Hyrule Warriors Articles RSS Feed | GameSkinny.com Hyrule Warriors RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Hyrule Warriors: Age of Calamity Demo Out Now https://www.gameskinny.com/6v326/hyrule-warriors-age-of-calamity-demo-out-now https://www.gameskinny.com/6v326/hyrule-warriors-age-of-calamity-demo-out-now Wed, 28 Oct 2020 12:43:36 -0400 Josh Broadwell

A hefty Hyrule Warriors: Age of Calamity demo is out now on Nintendo Switch, following a new Age of Calamity trailer, which debuted during Nintendo's Direct Mini Partner Showcase.

The Age of Calamity demo includes the game's first chapter and lets players carry over save data to the full version of the game when it releases on November 20, 2020.

The action ramps up even more outside the first chapter. The new Age of Calamity trailer Nintendo revealed shows the four Divine Beasts from Breath of the Wild have special playable segments.

Vah Medoh wreaks havoc from above, while Vah Naboris tramples everything in its path. Vah Rudania shatters the earth with mighty stopms, and Vah Ruta freezes foes in their tracks and rains down a deluge of pain.

These Divine Beast segments take place in a different format from the usual musou combat and focus more on spreading attacks over large areas instead of taking on individual monster hordes.

Hyrule Warriors: Age of Calamity releases November 20 for Nintendo Switch. Stay tuned to GameSkinny for more Age of Calamity news as it develops.

Hyrule Warriors: Age of Calamity Drops Weapon Durability https://www.gameskinny.com/8e085/hyrule-warriors-age-of-calamity-drops-weapon-durability https://www.gameskinny.com/8e085/hyrule-warriors-age-of-calamity-drops-weapon-durability Wed, 07 Oct 2020 15:52:33 -0400 Josh Broadwell

The second part of Nintendo's October Treehouse Live dropped a Goron-sized load of information about the upcoming Hyrule Warriors: Age of Calamity. From backstories and skills to weapons and shirtless Link, there's a lot to dig into.

Age of Calamity expands on the original Hyrule Warriors' gameplay in a number of ways. For starters, it includes the map from the original game. Completing story missions and gaining certain items unlocks new locations like blacksmiths, towns, and stables, each with something important to offer.

Side quests that expand the BotW world and offer some bonuses as well, such as unlocking new combos or strengthening weapons.

Quest completion brings rewards in the form of materials as well, things like food items for buffs, parts for the blacksmith, and some random items needed to unlock other quests.

Weapons are no longer breakable in Age of Calamity, and it seems like working with multiple weapon types — two-handed swords, magic, and such — will be well worth the trouble.

The segment opened with a lengthy Urbosa fight sequence. As expected, the Gerudo Champion wields a deadly scimitar and the power of lightning against her foes. But she'll sometimes resort to trickery to gain the advantage over her opponents — such as by summoning a Molduga to deal with the pesky Yiga Clan.

Kay of Nintendo Treehouse said Age of Calamity pays a good deal of attention to the Champions' backstories, including their relationships with other characters. Urbosa's, for example, explores how she knew Zelda's mother.

Speaking of Zelda, for the first time in a mainline game in the Zelda series, the Hyrulian princess herself is playable. She primarily uses Runes for attack, but also turns the Sheikah Slate's photo mode into a murder weapon.

And yes, Link can go into battle stripped down. It wouldn't be part of the Breath of the Wild universe otherwise.

Hyrule Warriors: Age of Calamity releases November 20 for Nintendo Switch. Stay tuned to GameSkinny for more Zelda news as it develops.

Hyrule Warriors: Age of Calamity Gameplay Shows Off Playable Champions, Young Impa https://www.gameskinny.com/hw4g1/hyrule-warriors-age-of-calamity-gameplay-shows-off-playable-champions-young-impa https://www.gameskinny.com/hw4g1/hyrule-warriors-age-of-calamity-gameplay-shows-off-playable-champions-young-impa Sat, 26 Sep 2020 11:03:33 -0400 Josh Broadwell

Koei Tecmo gave us our first look at Hyrule Warriors: Age of Calamity's gameplay and playable characters as part of the 2020 Tokyo Game Show. The showcase introduced a new trailer highlighting the game's four Champions, and we're not crying  you are.

Age of Calamity's gameplay draws from the original Hyrule Warriors. Players defend key locations from monsters, rescue fellow fighters in need, and annihilate hordes of enemies with over-the-top attacks.

But there's a Breath of the Wild twist.

Special attacks in Age of Calamity use rune powers from the Sheikah Slate — bombs, stasis, freezing, and the like. While they can turn the tables on foes in an instant and are vital for breaking the shields of stronger enemies, they have recharge times just like in Breath of the Wild

Age of Calamity tells the story of what happened to Hyrule when Calamity Ganon broke free and devoured the land. Battles and environments revolve around that story, so, for example, players get to see the entirety of Hyrule Castle Town before it became a ruinous shell.

There's only one way this story can end, but the new Hyrule Warriors looks set to add plenty of unexpected elements as well. The brief gameplay demonstration teased the Baby Yoda of Zelda, the small white egg Guardian that apparently follows Link and co. in battle.

As expected from a Breath of the Wild prequel, Age of Calamity adds the four Champions of Hyrule as playable characters, and then some. Young Impa takes the field, using talisman magic to befuddle and destroy her enemies. More characters will be revealed before Age of Calamity releases on November 20.

Those with Breath of the Wild save data on their Switch systems will unlock the Trainee Wooden Sword for Link, a weapon that sometimes blocks attacks. This is alongside the pre-order bonus of the Lucky Ladel DLC weapon.

Stay tuned to GameSkinny for more Hyrule Warriors: Age of Calamity news in the coming weeks.

Nintendo Announces Hyrule Warriors: Age of Calamity, a Breath of the Wild Prequel https://www.gameskinny.com/ga54e/nintendo-announces-hyrule-warriors-age-of-calamity-a-breath-of-the-wild-prequel https://www.gameskinny.com/ga54e/nintendo-announces-hyrule-warriors-age-of-calamity-a-breath-of-the-wild-prequel Tue, 08 Sep 2020 13:07:49 -0400 Josh Broadwell

A key part of The Legend of Zelda: Breath of the Wild involves understanding what happened 100 years before the game takes place. Now, Nintendo and Koei Tecmo are teaming up to explore the dawn of the Calamity with Hyrule Warriors: Age of Calamity, set for a November 20 release date on Nintendo Switch.

Hyrule Warriors: Age of Calamity uses the same musou-style combat from the original Hyrule Warriors on the Wii U and Nintendo 3DS (and Hyrule Warriors: Definitive Edition on Switch), but this time, the story is officially part of the Zelda canon.

Age of Calamity takes place as Hyrule's long night is just beginning. Players take control of Link the hero, as well as Zelda and the Four Champions, among other characters, to fight against the chaos of Calamity Ganon as their world falls into ruin.

The game unfolds over a number of locations from the original Breath of the Wild, but in their pre-calamity state.

That and the "surprising and dramatic story" mean "Hyrule Warriors: Age of Calamity is a must-play for fans of The Legend of Zelda: Breath of the Wild," said Nick Chavez, Nintendo's Senior Vice President of Sales and Marketing.

Nintendo promised more Hyrule Warriors: Age of Calamity news on September 26, which is also when Koei Tecmo is holding its 2020 Tokyo Game Show presentation featuring Atelier Ryza 2 and a hitherto unknown second game.

Stay tuned to GameSkinny for more Hyrule Warriors: Age of Calamity news as it develops.

4 Musou Games to Tide You Over Until One Piece: Pirate Warriors 4 https://www.gameskinny.com/x6q3h/4-musou-games-to-tide-you-over-until-one-piece-pirate-warriors-4 https://www.gameskinny.com/x6q3h/4-musou-games-to-tide-you-over-until-one-piece-pirate-warriors-4 Tue, 28 Jan 2020 14:13:27 -0500 Calen Nakash


One Piece: Pirate Warriors 3


One Piece: Pirate Warriors 3 is a joy to play. Not only can you get it for around $10 to $15 (keep an eye out if you're on Switch), but it's the only game on this list where you can be a giant Minotaur with a snot bubble hanging from its nose.


Many consider this to be the definitive One Piece experience and argue that the upcoming Pirate Warriors 4 isn't doing enough to include the pre-timeskip arc. (If you've watched One Piece to around episode 500, you'll understand.) Though, only time will tell. 


There's a hefty amount of content in One Piece 3, including a giant story mode and a Dream Log, which has players moving on a 3D map linking islands together to unlock characters. There's actually some difficulty to be had, too, even if it's just dodging out of giant attacks or protecting allies from getting mauled across the map.




What Musou titles would you recommend ahead of Pirate Warriors 4? Which titles did we leave off of this list that should have been included? Sound off in the comments below and let us know! 


Pirate Warriors 4 is set to release on March 27 for PC, PS4, Xbox One, and Nintendo Switch. Be sure to check out our early impressions of the game over here, where we said "One Piece: Pirate Warriors 4 adds in huge new characters to shake things up a bit from the usual Warriors action."


Dragon Quest Heroes 2


Dragon Quest Heroes 2 is an odd duck in the mix. It's the only open-world Musou game featured, meaning players will explore an actual RPG storyline, pick up quests, and venture forth with a party. Think Final Fantasy, but if every monster was adorable and you had to kill them.


Dragon Quest Heroes: 2 is full of cheeky humor and contains one of the most colorful, pleasing art styles around. Dragon Quest has undoubtedly entered the mainstream as of late with Dragon Quest Builders 2 and Dragon Quest 11, but this title you're more likely to find in the Bargain Bin as it's rather old but by no means bad.


Hyrule Warriors: Definitive Edition


Hyrule Warriors: Definitive Edition is also a decisively meaty game and features a slew of characters and locations from The Legend of Zelda.


After completing the main story, players will find themselves venturing across Adventure Mode's various maps and slowly leveling up their characters, unlocking higher-tier weapons, and gaining new hearts. The Definitive Edition comes with all of the content from the Wii U version and is only available on Nintendo Switch.


To put the game into perspective, while Warriors Orochi 3: Ultimate can take players up to 211 hours to fully complete, Hyrule Warriors: Definitive Edition clocks in at an even meatier 343 hours. That means unlocking every character, completing every map, and maxing out their hearts. It's very unlikely most will be able to run that gauntlet.


Warriors Orochi 3: Ultimate


Warriors Orochi 4 and Warriors Orochi 3: Ultimate are massive games, though we recommend Orochi 3: Ultimate. It is rated higher among fans and has more content, despite being the graphically inferior title.


Warriors Orochi has always been a better version of Dynasty Warriors, so if you're looking for an upgrade, it's the easy choice. For those partial to the old characters, you'll be getting a crossover between Dynasty Warriors and Samurai Warriors that will last you a long time. On the plus side, Warriors Orochi 3: Ultimate has 145 characters.


Musou games are like a finely aged wine. Well, a fine wine that's been smashed into the wall at a local tavern at the beginning of a bar fight.


There aren't many intricacies involved but when it comes down to it, there don't have to be. Every Musou type game has players in charge of one hero against 1,000 enemies or more. Famously beginning with Dynasty Warriors, Musou games have evolved into over time into their own genre.


On March 27, One Piece: Pirate Warriors 4 will release, adding to the pile of beat-em-up comfort food. To get you ready to step back into the shoes of Monkey D. Luffy, here are four Musou games to tide you over between now and then.

The Tea: 10 Characters That Should Never, Ever Be in Super Smash Bros. https://www.gameskinny.com/66y58/the-tea-10-characters-that-should-never-ever-be-in-super-smash-bros https://www.gameskinny.com/66y58/the-tea-10-characters-that-should-never-ever-be-in-super-smash-bros Thu, 09 Aug 2018 10:11:32 -0400 Jackson Ingram

I’m not here to add to the never-ending hot takes of who I think should be in Super Smash Bros. I'm neither interested nor qualified to choose more Nintendo warriors to beat the snot out of each other in the upcoming (glorified port) Super Smash Bros. Ultimate.

After the recent Nintendo Direct, there's already going to be more fighters than there are Harley Quinn cosplayers at Comic-Con. It's a swollen roster, people. And besides, there are only so many cases one can make for Waluigi before we have to give up.

Enough of that! Just get your Waluigi fix in Mario Tennis and on Fanfiction.net like the rest of us!

Anyway, I'm instead here to stir the pot. I’m going to start controversy!

I’m going to make a listicle because Buzzfeed has conditioned me into thinking that's an acceptable way to make an argument. So without further ado, here are the Top 10 Characters who absolutely should not be in Super Smash Bros. under any circumstances.

Fight me.

1. Pauline (Donkey Kong, Super Mario Odyssey)

The Original 8-Bit Damsel has really made a name for herself as the mayor of New Donk City. She has an infrastructure to run, city council meetings to schedule, jazz bands to lead. As much as I’d love to kick DK’s monkey ass while rocking that (iconic) red pantsuit, my girl Pauline, is too busy fighting the unemployment rate to throw down in Final Destination.

2. The Titular Hollow Knight

Yes, it’d be so baller to throw down as the little bug dude, except Hollow Knight is just so hard. In my clumsy hands, I'd just send the Knight scuttling off the nearest edge again and again and again, all while better, worthier platformers used their Knights to do backflips over me. And then they'll turn me into a bug-kabob. My self-esteem doesn’t need that.

3. Epic Mickey Mickey

Despite how much Kingdom Hearts conditioned me to like this game, I now have the hindsight to see what a mechanical mess it was. I just wish I could’ve realized this before I bought the sequel, which I recently exchanged at GameStop for a whopping $1.99. Thanks, Disney.

4. Kingdom Hearts Mickey

“Say fellas, did someone mention the Door to Darkness?” No, GOD, get OUT OF HERE. And stop making my Kingdom Hearts obsession more embarrassing than it already is. Every time "the King" mouse-rolls into the scene to dual-wield more hamfisted wisdom, I fondly think back to the days when Mickey was a mute.

5. Professor Layton (Professor Layton Series)

Okay, he had a few sword fights, just two or three, among countless hours of puzzle-solving and mystery-cracking. That doesn't make him Indiana Jones, folks. Just because P. Layton could skewer me (and I’d probably thank him afterwards) doesn’t mean the good Professor should have to go toe-to-claw with Ridley. Let the poor man retire to some quiet cottage in the English countryside. That goes double for you and your watered-down spin-offs, Level-5.

6. The Enormous Eel From Super Mario 64

The eel isn’t on this list because I think it’s a bad idea. I’m just thinking about screen space here. Back when Smash forced you into hyper-competitive four-person friend groups, this could’ve worked, but now that Nintendo has merged those friend groups into a whopping octet, Eely just ain’t gonna fit onstage.

7. Tingle (Legend of Zelda Series)

Out of the laundry list of reasons why Hyrule Warriors shouldn’t exist, Tingle floats to the very top, like a spandex-clad, homophobic caricature of a hot-air balloon.

8. Tony (Earthbound)

On the other end of the spectrum, Tony would be the gay icon I’ve been waiting to join Smash. But just because he would totally die for Jeff, that doesn’t mean he should have to. For the greater good, he should stay side-lined while my friends and I fight over who gets to be Peach.

9. Any of the Arms Characters

Um, pardon me, no one invited you, Betty Spaghetti.

10. The entire cast of Homestuck

This is from the dystopian future AU in which Nintendo not only buys out MSpaint-adventures, but decides to completely lean into Smash overpopulation. Super Smash Bros X will include all 900 Homestuck characters, moving en masse. Instead of attacking, they just obfuscate the whole screen and suck other fighters into massive plot holes.

Fandom Freak-Out

Instead of giving you a thought-provoking, artistic piece of fan culture this week, I’ll leave you with this, the greatest Smash Bros mod ever made, and then drop the mic.


What characters don't you want in Smash? Does using "smash" as a verb sound vaguely dirty? And finally: did anyone actually like Hyrule Warriors?

Until next time. Stay steamy.

The Tea (never timely, always hot) is a weekly column steeped in gaming culture and the fandom experience. Tune in Thursdays for another cup of steamy content.

Hyrule Warriors: Definitive Edition Coming to Switch this Spring https://www.gameskinny.com/jvnzh/hyrule-warriors-definitive-edition-coming-to-switch-this-spring https://www.gameskinny.com/jvnzh/hyrule-warriors-definitive-edition-coming-to-switch-this-spring Thu, 11 Jan 2018 15:21:12 -0500 Highties

Today, in a surprise Nintendo Direct Mini, a slew of new games were announced for the Nintendo Switch. One of those games is a port of Nintendo's first collaboration with Koei Tecmo, Hyrule Warriors. Hyrule Warriors: Definitive Edition will be released this spring.

Originally released as a Wii U exclusive back in 2014, Hyrule Warriors sold well for a Wii U game and got positive reviews, with a score of 76 on Metacritic, making it a well-received Warriors title. The Definitive Edition will include all the DLC from the Wii U and 3DS versions; local, two-player co-op; and new costumes for Zelda and Link, which will be the Breath of the Wild outfits.

Because of the success of 2014's original Wii U release, Nintendo continued to work with Koei Tecmo, releasing Fire Emblem Warriors. However, many fans were disappointed when there was no announcement for a sequel or definitive edition to Hyrule Warriors in 2017, so Nintendo announced Hyrule Warriors: Definitive Edition and showed it in action at their Direct Mini. 


Stay tuned to GameSkinny for more information on Hyrule Warriors: Definitive Edition as it develops.

Hyrule Warriors: Legends Link's Awakening DLC comes out soon https://www.gameskinny.com/062g3/hyrule-warriors-legends-links-awakening-dlc-comes-out-soon https://www.gameskinny.com/062g3/hyrule-warriors-legends-links-awakening-dlc-comes-out-soon Thu, 23 Jun 2016 12:59:25 -0400 Kevin S. Behan

A new trailer for Hyrule Warriors: Legends upcoming DLC pack Link's Awakening was released earlier today. It sees the return of Marin from Link's Awakening, an adventurous girl who encourages and aids Link on his quest to awaken the Wind Fish so he might return to Hyrule.

In the trailer we see that Linkle is getting the Pegasus Boots as a new weapon, letting her utilize high-speed kicks in dealing with a horde of enemies. Also featured is Koholint Island, the setting of Link's Awakening, which will be an Adventure Mode map. And if you're a 3DS user, there are so fifteen costumes for 'My Fairy'.

So, who is Marin?

Marin was the replacement for Zelda in Link's Awakening. She's Link's companion and friend throughout his brief stay on Koholint. A spunky outdoors girl, she was never really much of a fighter, and her chief role in the game was to teach Link the Ballad of the Wind Fish, which was crucial in his quest. The trailer shows her summoning the Wind Fish for several of her moves, smashing through their enemies.

I don't want to spoil Link's Awakening for anyone who hasn't played it, in case this DLC makes you curious enough to visit it, but I'm interested in seeing if they'll explain why or how Marin's showing up. The events of Link's Awakening make it odd for her to pop up outside of that game.

The Link's Awakening Pack DLC will be releasing June 30th.

Hyrule Warriors 3DS port brings new DLC, characters and a pet system into the mix https://www.gameskinny.com/9ze8l/hyrule-warriors-3ds-port-brings-new-dlc-characters-and-a-pet-system-into-the-mix https://www.gameskinny.com/9ze8l/hyrule-warriors-3ds-port-brings-new-dlc-characters-and-a-pet-system-into-the-mix Wed, 23 Mar 2016 17:56:19 -0400 Mark Elgie

With a transfer from the Wii U to the 3DS comes a name change and extra content. Hyrule Warriors Legends has almost arrived.

In Hyrule Warriors Legends, the premise remains the same. What changes are the characters available to the player.

A number of characters join the roster in the 3DS version, such as Linkle, a girl who dual-wields crossbows and lives in a village a flock of cuccos calls home, the Skull Kid from Legend of Zelda: Majora's Mask, the pirate leader Tetra and King Daphnes Nohansen Hyrule, both from Legend of Zelda: The Wind Waker.

Scott Moffitt, Executive Vice President of Sales & Marketing, said that whether you're a new or returning player, Hyrule Warriors Legends has something for you:

“Newcomers will love the exciting action of Hyrule Warriors Legends, but the added features will even appeal to fans playing the game for a second time."

Other features new to the 3DS version include new DLC, as well as a pet system that allows you to raise a fairy that fights along with you. Players can equip fairies with unique abilities that will assist the player in battle, such as healing the player's HP. Abilities can be traded between players via local wireless connectivity.

The game will be playable across all 3DS platforms, though framerate will be reduced if played on an older 3DS model.

The new DLC will be available to owners of the Wii U version of Hyrule Warriors this summer.





New Nintendo games ready to play at WonderCon https://www.gameskinny.com/gyivi/new-nintendo-games-ready-to-play-at-wondercon https://www.gameskinny.com/gyivi/new-nintendo-games-ready-to-play-at-wondercon Wed, 23 Mar 2016 16:16:06 -0400 Teevell_6844

Those lucky enough to be at WonderCon this year will get the chance to play Metroid Prime: Federation Force for the Nintendo 3DS before anyone else. WonderCon was created by the same people responsible for Comic-Con, and is a celebration of pop culture in comics, television, movies and more. This year it runs from March 25th through the 27th, at the Los Angeles Convention Center.

Nintendo is bringing more than Metroid with it, though. Attendees will be able to try out the following games on the show floor:


Star Fox Zero

Star Fox Guard

Pokkén Tournament

Nintendo 3DS

Hyrule Warriors Legends

Metroid Prime: Federation Force

That’s a great lineup. Pokkén Tournament was the No.1 best-selling game in Japan last week and the other games are popular Nintendo franchises.

On Saturday morning there will be a meet-and-greet at the Nintendo booth, giving fans a chance to ask questions and talk to some of the developers behind Hyrule Warriors. That evening Nintendo will also be hosting a panel on Hyrule Warriors Legends, discussing bringing the game from the WiiU to the 3DS, and the new characters that were added.

Hyrule Warriors: Legends releases tomorrow! https://www.gameskinny.com/zbwsy/hyrule-warriors-legends-releases-tomorrow https://www.gameskinny.com/zbwsy/hyrule-warriors-legends-releases-tomorrow Wed, 23 Mar 2016 08:27:57 -0400 Cresta Starr

This Friday, March 25th, players in North America can finally get their hands on the 3DS version of the Wii U title Hyrule Warriors: Legends. In this Western port of the Japanese game that released back in 2014, players can chop down hordes of enemies using their favorite character from the Legend of Zelda franchise. Hyrule Warriors: Legends features the "over-the-top" fighting style of Dynasty Warriors while taking players on an adventure through Hyrule to try to save the kingdom.


This long-anticipated title will run you about $39.99, and can be purchased at your local retailer or on the Nintendo eShop. In addition, If you buy Hyrule Warriors from the Nintendo eShop, Nintendo is offering a free download code for a Hyrule Warriors Legends theme and new characters to the Hyrule Warriors game for your Wii U console. You can find the download code for the free theme and character set on your Nintendo eShop receipt.

Hyrule Warriors on the 3DS will have "effect limitations" depending on 3D model https://www.gameskinny.com/r7fk9/hyrule-warriors-on-the-3ds-will-have-effect-limitations-depending-on-3d-model https://www.gameskinny.com/r7fk9/hyrule-warriors-on-the-3ds-will-have-effect-limitations-depending-on-3d-model Tue, 22 Sep 2015 06:54:46 -0400 Courtney Gamache

During a recent interview with Hyrule Warrior Legends producer Hayashi Yosuke, he described that on the older models of the Nintendo 3DS, there will be 3D limitations within Hyrule Warriors, which will unfortunately not support the 3D option. 

The technical limitations within the game are due to the heightened level of actions that Hyrule Warriors Legends produces with the characters (enemies) on screen. Being a full-fledged fighting game in the Zelda era, it's expected to be more advanced; but even I couldn't have imagined that the 3D wouldn't be compatible on older models. 

Hardware quality is more outstanding on New 3DS models

When it comes down to specs, the hardware quality on Nintendo's New 3DS model is much better than the original or even XL models that are only a few years old. From processing power, to the additional control stick and even the built-in near field communication, there are games that have been specifically designed for the system. Now, Hyrule Warriors Legends will join them and be more compatible on the newer models. 

Bringing amiibos to the game

Since amiibos are becoming a huge trend in Nintendo's newer games such as Animal Crossing: Happy Home Designer and Super Mario Maker, Yosuke confirmed that there is a type of amiibo support in Hyrule Warriors mobile 3D edition like the Wii U edition has. 

There is still plenty of time until Hyrule Warriors Legends releases on the 3DS, with an estimated date of early 2016. In the meantime, there is bound to be more releases of information and details on the highly anticipated Zelda-esque fighting game. 

Do you plan on buying the mobile edition called Hyrule Warriors Legends? Will it be an easier game to pick up and play versus the Wii U edition? Share your opinions below!

Exclusive Toys R Us Bowser Jr. amiibo and 5 other amiibos release on Sept. 11th https://www.gameskinny.com/x9iko/exclusive-toys-r-us-bowser-jr-amiibo-and-5-other-amiibos-release-on-sept-11th https://www.gameskinny.com/x9iko/exclusive-toys-r-us-bowser-jr-amiibo-and-5-other-amiibos-release-on-sept-11th Thu, 03 Sep 2015 10:26:04 -0400 Courtney Gamache

On September 11th 2015, Toys R Us will be debuting their exclusive Bowser Jr. amiibo for purchase. For this specific amiibo trekking it over to the local Toys R Us will be required because it won't be available online, only in store and while supplies lasts.

You're not alone, Bowser Jr.

While the Tweet went out yesterday for the debut of Bowser Jr., there are several other amiibos that will be unveiled for sale on September 11th as well from their other retailer, Target. Included in the list of new amiibos are:

  • Dr. Mario
  • Ganondorf
  • Olimar
  • Zero Suit Samus
  • 30th Anniversary Mario amiibo

Already for Pre-Order at Target

Unlike their friend Bowser Jr., all the amiibos listed have already been available for pre-order at Target for the cost of $12.99 each. While they won't be compatible in every game, the possible compatibility games are listed below:

  • Super Mario Maker
  • Mario Party 10
  • Super Smash Bros. Wii U and 3DS 
  • Hyrule Warriors
  • Captain Toad Treasure Tracker

Any plans to purchase the new amiibos? Which ones are you looking forward to most? Share your thoughts below on the amiibo market and what ones you expect next!

Queens of Blades: Top 10 sword-swinging divas https://www.gameskinny.com/00ti1/queens-of-blades-top-10-sword-swinging-divas https://www.gameskinny.com/00ti1/queens-of-blades-top-10-sword-swinging-divas Wed, 02 Sep 2015 02:30:02 -0400 David Fisher


This brings us to the end of our top 10 list of sword-swinging divas. I have got to admit... unlike the Girls with Guns list I did last week, this list was actually quite difficult to come up with. It's great that there's a decent selection of swordswomen, but the problem is that not many of them are well known or playable.


I guess this is where I leave it to you, readers! What other sword-maidens can you come up with? Where would you put them on this list? Do you disagree with my placements? Leave your opinions and ideas in the comments section below!


#1: Nariko - Heavenly Sword


When people think of swordsmen with a god complex, over-the-top fighting, and twin chained blades they often think of God of War's Kratos. When angry feminist extremists ask me why there isn't a female "God of War", my answer used to be the most obvious: "Athena's Revenge" doesn't exactly fit the character. However, ever since 2007 I've been able to avoid getting slapped across the face by pointing at this beauty here.


Nariko is the oppressed heroine of Heavenly Sword, a character who has literally spent her entire life being belittled by her clan on the grounds that ever since her birth she "should not have been." Everyone believed Nariko to be a curse, a portent of doom, and she eventually accepted this as truth. However, this would not stop Nariko from becoming the savior of her people by wielding the Heavenly Sword, fully aware of the fact that it would consume her soul as a result.


Aside from essentially being a copycat in terms of gameplay to Kratos from God of War, Nariko is one of the strongest female protagonists in the history of gaming. Why? Because she literally takes the place of the male hero without any modifications for the sake of gender roles. When she says that a deity "would be reborn, in the body of a mortal man" she is quite literally quoting the archetype of a Kratos-like hero. As such, she is the embodiment of the female power fantasy.


Nariko - to date - is the only female character who does this without a love interest, without losing a loved one, nothing. She doesn't even have the tired cliché of a woman using her cunning or agility over brute strength. She slaughters her enemies with brute force alone, and does this because it is her duty as the hero. Nothing will stand in her way of saving her people. Plain and simple.


Since Nariko is such a stellar representation of what a warrior lady should be like, she earns the spot of #1 on this list.


#2 Bastila - Star Wars: Knights of the Old Republic


If Darth Revan is the most powerful Jedi in the history of the Star Wars universe, then Bastila Shan is the most powerful female Jedi. Why? Because she was the one who took Revan down during the Jedi Civil War.


Bastila Shan is by definition one of the most force talented Jedi in the Star Wars franchise. Able to use the power of Battle Meditation, Bastila is capable of micro-managing entire armies while simultaneously demoralizing their enemy. On top of that, Bastila is a skilled Jedi Sentinel, capable of adeptly wielding force powers while combining them with various lightsaber techniques.


While fighting alongside her commander - and later lover - Revan, she is an unstoppable force. To this day, she is considered one of the greatest Jedi of the Old Republic. Her legacy has continued on for generations, survived by Jedi Grand Master Satele Shan in Star Wars: The Old Republic.


Considering the fact that she is arguably the second most powerful Jedi in the Star Wars universe, Bastila Shan earns the place of #2 on our list of female warriors.


#3: Sonya - Heroes of the Storm/Diablo III


While the Barbarian's official name in Diablo III can range from 5up4h_S14y3r to Barbie thanks to the name-your-own-hero system, her canonical name is found in Heroes of the Storm as Sonya.


Sonya is a simple barbarian. She sees demon, she hits it until it is dead. Sonya's dream date consists of hunting demons, collecting legendary items - usually only to smelt them at the armory later, and killing the Lord of Terror, Diablo. Her other interests include: smashing boxes, destroying tombstones, and defiling sacred temples... or maybe that's just my play-through.


In any case, Sonya definitely gets my seal of approval for being a stand-up kind of gal. With a huge list of abilities used to smash, decapitate, and otherwise mangle demon hordes, I can't imagine a better candidate for the 3rd on this list.


#4: Rayne - Bloodrayne


7 years before we got the sexy power-trip video game that was Bayonetta, we had Rayne of Bloodrayne origin.


With Rayne, what you see is what you get. Besides her obvious sex-appeal design, Rayne is a confident, sarcastic, intelligent, and somewhat deadpan character. A dhampir (half-human, half-vampire) brought up as an assassin, Rayne's number one talent is killing absolutely everyone in the most brutal way possible. This means tearing people in two, spinning them around on her blades and cutting them up into pieces, or simply taking a bite into her prey and drinking their blood. She is not your professional assassin type though, for constantly flirting or taunting her opponents is basically second nature to her.


As a result of her dhampir blood, Rayne has a number of vampiric abilities such as feeding on her enemies, enthralling opponents, super-high reflexes, and a number of strength enhancements.


With this repertoire of skill and power, Rayne earns a spot at #4 on this list.


#5: Momohime - Muramasa: The Demon Blade


Momohime is the female protagonist option for Muramasa: The Demon Blade. According to the instruction manual, Momohime is a "princess of Narukami who has been possessed by a demon", the demon in question being Jinkuro. A talented warrior, Momohime's abilities are only enhanced after she is possessed by the spirit of Jinkuro - a fallen demon warrior who seeks to reclaim his demon blade.


Over the course of her journey, Momohime slays countless hordes of Japanese mythological creatures and warriors using the Oboro Style of fighting. With a demon blade of her own, she is a nearly unstoppable powerhouse of destruction. However, she does lose some points due to the fact that her personality - outside of her fusion with Jinkuro - basically boils down to protecting her betrothed, and others she loves.


As such, Momohime gets the 5th spot on this list.


#6: Hildegard von Krone - Soul Calibur IV


Hildegard stands as one of the most respectable characters on this list. Unlike the greater portion of female characters in the Soul Calibur series, Hilde is not sexualized in the least, choosing to wear gratuitous amounts of armor instead. Not only that, but Hilde uses a unique fighting style in the game that blends together quick swordplay and a spear. Hilde is also one of the few newcomers to the Soul Calibur series that has fought both the Soul Calibur veterans, and the newcomers since Soul Calibur IV was the last game to feature many of the original cast members.


Oh, and she's technically fought Ezio Auditore, Yoda, Darth Vader, and Starkiller too... so I guess there's that.


This set of accomplishments places Hildegard von Krone at #6 on this list.


#7: Impa - Hyrule Warriors


While Princess Zelda displays her skills with a sword in Hyrule Warriors as well, it's Impa who best represents women in a battlefield setting. Cool, collected, and able to effortlessly wield a sword almost twice her size, Impa is the toughest of the tough. In Hyrule Warriors, Impa is constantly on the vanguard against Ganon's forces. Whether it be the fire-breathing King Dodongo, The Imprisoned, or even Ganon himself, Impa is ready to take them down.


Since Impa usually takes the back seat in Legend of Zelda games, I'm glad to see what Team Ninja did to her character in Hyrule Warriors. This iteration of the classic Legend of Zelda character gets the spot of #7 thanks to her over-the-top delivery of enemy horde desolation.


#8: Ciri - The Witcher 3: Wild Hunt


Cirilla Fiona Elen Riannon, the Lion Cub of Cintra (ain't that a mouthful?) is the secondary protagonist of The Witcher 3: Wild Hunt, and is a talented sword-fighter, much like her adopted father, Geralt. She tends to prefer a faster-paced style of combat, dashing between enemies before striking them with her two-handed sword, making her a lethal foe to face. However, her abilities are somewhat limited as she only has the ability to quickly teleport around.


I could go on to rant about her backstory, but it is so convoluted that I probably wouldn't be able to do it justice. You can, however, check it out on this wiki or, you know, play the game yourself.


Considering her limited skills, and her somewhat basic concept design, Ciri gets the spot of #8 on this list.


#9: Lyndis - Fire Emblem 7


If I had to choose a swordwoman to best represent the females in Fire Emblem, I would have to choose none other than Lyndis. While Lucina is the fan favorite nowadays, Lyndis is much better, and for a number of reasons at that.


Let's talk about her character first. Lyn is a 15 year old young woman from the plains of Sacae. While living there, Lyn has fought off numerous bandit attacks after her mother and father were slain. It was not until a wandering tactician came about that she eventually learned that she is the granddaughter of the Marquess of Caelin (basically the king). In her time traveling across the war-torn landscapes of the Fire Emblem world, Lyn has fought numerous assassins, archers, knights, and even a dragon! That's quite the rep for someone who's younger than her fandom rival, Lucina.


Then there's the matter of plain old statistics. While Lucina has a slightly higher luck and resistance rating at level 10, Lady Lyndis pretty much doubles or at least surpasses all of Lucina's other stats at the same level. These differences only get further separated once the two become great lords at which point Lyndis actually triples Lucina's resistance while everything else gets doubled. When equipped with the Mani Katti, Lyn's critical hit ratio would rise so high that she would basically make minced meat out of Lucina before she even had the chance to blink.


Besides, who could possibly turn down a girl with this awesome critical hit animation?



All of this lands Lyndis at #9 on the list.


#10: Wonder Woman - Injustice: Gods Among Us


In Injustice: Gods Among Us, Wonder Woman is both the bad guy, and the good guy. Depends on which world, I guess. What is constant, however, is that she kicks butt. Hard.


Wielding a sword and a shield, Diana is able to take on just about every other superhero in the game. In fact, she is such a great warrior that she is the only one the alternate world Superman could possibly imagine replacing his long-time love interest Lois Lane with. Considering her abilities are almost identical to the Man of Steel's, who can blame him?


Considering the fact that Wonder Woman is a superhero (meaning she's just about invincible thanks to plot armor) there might be some questioning as to why she doesn't rank higher on this list. There are two simple reasons: the first is that she's not technically a video game character, and second is that she is better known for fighting with her fists. Want to argue against me on that? Go ahead. But this Amazon is only getting the position of #10 on this list.


Honorable Mention: Sarah Kerrigan - Starcraft


Okay, so technically Sarah Kerrigan doesn't use blades in game. In fact, she rarely uses them at all. But we do know two things about Kerrigan: when Narud takes on her form to fight her, he uses a Psi-Blade, and when she is the Queen of Blades she uses her exceedingly sharp claws to cut through the tough armor of enemy tanks. While these don't necessarily count as "swords" or "blades" per se, Kerrigan gets an honorable mention on the grounds that if Wolverine can get on a list with sword masters, then so can she!


Besides, what kind of list about the "Queens of Blades" would this be if the Queen of Blades herself wasn't on it? Huh?


(Tough crowd...)


Last week I did a top 10 list of gun-totting women in video games, but after a bit of research I found an even less represented group of females: sword maidens! Just about every top-10 list about masters of the blade in video games has a slew of beefed up males. Few of them - if any - have women! Seriously guys, women with swords are awesome too, right?


So today I'm going to fix that void, and fill it up with this top 10 list of sword-buckling heroines! To fit the criteria of this list, the character must rely on some form of bladed weapon during combat (excluding daggers), and be able to take on at least one enemy twice their size or multiple enemies at once.


With our criteria set, let's take a look at the Top 10 Video Game sword-swinging divas!

Ganondorf amiibo hits Target for pre-order https://www.gameskinny.com/lk7oc/ganondorf-amiibo-hits-target-for-pre-order https://www.gameskinny.com/lk7oc/ganondorf-amiibo-hits-target-for-pre-order Fri, 28 Aug 2015 21:02:29 -0400 Courtney Gamache

Target just added a new amiibo to their online shop for pre-order, and its none other than evil bad guy from The Legend of Zelda, Ganondorf. This is only the pre-order stage, the amiibo will become officially available on September 11th, 2015. For a small price of $12.99, you can get the Ganondorf amiibo, and Target will match the price if it lowers before the release date

When that exciting day comes, collectors and Zelda fans alike can have Ganondorf on their shelf, and as a trainable character. 

Compatible games with the Ganondorf amiibo

The Ganondorf amiibo is known to be compatible in the following games:

  • Hyrule Warriors
  • Mario Party 10
  • Captain Toad Treasure Tracker
  • Super Smash Bros. Wii U and 3DS

At the current time it's unknown if Ganondorf will be a costume available in Super Mario Maker, but we can always hope; especially since Link is an optional costume.

Using Ganondorf in Super Smash Bros.

Ganondorf is a well-known contender in Super Smash Bros. on the Wii U and 3DS, that is frankly a bad-ass. From his amount of weight to the punches he gives, he's a hard guy to beat. When knowing how to use his character, Ganondorf is a great asset.Now that Nintendo has released a Ganondorf amiibo, he'll become one of the "figure players" that the gamer can train and raise with specific abilities. Raise Ganondorf right and you'll have a great figure player on your side to battle with your friends and other figure players. 

Do you think the Ganondorf amiibo will join Super Mario Maker? How awesome will his "figure player" become in Super Smash Bros.? Share your opinions on this new amiibo figure below!

Top 5 Favorite Drinking Buddies in Games https://www.gameskinny.com/9mvzm/top-5-favorite-drinking-buddies-in-games https://www.gameskinny.com/9mvzm/top-5-favorite-drinking-buddies-in-games Thu, 25 Jun 2015 02:30:01 -0400 Matt Amenda


1. Ayla

Chrono Trigger

Surprised that a girl beat out all those manly party-boys on this list? Don't be: Ayla is so bro-tastic she puts them all to shame.


Let me set the stage here: you and your party warp back to 65 Million B.C., and the first thing you see is a statuesque blonde cave girl pummeling a pack of velociraptor mutants with her bare hands. When the dust clears, she immediately throws a huge cave party in your honor, complete with crazy dancing, giant prehistoric grillables, and suspiciously intoxicating "soup". We see her drain about eight man-sized bowls of it.


Afterwards she spends all day helping you partially dismantle an evil dinosaur empire by--you guessed it--beating up more dinosaurs. Then she goes back to her village presumably to party some more. And tomorrow: more dinosaur ass-kicking.


That is her life, ladies and gentlemen. An endless cycle of having awesome cave feasts, killing dinosaurs, and repeat. She's a wild Triassic bombshell. She's a walking extinction event. She parties big, fights big, and she's got a big heart for friend and foe alike. She does nothing, absolutely nothing, halfway or halfhearted. She is generosity, courage, and adventure personified. In other words, the perfect drinking buddy.


I think I'm in love.




Pigsy, from Enslaved: Odyssey to the West


Conker the Squirrel, from Conker's Bad Fur Day


Augus, from Asura's Wrath


The Iron Bull, from Dragon Age: Inquisition


Zeke Dunbar, from Infamous 1 & 2


Sergeant Johnson, from the Halo series




2. Uncle Pey'j

Beyond Good and Evil

For those of you who don't remember the cult masterpiece that is Beyond Good and Evil, that crazy flying pig-man up there is the first and greatest sidekick in the game, good old Uncle Pey'j. That's him leaping through a third-story window to butt-slam an alien.


He's got boisterous personality, a mysterious space-outlaw past, he's a genius inventor and mechanic, and the branch leader of an inter-galactic rebel organization. But even as Chief of the Hillyan IRIS Network, he'll still a fun guy to hang around. He'll go treasure-hunting, he'll go hovercraft racing, he'll go alien-fighting, cop fighting, monster fighting, robot fighting, any kind of fighting from here to across the universe.  And he'll definitely take a load off with you at the Akuda Bar downtown. No matter what happens, Uncle Pey'j will have your back. I love this guy this so much.


3. Darunia

The Legend of Zelda series

That rock-hard barrel of awesome up there is one of the original video game party animals: Big Brother Darunia, Boss of the Gorons and King of all Dad Bods.


Since he's from a mostly E-Rated series there's only so much drinking and debauchery he can get away with on screen, but just look at that grinning mug of his; that's the face of a man who'll drain a few barrels of Hyrule beer and go smash a dragon's skull in as a weekend hobby. But the best part about Darunia isn't his own strength; brotherhood and friendship are pretty much his theme, for life. He's always looking out for others, making sure his people are safe and happy. He's a fantastic guy all around. I'm just not sure I could keep up with him.


4. Gray


How would any of you like to party with a space pirate?


Captain Grayson Hunt always pairs his drink with mayhem and mass carnage. He doesn't just get drunk before and/or after carving his way through a planet's-worth of bloodthirsty psychos; he'll toss back a few during. He's the kind of guy who enjoys the challenge of committing genocide while impaired.


If he sounds too intense to have a good time with without getting slaughtered, don't worry about it: under Gray's grizzled, violent exterior beats the heart of a man who cares deeply about his friends. He'll watch your back to hell and back, or at least let you borrow a neat gun. Murdering's always better with friends, after all. And lots of space booze.


5. Nate and Sully

Uncharted Series

Nathan Drake and Victor Sullivan. Globe-trotting, swashbuckling, world-saving treasure hunters extraordinaire. If you're ever lucky enough to sit down with these two over a couple of cold ones, you're either planning the heist of the century of having a toast for the adventure of your lives.


And when things get hairy with the locals, boy do these fellas know their way around a bar fight. The first scene of Uncharted 3 features this scrappy pair in an epic bar brawl against pub full of London thugs. Well-used to fighting against impossible odds, these two lovable scoundrels are always up their eyeballs in adventure. 


Man, this list made me depressed. Know why? Because as long as I live, I'll never meet anybody cooler to drink with than some of my favorite video game characters. And chances are, neither will you. When will you clear out a goblin's nest and celebrate in a tavern with any of your friends? Or better yet, drink and kill goblins at the same time? Not going to happen, my friends.


But a guy can dream, can't we? That's why I put this list together in honor of the boys and girls of video gaming I'd love to share a brew with, whether in celebration of a quest well done or just fueling up on liquid courage for demon-slaying ahead. With drinking buddies like these, I'd say yes to anything. Anything.



Zeldathon seeks to raise $150,000 for charity: water https://www.gameskinny.com/aztld/zeldathon-seeks-to-raise-150000-for-charity-water https://www.gameskinny.com/aztld/zeldathon-seeks-to-raise-150000-for-charity-water Sat, 20 Jun 2015 10:48:36 -0400 SwordandSorcery

Organizing a game marathon to raise money for charity is a pretty neat idea, and has been used successfully in the past. Zeldathon, a Zelda game marathon organized by Matthew Moffit (SuperMCGamer), is a bi-annual event, and the most recent one started yesterday at 4 PM EST. 100% of the proceeds go to a charity chosen prior to the event.

There are specific "unlock goals" that are set at certain monetary intervals. Every time a specific monetary interval is reached (say, $8,500), a new game is unlocked that will prolong the stream. There are even non-game unlock goals that occur more regularly, such as the chance to name Link when the group of friends involved starts a new file, as well as remake and hard mode unlock goals.

This year's proceeds will go to charity: water, a group that helps provide clean water to the millions without access to it, and the Zeldathon team hopes to raise $150,000 dollars through their marathon live stream. Check out the stream here, and consider donating to help the cause!

Ponytail Link: A Brief History https://www.gameskinny.com/4qa55/ponytail-link-a-brief-history https://www.gameskinny.com/4qa55/ponytail-link-a-brief-history Tue, 16 Jun 2015 19:27:54 -0400 K.W. Colyard

When Nintendo announced a new Legend of Zelda game, tentatively titled Legend of Zelda Wii U, at E3 2014, hero Link's appearance sparked conversation and controversy. The trailer depicted an androgynous youth, wearing a blue tunic and sporting a golden-brown ponytail, doing general Link-like things, such as riding a horse and using an archery set. Immediately, fans began to speculate as to whether or not Ponytail Link - as fans so dubbed them - would finally take a female incarnation.

On Link's Iconic Look

It certainly bears mentioning that Link's design has always been, and hopefully will always be, androgynous. One of Shigeru Miyamoto's goals for the Legend of Zelda franchise was to make it possible for any player to identify with its iconic hero; Link's long hair, feminine features, and gender neutral clothing reflect that. Furthermore, because there are multiple Links, it wouldn't break canon to make the next Link a woman.

Regardless of Link's iconic androgyny, Ponytail Link does appear remarkably more feminine than previous incarnations. Although Eiji Aonuma confirmed that Ponytail Link is a male character, he has stated that he remains open to the idea of adding female protagonists to the Legend of Zelda franchise. In particular, Aonuma cited the success of the upcoming Hyrule Warriors - which includes characters of both/null/all genders - at broadening the franchise's female fanbase as a factor in the future of the series' heroes.

'Hyrule Warriors' Revives Female Link Rumors

Shortly after Ponytail Link made waves at E3 2014, images from the Japanese Hyrule Warriors artbook surfaced that depict - among a collection of unused character designs - a female character bearing a striking resemblance to Link. Named Linkle, she sports a crossbow and a more feminized version of Link's iconic earth-toned costume. According to the accompanying text, including Linkle as a hero was an idea Nintendo toyed with at one time.

Linkle might have fallen from memory were it not for the recent release of the Hyrule Warriors trailer, in which a cast portrait includes a tiny crossbow identical to Linkle's. Given the fact that no one else in the Legend of Zelda franchise has wielded that weapon, fans have concluded that the crossbow's presence indicates Linkle's inclusion in the game. Fans whose hopes were dashed by Aonuma's announcement regarding Ponytail Link's gender are now waiting anxiously to learn whether or not Linkle will finally make her playable debut.

Ponytail Link Lives On, Despite Zero Presence at E3 2015

Ponytail Link failed to appear at this year's E3, and fans took to Twitter to express their disappointment.

They weren't shy about telling Nintendo exactly what they wanted.

Some were more demanding than others.

Without Legend of Zelda Wii U at E3, Ponytail Link's fanbase began sharing their own images of the hero. 

Guess it's time for someone to revive the Ponytail Link Twitter account. Here's to hoping for more Legend of Zelda Wii U coverage in the coming months.

Zelda enemies we all love to hate https://www.gameskinny.com/74zch/zelda-enemies-we-all-love-to-hate https://www.gameskinny.com/74zch/zelda-enemies-we-all-love-to-hate Sat, 06 Jun 2015 02:30:01 -0400 SwordandSorcery

Ah, enemies, a core part of many adventure and action games. Unavoidably, there are ones that the player base begins to hate, sometimes universally. Sometimes it is just that the enemy is difficult. Sometimes said enemy has an annoying mechanic. Whatever the reason, there are some enemies that are just doomed. The Legend of Zelda series is filled with creatures, and people tend to dislike them for what they do best. Searching threads around the internet, I found 10 most commonly mentioned enemies that people simply cannot stand:


The wizzrobe has had many design changes over the years. However, one thing that remains is their tendency to rarely stand still.

Wizzrobes appear in many games in the series, and in many incarnations. A common tactic employed by the creatures is to teleport around and fire off orbs of flame in your direction. The ones in Majora's Mask may create clones of themselves to disorient the player, and there are some in The Wind Waker that are capable of summoning other enemies to aid them. Wizzrobes in The Wind Waker are also guilty of producing strange noises when they appear, or simply laughing at you if you fail to hit them before they finish their spells and disappear.

In the end, if there are many of them in one room they can create a rather hazardous environment to navigate. Getting into sword combat range with them is difficult, if not impossible in certain instances, as some will disappear if you approach, or after they finish casting. Some are simply invulnerable to swords.

Wizzrobes are such a pain that Nintendo has dedicated several mini-boss battles to them

Wind Waker, I'm looking at you. Majora's Mask also has one of these, but Wind Waker's has more of them and can easily get out of hand if you allow the yellow summoner types to keep summoning. Apparently there is a wizzrobe based boss battle in Zelda II: The Adventure of Link, but it is hard to say how many have experienced it given Zelda II is both confusing and rather challenging (for most players).

If you see one, get rid of it before it becomes a nuisance. Arrows are usually the best way to eliminate them.


Wallmasters are the bane of many a Zelda player's existence.

Why, Nintendo? Why did you have to plague us with shadowy, disembodied hands that fall from the ceiling (or fly across the room)? If that is not creepy enough, nearly every Zelda player has experienced this:

Nope nope nope nope nope.

And that brings us to the exact reason wallmasters (and floormasters, in Wind Waker) are so disliked: if they manage to pick you up, they will throw you back to the beginning of the dungeon (or at least a few rooms back). Then you have to run through the dungeon to where you were before, possibly having to solve a few puzzles you would rather not have had to solve again.

Something putting a slight dent in your progress irks people no matter the arena.

Fortunately, they can be killed with the sword, if you are careful enough. And in some games, if you get skilled at the process of luring out wallmasters without getting caught (and then later eliminating them), they are a pretty decent source of rupees.

Avoid them or kill them, but that they are there means you need to always be on the lookout and cannot always just rush into an area. If one catches you by surprise, be more careful in that room next time.

Shadow Insects

Shadow insects are minions of Zant, and hold the "tears of light" that form the light spirits of the land of Hyrule.

Yes, I am aware that shadow insects, or twilit parasites, as they are also known, only feature in Twilight Princess. However, I am also aware of the immense amount of annoyance they cause. If you are not using your senses in Link’s wolf form, all you can see when one scurries by is the electric current running through them.

Perhaps they would not be such an irritation if the game did not force you to hunt down 16 insects per province in three different provinces (Faron, Eldin and Lanayru provinces), if you want to continue. That, and they can be incredibly quick and difficult to catch. If that were not enough, Nintendo decided it was necessary to assault our eyes with the mother of all disgusting bugs:


The Twilit Bloat is the last bug in a series of insects you must hunt down and kill for the tears of light.

My mind is forever scarred.

Shadow Beasts


Shadow beasts are people of the Twilight realm, turned by Zant's foul magic and used as footsoldiers to conquer Hyrule.

Shadow beasts are exclusive to Twilight Princess as well. They tend to show up at the most inconvenient of times, although the little portals they leave behind are useful, once you can transform back and forth between your wolf and human forms.

What makes these creatures aggravating at times is that they come in packs that must all be killed all at once.

Midna is able to counter this with an ability, but the setup of the closed in arena you are trapped in every time you fight the shadow beasts becomes increasingly complicated as the game goes on. If you miss one or two, expect them to emit a horrible shriek and the others to rise from the dead.

Figuring out exactly where you need to stand to kill them all in one attack is trial and error (especially if you are not visually inclined), something that can make a game frustrating.



Redead are more infamous for their Ocarina of Time incarnation than the Twilight Princess one, pictured above. 

Redead. I hate redead. I must ask: who likes them? Their paralytic screams keep you bound to the spot until they can get close enough to either take a bite out of you and drain your life force, or slice you with a sword. Though the Ocarina of Time versions are far more infamous for their habit of getting close and latching onto you with their entire body, I have decided that the Twilight Princess ones are worse. Those redead, which are more like redead-gibdo, have screams that are nightmare fuel. They also hit like trucks.

The creatures might be slow, but unless you have bomb arrows or some other projectile that allow you to keep your distance, you will have to get up close. That is usually when they start screaming and things go downhill. The Sun's Song is useful in this case, but the stun only lasts for so long.

Being repeatedly paralyzed is no fun.

The whole ordeal tends to lead to frustration and relief, not a feeling of triumph when you finally kill the redead. Most people do not consider redead a challenge (merely a hassle), but if they come in groups of three or more and you get too close they can start to become hazardous to your health.


In Wind Waker, peahats are a useful source of golden feathers if you use the grappling hook to steal from them. Otherwise, they are pretty much just there to annoy the heck out of you.

There are a few monsters out there I would pick out as being designed in some Zelda games to merely be an annoyance. The peahat would be one of them. In some games you hardly ever see them unless you approach them, or they cannot attack you. But in The Wind Waker they star prominently, taking it upon themselves to fly into you when they can. This has inevitably caused me to fall into the Great Sea, the abyss, a pit...you name it. 

Admittedly, Wind Waker peahats hardly present any challenge whatsoever. They are pretty easy to dismantle with a deku leaf and a sword, or just the hookshot. Sometimes I forget that they are absurdly light and the deku leaf can blow them away, even mid-flight. But they still get in the way when you need to cross a chasm or otherwise are airborne. And that alone makes them qualify. 

Like Likes


"Mmm, zora tunic! And...wait. Did I just taste a unique item? That is unacceptable!"

Over time, I have learned that being suspicious of rooms solely dedicated to a treasure chest or random piles of rupees lying around is healthy. Why? The potential for a like like to pop up from under the ground or to fall from the ceiling is high. 

And we all know what like likes do best. They have a taste for certain items, namely tunics and shields, and will steal them from you and completely digest them if you are not quick in killing them. Oddly, they do not seem to like unique items, but that would likely present a large issue if the creature consumed the only mirror shield in existence, or for some unfathomable reason is capable of consuming the master sword (unlikely).

Nevertheless, sometimes a like like manages to take your items and digest them.

Often that means you have to teleport out of the dungeon, or wherever you are, and buy them again. This counts doubly for places like the water temple in Ocarina of Time where it is essential that you be able to breathe underwater. Sometimes you do not have the rupees either and have to earn them all back, resulting in a lot of time wasted. Thanks a lot, like likes!

Hookshots can help stun the creatures, but be careful you do not throw yourself right into a like like's gaping maw that way.



Keese come in an ever-expanding variety, from the regular ones to the ice keese that make our lives so difficult.

Keese. These bat-like enemies are so simple, dispatched by a single arrow, and yet at times they have me on my wit's end. Though the normal ones will just fly into you, which is not too bothersome on its own, fire keese will light you on fire, and burn wooden shields. Thunder keese (exclusive to Skyward Sword) will break shields made of metal and electrocute Link if he attempts to attack them with his sword while they are electrically charged. Ice keese have a tendency to repeatedly freeze you if you do not get rid of them. There are one or two other kinds, including a type that can make it temporarily impossible to draw your sword.

Similarly to like likes, many keese will take away your gear or inhibit your movement or defenses.

The keese alone are mere pests. With other enemies around such as stalfos, however, they present a larger threat in that they may get the chance to destroy your shield, making it harder to defend yourself from the more powerful enemies. If you are on a later dungeon chances are you will also have to exit to get a new shield.

In short, keese are annoying because they like to fly into your face, and occasionally knock you off of ledges. Additionally they may force you to backtrack, possibly grind for rupees, and then make your way back through puzzles you have already done.



Freezards are mostly isolated to select parts of the games they feature in, such as the Ice Cavern in Ocarina of Time, and Snowpeak Ruins in Twilight Princess.

We have all been in this position. You are slipping and sliding over the floor, collecting silver rupees to open that gate. You get hit by an ice keese and get frozen. While you are frozen, a freezard silently appears and creeps up behind you...and when you thaw out, summarily freezes you again.

Most freezards can move and will freeze you with their icy breath or on touch, though in Twilight Princess there are some stationary freezards that are split into mini freezards with the ball and chain. Still, dealing with them is a pain when you are most likely already slipping and sliding around the floor, and are more likely to slide into them.

They are not like ice keese, where you can just hit them with an arrow and be done with it. The Twilight Princess mini freezards are especially bothersome as if you are standing on the ice they will chase and swarm around you.

Redead, freezards, it does not matter. Constantly being unable to move is an aggravation.

Admittedly, there are strategies to deal with this, but freezards can be hard to avoid, even harder than redead, as there is no Sun's Song for freezards that pop up unexpectedly. The ones you do see you can hit with fire arrows or the ball and chain.



Methods of eliminating beamos have changed from game to game.

 Playing a game of hide-and-seek with a rotating pillar may seem silly, but if you do not have the proper equipment to take out a beamos then sometimes it is necessary. Skyward Sword's beamos are probably the most challenging to defeat, as unless you have a bow, you have to deal with the motion controls and slash in specific directions to bring the top part of the beamos' turret down to your level and stab it.

If you are not ready to take down a beamos, then be ready to run away from  a laser beam and possibly get trapped in a corner. You could lose the turret's interest eventually but usually that is not as easy as it sounds.

Ultimately, being chased around by a laser beam (or multiple laser beams if there is more than one beamos in the room) can slow things down. Usually the designers find a way to put beamos in rather inconvenient spots. Once you have bombs or a bow, however, they are generally easy to take care of and should not give you much of a problem.

Honorable Mention: Cuccos

Cuccos are only your enemies...if you make them your enemies.

I could not help including this one. At one time or another, most of us have made the mistake of attacking an innocent, unsuspecting cucco. But then most of us also found out how truly bloodthirsty and merciless the chicken-like creatures are when provoked. They swarm en masse and will never stop. Ever. Well, at least until you go into a building or dungeon, they will not stop.

The feathery fiends are invulnerable and will destroy you if you let them. Why Hylians keep these creatures as pets I will never understand.

There will always be that one foe that makes us cringe

Almost all adventure games have that obnoxious enemy we do not want to have to face, unless all the creatures are simply generic. Zelda games are no exception. The games are still worth playing, even with countless beasts that make it their mission to make your life as the chosen hero tougher than it already is. If you have to, put the game down and come back later with a fresh mind. A little time away from the game will probably make that annoying enemy seem a little less annoying. 


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Why I love my Wii U more than my Xbox One and PlayStation 4 https://www.gameskinny.com/klzc2/why-i-love-my-wii-u-more-than-my-xbox-one-and-playstation-4 https://www.gameskinny.com/klzc2/why-i-love-my-wii-u-more-than-my-xbox-one-and-playstation-4 Tue, 02 Jun 2015 09:46:13 -0400 Michael Slevin

I love Nintendo. Ever since I could pick up a controller and play a video game I have loved Nintendo.

I feel like this is a common sentiment. Most of us grew up playing Nintendo consoles. At one point or another, we all loved the games that they made.

The Wii U, more than any other Nintendo console, has been incredibly divisive. Despite having what many regard as a strong library of first-party titles, the Wii U has struggled to get off the shelves of retailers.

Around this time last year, many heralded Mario Kart 8 as the potential savior of the console's abysmal sales numbers. It was not.

Then, Super Smash Bros. for Wii U came out several months later, receiving universal praise and being heralded as Nintendo's ace in the hole. It was not.

And then came the realization that the Wii U will not succeed. It will more than likely be the worst-selling Nintendo console, making the GameCube look like a commercial success in comparison. 

Is this good for the games industry? No, it is not. Does that mean we should pout? Absolutely not. Let's enjoy the Wii U while it lasts, and celebrate it for its often ignored accomplishments.

Which leads me to my bold proclamation: I love my Wii U more than Xbox One and PlayStation 4.

The Wii U is fun.

I have had as much fun with my Wii U as I have with any other console that I have owned. Whether it is playing 8-Player Smash with 7 of my friends in Smash Bros. for Wii U, or exploring the incredible Mario Kart 8 DLC packs with my friends, I have made great memories with my Wii U.

(Image from smashbros.com)

The Wii U's library of games also kept me coming back. You know the feeling when you are at school or work, and you continue to think about how you cannot wait to get home and keep playing an awesome game? 

I have that feeling constantly with my Wii U

When playing Super Mario 3D World, I could not wait to get home and continue to collect every stamp, every yellow flag, and every star. 

When The Legend of Zelda: Wind Waker HD came out, I was ecstatic. I had fond memories of playing Wind Waker on GameCube, but it had been over a decade since I had experienced Nintendo's sea-faring triumph. I now had a reason to play Wind Waker again.

(Image from zelda.com)

It. Was. Awesome. I couldn't wait to get home and continue my journey, sailing from island to island. Was it a remake? Yes. Did that in any way affect how much fun I had playing Wind Waker HD? Absolutely not.

Honestly, the only time I've felt this way with my Xbox One was with Sunset Overdrive. No other titles have grabbed me the way that Wii U's best offerings have.

Big things and small packages

And then there are the smaller titles that took me by surprise. Captain Toad: Treasure Tracker, Hyrule Warriors, and Pikmin 3 are just a few.

These were some of the games I didn't think I would love, but fell absolutely head over heels for. Captain Toad is endearing, cute, inventive, and incredibly fun. Hyrule Warriors, while not a main series Zelda game, is a fun and action packed departure from Zelda's normal makeup. And Pikmin 3 is an incredibly underappreciated title within the Wii U library.

If I could turn back time...

The final reason that I love my Wii U is because I got to experience some Nintendo classics through Virtual Console. I know this isn't really fair, but my experiences with Fire Emblem, Super Mario World, F-Zero, and The Legend of Zelda: A Link to the Past were all on the Wii U.

(Image from nintendo.com)

I now love these games, and I'm glad the Wii U gave me the means to experience these incredible games. I can see how someone who has already played these games couldn't relate. However, I am young, and I didn't get to experience these masterpieces when I was growing up. 

I know that the Wii U doesn't have much third-party support. I know we are still waiting for Zelda Wii U. But I have enjoyed my time with the Wii U, more so than my Xbox One, and several other consoles that I have owned. And after all, isn't gaming about having fun and great experiences with the games you are playing? 

If that is the case, then I have had as much fun and as many great experiences with the Wii U as I have with any console I have ever owned.