enemy zero Articles RSS Feed | GameSkinny.com enemy zero RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 11 Most Expensive Horror Games of All Time https://www.gameskinny.com/qbt18/11-most-expensive-horror-games-of-all-time https://www.gameskinny.com/qbt18/11-most-expensive-horror-games-of-all-time Fri, 19 Oct 2018 09:36:16 -0400 Oscar Gonzalez

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Silent Hill 2

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As seen on this list, certain games increase in value because of their age or lack of availability. However, in the case of Silent Hill 2, the game jumped in value because it's just so damn good.

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Silent Hill 2 is not only considered the best entry of the Silent Hill franchise, but many would also argue it's the best survival horror game ever made.

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Not only are general game collectors trying to get their hands on factory sealed copies to complete their collections, but Silent Hill fans are also spending big money for brand new copies.

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Thing is, finding a sealed copy of the game is tricky since so man people bought the game to actually play it.

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The Greatest Hits version of Silent Hill 2 is worth around $150, but a factory sealed copy of the original version of the game sold for $213 this past September.

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And there you have it; the most expensive horror games of all time -- so far.

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Those who want to possibly dip their toe into video game collecting will have to save up quite a bit of money to complete a collection, that's for sure. The next best option is to wait for the collector bubble to burst and see prices on these games fall to their deaths. 

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But that might be a long, long time. 

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Let us know if you'd be willing to pay these horrendous prices for these horror games in the comments below. 

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Rule of Rose

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Rule of Rose is another PlayStation 2 game that is surprisingly rare and could easily be one of the newest games to see a severalfold increase in value since its release date.

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The game takes place in an abandoned orphanage in England during 1930. This, of course, means dealing with creepy kids, which is never fun.

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Maybe that was one reason why critics didn't care for the game. Another victim of lackluster sales, the Rule of Rose was gutted when it released two months before the release of the PlayStation 3. 

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Earlier this month, a factory sealed copy of Rule of Rose sold for $412.

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Haunting Ground

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With every new generation of consoles comes another generation considered to be "retro." This means PlayStation 2 games are now becoming rarer and increasing in value. One example is 2005's Haunting Ground.

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Considering a spiritual successor to Clock Tower 3, Haunting Ground was another survival horror game that saw players controlling Fiona and her brave doggo, Hewie. Like other games in the Clock Tower series, Haunting Ground didn't blow critics away when it came out -- but fans loved it. 

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However, because of lower than expected sales, there are not many copies of Haunting Ground floating around. That means prices for the game have surged on eBay.

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One factory sealed copy of the game sold for $260 back in August.

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Uninvited

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In the 80s, ICOM Simulation created multiple point-and-click adventure games for Macintosh computers, which were then ported to the NES by Japanese publisher Kemco. The trifecta of adventure games ported were Déjà Vu, Shadowgate, and Uninvited.

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Like many horror games, Uninvited is set in an old mansion. Players search for their sister while trying to avoid an array of traps, ghosts, and other entities -- all hellbent on killing you.

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The game will also kill your wallet as a brand-new copy of Uninvited can go for $233.

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Enemy Zero

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Due to their high quality and low availability, many rare games on the Sega Saturn were among the first to dramatically increase in price following the console's demise. Games such as Panzer Dragoon Saga, Shining Force III and Dragon Force soared in price as collector's scrambled to add them to their collections.

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Enemy Zero, while not considered one of the best games on the system, became one of those games. 

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The second entry in the D franchise, Enemy Zero is much different than the previous game. Here, players have to contend with invisible enemies using only sound to find their location, whereas the original was a more point-and-click affair. 

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To get a copy of Enemy Zero will cost approximately $150.

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A Nightmare on Elm Street

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Before Dead by Daylight and its multiplayer horror action became popular, it was Nightmare on Elm Street on the NES that pitted four players against Freddy Krueger.

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Developed by the license shovelware extraordinaire LJN, Nightmare on Elm Street has players control up to four teenagers who need to collect Freddy's bones a la Nightmare on Elm Street 3: Dream Warriors

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The game itself is nothing remarkable -- as is the case with most games LJN made during the NES era. However, there has been a surge in popularity for speedrunning the game in due to its unique four-player gameplay.

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A complete copy of the game can fetch close to $200 on eBay.

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Chiller

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Chiller is one NES game that many owners of the console never saw. Originally released in the arcades in 1986 and then ported to the NES in 1990, Chiller is a light gun game unlike any other.

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In the console version, players kill monsters in five stages, which is different than the arcade game where players tortured people strapped in various medieval devices. Still, for an NES game, it's quite graphic.

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The reason why NES owners didn't get their hands on a copy of Chiller back in the 90s was that it was an unlicensed game, and unlicensed games meant (and mean) BIG money.

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A copy of the game with a box, not even brand new, went for $124 last month.

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Splatterhouse 3

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Another classic series full of monsters and gore is Splatterhouse. Beating demons to a bloody pulp may not seem like a big deal these days, but back when it came out for the Sega Genesis in 1993, the game was controversial and popular.

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Unfortunately, Splatterhouse 3 also released just ahead of the Sega 32X in the U.S. and the Sega Saturn, making it a game that was easily looked over. It also didn't help that the marketing behind it was lackluster and any hype it had quickly died off. 

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The result is that these days, new copies of Splatterhouse 3 typically go for $150-$200 on eBay.

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Clock Tower

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Clock Tower on the PlayStation is the second game of the series, but the first to make it across the Pacific. Its localization was likely due to the success of the first Resident Evil, which was released the year before.

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Despite its creepy, foreboding atmosphere and terrifying antagonist, Clock Tower didn't wow critics when it came out in 1997, but it had the kind of scares horror fans loved, making it a much-revered cult classic. 

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Clock Tower became one of the PlayStation's sleeper games and eventually became (very) hard to find. A collector looking to complete their horror collection today will need to put up some big bucks as a sealed copy of the game went for $500 in September.

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Castlevania

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Castlevania on the NES is undoubtedly a classic. It was the start of a long-running franchise that would still be in development if Konami was willing to start making new games again (ahem).

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But that's not why we're here; we're here to talk about the absurd price this game can fetch on the collector's market.

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The first adventure of Simon Belmont had gamers take on iconic horror characters such as Frankenstein's Monster, the Mummy, and, of course, Dracula himself. That made is a hot commodity then and most certainly one now. 

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The original Castlevania is not a hard game to find, but obtaining a brand-new copy is.

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A 32-year-old sealed game is worth its weight in gold, especially if it has a horizontal seam, or H-seam. And that's the key; the seam is where the factory that produced the cartridge sealed the package, and it's an indicator of whether a game has been resealed or not.

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Unfortunately, some scammers have found ways of recreating the H-seam, thus causing additional concern for collectors.

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However, last month, one sealed copy of Castlevania sold for $449.95. And one rare, sealed Dracula variant sold for a whopping $699.99 in 2016. 

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Resident Evil: Gaiden

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Although it isn't the first survival horror game, many would consider Resident Evil to be the game that put horror games in the public conscious. Starting in 1996, the franchise sold millions of games in multiple console generations and earned Capcom billions of dollars.

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However, one game in the series didn't sell so well, making it a valuable collector's item.

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Resident Evil: Gaiden came out in the U.S. in 2002 for the Game Boy Color. When it released, reviewers didn't quite know what to make of it and gave it below average scores (we're talking 4/10s, here). This, of course, resulted in the game not selling all that well.

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But a game selling poorly is music to a collector's ears as copies of Resident Evil: Gaiden can now go for $200-$300 for a sealed copy. That's a far cry from the original price of $29.99.

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There's never a bad time to play some retro horror games.

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Instead of listing out the best or lesser-known titles designed to scare, this list will instead shock with the ridiculous prices these games fetch on eBay.

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Thanks to an inflated collectors market, vintage games have shot up in price in recent years. Even mediocre games have increased in value several times due to a growing group of individuals attempting to complete their respective libraries. 

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Whether from the Sega Genesis PlayStation 2, Gameboy, or Sega Saturn, these are the most horrifyingly expensive horror games of all time. 

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Obscure horror games: Enemy Zero https://www.gameskinny.com/lyx01/obscure-horror-games-enemy-zero https://www.gameskinny.com/lyx01/obscure-horror-games-enemy-zero Mon, 21 Sep 2015 12:01:48 -0400 katlaborde

Last week, I took a look at Kenji Eno's survival horror puzzle game, D, starring his very own digital actress, Laura. If you happened to miss it, click here. This week, I'll be looking at Eno's attempt at sci-fi horror and Laura's next big role as a crew member of the space station, AKI, desperately trying to survive an onslaught of invisible aliens. 

Enemy Zero (Sega Saturn, PC), WARP

Released in 1997, Enemy Zero is a sci-fi survival horror with first-person shooter and puzzle elements. Originally, Enemy Zero was developed as a title for the original PlayStation. However, when Sony failed to produce enough copies of D for pre-orders, Eno surprised everyone at a Sony conference by announcing Enemy Zero was being developed for the Sega Saturn instead of Sony's PlayStation. 

Another interesting fact about this game is it has one of the rarest and most elaborate collector's editions ever. The collector's edition included all sorts of cool and weird items such as a replica of Laura's gun, actual game design documents, and a complete costume worn by one of the WARP booth girls for the 1996 Tokyo Game Show. Even stranger, the elusive collector's editions, only 20 were made, would be personally delivered by the man himself, Kenji Eno! No word on if he actually followed through with that or not.

Is this the only time a dominatrix costume has been included in a collector's edition?

 

Story

[Warning: This section contains spoilers!]

Before I go into the plot to Alien, I also wanted to mention that Enemy Zero is the first of Eno's games to include his other digital actors other than Laura. The characters of Kimberly, Parker, and David re-appear in D2 as different characters. However, we'll take a more closer look at them next week.

If you've seen the movie, Alien, then you already know the plot to Enemy Zero. In fact, the game mirrors the movie's plot so closely, including implementing many similar design choices, which you wonder how they could have possibly gotten away with it. As I describe the game's story, you will see the similarities.


There's aliens around and you're still sleeping?! Get it together, Laura.
 

Through the introduction, we find our protagonist, Laura Lewis, has just awoken from her cryogenic slumber. Still woozy and suffering from amnesia, Laura looks around confused wondering what could have woken her prematurely. Through the video communication device in her room, she learns that Parker, her fellow crewmate, has been killed! But who or what could have done it?

Well, of course, it was an alien!  Bravely (or maybe stupidly), Laura leaves her room to search for her other crewmates as well as a way to eradicate the alien. After eliminating the guilty alien with her newly found gun, Laura discovers through an encounter with her crew mate, Kimberly, that there are more aliens on the ship. Are you surprised?


Kim is a little emotional.

Additionally, Laura finds out that her boyfriend, David, is still alive on the ship as he contacts her via the video communicator. But before Laura can get to David, Kim must enact her revenge on the alien scum that killed her beloved Parker.

In an incredibly stupid move, Kim decides to enter the vents, Tom Skerritt style, to take out the alien. Of course, this doesn't work as expected, and Kimberly goes missing, leaving Laura alone once again.


Oh, David. I'll miss how our lips never really touched. 

As Laura heads to the space ship's other tower, she is finally reunited with David. In addition, Laura is also reunited with resident computer nerd, George, who tells her that he is looking for a way off the ship by programming a special key card to unlock the doors to the mini spacecraft.

However, upon returning to inform David of the news, she discovers him ripped to shreds, wires spilling from his body and metal shining from underneath his synthetic skin. Yep, David is an android. Alien reference number 2,287!

Distraught, Laura heads back to speak with George when she is attacked by an alien! Of course, as this is a Kenji Eno game, the alien has to penetrate her mouth with its tentacle. Yes, Eno has a thing for this type of stuff as it also appears in D2. George rescues Laura but doesn't make any mention of the alien face rape that just occurred. 

As a result of the alien face assault from earlier, Laura develops an unusually large bump on her neck. She decides to head to the ship's medical bay to get it checked out via an X-ray. Well, can you guess the revelation? Yes, Laura does have an alien inside of her, but there's something else.

Like David, Laura is also an android.


A shot of George posting on Reddit instead of concentrating on getting everyone off the ship.

Well, that's different from Alien, at least. Heavily distraught over the revelation, Laura continues her mission to get off the ship. She speaks to George, who somehow knows Laura found out about her true identity even though Laura does not utter a word to anyone throughout the entire game. George admits it was he who created David and Laura as well as the one who programmed their memories. Upon this admission, George is unceremoniously killed by an alien. However, not all is lost; Laura finds the key to the mini spacecraft on George's dead body.

Before leaving the ship for good, Laura runs into Kimberly! Yep, good old Kim managed to survive the ordeal in the vents. She also takes real quick care of Laura's alien in the neck by slicing open the lump with a knife and proceeding to kill the alien baby. Problem solved! However, Kim does not want to leave the AKI with Laura. Still very much distraught over the death of Parker, Kim kills herself in an effort to be reunited with her love.

Meanwhile, Laura has had enough of the AKI and its alien inhabitants as she heads towards the mini space craft. With the AKI's self-destruction system activated (of course!), Ripley Laura makes it to the craft and escapes just before the AKI blows up. 

Gameplay

Enemy Zero is a combination of interactive FMV gameplay and first person shooter sections similar to Doom


Laura attempting to hack George's sweet PC.

The puzzle sections are very similar to D where Laura can interact with various objects to solve puzzles. The puzzles can be vague at times, especially with the game not offering any hint about what to do next. In the beginning, Laura can contact Captain Ronnie for hints, but this feature disappears mid-way through the game.

The good thing is, unlike D, the player does not have a time limit imposed of them. As for saving, you can save your progress, but you have a limited number of times to do it.

The other aspect of gameplay of Enemy Zero is the first person shooter sections. This feature is new to Eno's games and plays sort of like Doom, but with an incredibly slow charging gun. Laura's gun has only a certain amount of charges, forcing the player to conserve their ammo. The gun can be recharged at various stations throughout the game, but their placement is somewhat random. 


One of the first person shooter sections.

The enemies in Enemy Zero are invisible. Instead of relying on her eyes, Laura must rely on a hearing device that sets off a series of tones whenever an enemy is near. For example, if the enemy is in the area, but not close to Laura, the sound will be dull and infrequent. However, if the enemy is nearby Laura, the sounds will be loud and fast. The best I can equate it to is a toddler playing a xylophone.  

Thoughts

Enemy Zero is an interesting game, but certainly not without flaws. The story does heavily mirror Alien, which can be distracting for the most part and often makes the story predictable. Some of the writing is a bit awkward in places - for example, Kim's speech to Laura before heading into the vents where she compares aliens to children saying you have to "look both right in the eyes." I'll remember that when I have my first child, Kim.

I found the gameplay to be difficult. Although I do get kind of panicky when I can't see the enemy or feel like the better option is to run away so it might be easier for others. However, having a gun with limited ammo to combat invisible enemies is unfair. 

Overall, if you're a fan of the overly weird and obscure, I recommend this title. 

Next week, I'll be checking out Eno's final Laura title, D2. Make sure to check it out!

For now, feel free to leave a comment below about Enemy Zero or any other obscure horror titles!

Image sources: Gamesniped, Retro Ware TV [2], YouTube [2][3], & Speed-new 

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