this, and as a result, it is a substantial release able to compete with anything on the current market instead of a greedy cash grab.

2. This is even a remaster? 

This is perhaps the most egregious practice with the remaster craze: content missing or the remaster being inferior in quality to the original. The most infamous example of this is the Silent Hill HD Collection, and for damn good reason.

The SH Collection was not only inferior to the original games; it was also a dreadful release in its own right. The only code Konami only provided the developers was an unfinished build of games, resulting in all sorts of technical issues plaguing development and release. In fact, the issues were so prevalent, the game was so broken, and player outcry was so overwhelming that Konami actually came up with a replacement program for players who purchased this pile of drek. 

Another recent blot on the practice of re-releases is the Heroes of Might and Magic III: HD Edition. Not only does this release have plenty of its own technical issues, but it does not include the expansion packs.

Now, yes, expansions are not considered part of the main game, but considering this game is available on with all of the expansions for less money than the HD version, this is a severe problem since the expansions add a lot to the experience.


What is the point of releasing these games if they are missing content or add nothing to the experience?

Again, like The Last of Us: Remastered bugger all was added to the experience. Sure some maps were added and an unnecessary Photo Mode was along for the ride, but was there anything that different between the original game and remaster? Elijah has already pointed out the Uncharted Collection will be shipping without the multiplayer and some other content found in the original games. What is the point of releasing these games if they are missing content or add nothing to the experience?

3. You want how much for this??

Another issue occurs when remasters are sold at the full retail price of $60. This is especially egregious when you consider missing content or bare additions to the original releases. The Uncharted Collection is selling for $60. $60 for a rehash of highly linear campaigns you have likely already played with no cooperative modes or multiplayer with the exception of the limited multiplayer beta for Uncharted 4.

So what in the hell are you paying for here? 1080p resolution? A 60 fps framerate? The Uncharted 4 beta? None of these justify the pricing of $60, especially when you look at remasters that are done correctly, like Metro: Redux.


Consider Metro Redux. 4A Games revisited Metro 2033 and not only brought the game up to date visually, they also added numerous fixes and gameplay improvements found in the sequel Metro: Last Light. For all of their work and improvements made, the Redux version of the games are being sold for $30 apiece and go on sale for quite a bit less. How can you justify asking $60 for an incomplete game with minimal effort invested when developers like 4A are actually pouring time and effort into a remaster and put an asking price of half that?

The same thing applies to Homeworld Remastered Collection. The developers completely remade not one, but two games, included the original, unaltered games as well as multiplayer and only asked $35 for their efforts. Oddworld: New ‘n’ Tasty is a complete, ethical remake of one of the most beloved games of all time and is being sold for $20.

If a greedy publisher wants to push a shell of an experience for $60, then by all means, please do. As consumers though, we need to speak with our wallets and not allow these hollow, over-priced products to be rewarded with success.


Oddworld: New 'n' Tasty set the bar for remasters. 

4. Can we at least remaster games that deserve it?

Let’s be honest, most of these games released as a remaster do not deserve the re-release. They may be good games or even great games, but do we really need a re-release of the Uncharted series (which is rubbish) or Dishonored (which was good, but so recent)? This E3 has brought news of Gears of War also receiving this treatment as well as Darksiders II.

What about the games which are classics or will be lost to the passage of time unless we set about preserving them?

 What about the games which are classics or will be lost to the passage of time unless we set about preserving them?

The release of the Silent Hill HD Collection and Heroes of Might and Magic III HD should show how important it is to preserve classic games. Both of these remakes suffered because the source code could not be found. Remasters could be a way to prevent this problem by preserving the original experience as well as bringing classics up to speed for modern gamers. Forget Borderlands, Uncharted, and Gears of War, why can’t we get more remasters of things like Thief, Legacy of Kain, or Day of the Tentacle?


I understand there are licensing and rights issues that stem from these projects.

However, we have seen remasters of Homeworld, Oddworld: Abe’s Oddysee, and Grim Fandango. Classics games can and should be preserved for generations to come. The recent P.T. debacle has shown the problems with a digital distribution system where a publisher can revoke our access to a work of art if they please. Remasters could prevent this problem, but we should be remastering classics instead of rehashing games that have yet to be potty trained, much less hit puberty.

 The recent P.T. debacle has shown the problems with a digital distribution system where a publisher can revoke our access to a work of art if they please.

At the end of the day, I like the idea of remasters, and game preservation is important to keep classics that could be lost to the passage of time. Like all good ideas though, we have seen this great idea used by greedy publishers to make a quick buck and constantly rehash properties. Games are being released with no effort invested or in broken states. These practices are unacceptable and should not be encouraged. Instead of buying the Uncharted Collection or Gears of War Ultimate Edition, we should support worthy remastering projects such as Homeworld and Oddworld: New ‘n’ Tasty. Until we show we won’t support these practices, they will continue.

Now how about some Legacy of Kain & Soul Reaver in HD, eh?

Dishonored 2 is Coming! Sun, 14 Jun 2015 04:26:11 -0400 Fireboltz_7795

During a rehearsal for this upcoming E3 conference, Bethesda accidentally streamed live the mentioning of a sequel to the stealth game Dishonored.  For those of you that haven’t had the opportunity to play the game, it received numerous awards including ‘Game of the Year.’ It’s one of the stealth masterpieces, and you can even summon a swarm of rats to devour your enemies.

This isn’t the only excitement buzzing around Bethesda. Just recently, they posted an announcement trailer for Fallout 4, so we can expect more news about that as well. Now that Dishonored 2 is looking like a reality, the only question I have is what will the storyline be like? Will they continue with Corvo Attano’s story, or will the setting be a different place, different scenario?

What’s Next For Bethesda?

This year promises to be a big one for this studio company, and I wouldn’t be surprised if they announced more information on other games. I’m hoping for more from the Elder Scrolls and The Evil Within, and I’m also hoping for an entirely new game, as long as it doesn’t turn out to be another Brink. E3 is literally around the corner, so bust out the popcorn and get ready! Here's the information provided from the stream.