Grand Theft Auto Articles RSS Feed | Grand Theft Auto RSS Feed on en Launch Media Network Take-Two May Have Grand Theft Auto 6 Release Date in Its Sights Wed, 27 May 2020 10:49:04 -0400 Josh Broadwell

Take-Two recently filed its annual 10K-SEC, which is basically a very long, very technical accounting document covering the company's current and future finances. Usually, these don't contain much of general interest, but this year's might be pointing to a Grand Theft Auto 6 release date window.

Jeff Grub with VentureBeat first spotted this little nugget.

Way down on page 77, Take-Two outlines its future commitments leading up to 2025 because, as the report says, the company contracts minimum obligations for things like product marketing expenditures several years in advance. Under the marketing obligations column, Take-Two shows it expects a gradual spending increase each fiscal year, going from roughly $11 million next year up to roughly $40 million in 2023. That more than doubles for 2024, though, with Take-Two listing its marketing investment as $89,260,000.

According to Jeff Cohen, an analyst with an investment firm advising stockholders, this could be because a major game, like Grand Theft Auto 6, is set to release in that fiscal year. It obviously depends on things like delays and development, though we do know Grand Theft Auto 6's development is well underway.

Grubb notes a Grand Theft Auto 6 release window of 2024 makes sense. He says GTA 5 is still too popular — popular enough to break the Epic Games Store — and both Rockstar and Take-Two would want to wait until next-gen technology is better developed.

It's pretty difficult to see what else such a huge marketing spike could relate to. Software development spending for third-party developers working with Take-Two doesn't increase that much, according to the same chart. So unless Take-Two plans on releasing all 95 of its planned third-party games in 2024, it must point to something else.

The original filing is on Take-Two's website, and the original story is over on VentureBeat if you wanted to check it out. Stay tuned to GameSkinny for more Grand Theft Auto 6 news as it crashes in.

Grand Theft Auto 5 Premium Edition is EGS' Latest Free Game Thu, 14 May 2020 14:42:49 -0400 Josh Broadwell

Following rumors and a mysteriously deleted tweet from Epic Games, we now know that this week's free Epic Games Store game is Grand Theft Auto 5. It's free to keep forever — assuming you can actually get it.

At the time of writing, demand for GTA 5 for free on the Epic Games Store launcher has basically broken Epic Games. The Epic Games launcher is down for many, and those who do get through end up with an Epic Games error 500 code, a 404 error, or a completely frozen screen.

Whenever traffic lets up and Epic gets the situation sorted — which they're in the process of doing — you'll be able to get your hands on Grand Theft Auto 5's premium edition. GTA 5 premium gets you the full GTA 5 story, GTA Online, all the existing expansions, plus the Criminal Enterprise Starter Pack. That pack gives you, among other things, $1 million to start with, so this is, ahem, quite a steal.

Never fear if it takes a while for Epic to get things running again either. You'll have until May 21 to get your free GTA 5 Premium Edition.

The amount of demand for a game that's been on the market this long seems surprising, but with the Premium Edition's offerings, plus only crumbs to go on for whatever GTA 6 will be, it's no wonder people are champing at the bit.

Stay tuned to GameSkinny for more Grand Theft Auto news. And if this is your first time jumping into the game, be sure to check out our massive collection of Grand Theft Auto 5 guides and Grand Theft Auto Online guides.

Rake in the Big Bucks in Rockstar's GTA Online Money Giveaway Tue, 05 May 2020 11:27:41 -0400 Josh Broadwell

If you're wondering how to make money in GTA Online, your best answer is playing during the month of May. Rockstar announced it's giving away $500,000 in GTA money to anyone who simply logs in sometime between now and the end of the month.

Eurogamer originally spotted the announcement in a Rockstar tweet.

Signing in is all you have to do. The GTA$ gets sent to your Maze account within a week after your first May login date.

Rockstar has a bunch of GTA Online discounts running right now, including 40% off laser weapons and 40% off nightclubs, plus a few others that end tomorrow, May 6. Even if you logged in May 1, though, you wouldn't likely get the GTA$ until after these events.

But on top of offering ongoing weapons discounts to spend money on, this is probably Rockstar's contribution to the stay home and play initiative.

If you're not sure what to do with your sudden windfall, we've got some suggestions. Gear up for the casino heist to pad your bank account even more, buy some property, or blow the cash on some of the hottest cars GTA Online has to offer.

The original story is on Eurogamer. However, you choose to spend your money, stay tuned to GameSkinny for more GTA Online news as it speeds our way.

Rockstar Confirms Grand Theft Auto 6 In Production Wed, 15 Apr 2020 18:36:34 -0400 Josh Broadwell

Rockstar Games confirmed Grand Theft Auto 6 is indeed real and in production. What it is and when GTA6 might release is still a complete mystery at this point, though.

The news comes from a Kotaku report by Jason Schreier. It's a follow-up to his earlier report about crunch at the studio, but his Rockstar sources confirm in it that the developer is working on the much-anticipated sequel. It's not set for release anytime soon, however.

Another thing Rockstar told Schreier is that the team is approaching development differently. Rather than being one massive game, GTA6 is set to be a moderately-sized game supported with regular content additions after launch.

This decision is part of the studio's ongoing efforts to avoid the kind of crunch they experienced during Red Dead Redemption 2's development, along with management and culture changes.

So far, we still don't know too much about what Grand Theft Auto 6 might be like. Some rumors point to a return to Liberty City, while London rumors are still persistently floating around as well. Those extensive Project Americas rumors about GTA6 focusing on drug lords in the '70s and '80s haven't disappeared either.

Whatever GTA6 ends up being, though, you can bet it'll more than likely end up on PC and probably next-gen consoles too.

The full story is over on Kotaku. Stay tuned to GameSkinny for more Grand Theft Auto 6 news as it drives quickly away from the authorities in a hijacked car.

GTA Online's Diamond Casino and Resort Opens With Lots of New Content Fri, 19 Jul 2019 10:54:12 -0400 Josh Broadwell

GTA Online has been rather quiet of late, though that changes today. The Diamond Grand Casino and Resort hosts its grand opening, bringing with it plenty of nightlife content to spice life up.

Situated on Vinewood Park Drive and Mirror Park Boulevard, the Diamond belongs to Tao Cheng and the Diamond family and offers high-end entertainment and experiences. Players own a luxury penthouse at the top of the resort, giving them an investment in the family and making sure the Diamond's operations run smoothly.

It's a casino, so naturally, that means the usual casino fare is on offer: slot machines, roulette, Three Card Poker, Blackjack, and a Lucky Wheel. There's a Casino Store as well, offering clothing and accessories for those who can afford it.

Should players grow bored of these activities, they can always retreat to the luxury penthouse. It's completely customizable, with different floorplans available, special spas, an in-home bar, and a media room, among other things. Whether the color palette needs changing or there's a lonely corner in need of an abstract piece of art, the Penthouse exists for the player to mold it.

It's designed for hosting wild parties, but it also grants access to a range of VIP services, like High-Limit Tables and the VIP Lounge, along with limo services and even a private aircraft.

However, that's not all The Diamond has to offer. The family is under siege from Texan incomers looking to stake their claim in the business and will lay out a series of co-op missions for players to complete. Clearing one the first time grants a special Award, while finishing the entire story will earn the player a free vehicle.

Fortunately, all this information comes from an official update, so there's no worry about it being a series of leaks — unlike that other news from the not-so-distant past.

Those interested can read the full patch notes here

New GTA 6 Leaks Tell of Drug Wars, Decade-Spanning Story, and Bad Weather Mon, 01 Jul 2019 17:56:27 -0400 Josh Broadwell

Some lengthy new leaks about Grant Theft Auto 6 emerged from the depths of the Internet recently, providing alleged inside information about the game's setting, development process, and some features. As is always the case with leaks and rumors, they shouldn't be taken as gospel truth until otherwise confirmed.

Although some say these rumors are nothing but bunk (and they probably are nothing but bunk), it's fun to take a look at them anyway. 

The first set of alleged leaks comes from Reddit user u/JackOLantern19, who claims to have friends at PCGamer and Kotaku who provided the information and a friend at Rockstar who didn't deny the information — though, no uncle who works for Nintendo.

According to JackOLantern19's reported source, Grand Theft Auto 6 has been in the works since 2012 (a staggering seven years), but only entered the production process in 2015; it's being developed under the code name PROJECT AMERICAS and, now that Red Dead Redemption 2 has shipped, Rockstar is devoting its full attention to the game.

Despite entering production four years ago, Project Americas is supposedly still in a pre-alpha stage, with no anticipated release date. As such, when it does release, it will only be a next-gen game, the Reddit user says.

As for what the game would consist of, JackOLantern19 claims it'll span multiple decades and encompass Liberty City, Vice City, and a fictional locale based on Rio de Janeiro. GTA 6's plot is said to be heavily inspired by the series Narcos, and like said Netflix series, follows a 1980s drug cartel leader  — Ricardo — as the sole main character in a vast open world.

The leaked information suggests GTA 6 will be skewed towards the more realistic in terms of mechanics. For example, gameplay will be heavily affected by weather like hurricanes, and the protagonist can only use as many weapons as he can carry.

Buildings and vehicles change as time passes, with an example about classic cars offered for illustration: a classic car from the 1980s suddenly becomes more valuable later in the game and reflects the state of the in-game economy.

The full list of information can be found here.

JackOLantern19 doesn't post too often on Reddit, with the last post of note coming in 2018 on the tail of the many Ubisoft Predator game rumors. Thus far, none of the information provided then has turned out true, but it doesn't necessarily mean their GTA 6 rumors are false as well (ahem).

The second set of supposed leaks comes from a Fireden user called GTAVIMan who claims to be involved in the game's voice acting and recording. It's a shorter set of information and corroborates some key points from the Reddit post, including the setting and basic plot.

However, it does contradict the number of playable protagonists, putting the number at four, with varying gameplay styles as the plot progresses.

It's worth noting that despite being similar to the Reddit post in some key ways, there is less to support the Fireden poster's claims, and the thread was archived just three days after it was originally posted.

As we can all suspect from the above information, this GTA 6 leak is probably fake. Even if we all know that Rockstar will officially announce the game someday, it will most likely look entirely different than what's rumored here.   

Sony Reveals Full Games Lineup for PlayStation Classic Mon, 29 Oct 2018 10:18:32 -0400 William R. Parks

In 2016, Nintendo proved that there was a strong market for officially released, standalone emulators dedicated to retro gaming, and other companies have followed suit.

This includes Sony with the PlayStation Classic, set for release on December 3.

This morning, the company revealed that their emulator will come with 20 pre-loaded games:

  • Battle Arena Toshinden
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr. Driller
  • Oddworld: Abe's Oddysee
  • Rayman
  • Resident Evil Director's Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3
  • Tom Clancy's Rainbow Six
  • Twisted Metal
  • Wild Arms

The PlayStation Classic is currently available for pre-order, and will come with two controllers.

How do you feel about the lineup? Are there any omissions you were hoping would be included?

Personally, I would love to have seen Castlevania: Symphony of the NightFinal Fantasy Tactics, or Resident Evil 2 make the cut.

Let us know in the comments below.

The 16 Best Fan-Made Short Films Based on Video Games Mon, 20 Mar 2017 08:00:01 -0400 Sergey_3847

Hell of a DayZ

People that play DayZ know that the worst enemies in the game are not zombies roaming the wastelands, but the humans, or simply other players. This is also the main plot point of the short film based on DayZ that tells a story of two companions.


The film clearly shows what usually happens in the world devoid of any honor and conscience, which is probably the best lesson one can get.


On that note, let's wait and see what else 2017 will bring in terms of video game fan-films, so expect another selection later this year.

The Legend of Zelda: Link's Shadow

Here’s another dark re-telling of the familiar story. This time Link meets his dark twin -- the Link’s shadow. The film’s got a few bloody scenes and the whole theme suggests that the bright world of Zelda is not that bright after all.


It was made by the same team that shot Shadow of Mordor, so there is a certain style to their work -- lots of action in a fantasy-based world. We hope they do more of this stuff in the future ‘cause it does look great.

Metroid: The Sky Calls

The Sky Calls is the true successor of such great sci-fi films like Alien and Space Odyssey. It has that undeniable aesthetics of the grim, open space that is as dangerous as it can get.


There is a lot of CGI in the film, but it’s done very well, and the special saturation effect that resembles the Kodak film strip used in the 70s and 80s makes everything look extra cool.


If you are a fan of oldschool sci-fi movies, then definitely watch Metroid: The Sky Calls.

Sonic the Hedgehog

Instead of letting a real actor play the part of Sonic, the creators of this fan film decided to go with a full animated character, and probably for the best. The animation looks neat and it blends naturally into the live setting of planet Mobius.


The film doesn’t try to take a Sonic into some new direction, but shows it the way this character is meant to be -- fast and funny, if even silly at times. However, the danger is real and the stakes are high, so there is more to the story than it seems at first.

Super Mario: Underworld

Super Mario in a horror movie? How is this possible? Well, Nukazooka made it possible! It’s a tale with morale that warns all the young kids about the dangers of missing a jump in Super Mario Bros. game, because if that happens, then Mario will go to the most terrifying place -- the Nintendo underworld.


Anyhow, it’s a really cool concept, it is actually so good that could spawn an entire fan-made video game, but we all know too well that Nintendo will never allow that... but we can always dream, right?

Portal: No Escape

No Escape simply cannot show all the aspects of the original game from Valve, but it does tell a short story from a life of a female prisoner who finds the miraculous handheld portal device.


It is a very well made short movie, which isn’t surprising, since the creator of the film is Dan Trachtenberg -- the same guy who directed 10 Cloverfield Lane from last year. If you want to see how he came up with his own style of filmmaking, then definitely check out his Portal film.

Tomb Raider: Croft

The story of Lara Croft is not only one of the longest-running video game series, but also a movie franchise that spawned two features with Angelina Jolie in the main role and the upcoming reboot with Alicia Vikander.


Although not a massive undertaking as the above-mentioned Hollywood blockbusters, this fan film is nothing short of amazing. It was inspired by the game that was released in 2013 and incorporates all the stylistic features of it, such as the new look of the main heroine, grim atmosphere, bow and arrows as the main weapon, etc.

Deus Ex: Human Revolution

Human Revolution is not a usual fan-made short film -- it’s got a relatively huge budget, it took two years to film... and it looks impressive. The slick design of the game is preserved to a T and the action sequences are perfectly choreographed.


The actor who plays Adam Jensen, the main protagonist, also served as the editor, writer, and director of the film -- his name is Moe Charif. He is currently working on his full feature film “Exile” that should be out sometime this year.

The Splinter Cell

Ubisoft has two tactical shooters that should make their way into the big cinema sooner or later -- Splinter Cell and Ghost Recon. None of them have been actually seriously considered yet, but this fan film made by Atomic Productions is simply staggering.


The cinematography in the film is mind-blowing and at times even trumps those big Hollywood flicks.

BioShock: The Brothers Rapture

BioShock series is a perfect candidate for being turned into a few high-budget Hollywood blockbusters with some nice plot. At one point such a movie was greenlit, but due to financial problems and artistic differences it was put on a halt indefinitely.


Fortunately, there are some really cool short films based on the iconic game. One of them is The Brothers Rapture created by film students from Canada. It tells the story of two brothers who work in the Rapture City and how their experiments lead to some horrific results.

The Last of Us: No Escape

Pocketsquare has made two short films based on The Last of Us thus far, and it looks like it’s not their last one, especially with the announcement of the sequel to TLOU video game.


The 13-minute long film captures the atmosphere of the game incredibly well. Some of the scenes are gripping and convey a true sense of despair. The sound design plays a huge role in it, and it is clear how much attention the creators paid to the ambience -- these people know what they do.

Fallout: Nuka Break

The original short film based on Fallout 3 and Fallout: New Vegas became so popular that the team behind the project decided to turn it into a full-fledged web-series. The first season got huge online very quickly and the Kickstarter campaign was launched to finance Season 2.


Not only fans were amazed by the quality of the original film and the series, but the representatives of Bethesda themselves gave them two thumbs-up. Later on the Nuka Breaker weapon has been released through a DLC, which was a direct homage to this fan-film.

Red Dead Redemption: Seth's Gold

Seth’s Gold is a true fan-film made with the money gathered on IndieGoGo from 87 backers that managed to bring in over 8,000 Euro. Although it is based on the RDR video game, the shooting style was inspired by the old westerns, such as The Good, the Bad and the Ugly and Once Upon a Time in the West.


The people behind the film are two young Spanish filmmakers -- Guillermo de Oliveira and Javier Esteban. They have a few other cool shorts on their YouTube channel, so check them out.

Watch Dogs

Ubisoft has in plans of releasing a feature film based on Watch Dogs, but after the flop of the Assassin’s Creed movie, we should all expect more delays and rewrites. There is hope if the production team tries to really ground everything down, instead of imitating the unrealistic approach that works only in video games.


The good example is the short film presented here that received tons of positive reviews from the community. It was created by Infectious Designer right after the release of the first game, which even spawned several sequels.

Shadow Of Mordor

This little movie was made in 2014 by Sam and Niko from Corridor Digital with financial support of Warner Bros. Games. The film shows an episode from the story of ranger Talion, who is being chased by a bunch of orcs.


It features high standards of production, including top-notch make-up, excellent acting, fighting choreography, and some very well-done CGI. The only drawback is the main character’s synthetic wig that looks really cheap, but other than that it’s totally worth a watch.

Grand Theft Auto: RISE

There isn’t much story wise in RISE, but the chase scene that takes the two thirds of the film is more than impressive. Gevorg Karensky, the writer and director, created a style that combines both live and video game footage.


The film was so well accepted by the community that it was immediately snatched for the Cannes Film Festival in 2012. Sam Gibs from Gizmodo UK said the following about GTA: RISE:


"It blows every other fan-made project I've ever laid eyes on completely out of the water."


In the last 20 years dozens of Hollywood filmmakers tried to make movies based on video games that would be well-received by the audiences. Unfortunately, only a couple have managed to bring something decent to the world cinemas -- there is a feeling that movies based on video games are cursed.


The very first game character that was brought to life on a blue screen was Super Mario in 1993. The latest one was Assassin’s Creed, which failed both domestically and globally. On the other hand, there is an entire community of amateur filmmakers that make their own short films of video games -- and it is way more successful than you may think.


This selection offers some of the best examples made in the last five years, including fan-made films based on GTA, Watch Dogs, Fallout, The Legend of Zelda, and many, many others. You can watch them all right here without the need to visit the cinemas.

Video Games That Will Turn 20 Years Old in 2017 Sat, 28 Jan 2017 10:00:01 -0500 Naomi N. Lugo


Star Fox 64


April 27, 1997


Another fan praised gem from the Nintendo 64 was Star Fox 64. Again this game was groundbreaking for its 3D graphics and fans were immersed by its controls and branching paths. 


Yoshi's Story


Dec. 21, 1997


Yoshi's story released to a mixed critical reception, but it easily a classic from the Nintendo 64 era. The game was criticized for being possibly too easy, but this may be what got young gamers at the time hooked. It's bright and imaginative world invited all gamers. 


GoldenEye 007 


Aug. 25, 1997


GoldenEye is a game that gamers still want a remaster of today. At the time, the game broke grounds due to its realism. The game showed that video games made from movies could be done right. 




Sept. 30, 1997


Another original game to kick off a franchise on this list (spiritual successors aside). Fallout created a world of its own using retro elements in an unthinkable future. The SPECIAL system known and used in the games more modern counterparts can be seen in this original edition. 


Castlevania: Symphony of the Night

Oct. 2, 1997


Before the game was a meme, it was winning fans over to the Castlevania series. SOTN was the first in the series to break the mold and allow players to explore down non-linear levels. 


Grand Theft Auto


Oct. 1997


The game to start it all. While the original GTA might look vastly different from its modern counterparts, it was still able to strike a tone and start its own kind of crime-spree, open world sub-genre. With over 70 million copies of GTA V sold, it's safe to say that something was done right. 


Final Fantasy VII


Sept. 3, 1997


Some still consider FFVII one of the greatest games of all time, and at the time of its release it was breaking barriers. The game was first for Square Enix (at the time Square) to break into the 3D realm. What caught player's hearts though was getting a deep look into the main protagonist Cloud's fragile psyche as well as getting to know the characters at his side. 


The first month of 2017 is just about over, which means the hangover of 2016 is about due to let up. It's time to fully embrace the fact that it is indeed 2017 and look forward to all the hype surrounding this year's releases. 


There are some major titles to look forward to. Resident Evil 7 is days away, the first new Zelda game since 2011 will release with a brand new console, Red Dead 2 is real and confirmed... so overall, 2017 is looking pretty sweet. 


What's more, 2017 also marks a milestone for a whole lot of great games. 1997 was a particularly strong year in its own right for game releases. Those games that some grew up with, that have become staples within gaming itself, are turning 20 years old this year.


Time flies. 


So let's reminisce on great games from yesteryear, and see which franchises released their first titles and which legends made their names known in 1997.


Which game was your favorite release of 1997? What was the best year in games releases? Let me know in the comments below. 

Mind the Gap: The 3 Biggest Differences Between 2D and 3D Sandbox Games Thu, 22 Dec 2016 07:00:02 -0500 SarahKel

All hail the sandbox game, where players are able to roam and change a virtual world at will. In contrast to a progression style game, a sandbox game emphasises roaming and allows players to select tasks.

These games include structured elements -- such as mini-games, tasks, submissions and storylines -- that may be ignored by gamers. In fact, the sandbox game’s nonlinear nature creates storyline challenges for the game designers and part of this is dependent whether they choose 2D or 3D.

Other than the obvious difference, there are a few differences between 2D and 3D gaming styles. Let’s have a look at what they are.


Often 2D games have far more basic controls than 3D games and therefore means that a large tutorial is often not required. With a 2D, the fantastic ‘pick up and play’ ability and simple controls mean players can easily explore the in-game world.

We’d prefer the 2D instruction booklet, rather than the 3D tutorial and we’re stuck in an hour long tutorial that must be played and are not fun. No one wants to sit through an hour’s lesson before the game has actually started.

In 2D games, players can move characters left, right, up and down, with the overall intention of progressing through the game by moving right. A 3D game with its 360 degree camera gives a much greater degree of movement.

2D games just feel fairer to play than a 3D game, simply because the environment is fairer and more predictable than a 3D game. However, in 3D sandbox games, there is simply better value for money, as the games last longer. It is better to spend time admiring the open world created. Players can experience more levels, overall more space (due to the 3D nature), and things to collect. A great example of this is Minecraft as it offers many different styles of game play that is best suited to the individual player.


As previously mentioned, 2D sandbox games have 4 basic directions -- up, down, left or right, -- whereas 3D games have a full 360 degree view. Generally, in 2D games you must go either left or right to progress -- with some diagonal down/upwards splashed in for fun. Simply, 2D games, such as Terraria, only go so far down or up until they stop, whereas 3D games have more depth. No better places emphase this than bottomless pits. They are just more difficult to see in 2D, as in a 3D sandbox game, players can look down to see if it’s a jump into a secret death pit or not.

However, cameras in 3D can also cause problems, especially if they are poorly programmed and they become more of a hindrance than an aid.

3D offers players more room to create and discover. Games like Grand Theft Auto generally supply larger worlds than 2D games can, since there is height and depth involved. Immersing into the game with a larger world is much easier.

Things You See

Things can be seen behind you, above you and below you more easily in 2D. Traps and enemies can be seen all around your character, helping to plan out and strategise the next moves. This means it’s the players fault if they are hit by something, as they can also see things that are behind them. In essence, a 2D environment shows players what hazards lie around them and gives a better sense of the environment.

However, in a 2D game, only so much can be seen on screen, meaning that the background can often be obscured, which is reiterated by the very fact that the screen feels smaller.

Sometimes, in 2D game items are hidden in a cheap spot. This becomes worse when there is no checklist or world map, in comparison to the 3D games. It does lead to a specific type of frustration, where players stare at an item and think "how am I supposed to know this?" Which isn’t so bad when it’s a secret treat, but not if it's mandatory.

People like and expect great graphics, and 3D has a much greater chance to offer it, making them more graphically appealing than 2D games. There is a much just a bigger canvas to create on.

2D games don’t look as realistic as a 3D world, but sometimes it is more fun to play in an unrealistic world. But there are some people who want to play games as if they are in real life, which means they would always prefer the 3D sandbox style. People want the believability of the real life simulated environment.

It seems that overall, there are benefits and detriments to both 2D and 3D sandbox games. There are some fantastic games out there in both 2D and 3D to suit the style of play that a player wants -- neither perspective is better than the other, they are just different.

GTA Sums Up Black Friday in 6 Gifs Fri, 18 Nov 2016 02:00:01 -0500 Dani Gosha


See No Black Friday, Speak No Black Friday, Hear No Black Friday


While we managed to sum up Black Friday with the help of GTA, there is nothing like an "oh boy" to really do the trick. The shopping holiday is a headache for everyone involved and with the antics that go on it can get a little embarrassing.


If you're lucky enough to avoid the pre-holiday drama, do it. If you're not, good luck and we await to hear your shopping tales.


Small Town Boogie 


As these gifs show, Black Friday can be a stressful time especially if you live in a large city. However, if you're from a smaller town you can rejoice because that means you don't have to rush out into the crowd the day after.


So, do a little dance and go ahead and enjoy another slice of pumpkin pie and turkey induced coma and leave shopping for another day.


There's A Snake in My Boot


Honestly, this gif is a little bit creepy but so is the toy section of most stores on Black Friday. If you think kids are the spawn of Satan, then you're going to think their parents are the one and only Satan who did said spawning.


Black Friday has the habit of bringing out tons of stereotypes including the Super Parent who will do anything and everything to get what their kid(s) wants. If you can avoid them do it or you're going to really wish that there was a snake in your boot.




I dare you to go into any aisle and grab the last something. The last dress, the last toy, the last game console; anything, grab and it see how that works out for you. Most likely, if there is someone who wants that item as bad as you do be prepared for some kind of surprise attack because it's going to happen. 


Whatever you grab, hold it tight because if you drop it it's going to be more than just spilled coffee.


Black Friday Bad Karma


Now, not all Black Friday's are the way you see on the TV. Believe it or not, there are people out there that actually have common sense but then you have your "Trevors" who try to get one over on the crowds and it just ends up blowing up on them and the only thing that's going to be wasted is your time.


Stand your ground but don't be a jerk, politeness will pay off and remember Christmas is just around the corner and Santa's watching.


Trust No One


Yes, this includes the birds.  Black Friday is kind of like a full moon, the minute it hits everyone goes crazy and even the family dog can't be trusted, let alone a seagull. Stolen cars usually isn't part of the festive shopping sport but really anything can happen. Just remember, it will be harder for a seagull to pull you out of the car if you're wearing a seatbelt.


Shopping Carts Aren't To Be Taken Seriously


Sure, on any other day you're probably used to grabbing one of these bad boys the minute you walk into a store but on Black Friday it's the survival of the fittest and if you have hands you better use them.


Now, if you want to grab a shopping cart be ready to defend that thing like a newborn baby because people are like dingoes and they're going to run away with it and who's going to have swag then? Not you.


If you live in America then surely you're getting ready for those Thanksgiving festivities less than a week away. Fun, family and food is what awaits you but, if you're like most people; Thanksgiving is just a blip on your Christmas radar and Black Friday is where it's really at.


Now, I personally have never taken part in Black Friday as the media has me too afraid to attempt to wade into the pre-holidays shopping mall grand theft. However, there are plenty of brave souls just waiting for the Thanksgiving clock to strike 6pm, -- as early as 3pm -- in some places.


Whether you're a vet or a newbie of the mass destruction of shopping centers across the state, if you're looking for some serious steals, there's a thing or two to learn from Grand Theft Auto.


Keep reading for a basic guide of what to expect from Black Friday and how to handle it, a la GTA gifs.

Rumor Mill: Is a GTA VI Announcement Imminent? Thu, 06 Oct 2016 07:35:15 -0400 David Fisher

Just like there will always be a new Pokemon title, a new Grand Theft Auto sequel is on the table. However, recent rumors have been stretching the possibility of a Grand Theft Auto VI in all directions, as little to no mentions of the potential sequel have been released to the public.

How the Rumor Started

Among the first rumors reported of Grand Theft Auto VI's cancellation in favor of a focus on DLC for GTA V were those published by Neurogadget at the end of last month. According to Neurogadget, the concerns and rumors about a potential cancellation are based on the fact that the game was supposed to be announced during the reveal of the PlayStation 4 Pro.

Later, News Everyday reported that Rockstar Games confirmed that they had canceled development of the game. Their source was taken from Christian Daily (a site which primarily deals with religious news) whose article said much of the same as the Neurogadget article - along with the possibilities of a GTA 7 being in development. They did not include an official statement in their article.

Meanwhile, iTech Post went on to report that the reason for the game not appearing at the PlayStation conference was that the game will be exclusive to the Xbox Scorpio.

Anyone else noticing a pattern here?

If you haven't, the pattern is that none of these rumors have an official lead. Rockstar Games has not said anything about Grand Theft Auto VI's cancellation, and just about nothing has been said about a potential sequel at all. In fact, a Red Dead Redemption sequel rumor currently holds about as much truth to it as the rest of the 'future release' rumors about Rockstar.

The fact of the matter is that Grand Theft Auto V was released in 2013. Grand Theft Auto IV was released in 2008, and Grand Theft Auto III in 2004. If these dates are anything to go by, we won't likely see a new Grand Theft Auto until at least 2018. Rockstar Games rarely releases their reveal trailers until about a year to a year-and-a-half before their release. If anything, we will see a trailer for a new game in the third quarter of next year.

I for one would love to see a new game by Rockstar Games released in the near future. However, until the company or one of its representatives comes out to say something concrete, don't buy into the rumors. I'm not saying that some rumors don't lead to truths, but until there's official statements on anything they should always be taken with a grain of salt.

What Has Gaming Ever Done For Us! Thu, 22 Sep 2016 12:01:58 -0400 EdWade

Gaming is no longer the dominion of outsiders. Yes, there are still niche areas, but mass market games such as FIFA or Grand Theft Auto have firmly placed computer games into the mainstream and created a huge industry. When it arrives in the periphery of people with influence incredible things can be achieved, and this has happened is the case of gaming. There are so many new uses that have been born out of gaming that you might not even know about.

 When an industry is worth $91.5b, double that of film, a new frontier is born. To begin with it is the games and development that see improvement from a competitive industry. Sega and Atari sit in the graveyard of that particular one. Subcultures are born from it too with huge communities burgeoning from games like World of Warcraft and entertainment like PewDiePie (47m subcribers and counting!). Eventually giants emerge to battle and progress. The latest generation of consoles from Microsoft and Sony are the most powerful purpose built gaming consoles ever made. This competition and ‘arms race’ not only benefits us as gamers, but accelerates the progress of technology allowing it to expand in to other areas.

Controllers are for more than just games

One notable area which gaming has given to the rest of the world, is the controllers. There is a plethora of needs for more intuitive and tighter control over tech products, and the evolution of controllers has meant they can be used elsewhere. They have come a long way since the first ever joystick. That one for the 1958 release of Tennis for Two had a single joystick and one button. Now they are molded to your hands with a combination of buttons, joysticks and triggers.


The 3D MRI and Cat scan visualization software BodyViz uses them to help surgeons inspect a virtual part of a patient’s body. From this they are able to plan what they hope to do without the complications of moving tissue around. The Xbox controller is vital to BodyViz’s, use as its functionality allows the surgeon a fluid experience that is far superior to a mouse. Flight simulation controllers are widely used in military hardware too, especially drones. The inside of a drone operation in Iraq or Syria will look more like a gaming setup than a war room!


A recent trend in Human Resources has also been born out of gaming. Gamification is a way of training employees using the design and concepts from computer games. The competition element and the fact the trainees are ‘doing’ something means their memory retains skills more effectively and the time it takes to learn is reduced compared to simple theory. McDonald’s are perhaps the biggest company to incorporate this when training staff on a new till system. Staff members had to play against time pressures when using the till and keep virtual customers happy. This is something we could all be experiencing in the future at our own work environment!

What could VR do for the rest of the world?

The most exciting evolution from gaming has to be Virtual reality. 2016 will see the release of VR on both PS4 and Xbox, and gamers are excited to see what uses they will see in a gaming format. For non-gamers it could also see new products appearing. VR has a great use for disabled people who are not very mobile. VR technology could be used for a more inclusive doctor appointment or even to travel to places the user would never have thought possible. Online learning has always been inferior to classes in the flesh, but VR could put the student in a more inclusive environment, improving their learning experiences from afar. Training the next generation of surgeons is vital and VR is a way of not only having risk free practice, but also adding a bit more reality to their training  which could make them less prone to mistakes when they are faced with the real thing.

So while some will still attempt to dismiss gaming as mere entertainment and time wasting, just remember that the games you play today could be shaping our lives in the future.

Rockstar Not Releasing New Games Until April 2017 Onwards Mon, 30 May 2016 06:16:14 -0400 Sonny Go

It has been reported that Rockstar Games won't be releasing new titles within the fiscal year of 2016. That means if the Grand Theft Auto developer is planning to put out a new game soon, it'll be on April 2017 at the earliest.

This is what Take-Two Interactive CEO Strauss Zelnick stated during an earnings call. Rockstar will still put out new content for GTA Online, but all bets are off when it comes to a whole new game for this year.

Earlier in the call, Take-Two CFO Lanie Goldstein stated that a 75/25 revenue split between 2K Games and Rockstar Games labels for the current fiscal is to be expected, further confirming the absence of a new Rockstar release for 2016.

Meanwhile, Take-Two is expected to make a big announcement for the upcoming E3 2016. Speculations point towards a follow-up to the 2010 hit Red Dead Redemption—a franchise Take-Two considers as "permanent" in their library.

There was also a map believed to be from Red Dead Redemption 2 that was leaked last April, furthering rumors regarding the much-awaited title. From what the leak had suggested, it could be a prequel instead of a direct sequel.

It's not confirmed yet as of now what Rockstar Games is planning to put out next. Whether the next full release will be a follow-up to an existing franchise or a whole new IP, it's still not known.

GTA V meets The Walking Dead Sat, 09 Apr 2016 05:39:28 -0400 _Glitchchic_

When your favorite character literally comes to life on your favorite TV show, you have a great excuse to keep watching. 

Steven Ogg, the voice actor for Trevor Phillips off of Grand Theft Auto V, has come to be in full form on the popular TV series The Walking Dead!

He has been introduced to us as a part of the Saviors, lead by a man named Negan. They are a group of very hostile extortionists who also deal in murder in order to continuously gain supplies from surrounding surviving communities. 

GTA V's Trevor fits the bill for this group perfectly, seeing as he is a crazy and violent main character in GTA -- not to mention, he is practically indestructible. Wikipedia describes his motivations as driven by "desire and resentment," and he displays instances of psychotic behavior. 

Given the resemblance and the fact that a zombie infestation doesn't usually lead to someone's character being sane, we are expecting more than just a visual crossover of this character. Not only are Twitter fans calling out to Saul and other GTA V characters, but they are blowing up with excitement and more crossover theories. 


For now though, we can be happy with this unexpected crossover and hope we can expect a bit of the actor's popular character to shine through, despite the drastic change in location and apocalyptic situation. 

Top 10 most overpowered firearms in video games Sat, 09 Apr 2016 07:30:01 -0400 Sergey_3847

1. Pandora

Game: Devil May Cry 4
Type: Devil Arm


Pandora is not your common weapon – it’s a living weapon, a manifestation of a Demon’s soul. It can transform into seven deadly forms:

  1. Epidemic – a basic rocket launcher that shoots with high-powered projectiles.
  2. \n
  3. Hatred – a more powerful version of Epidemic.
  4. \n
  5. Revenge – an even more powerful version of Hatred, which is a particle cannon with an almost infinite range.
  6. \n
  7. Jealousy – a Gatling gun with a super high fire rate.
  8. \n
  9. Argument – a helicopter-like vehicle that can be used for air transportation that also has 14 rocket launchers attached to it.
  10. \n
  11. Grief – a huge and deadly boomerang with sharpened blades.
  12. \n
  13. Omen – a weapon that blinds all enemies within its range of effect using a massive flash of light.
  14. \n

You can obtain Pandora’s box after defeating Dagon in Mission 15 - Fortuna Castle.


Which of these ten firearms  do you like the best? Share your thoughts in the comments section below.

2. Redeemer

Game: Unreal Tournament series
Type: Thermonuclear Warhead Launcher


Redeemer is undoubtedly the most powerful weapon in the whole Unreal Tournament series of games. This is not your typical rocket launcher but a fully controllable missile launcher. This means that you can manually guide the flight path of the warhead and strike it at an exact spot of your choice.


Even if you can’t see your target, you can launch the missile and travel around in order to find the best hitting area. Also, you should not worry if you don’t happen to strike at the precise location since the blast wave will destroy everything within its radius.


The only drawback of Redeemer is that you can’t see your character while in missile flight mode, which obviously makes you vulnerable to sneaky enemy attacks.

3. BFG 9000

Game: DOOM series
Type: Plasma Cannon


BFG 9000, also known as Big Friggin’ Gun, makes a return in the upcoming DOOM 4 game and will continue to shoot its highly powerful green balls of energy at all sorts of demons.


The energy particles that comprise the BFG’s projectiles are the so-called smart particles. This means that they guide themselves onto the enemies within the range of the projectile’s activity, leaving no enemy untouched.


According to the official history of the DOOM universe, BFG 9000 is the most powerful weapon ever created by humans. Well, this indeed makes it a fun toy to play with.

4. M42 Fat Man

Game: Fallout series
Type: Tactical Nuclear Catapult Weapon


Portable mini-nukes have always been the favorites of many shooter fans. Fat Man from the Fallout series is probably the most beloved and well-known handheld nuclear weapon. It doesn’t have any fancy features, such as homing missiles, but it does the job and it does it well by simply launching a nuke at an area of your choice.


Fat Man was called after the atomic bomb that was dropped over Nagasaki, Japan during the World War 2, so in order to avoid controversy, the famous gaming weapon had to be renamed in the Japanese version of Fallout into Nuka Launcher.

5. M-920 Cain

Game: Mass Effect series
Type: Heavy Weapon


Cain, also known as Nuke Launcher, is the best weapon in Mass Effect series of games for quick and effective aerial purges. It can also be used to insta-kill massive bosses. When it shoots and hits the target, the explosion creates a miniature nuclear explosion followed by a familiar mushroom cloud.


This portable nuclear device is very slow and requires a 100% charge before it can spew its massive charge of energy, so you must take into account the behavior of the enemies or the bosses before activating this amazingly overpowered weapon. The statistics show that Cain can be used once every mission, which is not much, but if used correctly, it can help you finish the game very quickly.

6. Meltagun

Game: Warhammer 40K series
Type: Fusion Gun


Have you ever seen a version of an energy/beam weapon that melts enemy tanks? Here’s Meltagun from the Warhammer 40K series of games that can melt anything that stands in its way. Every space marine knows that Meltagun, also called the Cooker or Melter, is the strongest handheld weapon you can obtain in the game.


The hissing sound that Meltagun emits when it shoots its high-energy beam is produced due to the boiling of the water molecules in the air. If you direct the beam at any NPC, it will simply vaporize the poor guy into the smallest particles. More than that, this fusion weapon can melt Adamantium – the strongest metal in the entire universe, so beware Wolverine!

7. Bozar

Game: Fallout series
Type: Light Machinegun


The strangest thing about Bozar is that by looks it is a typical sniper rifle, but in reality it is a light-weight machine gun with a sniper scope attached to it. The fans of Fallout call Bozar “the ultimate refinement of the sniper's art,” which is absolutely correct.


Imagine a machine gun with a super-high fire rate and the precision of a sniper rifle – there is probably no deadlier firearm in any other game. It easily pierces right through the hardest of the armors and just as quickly deals with heavy vehicles damaging their inner parts.

8. GK8 Gauss Rifle

Game: Crysis 3
Type: Long-ranged Weapon


"The much beloved Gauss rifle in its second generation form with more power and less recoil, improved in all the ways that matter. This electro-magnetic rifle will provide Snipers with the sheer power needed to get the job done."


What makes the Gauss weapon so powerful in Crysis 3 is the remarkable speed of the bullets made from the alloy of tungsten carbide and depleted uranium. The speed of these bullets equals Mach 8, which means that they are hypersonic or eight times faster than the speed of sound.


Besides the groundbreaking bullet speed, GK8 is equipped with a whole array of auxiliary navigational attachments, such as sniper scope, reflex sight, laser pointer and flashlight. All this makes Gauss rifle in Crysis 3 not just fast, but also super precise and super deadly.

9. M134 Minigun

Game: Grand Theft Auto series
Type: Heavy Weapon


Minigun is a staple weapon in the GTA series of games. If you want to have fun in GTA, all you have to do is find a high spot, enter a cheat command for infinite ammo and shoot at everything that comes in your sight. Then, it doesn’t matter if it’s a helicopter or an NPC – everything gets smashed to pieces.


M134 changed its size and ammunition capacity several times throughout the existence of the GTA series, but in the latest installment it also increased its shooting speed to 3000 rounds per minute, which made it even deadlier and more overpowered than ever before.

10. AWP (Arctic Warfare Police)

Game: Counter-Strike series
Type: Sniper Rifle


“High risk and high reward, the infamous AWP is recognizable by its signature report and one-shot, one-kill policy.”


AWP, also known as Magnum Sniper Rifle, is the deadliest weapon in the Counter-Strike series of games. It can instantly kill an opponent with one mere bolt-shot aimed at almost any part of the body. It’s a heavy weapon, and players who decide to go with it loose speed, but that doesn’t prevent it from being one of the most popular firearms in the game.


AWP is so overpowered that it completely ignores any type of armor that your enemy might be wearing and pierces right through it. Of course, you can’t fire that well without setting up a shot using the optics, but if you have just a little bit of time – the reward will be huge.


First-person shooter developers approach the design of firearms in their games differently – some want them to be as realistic as possible, such as Rainbow Six: Siege, or on the contrary, make them ridiculously overpowered, such as DOOM or Unreal Tournament.


This top 10 list will provide you with a selection of the most overpowered firearms in video games that would never exist in the real world (yet). Some of these weapons are so unbelievably strong that they require just one precise shot in order to finish any of the big bosses.


There are many other ones, of course, that didn’t make the list, so give it a go and share in the comments section the weapons you think deserve to be in this top.

Liberty City Stories is a nostalgic crime spree Tue, 05 Jan 2016 11:49:07 -0500 Stan Rezaee

1998 was the year when the criminal underworld of Liberty City would be changed forever thanks to the return Toni Cipriani. It was a defining moment in the 3D-era story arch, and now gamers can return to the city that introduced them to a life of crime on the iPhone.

Grand Theft Auto: Liberty City Stories is no stranger to mobile gamers as the original was released back in 2005 for the PlayStation Portable. Yet its arrival adds variety to a platform dominated by unique Indie games, Arcade ports and freemuims that are an embarrassment to gaming. 

While casual gamers blow their money to progress in some freemuim title, real gamers could enjoy this overlooked classic.

Return of the prodigal son

The story is set before the events of Grand Theft Auto III as the Leone Family are fighting both the Sindacco and Forelli's for control of the city. Everything changes when Toni Cipriani returns from exile to once again serve Salvatore Leone. However it's not the welcome he anticipated as he must once again start from the bottom while the Leone Family is being torn apart by internal conflicts.

It’s the classic crime story that fans love with The Sopranos and the works of Martin Scorsese being an obvious inspiration. At the same time it feels like a retelling of Grand Theft Auto III only with real character development as players witness the transformation of Cipriani as he grows to become one of the most notable leaders in the Leone Family.

Welcome to Liberty City

Gamers who grew up playing the Grand Theft Auto series on the PlayStation 2, Liberty City Stories will feel like a crime spree down memory lane. Old school gamers will feel right at home as they return to the original Liberty City and interact with the characters they fell in love with back in 2001.

In regards to gamplay mechanics, it has the classic setup used in GTAIII along with features that were introduced in Vice City. Unique to the iPhone version is an auto-save feature that makes it more convenient for players to pick up where they left off. Add the sharper graphics that neither the PSP nor PS2 version had, and it makes the iPhone version superior overall.

However it’s far from perfect as it, too, has a few minor flaws with the most obvious being that the controls are a slightly difficult to use. Unfortunately, this has been a problem that has plagued every version of Grand Theft Auto for the iPhone. Most gamers will most likely be used to it by now. Another issue is that Michael Madsen did not return for the role of Toni Cipriani, but this is something that can be easily overlooked if one feels that Danny Mastrogiorgio did an excellent job.

A classic restored 

Despite its minor flaws, this is a good game to have for gamers who either have been looking for a good game for their iPhone or need to kill time on their commute.

Grand Theft Auto: Liberty City Stories is not only a nostalgic crime spree but the games return to the mobile platform. Gamers who miss the good old days of the Sixth Generation console era will enjoy the return to Liberty City in the role of a familiar character.

Have you played Grand Theft Auto: Liberty City Stories and did you enjoy it? Share your thoughts in the comment section. 

2015 Console wrap-up, and what to look forward to in 2016 Tue, 29 Dec 2015 04:30:01 -0500 Curtis Dillon

2015 was the year that the PS4 and Xbox One became must-have systems. I personally got a PS4 a few months after it released; I was always going to be an early adopter, but I can see why some people may have held off. Well, the time has come for everyone to upgrade, to make the jump to the current generation. 2015 was a banner year for both systems and you really can't go wrong with either, they both had phenomenal games and even more on the way.

Looking back, 2014 was an OK year but it was very much a transitional one in which the two new consoles were finding their feet. We got some stellar games like Dragon Age: Inquisition and The Wolf Among Us, some underrated gems like Child of Light and Watch Dogs, and an overrated, yet good, game in Shadow of Mordor. But it wasn't anything like 2013, in which we got one of the greatest games of all time in The Last of Us, another masterpiece in GTA V, and many other fantastic titles like Tomb Raider, Bioshock: Infinite and Rayman Legends.

Of course, games were delayed that would have made 2014 a much better year but those titles fell into 2015 and ended up making it a very memorable year. This year we were gifted with Bloodborne, The Witcher 3: Wild Hunt, Life Is Strange, Batman: Arkham Knight, Rocket League, Mortal Kombat X, Rise of the Tomb Raider, Tales From The Borderlands, Fallout 4, and much more. Any of those would probably have been Game of the Year last year, which made this year really tricky to choose, but it's a great problem to have. This was the year that the PS4 and the Xbox One justified their price tags. Some people will argue that neither system have many blockbuster exclusives as of yet but at this point it seems those naysayers will never be pleased.

So looking ahead to 2016 there is so frickin' much to be excited about. I can't really say too much more without touching upon what I want to go into greater detail about below, so I'll just kick the pretenses and the bush beating here, and get right into the big breakdown!


Sony's PS4 has had a phenomenal year. This was the first year since the system was revealed that some trol...I mean fans seemingly started to turn on Sony, largely due to the apparent lack of exclusives. However there was no real lack when compared to Xbox and Wii U. Both had fewer AAA exclusives than PS4, not even counting Japanese titles - which would really push PS4 ahead. That being said, the fact that Sony lacked a big Fall game was noticeable, albeit a blessing in disguise considering the fate of Rise of the Tomb Raider.

Regardless of exclusives, the PS4 continued to dominate sales charts all year long, losing to the Xbox One only twice, in April and October. The console's meteoric success is still outpacing that of the PS2, and it has done so without a big name exclusive, like Uncharted.

Speaking of which, let's finally look at 2016 and to the absolutely huge deal that is Uncharted 4: A Thief's End. The game was originally set to release in 2015 but was pushed back to March 2016, however just yesterday that date was pushed back a month to April 27 (Colin was right). Of course this was met will predictable snide remarks and vitriol from internet trolls but the simple fact of the matter is that delays are only ever a good thing. This game is (probably) going to be amazing, and more importantly for Sony, sell like hotcakes!

But before Nathan Drake and Co. set out on their final adventure, the PS4 will get the blockbuster Street Fighter V in February! Having this title as a console exclusive on PS4 (It's also on PC), is a very smart deal for Sony and will ensure the fighting community finds its home on the PS4.

Also landing in April 2016 is the remake/reboot of Ratchet and Clank, which coincides with the movie. This remake looks amazing and is set to bring the series back to its roots, while retaining the gameplay and level design that was perfected in the PS3 games. Street Fighter V, Ratchet and Clank, and Uncharted 4 are sure to give Sony a big boost in early 2016!

The problem with looking further ahead is that we don't have concrete release dates for everything. We know Sony will have The Last Guardian, Persona 5, No Man's Sky, Horizon Zero Dawn, Drawn to Death, WiLD, What Remains of Edith Finch, Gran Turismo Sport, and potentially Dreams, from Media Molecule. That's a genuinely incredible line-up, and I wasn't even counting the plethora of digital titles that come out on a weekly basis.

We know No Man's Sky is scheduled for a June release, and both Dreams and Gran Turismo Sport have early Beta's next year, implying both games could also release in 2016. The Last Guardian, should it actually come out, seems like a potential August release but it could easily be in October or November. That being said, I am fairly certain Horizon: Zero Dawn will be Sony's big fall game. Everything else is up in the air and we will find out much more in the first half of 2016, but if most of those games actually manage to release next year it will mark the first incredible year for PS4 exclusives.

PlayStation VR

I'd be remiss if I didn't mention PlayStation VR, a product/medium I am incredibly excited about. It seems fairly obvious that most gamers are still wary and unsold on virtual reality, particularly due to the lack of announced games and not having experienced it for themselves. That's a big problem Sony will have throughout 2016.

Sony aims to release PlayStation VR in the first half of 2016 and, so far, the announced games include Rigs, Adrift, Eagle Flight, ARK: Survival Evolved, REZ Infinite, Robinson: The Journey, Golem, Until Dawn: Rush of Blood, EVE: Valkyrie, Psychonauts in the Rhombus of Ruin, 100ft Robot Golf, Final Fantasy XV, Megaton Rainfall, Gran Turismo Sport, and Ace Combat 7, among many others. There might not be a killer app announced as of yet but the announced games are very impressive and I know most gamers won't care about something like Ace Combat 7, until they put on the headset and fly that jet themselves. Then they will care.

Sony is going all in on PlayStation VR. It's easy to look at it like another PlayStation Move or even *shudders* Wonderbook, but this really isn't the same thing. Sony has invested a ton of money in this new technology and is treating it with as much care as it does a console release. Shuhei Yoshida even compared it to the release of the PS1, saying Sony expects to be celebrating the 20th anniversary of PlayStation VR - that's how much he and Sony believe in it. And rightfully so, for anyone who has actually tried the technology, it is truly revolutionary. This is the biggest leap in gaming since the jump from 2D to 3D, and truth be told it's even bigger than that. Virtual reality's potential extends far beyond games, into virtual tourism, music/sporting events, socializing and much more, this technology is likely to be all-encompassing in years to come, making Sony very smart for getting in on the ground floor.

2016 will be a massive year for Sony with PlayStation VR and I wish them all the success with this incredible new medium.


But let's move on from Sony. Xbox One struggled in its first year on the market, but let's not continue to rehash that ground. Last year, Phil Spencer took over as head of Xbox and he has turned the entire ship around - it cannot be overstated how impressive a job the man has done in the past year.

Under his tutelage, 2015 was an excellent year for Xbox One. Sure it's still lagging behind the PS4 in sales, but it's doing fantastic in its own right. And should the console continue to receive great exclusive games like Halo 5, Rare Replay, and Rise of the Tomb Raider, it's profile will continue to attract more gamers. And that looks to be exactly the case in 2016.

Following on the heels of this year, Xbox One will kick 2016 off with a bang, relasing Quantum Break in April. Quantum Break looks like a very fun, unique game that may only be held back by its tie-in TV show. Later in the year, Scalebound will be unleashed upon gamers. Scalebound is a semi-open-world action game, involving dragons and Beats-wearing, sword-wielding teenagers developed by Platinum Games, the team behind Bayonetta 2 and Transformers: Devastation.

Following on from that insane-looking game, Xbox One will get Sea of Thieves, ReCore, Crackdown 3, Halo Wars: Origins, and Gears of War 4. These games have release windows, from the summer to the fall. This release schedule doesn't include digital games like Cuphead, Below and Inside, meaning Xbox One will have an incredibly busy year!

Not much is known about Gears 4 yet but no familiar faces were seen in the E3 reveal trailer and it seems to be taking the series back to its darker roots. Crackdown 3 looks like more Crackdown, as is the case with Halo Wars. Sea of Thieves and ReCore are very exciting games, largely because they are very different from what we expect of Microsoft. Not much is known about either game but the teams behind both, Rare and Comcept (Legendary producer/designer Keiji Inafune), is more than enough to get players hyped.

Microsoft and Phil Spencer are wisely doubling down on games and nothing else, much like Sony did in 2014. By continuing to pump out great games and not focusing on the entertainment aspects, Microsoft will continue to win back the many gamers it lost in 2014.


What a weird year for Nintendo. With more rumors than games, the Wii U rapidly dying, rare game delays, and the untimely passing of a legend and company figurehead, it wasn't really one to remember.

Yet, we also got one of the best and most creative Nintendo games in years: Super Mario Maker. An excellent game that allows players to create their very own Mario levels for the first time ever, Super Mario Maker was sheer brilliance that inspired a thriving community of creators. Then there was the surprisingly great Splatoon, Nintendo's first foray into the shooter genre. However, those were the two hits of the year, Nintendo had some rare mishaps with Mario Tennis: Ultra Smash, Devil's Third, Animal Crossing: Amiibo Festival, Earthbound Beginnings, and Mario Party 10. It wasn't the stellar year you might hope for at this point in a console cycle but truth be told, the Wii U isn't in its glory years, it's in its death throes.

So we look forward to 2016, a year in which Nintendo is set to reveal and seemingly release its next console. Codenamed the NX, much of what we know about the new system are rumors and speculation -- including console and controller patents that suggest a hybrid between home console and handheld. Another, more recent report said Nintendo expect to ship 20 million NX's in 2016, a number we deem a tad ridiculous considering the underperformance of the Wii U and the downward trend Nintendo has been on for years (minus the anomalous Wii). To put it into perspective, the PS4 only sold 12 million in its first year on the market and it broke records.

The latest controller patent for the NX is fully touch sensitive and playable by itself

So with the launch of a new console on the horizon, Nintendo is a very exciting company right now. We don't know much about the NX but most people are hoping it is a return to more standard gaming, as opposed to the innovative experiments seen with the Wii and Wii U. However all the patents and rumors suggest otherwise. From January to E3 in June we should get many more details and rumors about the new console, including a full reveal. If the console is to release next year as suggested, it should be revealed before E3 in June!

Which brings us to the games. Both The Legend of Zelda and Star Fox were scheduled 2015 releases but both were delayed, something Nintendo's first parties do not often do. Star Fox Zero from Platinum Games really does not look good, for a 2016 game it is very poor in the graphics department and the compulsory GamePad implementations are poorly designed and unnecessary. So here's hoping the delay will see the game resurface in much better shape. Then there's Zelda Wii U, which looks set to be another great entry in the legendary series. Many are expecting a Twilight Princess situation with this game, meaning it may end up on both the Wii U and the NX. This seems entirely likely. Though if Nintendo really wants 20 million NX sales, it should simply abandon the Wii U and force gamers to upgrade.

The NX will need games. That seems a fairly obvious thing to say but I mean big games, from both first-party and, more importantly, third-parties. Nintendo spurned third-party developers, like Ubisoft, with the Wii and Wii U, and it needs to win them back if it hopes to succeed. It isn't enough getting a port of a game like Mass Effect years after it released on PlayStation and Xbox. That makes gamers see Nintendo's consoles as mere additions to their primary console, be it an Xbox or PlayStation, whereas Nintendo need to establish the NX as the only system you need, or at least the best of the three.

So big games are a must. They need complete third-party support, meaning Rockstar's games launch the same day they release on PS4 and Xbox One, and the same for Ubisoft, EA, Warner Bros., and more. It will also need great first-party games. A big single-player Mario game was notably absent from the entire Wii-U cycle, so one can hope that year or two ago Nintendo made the decision to slide it over to the NX instead. Having a game akin to Super Mario Galaxy or Super Mario Sunshine on the NX at launch will be a very big deal. If it gets that Mario game, Zelda, Donkey Kong, a new IP, and complete third-party support, then maybe gamers will have to pay attention. If not, I can't envision it grabbing the hardcore crowd.

I'm really not sure what Nintendo can do to make the NX a legitimate contender to the PS4 and Xbox One. If it's is a dedicated gaming system with similar power levels, then won't it be just more of the same? But if it's experimental and ultimately uninteresting to the hardcore gamer, then they won't sell to the most important early adopters. Nintendo find themselves in a pickle, but as a fan it is going to be a very exciting situation to watch play out.

The 3rd Parties

Now that we've analysed the state and potential forecast of each console and their exclusives, let's focus on the third-party games coming to systems in 2016.

January is home to a ton of great digital games, given that AAA games rarely release in that window. Both PS4 and Xbox One will get Gone Home, Assassin's Creed Chronicles: India, Resident Evil Zero, and Lego Marvel Avengers, the latter of which is actually a full retail release. A lot to look forward to there, as well as some that are exclusive to PS4.

February, then, is where things kick into gear; Far Cry Primal, The Walking Dead: Michonne, Assassin's Creed Chronicles: Russia, Unravel, Plants vs. Zombies: Garden Warfare 2 and Mighty No. 9, among a few very exciting platform exclusives, make February the first big month of the year.

March sees the release of two very big games in Tom Clancy's The Division and Hitman. March also has a few remasters on PS4, including Heavy Rain, Day of the Tentacle, as well as the ever great MLB: The Show.

April, May and June are also very exciting months, with PS4 and Xbox One both getting giant exclusives. On the third-party front however, we'll be getting Dirt Rally, Dark Souls III, Battleborn, Mirror's Edge: Catalyst, ARK: Survival Evolved, and One Piece: Burning Blood. Including the exclusives, that means at least 8 AAA games between February and June!

From June onwards we don't have too many actual release dates but I will list a few of the big titles coming to PS4 and Xbox One; Deus Ex: Mankind Divided, Yooka-Laylee, Batman: A Telltale Games Series, Dead Island 2, Homefront: The Revolution, Dishonored 2, Doom, Friday The 13th: The Game, Outlast II, Mafia III, Mass Effect Andromeda, Overkill's The Walking Dead, Overwatch, Paragon, Tekken 7, Sherlock Holmes: The Devil's Daughter, Battlefield 5, Titanfall 2For Honor, and the next installments in Call of Duty, Assassin's Creed, and all sports franchises.

Needless to say, that's a lot of games coming in 2016The biggest hitters are Dishonored, Mass Effect, Mirror's Edge, Deus Ex, Battlefield, and Doom, as well as the yearly installments and console exclusives. That's a lot for sure, but is that really everything coming next year?

The Unforeseen

My 2015 game of the year is one that I hadn't even heard of at this time last year: Life Is Strange. I won't gush on and one about why I love the game so dang much, mostly because I already did that here, but also because my point is that the very best games can pop out of compete obscurity and take the world by storm, like Rocket League.

That's one of the best things about gaming, we don't know everything we're going to play in 2016, and that's really exciting.

Who knows what giant games might be revealed and released in 2016, I have a sneaking suspicion we will get a Rockstar game, be it Red Dead 3 or my long-desired Bully 2. That would be a similar situation to Bethesda and Fallout 4 this year, which clearly worked very well for them, so why wouldn't Rockstar want to emulate that formula. Plus it only makes sense considering it's been 3 years since GTA V, and the team behind Red Dead Redemption didn't even make that, so it's been a long time that they've had to toil away on something. And that's just Rockstar, Visceral are making a single-player Star Wars game, so hopefully that can be a 2016 reveal and release.

Then there's the plethora of digital-only games that are often revealed and released in the same window, which can often make game of the year lists. There is already a laundry list of exciting, innovative "indie" games coming next year, including Bound, The Tomorrow Children, Firewatch, Cuphead, Inside, Below, Mighty No. 9, The Witness, We Happy Few, Thimbleweed Park, Boundless, and, of course, No Man's Sky. That's a very exciting list of games, but then there's the ones we don't even know exist yet, and they might be the games that capture our hearts more than any other.

My Personal Top 10 Most Anticipated Games:
  1. Uncharted 4: A Thief's End
  2. Horizon: Zero Dawn
  3. Quantum Break
  4. Gears 4
  5. Mass Effect Andromeda
  6. Deus Ex: Mankind Divided
  7. The Last Guardian
  8. Telltale Games: Batman
  9. No Man's Sky
  10. Mirror's Edge Catalyst

So what games are you most excited for? What is your 2015 game of the year? Do you think 2016 can be better than 2015? Let us know in the comments below. 

'Liberty City Stories' comes to iOS, but is this GTA upgrade worth your time? Fri, 18 Dec 2015 12:52:39 -0500 Justin Andress

Rockstar Games has just gifted players a nice little mobile treat this holiday season as Grand Theft Auto: Liberty City Stories was released December 16th for iOS (with Android, etc. getting their ports at a later date). If you’re a mobile gamer of any kind, you’ve got an iPhone 5 or later, and you’ve got $7 to blow, you might be looking at the newly released port and wondering if it’s really worth your time.

Okay, in the interest of maintaining some shred of integrity, you should know that if you’re looking to play a Grand Theft Auto game on your mobile device in the near future and you haven’t gotten to San Andreas yet, do that. Stop reading right now and go download that game knowing your time will be immensely rewarded. N

ow, if you’re one of those people who’s played through Rockstar Games other mobile re-releases (GTA III and GTA: Vice City are floating around the App Store, too, by the way), then the release and apparent upgrade of Liberty City Stories is very pleasant news.

But, is this release something to drop your hard earned bucks on if you’ve tromped through Liberty City dozens of times before?

What Is ‘Liberty City Stories’?

Grand Theft Auto Liberty City Stories screen cap

If you’re not in your mid-twenties or older, it’s entirely possible that you haven’t actually played Liberty City Stories, which was originally released a decade ago for the PSP.

The game follows Toni Cipriani, who’s returning to Liberty City after having spent years abroad, lying low after a murder committed on behalf of mob boss Salvatore Leone. If those names sound familiar to you, it’s because both men handed out jobs to Claude, the player character in Grand Theft Auto III. This time around, Cipriani is the star of the show, romping through a playground that’s essentially a rehash of the GTAIII map with a few subtle cosmetic changes (that doesn’t mean it’s not fun, though!).

The gameplay in Liberty City Stories hews closer to the classic mold of GTA III, meaning you’re going to spend your time alternating between doing errands for criminals and running amok around the open world. There’ll be no property buying, no gang wars, no bikes, no planes, none of that stuff you’ve come to expect in later installments of the series. Remember, it was designed for 2005’s mobile devices.  

So What’s New?

Grand Theft Auto Liberty City Stories screen cap

It’s not our intention to turn you off to Liberty City Stories. It’s setup and execution were simple in 2005, but the game itself is still excellent. It is from Rockstar Games, after all, and calling one of their games bad still implies a pretty high level of quality.

In addition, Rockstar Games has worked hard to get LCS up to modern day standards. According to their website, they’ve implemented, “real-time lighting and shadows, upgraded textures and art, greater draw distance, performance enhancements for touch-based gaming,” etc. The highest quality iPhones and iPads can apparently expect 60 frames per second, too, which is nothing to sneeze at. 

On the support side, the game works with your Rockstar Social Club Account. It also comes with Mfi controller support (so your hands won’t be taking up two-thirds of the screen). This is absolutely the way to go if you’re planning on playing, because touch screen controls are still not at a place where they’re flawless (or really much fun).

What Are Customers Saying?

Grand Theft Auto Liberty City Stories screen cap

So, first with the bad. It should be noted that the top review in the iTunes store claims that while the graphics and sound are “awesome,” the claims of 60 fps on an iPhone 6 is bologna (at least until an update). Other reviews available claim that Rockstar Social Club support is spotty at best. Given the historical reputation of Rockstar Games, though, these kinds of things are both expected on day one and typically remedied fairly quickly.

That claim aside, some newly released gameplay videos tend to be free of stutters and frame rate drops, so take one gamer’s complaint for what you will.

Meanwhile, over on the obligatory reddit thread

Most Apple gamers seem pretty psyched for this one. Between the joyous shouts of “Awesome!” most gamers were mostly concerned with getting Liberty City Stories on their phone as soon as possible. Unless Rockstar Games has changed the content of the game substantially, then there doesn’t seem to be a whole lot they can do to mess up the game (unless those frame rate issues are both real and longterm).

Another comment of note from u/Kyder99 points out that, “this game was made for mobile- the missions are short and sweet so if you have 5-10min, you can actually get things done.” So, if you’re consistently having to cut off a San Andreas mission because your commute is over, then Liberty City Stories may just solve that problem for you.

Things To Know If You’re Diving In

Grand Theft Auto Liberty City Stories screen cap

One of the definite upsides to Liberty City Stories’ age is that there is a solid decade of tips and tricks with which to acquaint yourself. After all, you know that the developers at Rockstar didn’t go back and change a bunch of stuff around just to make a new generation of gamers have to learn everything all over again. 

Anyone who’s ever played a Rockstar Game knows that secrets abound in every one of their titles, so it’s basically impossible to list them all here. Here are just a few things to consider before diving in.

Find Unlockable Vehicles. Throughout Liberty City, there are certain vehicles that possess special attributes. These beauties are everything from damage-proof to tip-proof to simply stunning. Fortunately, gamers have spent hours hunting them up and posting the videos online. All you need to do is find the one you like the most and drive there. 

Explore. In general, the main plot line of Liberty City Stories is pretty captivating. It can be pretty tempting to simply shuffle from mission to mission and let Toni Cipriani’s story unfold. Resist that urge. The city — while maybe not as in-depth as its console counterparts — is still filled with stuff to find. Even better most of that stuff is pretty evident. All it takes is a little hunting.

Just ask. Seriously, folks, the game is old. If you have any questions, the odds are good your answers are waiting on some long lost forum post. If you’re willing to do some Google searching, then there’s no shortage of information you can drum up for this game.

The Verdict

Grand Theft Auto Liberty City Stories screen

If you’re a fan of the Grand Theft Auto series, you pretty much can’t go wrong with Liberty City Stories on iOS. While some gamers may get more from entries that are heavier on content, like Vice City and San Andreas, true blue mobile gamers may find a lot to love in LCS’ “built for mobile” mentality.

If you were a big fan of Grand Theft Auto III and you’re looking for a title that will provide some great new missions without a whole bunch of extra fluff, then Liberty City Stories was — and most likely still is — a well-executed entry in the series.

Hey, even if you don’t want to play Liberty City Stories you can drop the seven bones for the chance to get an “I HEART LC” T-shirt for Grand Theft Auto Online. So there’s that incentive …

Research shows action games can improve cognitive function Mon, 19 Oct 2015 12:30:11 -0400 Samantha Wright

Video games have had a bad history, especially with violence in games like Call of Duty and Grand Theft Auto. However, action games have been shown to improve cognitive function.

In the video Trace Dominguez from Discovery News states, through a study published by the University of Geneva, that action games improve one's ability to multitask and focus on multiple things at once. This is because action games have so much going on at once. There are auditory cues, visual cues, and sometimes even touch cues if your controller vibrates.

With gamers focusing on all of these aspects at once, they've become much more accustomed to doing so in real life. This is why many military officers will play Call of Duty. While the games themselves don't mimic real-life combat, the games help the soldiers learn to focus on multiple things at once.

But action games also have open layouts that require teamwork to complete. Since players will also have to communicate with their teammates, this adds a whole new level of multitasking that gamers must incorporate (not to mention it takes a decent amount of teamwork to have a team function that well). Players have to keep up with the goals of their teammates and the strategies that the team has developed to beat a level or mission within the game.

Dominguez appropriately labels this type of learning as "active learning." A player has to adapt to the new surroundings as they constantly change.

Video games are a form of learning, where your brain has to interact with what it is seeing on the screen. In some fashion, your brain is learning and taking in what is occurring on the screen. Action games are not excluded from that, but they are helping people learn in a way different from the controversial "video games result in violence" standpoint.

What did you think of the video? Are you excited for this research? Be sure to let us know in the comments below!