Kirby's Dream Land Articles RSS Feed | Kirby's Dream Land RSS Feed on en Launch Media Network 5 Games That Need to Be On the Gameboy Mini Mon, 23 Oct 2017 17:40:01 -0400 Allison M Reilly

With the Classic SNES Mini out now and the just revealed SNES-styled New 3DS XL coming shipping on Cyber Monday, rumors are circling about the development of a Gameboy Mini. Recent news about the rumored handheld and a recently registered trademark by Nintendo suggests it is, in fact, in development.

And although I don't know if the Gameboy ought to be any smaller, I do love the idea of a Classic iteration of the handheld featuring the best Gameboy games that were ever made. If a Classic Gameboy Mini ever does see the light of day, these are the five must-have games we want included. 


What would a Classic Gameboy Mini be without Tetris? This puzzler was the pack-in title for the original Gameboy and remains one of the most well-known block busters of all time. It's certainly the one and only video game my mother will play.

What makes Tetris spectacular is that the game hasn't needed much updating or re-imagining over the years. Sure, there've been games that try to mimick it, like Puyo Puyo, but nothing comes close to the original's panache. It was awesome in 1984 and it's still awesome in 2017.

The Legend of Zelda: Link's Awakening

Link's Awakening originally started as a prototype for the Gameboy, one meant to demonstrate all that the handheld was capable of. But as all great stories about great video games go, it ended up being fun, too. So it was ultimately released to great fanfare.

That's why Link's Awakening has Yoshi and Chomp Chomps in it and ultimately, doesn't seem to fit in with the rest of the Legend of Zelda franchise. Nonetheless, because of the game's role in the handheld's history, this installment ought to be included in any Classic Gameboy Mini that releases.

Super Mario Land

Much like Link's Awakening, Super Mario Land is also a departure from what we know and love about the Mario universe. It doesn't take place in the Mushroom Kingdom. There's no Bowser, Luigi or Toad. And it introduced us to Princess Daisy (for anyone who wondered how she suddenly appeared in Mario Tennis).

Overall, Super Mario Land was pretty, well, super. And it quickly became a staple for Gameboy owners back in the day. All the more reason why it should be a no brainer for the Gameboy Mini.

Metroid II: Return of Samus

The true sequel to original Metroid and prequel to Super Metroid, Metroid II is the only game in the franchise to come out for the Gameboy. Some say Metroid II is the weakest game in the franchise, but when compared to other Nintendo games, the title is often highly praised.

It was also influential in the development of future games in the series, as Metroid II introduced new abilities and methods of exploration that are hallmarks of the series today. So although it doesn't quite get the hype and attention the way the NES and SNES games do, Metroid II was (and still is) an amazing game. 

Kirby's Dream Land

Kirby's Dream Land introduced players to one of the most lovable video game characters of all time -- and led to plenty of sequels across several consoles. It was also a fantastic game for both younger, less experienced players and well-seasoned gamers.

We don't learn of Kirby's signature pink color and copy ability until later games, but none of that would've happened without Kirby's Dream Land and its success. Overall, the game was well-received and something would be missing if the Classic Mini Gameboy did not have Kirby's Dream Land. The game started "it all" in so many ways.


What are some of your favorite Gameboy games? Would you purchase a Classic Gameboy Mini if it came out? Let us know your thoughts in the comments below!

From Dream Land to Planet Robobot - A Brief History of Kirby Mon, 18 Jul 2016 10:08:37 -0400 ESpalding

When Masahiro Sakurai first created Kirby back in 1992, he probably had no idea of how much of a loved character he would become. The round, pink (although he was first introduced to North American as white) little creature is now one of Nintendo's titular icons and continues to be a huge fan favorite. The simple concept of a small creature who can fly and suck in enemies is so endearing and flexible that it has seen Kirby in lots of different adventures and scenarios and is always changing to suit today's trends.

In this article, I just want to show you how far Kirby has changed and to highlight why he one of the most beloved Nintendo characters of all time.

Kirby's roots in the 1990s

Well, it all began in 1992 when Sakurai, working for the developer HAL Laboratory, created a little placeholder image called Popopo. Developers liked this guy so much that they decided to keep him, and a game was developed around him, a game called Twinkle Popo. For reasons unknown, his name eventually became Kirby, and the game became Kirby's Dream Land.

Kirby's Dream Land was released on Game Boy in April 1992 in Japan and August the same year for North America and the rest of the World. Even though the original Game Boy had a grayscale screen, Kirby was always pink in the eyes of Nintendo, but the decision was made to have Kirby appear white in the box art for the Dream Land release in the states to match how he appears in the game. To date, this side-scrolling platform has sold more than 5 million copies. As well as Kirby, Dream Land also saw the introduction King Dedede. He was Kirby's adversary in this first game of the series and continues to be a reoccurring villain character.

Kirby continued to grow in popularity in the 1990s, and there was a total of 9 further games released based on his adventures. Kirby's Adventure released in 1993 and the world first saw Kirby in all his pink goodness (albeit a very pale shade of pink). This was the first and only Kirby game to release on the NES and, at six megabits, was one of the largest games to ever come out on the console. The last title to release in the 90s was a direct sequel to the first

The last title to release in the 90s was a direct sequel to the first Kirby game which was Kirby's Dream Land 3 and was released in 1999. This, in itself, was the last game to be released by Nintendo for the Super NES however many didn't get to play it until it became available via the Wii Virtual Console in 2009. Fans in Europe and Australia were unable to play the game as there were some pretty significant PAL conversion issues which resulted in the game being unreleasable in those regions.

Into the 2000s and still going strong

At the start of the new millennium, Kirby made his way onto the Nintendo 64 in Kirby 64: The Crystal Shards. It was to be the only Kirby game to be available on the console even though he featured in another new game for the N64 called Super Smash Bros. which released in 1999. Kirby has a lot of "firsts" associated with the game such as being one of the first Nintendo games to utilize motion sensor technology in 2000 in Kirby Tilt 'n' Tumble for the Game Boy Color. During the 2000s, there were 7 Kirby games released, and the character never lost favor with fans.

As Nintendo was building momentum through the decade, releasing console after console, Kirby has had his rightful place on all of them. In 2003, he made his only appearance on the GameCube in a racing game called Kirby Air Ride.

Kirby & the Amazing Mirror and its prequel Kirby: Nightmare in Dream Land were released on the Game Boy Advance in 2002 and 2004 respectively. The Amazing Mirror introduced a new format to the Kirby games, a maze layout which allows players to go to any area they can get to at any time rather than sticking to Kirby's known and loved linear side-scrolling platform format. This game is also the only game in the entire Kirby series that does not include King Dedede.

Always a fan of remakes, Nintendo released Kirby Super Star Ultra in 2008 which was a remake of the 1996 title Kirby Super Star. The original game featured many different sub-games and modes and the remake introduced even more sub-games as well as updating the graphics and gameplay to make it suitable for the DS.

Soaring into the 2010's

As we fly into the next decade, Kirby is still hitting the mark with fans as new and exciting adventures make their way to our consoles. The critically acclaimed Kirby's Epic Yarn for the Wii was the first to hit the shelves in 2010. This stunningly different game won multiple awards at E3 2010 as well as Game of the Show from Gamespot.

As the name implies, there is a lot of yarn in this game, but the whole feel of the game is a haberdasher's shop. Kirby ends up being transported to Patch Land and turning him into yarn. For once, Kirby was unable to swallow his enemies or fly, so you have to make do with using yarn, buttons, scissors, etc. to get through each level.

Skipping forward a few years to 2016, Nintendo released their fourteenth title in the Kirby series. Kirby: Planet Robobot was released in June this year and is for the Nintendo 3DS. Like its predecessor Kirby Triple Deluxe, it makes use of the 3DS' 3D capabilities. The main features of the game style remain the same but in addition to Kirby's exhaling abilities he now gets to pilot mech suits or robobot armor.

If I were to mention all of Kirby's adventures this brief history wouldn't be very short at all but you can see just how far he has come. Kirby celebrated his 20th anniversary in 2012, and there are no signs as yet of him ever retiring. Together HAL Laboratory and Nintendo have created such a versatile character who can easily be adapted to fit into any scenario he is put in. This leaves fan thinking about what will Kirby do next? Where do we go from this new sci-fi game?

Let us know what you believe the future holds for Kirby below and share with us your memories of playing his games in the comments below.

Top 5 Game Boy Acessories Sun, 18 Jan 2015 17:07:10 -0500 TumsST


Super Game Boy


Now, I know what some of you are going to say that the Super Game Boy isn't a Game Boy accessory. But anything that went along with the Game Boy that made games play better can be seen as an accessory. The Super Game Boy let players play their favorite handheld games on a larger TV screen. It also allowed for custom color designs and drawing on game screens. The Super Game Boy also brought special on-screen borders for certain games like Pokemon and Kirby. I can remember wondering which games had special Super Game Boy on-screen borders.


The Game Boy was a system that I won't forget and it brought some great memories along with it. If it wasn't for the likes of Mario Land, Kirby's Dream Land, and Pokemon, who knows where gaming and portable gaming would be?


Game Boy Light Boy


Before backlit screens, players needed a way to light up their Game Boy screens. The Light Boy attachment did that, as well as magnifying the screen too. This made playing the Game Boy so much easier, because you could actually see what you were doing. All you had to do was attach it to the top of the Game Boy, put in two AA batteries, and you were good to go. People today might think it looks dumb, but it was a go-to accessory back in the early 1990s.


Game Boy Link Cables


The Game Boy Link Cables weren't used much in the early days of the Game Boy. They were really only used for Tetris multiplayer matches and other multiplayer games.


Then came a game that allowed for battles and trades between players, but they had to be linked together. Pokemon brought new features to the link cable and everyone who was a Pokemon Trainer needed a link cable to evolve their Haunter into Gengar, Kadabra into Alakazam, and so on. 


Game Boy Printer


Nintendo decided that they needed a partner for the Game Boy Camera, and what better partner for a camera than a printer? Players needed/wanted a way to get their pictures off of the Game Boy, and the Printer allowed for easy printing. It also allowed players to print stickers as well, but the main feature was players could print their pictures wherever and whenever they wanted. I'm not quite sure who would want to print these pictures, but so be it.


Game Boy Camera


Nintendo wanted people to be able to interact with each other while they played their Game Boys, so it developed the Game Boy Camera. People could take pictures with the camera, which would slide into the game cartridge slot on the back of the Game Boy. It would only take a black and white picture, but that didn't matter. You had a pocket-sized camera that you could take pretty much anywhere. But the question became how would you get the pictures off the Game Boy? That's where number 2 comes in.


The Game Boy had some of the coolest and most innovative accessories. As I sit here writing this and listening to classic Game Boy music to get in the Game Boy mood, I'm thinking about some of my favorite add-ons to the Game Boy.


I grew up with the Game Boy, and I still remember going to Sears with my family and having to go to the video game section I'd play Super Mario Land 2 while I stood in the back of the shopping cart, because I wasn't tall enough to reach the buttons without it. Pokemon, Mario Land, Kirby - the Game Boy had all sorts of great games and some interesting tools that went along with it. 

Sonic Sprints onto Super Smash Bros. Wii U and 3DS Roster Tue, 01 Oct 2013 10:49:04 -0400 Max Jay

During today's Nintendo Direct it was announced that Sonic the Hedgehog would once again be appearing in a Super Smash Bros. game.

The Blue Blur will be joining th Blue Bomber (that's Mega Man, guys) as the second third-party member of the upcoming game's roster. Sonic was also one of the guests in Super Smash Bros. Brawl on the Wii - begging the question: Will some of the other third-party all-stars will show their faces once again?

**Smug jerk. Get a job, you hooligan!**

No release date was given for the hotly anticipated Smash Bros. sequel, but the roster continues to expand. The game is expected to release for the Wii U and 3DS in 2014.

For a gallery of Sonic in Super Smash Bros. Wii U click here.

The Nintendo Direct also had some more information about Pikmin 3 DLC, the delay of Donkey Kong Country: Tropical Freeze and the announcement of a new Kirby game coming to the 3DS in 2014.

What character would you love to see show up in a Smash Bros. battle? Sound off in the comments down below and maybe I'll let you beat me in Brawl, and just when you fall into a false sense of security I'll absolutely crush you (because I'm awesome at that game)!

Etsy Seller Spotlight: DarkBalloon's Game Character Aprons Thu, 13 Jun 2013 23:43:53 -0400 Stephanie Tang

The Simple Life

My kitchen is bright, clean, and spacious. I have a glass stovetop, a convection oven, and a kitchen table that looks like the ideal for ritual sacrifice. (But a nice, classy affair, the kind with vampires in designer dresses sipping from Baccarat champagne flutes.) 

As I sit here writing this, I have Portal cookies baking in the oven, Battlestar Galactica coasters strewn about the counter, an 8-bit heart mug in the cupboard, and I'm wearing one of the cutest, nerdiest aprons this side of creation because my boyfriend wanted to surprise me before my birthday.

This is when you know that the geekery goes beyond the video games and seeps into the rest of your slightly-off-kilter-but-utimately-more-exciting life. Here’s to those for whom gaming is not just a hobby, but one more facet of life.

Ladies, lovers of cute things, and swag folk of all ages, tell me which one of you would ever want to look away from this ridiculously adorable Boo apron?


Yeah. That’s what I thought.

Enter DarkBalloons’ Etsy Store

I first came across the lovely Neil Grey's Etsy store months ago when Pinterest and Facebook exploded with pictures of her ridiculously adorable aprons. They were everywhere. I linked them to my boyfriend. He’d already seen them.

The internet, for a while, was consumed. Frilly things! Pretty, frilly, game-related, fluffy things!

But they are expensive, ranging from $50 USD for some of the plainer designs to $70 USD for Boo and Kirby. Understandably expensive, considering the work that goes into making them (particularly when custom-sizing) but a little beyond my budget. I moved on.

And then Boo and Zelda came in the mail yesterday.

They’re wonderful.

The aprons are handmade to order (with custom sizing!), are fully lined and made with cotton and vinyl accents. Many of them in the store are reversible so that you don’t need to worry about dirtying the details on the front. (Boo, unfortunately, is not one of them.)

About the Store

DarkBalloons' store is just two months shy of being a year old, but that hasn’t stopped her from filling just under 390 orders, gaining a fan following of over 900 admirers, and being commissioned to create “a zillion” dragon eggs for an HBO Game of Thrones event. Not bad for ten months’ work.

Her specialties lie in creating cute, vintage-styled gaming aprons (and replica GoT dragon eggs). The aprons are based on fan favorites from Nintendo’s Mario, Zelda, and Kirby, although a listing for Powerpuff Girls aprons manages to fit right in.

Personal Experiences

First, the Thing About Etsy

Now, I have a love-hate thing for Etsy. In principle, it’s great—as one of my team members, Jamie K, put it, “where else can people all over the world have the opportunity to attempt to do something creative that they love? It promotes the small people.”

It does promote the small people. But as anyone who’s ever frequented Regretsy, it also gives some people the ridiculous notion that they and their products are above critical scrutiny and that everything to do with their wares must be layered in the rose-colored light of “it’s so artistic and indie and one-of-a-kind!

No, it’s not. If it’s crap... it’s crap.

Do not charge me $300 USD and $50 shipping for three sticks, some chicken wire, a feather, and broken glass tied together to become an up-cycled modern day dreamcatcher, radiating with the potentialities of those that are lost in the wastelands of life. I will look at you. I will laugh. And you will not rise up in self-righteous, insulted anger at me and pretend that you’re not out to make money off of stupid.

I hate people like that.

But these are not the sum of all Etsy sellers, and I cannot deny the incredible help the site has given to those truly exceptionally creative and productive sellers who use the site like it’s meant to be used.

In this particular case, I have a crazy amount of respect for anyone who can sell as many orders as Neil Grey does, in various sizes that requires redrafting patterns, producing and shipping withing 1-2 weeks, and still manage to make each order special.

What I Received

The package arrived in a plain bubble envelope, shipped standard. Inside, each apron was individually folded and wrapped in tissue paper. Included was a pretty envelope with a handwritten card thanking me for the order, hoping that I’d like the aprons, and relaying instructions for the care of my new frilly things, as well as one of those little 1x3” contact cards.

It made me remember why I love handmade stuff and small shops. The little touches.

The aprons themselves are lovable. They came creased (but this is to be expected) and I likely added more squishing them to my chest and running around in deliriously happy circles with them. The first order of business was to take an iron to them. The cotton material itself is easily ironed, but Boo’s vinyl face and Zelda’s blue painted panel make it a little more difficult to get some of the bigger creases out without horribly damaging my new babies.

Wearing them is comfortable and functional. The dimensions are on-the-spot perfect to fit my bust and waist without the whole apron looking too big or too small. I wore the Zelda one while making my cookies, and I really enjoy the the option of being able to reverse it so that it can be both functional as an actual apron as well as pretty.

...Did I mention that they are really, really, cute?

All in All

I am so happy right now.

I love baking. I love cute things. I have a warm pan of cookies shaped like Companion Cubes. I am a girl gamer and I don't have to pretend that I only parade around in unwashed hair and baggy sweats because that's what "real girl gamers do."

I am the ultimate geeky '50s housewife and a princess to boot!

Now, who wants to have a tea party?! (Bring your own controller, of course.)

We Love You, Kirby! Happy 21st Birthday! Fri, 26 Apr 2013 06:08:30 -0400 Joseph Rowe

Tomorrow, April 27th, 2013, HAL Laboratory and Nintendo's Kirby will be turning twenty-one years old. He'll finally be able to suck down booze alongside his enemies.

In 1992, Kirby's Dream Land came out for the Game Boy in Japan under the title of 星のカービィ (Kirby of the Stars.) In his debut, he had his trademark vacuum sucking but lacked the copy ability that he has in most of his other releases. Not only that, but he wasn't the plump pink character we know him as today in the U.S. release: he was white!

The inhabitants of Green Greens stare in awe as a white Kirby flies around shoeless.

A year later, Kirby's Adventure was released for the Nintendo Entertainment System. It was the first in the series where Kirby could gain the abilities of set enemies by swallowing them.

After Adventure, most games in the series stuck with a similar formula of being a platformer in which Kirby can float and gain his enemies' powers. However, there have been quite a few that have strayed from the formula like Kirby's Pinball Land and Kirby Air Ride.

American Kirby angrily sits in L.A. rush hour traffic.

The little pink ball has also made a number of appearances in games outside of his own series, most notably the Super Smash Bros. gamesHe also had his own TV series, as well as comics and manga.

American Kirby was upset that the terrible 4Kids' dub of One Piece was beating him in ratings.

While not as popular as Mario, Kirby holds a special place in the heart of many gamers who grew up playing his games on the older Nintendo consoles. Kirby's Super Star was one of my first co-op games and I've beaten Kirby's Adventure and its remake Kirby: Nightmare in Dream Land more times than I can even count (and I can count pretty high.)

The great thing about the Kirby series is that their main goal is for the player to have fun. There is a story to it, but the developers never force it on you at the cost of gameplay. You can pick up any of the platformers and expect to have a good time. They might not always be difficult (how do you even die in Epic Yarn?) but they're always entertaining.

So, here's to you, Kirby! Happy birthday! I hope you keep pumping out games that are (usually) great. Thank you for some amazing times.

Sometime over the weekend, I will be updating this article with a Let's Play video of Kirby's Dream Land that a friend of mine and I made in honor of his twenty-first birthday. Stay tuned for it!