Grand Theft Auto 5 Articles RSS Feed | Grand Theft Auto 5 RSS Feed on en Launch Media Network Take-Two May Have Grand Theft Auto 6 Release Date in Its Sights Wed, 27 May 2020 10:49:04 -0400 Josh Broadwell

Take-Two recently filed its annual 10K-SEC, which is basically a very long, very technical accounting document covering the company's current and future finances. Usually, these don't contain much of general interest, but this year's might be pointing to a Grand Theft Auto 6 release date window.

Jeff Grub with VentureBeat first spotted this little nugget.

Way down on page 77, Take-Two outlines its future commitments leading up to 2025 because, as the report says, the company contracts minimum obligations for things like product marketing expenditures several years in advance. Under the marketing obligations column, Take-Two shows it expects a gradual spending increase each fiscal year, going from roughly $11 million next year up to roughly $40 million in 2023. That more than doubles for 2024, though, with Take-Two listing its marketing investment as $89,260,000.

According to Jeff Cohen, an analyst with an investment firm advising stockholders, this could be because a major game, like Grand Theft Auto 6, is set to release in that fiscal year. It obviously depends on things like delays and development, though we do know Grand Theft Auto 6's development is well underway.

Grubb notes a Grand Theft Auto 6 release window of 2024 makes sense. He says GTA 5 is still too popular — popular enough to break the Epic Games Store — and both Rockstar and Take-Two would want to wait until next-gen technology is better developed.

It's pretty difficult to see what else such a huge marketing spike could relate to. Software development spending for third-party developers working with Take-Two doesn't increase that much, according to the same chart. So unless Take-Two plans on releasing all 95 of its planned third-party games in 2024, it must point to something else.

The original filing is on Take-Two's website, and the original story is over on VentureBeat if you wanted to check it out. Stay tuned to GameSkinny for more Grand Theft Auto 6 news as it crashes in.

Grand Theft Auto 5 Premium Edition is EGS' Latest Free Game Thu, 14 May 2020 14:42:49 -0400 Josh Broadwell

Following rumors and a mysteriously deleted tweet from Epic Games, we now know that this week's free Epic Games Store game is Grand Theft Auto 5. It's free to keep forever — assuming you can actually get it.

At the time of writing, demand for GTA 5 for free on the Epic Games Store launcher has basically broken Epic Games. The Epic Games launcher is down for many, and those who do get through end up with an Epic Games error 500 code, a 404 error, or a completely frozen screen.

Whenever traffic lets up and Epic gets the situation sorted — which they're in the process of doing — you'll be able to get your hands on Grand Theft Auto 5's premium edition. GTA 5 premium gets you the full GTA 5 story, GTA Online, all the existing expansions, plus the Criminal Enterprise Starter Pack. That pack gives you, among other things, $1 million to start with, so this is, ahem, quite a steal.

Never fear if it takes a while for Epic to get things running again either. You'll have until May 21 to get your free GTA 5 Premium Edition.

The amount of demand for a game that's been on the market this long seems surprising, but with the Premium Edition's offerings, plus only crumbs to go on for whatever GTA 6 will be, it's no wonder people are champing at the bit.

Stay tuned to GameSkinny for more Grand Theft Auto news. And if this is your first time jumping into the game, be sure to check out our massive collection of Grand Theft Auto 5 guides and Grand Theft Auto Online guides.

GTA Online Overtime Rumble Offering Double GTA$ Cash and RP Thu, 23 Jan 2020 13:24:02 -0500 Ty Arthur

Ready for a weekend of insane GTA Online driving shenanigans? The GTA Online Overtime Rumble event is now live and runs from January 23-29. While the event is going, Overtime Rumble is dishing out Double GTA$ cash and RP.

Aside from the doubled rewards and double the money, there's also a new rugged offroader available so you can get into trouble off the mean streets as well. Go pick up the Nagasaki Outlaw at Southern San Andreas Super Autos, or aim to grab the top podium prize instead.

This week that coveted prize vehicle is a Progen Emerus supercar with custom Hexagon Blue livery.

In addition, during the Overtime Rumble event, all weapons and Mk II weapon upgrades at Ammu-Nation are 40% off, while a variety of properties and vehicles also see 25%-40% discounts. Time to spend all that money!

According to Rockstar, these are the discounts you can expect to see: 


  • Master Penthouse  25% off
  • Penthouse Upgrades  25% off
  • Penthouse Decorations  25% off
  • Mobile Operations Center  40% off


  • TM-02 Khanjali  40% off
  • HVY Apocalypse Scarab  40% off
  • HVY Future Shock Scarab  40% off
  • HVY Nightmare Scarab  40% off
  • HVY Chernobog  40% off
  • B-11 Strikeforce  40% off 
  • P-996 Lazer  40% off
  • Mammoth Hydra  40% off 
  • BF Ramp Buggy  40% off


  • All Weapons at Ammu-Nation  40% OFF
  • Mk II Weapon Upgrades  40% OFF

While using your new offroader or upgraded weapons, don't forget to hit up all the GTA Online treasure hunt clue locations and be on the lookout for even more updates and events coming soon. 

GTA Online Diamond Casino Heist Walkthrough Mon, 23 Dec 2019 10:18:13 -0500 Sergey_3847

The Diamond Casino Heist is a new heist job in GTA Online's Diamond Casino and Resort update. The casino heist is by far the most complicated heist GTA Online players have seen, but it offers some good ways to make a lot of money along the way.

If you don't know how to start the Casino Heist or if you are stuck on one of the missions, our walkthrough on how to complete this job in GTA Online is outlined below.

Step 1: Buy an Arcade

Click to enlarge

Before you can start The Diamond Casino Heist in GTA Online, you need to purchase one of the six possible retro arcades in the game. You must talk to Lester in Mirror Park to access the arcades. 

After you talk to Lester and the six arcade locations appear on the map, you can use the Maze Bank Foreclosures store webpage on your mobile phone to purchase one of the arcade locations.

Here are all the locations and their prices. The best arcades are located in the city.

  • Pixel Pete’s
    • Price: $1,235,000
    • Location: Paleto Bay
  • Wonderama 
    • Price: $1,565,000
    • Location: Grapeseed
  • Videogeddon 
    • Price: $1,875,000
    • Location: La Mesa
  • Warehouse 
    • Price: $2,135,000
    • Location: Davis
  • Insert Coin 
    • Price: $2,345,000
    • Location: Rockford Hills
  • Eight Bit 
    • Price: $2,530,000
    • Location: Vinewood

Step 2: Set Up Your Heist

Once you have your arcade location up and running, you can enter Lester's underground base, where you will gain access to three blackboards. Use these blackboards to manage your heist.

The three blackboards represent the three following stages of the heist:

  • The Set Up
  • The Prep
  • The Heist

The first blackboard is dedicated to helping you set up your heist. You will see the "To Do" list in the upper right corner, which is a list of actions you must perform before the actual heist.

You can also choose to do the optional list of tasks, but you will have to pay for all of the intelligence associated with them, so we'll just focus on the main missions.

Scope Out Casino

This is the first task you need to complete. To make things easier, it is advisable to purchase the two extras from the setup board:

  • Casino Model 
    • Price: $130,000
  • Door Security 
    • Price: $425,000

These two pieces of intelligence will help you to find all of the safest entry points into the casino.

Scope Out Vault Contents

After you arrive at the casino and find the vault, you can scope it out for four types of valuables:

  • Cash
    • Price: $2,115,000
  • Artwork
    • Price: $2,350,000
  • Gold
    • Price: $2,585,000
  • Diamonds
    • Price: $3,290,000

You can only choose one of the four options, and they are random. The best loot you can get from the vault is diamonds, which cost over $3 million. The least profitable is cash. So if you happen to get the case with diamonds, then select it and mark it on your blackboard.

Select Approach

The final part of the setup is selecting one of the three available approaches:

  • Silent and Sneaky
  • The Big Con
  • Aggressive

All three approaches offer different types of gameplay. Silent and Sneaky is obviously a stealth plan; The Big Con uses tricks and disguises; and Aggressive offers a full-on guns blazing robbery.

It doesn't matter which approach you choose, as they all lead to the same results. Choose the style that fits your personal taste the most. 

Step 3: Prep Your Heist

This stage of the heist requires the most time and money. This stage is where you hire your crew of NPCs, select disguises, vehicles, and other necessary items from the "To Do" list.

Support Crew

In this first section, you can choose three possible crewmen for the heist:

  • Gunman
  • Driver
  • Hacker

All three categories offer different skills, but these also come with varying prices. Whenever you choose a crewman, it will show you their cut in percentages. Obviously, the higher the skill, the higher the cut.

In this case, it is strongly recommended that you take all three Expert level crewmen, where each will take 9% of your heist earnings. It's a lot of money to give away, but you will have the highest quality weapons and vehicles during the heist.

The To-Do List

After you have chosen your team, you can start the six main prep missions. In each of these missions, you need to select which item types you wish to steal.

Below you will find the best choices for the prep missions:

  • Rifle Loadout 
    • Unmarked Weapons
  • Sultan Classic
    • Getaway Vehicles
  • Gruppe Sechs
    • Entry Disguise
  • Noose Gear
    • Exit Disguise

During the Getaway Vehicles mission, you will also have the choice to upgrade your vehicles. You can buy bulletproof tires for $25,000, which will make the getaway section easier. 

Step 4: Start the Diamond Casino Heist

You will be offered a chance to choose your buyer and get some extra help on the third blackboard.

Choose Buyer

Buyers have three levels: low, middle, and high. Always go for the high-level buyer. They will offer the most amount of money. The heist will be more difficult, but if you've done your prep correctly, and spent cash on the right things, then you should be fine.

Also buy a Clean Vehicle and Gunman Decoy for $50,000 if you can. 

Starting the Mission

If you've selected the Gruppe Sechs entrance disguise and The Big Con approach, then you will start the heist mission in an armored truck, which is the best for this mission.

Here's how to get through the entire heist easily:

  1. Enter the underground garage of the casino
  2. Take the elevator to the vault
  3. Run past all the guards without killing them
  4. Use the vault keycard
  5. Let the casino worker open the vault for you
  6. Get the loot
  7. Exit the vault floor through the staircase
  8. Change the disguise in the locker room (Noose)
  9. Exit the casino through the staff door

When you're outside the casino, you can safely deliver the vault contents to your buyer.

Finish the Mission

The only problem you might run into during this final stage of the heist is the chasing helicopter. Steal any car you see and use it to deliver the loot (if you didn't purchase the Clean Vehicle option ahead of time).

If cops start chasing you, use the underground sewer system to get away from them and stay undetected. Follow the marker on the map to your buyer's location.

When you've reached the buyer location, the mission ends with a cutscene, and you get your money reward.


That's it on how to complete the Diamond Casino Heist job in GTA Online. For more GTA Online guides, check out the list below:

GTA Online: Find the Los Santos Slasher and Navy Revolver Thu, 19 Dec 2019 14:32:51 -0500 Sergey_3847

GTA Online's latest content update, The Diamond Casino Heist, gives you the opportunity to catch the infamous Los Santos Slasher. In the process, you can also pick up a brand new Navy Revolver, as well as some money along the way.

To catch the Los Santos Slasher in GTA Online, you must locate five clues. These clues will lead you to the Slasher's location. You will find exact map locations below. 

Clue #1 Location

GTA Online Los Santos Slasher Clue 1

Travel to Grand Senora Desert and go northwest of the Sandy Shores Airfield. You will see a severed hand between a tire and some trash bags.

Clue #2 Location

GTA Online Los Santos Slasher Clue 2

Go to Great Chaparral and locate Cherry Pie Farm. Look for an inscription on the wall that says: "Can you find me?" That's the second clue.

Clue #3 Location

GTA Online Los Santos Slasher Clue 3

Travel to Grapeseed and locate a wooden barn (indicated on the map above). Check the barn's walls for a bloody machete sticking through one of the logs.

Clue #4 Location

GTA Online Los Santos Slasher Clue 4

Go to Paleto Forest and find the Bayview Lodge located on Procopio Promenade. Find a door smeared with a bloody handprint for clue #3.

Clue #5 Location

GTA Online Los Santos Slasher Clue 5 locations

The last clue is an abandoned minivan, which can be randomly seen in one of the five possible locations indicated above. 

Kill The Slasher

Once you found all of the clues, the Los Santos Slasher will send you a message on your phone. Expect him in Blaine County at night, between 7 p.m. and 5 a.m. Kill him, and you will be rewarded with the Navy Revolver and $50,000.

If you get 50 kills with the Navy Revolver, you will earn another $200,000 and also unlock Lowry's Revolver in Red Dead Online.


That's it on how to find the Los Santos Slasher and the  Navy Revolver in The Diamond Casino Heist DLC for GTA Online. For more GTA Online guides, please see the list below:

GTA Online Festive Surprise 2019 Expected to Arrive Soon Wed, 18 Dec 2019 13:42:23 -0500 Ty Arthur

Fans of Grand Theft Auto 5 and high octane heist mayhem have been eagerly awaiting a new festive surprise from GTA Online this week. If it does arrive as we expect, 2019 will mark the sixth year running there has been holiday-themed surprise content from Rockstar in GTA Online

Unfortunately, there's been no official announcement from the development crew as of this time, although a holiday sale from Rockstar that typically coincides with the event is live from now through January 7. 

All previous holiday events in GTA Online have gone live between December 18 and December 20. These events typically run through January 1 or January 7.

Based on the start dates from previous years, it seems very likely the 2019 event will kick off either Thursday, December 19 or Friday, December 20.

Whenever the event finally arrives, we're expecting four different in-game cosmetic item sets, weapons, and extra ammo to unlock on this schedule throughout the event:

  • Christmas Eve
  • Christmas Day
  • New Year's Eve
  • New Year's Day

We don't know what those specific items will be yet, but last year, GTA Online rewards featured a fireworks launcher, with additional ammo granted if you logged in on each successive holiday date. 

Beyond those holiday-themed gifts, players should also be on the lookout for even more content arriving in January and beyond. Although GTA Online is now six years old, Rockstar North Co-Studio Head Rob Nelson recently revealed that additional GTA Online content is planned for at least another year in the ramp-up to GTA 6.

Since we've got some time to burn while waiting for the GTA Online 2019 festive surprise to start, why not spend some time trying to get the best casino heist cars

New Updates Coming to GTA Online Wed, 27 Nov 2019 12:47:52 -0500 Ty Arthur

Six years on from its original release, Grand Theft Auto 5 is still receiving new content. Recently, we learned that more updates to GTA Online are in the works. 

Following 31 previous updates, Rockstar North Co-Studio Head Rob Nelson revealed that new DLC is coming down the pipe in the foreseeable future. The news comes from an interview with PCGamer.

There are plans for holiday-themed content in December and beyond. Additional updates and potential new limited-time modes are expected to arrive in the run-up to an official GTA 6 announcement. Though we don't know much if anything about the game, we expect it is likely to hit next-gen consoles.

Nelson specifically had this to say about what's still to come for GTA Online:

We try to keep plans going roughly a year out, but we want to have the flexibility to be responsive to any changes. So we choose not to telegraph that entire timeline to players.

That said, players should feel confident that we have a ton of brand new ideas still to come. It’s been six years and we just hit record player numbers and we are all incredibly grateful to everyone who’s been with us along the way.

Most recently, GTA Online saw the addition of the Ocelot Jugular sports car at Legendary Motorsport, as well as a 16-player King Of The Hill mode split between two teams. 

While Grand Theft Auto 5's online player base continues to see new players, Rockstar is also now focused on content for Red Dead Redemption 2 after the lauded Wild West outlaw simulator finally hit PC.

Red Dead Online has seen plenty of extra content, including new specialist roles, legendary bounties, and the limited-time supernatural-themed Fear Of The Dark update.

For more on GTA 5, GTA Online, and (eventually) GTA 6, stay tuned to GameSkinny. 

How to Go AFK in GTA Online Sun, 20 Oct 2019 15:38:08 -0400 Ty Arthur

Want to play GTA Online but need some time away to deal with real life stuff? Normally going AFK will get you booted quickly, but there are ways go away from the keyboard or controller and still stay online.

Players have come up with some pretty ingenious ways to not get kicked, like using a rubber band to hold down a controller button, but that's prone to unexpected failures and way more effort than we care to engage in while playing.

There is one super simple and easy way to do it, and it doesn't require anything special beyond your apartment.

Going AFK Without Getting Kicked In GTA Online

So what's the secret? Just watch TV. Yep, that's all there is to it, although you need to watch TV in certain ways or you may still get kicked. 

The most sure fire way to make this work (and avoid getting killed by other players) is to start a contact solo mission, then sit down and turn on the TV in your apartment where you are safe. You have to actually press the button to start the shows though, or you will still get kicked.

Depending on your platform and your console's notification settings, this can potentially work with any TV even if you aren't in a mission. Just head into your apartment, garage, or any location with a computer screen like the gas station.

Sit down on a couch or chair and tap the button to turn the TV shows on. The game considers you to be engaged in an activity and you won't get kicked for doing nothing over an extended period. Players with upgraded security in their business or bunker can also watch the CCTV security cameras as well.

Note that there is a catch on the PC version. If you minimize the window to tab away and chat it Discord or check your Facebook or whatever, the game still considers you to be AFK even if your character is watching TV, so you will get kicked after 15 minutes.


Looking to make extra cash, buy the best properties, or fix casino missions that aren't working properly? Check out our other GTA Online guides here!

Sony Cuts PS Now Price in Half, Adds Major Titles to Lineup Tue, 01 Oct 2019 13:02:06 -0400 Josh Broadwell

Sony announced it's rolling out a big subscription price reduction in its PlayStation Now streaming service, starting today, October 1. The company plans to add major titles, such as God of War and Uncharted 4, to the service at regular intervals.

Here are the new prices for each PS Now tier:

  • Monthly subscription — $9.99 (down from $19.99)
  • 3-month subscription — $24.99 (down from $44.99)
  • 12-month subscription — $59.99 (down from $99.99)

As is usually the case, the biggest discount comes from the yearly subscription, which is essentially $4.99 per month, half the price of the regular monthly subscription.

Niko Partners analyst Daniel Ahmad suggests the changes are part of Sony's plans to expand its cloud-based gaming offerings and audience ahead of the next console generation.

Part of that strategy includes more content, too.

The PS Now streaming library currently offers more than 800 PS2, PS3, and PS4 games that can be downloaded and played either on a PS4 system or a compatible PC.

However, Sony plans to add more big-name titles. The first set of new offerings is available today until January 2, 2020, and includes:

  • God of War
  • Grand Theft Auto V
  • inFAMOUS Second Son
  • Uncharted 4: A Thief’s End

For more information, check out Sony's full announcement post. If you're looking for the biggest differences between PS Now and PS Plus, be sure to head over here

Claim Against Grand Theft Auto Studio Says It's Dodged U.K. Taxes for Years Mon, 29 Jul 2019 15:43:29 -0400 Josh Broadwell

According to a recent report from U.K.-based TaxWatch, an investigative organization monitoring "large taxpayers," Rockstar Games has been holding back on its U.K. taxes. The news comes from

It's a particularly concerning claim, considering how financially successful Grand Theft Auto V and Red Dead Redemption 2 have been in their respective lifecycles — not to mention GTA Online

Back in April 2018, MarketWatch stated that GTA V had brought Rockstar more profit than any game or film has ever raked in, estimating sales at that time to be in the neighborhood of $6 billion stretched across 90 million copies sold.

Since then, it's sold approximately 20 million more copies, though since we're still in the middle of 2019, there's no estimated profit to accompany the increased sales.

According to TaxWatch, only $1 billion of those earnings goes to cover other costs. $5 billion ends up as pure profit, while Rockstar only reports a pre-tax profit of just $57.8 million.

TaxWatch wasn't completely clear in how it obtained the information regarding the game's profits, though Rockstar and Take-Two's international structure seems to be involved. The report claims the U.S,-based offices receive most of the profits, while very little finds its way back to the U.K. home offices.

Further, TaxWatch reports that Rockstar has taken advantage of the U.K.'s Video Game Tax Relief Fund to the tune of $51.3 million over the course of two years beginning in 2015. 

The think tank claims Rockstar is abusing the system. The fund provides tax credits for studios based in the U.K. and European Economic Area (EEA), helping subsidize 20% of development costs for a game regardless of the team's budget.

There is, however, a culture test determining eligibility for the program.

The test is aimed at ensuring games that receive funds center on U.K. or European customs, locations, or people, with the idea being such games wouldn't necessarily fare well in overseas markets. A game must score only 16 out of 31 points to be eligible for the subsidy.

Even a cursory glance at the test and scoring shows how easy it would be for a larger company with multiple branches to reach that point, though, even if the game in question has nothing to do with the U.K. or Europe.

Despite being a culture test, a good bit of weight is given to whether a game is partially or fully developed in the U.K., instead of whether it relates to the U.K. and European culture.

Maximizing the non-culture categories awards 15 points, with the clincher being in the language category: Any game with English as the main language can receive points in this area.

GamesIndustry says Her Majesty's Revenue and Customs (the U.K. equivalent of the IRS) would not comment on the matter at this time. 

All the New Cars to Look for in GTA Online's Casino Update Tue, 23 Jul 2019 14:07:09 -0400 Tobbpitt

Today marks the grand opening of the Diamond Casino in Grand Theft Auto Online, the long-awaited update bringing some more flavor to GTA Online in the form of gambling, new penthouses, and new cars to shove into your garages.

There's a lot to be excited about in the big casino update, but a big focus is on the cars. 

With the update today, six new cars were made immediately available for players to purchase or even win at Diamond Casino, which it seems a handful of players have already if Reddit's anything to go by.

These first new cars in the update are:

  • Truffade Thrax
  • Weeny Issi Sport
  • Annis S80RR
  • Vapid Caracara 4x4
  • Obey 8F Drafter
  • Enus Paragon R

But that's certainly not all. Several more cars have been added to the game and just aren't available yet. These babies won't be cheap, though. These cars will be released over time:

  • Vulcar Nebula Turbo
  • Annis Hellion
  • Lampdati Novak
  • Bravado Gauntlet Classic
  • Bravado Gauntlet Hellfire
  • Vysser Neo
  • Pegassi Zorrusso
  • Vapid Peyoto Gasser
  • Ocelot Locust
  • Ubermacht Zion Classic
  • Weeny Dynasty
  • Ocelot Jugular
  • Progen Emerus
  • Western Rampant Rocket 
  • Benefactor Krieger

A prominent Grand Theft Auto V dataminer and leaker on Twitter dug these cars and their prices up, even posting pictures of them and their price points. You can check those out below, and be sure to give FoxySnaps some props on Twitter!

This is the biggest update GTAO's gotten in ages  maybe ever. Players have been waiting for Diamond Casino to open up for six years, and that's a heck of a long time. Better late than never, though, and the current and upcoming new cars are fresh.

Is the casino update living up to your expectations? Let us know in the comments below, and keep an eye on GameSkinny for more GTA Online guides!

GTA Online Guide: Casino Location Thu, 13 Jun 2019 10:19:24 -0400 Sergey_3847

Rockstar is currently getting ready to release a new gambling-themed DLC for GTA Online. How do we know? Well, the Vinewood Casino building has been significantly restructured this last week.

The old "Opening Soon" sign has been removed from the entrance door, and a brand new lobby has been added to the main building with signs indicating there will be poker and slots.

Since Rockstar haven't announced any actual release dates for the Casino DLC, the players have been guessing for a June or July 2019 release.

In any case, if you want to know what the exact location of the Casino is in GTA Online, then check out the exact map location below.

Here's a short instruction on how to get to the Casino building:

  1. Head out to East Vinewood in Los Santos, San Andreas
  2. Find the Vinewood Park Drive street
  3. Start at the intersection with Vinewood Boulevard and Mirror Park Boulevard
  4. Pass through Los Santos Freeway, Senora Road and Elgin Avenue
  5. You will end up at the intersection with Fenwell Place, near the entrance of the Vinewood Bowl

Another indicator, which you can use to find the Vinewood Casino is to locate the Vinewood Racetrack, which is located right behind the Casino. So really that's the most obvious method.

The Casino may be closed for now, but as soon as the DLC arrives it's going to crack wide open to all players looking to get in on some gambling.

There are also rumors that Rockstar will add new vehicles to the game commemorating the release of this new DLC, but those are yet to be confirmed.

For more GTA Online guides, check out the list below:

Last Chance: Green Man Gaming's Spring Sale Enters Final Weekend Fri, 26 Apr 2019 12:44:00 -0400 GS_Staff

This page may contain a few affiliate links. While we love Ramen noodles and other cheap gas station food, we also enjoy the occasional ribeye or plate of delicious Pad Thai. So, if you happen to purchase anything through this page, we may receive an infinitesimal commission. Our reviews and opinions are not influenced by these partnerships. For more, read our Terms of Service.

Greenman Gaming's Spring Sale is about to wrap up. However, there's still a chance to grab some great deals on some stellar PC games.

From now until April 30, almost everything on Green Man's storefront is discounted in some way, shape, or form — even pre-orders on games like Rage 2, ESO: ElseweyrAge of Wonders: PlanetfallA Plague Tale: Innocence, Vampire: The Masquerade Bloodlines 2, and Wolfenstein: Youngblood.

Unfortunately, Borderlands 3 isn't on that list, but ¯\_(ツ)_/¯.

Below, we've put together a list of some of the sale's better games, ranging from third-person shooters to fighting games, RPGs, action-adventure games, and strategy games. We've also provided direct links to each game in case you're interested in picking them up. 

Fighting Games

Mortal Kombat 11
Soul Calibur VI
Dragon Ball Fighter Z
Jump Force
Dead or Alive 6
One Finger Death Punch 2
My Hero One's Justice


Borderlands: The Handsome Collection 
Wolfenstein: Young Blood
Rage 2
Tom Clancy's The Division 2
God's Trigger

Action Games

Grand Theft Auto V
Devil May Cry 5
Gode Eater 3
Resident Evil 2
Hitman 2
Assassin's Creed Odyssey
Middle Earth: Shadow of War


Vampire: The Masquerade Bloodlines 2
Ni No Kuni 2
The Elder Scrolls Skyrim
The Elder Scrolls Online Elsweyr
Tales of Berseria 
Tales of Vesperia 
Kingdom Come: Deliverance

Strategy/Sim Games

Cities: Skylines
Civilization 6
Kerbal Space Program


That only scratches the surface of Greenman Gaming's Spring Sale. To see everything available, be sure to head over to the storefront between now and April 30. 

In Defense Of Smaller World Maps: Bigger Isn't Necessarily Better Thu, 28 Mar 2019 16:29:46 -0400 RobotsFightingDinosaurs

Every writer has a backlog of hot takes sitting in their draft folder on Twitter. Old classics such as:

"Actually, Majora's Mask is a better Legend of Zelda game than Ocarina of Time."

And of course, forbidden opinions that should never see the light of day like:

"Actually, The Simpsons Hit and Run is a better game than all of the Grand Theft Auto games except for GTAV."

This list of controversial gaming opinions gets longer and longer every day, until something snaps and the writer's truth must be told.

Well, today was the breaking point for me and it's time to speak some truth. In an open-world game, a smaller world map is, in almost every case, better than a larger one.

Case Studies

Image via NexusMods

There have been tons of open-world games thus far in 2019 and late 2018, all of varying quality. From the relatively well-received The Division 2 to the disappointing Anthem and Fallout 76, developers have continued a years-long trend of using map size as a selling point for their games.

The Division 2 doubled down on the size of the map as a selling point, claiming that their version of Washington DC. was a 1:1 scale replica of the actual Washington DC. The claim was largely backed up with Google Maps and Street View comparisons.

For real-world locations, this can be really cool. Exploring fictionalized versions of San Francisco in Watch Dogs 2, Los Angeles in Grand Theft Auto V, and New York City in countless games is a ton of fun. Doubly so if you live in the city that's being represented. (Still waiting for a good recreation of Chicago, game devs. No, Watch Dogs doesn't count. Chicago is not a series of islands.)

Larger maps seem to be equated with having more to do in the mind of the consumer, but it's not easy for developers to fill them with interesting content. Consider Grand Theft Auto V, and its more recent Rockstar-developed compadre Red Dead Redemption 2.

The former has an alive and bustling metropolis in Los Santos, but that's only a relatively small portion of the map. There are gigantic swaths of land in GTAV that are just empty desert or forest, devoid of life and excitement. Sure, there are things to do -- there are always side missions to be found, and if all else fails, you can blow stuff up and see what happens, but the fun isn't particularly concentrated. 

This goes double for a game like Red Dead Redemption 2The vistas are beautiful and varied, and ostensibly a large point of the game was for the player to enjoy the journey from point A to point B. That's all well and good, but if the journey is the same five-to-seven minute affair every time, no matter how beautiful the journey is, it'll get samey pretty fast and a player will want to skip past it.

Games like Crackdown and Saints Row get around this by making the simple act of traversing the map a huge part of the fun. Other games don't really have that luxury and the concentration of activities and diversions really becomes a problem, especially for folks striving for 100% completion.

Thinking Small

Image via Engadget

In my extremely well-researched, and therefore incredibly correct opinion, the gold standard for a map in an open-world game is the four-or-five square block maps of the Yakuza series. 

Before you get your pitchforks out, hear me out on this. 

Yakuza's maps are small, yes, but they're absolutely packed with things to do, many times mere steps from one another. Having the entire scope of the game condensed into a relatively small box means that every single aspect of the map can be fleshed out in a way that is unique compared to other open-world games.

There aren't any buildings that look copy-and-pasted, each and every business name, apartment sign, lamppost, and public park looks unique and distinct from each other one.

All this makes movement easier, too. Individual streets are not just distinct and recognizable, but there are only a few of them in the game. You don't need to use a map to, say, get to a mission that's at the Club Sega on South Nakamichi street. You've passed by that landmark a million times, you know where it is.

Subconsciously, this does a lot to keep the looming specter of dissonance away. Every time a player pauses the game to check the map, the action stops and the player is ripped away from the experience of escaping into the world of the game for a bit. It's necessary to have a small map if the goal is for the player to have a clear and, above all, detailed mental map of the game world. 

Super Mario Odyssey wasn't just a master class in 3D platforming, it was also a perfect case study for something like this. In creating a ton of smaller worlds, the developers made it easier for players to make mental landmarks, and therefore, learn the map.

Other great open-world games know this as well. I loved Spider-Man (PS4) for many reasons, but one of them was that its New York was both full of landmarks and highly condensed.

Like the Kamurocho of the Yakuza series, Spider-Man's New York City only takes a few minutes to traverse if you're swinging around like a maniac, and the placement of waypoints and landmarks on-screen made it easy to know both where you were and where you were going at any time.

And although, yes, Spider-Man (PS4)'s map was a few orders of magnitude bigger than Yakuza's, the key is that, due to key design choices, it felt small. Moving around it was quick and painless, with no lulls in getting from point A to point B.

You'd never have the Skyrim problem of thinking you needing to travel 500-ish meters to your next objective before realizing you'll actually need to traverse around a mountain to get there, then either go 2000 meters out of your way or try to break the game's physics and brute force your way over the mountain with a horse.

These things make a map seem huge and empty.

Another thing that the Yakuza series does in service of its maps is to make it a point to allow the player to actually enter and patronize many of the buildings around the streets of Kamurocho. This is half the fun of the game; exploring the shops and entertainment venues around town and taking advantage of their minigames. The way all of these diversions are condensed gives the player a feeling that they're not a tacked-on part of the game world, they're integral to giving the world life.

This affects side missions, too. There are very few optional quests in the Yakuza series that are simple fetch quests, or "go over there and kill some guys" missions. And when they are, they're all wrapped up in a narrative that is either silly, heartwarming, or wonderfully bittersweet. You care about the characters -- they're all named, voiced, and have lives distinct from what the player character is doing at any given time. 

Defining "Scope"

This kind of stuff is important in a world-building sense. Scope isn't just a question of the square footage in a game's world map, it's a question of density. An empty-feeling, but huge open-world doesn't have the scope that a small map that's packed with life and activities does. It's analogous to a high-quality photo that can either be viewed in all of its glory in its original size, or can be blown up, causing visual glitches, blur, and pixelation. 

For me, and I believe a whole lot of other gamers, the question of resolution is more important than the question of scale.

Scale is important if, and only if, a game developer needs more space to cram in activities and features to a map that's already packed to the brim with truly interesting stuff to do. Otherwise, it's just empty space for taking screencaps of beautiful vistas and taking part in random shootouts, but not much more. Red Dead Redemption 2 can get away with this because it is, at its heart, a game about isolation. Few other games have that excuse.

Looking Back, GTA 5 Really Isn't All That Good Thu, 27 Dec 2018 14:00:01 -0500 Ty Arthur

It's that time again folks! After explaining why Skyrim doesn't deserve the hype, this curmudgeon who doesn't like your favorite game is going to slaughter another sacred cow.

Now that Red Dead Redemption 2 is out, it seems like a good time to look back at Rockstar's flagship game that is somehow still getting content five years later with the bizarre Arena War landing earlier this month.

I'm not going to beat around the bush. I think GTA V was a flat out bad game, in nearly every way.

Obviously not everyone at GameSkinny agrees -- with some feeling GTA V's PC release is a 10/10 masterpiece for the ages -- so don't go off on them for my opinion, but remember that I actually draw strength and sustenance from the all caps screaming comments (a few more and I get to level up!), so keep 'em coming!

Reality And Chaos In All The Wrong Doses

I recently had the misfortune to review Gungrave VR, a game where I constantly asked myself how a developer could manage to make the exact wrong design choice at every possible turn.

While GTA V doesn't descend to that level of awful gaming hellscape (few games have that dishonor, thankfully), there are plenty of baffling design decisions from Rockstar that really take you out of the universe and highlight how this highly anticipated sequel didn't live up to its potential.

Let's start with the amazing landscape that is the meticulously crafted parody city of Los Santos.

Its big, its beautiful, and its a huge disappointment. 

Both story and gameplay flops do a major disservice to that beautiful location. The biggest problem is easily the lack of interaction with the environment due to the missing interiors for all those beautiful buildings everywhere. That's an issue constantly plaguing these huge open world games, but its particularly noticeably here. Its a shame the modding community is always relied on to fix that issue, rather than the developers being proactive and taking care of it before release.

For all its splendor, the things you can do in Los Santos also tend to be pretty boring.

While there was still plenty of humor and ludicrousness, you can tell Rockstar tried to take the series a  more grounded and realistic direction with GTA IV. With the fifth iteration of the series, Rockstar got the exact wrong combination of grounded reality and ludicrous insanity.

The developers felt a need to implement an absurd number of systems just because they could, and very few of those elements are worth your time. We could yawn our way through loading cargo containers, going to yoga class, and following the stock market. Riveting stuff to be sure.

Those "retirement simulator" elements then collide with outlandish cartoon characters and insane scenarios that creates a very odd juxtaposition of styles. 

Calling a taxi or even walking near a police officer can cause World War 3 for no reason, which is admittedly hilarious the first time. By the 80th time however, you reach a point where you really just want to cross to the other side of town without ambulances and tanks being involved, please.

Those bizarrely aggressive police always manage to show up and ruin everything from boring missions where you slowly follow someone who is going the speed limit to the absolute chore that was collecting nuclear waste from the ocean for no reason.

Awful Control Scheme Walking Or Driving

Homicidal police force aside, the difficulty overall was far too easy, and the hardest part of the game was simply battling the control scheme. There's a recurring issue here from Rockstar with clunky controls, which even continues into some areas of the much-praised Red Dead Redemption 2.

In GTA V, its hard to nail down a single major culprit in the bad control scheme because there are so many contenders.

Take the bizarre quick u-turn mechanic, which makes it difficult to go anywhere and results in frequently entering cover at the wrong location. I seriously had flashbacks of trying to turn around or see around corners in the original Resident Evil.

Then there's how the game re-auto centers on the chase cam every few seconds for no reason, making chases more of a chore than they need to be.

Even basic stuff like attaching the flashlight to the shotgun and then turning the flashlight on became a patience-straining exercise in battling the controls and guessing combination of buttons Rockstar wanted you to press. This is not an intuitive system, to say the least.

Did you spend a silly amount of money on new wardrobes for the three main characters? That's really too bad, because they will switch back to their first outfits whenever you swap between characters for no reason just to throw in another annoying layer of things to do.

Riches To Riches With No Rags To Appreciate It

On the subject of spending too much money, starting out with a mansion was a bad choice that was too much of a shift away from GTA's overall style.

It really felt like one of those episodes of an awful house hunting show where people are rich for no apparent reason. I'm a freelance baby seal puncher, and my wife gives professional thoughts and prayers. Our budget? A cool 1.2 million for a starter home.

The in-game economy in both single player and multiplayer modes are all kinds of wonky (an issue facing Red Dead Online at the moment as well), but for completely opposite reasons.

In single player, there's no point in doing much after the first few heists since you'll be flush with an unbelievable amount of cash. That's the exact opposite of the other games in the series where you start off poor and struggle to work your way up, with constant setbacks.

Becoming the top dog kingpin in previous games like GTA IV was a massive struggle. There were times when you couldn't afford the ammo you needed for big story missions and had to go out and complete other tasks to be ready for the next objective.

Here, everything is handed to you quite early on. Your crew will be millionaires before you know it, and the random open world stuff just isn't worth your time anymore.

Of course, in online mode the problem is actually the exact opposite, with a constant agonizing grind to afford anything (or you could spend real money to get a boost, which is obnoxious).

Possibly The Worst Characters In The History Of Video Games 

Another major problem of starting off with an overly privileged rich guy quickly becomes apparent in the GTA V storyline... there's no one to connect with and care about.

"I'm rich and bored and have a perfect life, so I should start doing crimes to spice things up," isn't really a problem many people can relate to.

Michael's interactions with his spoiled, obnoxious kids are painful to sit through, and often had me just wanting to put the controller down and go do anything else. I don't watch TV shows about awful rich people on purpose, so it wasn't exactly a gripping arc to throw that element front and center into the main storyline.

These characters are all unbelievably whiny, which quickly becomes grating. Can you imagine Niko Bellic ever behaving like Michael or putting up with Trevor's nonsense for even a second?

Speaking of everyone's favorite insane drug dealer, its probably because I've lived in an apartment building with shrieking meth heads, but I didn't find Trevor's shrieking meth head personality at all amusing or endearing. I'm not sure there's ever been a video game character I'd wanted to see die horribly more than Trevor.

That brings us to Franklin, who doesn't have the obnoxious family of Michael or the all-caps screaming fits of Trevor to deal with, but still comes with his own reasons to hate every single story mission he appears in. For me, it was the constant string of racial slurs that made me start wonder if Quentin Tarantino was hiding in the backseat wherever we drove.

Throwing out the racial slurs a few times for shock value and to showcase the nature of a character is fine, but eventually it hits a level where its just unnecessary.

To be clear, I'm fully opposed to censorship of any kind and think games, movies, and literature should say or show whatever they want, but there's still such a thing as tact to keep in mind.

Rockstar found the line and gleefully trampled over it, and not just with the slurs but with a constant barrage of low brow jokes that became distracting from the story.

It's clear the developers were trying to make a parody of southern California life, but they took it so far that there's no way to empathize at all with any of these characters and you start to hate the game world, which is a very bad thing for an open world game.

They succeeded in making the characters and world so unlikable that the few moments later on where you are suddenly supposed to want good things to happen to Trevor or to Michael's family just fall flat on their faces. 

In GTA IV, I legitimately got a little sad when Mallorie called to reveal her pregnancy after I chose the ending where Roman dies.

I seriously thought about going back and picking the other ending, because getting into open world shenanigans without my cousin felt wrong. GTA V never even came close to garnering that level of attachment to any of its cast of awful, throwaway characters.

Maybe We Can Learn A Lesson Here?

Bad characters, bad controls, bad economy, bad difficulty, bad story... there's no way around it, GTA 5 was just a flat out bad game.

Looking at Red Dead Redemption 2 now that we've had time to fully digest the experience, the areas where Rockstar has improved on the formula and the areas where they keep making the same mistakes really come into focus.

With ludicrously bad decisions like Fallout 76 marring the big name, open world gaming landscape, its clear we need to be holding developers like Rockstar and Bethesda more accountable when things go wrong.

Whenever GTA 6 shows up down the line, the major mistakes made here need to be studied and hopefully not repeated. There's a perfect 10/10 game hiding somewhere in this formula, its just going to take a little more effort to unearth than Rockstar has been willing to put in before.

Now its time for all of you to sound off -- what entry in the GTA universe do you think is the best of the series, and what would you like to see done differently with the next game?

7 Best Vehicles in GTA Online's After Hours DLC Thu, 26 Jul 2018 11:32:32 -0400 Sergey_3847


Car: Stafford 

  • Type: Luxury sedan
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  • Price: $1,272,000
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Stafford is a classical Rolls-Royce type of car that was first introduced in GTA: San Andreas. Albeit being specifically a civilian car and not intended for any kind of racing, Stafford boasts a considerable acceleration and top speed.


Surely, don't expect it to perform on the level of other fast cars due its heavier weight, but you will definitely make a few heads turn because of its super slick design.




These were seven of the most exciting new cars in the After Hours DLC, and for other GTA Online guides at GameSkinny, be sure to check out the links below: 


Car: Ocelot Swinger

  • Type: Racing car
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  • Price: $909,000
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Now it's time to look at one of the fastest classic sports cars in the After Hours DLC -- the Swinger. In terms of acceleration it's practically unbeatable, so if you're looking for a new racing car, then you've probably found one just right here.


Sure, there are no fancy mods you can attach to it, but who needs mods when you can take this baby on the road and be the first in the queue.


Vehicle: Menacer

  • Type: Armored vehicle
  • \n
  • Price: $1,775,000
  • \n

Menacer is basically a more compact version of the Terrorbyte, yet not less dangerous. It is equipped with a turret that is attached to its roof, and it has two hidden peashooters in its very front, which could become a total surprise for anyone who decides to ram it down.


But of course, the biggest advantage of Menacer is its durability. The armor can withstand four consecutive missiles, which is a really big deal if you compare it to other armored vehicles in GTA Online.


Vehicle: Benefactor Terrorbyte

  • Type: Armored command truck
  • \n
  • Price: $1,375,000
  • \n

If you're looking for an all-inclusive armored vehicle that can be used for any types of businesses starting from supplies/cargo and finishing with various client jobs, including drug smuggling, and many other illegal activities, then Terrorbyte is the best choice.


On top of that, Terrorbyte contains its own integrated Specialized Workshop, which can be used for fixing and upgrading your Oppressor Mk II and other drones.


This might just be the perfect After Hours vehicle out there since it's so versatile. 


Vehicle: Pegassi Oppressor Mk II

  • Type: Hoverbike
  • \n
  • Price: $3,890,250
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Here is a modified version of the famous Oppressor bike, which had an original design with wheels, whereas this one is based on gliding and hovering technologies.


The rocket boosters can instantly turn the Mk II into a rocket with a passenger on top. So don't expect it to have terribly precise handling when it comes to acceleration. But if you need to quickly escape, then don't hesitate even for a moment to grab this After Hours vehicle.


Car: Declasse Scramjet

  • Type: Super car
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  • Price: $4,628,400
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Who said cars can't fly? After Hours' Scramjet definitely can, but for a hefty price of almost five million bucks. Its design is heavily borrowed from the Speed Racer anime series, and this car packs a serious punch when it hits the roads.


Besides being extremely fast, it has sensitive handling, so it'll take some time before you get used to it. More than that, it can shoot rockets and jump really high, which may result in some fantastic stunts. 


Vehicle: B-11 Strikeforce

  • Type: Military aircraft
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  • Price: $3,800,000
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This After Hours vehicle is one mean aircraft with three types of weapons attached to it: a cannon, a rocket launcher, and a machine gun. It's relatively small size makes it highly maneuverable even at slower velocities and lower altitudes.


But one of the strongest sides of Strikeforce is its durability. Even if it gets hit by a tank and both of its engines go off, it can quickly fix itself and get back on track in no time.


With the release of the After Hours DLC in GTA Online you can now start purchasing all the brand new vehicles and cars. As usual, the roster includes cheap civilian cars that won't get you too far in the game, but the expensive ones are really worth a look.


Here you will find seven of the finest options from the After Hours DLC, including an aircraft, a hoverbike, a couple of armored vehicles, for those who like dangerous missions, several racing cars, and one luxury variant.


If you have a few million to spare, then go ahead and check out all of them right here!


Related Content:

5 Best Nightclub Locations in GTA Online's After Hours Update Wed, 25 Jul 2018 09:32:42 -0400 Sergey_3847


Strawberry Nightclub


The last really good location for a nightclub in the After Hours DLC would be in the center of the city, which belongs to Strawberry nightclub. It is also the most attractive-looking club after Del Perro -- and it is also slightly cheaper.


Just like Del Perro, the Strawberry Nightclub has quick access to a highway and due to it residing in the center of the city, you can easily go to any part of the map for various side missions.


All in all, it's a great spot unless you're looking to be in the center of events. In that case, buy a club in the northern part of the map.




These were five of the best nightclubs from the After Hours DLC, and for other GTA Online guides at GameSkinny, follow the links below:


LSIA Nightclub


If you look carefully at the updated map, you will notice that the most southern clubs are the cheapest. The reason is that it is far harder to run supplies to those locations and generally do any missions. That's why the cheapest club in the After Hours DLC is the one on the Elysian island.


However, there is a club that is both super cheap and can be a good spot to buy, if you're short on cash. And that's the LSIA club. However, in order for this location to work, you first need to have the Exceptionalists Way and Greenwich Parkway properties. These will make car transfers into an easy way of making lots of money.


Vespucci Canals Nightclub


If you're tight on money, but you still want a nightclub at the beach, and you can't afford the Del Perro one, then opt for the Vespucci Canals nightclub. It doesn't look nearly as good as Del Perro, but it has almost the same advantages and costs $325,000 less, which is a really good deal when you think about it.


As a result, you will have the same access to aircraft spawns on the beach and the highway right around the corner.


Downtown Vinewood Nightclub


If you have the cash and want to buy the most expensive nightclub in the After Hours DLC, it would still be better to buy the Downtown Vinewood club, which is just a pinch cheaper.


After all, it is located in the northern part of the city, which is a huge plus, since this is where most of the missions take place. This makes it incredibly convenient for aircraft landing, while the main garage door gives you access to both north and south roads.


However, there is one thing that might make you look out for another club and that's an awfully dirty location with several dumpsters around. So if this is somehow a factor for you, then you should consider it before buying the Downtown Vinewood club.


Del Perro Nightclub


Del Perro isn't the most expensive club in the After Hours DLC, but it is definitely the most reasonable one. The location is perfect as it is right near the highway and there is quick access to the beach.


It is also not in the northern part of the map, which is the hottest, so it won't attract as many gangs, and you will easily avoid any confrontations. Lastly, it is located very close to the aircraft spawns and the building looks really cool from the outside.


The only drawback is that it is located on the edge of the map, which means that supply runs will take longer.


The latest Update/DLC for GTA Online is finally here, and it's called After Hours. The new content allows players to buy one of the 10 available nightclubs within the city. All of the clubs look basically the same from the inside and have the same functions, so the only way you can figure out which club is the best for you is by looking at its location on the map.


From a subjective point of view, you'll want to choose a club that is located the closest to your offices and apartments. However, there are several objective reasons as well, such as quick access to highways, landing zones, and missions.


This guide will provide you with the list of the five best nightclubs in the After Hours DLC based on these points.


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5 Games That Don't Need Battle Royale Mode Wed, 14 Feb 2018 13:17:59 -0500 Andrew Krajewski

When Epic Games pivoted with Fortnite to start a battle royale mode, nobody expected it to catch up to PUBG as quickly as it did. The success of both of these games has turned a lot of heads, and many people are trying to jump on the battle royale hype train before it's too late. That doesn't mean, however, that every game should have a battle royale mode. In fact, here are five games that definitely do not.

Red Dead Redemption 2

When Rockstar announced Red Dead Redemption 2, fans were stoked for it to come out. When there were leaks that mentioned a possible battle royale mode coming to the game ... there was some excitement, and speculation about possibly jumping out of a hot air balloon sounded cool ... but the overall consensus consisted of quiet murmurs that didn’t like the idea. People don't want Red Dead Redemption to become another battle royale clone; they already have that in PUBG and Fortnite. Fans want more of the badass Western they played in the original title. This game has been years in the making, and a pivot to include a half-baked battle royale is just asking for trouble.

Check out our RDR 2 pre-order guide, as well as why one writer thinks this Old West RPG is primed to deliver

Grand Theft Auto V

Part of the reason people don't want Red Dead Redemption 2 to have a battle royale mode is because Rockstar already put it in GTA V. The game type in is underwhelming at best and does not fit within the online platform that is GTA V. If Rockstar really wants to make a BR game, then they should give fans a new IP they've been waiting for rather than cram it into an existing one.

Call of Duty: WWII

If any first-person shooter would consider battle royale, Call of Duty would. The thing is, Call of Duty doesn't need a battle royale game type. They do such a good job pumping out multiplayer maps and zombie modes that fit the fast-paced action Call of Duty games are known for. Battle royale games are much slower, and one reason the CoD crowd likes Call of Duty is because of the way the gameplay feels. Simply put, "if it ain't broke, don't fix it!" 

We've already seen this happen once, when Infinite Warfare tried to have people jumping around in space like maniacs. That was not the game people wanted to play, and so it did poorly. When Activision brought Call of Duty back to WWII, it was a major success! CoD has a winning formula, and there's no reason to mess with it.

Splatoon 2

This one may feel like it comes out of left field, but again, all the major developers and publishers have surely looked at battle royale, and that includes Nintendo. Splatoon 2 feels likes the obvious choice, but, like Call of Duty, the game doesn't need it. 

Splatoon is unique because the mechanics it features don't really exist in other shooters. You're not fighting to get the most eliminations in a match; you're trying to cover the map with as much ink as possible. That, along with using ink to hide and travel, doesn't feel like it would translate well into a BR mode. Splatoon already has its unique niche and can be perfectly successful the way it is.

Destiny 2

We round out our list with Destiny 2. This game has tried to change its formula several times, and consequently, it has gotten backlash for it several times. People like the raid and loot system that exists in Destiny, and that's why they play. If Bungie tried to introduce a BR system into Destiny, it would further show they're not really sure where they want to go with this game. Again, they should stick to what they have had success with already, because very little is more rewarding than taking down a big boss with your friends, especially with the satisfying gun mechanics of Destiny.


That does it for this list of games that don't need battle royale. Are there any other games that probably shouldn't go near the genre? Maybe you disagree with us, and if so, we'd love to hear why in the comments below!

Rockstar's GTA V Reaches Unprecedented Milestone Mon, 15 Jan 2018 15:14:19 -0500 Nilufer Gadgieva

Grand Theft Auto V has been thriving unlike any other game of its kind. It was released about four years ago, and last December, more people played GTA Online than ever before in the game's history, breaking its own player record.According to the NPD Group's analysis of video game sales last summer, this makes the game a #1 bestseller in the United States, on basis of revenue, tracked unit sales, and perpetual standing among the "Greats" as every year passes since its launch. 

It was announced last fall that GTA V had sold 85 million copies across all platforms and that its multiplayer community had grown immensely large over the years. Currently, it is outsold only by Call of Duty: WW2 and FIFA 18 -- but mind you, these games are 2017's fresh produce, while GTA V has been lingering on the market since 2013, haunting over 41 Top 10 charts according to NPD's Mat Piscatella -- 16 times more than any other game to date.

What seems to be responsible for this success? The answer is, simply, GTA Online.

While GTA Online had quite a rocky start and fluctuating failures, the team had managed to come up with enough content to meet the broad needs of both multi and single players. Heist expansions seemed to rate the most popular among players, and Rockstar has continued to produce weekly content updates and add-ons. The Doomsday Heist expansion to GTA Online, a three-act sequence of new missions released on December 12, 207, seems to have caused a sudden spike as well.

10 Best Grand Theft Auto 5 Mods Mon, 15 Jan 2018 15:35:21 -0500 William Boyd

While current-gen consoles are generally considered as equals to their PC counterparts in this day and age, one area where the latter still leads the way is in game modifications. If you’ve ever downloaded any of the mods for the open-world masterpiece Grand Theft Auto V, you’ll know exactly what we mean.

Take a quick look at the plethora of mods for Grand Theft Auto V, and you’ll be astounded by just how many different ways the game’s code can be manipulated and contorted to create something entirely new. If you’re someone who likes to experiment with various mods, GTA V is the game for you.

Whether it’s being able to collect pedestrians with Poké Balls, or the ability to turn your character into a fire-breathing dragon, Grand Theft Auto V features some of the craziest, imaginative, and hilarious mods we’ve ever come across in a video game. So without further ado, here are the ten best.

10. Gotta Catch ‘Em All!

Creator: InfamousSabre

Download Poke Ball Beta

Consider yourself a fan of Grand Theft Auto and Pokémon? Then this surprisingly deep mod is for you. Not only does it allow you to catch pedestrians with a Poké Ball, but it also allows you to utilize them to your advantage as well! Simply weaken the bystander you wish to capture, and then hurl the ball towards them to nab them. And with five Poké Balls at your disposal, you’ll soon have your very own hidden gang ready to be unleashed when you’re getting things tight in GTA V. Now this is one gaming crossover we never saw coming….

9. More in the ‘Canon’ Than You First Thought

Creator: flocraftMods

Download Vehicle Cannon 2.0

It goes without saying that there are some powerful weapons in Grand Theft Auto V, however, none are quite as destructive as the one granted to you with this mod. Inexplicably, this turns your gun into a cannon which can fire out vehicles – what’s not to love? Just press F11 on your keyboard to activate it, and you now have a vehicle cannon which will give your enemies the ultimate shock of their lives! What’s more, large vehicles such as tractors and trucks can also be shot out – giving the destruction even more oomph! Needless to say, there will be a fair few more roadblocks with this super fun mod enabled.

8. Make Los Santos Look Even Better

Creator: BackstageMODS

Download Project RELOAD GTA V Enhancer

We’d be lying if we said Grand Theft Auto V looked bad, because quite frankly, it’s still a gorgeous game. However, that doesn’t mean that it can’t be improved upon – something which this mod more than proves. Yes, the GTA V Enhancer modification will make your version of the game look that much better, featuring greatly improved textures, much better lighting, and more realistic weather effects to ensure that you’re never pulled out of the game world by low-res images or bland textures in some of the locales. Make no mistake about it – Los Santos has never looked this pretty before.

7. Exploring the Previously Unexplorable

Creator: NewTheft

Download Open All Interiors 5.1

I really love games like Just Cause 3, but the absence of explorable interiors is definitely a drawback. However, while Grand Theft Auto V does have a smattering of buildings to explore, there aren’t as many as one would like. Well, if you feel the same way, then allow us to point you in the direction of this neat little mod that allows you to strut around buildings at your leisure. Fancy taking a stroll through the LifeInvader facilities? Go for it. Got a hankering for snooping around Lester’s home? Feel free. In fact, the mod opens up almost 70 new interiors for you to explore to your heart’s content.

6. Making Waves

Creator: Bone34

Download Tsunami mod

See yourself as more of a risk-taker than an explorer? Then this mod is what the doctor ordered. Entitled the Tsunami mod, this one does exactly what it says on the tin. Activating it will flood Los Santos in water, with huge waves added as well. Even cleverer is the ability to alter the wave height and the water level to suit your needs, meaning you’ll never be up to your neck in the glistening liquid if you don’t want to be. The map may be littered with rivers, pools, and oceans, but this mod practically ensures that you’re never too far away from some H20.

5. Take On the Living Dead

Creator: sollaholla

Download Simple Zombies [.NET] 1.0.2d

The great thing about mods is that they can take video games out of the realms of reality into the lunacy of fantasy. Grand Theft Auto V is certainly no different because not only does it allow you to fire cars from your gun, but it also gives you the chance to take on the undead. Yes, this mod has you fighting zombies in a State of Decay-inspired way, with RPG elements thrown in for good measure. Hunt for resources, scavenge for food, and look for shelter in this frightening new addition to the Grand Theft Auto modding universe.

4. Thrown Around Like A Ragdoll

Creator: MiGGousT

Download Euphoria Ragdoll Overhaul - E.R.O 1.9.4

Drinking one too many alcoholic beverages in GTA IV had your character stumbling around like a lunatic, but sadly, the ragdoll physics aren't as effective in the latest installment. Thankfully, one clever modder has now fixed that omission with a ragdoll mod that will have you in hysterics every time you see it. Not only will the playable characters get all wobbly at the knees, but NPCs will too. They’ll react realistically to being shot in the leg, they’ll hold the places where they’ve been hit, and they’ll even enter a last stand-esque state if they’ve still got some fight left in them. Sweet!

3. How to Train Your GTA Dragon

Creator: JulioNIB

Download Dragons V 1.1

Speaking of far-fetched mods for GTA V, this one has to be the most outlandish of the lot – but also one of the most fun. Entitled Dragons V, this mod (you guessed it) turns your character into a huge dragon, not only from an aesthetics standpoint, but also from a gameplay standpoint. You can shoot out fireballs and flames from your giant mouth, knock over everything in sight with some big wing attacks, and even crush hapless NPCs and cars with your huge teeth. So if you’re ever feeling like setting Los Santos ablaze, this creative mod should be your go-to.

2. I Predict A Riot

Creator: alphazolam

Download Melee Riot (Ambient Peds Riot) 1.1

The Grand Theft Auto series has always entertained the idea of causing as much mayhem as humanly possible, with the ‘wanted stars’ feature being a fan favorite. However, have you ever thought that you wanted more destruction in GTA V? If so, then this sadistic mod should do the trick. When enabled, it will turn all NPCs into violent thugs who will look to annihilate you and anyone else that comes in contact with them. With a smattering of melee weapons in hand, pedestrians will be armed and ready for any fights that may crop up – and let’s face it, with this mod, the likelihood of that happening is extremely high.

1. Survival of the Fittest

Creator: PlasticTangerine

Download Basic Needs [Mod Pack] v1.0 (Release)

Some say GTA has the perfect build to be appropriated into a life simulator title – something more akin to games like The Sims. One of those people was most likely this inventive modder who made an attempt at changing the game into one purely based on survival. With this mod, you have to eat, sleep, and enjoy yourself to live a fruitful life in the game. Like Grand Theft Auto: San Andreas, players must now get food from takeaways and sleep in safe houses to maintain a healthy lifestyle. GTA V contains some very realistic elements within its elaborate design, and this modification just adds to that sense of realism.


So there you have it. Ten very disparate mods for Grand Theft Auto V that will have you playing long after the credits have rolled in the vanilla version. Whether it’s setting Los Santos on fire as a dragon, or taking a leisurely swim through the city following a tsunami -- these mods just prove what a wonderfully malleable world Rockstar has created here. They may leave the realms of realism at times, but you know what? We wouldn’t have it any other way.