Final Fantasy Articles RSS Feed | GameSkinny.com Final Fantasy RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Final Fantasy Pixel Remaster Series Gives New Life to Six Classic Games https://www.gameskinny.com/6qwyc/final-fantasy-pixel-remaster-series-gives-new-life-to-six-classic-games https://www.gameskinny.com/6qwyc/final-fantasy-pixel-remaster-series-gives-new-life-to-six-classic-games Sun, 13 Jun 2021 17:06:26 -0400 Josh Broadwell

Square Enix is releasing the first six Final Fantasy games on Steam and mobile devices as the Final Fantasy Pixel Remaster series. Each game is getting released individually, though Square Enix hasn't yet announced a price or release date yet for the games.

Final Fantasy Pixel Remaster looks to be a mix between the original pixel graphics and the updated mobile versions, though, thankfully, without the extra bit of shine-and-gloss that characterizes the mobile versions.

As yet, Square Enix also hasn't announced any extra details about the remasters, such as quality of life updates, extras, whether they'll be released as a package at any point, or if we'll see them on Nintendo Switch.

Whatever the case, it's in keeping with Square Enix's commitment to make its older games available to a broader audience.

Here's how Square Enix described them in the official announcement:

The six original Final Fantasy titles that inspired a generation of RPG fans are coming to life once more in the Final Fantasy pixel remaster series.

Fans and newcomers are invited to dive into six masterpieces that bridge the ages with unique tales of epic adventure. The company will release the beloved titles individually, from Final Fantasy I through Final Fantasy VI, for Steam and mobile platforms.

Square said that more information would be provided "at a later date," so stay tuned for more on the remaster series as we learn it. 

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Final Fantasy Origin, Demo Announced at Square Enix Presents https://www.gameskinny.com/ht1jr/final-fantasy-origin-demo-announced-at-square-enix-presents https://www.gameskinny.com/ht1jr/final-fantasy-origin-demo-announced-at-square-enix-presents Sun, 13 Jun 2021 16:56:36 -0400 Josh Broadwell

Square Enix, Team Ninja, and Koei Tecmo announced Final Fantasy Origin and a limited-time Final Fantasy Origin demo during its E3 2021 presentation. Officially called Stranger of Paradise: Final Fantasy Origin, it's set in the world of the original Final Fantasy and follows three Warriors of Light as they seek to destroy chaos.

Final Fantasy Origin releases in 2022 for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. However, the Final Fantasy Origin demo is exclusively for PS5 and is only available now until June 24 at 10:59 p.m. EST.

If you're left in any doubt about their mission, just watch the Final Fantasy Origin trailer, wherein the lead Warrior Jack says he needs to find and kill Chaos many times (editor's note: so many times).

Despite the darker tone, Origin is still very much a Final Fantasy game. Jack and fellow Warriors Ash and Jed use a variety of powers pulled from Final Fantasy jobs such as dragoon, black mage, and, naturally, warrior.

Combat is real-time, and producer Tetsuya Nomura said in a statement it's something the team is particularly proud of.

We've undertaken the challenge of finding this difficult middle ground for this mature and stylish title. We need a little time until we're able to complete it, and while the battle system is a bloody one, it does link to the story, so I hope you'll use this [demo] opportunity to give it a try.

As the Final Fantasy Origin demo is a limited-time demo, it disappears after June 24.Stay tuned for more. 

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Final Fantasy 7 Remake: Material Ultimania Art Book Announced by Square Enix https://www.gameskinny.com/53c0p/final-fantasy-7-remake-material-ultimania-art-book-announced-by-square-enix https://www.gameskinny.com/53c0p/final-fantasy-7-remake-material-ultimania-art-book-announced-by-square-enix Mon, 15 Mar 2021 13:07:42 -0400 Henry Stockdale

It’s been a busy time for Final Fantasy 7 Remake fans. We’re still waiting on news for part two’s arrival, though we know Tetsuya Nomura won’t be directing. Sony’s State of Play presentation last month announced that Remake is coming to PS5Incorporating a new DLC episode starring Yuffie, this isn’t the only thing Remake fans can look forward to this year.

Following on from that, Square Enix has just revealed that a new art and visual reference hardcover book called Final Fantasy 7 Remake: Material Ultimania will release on December 7 for $39.99. 

Speaking about the upcoming reference book, Square Enix issued this press statement:

Final Fantasy VII Remake: Material Ultimania ... features the incredible artwork and visual references from the development of the universally acclaimed Final Fantasy VII Remake, which has sold more than 5 million copies since its release in April 2020 and was lauded as one of the best games of 2020.

Perfect for new players and long-time fans of the title, the large-format hardcover book offers a ton of content and a plethora of rich four-color art printed on heavy stock.

Since 1997, Square Enix has released Ultimania books for each main series entry and notable spinoffs, beginning with the original Final Fantasy VII. This marks the second Ultimania book for Remake, which previously saw the Japan-only (and similarly named) Final Fantasy VII Remake: Ultimania last year.

As a friendly reminder, Remake is one of this month’s PS Plus games, though that edition doesn’t give you access to the free PS5 upgrade coming later this year with Intergrade. We gave Remake 10/10 stars, so we strongly recommend checking it out if you haven't already. Stay tuned to GameSkinny for any further developments as they happen.

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Final Fantasy 16 Won't Be Turn Based, Naoki Yoshida Says https://www.gameskinny.com/8oakv/final-fantasy-16-wont-be-turn-based-naoki-yoshida-says https://www.gameskinny.com/8oakv/final-fantasy-16-wont-be-turn-based-naoki-yoshida-says Mon, 22 Feb 2021 12:04:15 -0500 Josh Broadwell

Final Fantasy 16 has no turn-based elements, Producer Naoki Yoshida said in a recent interview on Tokyo's One Morning radio show (translated by Gematsu). Yoshida also said the newest Final Fantasy features a different kind of narrative that reflects its audience's age.

Like its numerical predecessor, Final Fantasy 16 swaps turn-based combat for a real-time action system. However, Yoshida plans a robust support system for those less familiar with, or less fond of, real-time battles and just want to focus on the story.

He didn't elaborate much on Final Fantasy 16's support options but said the system will help make it a "smooth and enjoyable" experience for everyone.

It seems Yoshida and the development team are shifting Final Fantasy 16's story away from Final Fantasy 15's lighthearted cars-and-noodles adventure in favor of something a bit darker and more considered. Yoshida said he understands that many Final Fantasy fans have grown up with the series and developed a different worldview, something he wants to reflect by balancing the "good and bad" of life in Final Fantasy 16's story.

He said:

I believe there are certain hardships that are experienced when becoming an adult, so I want to make the main theme of this game something that those who grew up playing Final Fantasy and understand reality can still enjoy, get something out of, and think about.

Final Fantasy 16 will release on PlayStation 5 at a still-undetermined date. While details are scarce, Square Enix did provide an overview of Final Fantasy 16's characters and world. Meanwhile, Yoshida's other Final Fantasy project, Final Fantasy XIV, is gearing up for the brand-new story expansion Endwalkers later in 2021.

[Source: Gematsu]

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Final Fantasy XIV 5.4 Starts a New Chapter for Shadowbringers https://www.gameskinny.com/b4woz/final-fantasy-xiv-54-starts-a-new-chapter-for-shadowbringers https://www.gameskinny.com/b4woz/final-fantasy-xiv-54-starts-a-new-chapter-for-shadowbringers Mon, 30 Nov 2020 14:47:56 -0500 Josh Broadwell

Hot on the heels of Final Fantasy XIV Shadowbringers' 5.3 conclusion, Square Enix is releasing Final Fantasy XIV 5.4 with a brand new chapter in the acclaimed MMORPG. The 5.4 update goes live on December 8 and brings new raids, trials, dungeons, and a whole lot more.

FFXIV 5.4 picks up after the Warriors of Light secured the First. Now, they return to the Source, but the fate of the world is far from certain.

Some of the challenges awaiting them include a new Emerald Weapon trial and a souped-up Titan trial for characters level 80 and higher.

Players can tackle the new Archon Matoya dungeon with friends or NPCs, and if all that combat is too much, the new Explorer Mode lets adventurers turn Shadowbringers' dungeons into their own photo studios with no enemies.

Sorrow of Werlyt, Save the Queen, and Ishgardian Restoration all get new chapters in 5.4, and completing Save the Queen unlocks two new tiers for Resistance Weapons.

Finally, the Blue Mage job gets tweaked even more, with a level cap up to 70, plus new magic and new equipment.

Final Fantasy XIV 5.4 goes live for free on December 8 for PC, PlayStation 4, and PlayStation 5 via backward compatibility. The game is free up through the end of Heavensword for new players.

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Monsters, Moogles, and Mentors Highlight Final Fantasy XI's New Update https://www.gameskinny.com/zkme8/monsters-moogles-and-mentors-highlight-final-fantasy-xis-new-update https://www.gameskinny.com/zkme8/monsters-moogles-and-mentors-highlight-final-fantasy-xis-new-update Tue, 03 Nov 2020 17:16:18 -0500 Josh Broadwell

Final Fantasy XI is getting new notorious monsters and a slew of new quests, producer Akihiko Matsui said. This month sees Square Enix add a dual-pronged ambuscade, a new chapter for the Voracious Resurgence, and more.

A new, two-part ambuscade pits players against a Mamool Ja and the Bomb family of monsters to earn special bonuses. Figuring out what those bonuses are isn't quite so straightforward, though, and Matsui said it will take some work.

The Voracious Resurgence gets new quests in the first portion of Part Two, which takes place in Windurst.

Final Fantasy XI's Assist system is getting an overhaul. Square Enix is refining mentor qualifications to ensure new players get paired with the right folks who can lend a happy, helping hand.

Finally, the Record of Eminence has updated objectives for the month, and there's the usual suite of new items added over the course of the month.

Final Fantasy XIV might be Square Enix's flagship online game at the moment with the bulk of the new content, but it seems Square Enix plans on keeping Final Fantasy XI alive and well for the foreseeable future. Stay tuned to GameSkinny for more Final Fantasy XI news as it develops.

[Source: Square Enix]

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Final Fantasy: Crystal Chronicles Remastered Release Date Set https://www.gameskinny.com/4syyc/final-fantasy-crystal-chronicles-remastered-release-date-set https://www.gameskinny.com/4syyc/final-fantasy-crystal-chronicles-remastered-release-date-set Thu, 28 May 2020 15:55:23 -0400 Josh Broadwell

After being delayed at the end of last year, Final Fantasy: Crystal Chronicles Remastered Edition finally has a firm release date: August 27 for Nintendo Switch, PlayStation 4, iOS, and Android.

The Crystal Chronicles release date announcement gets a snazzy new trailer for company as well. In it, we can see the game's lovely updated graphics plus some of the many characters you can play as.

Outside of the main races you choose at the beginning, you can also dress up as any of the characters you meet in the game by trading stamps at Moogle Houses.

There's more to Crystal Chronicles Remastered than just looking good, though. Square Enix added new items, bosses, and dungeons to shake up the experience, plus cross-play functionality and online multiplayer to make teaming up with friends even easier. That's actually a pretty big deal since the original GameCube version didn't use online multiplayer (obviously) and made extra players use a Game Boy Advance for their control.

We still have a while to wait until Final Fantasy: Crystal Chronicles Remastered launches, but you can catch up on each of the game's four main races in the meantime. Stay tuned to GameSkinny for more Final Fantasy: Crystal Chronicles Remastered news as it comes our way.

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Final Fantasy Brave Exvius Advent Children Crossover Event is Live https://www.gameskinny.com/kb49a/final-fantasy-brave-exvius-advent-children-crossover-event-is-live https://www.gameskinny.com/kb49a/final-fantasy-brave-exvius-advent-children-crossover-event-is-live Thu, 07 May 2020 13:34:36 -0400 Josh Broadwell

Final Fantasy 7 is back in a big way, thanks to the spectacular Final Fantasy 7 Remake. Possibly in honor of the remake's bold take on the JRPG classic (or not), Square Enix has announced a Final Fantasy 7 Advent Children crossover for the mobile title Final Fantasy Brave Exvius.

The event is live now and runs through May 20. While Advent Children might not have been the follow-up Final Fantasy 7 fans wanted, it at least provided Cloud Strife and Tifa Lockheart with some snazzy new duds and abilities.

These carry over into Brave Exvius. On top of their Advent Children outfits, Cloud and Tifa get a bundle of new moves, too, including new Limit Breaks. You can check those out in the video at the top of this post, courtesy of the Final Fantasy Brave Exvius Twitter account.

The crossover brings with it a handful of special events. One is the Midgar's Edge event, where you can earn special currency to swap for rewards like Enlightenment Keys.

All Final Fantasy Brave Exvius players get a range of bonuses starting today as well. Exchange Coins are one of them, which you can use to summon Final Fantasy characters, and there are also 4-star EX+ Summoning Tickets. Anyone who logs in daily starting today gets a Prism at the end of the event; Prisms let you upgrade units into their 7-star forms. No more holding back.

Final Fantasy Brave Exvius is free to play on iOS and Android, and we think it's one of the best mobile titles you can find. If you're just getting started, check out our tips for new FF Brave Exvius players, and stay tuned to GameSkinny for more Final Fantasy news as it develops.

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Xbox Live Final Fantasy Sale Offers Classic FF Games at a Discount https://www.gameskinny.com/44in0/xbox-live-final-fantasy-sale-offers-classic-ff-games-at-a-discount https://www.gameskinny.com/44in0/xbox-live-final-fantasy-sale-offers-classic-ff-games-at-a-discount Wed, 29 Apr 2020 13:08:50 -0400 Josh Broadwell

Xbox Game Pass might get most of the attention when it comes to the Xbox One (and for good reason), but Xbox Live hosts some good sales from time to time, too. As it goes, one of them is happening right now: Xbox Live's Final Fantasy sale is going on until May 8, featuring most of the PSX-era and beyond Final Fantasy titles.

Credit for first spotting the sale goes to @Wario64.

Here's what the sale includes, complete with links to the specific sale pages:

You'll notice the backwards-compatible Final Fantasy 13 trilogy is conspicuously absent from the list. That's available for Xbox Live members — just not on sale.

If you get one of these and decide you want them all without having to pay sale even prices for them, don't forget almost every Final Fantasy game is also on the Xbox Game Pass.

And if you're a PS4 owner, the PlayStation Store's Golden Week/Big in Japan sale has some Final Fantasy sale goodness for you, as well.

Stay tuned to GameSkinny for more video game sales and Final Fantasy news as it develops.

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Final Fantasy 7 Remake Plot Will Stick to the Original — Mostly https://www.gameskinny.com/m39ai/final-fantasy-7-remake-plot-will-stick-to-the-original-mostly https://www.gameskinny.com/m39ai/final-fantasy-7-remake-plot-will-stick-to-the-original-mostly Tue, 28 Apr 2020 11:38:32 -0400 Josh Broadwell

Update 4/28: Twitter user @DKHF_ provided some additional comments from the Ultimania book. Producer Yoshinore Kitase said it's not feasible to put out the FF7 Remake chapter two within the next year and still maintain the same level of quality. There's no speculative release window, but if it's more than a year away, that means it'll likely release on PlayStation 5 as well. Kitase and co-director Tetsuya Nomura also mentioned they will keep locations and scenes from the original that fans "expect."

The original story follows below.

The new book Final Fantasy VII Remake Ultimania recently launched in Japan, featuring factoids about the game and interviews with the development team. Some of those snippets confirm what we already know, while others have co-director Tetsuya Nomura and producer Yoshinori Kitase commenting on Final Fantasy 7 Remake's story and where it goes from here.

There are some spoilers for FF7 Remake's ending here, so if you haven't finished it yet, just go read our FF7R review instead.

The translations of these tidbits come from Gematsu.

The big takeaway from these interviews involves Final Fantasy 7 Remake part two. Nomura and Kitase confirm part two's development is well underway, which we already knew. What it looks like and how many subparts it has, however, is another matter.

When asked how many parts FF7 Remake will have in total, Nomura said:

That depends on how many parts there are. If divided into bigger parts it will take a bit of time, and if into smaller parts we will be able to release it in a shorter span. Personally I’d like to release it sooner.

Kitase was asked the same question and responded:

We have a rough idea, but haven’t exactly decided yet. It’s not something we can definitively say. The widespread speculation seems to be that it’ll be a trilogy.

So we may get two more big-ish games or some smaller ones... or who knows really.

Either way, the remainder of FF7R's story is equally up in the air it seems. Twitter user @DHKF_ mentioned another quote from Nomura that says, "I can't let you know the true meaning of "Remake" yet. Talk to me in a few years (laughs)."

USGamer picked up on a tweet from @aitaikimochi where Kitase says the next parts of the story won't deviate much from the original.

And yet Kitase also said in the snippets Gematsu translated:

I can’t answer any further since we aren’t done telling the story. The final scene that has a certain character remain alive is a key moment to this game’s mystery.

So basically, we have absolutely no idea what we'll get with the rest of Final Fantasy 7 Remake. Maybe that's for the best though. The original story is over on Gematsu. Stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it develops.

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Red XIII Has Shinra Floor Designed Just for Him in Final Fantasy 7 Remake https://www.gameskinny.com/zv1xq/red-xiii-has-shinra-floor-designed-just-for-him-in-final-fantasy-7-remake https://www.gameskinny.com/zv1xq/red-xiii-has-shinra-floor-designed-just-for-him-in-final-fantasy-7-remake Tue, 24 Mar 2020 17:00:11 -0400 Josh Broadwell

We recently learned that Red XIII isn't playable in the upcoming Final Fantasy 7 Remake. It's not surprising, though, since the long-awaited remake only covers the Midgar portion of the game. However, we'll still be seeing Red XIII in action, according to Square Enix.

According to FF7R co-director Naoki Hamaguchi, Red XIII gets the spotlight in a brand-new segment added towards the end of the game. It's a new area in Shinra's headquarters with a myriad of environmental obstacles only Red XIII and his special abilities can clear.

Though Red XIII is still a guest character, Hamaguchi said, "Letting the player experience his heroics in this way is something that I’m confident will please the fans."

It's apparently not the only new feature added towards the end of the game either. Yoshinori Kitase re-iterated what we already know about Midgar being expanded in the remake, saying the city is much more coherent and connected this time around. Hamaguchi added to that by saying the game is treated as a standalone Final Fantasy entry, which means it'll have endgame content like most other Final Fantasy games, even though it's just part one.

The full interview lives on the Square Enix website. Final Fantasy 7 Remake finally launches on April 10 for PlayStation 4, so stay tuned to GameSkinny for more FF7R news as it develops.

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Square Enix Gives Intimate Look at Final Fantasy 7 Remake's Wall Market https://www.gameskinny.com/u0iyd/square-enix-gives-intimate-look-at-final-fantasy-7-remakes-wall-market https://www.gameskinny.com/u0iyd/square-enix-gives-intimate-look-at-final-fantasy-7-remakes-wall-market Mon, 16 Mar 2020 13:12:04 -0400 Josh Broadwell

Final Fantasy 7 Remake launches April 10 for PlayStation 4, and Square Enix shows no signs of slowing down the information drip until then. Today, we're getting an up close and personal look at Wall Market in the upcoming remake, including some new characters and some new battle information.

Wall Market plays home to Midgar's full and vibrant red-light district. Shinra — the major corporation and de facto ruler of Midgar — has no power here; instead, seedy playboy Don Corneo lords it over the pimps and waifs as Wall Market's ruler.

It's the site of some memorable scenes in the original Final Fantasy 7, and it looks like Wall Market is getting the expansion treatment it deserves.

Don Corneo himself plays a bigger role, and he's got accomplices this time. The dead-eyed Leslie Kyle is Don Corneo's right-hand man, while Madam M (pictured at the top of the post) runs a hand-massage parlor in the Market. There's also the rootin' tootin' Chocobo wrangler called Chocobo Sam, who runs a delivery service in the area.

Despite their disparate occupations, these three all help vet potential candidates for the dubious honor of being "Mrs. Corneo." That includes Tifa and Aerith at one point, as well as Cloud in his lil' pig-tails.

Don Corneo in Final Fantasy 7 Remake's Wall Market.

Naturally, they have to look their best. So the trio heads to the Honeybee Inn, a dance hall featuring the loveliest ladies and dapper gents around — plus "special" rooms for discerning clients. We actually get to see who's in charge here, too: Andrea Rhodea, Cloud's dance partner in the FF7 Remake theme song trailer.

Each character gets multiple costumes to choose from in FF7 Remake, instead of the default one from the original. There's also a Coliseum that Don Corneo runs, where you can test your mettle against humans and monsters when you aren't getting dolled up for the Don.

The blog post covers Barret's fighting style as well, though you likely already know that from playing the Final Fantasy 7 Remake demo. Of greater interest is the fact that Enemy Skill Material makes a comeback. It lets your character act as a Blue Mage of sorts, learning certain enemy skills in battle.

Last is another summon Materia: Leviathan. Unlike others detailed in the past, Leviathan isn't a DLC summon. It's a non-elemental summon you'll encounter over the course of a regular playthrough, complete with flashy and powerful moves.

The full post is on the official Square Enix website.

Stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it develops, and be sure to check out our FF7 R impressions if you haven't already.

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Final Fantasy 7 Remake Part One "Dense" with Content, Tetsuya Nomura Says https://www.gameskinny.com/rnvaz/final-fantasy-7-remake-part-one-dense-with-content-tetsuya-nomura-says https://www.gameskinny.com/rnvaz/final-fantasy-7-remake-part-one-dense-with-content-tetsuya-nomura-says Fri, 06 Mar 2020 10:44:34 -0500 Josh Broadwell

Final Fantasy 7 Remake is out April 10, but it's just one part of the epic Final Fantasy narrative. It's a part that, though full of amazing moments, is pretty short in the original. That's got some fans concerned over how the game deals with all that spare time, but Square Enix shed some light on that recently by talking about side quests.

Tetsuya Nomura, the game's co-director, spoke with 4Gamer (translated by DualShockers) about a number of topics, including side quest content and how the game handles different situations. Nomura said Final Fantasy 7 Remake is "dense" with content, which had been hinted at before.

In fact, the team originally planned much more content for the game than it could handle. Some of it had to be cut to improve optimization. What's left is, according to Nomura, about as full and long as the main game itself.

We made the sidequest content to be as big as the main story. At the beginning, the development team readied even more content, but we wouldn’t have been able to do everything without cutting corners, so we prioritized quality.

We wouldn’t have been able to finish the game otherwise. Despite that, the game is quite big, there are many places you can visit, and you can even move around using vehicles at some points.

Nomura gives one example of side content that has us pretty excited over the possibility of getting to know FF7's characters that much more: dinner with Jessie at her home. You meet her parents, you share a meal, and you get to know all of Avalanche's members a lot more this time around.

Certain scenes have been changed to offer more chances of characterization as well. Nomura said one instance is the Shinra raid, where what you do and how fast you climb the stairs affects how the other members of the raid party speak and react.

In other words, yes it's just part one, but like with the Final Fantasy 7 Remake demo's combat, there's a lot more going on under the surface than we might see at first.

Stay tuned to GameSkinny for more Final Fantasy 7 Remake news, but if you can't wait, mosey on over to our Final Fantasy 7 Remake preview to find out why we said Square Enix is finally fulfilling what it promised long ago.

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Bored with the Final Fantasy 7 Remake Demo? Square Says It Gets Better https://www.gameskinny.com/kxb6c/bored-with-the-final-fantasy-7-remake-demo-square-says-it-gets-better https://www.gameskinny.com/kxb6c/bored-with-the-final-fantasy-7-remake-demo-square-says-it-gets-better Thu, 05 Mar 2020 12:59:25 -0500 Josh Broadwell

The big news for this week was the release of Final Fantasy 7 Remake's demo on the PlayStation Store. Not everyone was thrilled with the combat, though, and it raised some questions about how things would play out later on as we explore the re-imagined RPG masterpiece.

Square Enix posted a new blog post yesterday to allay those fears by diving into each character's role, how Final Fantasy 7 Remake's combat works, and how it unfolds even more later on, after the demo.

If you've played FF7 before, you're probably well aware of each character's basic combat role, but abilities help shake things up even for long-time fans.

Cloud is the all-around fighter, and his Punisher stance lets him counter enemies at times. Barrett is the tank, and his Steelskin ability keeps attacks from interrupting his magic and other abilities.

Tifa is fast and powerful. She does lack in the defense department, but we already knew that. Aerith is still the glass-cannon mage who shouldn't be at the frontline, but she gets a number of abilities that augment her power further. One lets her absorb MP, for example, while Magic Circle enables multi-casting for everyone for a limited time.

Taking advantage of these abilities and adjusting your approach on the fly is key to success in Final Fantasy 7 Remake, Square Enix says. Each boss has a specific pattern and weaknesses you'll need to figure out to survive the fight. Most importantly, combat gets harder.

SE admits the demo fights are pretty easy except for the boss, but it gets much more difficult. Basic attacks are meant to fill the ATB gauge, and if you rely on them too much, expect to get knocked out fast.

So there you have it. The opening fights of Final Fantasy 7 Remake might be easy, but things ramp up fast after that. While it might not be quite like the original we know and love, it sounds like the combat system is worthwhile in its own right.

The full blog post is on the official Square Enix site. If you can't get enough Final Fantasy 7 Remake ahead of its April 10 launch, check out our detailed preview, where we said, "it's clearer than ever that Square Enix is prepared to deliver on its promises..."

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NHK's Final Fantasy Poll Results: Top Games, Characters, and More https://www.gameskinny.com/z3ozc/nhks-final-fantasy-poll-results-top-games-characters-and-more https://www.gameskinny.com/z3ozc/nhks-final-fantasy-poll-results-top-games-characters-and-more Mon, 02 Mar 2020 14:59:27 -0500 Ashley Shankle

The Final Fantasy series is polarizing even among fans, but it seems some aspects of it stand above the rest. At least in Japan.

Japanese public broadcasting station NHK polled Japanese fans about their favorites aspects of the Final Fantasy series. Fans were asked to respond with their favorite Final Fantasy games, characters, bosses and summons, and music tracks.

More than 460 votes were tallied for the survey, and the results are rather lengthy.

Japanese and Western fans have always had different tastes, but just how different? Below we'll take a look at the 30 games ranked, the top 90 characters, 20 ranked summons and bosses, and lastly the top 20 Final Fantasy songs according to this poll.

Be sure to check the webpage out itself as it has some interesting age and gender-grouped polling data, and some rankings going a lot longer than I've translated here.

Top 30 Final Fantasy Games Polled by NHK

1. Final Fantasy X
2. Final Fantasy VII
3. Final Fantasy VI
4. Final Fantasy IX
5. Final Fantasy XIV
6. Final Fantasy V
7. Final Fantasy VIII
8. Final Fantasy IV
9. Final Fantasy XI
10. Final Fantasy XV
11. Final Fantasy Tactics
12. Final Fantasy III
13. Crisis Core - Final Fantasy VII
14. Final Fantasy XIII
15. Final Fantasy XII
16. Final Fantasy Type-0
17. Final Fantasy Crystal Chronicles
18. Final Fantasy II
19. Final Fantasy X-2
20. Mobius Final Fantasy
21. Lightning Returns Final Fantasy XIII
22. Final Fantasy Tactics Advance
23. Dissidia Final Fantasy
24. Final Fantasy
25. Final Fantasy Crystal Chronicles Ring of Fate
26. Dissidia 012 Final Fantasy
27. Final Fantasy Adventure
28. Final Fantasy XIII-2
29. Final Fantasy Crystal Chronicles Echoes of Time
30. Final Fantasy Record Keeper

 

Top 90 Final Fantasy Characters Polled by NHK

1. Cloud
2. Yuna
3. Aerith
4. Vivi
5. Zidane
6. Emet-Selch
7. Tidus
8. Lightning
9. Tifa
10. Zack
11. Sephiroth
12. Haurchefant
13. Noctis
14. Squall
15. Auron
16. Gilgamesh
17. Terra
18. Cain
19. Celes
20. Crystal Exarch
21. Locke
22. Vincent
23. Edgar
24. Shantotto
25. Bartz
26. Laguna
27. Rikku
28. Ignis
29. Balthier
30. Faris
31. Agrias
32. Reno
33. Yuffie
34. Jecht
35. Rinoa
36. Ramza
37. Rydia (Adult)
38. Prompto
39. Galuf
40. Cecil
41. Shadow
42. Estinien
43. Kefka
44. Setzer
45. Garnet
46. Ardbert
47. Kuja
48. Hope
49. Sabin
50. Red XIII
51. Y'shtola
52. Beatrix
53. Wakka
54. Golbez
55. Eiko
56. Orlandu
57. Kurasame Susaya
58. G'raha Tia
59. Cid (FF7)
60. Alisaie
61. Ace
62. Lulu
63. Arden
64. Lenna
65. Alphinaud
66. Ultros
67. Edge
68. Vahn
69. Lunafreya
70. Irvine
71. Minwu
72. Steiner
73. Selphie
74. Freya
75. Aranea
76. Cecil (Dark Knight)
77. Rydia (Child)
78. Rufus
79. Zell
79. Asche
81. Noel
82. Seifer
83. Porom
84. Palom
85. Aymeric
86. Serah
87. Kimahri
88. Firion
89. Quistis
90. Cait Sith

 

Top 20 Final Fantasy Bosses and Summons Polled by NHK

1. Knights of the Round (FF7)
2. Kefka (FF6)
3. Hades (FF14)
4. Anima (FF10)
5. Omega (FF5)
6. Valefor (FF10)
7. Braska's Final Aeon (FF10)
8. Bahamut Zero (FF7)
9. Syldra (FF4)
10. Safer Sephiroth (FF7)
11. Shiva (FF10)
12. Bahamut (FF10)
13. Rubicante
14. Tsukuyomi (FF14)
15. Dark Cloud (FF3)
16. Ghost Train (FF6)
17. Odin (FF13)
18. Omega (FF14)
19. Titan (FF14)
20. Yazmat (FF12)

 

Top 20 Final Fantasy Songs Polled by NHK

1. To Zanarkand (FF10)
2. Clash on the Big Bridge (FF5)
3. Eyes on Me (FF8)
4. Searching for Friends (FF6)
5. Blinded by Light (FF13)
6. One Winged Angel (FF7)
7. Aerith's Theme (FF7)
8. Melodies of Life (FF9)
9. Main Theme (FF)
10. Those Who Fight Further (FF7)
11. Suteki Da Ne (FF10)
12. Dancing Mad (FF6)
13. You're Not Alone (FF9)
14. A Place to Call Home (FF9)
15. Someday the Dream Will End (FF10)
16. Eternal Wind (FF3)
17. Decisive Battle (FF6)
18. Prelude (FF)
19. Terra's Theme (FF6)
20. The Man with the Machine Gun (FF8)

 

Do you feel like your favorites were represented well enough in these results? I have to admit I'm glad Final Fantasy 5 gets as much attention as it does, but it seems Japanese fans aren't too keen on Final Fantasy 12  one that gets a fair amount of attention among the community in the West.

Let us know what you think of these results in the comments below. They could be a lot worse!

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Red XIII Won't Be Playable in FF7 Remake, But You Can Look at Him https://www.gameskinny.com/b3jtb/red-xiii-wont-be-playable-in-ff7-remake-but-you-can-look-at-him https://www.gameskinny.com/b3jtb/red-xiii-wont-be-playable-in-ff7-remake-but-you-can-look-at-him Mon, 02 Mar 2020 15:07:20 -0500 Josh Broadwell

Final Fantasy 7 Remake is getting even more attention than usual today. As FF7R impressions go live and people go hands-on with the newly dropped FF7R demo, co-director Naoki Hamaguchi shared some news about playable characters with VG24/7.

Specifically, Hamaguchi talked about Red XIII's role in the remake of the JRPG classic.

Red XIII is the talking flame-dog shown off in recent trailers as a party member. But it's not quite as straightforward as just having him as another party member. You can't actually play as Red XIII in Final Fantasy 7 Remake's first part. Instead, he'll be a guest member the AI controls.

This may or may not be surprising depending on your level of familiarity with the game. Red XIII doesn't normally get involved until later in the story, so him not being playable isn't a big surprise. There's a good reason Square Enix showed off his role in recent trailers, though.

Hamaguchi said:

...if we’re gonna have him as a full character and try and get the player to enjoy his character development arc and growth as a character through that, [the original scenario isn't] really enough time to do that.

We thought that the best way to have him involved was as a guest character.

So on the bright side, even if we can't play as (and probably can't pet) Red XIII, he gets a more robust role in the story anyway.

We're getting ever closer to Final Fantasy 7 Remake's release date, so stay tuned to GameSkinny for more FF7 Remake news as it develops.

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Final Fantasy 7 Remake Demo Explodes Onto the PlayStation Store https://www.gameskinny.com/qgwaj/final-fantasy-7-remake-demo-explodes-onto-the-playstation-store https://www.gameskinny.com/qgwaj/final-fantasy-7-remake-demo-explodes-onto-the-playstation-store Mon, 02 Mar 2020 10:33:45 -0500 Josh Broadwell

The long-rumored Final Fantasy 7 Remake demo is available at last on the PlayStation Store. The demo lets you play through the first chapter of the groundbreaking Final Fantasy classic, up to the Mako Reactor 1 bombing run, ahead of the game's April 10 launch.

It's a decent chunk of the game, especially considering part one only covers Midgar and all its iconic, seedy glory. More importantly, it's a chance for everyone to sample one of the biggest changes the game makes, the transition from classic turn-based combat to a more action-oriented approach.

However, that does mean there's no cross-dressing Cloud in the demo, sadly.

The listing also note some changes in gameplay and presentation might happen between now and FF7 Remake's April 10 release date. That's probably why save data from the demo won't carry over to the final retail version as well.

If Final Fantasy 7 Remake's first chapter isn't enough to whet your appetite until April, check out our detailed impressions after going hands-on with the game at PAX, where we said: "After our latest hands-on with the Final Fantasy 7 Remake, it's clearer than ever that Square Enix is prepared to deliver on its promises."

Head over to the PlayStation Store to snag the demo for yourself, and stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it speeds our way.

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Witness the Rise of Shinra in the Final Fantasy 7 Remake Opening Movie https://www.gameskinny.com/t5wz3/witness-the-rise-of-shinra-in-the-final-fantasy-7-remake-opening-movie https://www.gameskinny.com/t5wz3/witness-the-rise-of-shinra-in-the-final-fantasy-7-remake-opening-movie Fri, 14 Feb 2020 11:18:46 -0500 Josh Broadwell

Final Fantasy 7 Remake might have succumbed to the delay bug, but that doesn't mean Square Enix is keeping everything under wraps. The developer just released the opening movie for the reimagining of the JRPG classic.  

The opening sequence is a nearly six-minute affair, showing off the transformation of Midgar after Shinra came to town.

We see a normal, slightly run-down urban setting in the beginning, sitting in the middle of a dry and barren wasteland. People go about their daily lives, and kids play in the playground (yes, that playground, and that kid).

Then something happens. A beam of Mako light bursts forth from the Shinra building, indicating the beginning of the end.

From there, it transitions into scenes we've already seen in one form or another. A monster steps on Aerith's flowers, Cloud and Avalanche show up at the train station, and Midgar is lost in the depths of Shinra's darkness.

What really stands out is the level of detail afforded to the city, before and after. We finally get to see the full scope of Midgar, before and after, in all its massive and corrupt glory. That, and the presence of even more side quests and things to do, strongly suggest it'll be an immersive environment to wander around in and learn about — which is good since FF7 Remake's first episode is all about Midgar.

This level of detail is also supposed to extend to characters, stories, and lore, so it seems like we're all in for quite a treat when April 10 finally comes around. Meanwhile, you can always check out the recent theme song footage to help pass the time.

Stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it bubbles up from the reactors.

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Square Enix Gives Us the Rundown on Tifa's Fighting Style, Shinra's Mad Scientists https://www.gameskinny.com/hhc9n/square-enix-gives-us-the-rundown-on-tifas-fighting-style-shinras-mad-scientists https://www.gameskinny.com/hhc9n/square-enix-gives-us-the-rundown-on-tifas-fighting-style-shinras-mad-scientists Thu, 13 Feb 2020 15:57:47 -0500 Josh Broadwell

Square Enix recently posted some new information and gorgeous screenshots of Final Fantasy 7 Remake on the PlayStation Blog. The post there covers a wide range of topics, from Tifa's combat style to Shinra's deranged scientists and some brand-new side quests.

 

Players can chain Tifa's basic fist attacks with the "Square" button, and unleash special attacks like the Whirling Uppercut with "Triangle." Tifa's charged move, available once the ATB gauge is full, is True Strike, a powerful attack that hits the enemy directly in front of her.

Shinra and its Mako reactors get a brief overview, too. For those who don't already know, Hojo is the head scientist, known for his cruel disposition and biological experiments. His past successes include genetically modifying Shinra's Soldiers army, and now he's set his sights on the talking beast Red XIII.

Shinra's ultimate goal, however, is creating Materia from Mako, the planet's energy source, and maintaining its exclusive hold over Mako processing and distribution.

Aerith casts a spell in Final Fantasy 7 Remake.

There's a short blurb about how Materia works, which is really just a good excuse to see Aerith again. And then we're introduced to a new character, Chadley.

Chadley is a young boy working as Hojo's assistant, which surely doesn't have any negative effects on his psyche. He tasks you with certain side quests called Battle Reports for research purposes; they're quests ranging from inflicting statuses on enemies or using a specific kind of Materia. It's an interesting twist, making Cloud help Shinra while at the same time fighting against the company.

More traditional side quests, called Mercenary Quests, are there as well, ranging from finding lost animals to dispatching monsters in a certain area. And in case we hadn't already realized it, Square Enix said every environment in FF7 has been completely reimagined and enhanced.

You can check out some of those environments here.

Final Fantasy 7 Remake was delayed to April 10 and is still a timed exclusive for PlayStation 4. There's still no sign of that FF7 R demo rumored to be on the way, but you can at least see Cloud in his dress.

Stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it develops.

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Cloud (Finally) Dons His Dress in Final Fantasy 7 Remake Theme Song Trailer https://www.gameskinny.com/sx88t/cloud-finally-dons-his-dress-in-final-fantasy-7-remake-theme-song-trailer https://www.gameskinny.com/sx88t/cloud-finally-dons-his-dress-in-final-fantasy-7-remake-theme-song-trailer Fri, 31 Jan 2020 12:52:42 -0500 Josh Broadwell

Square Enix just released a new Final Fantasy 7 Remake trailer. Called the Theme Song trailer, it features the game's main theme "Hollow." But it really should be called the "look how amazing we made Final Fantasy 7" trailer.

It starts with that iconic scene in Nibelheim — one of the ones we really wanted to see — where Cloud tells Tifa he's going to Midgar to be a proper-noun Soldier. From there, we get a glimpse at Cloud's mysterious connection with the equally mysterious (and technically dead) Sephiroth.

That's before seeing ShinRa Electric Company in all its dirty, corrupt glory, hearing Aerith talk about her mission, and seeing Red XIII plus a very adorable Chocobo summon, complete with Mog.

That's great and all, but obviously, the real attraction in the trailer is cross-dressing Cloud. The FF7 Remake trailer gives us our first look at the completely revamped Honey Bee Inn and shows us how much changed and how much stays the same.

Cloud still cross-dresses to rescue a certain someone from Don Corneo, though it seems the element of player choice might have been removed from the Inn. Rather than choosing which, er... themed room you want to visit, Cloud gets transformed by what we're assuming is the new Mukki, who then dances a sensual little dance with Cloud before the scene changes.

If all is as the trailer shows, it seems like a surprisingly tasteful and sensitive way to handle a sequence full of potential problems.

The second half of the trailer shows us never-before-seen footage from what's doubtlessly part of episode two (or episode whatever). That's because it shows action outside Midgar, including a short look at the final showdown with Jenova.

Whether that means there will be only two episodes and how far production is on the next part, we still don't know. But we do know Final Fantasy 7 seems like it's changing things in all the right ways, from the greatly expanded plot to the mixed-style combat.

It might be disappointing that the remake was delayed to April, but it's a price we're willing to pay for what looks like a stellar final product.

Stay tuned to GameSkinny for more Final Fantasy 7 Remake news as it develops.

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