Empire of Sin Articles RSS Feed | GameSkinny.com Empire of Sin RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Empire of Sin to Receive Free Expansion Later This Year https://www.gameskinny.com/uoog0/empire-of-sin-to-receive-free-expansion-later-this-year https://www.gameskinny.com/uoog0/empire-of-sin-to-receive-free-expansion-later-this-year Fri, 21 May 2021 13:59:05 -0400 David Carcasole

Empire of Sin is a turn-based strategy game where players can build their criminal empire through an engaging and thrilling character-driven story. On launch last year, it was praised by critics for its clever combination of ideas, but those were marred by frequent bugs and an overall sense of it being incomplete. 

Now, with many of the fixes dealt with and imbalances now balanced, Empire of Sin developer Romero Games are ready to shift from fixing issues players have been dealing with to adding more content based on the changes and player feedback. This will come in the form of its first free expansion, titled The Precinct

This announcement also coincides with the launch of a new update for the game, the Gangster Update, which according to a press release regarding the news is "a pivotal moment for Empire of Sin as the development team shifts focus from balancing and stabilizing updates to the addition of new content."

The Gangster update includes multiple fixes such as AI adjustments for combat and factions, numerous gameplay and UI fixes, an updated weapon proficiency system and diplomacy improvements. 

The Precinct is set to further expand the gameplay so players can control their empire while creating supply lines, a defensible perimeter, and the introduction of mod support. 

Empire of Sin is currently available on PlayStation 4, Xbox One, PC, and Nintendo Switch. If this is your first time hearing about the game, consider checking out our review

Empire of Sin Tips and Tricks Guide: Alcohol, Money, and Gangsters https://www.gameskinny.com/pse06/empire-of-sin-tips-and-tricks-guide-alcohol-money-and-gangsters https://www.gameskinny.com/pse06/empire-of-sin-tips-and-tricks-guide-alcohol-money-and-gangsters Tue, 15 Dec 2020 14:44:51 -0500 Jordan Baranowski

So you're ready to rule the dirty streets in Empire of Sin? Doing so takes some serious effort and includes understanding all sorts of mechanics, from distilling alcohol and making money to hiring gangsters and hailing taxis. There are a lot of intricacies to the new turn-based strategy game from Romero Games, and it's tutorial only briefly touches on some of the topics below — for others, it completely skips them! 

Here's everything you need to know to get your criminal up and running on the right foot. 

How to Make Money: The Basics

Obviously, there are lots of ways to make money in the world of Empire Of Sin. Here are some of the main ways you can get into the black early.

Take Over Rackets 

The easiest way to earn a steady income in Empire Of Sin is with rackets. Look for abandoned buildings early, then bring your crew in and take out any resistance. You'll be able to start your own illicit business once everything's cleared out.

If you've got strong units and want a major influx of money, start a war with a rival gang and tackle their safehouse. This results in a major battle but if you win, you will take control of all of their rackets!

Upgrade Your Rackets

Your different money-making rackets have a few different upgrades available that increase their profit. Improving Ambiance will increase how much money customers spend at a specific racket, and Word of Mouth increases how many customers will visit. Games is a casino-specific upgrade that will also increase income.

Complete Quests

Especially early on, completing various Empire of Sin quests will usually give you an income boost and will also put you on an easy path towards getting your businesses humming. Check for quests you can complete quickly and knock them out.

Ransack Conquered Rackets

If you already have enough rackets in a certain neighborhood, you can usually score a good amount of cash and loot by choosing the ransack option  after taking over another racket. It will take a little time to ransack a racket, but you'll usually get some good stuff out of it, including money.

Make Sure You Have Enough Booze

All those rackets don't mean anything if you aren't keeping customers well-lubricated. Navigate to your Alcohol Production menu to make sure you are producing enough alcohol for your businesses. Less alcohol means lower profits! 

Pay Attention to Alcohol Quality

Alcohol is the core of your economy in Empire of Sin. We already talked about making sure you have high enough alcohol production, but there's another aspect you need to keep an eye on: alcohol quality.

Certain neighborhoods want different types of alcohol. In general, they'll buy what you're selling, but optimizing is the key to big profits. Open the Alcohol menu, and navigate to the Consumption tab. You can hover over the different rackets in order to see what type of alcohol patrons are drinking versus what they'd prefer to be drinking.

In order to make the most money, you'll need to upgrade your distilleries until they're making the type of alcohol that people want. Keep in mind that preferences can change as rackets change hands and world events occur. Keep on top of your alcohol production to keep your empire on top.

What are Synergies?

Synergies are combinations of rackets in each neighborhood. If you create a synergy, every racket involved will receive a small bonus to revenue. A racket can only count towards one synergy at a time, and you can view synergies through the Neighborhood tab of the Empire Overview screen.

The synergies are:

  • Straight  Own one of each type of racket - +10%
  • Full House  Three of one racket and two of another - +7.5%
  • Three of a Kind  Three of the same type of racket - +5.0%
  • Five of a King  Five of the same type of racket - +12.5%
  • Two Pair  Two of two different kinds - +2.5%

You can increase those synergy bonuses if you build a hotel in a neighborhood. You can only build a hotel if you already have an active synergy, however. You can see if there's a hotel in a neighborhood on the same page you can view your synergies: the Neighborhood tab of the Empire Overview screen.

What is Suspicion?

As your rackets start making more money and you get involved in more violent acts, you'll start to draw the attention of the police. There are a few ways to keep them from stopping your attempts to take over Chicago.

The most basic way to keep the cops at bay is to upgrade the Deflect ability of your rackets. Each time you upgrade Deflect, it decreases the chance of a police raid. Keep in mind that this stat applies to each individual racket, so protect your biggest money-makers first!

You can also engage directly with the Chicago PD. Open the Diplomacy tab and click through the different factions. One will be the fuzz. If you go to the Actions tab of this menu, you will have a few different actions that will keep the police off your back for a while. They all cost a pretty penny, so do it before they start turning the screws on your rackets!

What is Notoriety?

Notoriety is how big of a threat you're considered in the Chicago criminal underworld. Nearly every nefarious deed you commit  taking over rackets, killing rivals, etc. — will change your notoriety.

You can check your notoriety and any effects on it through your boss' character page. Earning more notoriety has several effects:

  • New Hires — More notoriety means stronger (and more expensive) crew members will be available to recruit.
  • New Roles — Certain notoriety thresholds mean you can promote members of your gang into roles like Underboss.
  • Cheaper Upgrades — Higher notoriety means less expensive upgrades.
  • Less Trusted  Increases in notoriety mean threat level increases. The police and rival gangs will trust you less as you become more well-known for being nasty.

How to Hire New Gangsters

Hiring new gangsters is a pretty simple process. Just open the Black Book, and you'll see a list of potential teammates. The number below their name is how high your notoriety score must be to recruit them, and the other icon indicates their role. If you hover over a gangster, it will show a series of lines connecting them to other units, showing potential conflicts of interest or positive connections.

To hire them, simply click on your new recruit, and hit the Hire button.

How to Promote Your Mobsters

One of the best perks of increasing your notoriety is that you can assign different roles to your team. There are a few different roles to consider, all offering their own bonuses. To promote a unit, it has to be made, meaning that unit has killed someone under your banner. Head to your Black Book, then to your Promotion tab to perform these actions.


Lieutenants are useful because they can guard your safehouses in neighborhoods where your boss isn't stationed. Just approach the desk in the safehouse and interact with it; you'll be able to assign a lieutenant from there.


Once you hit 100 notoriety, you can choose a made mobster to become an advisor. Advisors provide a loyalty bonus to your other units, making them extremely useful. You can only have one Advisor, so choose wisely!


Once you hit 500 notoriety, you can assign an underboss. They'll manage business at your primary safehouse and decrease the wages paid to all your units based on their leadership skill. This will save you a ton of money. Like an Advisor, you can only have one Underboss.

How to Use Taxis for Fast Travel

There are a lot of neighborhoods ripe for the picking in Empire of Sin, and the only way to get to them is by using the taxi. To use this fast travel system to head to a new neighborhood, zoom out until you reach the city map screen, then zoom in on the neighborhood you want to move to. You'll see a few taxi icons that will zip your team there.

You can also use it within a neighborhood by right-clicking a location to bring up a circular menu of options, then clicking the taxi icon.

That should be about everything you need to make a good go at Empire of Sin. Check out our game page for more!

Empire of Sin Review: Mob Machinations Served a Bit Cold https://www.gameskinny.com/bpwyq/empire-of-sin-review-mob-machinations-served-a-bit-cold https://www.gameskinny.com/bpwyq/empire-of-sin-review-mob-machinations-served-a-bit-cold Fri, 11 Dec 2020 14:04:01 -0500 Jordan Baranowski

Empire of Sin is a fantastically frustrating game. There is so much potential here with its mishmash of genres and stylized pastiche of prohibition culture.

It has XCOM-style combat missions, a variety of character types, goofy caricatures, and a robust management system, all wrapped in a pulpy, Dick Tracy-esque depiction of the mob. Producing liquor for the Fuzz or under noses is a good time. 

On the other hand, Empire of Sin is badly hobbled, plagued with bugs and aggravating design choices that make it less than the sum of its parts, at least in its current state. The developers have been working since launch to fix some of the game's more glaring issues, but it's tough to tell what's working as designed and what isn't.

There are a lot of good ideas here, but it just isn't coming together just yet.

Empire of Sin Review: Mob Machinations Served a Bit Cold

At the start of Empire of Sin, you choose one from a variety of characters to serve as your leader; each has different perks and controls a different gang. All of the choices have different story quests that push you along, but the general goal is always the same: rule the streets of Chicago.

You do this by setting up a number of illicit businesses, each contributing to the others in a certain way. Speakeasies are your main source of income, and you'll need to brew up the booze for them to operate efficiently. Brothels offer a different type of entertainment, and having leftover alcohol to sell there makes customers willing to spend more. Hotels increase the number of customers in a given neighborhood, and so on.

As you start to move in on different neighborhoods, you'll encounter other bosses and gangs. Gear up your gang for war or broker peace  just make sure you're ready to take advantage of openings if your newfound ally has their guard down.

Of the two aspects that make up Empire of Sin's gameplay, the management section is a bit more fun and a lot less broken than the game's combat.

Management is fairly standard: build and upgrade new businesses, bring in new customers, and cripple the supply chains of your rivals. It works really well because of the setting. Casting you in the role of a "bad guy" makes it extremely easy to be a bad guy, ruthlessly taking out your foes and taking control of their rackets for your own means.

The biggest issue with the management portion is it's a little too hands-off. You can't really go wrong, as there aren't that many options. Just set up more stuff and don't get too far in the red. If you're stretched thin, you upgrade what you have so it makes more money.

And since the focus is more on the combat side of things, that's where Empire of Sin falls down a few notches.

Double Tap

As your crew troops around Chicago, you'll wind up in combat with the numerous factions you run across. If you've played XCOM or other turn-based tactical combat games like Wasteland 3 or Mutant Year Zero, things play out in much the same fashion.

All participants are laid out on the top of the screen in initiative order, and you move about a grid, taking turns shooting enemies and using abilities until one side wins. Half and full cover, overwatch, bleedout/death  the usual suspects are all in Empire of Sin.

That said, it just doesn't really feel right.

Character movement and animations are jerky; shots don't feel all that powerful or differentiated from one another; and the AI is laughably bad. I participated in multiple shootouts where enemy characters literally just ran back and forth between cover spots, never firing or using any abilities. Machine gun-wielding foes would split from cover to come punch someone, leaving them wide open to retaliation. My shotgun-carrying enforcer can't hit the broad side of a barn and, if he somehow does, his blast does less damage than a dinky little pistol someone else is carrying.

It's tough to compare Empire of Sin to a game like XCOM, but it's remarkable how much more intuitive a game about shape-shifting snake aliens is than the game featuring a real, historical setting.

Other design choices just seem out of place too. One that stands out is that you can't stop on a dead foe's square. You can move through them, but you can't stay there. For some level layouts, this is fine since you're often battling in tight, indoor quarters. However, this often made prolonged encounters a hilarious game of "where can I move?" when dead bodies started piling up in choke points.

An Offer You Can Refuse

Another thing about Empire of Sin that never quite comes together are the "sitdowns." These confrontations are supposed to be dramatic negotiations between powerful underworld foes  this is where you set up arrangements or finally put the nail in the coffin of an irritating rival.

The character models are ... terrifying. It's like sitting across from a particularly unsettling doll. Wide, glassy eyes and jerky movements will leave you desperately trying to escape the uncanny valley.

In one negotiation, I had my character pull a gun and start making demands. With the camera fixed on my character, still sitting in their chair with their hands by their sides, my foe started pleading for his life. "You can't do this! Please, don't!" My lifeless-eyed mob boss continued to make threats with their hands sitting on the arms of the chair.

It was a surreal and oddly hilarious moment, not really what the developers were shooting for, I'm sure.

Empire of Sin Review  The Bottom Line

  • Really plays up the setting
  • Management aspect has some promise
  • Lots of customization options for characters and equipment
  • AI is buggy and erratic
  • Graphics and animation are... not good, especially in combat
  • Sitdowns are hilariously terrible
  • Lots of wasted promise

Empire of Sin could have been such a great addition to the turn-based tactics genre. Instead, it stands as a buggy and undercooked mess, with plenty of good ideas that don't have much of a chance to shine through.

As is, there is a lot that needs to improve before I would recommend it. There are too many other similar games that do things much better.

My only caveat would be to keep an eye on patches and feedback. If the developers stick with it, Empire of Sin could evolve into a comeback kid. Wait for a sale if you're desperate for mob action, as it's not in great shape currently.

[Note: Romero Games provided the copy of Empire of Sin used for this review.]

Empire of Sin Releases in December, Pre Orders Live https://www.gameskinny.com/d8dgv/empire-of-sin-releases-in-december-pre-orders-live https://www.gameskinny.com/d8dgv/empire-of-sin-releases-in-december-pre-orders-live Thu, 17 Sep 2020 15:48:18 -0400 GS_Staff

Would be mob bosses have been waiting a while for new information on Empire of Sin's new release date. The strategy/roleplaying/management game from developer Romero Games and publisher Paradox Interactive was delayed in February for more polish and was slated for launch sometime this fall. 

Though it won't exactly make that Fall 2020 release window, Empire of Sin isn't that far off. It will release on December 1 for PC, Mac, PS4, Xbox One, and Nintendo Switch.

Pre orders are live now and include several editions, including a standard edition, a deluxe edition, and a premium edition. There are also several pre order bonuses available. Right now, only the standard edition is available for the Nintendo Switch. 

Empire of Sin Standard Edition

Price: $39.99

The standard edition comes with the base game, and if you pre order, it will come with The Good Sun Pack, "which includes an exclusive in-game mission and recruitable gangster," according to the Paradox Store. 

The standard edition can be purchased here: 

Empire of Sin Deluxe Edition

Price: $49.99

The deluxe edition of Empire of Sin includes the base game, The Good Son Pack pre order bonus, as well as "a mobster pack which contains four recruitable gangsters, the Golden Weapon Set that comes with three exclusive weapon skins plus “Romero” gun sound effects, and unique execution animation for your boss character  the Curb Stomp Execution."

The deluxe edition can be purchased here: 

Empire of Sin Premium Edition

Price: $69.99

The premium edition of Empire of Sin includes everything included in thedeluxe edition, "plus two post-launch expansions and the stylish Al Capone’s Fur Coat costume."

The premium edition can be purchased here: 

Gangster shooting a Tommy gun in a pub.

Empire of Sin is set in 1920s Chicago, smack in the middle of the Prohibition Era. Players will construct their criminal empires by managing various enterprises, brokering alliances, and, of course, letting fly a few pounds of lead. 

At least visually, it's certainly a different take on the turn-based strategy genre, which often dabbles in grimdark, sci-fi, post-apocalyptic, or medieval settings. But let's face it: being able to go toe-to-toe with Al Capone is enough for us. 

Developed by legendary designer John Romero (Doom, Quake, Wolfenstein) and Brenda Romero (Tom Clancy's Ghost Recon Commander, Ravenwood Fair, Wizardry 8), 

10 Upcoming Strategy Games to be Excited About in 2020 https://www.gameskinny.com/l8sea/10-upcoming-strategy-games-to-be-excited-about-in-2020 https://www.gameskinny.com/l8sea/10-upcoming-strategy-games-to-be-excited-about-in-2020 Wed, 11 Dec 2019 10:00:02 -0500 Jordan Baranowski


Phantom Brigade


Developer: Brace Yourself Games
Platforms: PC
Release Date:


A hybrid of turn-based and real-time strategy, Phantom Brigade sees you leading a team of mechs to war in a desperate, last-ditch attempt to retake your home. Big, stompy robots running through neighborhoods and firing lasers at one another. Need we say more?


We can: destructible environments, customizable mechs, and a series of tough decisions that will help you tell a unique story every time you play. Phantom Brigade is shaping up to be a tricky, tactical puzzle with some serious details to keep you crunching numbers even after you've shut the game down.


It's not Mechwarrior 5 or Battletech, but something altogether interesting in its own right. 




2020 is shaping up to be a great year for strategy gamers, with several different genres and settings to pick from. This was by no means a comprehensive list of titles, either.


If you're looking for the most anticipated horror games, FPS games, survival games, MMORPGs, or Nintendo games in 2020, be sure to check out the list of related articles below: 


What 2020 strategy releases are you most looking forward to? Sound off in the comments below. 


Evil Genius 2: World Domination


Developer: Rebellion
Platforms: PC
Release Date:


The original Evil Genius was a game that had an amazing premise but stumbled a bit in execution. It released way back in 2004, and developer Rebellion is hoping to knock it out of the park with the sequel 15 years later. 


Evil Genius 2: World Domination sees you roleplaying as your own psuedo-James Bond villain, while building a secret lair, hiring goons, killing spies, and taking over the world. El Presidente would be proud. 


Evil Genius 2 has a bit of Dungeon Keeper vibe to it. Your main priority is building your evil lair gather enough resources to take over the world. It's a game that looks to offer a variety of silly objectives (one asks you to "Bake Alaska") and features a satirical romp through the world of super-villainy.


Grab your sharks with lasers attached to their heads: it's time to rule to world. 


Empire of Sin


Developer: Romero Games
Platforms: Nintendo Switch, PC, PlayStation 4, Xbox One
Release Date:
Spring 2020


"What if XCOM, but with mobsters?" is the general elevator pitch for Empire of Sin. This strategy game sees you taking over a crime family during the Prohibition-era, controlling your illegal empire with a variety of underlings, and entering turn-based battles to whack your enemies and expand your influence.


Alcohol is used as currency, and you control a variety of illicit businesses like casinos, speakeasies, and brothels. Empire of Sin also looks to offer plenty of replayability, with random character generation and a map that relocates important landmarks every time you play.


If you're sick of being the do-gooder and saving the world, then Empire of Sin might be your ticket to the top.




Developer: Amplitude Studios
Platforms: PC
Release Date:


Humankind, not to be confused with Ancestors: The Humankind Odyssey, is a bold move. It a strategy game looking to topple the king of the "Historical 4X" mountain: the Civilization series. However, if any team can take on Sid Meier's giant franchise, it's Amplitude Studios.


Amplitude created the Endless series: Dungeon of the Endless, Endless Space, and Endless Legend. Of those three, Endless Legend generally got the most accolades and is in the same genre as Humankind, which has a ton of big ideas and looks to be the next "one more turn" strategy title.


Humankind's big draw is that rather than playing through history as an existing civilization, you get to create your own culture by drawing in elements of several different historical empires. If it fires on as many cylinders as Endless Legend does, it has a good shot to become one of the big dogs of the 4X world.


The Settlers


Developer: Ubisoft Blue Byte
Platforms: PC
Release Date:


Technically, The Settlers should have an "8" at the end of its title since it's the eighth game in the long-running series. However, The Settlers is the first entry the franchise in almost a decade and is serving as more a "brand reboot" than a true sequel. At least according to Ubisoft, who has also developed the Anno series, including Anno 2070 and Anno 1800


The Settlers is a city-building game that sees you build up your township through time, adding upgrades and trying to juggle your resources as you go. It's kind of (sort of) like a period Cities Skylines with combat.  


The Settlers is said to feature a few real-time strategy elements in some battles, but it is mostly a low-key affair about building your settlement and optimizing it.


It's a game more about managing your population and making things as efficient as possible, and it's certain to appeal to the lizard-brain project manager in many a strategy gamer.


Astra Exodus


Developer: Atomic Kaiser
Platforms: PC
Release Date:
2020 (possibly the end of 2019, but probably not)


Astra Exodus is another strategy title that was supposed to come out in 2019 but seems very unlikely. Instead, it's looking more and more like 2020 for this one, too.


Don't let the low-fi graphics of Astra Exodus fool you. The game looks to involve an impressive and deep level of strategy, a ton of ways to play, and more than enough meat to keep you busy for dozens and dozens of hours.


Astra Exodus has a narrative campaign. It has a deep sandbox mode. It has hero units, massive space battles, and tactical ground battles. It builds unique galaxies and has a randomized, massive tech tree each time you play. It even has mod support and a framework that gives you the ability to design your own spaceships in-game.


Warcraft 3: Reforged


Developer: Blizzard Entertainment
Platforms: PC
Release Date:
2020 (Possibly the very tail end of 2019)


Remakes are a tough one to deal with on a list like this, but Blizzard properties are always big enough to get a nod. Warcraft 3: Reforged, an HD remaster of Warcraft 3, was supposed to see a full release in 2019, but that seems more and more unlikely as the end of the year approaches. Instead, it looks like we can expect it in early 2020.


While Reforged is a remaster, there are plenty of elements to be excited about. The game will see a balance overhaul, and those who still own Warcraft 3 will see the same changes.


You will be able to play either version in competitive matches, so the rerelease should bring an influx of new players to the fold. The single-player mode will feature some changes to the plot as well, and Blizzard has promised improved mod support.


Basically, if you missed Warcraft 3's original run (or you just miss playing it), Warcraft 3: Reforged will be a good excuse to head back to Azeroth.


Wasteland 3


Developer: inXile Entertainment
Platforms: PC, PlayStation 4, Xbox One
Release Date:
May 19, 2020


If you have grown tired of the post-apocalyptic shooter trend and prefer a more strategic post-calamity world, Wasteland 3 might be just what you're looking for. InXile's sequel to Wasteland 2 moves the action from the deserts of the American southwest to the frigid plains and mountains of Colorado.


Luckily, though, it still promises plenty of tactical warfare.


Wasteland 3 will have you put together a squad of rangers, building their stats and skills as you construct a base and make important, plot-altering decisions. Just surviving is difficult enough, but you will also have to figure out who to trust and how to balance your squad's abilities.


Tough as nails tactical combat and both singleplayer and multiplayer modes promise a lot of bang for your buck.


Crusader Kings 3


Developer: Paradox Development Studio
Platforms: PC
Release Date:


One of the granddaddies of grand strategy, Crusader Kings is set to see a full-fledged sequel in 2020 with the release of Crusader Kings 3


Crusader Kings 2 released back in 2012, and developer Paradox has kept expanding that game through a massive DLC campaign. It will be good to go back to square one with the massive strategy franchise with the newest entry.


Crusader Kings 3, like earlier games in the series, is a dynasty simulator set in Europe during the Middle Ages. You take on a variety of historical figures, then go about enhancing your dynasty by any means necessary.


Ally yourself through marriage with powerful monarchs. Betray your family members to get ahead. CK is about as close to Game of Thrones politicking as you can get. We don't have an exact release date yet, but CK3 is supposed to storm the gates in 2020.


Iron Harvest


Developer: KING Art
Platforms: PC, PlayStation 4, Xbox One
Release Date:
September 1, 2020


Set in an alternate 1920s Europe, Iron Harvest is a real-time strategy game about the threat confronting Europe after World War I. In addition to controlling the era-accurate troops you'd expect, Iron Harvest has a huge number of dieselpunk mechs for you to build and blow up. 


If you're a boardgamer, the art of Iron Harvest might look similar to that of Scythe. Indeedboth Scythe and Iron Harvest are based on the art of Jakob Rozalski. Though, the gameplay found in here is obviously very different from its tabletop cousin.


Iron Harvest promises a full-fledged single-player campaign alongside casual and competitive multiplayer gaming. KING Art, the developers behind the game, have also promised regular updates and free DLC after release.


When you like to outthink, outflank, and outclass your opponents, you're looking for a strategy game to scratch that itch. There are a lot of different subgenres under the strategy umbrella, but 2020 is shaping up to be a year full of strong, upcoming strategy games to look forward to.


Whether it's real-time, turn-based, or any other type of strategy game, games like Iron Harvest, Wasteland 3, and Empire of Sin have you covered. Heck, there's even a remaster (supposedly) coming in Warcraft 3: Reforged.


Here is a small sample of the strategy games you should be looking forward to at the start of the new decade.