Elder Scrolls Online: Morrowind Articles RSS Feed | GameSkinny.com Elder Scrolls Online: Morrowind RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network The State of RPGs in 2017 https://www.gameskinny.com/93cm3/the-state-of-rpgs-in-2017 https://www.gameskinny.com/93cm3/the-state-of-rpgs-in-2017 Tue, 26 Dec 2017 12:32:38 -0500 Joseph Rowe

2017 saw a slew of new, noteworthy RPGs. Although most were sequels of previously established series, they were long-awaited sequels, and most were well received. Both Western and Japanese developers brought something to the table this year, so put on your RPG bib and get ready to dig in to our State of RPGs in 2017 roundup!

The Biggest RPG Releases of 2017

Mass Effect: Andromeda

Let's start this list off a little funky. Let's tackle the mess that was Mass Effect: Andromeda. The sequel to the mostly well-received Mass Effect trilogy had been anticipated for half a decade. While by no means the worst game of the year, many fans were disappointed with the weird graphics and the less-than-stellar storyline, likely caused by the game changing hands many times throughout its development. It currently sits at a user rating of 4.8 on Metacritic, with GameSkinny's ElConquistadork including it in his 5 Worst Games of 2017, but our own Synzer gave it a 9/10, showing that some fans of the series did end up loving it. They say that true art is controversial. I'm not sure that applies to this situation, but I imagine it's something the devs tell themselves to feel better about the scores it received.

Persona 5

It finally came out! Many Persona fans, including myself, had been anticipating this game for the better half of a decade. Luckily, the wait was worth it because Persona 5 lived up to the hype. With a user score of 9.1 on Metacritic, it's safe to say it was incredibly well received by most players. And with sweet tracks like the one above, can you blame them?

If you've been sitting out on buying any new RPGs this year, I recommend picking this one up! Whether it's the beautiful graphics, the gripping plot involving a talking cat and nearly mummified hikikomori, or its stellar soundtrack, there are no downsides to this masterpiece -- except maybe spending too much time building your social links/confidants up and neglecting your actual friends.

Torment: Tides of Numenera

The spiritual successor to Planescape: Torment, Torment: Tides of Numenerais a story-rich 2.5D isometric RPG in which players take on the role of a reincarnated ancient being (more or less). In the process of controlling this dude, players have to make some pretty tough decisions that will have long-term effects on their gameplay. If you liked the original, GameSkinny's Ty Arthur thinks you'll like the new one, too. It does only have a 7 on Metacritic, indicating mixed reviews, but if you're looking for an in-depth, complex, story-based throwback RPG, you're going to be hard pressed to find a better one available right now -- unless you wanna just keep replaying Planescape and Icewind Dale.


This game has been described as a mix between Dark Souls and Onimusha. If that's not enough to grab your interest, I don't know what is. With a user rating of 8.5 for the PS4 version on Metacritic, Nioh was received quite well. Players loved its Souls series difficulty and kind-of-similar mechanics, and they praised the game's creativity that set it apart from other Souls-like games currently on the market. It's also made by Team Ninja, so if you're a Ninja Gaiden fan, you're missing out if you haven't picked this up yet.

The Legend of Zelda: Breath of the Wild

In a really big departure from the usual formula of the series, Nintendo went ahead and built a cooking Legend of Zelda game with an amazing open-world game built around it. Breath of the Wild is a breath of fresh air for the series, introducing tons of new gameplay elements, including a durability-based weapon system, crazy interactive environment elements that allow you to set fires, a tasty cooking system, and a degree of freedom that makes every other Zelda game look insanely linear. It currently sits at an 8.4 on Metacritic, with the only real complaints being about the durability system, but nearly everyone agrees that this is one of the best Zelda games in recent memory. 

South Park: The Fractured But Whole

2017 brought with it a sequel to 2014's Stick of Truth. This time around, the focus is on superhero movie franchises. According to GameSkinny's own Ashley Gill, the game was a solid entry into the franchise and different enough from its predecessor to set it apart. Sitting at a 7.6 for the PS4 version on Metacritic, The Fractured But Whole has been praised for its combat system, its soundtrack, and its faithfulness to the humor and look of the Comedy Central original. Some players, like Ashley, weren't impressed by the crafting system, but most players enjoyed the rest of the game thoroughly regardless of its flaws.

Nier: Automata

One of the most well-received RPGs of the year, Nier: Automata sits at a user score of 8.8 on Metacritic. Practically everything about the game received praise, including its character design, its story, and especially its varied gameplay. The game is a sequel to the original Nier, made by PlatinumGames. Both games are spin-offs of the Drakengard series. Not only is the game itself amazing, but it's got a rich story that is only enhanced by any enjoyment or knowledge you have of the previous game and its sister series. Who doesn't love action RPGs with anime androids?

Hand of Fate 2

In Hand of Fate 2, players take control of a character who must fight through various multi-floored dungeons set up by a a dungeon master-like entity known as the Dealer. It combines roguelike, RPG, and deck-building gameplay to bring a unique spin to the genre. If you're a fan of D&D or other tabletop RPGs, this is definitely worth checking out. It's been generally well received, with a user score of 7.7 on Metacritic. The main criticism that pops up is its combat, but players praise its other gameplay mechanics and the improvements the sequel made over the original.

Pokemon Ultra Sun/Moon

 In the spirit of other second releases of Pokemon games, Pokemon: Ultra Sun/Moon is basically the same as its originals but with a few extra goodies. It comes with a new Mantine surfing mini-game, a new online battle mode that allows players to rent Pokemon to create a new team, a Fairy-type trial, totem stickers, and more. One of the biggest updates is that the game now actually contains a real gym, whereas the original games got around that with the Island Trials. The coolest new feature added to the game is its post-game: you fight a supergroup of the previous game's evil organization leaders. Their name is Team Rainbow Rocket, which is the sickest name ever, I don't care who you are. If you're a hardcore Pokemon fan, this is worth checking out, but if you're not, you're probably fine just sticking with the 2016 release.


The Remastered RPG Releases of 2017

Final Fantasy XII: the Zodiac Age

If you weren't a fan of the original Final Fantasy XII, like GameSkinny's Ashley Gill, then you might still want to give this new game a try, as it completely remakes the MMORPG combat system into something more appropriate to the mainline Final Fantasy series. Not only does The Zodiac Age update the combat (which Ashley loved and which I will reserve my judgment on because I am one of three people who actually liked the original FFXII's MMORPG-style combat), but it also gives the game a lovely new set of updated graphics and, especially, sound.  Whether you're a fan of the original game or not, if you're looking for a new Final Fantasy to spend your time with this year, this one might be right for you.

Skyrim VR

Have you ever wanted to Fus Roh Dah a dragon face to face? Well, now thanks to the PS4 VR version of the game, you can. There's not much new to report on this other than some people really love Skyrim VR, and some people really hate it. If you're a fan of VR, though, you'll probably dig this update to the much-beloved fifth installment of the Elder Scrolls series.

.Hack//G.U. Last Recode

Forget about your Sword Art Onlines and your Log Horizons, the OG stuck-in-a-game game is back with a re-release of the original .Hack//G.U. trilogy as well as a new installment: .hack//G.U. Vol. 4//Reconnection. Fans of the original game series or the anime, manga, and light novels it's based on will love this (re)release. .Hack//G.U. Last Recode sits at a well-received score of 7.9 on Metacritic, with players praising its improvements/updates to the original, its story, and its addictive gameplay.


What Was New in the World of Online RPGs of 2017

World of Warcraft: Legion continues

(The cinematic above contains some pretty serious spoilers, so watch at your own discretion.)

While World of WarcraftLegion came out back in 2016, it concluded this year with players finally confronting Sargeras and banishing him to space baby jail, while Illidan watches over him in a surprisingly poetic resolution to our demon hunting buddy's storyline. There's an upcoming patch that will tide players over until Battle for Azeroth releases, but for now, players will be spending their time raiding Antorus or competing in the current PvP season.

Elder Scrolls Online: Morrowind

Introducing the Warden as a new class as well as bringing players to the location of the beloved third Elder Scrolls game, The Elder Scrolls Online: Morrowind received mixed scores from players, largely debating about whether the price was worth it. However, many players feel like this gave the game enough fresh content to keep them interested, especially all that new lore. Delicious. It's what finally convinced me to want to give the game a shot.

FFXIV: Stormblood

In a bold move, FFXIV: Stormblood introduces the brand-new classes Samurai and Red Mage. Oh, wait, they're not new to the series? Well, they're new to this game along with a new level cap, new areas to explore, new primals, a new raid, and a few other new features. It was given a 7.1 user score on Metacritic, indicating that it was received neither well nor poorly. Most of the negative reviews came from players who had server issues, but the content itself seems to have been well received, making this one of the better MMO expansions to check out this year.

Destiny 2 and Destiny 2: Curse of Osiris

Bungie is a bit weird. They just released Destiny 2 back in September on the PS4 and XBox One, then released it for PC on October 24th. Yet, this month brought with it the game's first expansion: Curse of Osiris. Just like the original, the game is basically an FPS MMORPG that features both PvE and PvP. Unlike the original, it came with a better matchmaking system. It was well received at launch, with most players praising its varied gameplay, its graphics, and its new storylines. However, some players have since soured to the game because of the quick release of its expansion, which involved gating content from the original behind expansion-only gear levels (as well as misleading players in the original about the amount of XP they were earning). The Curse of Osiris' Metacritic score currently sits at a 1.7 for users, but that is likely due to (warranted) salt over the developer's content gating and the XP issue.


I wanted to like Absolver much more than I did. I really did. It's like Dark Souls and Jade Empire with a softer aesthetic. It was pretty great to play -- when it worked. However, this PvE-lite, PvP-focused online martial arts RPG was plagued with insane server issues at launch that killed a lot of the potential love I had for it. I gave it a 6, but the user score on Metacritic was a little bit higher at 6.6. It might be worth revisiting now that there's been some time to work out the server issues, but I'd rather just go back to Persona 5.

Citadel: Forged with Fire

This is another game that was plagued with issues in its early-access days when I was writing the review for itCitadel: Forged with Fire was an incredibly promising sandbox. It's like the other games, except you're a wizard and you fly on a broom. That might not sound exciting, but have you ever flown on a broom before? It's pretty dope. The main problems I had with the game were based on its early-access nature leading to numerous instances of game-breaking bugs, like server crashes, enemies who didn't attack, and an incredibly hard-to-navigate server browser. However, other players have reported that those issues have since been fixed for the most part, and the game's more recent reviews on Steam have been mostly positive. Given all that, it might be worth checking out if you want to get your Gandalf on.


What Does 2018 Have in Store for Us?

Kingdom Hearts III

While likely not coming out in 2018, a writer can hope, can't he? I've largely avoided playing the other games in the series (besides 1 and 2), so I've been waiting for Kingdom Hearts III for longer than I'd like to admit. When will Goofy come home?

All we have for now are trailers to hold us off, but luckily, this year's E3 showed off the combat system a bit more. The game looks just as good as it ever was. I can't wait to beat Pete up. Also, shout out to the accurate James Woods impersonator playing Hades in the Japanese dub.

Ni No Kuni 2: Revenant Kingdom

The long-anticipated sequel to the original Ni No Kuni: Wrath of the White Witch, Ni No Kuni 2: Revenant Kingdom comes out next year. Hype yourselves up, anime nerds, because this is looking to be a promising sequel. The Ghibli veterans who worked on the original game are reprising their roles for this, so if you got that same feeling from the trailer, you're justified. We might not get a Princess Mononoke 2 anytime soon, but at least we got this.


WoW: Battle for Azeroth

The Horde's done it again. We somehow managed to be aggressors again because story. So, after saving our world from utter annihilation and banishing Sargeras to titan jail, we will have another war with WoW: Battle for Azeroth. But at least we get some new allied races coming in, like the Zandalari Trolls and Void Elves. You'll catch me playing a Highmountain Tauren Druid while I explore Zandalar.

Call of Cthulu

Fans of horror RPGs and Lovecraft have a tasty little treat to look forward to next year: Call of Cthulu. Based off of the tabletop RPG of the same name, which is based off of Lovecraft's Mythos, players will be investigating some seriously spooky stuff in Boston, Massachusetts.

Kingdom Come: Deliverance

When most Americans think of Bohemians, they tend to think of beatniks, but Kingdom Come: Deliverance is about to show that the Kingdom of Bohemia is back, sans the Kerouac books. This game is billed as being based on 15th century European history in the Holy Roman Empire. Everything from the clothing to the castles to the soundtrack is meant to be period accurate. If you're looking for a medieval RPG without the fantasy, this game will be worth keeping an eye on.


2017 has been a pretty generous year for RPG fans. Whether you're a fan of traditional JRPGs or Western MMOs, there's something for pretty much everyone. Persona 5 was hands down my favorite this year. How about you? What was your favorite RPG this year? Are there any games I overlooked? What are you looking forward to most next year? Let me know in the comments!


The Elder Scrolls Online: Morrowind Expansion Goes Live Today https://www.gameskinny.com/8wn0t/the-elder-scrolls-online-morrowind-expansion-goes-live-today https://www.gameskinny.com/8wn0t/the-elder-scrolls-online-morrowind-expansion-goes-live-today Tue, 06 Jun 2017 09:48:44 -0400 daisy_blonde

The eagerly anticipated Morrowind expansion for Elder Scrolls Online launches today on PC, PS4 and Xbox One.  In this addition, you will be exploring the island of Vvardenfell, which is located in the northeast of Tamriel. 

According to the ESO official Twitter account @TESOnline, the servers will go live at the following times worldwide:

  • London, UK  – 10:00 BST
  • Berlin, Germany/Paris, France – 11:00 CEST
  • Moscow, Russia – 12:00 MSK
  • New York, USA – 05:00 EDT
  • Los Angeles, USA – 02:00 PDT
  • Sào Paulo, Brazil – 06:00 BRT
  • Tokyo, Japan – 18:00 JST
  • Sydney, Australia – 19:00 AEST
  • Auckland, New Zealand -  21:00 NZST


Set 700 years before the events of the original main series Morrowind game, this expansion switches up the series’ usual focus on you against the world by introducing exciting real-time battle elements. The new Battlegrounds mode pits you against online opponents in brief 4v4v4 matches that are intended to offer a break from the MMO grind and make the game more accessible to casual players.

This expansion also introduces the iconic houses of Redoran, Telvanni and Tres, who call the shots in the new land of Vvardenfell. You'll also encounter the secret society of the Morag Tong (ESO’s answer to Stonemasons) and an expansion-exclusive Warden class.

Any fans who pre-ordered the Morrowind expansion will receive an exclusive Warden outfit, a new dwarven war dog pet, additional crates, and treasure maps.

For more information, check out the trailer above or visit the official Elder Scrolls Online website

ESO: Morrowind -- A Guide to Playing the Warden Class https://www.gameskinny.com/5kfg6/eso-morrowind-a-guide-to-playing-the-warden-class https://www.gameskinny.com/5kfg6/eso-morrowind-a-guide-to-playing-the-warden-class Tue, 06 Jun 2017 14:26:00 -0400 Justin Michael

The Warden is the newest character class added by the Elder Scrolls Online: Morrowind DLC expansion, and it's a rather interesting class in terms of builds. The Warden is ESO's iteration of the Druid class from other MMOs and RPGs, so it focuses heavily on natural magic and animal companionship. And with two separate skill trees with divergent types of magic, the Warden has a lot of flexibility in choosing whether to play a more offensive or defensive role.

This class is a good pick for those who still want to be viable in combat with offensive moves, but also want to be able to support themselves or their teammates with healing, stat buffs, or defensive ice magic. 

In this guide, I'm going to go over all the basics you need to know to start playing the Warden, including:

  • Skills Trees
  • Combat Skills
  • Passives
  • Gear

Skill Trees for the Warden Class

The warden class skills break down into three lines -- Animal Companions, Green Balance, and Winter's Embrace. But since you only have two ability bars, you'll want to focus on two of those three skill trees, depending on which playstyle you want to use.  

Animal Companions is the primary damage tree for the Warden class, and allows your character to summon various creatures to their aid in battle -- including Feral Guardian ultimate, which summons the grizzly bear companion featured in the cinematic trailer for the expansion.

Green Balance is the healing/buffs skill tree, so it focuses heavily on green nature magic. The ultimate ability for this line is Secluded Grove, which spawns a grove around the Warden and all allies that provides continual healing. 

Winter's Embrace is the defensive magic tree, which allows the Warden to tap into primal frost magic that will damage their foes and buff their party's defenses. The ultimate ability -- Sleet Storm -- cloaks the Warden in a swirling vortex, dealing damage to enemies around them while dropping their speed by 66% and granting nearby allies a 30% protection buff. 

Picking the Skill Tree That's Right For You

Which two skill trees you opt to use will ultimately depend on your personal play style.

If you want to go the more traditional Druid-like route and focus on being a damage-dealing healer, you'll definitely want to pick up Animal Companionship and Green Balance, with a few Winter's Embrace skills tossed in here and there. If you want to be a little tankier, then focus on Animal Companionship and Winter's Embrace, filling out your bar with Green Balance skills as needed.

The only time you should (mostly) forgo Animal Companionship to focus on Green Balance and Winter's Embrace simultaneously is if you're trying to build a more pure support character at the cost of offensive capabilities.


Generally, I like to play a bruiser/support character if I can, and the Warden is no exception. In the case of my build, I'm planning on a 0/10/54 build with Stamina as my preferred stat. I'm choosing to go the stamina route as it gives me a lot of sustain for dealing damage with my various skills, as well as the ability to hit hard and fast. Additionally, the skills I've chosen for my character require fairly high stamina and suit my playstyle. 

As far as Warden skills go, my main bar makes use of the Animal Companion's Scorch Summon morphed into Subterranean Assault, and Green Balance's Fungal Growth morphed into Soothing Spores. The reason to morph Fungal Growth into Soothing Spores is for the 15% increase to healing, as well as the swap to Stamina to cast over Magicka. Once we reach 30 on Green Balance we'll swap Soothing Spores for Lotus, then morph it to Green Lotus, granting us and our allies weapon crit chance. 

The second skill bar -- which unlocks at level 15 -- makes use of Animal Companion's Betty Netch morphed into Bull Netch, and Winter's Embrace Sleet Storm ultimate morphed into Permafrost. Permafrost gives us a useful AoE stun, and Bull Netch helps restore our stamina while buffing our physical damage by a whopping 20% for 24 at no casting cost.

Combat Skills for the Warden Class

Combat skills really come down to your preference. For my build, I went with the same weapon choices as my Nightblade -- dual wielding as my main set and a bow for my second bar. This allows me to put out a fairly respectable level of DPS and make good use of my deep stamina pool.

Dual Wield Skills

The meat of my dual wield skill set is Flurry morphed into Rapid Strikes. Five consecutive attacks (with the last one dealing 300% damage) makes it my spam attack with its 0.6s cast time. If you're worried about health, then you could Morph into Bloodthirst and get a 60% heal for damage dealt -- but it's not necessary in my opinion (especially if you're focused on the Green Balance skill tree).

I follow that up with Twin Slashes morphed into Rending Slashes. The bleed damage stacked with a 50% movement speed debuff for 9 seconds is just too good to pass up on. 

Finally, I go for Blade Cloak morphed into Deadly Cloak for a bit of added damage when I'm in the fray. The 20% AoE damage reduction is also a great advantage. 

Bow Skills

The primary bow skill that I use is Volley morphed into Endless Hail. The drop in stamina cost and increased duration makes this my spam skill for the bow and a great way to AoE enemies. 

Next, and most sinister, is Poison Arrow morphed into Poison Injection. My second bar handles the bulk of our DoT skills, with this being one of the main ones. This one is great for enemies that are already below 50% health, as it deals even more damage to them. 

Miscellaneous Skill Trees

There are a few other skill trees that we reach out to in order to finish out our skills -- namely the Fighter's guild skills and the Assault skills you unlock from attacking or defending keeps in the contested Cyrodiil area. 

From the Fighters guild skills, you can take Dawnbreaker as your Bar 1 ultimate skill, which you'll want to morph into Flawless Dawnbreaker. Passively this is going to increase your physical damage by 5%, which is great just for having it slotted on that bar.

On Bar 2 you are going to want Fighter's Guild skill Trap Beast morphed into Rearming Trap. This gives you physical damage and DoT, 6s of immobilization, and a 12% buff to your critical damage. And if you've morphed for Rearming Trap, it will reset itself once -- giving you 2 uses of the trap.

Lastly, to round out that secnd bar, you're going to want the Assault skill Caltrops morphed into Razor Caltrops. I chose Razor Caltrops, as I primarily play PvE and therefore don't care too much about forcing enemies to dismount. 

Passives for the Warden Class

As far as passives go, you're going to want to prioritize passives that increase stamina recovery -- like Medium Armor's Wind Walker passive or Green Balance's Nature's Gift. Aside from that, you can tailor your passives to suit your style of play.

If you'd like to see a more in-depth breakdown chart of how I have planned my allocations then you can check out this chart I built for my Nord Warden.

What Gear to Use With the Warden Class

As far as gear goes, I'm building the standard full medium armor with a heavy chest for the added health/synergy with later passives (Undaunted line). You're going to want to shoot for Hunding's Rage for your armor given its buffs to stamina, weapon crit, and weapon damage. It's player-craftable, so you could either learn to do it yourself or join a guild and have it crafted for you. Also, since this is a stamina build, it should go without saying that you'd want the stamina enchantments on your gear.

Agility jewelry is good for that additional boost in stamina and weapons damage, and has the benefit of being purchasable from the guild store vendors. You're also going to want to enchant your bling with some boosts to weapons damage.

If you decided to go the dual wield/bow route like I did, then you should strive to have poison enchants on your weapons for more damage as well. 

Final Remarks

I'm by no means an expert -- this is just the build that I'm going for myself because it suits my playstyle. Since this is a beginner's guide, I'm not going to go into all of the Champion Points and etc, as you won't have access to those until around level 50. And it's likely that some aspect of this guide will change with patching before then.

If you found this guide useful please share it with others -- and if you think of anything to add please post it in the comments below. Stay tuned to GameSkinny for more ESO: Morrowind guides!

Elder Scrolls Online: Morrowind Feels Like Home Despite the Differences https://www.gameskinny.com/a82xr/elder-scrolls-online-morrowind-feels-like-home-despite-the-differences https://www.gameskinny.com/a82xr/elder-scrolls-online-morrowind-feels-like-home-despite-the-differences Tue, 06 Jun 2017 08:00:01 -0400 Justin Michael

I have a few unhealthy obsessions -- Korean food, craft beers, and immersive lore make the top of my list. So, when I was asked to review Elder Scrolls Online: Morrowind, it was like Christmas came early. I love the Elder Scrolls games and have easily devoted thousands of hours playing TES III, IV, and V -- chief amongst those being Morrowind.

The great storytelling of that game that just sucked me in until I spent hours upon hours reading all of the text from the NPCs and the various books scattered around the world -- and the sheer size of the map to fueled my lust for exploration and adventure. With large shoes to fill and an obvious difference in mechanics, how does ESO: Morrowind measure up? Let's talk about that.


ESO: Morrowind is set 700 years before the original Morrowind game, and you can really tell from the flora and fauna. After the tutorial, you end up in the somewhat familiar port town of Seyda Neen. There are a number of differences that TES III veterans will notice, which is to be expected given the timeline difference, but there are still a number of key landmarks that stand out to -- such as the lighthouse and the massive bug-beast of burden known as the Silt Strider.

Progressing along the main quest line, you'll encounter a few familiar names and factions while exploringmore iconic places from the original game -- the most stunning of which was Vivec City. I easily spent an hour just walking around the various under-construction cantons and districts, soaking up the lore. 

You even get to meet the legendary warrior-poet Vivec himself as you help to unravel several mysteries that are plaguing the people of Vvardenfell. There is so much lore and many nods to the original game sprinkled throughout the various locations that make it feel very nostalgic, despite the number of differences between the original main series game and its MMORPG counterpart. 

For size comparison, Vvardenfell is roughly 40% larger than the ESO: Orsinium DLC, which makes it the largest addition to the game since its initial release. 

The Allure

What I find most exciting about ESO: Morrowind is the diversity of Vvvardenfell and its denizens. From the vastly different great houses of the Dunmer to the tribal Ashlanders, and the scores of other adventuring groups, there is no shortage of intrigue for the player to delve into.

Speaking of delves, there is a number of them in with the DLC -- and some of them are rather breathtaking. I found myself just staring at all of the intricate buildings and zones of Nchuleft ruins, filled with mechanisms of the Dwemer still very much operational and very deadly. But this deadliness can be combated with the new Warden class that's unique to this DLC.

The Warden feels like a mix between the Sorcerer class and the Dragonknight -- well-rounded in combat and capable of summoning creatures into combat to help fight foes. Wardens who go the route of the Green Balance are also capable of healing themselves and nearby friendly units, making them a force to be reckoned with. But I'll go into more detail about that in my beginner's Warden guide. 

PvP & Raids

While I primarily am a PvE player, there is PvP added into the DLC in the form of the Battlegrounds. Battlegrounds has a number of fast-paced modes for players to test their skills and builds against each other -- modes like Capture the Flag, Team Deathmatch, and Domination. These PvP encounters are quick, the maps are small, and combat is chaotic. This is perfect for when you want to take a break from the main quest or spice up a lull in adventuring.

As far as raids go, the DLC offers an intense raid called Trial: Halls of Fabrication. This is a 12-man raid/mission that takes the player into The Clockwork City -- the domain of Tribunal member and God Sotha Sil. I still have some time yet before I can enjoy this raid myself, but I look forward to seeing The Clockwork City for myself (as pictures can only do so much justice). 

The Skinny

ESO: Morrowind and ESO, in general, has become quite polished over the years. I rarely have connection issues these days -- and a number of the gripes that I had with the game when I was a beta tester back in 2014 have been fixed. ESO: Morrowind is fresh and new, but still imparts a sense of nostalgia for me with its beautiful graphics, immersive storytelling, and tidbits of lore references from the original game. 

If you haven't picked the game up on pre-order, then you can expect to see it hit the shelves/digital marketplaces June 6th for $39.99 for just the Morrowind DLC.

What are you most excited about with ESO: Morrowind? Let's chat about it in the comments below! And stay tuned for lots of guides that will help you get started on the right foot when you embark on a new adventure in Vvardenfell.

Note: A copy of the game was provided by the developer for the purposes of this review.

Elder Scrolls Online: Morrowind Pre-Order Buying Guide https://www.gameskinny.com/cjq91/elder-scrolls-online-morrowind-pre-order-buying-guide https://www.gameskinny.com/cjq91/elder-scrolls-online-morrowind-pre-order-buying-guide Mon, 15 May 2017 10:09:36 -0400 Justin Michael

Elder Scrolls Online: Morrowind is the 6th DLC expansion for the MMORPG since its release back in April 2014. Taking place in the 2nd Era, Year 582, this is the earliest title in The Elder Scrolls timeline to date and sees a number of points only referenced by in-game lore books from other games in the series. 

Set for worldwide release on June 6th, 2017 for PC/Mac, PS4, and Xbox One, ESO: Morrowind is available now for pre-order in a number of different versions: Collector's Edition, Digital Collector's Edition, Digital Collector's Edition Upgrade,  Standard Edition, and Morrowind Upgrade.

Let's go ahead and break down these options to find out what each choice has to offer.

Collector's Edition

ESO: Morrowind Collector's Edition sits at the top of the edition list, and comes with everything offered in all of the other editions -- as well as some really great bonus items. This is the must-have for the die-hard ESO fans out there.

Besides the game and all of the current DLC available for it, the Collector's Edition also includes the following:

  • Exclusive metallic game case adorned with the marks of Vivec and the Tribunal.
  • A high-quality map of Morrowind for you to chart your adventures on.
  • 12" scale model replica of a Dwarven Colossus which was shown in the DLC trailer.
  • Naryu's Journal
    • This is a full-color book that covers Morag Tong assassin Naryu's journey across Tamriel, and includes a fair bit of concept art for the DLC.

On top of those great physical collectibles, you'll also get the Discovery Pack and the Unique Collectibles -- digital goodies that can be redeemed in game.

The Discovery Pack includes:

  • Exclusive Warden Costume
  • Dwarven War Dog Pet
  • Treasure Maps
  • Dwarven Crow Crate
  • Experience Scrolls

The Unique Collectibles Pack includes:

  • Armored War Horse
  • Dwarven Spider Pet
  • Morag Tong Armor Converter
  • Collector's Edition Gray Bear
  • Unique Character Emotes

If the Collector's Edition sounds enticing to you, then you can pre-order it now from Bethesda's website for all platforms. It will set your bank account back $99.99, which is about the average as far as Collector's Editions go. 

Digital Collector's Edition

The ESO: Morrowind Digital Collector's Edition is a tier down from the Collector's Edition. If you are new to the game and wanted to pick up all of the current DLCs -- as well as score the awesome Discovery Pack/Unique Collectibles -- then this would be the pack for you.

While it doesn't come with the physical goodies of the Collector's Edition, it does come with the lower price tag of $79.99 and can also be found on Bethesda's website.

Digital Collector's Edition Upgrade

Let's suppose you already own ESO and possibly the previous DLCs, so you don't need the base game. You're also not a mega fan of the game, so you don't really care about that awesome Dwarven Colossus Statue in the Collector's Edition. If that's the case, then the Digital Collector's Edition Upgrade just might be for you.

It comes with the ESO: Morrowind expansion and Discovery Pack/Unique Collectibles, with the even lower price tag of $59.99. And, as stated above, it can be found on Bethesda's website for pre-order. You can also get it on Steam if you're playing on PC/Mac.

Standard Edition

The Standard Edition comes in at the same price of $59.99 like the Digital Collector's Edition Upgrade, but only comes with the base ESO game content and the Morrowind DLC. This is as basic as it gets for someone who is looking to get into the game at the lowest possible price point.

However, if you purchase this as a pre-order, the folks over at Bethesda will throw in the Discovery Pack on top of the base content. This is only for pre-order, though, so get it while it lasts over on Bethesda's website or grab it on Steam if you're playing the game on PC/Mac.

Morrowind Upgrade

If you already have the base ESO game and don't care about all of the extra frills, then the Morrowind Upgrade is the go-to option for you. Coming in at the lowest price point of $39.99, this upgrade will also come with the Discovery Pack items as long as you pre-order your copy. It can be found on Bethesda's website, or on Steam for you PC/Mac gamers out there. 

System Requirements for ESO: Morrowind

The minimum system requirements for ESO on PC are:

  • CPU: Intel i3-3870
  • GPU: GeForce 460 or AMD Radeon 6850
  • RAM: 3 GB
  • OS: Win 7-32 bit
  • Direct X: 11
  • Disk Space: 85 GB

The minimum system requirements for Mac are:

  • CPU: Intel Core 2 Duo
  • GPU: GeForce 460 or AMD Radeon 6850
  • RAM: 4 GB
  • OS: OS X 10.9
  • Disk Space: 85 GB
  • OpenGL: 4.1

What version of ESO: Morrowind is most appealing to you and what additions are you most looking forward to? Let us know in the comments section below.