Figment Articles RSS Feed | Figment RSS Feed on en Launch Media Network Figment 2 Releases in 2021, Prologue Chapter Out Now Fri, 15 Jan 2021 12:51:58 -0500 Josh Broadwell

Figment 2: Creed Valley will release on PC via Steam in 2021, Bedtime Digital announced, and a free prologue chapter is available now on Steam.

Figment 2: Creed Valley sees Dusty back on form as a hero of the mind following events in the original Figment. This time, he's charged with ridding the psyche of the dark shadows that plague it, including evil jesters and rampaging hogs.

While the trailer is short on details, it looks like a good bit of what makes the original Figment special returns in Figment 2, such as singing bosses and Dusty's optimistic companion Piper.

The same goes for Figment 2's mechanics: the puzzle-solving, light platforming, and action-based combat.

One significant difference is how Figment 2 handles its puzzles. This time, Dusty switches the mind between open and closed states to affect the mental environment and solve puzzles. How this works remains to be seen, though Figment 2's prologue promises a glimpse at what makes the game tick.

1,500+ Games Discounted During Good Old Games' Lunar New Year Sale Fri, 24 Jan 2020 16:01:08 -0500 GS_Staff

Joining the likes of Steam, Fanatical, and Ubisoft, Good Old Games is holding its own sale to celebrate the Lunar New Year. From January 24 to January 31, more than 1,500 games and game bundles are on sale, some upwards of 90% off. 

Though the name might suggest these discounts are relegated to the ephemeral "old" games available on the platform, GoG has actually been selling newer games for a while now.

As such, highlighted deals include those on Disco Elysium, The Witcher 3: Wild Hunt, Pathfinder: Kingmaker, Everspace, Greedfall, Vampyr, Age of Wonders: Planetfall, Children of Morta, and Bloodstained: Ritual of the Night

Although it doesn't look like there are many, if any, deals on upcoming games like Cyberpunk 2077 or Vampire: The Masquerade — Bloodlines 2, GoG has helpfully separated its sales by genre and the cleverly useful "only the highest discounts" category. 

Here are some of the best deals we saw while readying our wallets for the inevitable mass exodus of money. 


Game Regular Price Sale Price
2064: Read Only Memories $19.99 $3.99
Abzu $19.99 $9.99
Age of Wonders 3 $29.99 $7.49
Age of Wonders: Planetfall $49.99 $33.49
Alan Wake $14.99 $2.99
Ape Out $14.99 $7.49
Atom RPG $14.99  $11.99
Baldur's Gate Enhanced $9.99 $4.99
Baldur's Gate 2 Enhanced $19.99 $9.99
Banner Saga $24.99 $7.49
Banner Saga 2 $24.99 $9.99
Banner Saga 3 $24.99 $14.99
Battletech $39.99 $13.59
Bioshock Remastered $19.99 $4.99
Bioshock 2 Remastered $19.99 $4.99
Bioshock Infinite Complete $54.99 $18.14
BIT.TRIP Runner 2 $14.99 $7.49
Bloodstained: Ritual of the Night $39.99 $25.99
Call of Juarez: Gunslinger $14.99 $5.99
Children of Morta $21.99      $15.39
Cook, Serve, Delicious 2 $12.99 $3.24
Cossacks 3 $19.99 $7.99
Cuphead $19.99 $14.99
Daikatana $6.99 $0.97
Darkest Dungeon $24.99 $7.49
Darkwood $14.99 $5.99
Dead Cells $24.99   $17.49
Death's Gambit $19.99 $9.99
Doom 2 + Final Doom $9.99 $2.99
Doom 3 BFG $19.99 $5.99 
Dragon Age Origins Ultimate $19.99 $4.99
Dying Light $59.99   $17.99
Enter the Gungeon $9.99  $5.99
Everspace $29.99 $4.49
Fell Seal: Arbiter's Mark $29.99 $14.99
Figment $19.99  $6.79
Firewatch $19.99 $4.99
Frostpunk $29.99 $11.99
Greedfall $49.99 $37.49
Grim Dawn $24.99 $4.99
Gris $16.99 $8.49
Headlander $19.99  $5.99
Hellblade: Senua's Sacrifice $29.99 $10.19
Hollow Knight $14.99 $7.49
Hotline Miami $9.99 $2.49
Katana Zero $14.99 $9.69
Kingdom Come: Deliverance $29.99 $14.99
Layers of Fear $19.99 $3.99
Layers of Fear 2 $29.99 $14.99
Mafia 3 $39.99  $7.99
Metro 2033: Redux $19.99 $4.99
Metro Last Light: Redux $19.99  $4.99
Mutant Year Zero $34.99 $17.49
Nex Machina $19.99 $9.99
Outlast $19.99 $3.99
Outlast 2 $29.99 $7.49
Pillars of Eternity Definitive $39.99 $19.99
Prison Architect $29.99  $7.49
Rime $29.99  $5.99
Ruiner $19.99  $9.99
Shadow Warrior $39.99 $9.99
Shadow Warrior 2 $39.99  $9.99
Shadowrun Returns $14.99 $3.74
Shovel Knight: King of Cards $9.99 $7.19
Shovel Knight: Shovel of Hope $14.99 $10.79
Slime Rancher $19.99 $7.99
Spec Ops: The Line $29.99  $5.99
Star Wars: The Force Unleashed
Ultimate Sith Ed. 
$19.99  $6.99
Stories Untold $9.99 $2.49
Superhot $24.99  $9.99
Surviving Mars $29.99 $10.19
Tangledeep $14.99  $5.99
The Saboteur $19.99 $4.99
The Signal From Tova $19.99 $4.99
The Surge $19.99  $6.79
The Witcher 3: Wild Hunt $39.99  $11.99
Thronebreaker: the Witcher Tales $29.99 $14.99
Titan Souls $14.99 $3.79
Vampyr $49.99 $16.99
Wasteland 2 Director's Cut $44.99  $17.99
XCOM: Enemy Unknown Complete $49.99  $9.99


That's only a small fraction of the games currently on sale during Good Old Game's Lunar New Year sale. Currently, there are dozens of DLC and expansion packs also available.

On top of that, legitimately good old games, such as those in the Warcraft, Caesar, Sim City, and King's Bounty series, are available at steep discounts. You can see everything that's on sale over at GoG.

Stay tuned to GameSkinny for more sales and discounts. And be sure to head over to Steam, Fanatical, and Ubisoft to see what's on sale for those storefronts and if it's cheaper than what's available here. 

Figment Review: Pure Imagination Tue, 14 May 2019 12:15:01 -0400 Josh Broadwell

Bedtime Digital Games, the minds behind the quirky puzzler Back to Bed, recently announced their latest endeavor Figment was coming to the PlayStation 4. Well, it's here now, but the question is whether it's worth your time or not.

Spoiler alert: It is.

Figment is a charming adventure built around a surprisingly deep and touching story. It might falter at times, but on the whole, this is a short, snappy puzzler that's sure to keep you thinking in more ways than one.

Broken Mind

Figment begins with a simple, yet haunting narrative scene. The screen is grey with short lines passing by here and there like you'd see if you looked out of a car window as you drive down the highway.

The car contains a child and parents, and the child begins talking about how amazing parachutes are, asking whether the father uses them in his work. After some more dialogue that suggests all may not be well with Daddy, there's a horrible crashing sound, and the screen eventually goes dark.

When you can see again, you find the scene has completely shifted. You're in a strange place. Ultimately, you learn this is the mind, and Rusty becomes the main focus.

Rusty is Courage personified, the defender of the mind and all that is good. At least, he used to be. Apparently, Dusty's grown, well, rusty (surprise). Over time, the once brave hero grew distant from everyone else and focused only on himself, his problems, and his wants.

That's why he lives far away from the rest of the mind in a little bungalow by himself. He's accompanied by a good drink and his scrapbook. He intends to remain that way until the day a Nightmare invades the sanctity of his solitude and steals his drink and his scrapbook.

Rusty naturally wants his things back. However, as he chases the Nightmare through the game's initial screens — and convenient, brief tutorial — he soon realizes he doesn't have any choice but to help the rest of the mind in the process.

That's because the Nightmares have invaded the entire mind, spreading fear and despair wherever they tread, with a helping of disease and plenty of other nasty things as well.

Rusty isn't alone on his journey, though. The mind is full of quirky denizens, even if you don't get to see most of them. They tend to hide in their homes, which range from normal-looking apartment buildings to snail shells and tea kettles.

The real star, other than Dusty, is Piper, his loyal and initially-unwanted bird-friend. Piper comes to request Rusty's help as the game opens, referring to their former glory days of keeping the mind safe from harm.

Dusty and Piper's relationship re-develops over the course of the game, and it's both amusing and heartwarming.

Early on, he's truly unpleasant to poor Piper — nowhere near the level of Cid and assistant from Final Fantasy VII, but still a bit nasty. As the game progresses, Dusty begins warming back up to her, and it's an excellent complement to the game's overall themes of restoration, moving on, and emotional growth.

Heading into Dark Territory

Dusty's journey to rid the mind of the three main Nightmares is essentially a journey of reconciliation and transformation. It's something a lot of people will probably relate to as well, with the universal topic of tackling one's own inner demons (or Nightmares) and understanding how the mind operates when under that kind of attack.

Even Dusty's crustiness is relatable. He's depressed and thinks there's no real use for him in the world anymore, which ultimately makes him not care about interacting with the world. It's hard not to hear Dusty's reactions to a given situation and recognize an echo of oneself in his tone, his words, or his general attitude. 

For one reason or another, it's something we've all experienced at one point in some form.

You gradually piece together why the Nightmares came back and what troubles haunt the mind as you work your way through each area, too. Dusty can come across glowing orbs called Remembranes, and each carries a specific memory — typically unpleasant, always formative.

They range from memories of feeling left out to feeling completely misunderstood and unappreciated by the rememberer's parents. The latter, in particular, make for poignant tie-ins with the game's opening scene, dripping as it is with the problem of handling feelings of isolation within an intimate group.

The World Inside

The game's visuals work impeccably well with the story. There's the obvious fact that the surreal, almost Lewis Carol-like setting is perfect for the brain (which is, itself, quirky and unpredictable).

If you're familiar with Bedtime Digital's other offering, Back to Bed, you know the surreal is what the studio does best. Here, though, it serves a greater purpose than creating a unique identity.

The initial areas, corresponding with Dusty's gradual re-awakening to his purpose, are bright, quirky, and cheerful. That changes quite a bit as Rusty delves further into the mind's problems, though, and as he confronts the worst Nightmares while simultaneously recovering his own identity.

On the whole, Figment is a subtle and nuanced commentary on depression and human relationships of the kind we, unfortunately, don't see often enough in games.

Hodgepodge of Styles

Figment's gameplay combines several different genre mechanics. Essentially, it's point-and-click style puzzles that wouldn't be out of place in a 3D adventure game. These are mixed with simple combat for a unique result that almost always works well.

For instance, the bulk of the puzzles Dusty tackles revolve around finding specific items that go in specific places for specific purposes. Items used vary depending on the area and Dusty's needs, but in general, you'll be finding lots of batteries, gears, and elevator parts, among other things.

But it hardly ever becomes stale, thanks to how the items are used.

Puzzling Encounters

The batteries are a good illustration. Early on, Dusty will need to just locate a battery (sometimes appropriating it from an unsuspecting denizen of the mind) and pop it in the right slot. Easy enough.

Later, Dusty has to juggle batteries around different spots to try and advance beyond a specific obstacle, weighing the pros and cons of seeing what might be in that extra side area that would require even more item juggling to get to it (Hint: yes, it usually is).

Sometimes, these sequences involve multiple item types and the classic "open a path, backtrack, grab the item from a different angle, and use it in that other spot you couldn't reach before the path was open" — and so on.

There are a few standout puzzles that break this pattern, too. Early on, in the mind's creative side, Dusty needs to get a tree with a giant ear to loosen its tendrils so he can obtain a rattle. Luckily for him, there happen to be three instruments right in front of the tree that can be adjusted to different levels.

Each has a "right" level where the music produced actually sounds nice, and the challenge is toying with each to find out where that sweet spot is, then putting it all together.

From a puzzle perspective, then, it isn't anything we haven't seen before. However, it's done so well and is so closely intertwined in Figment's unique signature style innovation isn't a big deal here. The puzzles are part of Dusty's adventure.

Taking Time

That's a good thing for another reason. Some of the puzzles are a bit tedious, especially if you screw up the timing and have to repeat a sequence all over again. Those that require Dusty move around the location are worse offenders in this regard because Dusty moves so...very...slowly.

However, these issues are easy to overlook. Trudging along as Dusty and dealing with some slow or repetitive puzzles is worth it because it means learning more about what is going on in the mind. You're moving one step closer to dealing with those Nightmares — however pokey a pace that step might be.

The combat is very basic. Dusty rolls and slashes, and then repeats until he's safe and his enemies aren't. It works, and it gets fairly challenging at times when Rusty's surrounded by spewing Nightmare spawn, but it isn't necessarily a highlight.

Singing Nightmares

It's impossible to mention the Nightmares without mentioning the soundtrack as well. As we mentioned in our original announcement about the PS4 release, the game's score is composed by Danish screamer-songwriter Stöj Snak. The soundtrack itself is always appealing, utilizing understatement and simple tunes for each area that complement the environments and journey perfectly.

It's the Nightmare's songs that steal the show, though. Each Nightmare sings at Dusty during their conflicts. Some are meaningful, like the first Nightmare's brief-but-telling song about despair; others will probably bring a smile to your face with their silliness, like half of what the Plague Nightmare sings.

Even those seemingly silly lyrics have a point, though. The Plague focuses on fear and disease, spewing horrors throughout the mind and blocking progress with clouds of illness. His song might come ever-so-close to using sh*t as a rhyme and go over-the-top with puke and gas references, but it's ultimately the truth. His success depends on spreading filth and fear everywhere, holding the mind back.

There's nothing like having a person's greatest fears and mental blocks turned into a cartoony rhyming song to offer a new perspective.

Of course, they aren't all silly. However, being confronted by these issues means you, as Dusty, need to confront them too, and it's impossible to escape from dealing with them during the course of the game. It's an interesting, indirect way of addressing these serious themes without being heavy-handed about it.

The Verdict

  • Setting design brimming with creativity
  • Difficult, but meaningful narrative
  • Excellent use of soundtrack
  • Some tedium with puzzles
  • Achingly slow character movement at times

Figment is the poster child for what indie games can do that other's can't. Exploring heavy themes like depression and trauma is tricky territory, but Figment manages to navigate these troubled waters expertly. Combined with tight, if sometimes slow, gameplay, it makes for an engaging and meaningful romp through the mind's darker corners.

Even better, Bedtime Digital just announced there's more Figment to come this fall, with the DLC expansion Creed Valley. Dusty and Piper will travel to Creed Valley, where the mind forms its worldviews, to face even more dangerous, singing foes, with puzzles built around the mind's two states: open and closed.

[Note: A copy of Figment was provided by Bedtime Digital for the purpose of this review.]

Figment, Musical Indie Adventure of the Mind, Comes to PS4 Soon Mon, 29 Apr 2019 14:44:13 -0400 Josh Broadwell

Indie developer Bedtime Digital games recently announced its award-winning platformer Figment will be making its way to the PlayStation 4 on May 14.

Figment is a music-driven puzzler that sees players take control of Rusty, who is on an adventure through the mind. Rusty is the mind's voice of courage, but as his name implies, he's grown rusty over the years. In his absence, Nightmares have invaded the mind and now plague it with darkness. Rusty must fight against the Nightmares to recover his former self.

Along with combat, the game centers around solving a variety of puzzles to progress through the mind.

The above trailer shows that the mind just so happens to be a surreal, hand-drawn world full of wondrous and bizarre creatures and environments. As we reported when the game first debuted at EGZ Rezzed, these areas draw inspiration from human emotions, urges, and thoughts in general, making it a varied landscape indeed.

It also boasts an original soundtrack by game designer Niels Højgaard Sørensen, also known as Stöj Snak, the Danish screamer-songwriter. However, another factor that makes the soundtrack stand out is that it's performed by Rusty's enemies.

Nightmares take the form of common human fears, and the soundtrack — including what your enemies sing at you — changes based on how you explore the world.

Following its initial release on PC in September 2017, Figment received multiple awards, including 'Best Narrative' at BIG Festival, 'Best Art' at Casual Connect, and 'Best Sound' at AZPlay. It then launched on Nintendo Switch the following summer.

However, fans wanted more — specifically, a PS4 release.

CEO & co-founder of Bedtime Digital Games, Klaus Pedersen said:

We are incredibly excited to be able to bring Figment to the PlayStation audience. PS4 has been the platform we’ve received the most requests about, by far. So we are of course super happy to finally be able to meet this demand.

EGX Rezzed 2017: Day Two - Uniqueness Reigns Supreme Wed, 05 Apr 2017 08:00:01 -0400 ESpalding

In a complete turn around to what happened on day one, on day two I got a lot of time to play and explore some of the awesome games that were exhibiting at this year's EGX Rezzed show. My schedule was packed with demos and chats and I got to play some very unique and interesting games. Here, let me show you!

Holy Potatoes! We're in Space?!

In 2015, Singapore-based developers Daylight Studios released a weapon shop simulator game called Holy Potatoes! A Weapon Shop?!. This turned out to be a great success for the studio and soon prompted the development of a sequel and thus Holy Potatoes! We're in Space?! was born.

The sequel follows a pair of potato sisters, Fay and Cassie, as they journey through space in search of their Grandfather Jiji. You must build and mod an effective space ship which will keep them safe as they explore and come into contact with some alien veggies and other nasties. The game contains lots of turn-based combat, crafting elements, exploration, and adventure.

Holy Potatoes! We're in Space?!, Holy Potatoes, We're in SpaceInside the ships crafting room

Holy Potatoes! We're in Space?!, Holy Potatoes, We're in SpaceIt's time to mod your ship in case you run into trouble

The game is currently available to buy via Steam where you can also buy the game's predecessor in a joint bundle.

Phantom Halls

Developed by London-based developers Incendium, the game is a squad-based adventure shooter set in a haunted house and the aim of the game is to basically survive the night. In single player mode, you start off exploring the house on your own, killing anything monstrous that comes at you, until you find other characters. They then become part of your squad. The rooms are procedurally generated so you never experience the exact same room layout twice.

Ok, so you don't normally notice easter eggs in games the instant you boot them up but when I was given the controls to Phantom Halls a smile instantly crept across my face. There, lurking in the corner of the character selection screen was the image of a splatter movie hero who is famed for his love of chainsaws. Yes, there was Ash Williams from the Evil Dead movies. Incendium have teamed up with the creators of Evil Dead 2 to bring you exclusive Evil Dead 2 content as well as being able to have Ash on your team! Groovy, huh?!

Evil Dead, Evil Dead 2, Phantom HallsAsh. Boomsticks and all!

Phantom HallsRotate your squad to take advantage of members weapons

Phantom Halls is currently in early access on Steam for PC users only. This copy contains some free Evil Dead 2 content including an Ash specific quest called "Are you talkin' to me?".

Formula Fusion

Are any of you familiar with the old Wipeout racing games? Well if you are, you will love R8 Games homage, Formula Fusion. I've long been a fan of fast paced racing games and immediately got drawn in by the super fast graphics and clean anti-gravity racing craft. 

Not only do you have to race around some pretty spectacular tracks but you also have to err on the side of caution because the crafts are armed with offensive weaponry with are used for only one purpose... to take you out. You do have defensive gear to soften the blow but it's always best to get them out first.

Players have the choice of 5 different customizable craft belong to 10 different teams who are battling it out over 8 different tracks. Each track can be played during the day or night and in reverse so that really makes approx. 30 different tracks to race on overall.

Formula Fusion, anti-gravity, vixenA fine example of the anti-gravity craft - the VIXEN

Formula Fusion, anti-gravity, fiyah, fury, monument valley trackWelcome to the Fiyah! Fury, Monument Valley track

Formula Fusion is currently on Steam in early access but is estimated to be releasing in full at some point during Q2 2017.


There are some dreams or nightmares that we have all had at one point in our lives and some of them we just wish would just go away and leave us alone. Danish developers Bedtime Digital Games have addressed some of these in their wonderful action adventure puzzler Figment.

You control the main character Dusty, the minds former voice of courage. He must venture his way through the world to combat the rising darkness and nightmares as well as solving puzzles to make things better again. Lots in the land of Figment are linked to something from the human mind whether it be memories, urges or thoughts so the landscape is a bit wild and a bit quirky.

I heard the game described as what would happen if you were to cross the TV show Adventure Time with the wonderful art style and musings of Studio Ghibli and I think that this is a perfect way to explain Figment.

Figment, castle, lighthouseSuch a bright and fun of the mind

Figment, cogs, gearsSpiders have always had their place in our nightmares

While there is currently no exact date for Figment's arrival, we do know that it will be some time during Summer 2017 and it will be released on PC, Mac and most major consoles.

Ruby Rei

I don't know about you but I loved learning languages at school! The only thing about it that I didn't like was the boring exercise books and staring at the writing board at the front of the class as the teacher wrote out all the grammar stuff. The folks at London-based Wibbu Studio saw this and came up with a fun way of teaching languages without the monotony associated with classroom learning. Into the arena steps their mobile "edutainment" title, Ruby Rei.

Ruby Rei, cover art, poster

You follow the titular character, Ruby Rei, as she must travel across an unknown planet to help find her friends and to get home. To get the most out of Ruby's adventure, you must play the game in the language you are wanting to learn to get a truly immersive experience. As well as hearing the language you are wanting to learn, all the subtitles will also be in the language so you can learn both pronunciation and spelling. So that you can actually understand what is being said, you are able to click on certain highlighted words and phrases to get a translation.

On launch, the languages available will be Spanish for English speakers, English for Spanish speakers, and English for both European and Brazilian Portuguese speakers. There are plans to release the game in many other languages including Mandarin, Cantonese, Russian, Korean, Arabic, and Japanese later on in 2017.

Ruby Rei is out now on all iOS and Android mobile devices.

An example of how the subtitles work

The underlined words can be translated

If I listed every game I played on day two you would get very bored. It was honestly a great day. Every game had its merits but these few struck a chord with me. Make sure you check out all my EGX Rezzed coverage to see what other gaming delights I found over the weekend!