Donkey Kong 64 Articles RSS Feed | GameSkinny.com Donkey Kong 64 RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network If The N64 Mini Rumor is True, These Games MUST Be Included https://www.gameskinny.com/rb7f0/if-the-n64-mini-rumor-is-true-these-games-must-be-included https://www.gameskinny.com/rb7f0/if-the-n64-mini-rumor-is-true-these-games-must-be-included Thu, 27 Jul 2017 17:50:29 -0400 Zantallion

Nintendo's got mini fever right now. Hot on the heels of last year's NES Classic Edition, they've gone ahead and announced the SNES Classic, which, in the same vein, is a tiny version of the legacy console packed with some of its best games. While people scramble to preorder the SNES Classic before it's sold out forever, we're instead looking to the future. With the miniaturized NES and SNES confirmed, it's only a matter of time until the Nintendo 64 gets its due. And while there's some obvious inclusions (Mario 64, Starfox 64, and Ocarina of Time are locks), there are a few murkier additions that should make the cut if Nintendo really wants its next Mini console to really represent its classic offerings.

Donkey Kong 64

First off is Donkey Kong 64. Although Rare's Microsoft-owned status likely nixes classics like Banjo-Kazooie and Conker from appearing on the mini N64, Nintendo and Microsoft appear to have come to an agreement when it comes to Donkey Kong. All of the Kong characters and main villain, King K. Rool, are owned by Nintendo. The sticking point in the process before was the Rare-owned retro minigame Jetpac. DK64 managed to get a virtual console release though, so Nintendo re-releases clearly aren't off the table. It's a darn good game, and unless a Banjo-miracle happens, it's the best chance we have to get Rare content in on the N64 Mini.

Kirby 64: The Crystal Shards

Kirby 64: The Crystal Shards is another beloved title and the perfect way to get Kirby onto the N64 Mini. He's had titles on both the NES and SNES Classic, and Kirby 64 could continue that tradition.

Kirby 64's colorful visuals, fun, peppy music, and 2D nature would help it stand out among the rest of the N64 Mini's offerings. It also has the benefit of having the very creative power combo system, which still has yet to make a resurgence in the franchise. It not making the jump to the Mini would be a tragedy, so hopefully Nintendo agrees and ensures it has a spot.

Paper Mario

Another mainstay of Nintendo's mini-me's so far has been the inclusion of a classic, era-defining RPG title. NES had the original Final Fantasy, and the SNES has Final Fantasy 6 and Super Mario RPG. But with Square having jumped ship on the N64, what RPG title could fill the gap? None other than the classic Paper Mario will suffice.

The Paper Mario series has come to be a beloved franchise even separated from its series of origin, and while its last few games have had a less than stellar receptions, the first two games are still just as beloved as ever. Paper Mario not making the paper-cut would leave the system without its best RPG, and I have faith Nintendo wouldn't leave it off.

Pokemon Snap

This one should be a no-brainer, but given Nintendo's odd predilection to altogether ignore Pokemon Snap, it could very well not make the cut. Not only has Nintendo continually ignored the deafening cries for a sequel (which the Switch would be perfect for, by the by), but the game also has competition in the form of Pokemon Stadium 2. Ideally, the N64 Mini would be able to host both of its inspiration's premier Pokemon titles, but with its list of titles likely to be shorter than the SNES Mini's 21, the idea of two Pokemon games might get nixed early on.

Sin and Punishment

Now let's get into the more obscure titles. Sin and Punishment isn't the most well-known N64 title, and that's not by coincidence. The original title wasn't released outside of Japan, but the demand for it to come West was eventually enough for it to make it to the international Wii Virtual Console. The response to the title coming to the VC then resulted in a sequel being made for the Wii. As a rail shooter, Sin and Punishment would provide a different genre than most other possibilities, and having it be on the international N64 Mini would be a nice way to finally bring the title full circle.

Wave Race and 1080 Snowboarding

Wave Race and 1080 Snowboarding are two of the N64's best multiplayer games, but unfortunately, they don't get nearly the amount of love that other multiplayer games do. Multiplayer titles like Mario Party and Mario Kart are basically definites for the system, but these two are a little less likely. If Nintendo wants the N64 Mini to succeed outside of just its rarity, a diverse set of multiplayer games is needed, and Wave Race and 1080 Snowboarding are perfect to do that.

Bomberman 64

Speaking of multiplayer games, there's one title that is a 4-player necessity: Bomberman 64. The Bomberman series is a perfect example of the adage, "If it ain't broke, don't fix it." Despite the main concept being basically the same in every title, Bomberman has always been the bomb when it comes to it's multiplayer. Hudson and Konami, the owners of the franchise, have been on board with prior Minis, with Castlevania entries making the cut for both the NES and SNES Minis, and Bomberman himself getting a slot on the SNES. Hopefully, that streak won't be broken and Bomberman 64 gets a place on the N64 Mini.

Mother 64

The SNES Mini was announced with a big bombshell title attached to it -- Starfox 2, a never-finished, never-released sequel to the SNES's original title. After over a decade of leaked early ROMs, developer interviews, and abandoned ideas, a title thought to be lost forever was getting an official release. So how could the N64 Mini ever hope to top that? By coming with it's own lost title -- Mother 64.

Mother 64 was originally set to be Mother 3, the sequel to the game we Westerners know as Earthbound. It was eventually canceled, and a later project eventually became the ever-requested-for-localization Mother 3 we know today.

But Mother 64 was set to be a completely different game than the Mother 3 that came to be, and was, according to various interviews, over 50% done by the time it was canned. It even had a huge, playable demo at Nintendo's Spaceworld 1999. If Starfox 2 could be completed, and Nintendo can finally let it see the light of day, the N64's best equivalent -- and the smartest decision for Nintendo -- would be finishing up Mother 64 and including it on the micro-console. After all, there were already jokes about Starfox 2 being released in the West before Mother 3 was. Could you imagine the reaction if a different, unreleased Mother game beat Mother 3 to the punch?

And those are our picks for what Nintendo ought to include on the N64 Mini. So what do you think of our choices? Were there any obvious games we missed? Are there any other lost titles that you think should be resurrected? Let us know in the comments below, and we'll keep you posted on any developments regarding the N64 Mini rumors.

]]>
Give Poi a Shot If You Need Your Collectathon Fix NOW https://www.gameskinny.com/pgyww/give-poi-a-shot-if-you-need-your-collectathon-fix-now https://www.gameskinny.com/pgyww/give-poi-a-shot-if-you-need-your-collectathon-fix-now Wed, 15 Feb 2017 08:00:01 -0500 DannyPTP

Back in the 90s and early 2000s, consoles were ripe with 3D platformers, giving gamers a chance to explore environments to their hearts content and challenge themselves to 100% the game, which in some cases, was no easy feat.

Developed by PolyKid, Poi is an indie action-adventure platformer, that takes many cues from games such as Banjo-Kazooie and Donkey Kong 64, throwing players into bright and colourful worlds, each with their own aesthetics.

The game revolves around two characters on a quest to uncover the mysteries of the Milky Way Globe. Along the way, you'll run into many quirky characters and creatures as you discover many uncharted worlds.

Your main focus in this game will be to collect over 100 'Explorer Medallions' scattered across the lands. While these aren't mandatory to progress, they're fun to collect and some will be guaranteed to have you scratching your head, wondering how exactly to get to that one medallion on a high up ledge.

To help with finding all those medallions, you can utilise a series of abilities, including wall jumps, triple jumps, rolling long jumps and more!

Wait... doesn't that sound familiar? Like plumber familiar? Must be my imagination.

As well as this, you're able to compete in online global leader boards, to see how fast you can beat a stage. Can you make it to the top?

Still unsure on if you should buy the game? Poi has also won awards!

"Game Development World Championship" 3rd Place 2016

"Humble Bundle Monthly" August 2016

Congratulations to PolyKid for these awards!

So what are you waiting for? Poi is available on Steam now!

]]>
10 Times Nintendo Was an Innovator https://www.gameskinny.com/pl48v/10-times-nintendo-was-an-innovator https://www.gameskinny.com/pl48v/10-times-nintendo-was-an-innovator Fri, 18 Nov 2016 06:00:02 -0500 sknau002

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/a/r/mario-waving-e46f0.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/a/r/mario-waving-e46f0.png","type":"slide","id":"141374","description":"

Opinions aside, Nintendo has objectively done so much for the industry. Some may debate that somebody would eventually create a D-Pad, save slots, and a seal of quality, but that somebody was Nintendo over and over again.

\n

The repeated reveal of new ideas and innovations coming from a single company says something about their contributions to their industry. Without Nintendo, gaming would be in a very different state than it is today.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/e/s/nes-64e21.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/e/s/nes-64e21.jpg","type":"slide","id":"141174","description":"

The Seal of Quality

\n
System: NES
\n

The NES was Nintendo's first home console. It was released in America in 1985 and was the major, if not sole reason for the revitalization of the video game industry after it crashed in 1983.

\n

They did this by having a quality product, something Nintendo has always taken serious to this day. Whether you like Nintendo products or not, it's no debate that they put a ton of effort into their products.

\n

It was this seal that set the standard for future video games. The seal meant that Nintendo themselves approved of the games. It currently reads:

\n
\n

"The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products."

\n
\n

It is because of this seal that gaming exists the way it does today, and Nintendo's insistence of excellence made it happen. 

\n

Is there anything we've missed on this list? We know the Nintendo Switch is coming and will probably add points to a future edition of this list, but until then, remember your roots, and give Nintendo props where it deserves.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/o/b/rob-dcea6.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/o/b/rob-dcea6.jpg","type":"slide","id":"141172","description":"

Peripherals

\n
System: Multiple 
\n

Okay, this one will get some flak, but pump the brakes and give it a deeper look. Many of Nintendo's peripherals didn't take off like we wanted, but they had a few fun games here and there.

\n

The Nintendo Zapper did pretty great for its time, the Super Scope however had barely enough games to warrant it. Everybody looks back fondly at ROB, but nobody really appreciated him back in his day. Lastly, the SNES Mouse? Yeah, you probably forgot that existed.

\n

Where is this going? Nintendo tried things. Not all of them worked, but they did go on to influence other things. It could be argued that all of these cool-in-concept-bad-in-execution devices have probably led to the push towards Virtual Reality that we have today. While we're on the subject, let's count the Virtual Boy in this category too, because even while it was its own console, it was also a contributing factor to things like the HTC Vive and Playstation VR.

\n

Virtual Reality has had multiple attempts in the past, but they never quite came to fruition due to limits in technology, but we may very well be at the turning point for that the become a reality. A virtual one anyway. We may have just left it back in the early 90s if it wasn't for Nintendo and their insistence on breaking the traditional video gaming mold.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/a/t/batt-d78d0.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/a/t/batt-d78d0.jpg","type":"slide","id":"141171","description":"

Battery Back-up

\n
System: Multiple
\n

Before the NES, games were relatively short and arcade-like. The objective wasn't usually to reach an end-goal, but to rack up points until death. Saving games wasn't a concept until games started to change their goals. Games like Legend of Zelda, Metroid and Kid Icarus suddenly made sense to have save slots. But before that, they didn't really exist.

\n

Then Nintendo added the battery back-up. Simply, they just soldered it to the inside of the cartridge, no memory cards or extra accessories needed. Unfortunately, these battery back-ups had a lifespan of about 15-20 years and are constantly fizzling out today, but the actual piece itself is relatively inexpensive and replaceable. 

\n

But in their prime, these little devices allowed Nintendo to be more ambitious with their games beyond gaining a high score in Donkey Kong. They could now embark on a long quest to save princesses in Hyrule or destroy Mother Brain.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/u/m/rum-08541.jpeg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/u/m/rum-08541.jpeg","type":"slide","id":"141168","description":"

Rumble Pack

\n
System: Nintendo 64
\n

The Rumble Pack for the Nintendo 64 was a first of its kind. Later controllers had a rumble feature built into the device, but the Nintendo 64 made use of its controller's accessory slot. The rumble pack was big, and even took batteries to use, but it was the first device of its kind for consoles.

\n

Haptic feedback wouldn't be what it is today without the idea of a rumble feature immersing the player the way it did. Controllers used to be cold, non-living bits of plastic, and today they rumble and buzz at different frequencies and intensity to resemble what's happening on screen. Yet again, it's a small thing we don't think of today that was huge when they happened and very much changed how games are built.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/3/7/5/37582c9692e5118.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/3/7/5/37582c9692e5118.jpg","type":"slide","id":"141167","description":"

Player Controlled Camera

\n
System: Nintendo 64
\n

The Nintendo 64 broke some major ground for gaming innovation in multiple ways, and is actually featured multiple times in this list. While not the first console to have 3D environments, it was the first to  have a player controlled camera.

\n

Super Mario 64 was mind-blowing when it released in June 1996.  The concept of a player-controlled camera was something nobody had ever thought of in a home console. To soften such a crazy idea of controlling Mario AND the camera, the developers actually made the camera it's own character: Lukitu. He was filming Mario's adventure and you could even see him when you looked in mirrors. While the camera controls are second nature today, Super Mario 64 and its success is mostly to thank for its adaption.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/g/a/m/gamecube-3f78f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/g/a/m/gamecube-3f78f.jpg","type":"slide","id":"141080","description":"

Analog Triggers

\n
System: Nintendo Gamecube 
\n

Fun fact: Many think this achievement would go to the original Xbox. But the Nintendo Gamecube beat it by two months in Japan with their September 2011 release. If this wasn't enough however, it's pretty well accepted that the idea for an analog trigger on a controller came from the digital trigger on the Nintendo 64 known as the Z-button.

\n

The idea behind an analog trigger was pretty groundbreaking, even if we don't realize it today. An analog trigger allows for gradual pressing, making the varying degrees of "squeeze" do something different. This is all thanks to the Gamecube controller.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/p/a/dpad-90249.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/p/a/dpad-90249.jpg","type":"slide","id":"141074","description":"

The D-pad

\n
System: Multiple
\n

Nintendo's well-known cross-shaped design of the D-pad was actually the first of it's kind. Developed in 1982 by Gunpei Yokoi, it was first used for the stand-alone Donkey Kong handheld game. Shortly after, it was refined and used on the NES and Gameboy as everyone knows it to be.

\n

Before this, many systems had joysticks resembling arcade controls. A few even had similar shaped controls like the D-pad but they were disconnected. Nintendo brought the connected, easy to transition Directional pad to the spotlight. 

\n

Many consoles and handhelds have innovated directional input since the D-pad but Nintendo pioneered the mold that is used to this day.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/w/i/i/wii-cd281.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/w/i/i/wii-cd281.jpg","type":"slide","id":"141071","description":"

Family Gaming

\n
System: Nintendo Wii
\n

Nintendo had been in the video game industry for a long time when the Wii finally came out. Many gamers who had started on the NES were now late-teens/early twenties. But what about the new generation of would-be gamers? 

\n

Enter the Wii. Many will often chide at the idea of the Wii, calling it "childish" or "not hardcore gaming" but that doesn't stop it from being an innovation. Not only was it aimed at getting new gamers into the community, it also introduced the entire family to a new and exciting controller: The Wii Remote.

\n

Now again, many find motion controls to be a gimmick, but Mom and Dad were suddenly playing bowling games with these new controls. People who didn't usually play video games were suddenly playing them and their young children were introduced to a hobby that was accepted by their parents as well. The Wii is almost unarguably a factor to this new-age Geek Culture we're able to enjoy in the open.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/i/n/nintendo-original-grey-model-cbf45.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/i/n/nintendo-original-grey-model-cbf45.png","type":"slide","id":"141070","description":"

Touch Controls

\n
System: Nintendo DS
\n

Taking a look at Wikipedia's List of Best Selling Game Consoles reveals the Nintendo DS taking first place in the highest selling handheld ever, and is merely second in the highest selling video game system ever.

\n

It's had a number of huge titles on it, but there's one thing people seem to forget in terms of the DS's innovation. The touch controls. 

\n

The Nintendo DS hit the shelves in 2004 with its stylus and touch screen. Sounds like something else in the market today, right? Cue the smartphone. Specifically, cue the first iPhone, which was released in 2007.

\n

That's right. The Nintendo DS pioneered touch screen gaming three years before the mobile gaming phenomena hit. In fact, even if the DS wasn't a direct influence on the iPhone's design, it had to at least have some hand in the inspiration of games that were to come to the mobile market.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/r/i/bring-3ds-e6f56.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/r/i/bring-3ds-e6f56.jpg","type":"slide","id":"141069","description":"

The StreetPass

\n
System: Nintendo 3DS
\n

The 3DS, the successor to the Nintendo DS, improved upon the initial design and even with its rocky start, it proved to be a very successful portable gaming device.

\n

Despite the name, the 3D features is not the reason it's on this list. That reason would be the Street Pass.

\n

Street passing is a mode included in several games on the 3DS where the player walks around in public with their device on standby mode (with the case closed) and passes other people doing the same thing. Data is shared between these players for the next time they open their 3DS. What happens with that data is dependent on the games they had.

\n

Street passing is a feature in many games that's often optional, but adds a layer to the game. But the real genius of this is how it gets people talking. The 3DS sparked so much conversation when seen peaking out of someone's back pocket, while the actual addition to gameplay was minimal. It's as if Nintendo wanted to find a way to get people to talk about their product and built a function specifically for that reason, and it worked! 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/i/n/nintendo-home-console-timeline-4d330.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/i/n/nintendo-home-console-timeline-4d330.jpg","type":"slide","id":"141373","description":"

Nintendo has always been about breaking the mold. Many people often debate what Nintendo needs to do to "keep up" But there have been at least 10 times that they were truly innovators, and arguably ahead of the curve as opposed to behind.

\n

In fact, there are many elements of gaming that have Nintendo to thank for their existence.  Whether it's the invention of the D-pad, or the creation/failure of the Virtual Boy, nearly everything Nintendo has done has shaped the stage for video games.

"}]]]>
Is This Just Fantasy? 10 Hilarious Game Songs You Won't Believe Are Real https://www.gameskinny.com/xysxd/is-this-just-fantasy-10-hilarious-game-songs-you-wont-believe-are-real https://www.gameskinny.com/xysxd/is-this-just-fantasy-10-hilarious-game-songs-you-wont-believe-are-real Thu, 08 Sep 2016 10:00:01 -0400 Richard Sherry

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-conkersbadfurday-9ede8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-conkersbadfurday-9ede8.jpg","type":"slide","id":"132864","description":"

I hope you've enjoyed this journey through the strange but entrancing world of video game music, and had a laugh or ten at these weird and wonderful songs.

\n

Some may have made you question the sanity of their creators, but all are entertaining and contribute to the colorful tapestry that is gaming!

\n

What are some of your favorite hilarious video game songs? Leave a line or two down in the comments!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/9431fc1d628423dfd92b34534e1215ce.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/9431fc1d628423dfd92b34534e1215ce.jpg","type":"youtube","id":"9540","description":"

Rick's Adventure Music (Portal 2)

\n

The Portal series had to feature on this list, right?!

\n

This unmatched masterpiece is short and sweet, and manages to parody a huge swathe of music in such a small time that it never fails to make me chuckle.

\n

Rick the Adventure Sphere is a fantastic character, and his adventure song is as memorable as anything from Portal 2. It's even funnier when you realize that Rick is voiced by the famous Nolan North, whose other work includes Uncharted's adventurer Nathan Drake.

\n

Best Line: "Dun di di DUN" (only kidding): "HANGING BY OUR FINGERS FROM A MOUNTAIN!"

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/48672cdaa94dfa52ab78df1b4a38cb04.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/48672cdaa94dfa52ab78df1b4a38cb04.jpg","type":"youtube","id":"9548","description":"

Philistine (No More Heroes 2: Desperate Struggle)

\n

Another over-the-top game with a deservingly entertaining soundtrack!

\n

"Philistine" is the theme song for a boss battle with Margaret Moonlight, who sings it as the last thing her enemies ever hear. It's also full of her slinging insults at hero Travis -- calling him a "geek", a "bore" and of course a "goddamn philistine!"

\n

Best Line: "Thigh high socks are my absolute territory, Go on and drool, the Otaku cannot resist."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/95d584e52ede24f879303c43fb3251a3.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/95d584e52ede24f879303c43fb3251a3.jpg","type":"youtube","id":"9547","description":"

Scientist Salarian (Mass Effect 2)

\n

This is not only one of the funniest moments in the Mass Effect series, but unlike most attempts at game humor, it also manages to be heartwarming and characterful.

\n

It shows us another side to everyone's favorite Salarian, as Mordin sings Gilbert and Sullivan with a big smile on his face. This scene really brought Mordin into our hearts, but was also so unexpected and entertaining that it deserves its place on this list.

\n

Best Line: "I'm quite good at genetics as a subset of biology, Because I am an expert which I know is a tautology."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/e9d816a216762c9be942943e3ef440a8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/e9d816a216762c9be942943e3ef440a8.jpg","type":"youtube","id":"9541","description":"

Oh No You Didn't (Mercenaries 2)

\n

In a world of mercenaries where money is the only thing that matters, there can be few things worse than failing to pay what you owe. 

\n

This song is a side-splitter for so many reasons, but most of all is the contrast of violent lyrics with upbeat and simple musical style topped with silly falsetto and vocal harmonies.

\n

Best Line: "First you try to trap me, then you bust a cap in my ass (Oh no you didn't!)."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/18a01f1ebe7f54989691b0e1d706ebb8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/18a01f1ebe7f54989691b0e1d706ebb8.jpg","type":"youtube","id":"9545","description":"

End Credits (God Hand)

\n

This song is wondrous. Its huge charisma is matched only by its ginormous ridiculousness. It talks about using the crazy power of the God Hand to dish out "ball buster" punches (ouch) and to work out your stress (come again?!). The video features the game's characters busting out some funky dance moves, interwoven with wonderfully insane scenes from the game.

\n

Best Line: "Dragonkick your ass into the Milky Way (Milky Waaay)."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/08c851be81b53515f6a019ed53c58f27.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/08c851be81b53515f6a019ed53c58f27.jpg","type":"youtube","id":"9544","description":"

There's A Zombie On Your Lawn (Plants vs. Zombies)

\n

The end credits song for Plants vs. Zombies is annoyingly catchy and amusing. A singing sunflower reflects on the cholesterol value of brains and gathering an army of flora to take on the undead.

\n

It's silly, it's funny and oh, there's a zombie on your lawn!

\n

Best Line: "Road cones protect my head."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/c0450e14f072297c0b27a03c3c32f22e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/c0450e14f072297c0b27a03c3c32f22e.jpg","type":"youtube","id":"9546","description":"

DK Rap (Donkey Kong 64)

\n

This one is more funny for its cringe value than anything. Hearing the DK Rap song is a real pinch-yourself moment. Is this all a dream? A spoof? Nope, it's Donkey Kong 64.

\n

The DK Rap is what would happen if Run DMC lost all their talent and decided to write video game music. It's one of the worst game songs, but hell if it isn't hilarious for it.

\n

Best Line: "Come on Cranky, Take it to the fridge..."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/c2054ded2ec972e3c6935cbb55627dce.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/c2054ded2ec972e3c6935cbb55627dce.jpg","type":"youtube","id":"9549","description":"

All Master's Rap (Parappa The Rapper)

\n

Parappa The Rapper is a game that's full of bonkers scenarios and strange raps. The Bathroom Rap has to take the cake as the weirdest though.

\n

Featuring a whole host of the game's characters all desperate for the toilet, our titular rapper must take each one on in a rap battle with the highest stakes imaginable -- getting one step closer to the bathroom.

\n

What could better sum up the artistry of rap music than that...?

\n

Best Line: "In the rain or in the snow, I got the funky flow, but now I really gotta go."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/aab7488d90d55a4c7a3f2556fb5204e3.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/aab7488d90d55a4c7a3f2556fb5204e3.jpg","type":"youtube","id":"9543","description":"

The Great Mighty Poo (Conker's Bad Fur Day)

\n

Conker's Bad Fur Day is the king of low-brow humor. The potty-mouthed squirrel meets his match, however, when he encounters this defecation debacle.

\n

A giant, sentient poo makes for a memorable boss battle as he spouts an incredulously hilarious operatic performance whilst Conker must dodge the disgusting projectiles aimed his way, launching toilet paper at the poo before flushing him down the drain.

\n

It's rude toilet humor at its most potent, and for better or worse is certainly a one-of-a-kind gaming experience.

\n

Best Line: "Sweetcorn is the only thing that makes it through my rear, How do you think I keep this lovely grin?"

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/f776273da37e5af568c556cb26aa79c6.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/f776273da37e5af568c556cb26aa79c6.jpg","type":"youtube","id":"9542","description":"

The Tale of the Nuckelavee (The Bard's Tale)

\n

I'm so thankful for this game's existence.

\n

The PS2-era classic The Bard's Tale is one of the funniest games to ever grace the world. Focusing on a disapproving narrator and a sarcastic Bard who is more interested in alcohol and sex than heroism, the game parodies fantasy RPGs and is full of laugh-out-loud moments.

\n

The Bard's Tale is littered with comical songs; including a celebration of beer and the unforgettable "It's Bad Luck To Be You". And who can forget "Here's To The Bard", sung by a hall of Viking warriors hurling insults at The Bard for his blunders.

\n

"The Tale of the Nuckelavee" is one of the funniest gaming songs of all though. Not only are its lyrics hilarious and pointed, but its circumstance makes it all the more hilarious. The group sings a raging song about the evil Nuckelavee and make some less-than-polite comments about the unknown man who set the beast free.

\n

And who might that "dimwit", "asshole", "ox-head" be? Well none other than The Bard himself of course!

\n

Best Line: "And if they ever should find the fool, We'll hang him upside down by his tool..."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screen-conkersbadfurday-2d473.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screen-conkersbadfurday-2d473.jpg","type":"slide","id":"132863","description":"

They say good things come in threes, so I'm rounding off my trio of video game music lists (Stop and Hear the Music and Waxing Lyrical) with some fun.

\n

We've seen how game music can be moving, epic and interesting; now I give you 10 video game songs that will make you laugh with their ridiculousness, offensiveness and hilariousness!

\n

If you need a reminder that games can still be weird and irreverent, look no further than these beauties.

"}]]]>
My Life In Gaming sheds light on antialiasing hack for Nintendo 64 https://www.gameskinny.com/q1bgm/my-life-in-gaming-sheds-light-on-antialiasing-hack-for-nintendo-64 https://www.gameskinny.com/q1bgm/my-life-in-gaming-sheds-light-on-antialiasing-hack-for-nintendo-64 Thu, 12 May 2016 03:21:53 -0400 Mark Elgie

Annoyed with the blurriness you get when playing Nintendo 64 games? The guys over at My Life In Gaming have talked about a solution of sorts.

Games nowadays generally have decent image quality. This is thanks to a technique called antialiasing. Antialiasing is used to diminish jagged lines or "jaggies" that are prevalent in older titles -- such as those on Nintendo 64, whose graphics typically show up as what MLIG's Coury describes as a "generous smear":

"Scan line separation on a high quality CRT may help smooth over the flaws, but if you're playing your N64 on an HDTV, it's actually pretty tough to get some decent results. Even with RGB mods and high quality video scans."

While an Ultra HDMI cable does a good job of approximating a clean, pixelated look, the crew over at AssemblerGames.com, has discovered that sometimes all it takes is a GameShark to remove antialiasing on 3D graphics.

The GameShark can be used to change certain values that are written to the VI, or the Video Interface register, in turn disabling certain graphical functions, such as antialiasing.

Antialiasing and other video filters are applied to 3D graphics in N64 games, giving it the look of a smear. GameShark codes remove some of these filters. The Ultra HDMI cable is incapable of doing this. The HDMI cable can, however, reverse secondary blur through a process known as deconvolution, shown below.

Here's a comparison of what the Ultra HDMI does compared to a GameShark:

The GameShark deals primarily with antialiasing, while the Ultra HDMI does a good job of removing secondary blur from 3D graphics.

In the end, it boils down to personal preference: how do you like your 3D graphics on N64? As they're originally presented, or cleaned up a bit? And if you do want the graphics cleaned up, how do you want them cleaned up? Blurriness removed? Jaggies gone? The choice is yours.

]]>
A Tribute to Rare https://www.gameskinny.com/uqvb1/a-tribute-to-rare https://www.gameskinny.com/uqvb1/a-tribute-to-rare Tue, 09 Jun 2015 02:30:01 -0400 Fireboltz_7795

I’m finally ready to let it all go. Rare, the powerhouse of video game devs, is just not going to be that anymore. I keep begging for a sequel to Conker’s Bad Fur Day, another Banjo-Kazooie, or anything that brings the company back to the days when their games dominated in terms of style, creativity, and overall enjoyment. Ever since Microsoft purchased Rare in 2002, the company seems to have stalled, and is reduced to producing unfortunate Kinect games.

So let’s honor Rare, and remember it for what it was: a great company that kept me thoroughly entertained throughout my childhood. Here are some of the best games that this once-spectacular company gave us:

Goldeneye 007

It was wonderful. This game had a great story and awesome guns, but exceceed all expectations in the multiplayer. It’s crazy to think that the multiplayer was an afterthought, but it just goes to show you that even Rare's afterthoughts were strokes of genius.

Perfect Dark

Then they created this game, and I fell in love with first person shooters all over again. Perfect Dark is a masterpiece. Not only that, Joanna Dark is one of the most memorable female protagonists ever. So take all of this, add more excellent multiplayer, and you get another superb game from Rare.

Banjo-Kazooie

I previously mentioned this one. Banjo-Kazooie is a timeless classic; I know because I can’t even begin to count the number of times I’ve played this game. There’s just something about collecting those jigsaw pieces that I can’t get enough of. You can download this game now on the Xbox 360, and it’s worth every dollar. 

Diddy Kong Racing

In my opinion, this is one of the best racing games of all time. What made this game so accessible was the variety of challenges that Rare provided. You didn’t just race; you had to collect coins, collect keys, drop eggs into a nest and protect them from other players, have boss battle inspired races, etc. If you want a complete racing game, this is the one to choose.

Donkey Kong Country

 

One of the best series still, Donkey Kong Country is a platformer that promises to challenge and frustrate gamers. It’s not the most difficult to beat, but it does get more difficult with each level you pass. The final boss fight in this original game is also one of the most memorable in video game history. King K. Rool will not go down!

R.C. Pro-AM

Released in 1987, R.C. Pro-AM used an isometric perspective (meaning you are looking down at the ground basically) that worked surprisingly well. This game featured the ability to shoot missiles and use other traps to impede your opponent’s progress. Like most of Rare's games, this one only got harder with each level passed. 

Battletoads

This game is hard; really, really, really hard. I would argue it’s more difficult than Dark Souls or any of that series for that matter. It has a cult following now, and Forbes magazine listed this game as one of the franchises that they would like to have come back from the dead. If you want to pull all your hair out, play Battletoads. 

Killer Instinct

If you’re a big fan of this series, then you have Rare to thank for it. Killer Instinct is one of the original fighting games, dating back to a 1994 release. It was one of the fighting games that I played in the arcades, alongside Mortal Kombat and Street Fighter. 

Conker’s Bad Fur Day

Last but certainly not least on my list, Conker’s Bad Fur Day was Rare’s most interesting game. It was funny, disturbing, hard, and included a fantastic ending. This game received a lot of heavy criticism for its toilet humor (who could forget the Great Mighty Poo!) but won the hearts of fans everywhere. It also has one of the best multiplayers that I’ve ever played.

Many of the people who worked for Rare during these games have since left the company. Some of them have now created a new studio called Playtonic Games, and are going to release a spiritual successor to Banjo-Kazooie titled Yooka-Laylee. But I just want to thank Rare for making my childhood a memorable and great one, and wish them the best of luck. 

]]>
Top 10 Nintendo Franchises https://www.gameskinny.com/9y3q4/top-10-nintendo-franchises https://www.gameskinny.com/9y3q4/top-10-nintendo-franchises Sun, 28 Sep 2014 22:18:49 -0400 Brian Spaen

[{"image":"http://images.gameskinny.com/gameskinny/eeef5fb8e4bda4ee28fde307e9557316.jpg","thumb":"http://images.gameskinny.com/gameskinny/eeef5fb8e4bda4ee28fde307e9557316.jpg","type":"youtube","id":"4646","description":"

1. Super Mario

\n

Series highlights:

\n
    \n
  • Super Mario Bros. 3 (NES - 1990)
  • \n
  • Super Mario World (SNES - 1991)
  • \n
  • Super Mario Galaxy (Wii - 2007)
  • \n
\n

What did you expect? Nintendo's favorite plumber is not only their most successful mascot, but it's the most popular. Super Mario titles have sold well and Nintendo has no problems throwing the mascot on a game that may not sell as much, but Mario will spawn title sales.

\n

Whatever their last names are, both Mario and Luigi deserve getting some props. They've been a part of the Nintendo franchise from the beginning, and it will never dissolve.

"},{"image":"http://images.gameskinny.com/gameskinny/20bfe76b041bd6d6cee3d9768ee8844a.jpg","thumb":"http://images.gameskinny.com/gameskinny/20bfe76b041bd6d6cee3d9768ee8844a.jpg","type":"youtube","id":"4645","description":"

2. The Legend of Zelda

\n

Series highlights:

\n
    \n
  • A Link to the Past (Super NES - 1991)
  • \n
  • Ocarina of Time (N64 - 1998)
  • \n
  • Wind Waker HD (Wii U - 2013)
  • \n
\n

What else did you expect? We've barely talked about the top-down action adventure with a hint of RPG elements, but it's exactly what the doctor orders after a long week. The long quests featuring Link are both legendary and unique. While the series has gotten a tad stale with the same names again and again, changing things will help them in the long run.

\n

Ocarina of Time, the first title on N64, is regarded by some (including me) as the best game ever created. Every title's been a stellar hit, but when the games kick ass, you can easily be talked out of it.

"},{"image":"http://images.gameskinny.com/gameskinny/a8211a57e1db42a8344363dc47710e44.jpg","thumb":"http://images.gameskinny.com/gameskinny/a8211a57e1db42a8344363dc47710e44.jpg","type":"youtube","id":"4644","description":"

3. Pokemon

\n

Series highlights:

\n
    \n
  • Pokemon Red/Blue (Game Boy - 1998)
  • \n
  • Pokemon Yellow (GB Color - 2000)
  • \n
  • Pokemon Crystal (GB Color - 2001)
  • \n
\n

You can't deny Nintendo's most infamous small mascots. It's hard to keep track of them all -- especially since they branched out and don't try to play cross-country games. The original concept of having 150 total monsters and needing to play two games and trade with others playing a different cartridge was ideal -- even though you left with no points.

\n

There's only one franchise -- Pokemon -- that's sold over 260 million total titles in the franchise.

"},{"image":"http://images.gameskinny.com/gameskinny/7524259d576b87943f597d6d65ea0632.jpg","thumb":"http://images.gameskinny.com/gameskinny/7524259d576b87943f597d6d65ea0632.jpg","type":"youtube","id":"4643","description":"

4. Mario Kart

\n

Series highlights:

\n
    \n
  • Mario Kart 64 (N64 - 1997)
  • \n
  • Mario Kart Wii (Wii - 2008)
  • \n
  • Mario Kart 7 (3DS - 2011)
  • \n
\n

What was played before Super Smash Bros. ruled the college dorms? Nintendo 64's rendition of the Mario Kart franchise. MK64 is widely hailed as the franchise's high point, and the sequels have since kept up with its formula with the music, sounds, and familiar tracks.

\n

The Mario Kart franchise is the second-best selling product under the Mario umbrella with over 100 million copies, topping Madden, Assassins' Creed, and even the realistic racer, Gran Turismo.

"},{"image":"http://images.gameskinny.com/gameskinny/3013b21993d29b01c68c944ecf20e6e9.jpg","thumb":"http://images.gameskinny.com/gameskinny/3013b21993d29b01c68c944ecf20e6e9.jpg","type":"youtube","id":"4642","description":"

5. Donkey Kong Country

\n

Series highlights:

\n
    \n
  • Donkey Kong Country 2: Diddy's Kong Quest (Super Nintendo - 1995)
  • \n
  • Donkey Kong 64 (N64 - 1999)
  • \n
  • Donkey Kong Country Returns (Wii - 2010)
  • \n
\n

The Super Nintendo trilogy was one of the most beautiful looking games in the 16-bit era, and while some didn't love the transition to a 3D platformer, the series ultimately fell to a sudden halt after Rare bolted to Microsoft.

\n

It made a triumphant return nearly 10 years later on the Wii with one of the hardest remakes in the franchise. DKC Returns will give absolutely anybody fits, even the masters of the original platformer during the SNES era. Even though DK64 has its place in history, it's hard to say this franchise doesn't thrive on its 2D brilliance.

"},{"image":"http://images.gameskinny.com/gameskinny/a5cca544ff163d73ea1d04550ce89caa.jpg","thumb":"http://images.gameskinny.com/gameskinny/a5cca544ff163d73ea1d04550ce89caa.jpg","type":"youtube","id":"4641","description":"

6. Mario Party

\n

Series highlights:

\n
    \n
  • Mario Party 3 (N64 - 2001)
  • \n
  • Mario Party 5 (Gamecube - 2003)
  • \n
  • Mario Party 8 (Wii - 2007)
  • \n
\n

Agreed, there's very few Nintendo franchises as uninventive as Mario Party, but I'll be damned if it isn't one of the most fun. Any game will test the patience of any video game player that truly says they don't get pissed if things aren't going their way in a multiplayer contest.

\n

Despite just having numbers after the titles, each game does have their own feel and uniqueness that fans will be asking for their favorite at a party. Ever have some buddies over and trying to figure out what to do with a case of beer? It doesn't get much better than a round of Mario Party.

"},{"image":"http://images.gameskinny.com/gameskinny/b076a4be2f4fadf6ec8f48cd8a82a493.jpg","thumb":"http://images.gameskinny.com/gameskinny/b076a4be2f4fadf6ec8f48cd8a82a493.jpg","type":"youtube","id":"4640","description":"

7. Metroid

\n

Series highlights:

\n
    \n
  • Super Metroid (Super Nintendo - 1994)
  • \n
  • Metroid II: Return of Samus (Game Boy - 1991)
  • \n
  • Metroid Prime (Gamecube - 2002)
  • \n
\n

It wasn't the best selling Nintendo franchise, but it featured one of the company's most unique and great games. One of the best platformer titles of all time -- Super Metroid -- is a game that many tried to mimic but couldn't duplicate. Even the jump to a first-person shooter felt comfortable because it didn't feel forced, weird, or much different from the predecessors.

\n

Metroid deserves to sit next to all the other popular Nintendo franchises. It won't be the first that comes off the tongue, but it may have had some of the best games ever created under the company's umbrella.

"},{"image":"http://images.gameskinny.com/gameskinny/f4ef95f8342181dd6e6178435995e282.jpg","thumb":"http://images.gameskinny.com/gameskinny/f4ef95f8342181dd6e6178435995e282.jpg","type":"youtube","id":"4639","description":"

8. Wii Sports

\n

Series highlights:

\n
    \n
  • Wii Sports (Wii - 2006)
  • \n
  • Wii Sports Resort (Wii - 2008)
  • \n
  • Wii Sports Club (Wii U - 2013)
  • \n
\n

Not many people would immediately think about Wii Sports as a franchise, but it's one of Nintendo's most successful games in history. The packaged add-on to the Wii console generated so much conversation that the franchise itself has sold over 109 million copies. Wii Sports was essentially a demo of what the Wii could do in its early stages. Unfortunately, the revolutionary machine couldn't do much past it, and gamers preferred the traditional controller over the Wiimote and Nunchuck combination.

\n

Still, the original five-sport demo was a blast to pop in whenever you were bored, and the sequel was just as fun with the additional games and play modes -- regardless of how simplified they are. Don't tell me there weren't multiple playthroughs of the 3-point challenge in basketball in Wii Sports Resort!

"},{"image":"http://images.gameskinny.com/gameskinny/88884d8a60f8c81041ba9da6be907bd0.jpg","thumb":"http://images.gameskinny.com/gameskinny/88884d8a60f8c81041ba9da6be907bd0.jpg","type":"youtube","id":"4638","description":"

9. Mario Sports

\n

Series highlights:

\n
    \n
  • NES Open (NES - 1991)
  • \n
  • Mario Tennis (N64 - 2000)
  • \n
  • Mario Super Sluggers (Wii - 2008)
  • \n
\n

Realistic sports are a blast to play, but sometimes it's fun to add a little bit of craziness to it. Midway had the infamous NBA Jam and NFL Blitz titles, but Nintendo added their own spin with their most popular mascot and his friends. From the NES to the Wii U, Nintendo has always had a wide variety of sports titles featuring the plumber.

\n

Just trying to narrow it down to three titles is next to impossible. Outside of a solid football title, a popular North American sport, if there's any sport that you want to enjoy on a Nintendo console, a game with the mustached mascot will generally exceed expectations.

"},{"image":"http://images.gameskinny.com/gameskinny/e2ee2a0de4ea597ffc223a087891f8e7.jpg","thumb":"http://images.gameskinny.com/gameskinny/e2ee2a0de4ea597ffc223a087891f8e7.jpg","type":"youtube","id":"4637","description":"

10. Super Smash Bros.

\n

Series highlights:

\n
    \n
  • Super Smash Bros. (Nintendo 64 - 1999)
  • \n
  • Super Smash Bros. Melee (Gamecube - 2001)
  • \n
  • Super Smash Bros. Brawl (Wii - 2008)
  • \n
\n

Who knew that putting Nintendo mascots in one big four player brawlfest would have become so popular? The series kicked off with the insanely fun N64 debut, but the series hit its high point with SSB: Melee, a game that ruled dorms and parties throughout the turn of the millennium and partly why the Gamecube was as successful as it got. For a series that just has three titles, selling over 22 million copies is a true testament to how fun the game is.

"},{"image":"http://images.gameskinny.com/gameskinny/adda9b230007ac085c64d13f969f8487.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_adda9b230007ac085c64d13f969f8487.jpg","type":"slide","id":"52367","description":"

There's nothing quite like Nintendo franchises in the video game industry. It's why the Japanese giant continues to publish on their own systems -- there's a huge variety of games that simply can't be found on other consoles or the PC.

\n

The reason for why the rankings are as they are is a combination of popularity, sales, and the historic value of the series. Each of these franchises own a piece of history that will be stored in Nintendo's vault and be treasured for the rest of time. Generations will pass, and with each new one that comes, they'll get to admire where not only it all began, but the legendary chapters since.

\n

Enjoy a ranking of the best 10 Nintendo franchises of all time, and debate which you think should be higher or lower on the chart, or if you believe a franchise has been left out.

"}]]]>