Guardians of the Galaxy: The Telltale Series Articles RSS Feed | Guardians of the Galaxy: The Telltale Series RSS Feed on en Launch Media Network Sometimes They're Stinkers: 5 of the Worst Games of 2017 Wed, 06 Dec 2017 12:54:16 -0500 ElConquistadork

2017 represents a level of quality in gaming that solidly overshadowed 2016 -- something that almost no one expected it could do. But with a higher number of quality games came an even higher amount of drek and disappointment.

Sometimes these are rushed hackjobs that represent the shovelware encouraged by the hundreds of games that are pushed onto Steam on a weekly basis. And sometimes these are finely tuned greed machines that represent something far more insidious and disheartening in the industry at large.

Whether they're buggy, unplayable messes or deeply disappointing representatives of existing franchises, they deserve scrutiny. And we've collected some of the worst. Since "worst" is a word that can cover so many different aspects of a game, these have been collected in no particular order. But feel free to suggest an order of your own in the comments below.

The Life of Black Tiger

Yeah, let's start off with something so blatantly, unrepentantly bad that we can all have a good shared head nod before we start debating the merits (or more to the point: flaws) of future entries.

The Life of Black Tiger is an utter mess. With graphics that embody the razor-sharp fidelity of the first PlayStation, a story that feels like poorly written Lion King fanfiction, and controls reminiscent of an infant learning to crawl, one can't help but think of a mobile game that your nephew stealthily downloaded while you were distracted with a second helping of Thanksgiving dinner.

And this is because that's exactly what Black Tiger is.

Originally developed as a free-to-play game for the Android, indie gaming fans were gobsmacked to find that Life Of Black Tiger was not only being sold on the PlayStation Store (for $10 dollars) but was also being prominently advertised on the PlayStation YouTube channel. There's a disclaimer before the trailer preview of Black Tiger that it "might be inappropriate for some users," and I can think of no game that is more deserving of this warning.

It's slow where it ought to be fast, and it's boring where it ought to be exciting -- if it even works on your PS4 at all. And that's the biggest tell of all. Take a look at the screenshots of Black Tiger. Take a look at some captures of it. Let its dull roar wash over you, like a wave of raw sewage. Soak it all up, and then remember: This is a game for the PlayStation 4.

The Life of Black Tiger is an ugly, janky mess that deserves the heaps of scorn that have been piled on top of it like wet leaves. Steer clear.

Guardians of the Galaxy: The Telltale Series

In years past, Telltale Games represented a breath of fresh air: a modern twist on the classic adventure games that were a bedrock of video gaming as we know it. Their contribution to the gaming world peaked in 2012 with the release of The Walking Dead, a chilling episodic horror story centered around a new cast of characters in an existing, beloved IP. 

In the years since, Telltale has acquired more and more existing properties to inject their style into, and it's felt as if this strategy has weakened exponentially with every new project the beleaguered developer has taken on. And this year, an advanced coffin nail was hammered firmly in place with Guardians of the Galaxy: The Telltale Series

Not only is Guardians another example of how by the numbers TT's gameplay style has become, its house-made engine just feels . . . well, tired. This isn't to suggest that every game needs to stand up to the biggest powerhouses of the AAA industry in order to keep up, but as the years have progressed, Telltale Tools has struggled to take any steps toward looking and feeling relevant. This is made worse when you consider how samey each one of their games feels these days. 

These sins become nearly unforgivable when it comes to Guardians, a franchise that basically screams for treatment under the classic Telltale banner. With its irreverent sense of humor and solid sense of heart, Guardians could have been a true chance for revitalization in Telltale's offerings. Instead, what we got was a dull, banal adventure that fell deep down the melodrama rabbit hole with nary a chuckle in sight. The illusion of choice remains exactly that: an illusion.

Guardians of the Galaxy: The Telltale Series serves as an almost prophetic symbol of what would happen later this year with Telltale's massive layoffs, a move that was equal parts tragic and understandable. It's possible that we'll see a renaissance of TT in the near future, and hopefully, it won't look anything like Guardians.

Mass Effect: Andromeda

Okay, let's get this one out of the way.

While far from the most aggressively terrible game on this list, Mass Effect: Andromeda represents more so than any others the trouble that the AAA games industry is in when it comes to its too-many-cooks approach to development and publishing. If the old adage holds true that a camel is a horse as designed by committee, then Andromeda is a blockbuster camel indeed.

During the course of its five-year development, ME: Andromeda was reportedly passed through so many hands that it never really established a firm identity. Even the Frostbite engine, which at least didn't require that it be built from the ground up, required a lot of polish and readjustment.

The engine in question, which had never been used for role-playing games, was the source of an army of merciless jokes and memes that flooded the internet landscape like an orcish warband. There were so many gifs of bug-eyed NPCs that it's said in scientific circles that the excess of them floated off into space, where they'll one day compress into a new planet with life capable of snark at a level far greater than our own. 

The game itself, while applauded for its combat mechanics, was otherwise dull, with a plodding storyline and characters that we spent too little time getting to know, much less care about. Bugs ran rampant, and the aforementioned facial expressions would put a silly face on a series that wanted so very badly to be taken seriously. 

The end result was a black spot on a legendary space opera franchise: one that had only just begun to recover from the "three ends which are all the same" kerfuffle that concluded Mass Effect's original trilogy. And with the reports that the series as a whole is currently on hiatus, it could end up being an ignoble end to a beloved franchise.

Vroom in the Night Sky

Who rules the gaming world?

Why, that would be Nintendo.

After the record-breaking release of the Switch, a successful foray into the world of mobile gaming, and one game after another that is adored by both fans and critics, it’s difficult to suggest that anyone else could lay claim to the candy-scented throne with more authority than the pride of Japan: Nintendo.

That’s not to suggest that they’re completely bulletproof.

Enter Vroom in the Night Sky. With a score of 17, this onomatopoeic racing game currently stands as the lowest-ranked Nintendo Switch title on Metacritic. And while some of us don’t always put a ton of stock in the idea of numeric score systems, there can be little doubt that Vroom is about as enjoyable as a lecture on politics from a high school freshman.

The visuals in Vroom look like N64 graphics through the eyes of someone who is hungover and half-blind from a night of drinking rubbing alcohol and paint thinner. The translation goes from annoying to levels of The Room-style amusing, and then back to annoying again.

The gameplay, such as it is, amounts to clumsily drifting through the sky on a motorcycle in search of collectibles that let you unlock . . . more motorcycles. And even if you did somehow enjoy the gameplay, there’s a scant hour and a half of it to enjoy before you have the option to start over again. But that’s only if you’re desperate to prove that Nintendo never makes mistakes, in which case: Godspeed to you.

Double Dragon 4

Recent years of observing and analyzing the geek industries that surround us have led to many of us recognizing something fairly important: nostalgia will not save you.

It's a trend we've been seeing more and more: some necromantic game designer says, "We shall take this long-dead game or genre and give it life!" Cue the lightning bolts. And then his faithful assistant Igor (I assume his name is Igor -- I never asked) asks the designer, "How about we modernize it a little bit just so the differences aren't so jarring when we bring it to a world that has moved on in both technology and expectations?"

What Double Dragon 4 needed was even the slightest hint that the developers were aware that they weren’t still living in 1988, and a more polished take on the beat ‘em up that inspired so many that came after it. And with carbon-copy sprites, controls, and built-in glitches, this game is rice paper thin, relying on sales that come directly from you remembering how much fun you had playing games like this as a kid.

Oh, and you read that right: they built in glitches such as screen tear. And that signifies best of all where it was that Double Dragon 4 missed the forest for the trees. The most effective forms of nostalgia mining come from experiences that make you feel the way you did when you played that game or watched that show.

It’s why the nostalgia factor in shows like Stranger Things is so effective. It embodies a time that’s gone by, borrowing in the right ways from the right places. At no point during Stranger Things will Tim Curry’s Pennywise hop on camera, make a threat, and then hop off again. Because if I wanted that feeling, I’d just watch the It mini-series again. And if I wanted the feeling I had from playing Double Dragon again, I’d simply play that.

There are times when the veneer of nostalgia is more than enough: preferable, actually. And this is doubly true in an industry that shifts and evolves as rapidly as video games. Double Dragon 4 is alarmingly similar to the three NES titles that came before it. And that’s its entire problem.


This list just scratches the surface of the absolute stinkers that lived on the underbelly of 2017’s year in gaming. What were some of your favorite (or least favorite, depending on your look at it) terrible games of 2017? Let us know in the comments below.


Telltale Games Announces Guardians of the Galaxy and Batman: The Enemy Within for Nintendo Switch Thu, 24 Aug 2017 17:20:14 -0400 Josh Broadwell

Superhero fans and Switch owners may be glad to learn that Telltale Games recently confirmed they will be releasing Guardians of the Galaxy and Batman: The Enemy Within for the Nintendo Switch.

This news came to fans in a Tweet from the official Nintendo of America account:

In Telltale's signature style, both games are episodic, with five episodes planned for each. The first episode of both games released on other platforms earlier this year, and earned good reviews from critics and fans alike.

Apart from fast-paced action sequences, both Guardians of the Galaxy and Batman offer players the chance to immerse themselves in iconic comic-book worlds and shape them by making choices on behalf of their characters. 

Telltale hasn't given fans any more information on the Switch versions of these games just yet -- including when they'll release or whether players will need to purchase/play the game episode-by-episode or all at once. 

Have you played either of these games? Are you excited to see them coming to the Switch? Let us know down in the comments!

Image via Serving Marvel Comics

9 Best Video Game Comics Currently in Circulation Tue, 20 Jun 2017 14:27:47 -0400 Ty Arthur


Besides these currently running comics, there's an absolute treasure trove of back issues and collected hardcovers just waiting for gaming fans.


Gears Of War, The Last Of Us, Dead Space, Sonic The name it and it probably has a comic adaptation released over the years. There are also plenty of comics that gamers will love which aren't directly based on a specific game, like the tongue-in-cheek fantasy romp Skullkickers.


Dive in, have fun, and let us know what you're reading at your local comic store this week! 




Get Started Here


With a whole new Call Of Cthulhu game coming soon and old school horror RPG Stygian: Reign Of The Old Ones on the horizon, this is a fitting series to dive into this summer.


Yes, the 12 issue arc for this Lovecraftian nightmare did end in April... but the full hardcover collecting all issues isn't out yet. So as far as I'm concerned, it's still ongoing!


Providence is Alan Moore's (yep, the Watchmen guy!) follow-up to the Neonomicon, and if you read that series, you know to expect some disturbing things. This isn't one to let the kids pick up unless you want to answer some very awkward questions about what the naked woman is doing with the fish person.


Guardians Of The Galaxy: A Telltale Series


Read About It Here


Things get a little recursive here as we have a comic, based on a game, based on a movie, which was based on a comic.


Marvel is heading up a five-issue prequel series starting next month (July 2017) based around Telltale's rendition of Guardians Of The Galaxy, which is based on the movie version but clearly meant to be its own universe.


Specific details are sketchy, but we know the prequel comics will revolve around the Guardians undertaking a rescue mission from the gladiatorial pits of Sakaar that leads to some sort of big heist.


Persona 3


Get Started Here


You'd think this would be Persona 5, right? Well, yes, there is a series for that... in Japanese mostly. For those of us on the other side of the world, there's still new Persona manga arriving, but it's based around older titles.


I'm okay with that, since P3 is among my favorite games in the franchise. These manga entries from Udon Publishing have been releasing to North American audiences throughout the year.


The story centers around the S.E.E.S. organization of teenage heroes battling against an extremist group trying to take advantage of the Dark Hour for their own nefarious purposes.


Dungeons & Dragons: Frost Giant's Fury


Get Started Here


There have been a staggering number of D&D spin-offs and comics over the years, and the latest is Frost Giant's Fury -- featuring a troupe of heroes who just left behind Ravenloft to come to the frozen north of the Forgotten Realms.


IDW Publishing is handling this series that kicked off in January and features such fan favorites as Minsc and his miniature giant space hamster from Baldur's Gate.


As expected from the title and locale, there's frost giants, glaciers, and angry white dragons aplenty for the heroes to defeat with sword and spell. A single volume collecting all current issues will drop in July.


Plants Vs. Zombies Battle ExtraVagonzo


Get Started Here


It may not have hit Angry Birds level of public consciousness -- but for a silly time wasting tower defense game, Plants Vs. Zombies sure has carved out its own little empire.


Comics and hardcover books for kids have been coming out steadily over the last few years, giving the bumbling zombies some silly personalities as they battle with kids (and plants of course) to take over the town.


The latest to see release this summer is Battle ExtraVagonzo, featuring the return of Zomboss duking it out with Crazy Dave as they both try to take over the same factory at the center of Neighborville.




Get Started Here


Alright, so this one isn't technically "currently running" since the latest story arc ended a few months ago. But considering that there has consistently been a Pathfinder comic series in production since 2013, it's a good bet something new is coming in the not-too-distant future. 


Paizo has teamed up with Dynamite for five base series so far, as well as two spin-offs covering the much-loved goblins and an origins story about the iconic classes.


Personally I'm not a huge fan of the art style, as they don't really look anything like how the iconic characters are depicted from the tabletop RPG books -- but the stories are worth it for Pathfinder fans.


With latest series Hollow Mountain having wrapped up after its sixth issue, I'm seriously hoping for something set in the upcoming Starfinder sci-fi spin coming next.


Sons Of Anarchy: Redwood Original


Get Started Here


For those wondering -- yes, the beloved Kurt Sutter T.V. show did in fact have a video game adaptation. It got a ton of hype (Sutter's NSFW tweets on the subject indicated he was... ahem.. excited about it). But much like his one-season show The Bastard Executioner, it would ultimately be ill-fated.


A single episode of a 10 part episodic game was released... and then was promptly abandoned. Seriously Telltale, get on picking this one up already and give us a proper release!


Thankfully, most who bought the season pass ahead of time got a refund. For those who haven't played it yet, the Lost And The Damned expansion for Grand Theft Auto 4 was also essentially an episode of SOA.


There have been several graphic novel collections in the past that all absolutely nailed the personality and lingo of the various Sons characters, even covering storyline arcs like Bobby losing his cut while performing as Elvis in Vegas.


The Redwood Original arc from Boom Studios takes us back in time to an 18 year old Jax Teller first pledging to his dad's MC. The final issue of the 12-part run will drop next month, so there's time to binge the whole thing before it ends!


Mass Effect Discovery


Get Started Here


If my math is right and I'm not missing anything, between all the online comic entries, mini-series, and major releases, I think we've had a whopping nine previous Mass Effect comic arcs now? Clearly people are enjoying this space-age RPG's transition to the page.


Capitalizing on the hype of Mass Effect: Andromeda -- which admittedly has cooled quite a bit since release -- this new Dark Horse series follows Turian military recruit Tiran Kandro investigating the mystery of the Andromeda Initiative.


Another ongoing collection that just started, the second issue of Discovery drops at the end of the month, so now's a good time to get started if you want to see more of the Mass Effect universe from a different angle.


Dragon Age: Knight Errant


Get Started Here


Dragon Age has been host to several different comic and graphic novel adaptations over the years -- from the main IDW series to the Inquisition-focused Dragon Age: Magekiller from Dark Horse.


This new entry about the beloved BioWare RPG franchise just started this year, with issue #2 dropping June 14th through Dark Horse Comics.


While Dragon Age II is typically thought of as the worst in the series, Kirkwall was an interesting place -- and now you get to see it from the perspective of a city elf thief named Vaea. Get ready for heists and double crosses all around!


When big events like E3 or Comic Con come around, its becomes clear just how interconnected all geeky fandoms really are. 


There's comics that have inspired games, games that have inspired comics, and either of the above inspiring movies which spawns a subsequent game or comic spin off...


Video games and comics have a long history together that won't be slowing down anytime soon.  This year's Free Comic Book Day festivities even included a Twilight Princess issue.


If you're looking for more game-based comic series to dive into, you've come to the right place. Rather than a best-of retrospective however, we're going to look at those series that are currently going on now so you can jump in and get started reading.

5 Reasons Why Telltale Should Start Working on a Star Wars Game Fri, 26 May 2017 10:59:44 -0400 Nick Lee

Now that Telltale's Guardians of the Galaxy series has ended, there's certainly room for another major space adventure in the company's catalog -- but one that takes place in a galaxy far, far away. Telltale has proven they're able to handle a variety of settings in the game type, and bringing their unique style to the Star Wars universe would be absolutely amazing. 

Star Wars is the one universe that needs a return to personal storytelling coupled with dynamic game play. While Star Wars: The Old Republic provides a story line full of choices, not since Knights of the Old Republic have gamers been able to effect game play on a truly personalized level.

So why, exactly, should Telltale games be working with Lucasfilm and Disney as soon as possible? Let's take a look. 

KOTOR Revival

The classic game and its sequel allowed players to explore a diverse expanded universe while maintaining two separate stories. Telltale often allows players to take on more narrative control, however mundane certain elements they may seem at times, amping up the importance of choice. Giving gamers a wider range of narrative choices is something even KOTOR didn't fully allow, so Telltale could truly revolutionize the way storytelling is done in the Star Wars universe.

On top of that, KOTOR's deep story left gamers with a lasting impression, something other games in the universe have (in ways) failed to do. In gaming, far more liberties are taken with established IPs, and more concepts are often expanded upon to truly fit the narrative of the universe's other canon media.

A Telltale Game's series could revolve around eras we've not fully explored in other media, such as the time just before the Prequel Trilogy or the 30 years between RotJ and TFA. 

Utilizing Story, Not Just Combat

While most games in the Star Wars universe maintain a rough balance of 70% combat and 30% story, Telltale utilizes a near opposite formula that could allow for more in-depth storytelling. While this may not be what all Star Wars gamers are looking for, players of Telltale's games would appreciate being able to take control of any character from the universe and participating in the deeply personal stories that surround them.

Whether that character is well known or a new introduced one, a game like this lends itself to multiple types of stories.

The Ability to Feature Canon Stories

At Star Wars Celebration Orlando, the panel for Battlefront 2 revealed that the story of Iden Versio would be a canon one, opening the gateway for more canon stories in gaming. While this will mark the first original canon story in gaming franchise history since the canon reboot by Disney, Telltale could work on following this up with their own original character, where the story would be entirely dependent on what the majority of gamers chose. Combining this with a canon Star Wars character would be amazing, as it would be another first for the universe and gaming.   

A SWTOR Alternative

While SWTOR may be adding stories that continue to change the game's online universe, there are no other games allowing such story choice in Star Wars gaming. Telltale is the prime candidate for filling this gap -- because MMO's aren't for everyone. Further, SWTOR's PC exclusivity alienates even more of the gamer market. Switching this to a game more gamers can access would return that feeling of KOTOR mentioned earlier, while not entirely disrupting what SWTOR is doing, and continues to do.

The Continued Progress of Telltale Games

It's not often we get to talk about the change of a company from its founding to the present, but Telltale's rise is a story worth Lucasfilms and Disney taking note of. Founded in 2004, Telltale Games employs many designers that formerly worked for LucasArts. Their first game, a poker simulator, may not have been at all what we think of them for today, but over time, the company showed their dynamic range and others took notice. They went on to work on multiple CSI games and a Wallace & Gromit game, with it all culminating to a Back to the Future game and the now famous The Walking Dead series.

The studio found their niche and what fans responded the to most. Being able to not only create games based on supremely popular franchises but do those franchises justice, is outstanding. Star Wars fans should look at the rise of the company and realize they not only can be trusted with the brand, but that they'll bring new ways to look at our well known heroes without distorting them.


The case for Telltale Games to get to work on a Star Wars game is very clear; it boils down to the fans not having enough alternatives and the in-depth stories they'd tell. 

Telltale could truly give us something both familiar and entirely new, and the pairing would be perfect. Until then, stay tuned to GameSkinny for all things Star Wars gaming.

5 Reasons Why Telltale Should Make a Gorillaz Adventure Game Thu, 20 Apr 2017 08:00:01 -0400 Marc Hollinshead

Since releasing its The Walking Dead series, Telltale Games has skyrocketed in popularity. New titles have been releasing at a faster rate, and the initial art style and gameplay that The Walking Dead gave birth to has grown to be the developer's proprietary look.

Telltale has mostly kept to adapting larger franchises that already have an established universe. But what if they were to deviate from this and follow, say, a band?

It has recently been announced that Gorillaz will have their very own 10-episode TV show after a hiatus of nearly six years. When this will be released is still a mystery, but one can speculate that it is coinciding with their newest album, Humanz, that is releasing on April 28th.

With that in mind, we started to wonder what would happen if Telltale were to capitalize on the resurgence of Gorillaz. It could potentially be a great move that would allow the studio to expand its horizons and start tackling other source material to make great games out of. Here's why:

The Gorillaz Aesthetic Already Matches Telltale's Art Style

What caused Gorillaz to stand out in the first place was the fact that all four members are animated. The true creators of the band, Damon Albarn and Jamie Hewlett, regularly hid behind these personas -- so 2D, Murdoc, Russel and Noodles were the members that fans lauded.

These animated characters have their own unique design, and it would fit very well with Telltale’s own game engine. Its cel-shaded design on characters and environments has practically defined it as a studio. So taking a band that already has this style would allow them to focus solely on the game world and content, rather than the re-imagining of the characters themselves.

We Could Explore a New Character in Each Episode

When the concept of Gorillaz was created, the four members each portrayed their own personalities and quirks through their music videos. There was no other medium in which to do this at the time, so no detailed backstories or exploration of each member was really constructed.

Although the TV show will help to advance a narrative, the format of a game allows it to include much more content and a deeper exploration of the story. The source material is there, but Telltale would have a great deal of freedom in examining 2D, Murdoc, Russel, and Noodles -- purely because it hasn’t ever been done before.

Telltale has a lot of freedom to create (or even collaborate) here. Games like The Walking Dead, Batman, and Guardians of the Galaxy already have lore and context oozing out of them -- not to mention film and TV studios that have their own agendas and ideas. But Gorillaz would basically be a blank canvas for Telltale to paint their own universe on, if they were given that much creative access.

Creating a game based on a band would also strengthen the developer’s own appeal and portfolio, as comic-based and other movie-related universes are arguably overdone.

It's More Publicity for the Band

As much as we hate to admit it, a major driving force for the dominant industries of the world is financial gain. They need it to stay afloat -- and gaining publicity plays a huge part in that.

If Telltale -- a developer that has now got a decent number of titles under its belt -- were to make a game tied to Gorillaz, then the band would gain an immense amount of publicity from it. Newcomers would discover a potentially new favorite band, and fans would be reminded of why they enjoyed the music.

Of course, playing their music would also help to drastically increase the attention they would receive, as people who would otherwise not notice them would be exposed to their albums. Songs get made famous because of games all the time -- just look at what happened for Disturbed after their "Sound of Silence" cover appeared in a Gears of War trailer.

On the flip side, Telltale itself would also potentially gain a lot of new fans by appealing to the Gorillaz fanbase, parts of which may not have been interested in their games before. Unless they were to somehow butcher it in every way possible, the only feasible result from creating a game for the band could be a positive one.

Speaking of hearing music...

It Would Potentially Mean More Music from the Gorillaz

Although we will soon be seeing a new album from the band in what feels aeons, the chance of performing through a new medium could signal the start of a whole wave of even more music.

Previous shows such as Metalocalypse have had music written specifically for them, and all it takes is a quick search to discover that there are many more. If Gorillaz were to create music exclusively for their own game, fans would surely demand more, therefore spawning the conception of yet another album from the band. 

Exploring a wide variety of avenues for their music to be heard has catapulted many artists to fame over the years, whether that's through movies, TV shows or even games, so it's a no-brainer that Gorillaz should use a chance like this to publicize some extra tunes. The draught that has been experienced by fans for many years would be no more. An almost never ending golden age for Gorillaz would be unleashed and no one would be complaining.

They Can Finally Innovate a Little More

Telltale, while still successful with its titles, has stuck to the same formula since The Walking Dead first came onto the scene. But if the company were to create an adventure based off Gorillaz, opportunities for brand new gameplay mechanics would come to light.

Due to the source material being unlike anything they have done previously, the chance to try out something that goes against the tried-and-tested formula would be huge. Music-based segments could be an option, akin to Guitar Hero and Rockband. Or players could control all four members of the band at specific intervals. The latter has been done before, but each individual band member could be a self-contained adventure, delving deeper into their own personality and bringing in new mechanics with it.

Telltale has been regularly perceived as a developer who goes down the “interactive cutscene” route in gaming -- but if they switched it up in a Gorillaz title, alternating from cutscene interactivity like previous games to full-fledged gameplay, it could really help to bring in a new audience. Music isn’t an aspect of gaming that sits unnoticed anymore -- it’s now able to stand front and center. And it's easy enough that it wouldn't be difficult to design gameplay that appeals even to more casual gamers.

It is without a shadow of a doubt that making a game based on Gorillaz would be profitable for Telltale, both physically as a company and through the experience they would gain in the process.

A number of reasons have been explored as to why the idea could work, and these five arguments alone are enough to get the brain whirring. A reality TV show-style game perhaps? Expanding on the character's stories through a documentary in game form? One's imagination could run wild when given enough stimulative material.

Speaking of fresh material, it wouldn’t be so farfetched as to say that the developer may be getting a bit stale in their work, always dishing out similar gameplay mechanics and the “illusion of choice” as the Internet so clearly puts it. Breaking into something completely alien to them would help them to break the mould and in turn be reinvigorated as a developer. Fans of them and the band would flock to the title, but the question remains – Will Telltale ever change their formula? We can only wait and see.

Are you a fan of Gorillaz? Would you play a Telltale title focusing on the band? Let us know in the comments!

Marvel's Guardians of the Galaxy: The Telltale Series Arrives Tomorrow Mon, 17 Apr 2017 13:06:06 -0400 Nick Lee

Tomorrow, April 18, the first episode for Marvel's Guardians of the Galaxy: The Telltale Series is going to be available for download. This new Telltale adventure lets players take on one of the biggest baddies in Marvel's Cinematic Universe: Thanos.

The series will follow the Guardians as they uncover an ancient artifact of unknown power that each of them is said to have a reason to desire. Players will take control of Star-Lord -- whom the trailer reveals to be the reason the guardians fully assemble in the first place.

In spite of its sudden release date, the game is still available for pre-order. Like with any other Telltale game, this will only be the first episode in a promised five-episode run for the series. This episode looks to take up the story arc from the first Guardians movie, as Thanos becomes a major player while the Guardians learn to work as one.

Priced at $22.49, Telltale's Guardians of the Galaxy is available on PS4, Steam, and Pre-ordering gives gamers access to all 5 episodes as they become available.

Marvel's Guardians of the Galaxy by Telltales Games Releases in April Wed, 29 Mar 2017 04:03:39 -0400 Jerline Justo

To get fans excited, Telltale Games announces on Twitter the launch date of Marvel’s Guardians of the Galaxy: The Telltale Series, which will be on April 18.

The tweet released today features a link to Telltale’s website, revealing more info about the release. 

The link explains that players can buy the first episode called “Tangled Up in Blue” on various gaming platforms, like PS4/Xbox One, PC, and mobile devices, once it releases. It also mentions that US players can receive season passes on May 2nd and international players on May 5th.

Telltale Games also shared more photos and artwork for fans to see what to expect. One of those photos features the Guardians are fighting against the Mad Titan, Thanos.

guardians of the galaxy, thanos

From there, this announcement leaves fans wanting know more about these Marvel heroes. Telltale Games will be releasing a trailer for Guardians of the Galaxy: The Telltale Series on Thursday, March 30, at 9 a.m. PT.