Layers of Fear Articles RSS Feed | Layers of Fear RSS Feed on en Launch Media Network Blacktail Goes to the Heart of a Haunting Age-Old Story Sat, 12 Jun 2021 20:34:08 -0400 David Carcasole

Blacktail is the debut title for a brand new studio, The Parasight, that started as a group of developers within Bloober Team, the developer behind games like The Medium, Observer, and Layers of Fear. Blacktail puts players in the pointy black hat and boots of Baba Yaga. 

Playing as the infamous witch, you "hunt down living memories" and play through the origins of the classic Slavic myth. You'll search for these memories for "the key to unlocking your future," and discovering the truth behind the mystery of multiple recent child disappearances. 

The Blacktail announcement trailer shows off some of the first-person gameplay we can expect, with Yaga combining her bow with her magical abilities. According to The Parasight, the game will also feature difficult decisions throughout the story, where players can decide to either rewrite what we know about Baba Yaga or remain true to the legends. 

You can be a guardian of the woods or the terror we've heard of growing up, but that'll be for you to decide. A press release regarding the reveal talks about the visual inspiration for Blacktail, as it aims to strike a balance between realism and its storybook setting. 

Blacktail is currently set to launch sometime this winter on PC, PlayStation 5, and Xbox Series X|S. It can be wishlisted on Steam. Stay tuned for more, including an official release date.  

Layers of Fear 2 Adds Another Layer With Upcoming Nintendo Switch Release Wed, 12 May 2021 13:42:24 -0400 David Carcasole

Layers of Fear 2, which originally launched on PC, PS4, and Xbox One in 2019, will round out the suite of consoles on which it's available with a release on Nintendo Switch later this month, on May 20, 2021. 

Layers of Fear 2 was co-developed by Dreamloop Games and Bloober Team, who recently launched The Medium as an Xbox exclusive and one of the first titles for the Xbox Series X|S. Ahead of the Switch release only days away, the developers have released a new trailer announcing the Switch port, which you can watch here: 

Players eager to jump into this harrowing experience can pre order the game on the Nintendo eShop, where it is currently 10% off the normal retail price of $29.99.

We reviewed Layers of Fear 2 back in 2019 when it first launched, and at the time said that "Layers of Fear 2 ups the ante from the original game's haunted house simulator style of horror, but that still leaves it all feeling too scripted to instill any real sense of dread". You can check out the full review here

Layers of Fear VR Will Spook the Bejesus Out of PSVR Players in April Wed, 07 Apr 2021 17:43:13 -0400 Jonathan Moore

PlayStation VR already has its fair share of horror games, but another terrifying title is set to stalk out of the darkness very soon. Bloober Team's fright-inducing cult hit Layers of Fear is will haunt Sony's virtual reality platform starting April 29.

It will retail for $19.99, the same price as the standard game on PS4. Of course, it requires a PlayStation VR headset and Move controllers to play. 

The game follows a painter in an ever-shifting and changing haunted house full of confounding puzzles and terrifying entities. Similar in nature to games like Amnesia: The Dark Descent, The Beast Inside, and Blair Witch, the game heavily revolves around exploration and narrative. 

Upload VR caught wind of the release in early March after a listing for it appeared on the PS5 PlayStation Store. 

Layers of Fear initially released for PC on Steam, PlayStation 4, and Xbox One in early 2016. It later released on Nintendo Switch in 2018. The VR version is currently available on Steam for Oculus Quest, Oculus Rift, and HTC Vive. 

The horror game was relatively well-received when it launched and ultimately spawned a sequel. The aptly named Layers of Fear 2 proved to be an improvement over the original in some ways but a step back in others. We praised it for its puzzles, "audio and visual design," and story, but deducted some points for its scripted nature. 

There's no word on if Layers of Fear 2 will ever officially receive a VR version, though some have gotten it to work unofficially. Considering the "mostly-positive" rating for Layers of Fear VR on Steam, and what Bloober Team has said in the past, it's always a possibility

Sony Hosts Big PlayStation Plus Sale — Over 200 Games Discounted Tue, 23 Apr 2019 17:24:14 -0400 GS_Staff

Once upon a time, Steam was the only digital games storefront to provide its users with deep discounts on titles old and new. However, over the past several years, that's started to change, with Sony and Microsoft getting in on the action. 

While there was a time when PlayStation's sales and Sony's PlayStation Plus offerings were laughable, that's no longer the case. These days, PS Plus sales are well worth paying attention to. 

From now until April 30 at 11 a.m. EDT, PlayStation Plus members can get up to 80% off a number of high-quality titles, recent releases, and indie gems. That's not including this month's free offerings of Conan Exiles and The Surge

Below, we'll highlight some of the better offerings available, including those for the PS4, PS3, and PSVR. Some highlights include Assassin's Creed Origins, Battlefield V, Shenmue I + II, and the Dead Space trilogy. 

Each game is linked to its PlayStation Store page. Additionally, some games have multiple editions, many of which are also discounted and can be found on the store. 

Game Price Platform
  FIFA 19  $17.99  PS4
  Madden 19  $11.99  PS4
  NBA 2K19  $17.99  PS4
  Assassin's Creed Origins  $14.99  PS4
  Battlefield 1  $9.99  PS4
  Battlefield V  $29.99  PS4
  Burnout Paradise  $4.99  PS4
  Dragon Age: Inquisition GOTY  $9.99  PS4
  Everspace  $7.49  PS4
  Just Cause 3: XXL Edition  $8.99  PS4
  Layers of Fear  $4.99  PS4
  Mass Effect: Andromeda  $7.49  PS4
  Moonlighter  $11.99  PS4
  Need for Speed  $4.99  PS4
  Overcooked 2  $17.49  PS4
  Phantom Doctrine  $11.99  PS4
  Rainbow Six: Siege Deluxe Edition  $11.99  PS4
  Shenmue I + II  $20.99  PS4
  The Crew 2: Gold Edition  $29.99  PS4
  Titanfall 2  $7.49  PS4
  The Division  $9.49  PS4
  Warhammer: Vermintide 2  $20.99  PS4
  WWE: 2K19  $17.99  PS4
  Borderlands 2 VR  $37.49  PSVR
  Alice: Madness Returns  $3.99  PS3
  Dead Space: Ultimate Edition  $4.99  PS3
  Dead Space 2: Ultimate Edition  $5.99  PS3
  Dead Space 3: Ultimate Edition  $5.99  PS3
  Dragon Age II  $3.99  PS3

For a complete list of all 264 discounted games on sale, check out the PlayStation Store.

Bloober Team To Release Layers Of Fear 2 Through Gun Media Thu, 25 Oct 2018 16:02:10 -0400 Ty Arthur

Horror fans are in for a treat (and hopefully no trick) with Halloween just around the corner as Cracow, Poland-based developer Bloober Team has teamed up with Gun Media, publisher of Friday the 13th: The Game.

This new collaboration will see the upcoming release of Layers of Fear 2, the sequel to the best-selling 2016 multiplatform horror experience Layers of Fear, with voice acting led by award winning horror icon Tony Todd.

Layers Of Fear 2 will follow Bloober Team's previous cyberpunk-horror game Observer, which featured none other than actor Rutger Hauer in the role of the main character.

President Wes Keltner of Gun Media had this to say about the newly announced partnership:

This collaboration between Gun and Bloober team is a perfect pairing. Our collective passion for crafting memorable and terrifying experiences lines up so well, and both teams have an encyclopedic knowledge of horror. Add in the fact that the iconic Tony Todd is lending his commanding voice to this project, and I truly think we are creating a new masterpiece here.

Set on a desolate ship, Layers of Fear 2 will rely on the claustrophobic, ever-changing environments to keep players in the dark, never knowing what horror to expect around every corner and through every door.

The feeling of uneasiness and terror will be enhanced by influences from classic cinematography ranging from the experimental works of Georges Méliès to the twists and turns used by Alfred Hitchcock.

Although there is no specific release date announced yet, Layers of Fear 2 is expected to release in 2019. A teaser trailer can be seen below, and Bloober Team CEO Piotr Babieno added:

Revealing Layers of Fear 2 alongside the horror aficionados at Gun Media is an unprecedented moment. This partnership secures a passion for horror not yet seen on the market and puts a seal of quality on the game, to which no horror fan should remain indifferent.

7 Indie Darlings with a Switch Release on The Way Fri, 02 Mar 2018 13:21:02 -0500 buymymixtape123


These are just a few of the many nindies that are coming to the Switch during this year. This is a great time to own a Switch as we already have blockbuster games such as: The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and DOOM, and now have these nindies to look forward too. It is great to see the Switch getting a large amount of support, therefore keeping fans interested and more people investing in the console.


It will be great to see how these nindies play on the Switch when they arrive. I can't wait to try out Shovel Knight: King of Cards and Moonlighter when they drop. Which nindie are you the most excited for?



Release: TBC 2018

Moonlighter is an RPG that is reminiscent of the old school Legend of Zelda games and will be arriving on the Switch this year. Moonlighter expands on the original Legend of Zelda's formula, as you can talk to villagers and take on quests for them which will reward you with equipment and other items. You can also own a shop, which you will be able to manage and make money off of. Crafting also plays a big role as you can make better equipment to help you complete dungeons. Moonlighter promises to be an interesting port to the Switch and is well worth checking out. 

Away: Journey to the Unexpected
Release: TBC 2018

Away: Journey to the Unexpected is a first person adventure title where you try to get recruit different people in the world to join your side to try and help you throughout your adventure. There is a negotiation mechanic which is highly reminiscent of trying to negotiate with personas in Persona 5. What really stood out for Away is the graphics. The game is set in a  colorful 3D world, but the characters are cartoonish and are in 2D. This unique graphic choice makes the game look even cooler than it already is. The protagonist of Away wields a stick which allows you to use melee attacks or magic spells. Be on the lookout for this game as time goes by!


Crypt of the NecroDancer

Release: Feb 01, 2018

Brace Yourself Games' rhythm like dungeon crawler is coming to Switch on February 1st. I never heard of this game until my friend showed me it last summer, and I, for one, was quite shocked at the intriguing take on an older genre. On the surface Crypt of the NecroDancer looks like a regular dungeon crawler, but it is so much more than that. This game's movement and combat is based off a rhythm movement, similar to Dance Dance Revolution's rhythm controls. So lets say you want to move around in the dungeon, you would have to time your movement to the beat of the background music. If you do this you will gain a score multiplier, and if you are unable to the move to the beat then enemies will be able to attack you and you lose this multiplier. This game is incredibly fun and is a great fit as a nindie for the Switch. This game is also out now so go ahead and get it when you can.    


Layers of Fear: Legacy 

Release:  Feb 21, 2018

Layers of Fear: Legacy is also becoming a nindie, and it will become one of the first horror games that is being ported to the Switch. Layers of Fear first came out in 2016, and it received heaps of praise from critics and fans for its immersive horror experience. In Layers of Fear, you are a painter traveling through a mansion while trying to finish your masterpiece. While trying to finish this painting you go on a journey full jump scares and puzzles, all while finding out more about the painter and how he come to be where he is. Layers of Fear may not have the same frightening build-up as games like Resident Evil 7: Biohazard or Outlast, but it still provides a tense atmosphere alongside an abundant amount of scares and a mysterious plot that will keep you interested throughout the game. The game is out now so if you haven't tried it, go try it now!



Release: TBC 2018

Terraria - developed by Re-Logic - is a 2-D make your own adventure sandbox game which has very similar mechanics to Minecraft and could have been influenced by this popular game. Re-Logic first announced that the port for Terraria would be coming out on the Switch last year, but they pushed the release back for 2018. This was disappointment to many Switch owners as many fans were looking forward to exploring the world of Terraria on the new console. 



Release: TBC 2018 

Playdead's critically acclaimed Inside is now making its way to the Switch, and it will be bringing its darker, eerie visuals and story with it. Playdead's first title - Limbo - earned renown throughout the gaming scene in 2010 as Limbo was a beautiful yet fatalistic and depressing puzzle game. Inside is no different, with sombre themes and puzzles being in the forefront of the game. Furthermore, both titles are driven by their bleak and desolate tales which will shock and amaze you throughout the game. There are no new features arriving with this port of Inside, but being able to play it anywhere because of the Switch's portability is going to be a massive plus for the port.






Shovel Knight: King of Cards

Release: TBC 2018

Yacht Club Games' fan favorite indie game is now coming to Switch as the last piece of standalone DLC called King of Cards. Shovel Knight was a Kickstarter funded plat-former that is reminisce of old 8-bit plat-formers of the late 80s. In the follow-up DLC you're the "King Knight," who is trying to lay their claim on the monarchy by taking on the "Three Kings" who are currently ruling. Other than a new protagonist and 30 new levels, King of Cards will have a new built-in mini card game too.  


Since the release of the Switch last year we knew that the console was going to get a lot of the indie games ported or released onto the eponymous device. Games like: Stardew Valley, Shovel Knight: Treasure Trove, Yooka Laylee and Retro City Rampage DX have already been ported to the Switch, and these games fit the console like a glove. Nintendo is going to keep up with the ports and new releases of indie games - or nindies - throughout the year with a plethora of nindies coming out soon. So here's 7 nindies you should look out for that are heading to the Switch. 





8 Indies with Surprisingly Well-Crafted Stories Sat, 18 Nov 2017 07:00:01 -0500 bazookajo94

Look, I know what you're thinking. You see an article title with the word "Indie" next to "Well-Crafted Stories," and you suspect another writer praising the wonders of Undertale or LIMBO. And I am such trash for indie games that I'd probably be the one writing that article. 

But I'm also trash for the underdogs, for the stories and games that don't get noticed unless they're played by popular let's players who post two videos a day and need more to sustain their income than AAA games or featured Steam games. 

So here are just a few indie games with stories worth your time that might have gotten lost in the dark shadows of skeletons based on fonts or boys lost in the woods.

One Chance 

One Chance, released by Newgrounds in 2010, follows the story of John Pilgrim, a scientist who thought he created the cure for cancer but instead doomed all of humanity -- unless he could find a cure in six days. In this adventure-style pixelated game, walking, talking, and opening doors are about the extent of your control over the character, but these simple actions still have lasting effects, depending on where the player walks, who they talk to, and what door they open. 

At first glance, the story and concept might not seem that original. I Am Legend immediately comes to mind. And yet another game where our choices matter? Haven't faced the consequences of our actions enough?

But One Chance is different in that you only get just that: one chance. If you reload the browser, the website returns you to the point in the game you ended on. Whatever ending you got, you got. And this game, believe it or not, gets pretty sad. Because John Pilgrim is not alone in his life; he's got a wife and child, and his choices affect them, too. Even before the whole, you know, all-of-humanity-is-doomed ending. 

So good luck, because you've only got one shot to save everyone. 

That Dragon, Cancer

Following the vein of cancer and the tragedy it brings to life comes Numinous Games That Dragon, CancerWritten and created by Ryan and Amy Green, the point-and-click adventure game follows the true story of Ryan and Amy and their son Joel, who was diagnosed with cancer at twelve months old. The gameplay pairs exploration with the upsetting and uplifting moments the family experienced during the years Joel lived with his illness before his death in 2014. 

This is a sad story, but it's a good story, and one worth playing. Even for those who are not as religious as the Green's, whose faith seeped into some aspects of the game. The genuine emotional rawness of this story resonates with all players, even those who haven't personally experienced cancer in their lives.

You can buy That Dragon, Cancer on iTunes or the Google Play Store for $9.99.


Not all good stories have to be solely sad. They can be creepy and sad, like in the French RPG game OFFDeveloped by Mortis Ghost in 2008 and translated into English in 2011, this Unproductive Fun Time production follows the Batter as he makes his way through the Zones while defeating creatures on his "important mission." The gameplay follows standard RPG protocol: gaining experience after every battle and leveling up eventually, adding members to your party, and turn-based combat mechanics. 

As the player, The Puppeteer, guides The Batter on his quest alongside his cat guide, The Judge, The Puppeteer starts to question who's really evil, who really deserves to be "purified," and if they should be in charge of making that decision at all. 

You can download the game for free here and find out for yourself what's really going on in OFF. 

Calm Time

I've mentioned a pixelated game before and I'm going to do it again with free-to-play Calm Timedeveloped four years ago by GoosEntertainment. This short indie horror game introduces the player as someone who lives on their own in an isolated house with only the wind and stars as company. Tired of being lonely, they invite people to their house for a dinner party. 

And then people start dying. 

Though the game doesn't have an expansive story to captivate its players' hearts, there is just enough for players to start questioning their own morals. To make them sit back and think about their own life choices and whether or not they really think an isolated idea would be such a good idea after all. 

Download the game here and get ready for your peaceful night to get weird. 

Layers of Fear

Who says scary games can't have plot? Maybe the same people who say they read certain magazines for their articles...

Layers of Fear stars a man traversing his own house while trying to survive his crumbling psyche as he struggles to solve the mystery of his past. While being yet another game that's following in P.T.'s footsteps, this 2016 title succeeds by having an original plot that can get pretty spooky. 

Games that have protagonists with hallucinations bring a unique kind of fear, one that has players questioning everything they explore. And in Layers of Fear, they're going to have questions. Why is this guy seeing things? And what's up with his painting? Actually, just what's up with that guy in general? His deterioration into madness is "fun" to experience, and scary to witness. There are also three unique endings to the game, so you get to try three different times to make sure he gets the ending he deserves. 

Paint this game into your heart and nightmares for only $19.99 on Steam, PlayStation, or Xbox. 

Road Not Taken

Not every game has to be dark and depressing. They can be light and depressing, too, like Spry Fox's Road Not Taken. In this puzzle adventure game, players enter the forest and save the town's lost children from the brisk winter storm. Each level that passes is another year closer to retirement. The player also has the option to woo a town's member in an attempt to start a family of your own. But, much like real life, things don't always turn out as planned. 

The charming art style of Road Not Taken serves as an interesting contrast to the underlying starkness of its story. I'd like to say that everything turns out alright, but the developers didn't use Robert Frost's poem as a promise to its players. 

You can find this game for $14.99 on PlayStation, Steam, or Xbox. 

The Swapper

Maybe cute and sad isn't your scene, as mine apparently is. Well, don't worry, because Facepalm Game's sci-fi adventure The Swapper is here to satisfy your futuristic story needs. 

The game opens in an abandoned research facility with the player finding a device that allows them to clone themselves and then swap between their clones, which can only mean that they must use their clones in puzzles that lead them across the facility and closer to the answers surrounding its doomed fate. 

The story feels reminiscent of some of the abandoned vaults in a Fallout game, ones where dead things are everywhere and you can only piece together what happened through journals written and rooms abandoned. Plus, the game is beautiful. Like, seriously gorgeous. 

The Swapper is available on Steam or PlayStation for $14.99. 

Presentable Liberty

That's right. I did it. I saved the best for last. Or, at least, my favorite for last. Presentable Libertydeveloped by Wertpol in 2014 and free to play, tells the story of a prisoner in a cell with sparse interaction from the outside world save for the ticking of a clock and letters from someone the prisoner knows, someone they don't know, and the staff from the prison itself. 

The game begins with the players resigning themselves to the fate of their cell, and then the letters start to reveal more of the secrets behind why the player is locked up and what their friends are doing on the outside, and suddenly they are invested, suddenly they care, suddenly the game start playing tricks on the players mind, giving them a real sense of isolation and despair. 

Perhaps the best place to see the psychological toll this game takes on a player is to commit yourself to the hour of Markiplier's let's play of this game. 

Or, you know, you could play the game and experience it for yourself. You do you. 

As you might have noticed, many of these stories are rather sad, but good stories can be more than sad. They can be cute and sad, or scary and sad, or not sad at all (and thus probably not very good). However, no matter the emotion someone gets when playing a game and experiencing its story, if they finish the game having felt something, then something must have gone right. And though these games may be hard to find or don't have the best quality around, they deserve a chance to have their good (ie sad) stories heard. 

10 Treats You Don't Want to Miss From GOG's Halloween Sale Tue, 31 Oct 2017 10:17:18 -0400 Allison M Reilly

Let's face it: the weather is getting colder. As much fun as it is to go trick-or-treating, it's also fun to stay in and be warm, too. Fortunately, is running a Halloween sale until 6 p.m. ET,  November 2nd, so staying in can be even more fun with one (or more) of these 10 great deals.

During the sale, those who spend at least $15 will receive a free copy of Tales From the Borderlands, if you needed yet another excuse to spend money and get just one more game for your buck.

Darkest Dungeon

It can be hard enough to manage mental health issues in real life, but Darkest Dungeon presents the challenge of managing mental health issues in game. Part of the adventuring in this gothic, rogue-like RPG is managing the stress and sanity of your team. Also part of the game is Murphy's Law: anything that can go wrong, will go wrong. Darkest Dungeon is a game of chaos, but intellectually stimulating chaos that doesn't completely feel like the game just wants to screw you over.

Darkest Dungeon - sale price $9.99 - normally $24.99


SOMA is an interesting entry in the genre of horror games. It's not really one about jump scares or surviving a ton of enemies. The underwater, sci-fi elements play into very specific phobias and create an uneasy, uncertain environment. On top of all that, SOMA has a compelling story, further driving both the game and the player toward continuing and finishing the game. A refreshing title when it comes to horror games, and one worth purchasing.

SOMA - sale price $7.49 - normally $29.99

Hollow Knight

The popular Metroidvania is perfect to purchase now if you haven't already, as the free expansion "The Grimm Troupe" just came out on Oct. 26. "The Grimm Troupe" is a new questline with new bosses, enemies and items, and players can access it at any time. Even without the free DLC, Hollow Knight is considered one of the best games of the year, if not the best. It's beautiful, challenging, engaging, and worth every penny.

Hollow Knight - sale price $9.89 - normally $14.99

Crypt of the Necrodancer

Crypt of the Necrodancer is a rhythm game even rhythm game haters would enjoy. The soundtrack is phenomenal, or players can add and play their own music if they disagree. The game also has tons of replay-ability, not just with the ability to add your own music, but with the different characters that require different playing styles. The game is a few years old, but manages to never get old. If you haven't picked up Crypt of the Necrodancer yet and given it a try, then every time is a good time to do so, but especially now during the sale.

Crypt of the Necrodancer - sale price $4.49 - normally $14.99

Grim Fandango Remastered

Halloween isn't the only holiday happening this time of year. Those who love and celebrate the Day of the Dead will also love Grim Fandango Remastered. Everybody's a skeleton, you're in the Land of the Dead, and the dialogue is top notch. This horror isn't in the jump scares or enemies, but the level of corruption Manny Calavera has been dealing with in the Department of Death! Grim Fandango Remastered is an excellent game to pick up if you rather laugh out loud than scream this Day of the Dead.

Grim Fandango Remastered - sale price $3.79 - normally $14.99

Hand of Fate

Hand of Fate does a great job of combining many gaming elements together. It's part card game, part board game, part RPG. The player is in control during combat but still subject to the RNG of the cards. Overall, the game has a fantastic concept and is a grind, albeit a rewarding one, for achievement hunters. If you haven't yet tried Hand of Fate, then now is a great time to do it. The sequel, Hand of Fate 2, is coming out Nov. 7.

Hand of Fate - sale price $6.29 - normally $24.99

Don't Starve

Don't Starve isn't an easy game, and with each DLC release, it doesn't get any easier. The base game alone presents a ton of challenge, and most players will spend hours in trial and error figuring out how to not only survive, but thrive in a world where nearly everything is designed to kill you. The horror in Don't Starve isn't the creepy wilderness or the arrival of Deerclops, but the oversight of forgetting your thermal stone during your winter venture.

Don't Starve - sale price $3.79 - normally $14.99


Sure, Outlast II came out earlier this year and it may be tempting to play the newest game. But, don't skip over the original Outlast, where the object of the game is in the title. There's no fighting; just a lot of running and hiding while trying to record as much as possible. Not everyone is an enemy either, so there's the suspense and tension in who to watch out for and where you need to go. Outlast is a must-play title for any fan of the horror genre.

Outlast - sale price $2.99 - normally $19.99

Hotline Miami

Hotline Miami is fast-paced and action packed. If you want your heart to race because all you're doing is moving, reacting and paying attention to every detail, then Hotline Miami is the game for you. The main character goes on murderous rampages and all the enemies can kill you in one hit. You can sneak by, but that's not going to work every time. The scare here is the blurred lines in who's controlling the main character's actions. Are you really in control, or are you just doing what the answering machine tells you to do?

Hotline Miami - sale price $1.99 - normally $9.99

Layers of Fear

Layers of Fear isn't about action. It's not about resolving one scary scenario only to move on to the next scary scenario. It's drawn out. It's meant to feel like you can settle while, in reality, there's no room to get comfortable. Layers of Fear is meant to be about endurance. It's an excellently detailed game, designed to force the player to explore the complexities of fear much in the same way the paintings in the game can be much more than they appear.

Layers of Fear - sale price $4.99 - normally $19.99


Are you planning on taking advantage of the Halloween sale? What games did you buy, or are you wanting to buy? Let us know in the comments!

GOG Halloween Sale Contains More Than 200 Deals Thu, 26 Oct 2017 09:54:04 -0400 spacechaser

Halloween is almost here, and to celebrate this spooky season, Good Old Games is putting on a monster mash of a party. Starting today, you can find more than 200 games on sale -- some up to 90% off -- in GOG's marketplace. On offer are plenty of bundles and stand-alone games, and many are more recent titles as GOG continues to diversify its historically old-school games library. 

A few of the games currently on sale include:

  • Hotline Miami (-80%) 
  • Darkest Dungeon (-60%)
  • Quake and DOOM bundle (-66%) 
  • Call of Cthulhu: Prisoner of Ice & Shadow of the Comet (-75%)
  • Outlast 2 (-40%)
  • Amnesia: The Dark Descent (-75%)
  • Sunless Sea (-67%)
  • Oxenfree (-75%)
  • Layers of Fear (-60%)
  • SOMA (-75%)

In a press release about the Halloween Sale, GOG also revealed various Halloween-themed bundles, which give you "better discounts when you grab all the games in a bundle" without having you re-buy any you may already own. On top of all of that, spending $15 or more will get you a free copy of Tales from the Borderlands, straight to your email. 

If you're a GOG Connect user, you can also connect your Steam library with And during this sale, GOG Connect users can add nearly 30 games to their account, including Amnesia, Layers of Fear, and Sunless Sea.

The sale ends November 2 at 6 p.m. EST, so don't waste time. Pop on over and pick up some spooky games to enjoy over the upcoming Halloween weekend!

Layers Of Fear: Solving the Checkers Room Puzzle Tue, 13 Jun 2017 14:44:55 -0400 Ty Arthur

The final puzzle in Layers Of Fear results in more than a little frustration due how to strictly the triggers are placed. If you aren't standing in the right areas or staring at the correct part of the room, you won't be able to get to the ending.

You aren't actually playing the game of checkers in this puzzle and can't interact with the pieces on the board, as this isn't like the Ouija board, phone, or safe cracking puzzles.

Instead, you have to find a series of game pieces scattered across the room that appear at different times. As the mad painter picks up each playing piece, it will disappear and then reappear with a shimmer on the board in the center of the area.

How to Solve the Layers Of Fear Checkers Board Puzzle

When you first enter the room, look for the wall across from the checkers board table, where you'll see a dresser with all its drawers hanging out at weird angles. Located on the top right side of the dresser is the first checkers piece. Just press it as though you were interacting with a drawer to make it appear on the board.

 Checkers Board Piece #1 

Turn to your right and head to the other side of the room to find another broken-down dresser to the left of a dilapidated standing closet.

This dresser has several books and a shattered painting frame sitting on top. The second checkers piece is on the left side of the dresser near the closet. It can be hard to see, as this segment of the game is very dark before the room starts changing.

 Checkers Board Piece #2

When you go look at the board next, all the pieces will fly into the air and then return to normal. Walk around the room a few times, looking at the rearranged objects, then return to the board to see the pieces move on their own.

After the pieces move, a new area will open in the corner with a crib and a spinning light mobile. Look at the rat in the crib, then turn right to pick up a new piece sitting in the chair.

 Checkers Board Piece #3

Walk up to the board again to see a new piece move, then turn around to see a new bizarre doll sculpture on the wall. Fully turn around one more time to find a new open door has appeared.

Head inside and look down directly at the record player to the right to cause a bunch of objects to fly out of the wall. Now look up at the bed on the ceiling, which will bring a new checkers piece falling down to the ground at your feet. You have to then actually pick it up off the floor.

This part is very particular -- you have to look at the record player and bed at specific locations or the events won't trigger, so keep moving slightly if nothing appears at first.

Checkers Board Piece #4

Return to the board for another weird vision, then immediately head back to the board again to watch more pieces move. After this scene, turn to the left to find a new stairway leading up.

The stairway doesn't actually go anywhere and abruptly ends. Don't try to jump off -- instead look for the fifth piece sitting precariously on the ledge.

Checkers Board Piece #5

Look at the board again, then turn around to find a new room open up behind the stairway to nowhere. Inside is a bathroom where you can find the next piece on a sink counter next to a cup and some glasses. You know it's the correct counter if a scratched-out painting is in view to your right.

Checkers Board Piece #6

At this point, a side room with boards and chains features a locked safe. The safe combination is 042 (turning the safe dial to 00 - 40 - 20 in the typical clockwise / counterclockwise / clockwise fashion) and inside is a spinning top memento.

Head back to the checkers board to find the room covered in black gunk. Turn around and interact with the candles to turn on the lights. Look at the board again to trigger another scene where the pieces go flying.

A kitchen will then appear in the corner opposite the baby's room -- go inside and open the stove to find a bottle.

 Opening The Stove

Turn around and set the bottle on the scale sitting on the counter in the center of the kitchen. Now -- you guessed it -- look at the checkers board yet again to open a new room.

Look at the giant painting on the wall, then go back and look at the checkers board another time. Turn around and look at the beating heart on the wall so your vision goes blurry and the game's ending sequence triggers.

That's all you need to know to finish the Layers Of Fear checkers board puzzle. If you're stumped by any other elements of the game or need help tracking down the collectibles, be sure to check out our other Layers of Fear guides:

Layers of Fear Ouija Board Puzzle Guide Tue, 13 Jun 2017 10:25:16 -0400 Ty Arthur

There's more than meets the eye in the seemingly-simple Layers Of Fear. Despite the lack of traditional gameplay elements, there are many secrets waiting to be discovered while exploring the game's endless rooms.

We've already covered a previous Layers Of Fear tips and tricks walkthrough explaining most of the game's more difficult puzzles, but one puzzle in particular that has people stumped is the Ouija board puzzle.

This little brain teaser makes you think back to an earlier Layers of Fear puzzle in order to get the correct answer, and it doesn't hold your hand with an easy solution.

Solving The Ouija Board Puzzle in Layers of Fear

The first part of the puzzle is extremely easy to uncover. Simply exploring the Ouija board room will unlock the first string of numbers by finding a note with the numbers "363853" written on it, followed by a series of dots indicating missing numbers.

But how could you possibly puzzle out the final three digits? That's 999 potential combos, and you obviously don't want to spend time randomly guessing through each of those iterations.

Solving this puzzle requires remembering a previous note you read -- and it's not stored anywhere or available to pull up in the game's extremely limited UI. If you didn't remember the number, you're out of luck... good thing you're here reading our guide!

The last three digits are 354, for a full Ouija board answer of 363853354. If this code doesn't work, use the final three digits 363 instead, for a final answer of 363853363.

Ouija Board Puzzle Correct Answer

You may notice you still can't exit the board after entering the number, and this trips up a lot of players -- you have to actually select the blank final number slot, and then hit "Yes" to complete the puzzle (on console, you'll pull the right trigger).

So where the heck did those random three numbers come from? They were provided in a previous room when you were looking for three digits in a phone puzzle, and the digits can change from playthrough to playthrough (hence the 354 or 363). The numbers appeared on a piece of paper on the wall after turning on two lamps.

Ouija Board Keywords

Now here's the fun part -- besides simply solving the puzzle with the right number, there a bunch of Easter eggs available if you type in different keywords. For instance, typing "DEER" causes a deer head to pop out of the wall and start doing a crazy dance.

Below is a list of all the keywords for the Layers of Fear Ouija board puzzle alongside the interesting effects that have been discovered so far. Of course, there may be more, so let us know if you find any by randomly spelling out words!

  • Light: Turns on lights
  • Dark: Turn off lights (also works with "Darkness")
  • Game: Opens new story room
  • Porcelain: Opens new story room (on PC, if you type this word via your keyboard instead of clicking the letters with your mouse, it randomly inverts your controls)
  • Escape: Opens new story room
  • 666: Summons an evil teddy bear (also works with "Demon" or "Devil")
  • Paint: Creates painting on the wall (also works with "Art" or "Brush")
  • Basement: Chairs float in the air and piano plays
  • Bathroom: The tub and mirror in corner of room appears with crying woman
  • Cat: A rolling cat toy appears 
  • Child: Drawings appear on the wall and crayons drop everywhere (also works with "Daughter")
  • Clock: Summons a possessed clock
  • Cthulhu: Summons Cthulhu! (Also works with "God," "Mythos," or "Lovecraft")
  • Death: You die
  • Deer: A deer head appears and freaks out
  • Dog: The lights go out and demonic dog appears 
  • End: Takes you out of the room and ends the game (also works with "Exit")
  • Face: A giant baby doll face appears (also works with "Head")
  • Fear: Shadows appears on wall
  • Fire: Starts a fire
  • Ghost: A ghost takes control of the board
  • Gramophone: Makes a song play in the bedroom
  • Halloween: A pumpkin appears (also works with "Pumpkin")
  • House: A small doll house appears
  • Kid: Drawings appear on the wall and crayons appear everywhere
  • Kitchen: A knife flies toward the board
  • Magic: A boy with a balloon and party hat appears
  • Melt: Turns the table black
  • Mouse: Summons a mouse (also works with "Rat")
  • Music: Causes piano music to play
  • Trap: Summons rat traps
  • Woman: A girl appears in the corner and the death animation plays (also works with "Wife")

Not the craziest thing from the Ouija board.One Crazy Deer!

More Layers Of Fear Walkthroughs

The Ouija board is just one of many puzzles found while the mad painter explores his dilapidated home to discover the mysteries of his past. If you're stuck on any of them or want to mop up those final collectibles and achievements, be sure to check out our other Layers Of Fear guides:

5 Best, Most Spine-Tingling Horror Games for the Xbox One Mon, 24 Apr 2017 08:00:02 -0400 Randall Ghost




Arcane asylum, weird situations, and you are a journalist investigating the mystery of what is behind it all -- this is the basic setting of Outlast. Your character is too young and too bold, rushing into unknown places with a night-vision camera. Most of the time you will see everything through it. Outlast is scary, atmospheric and -- I must say from the first-hand experience -- incredibly stressful.


The main kick of the game is that you don’t have any means to protect yourself from the enemies. Once you attract their attention, your task is to run and hide, hoping they will not find you. The higher the level of difficulty, the fewer batteries for your camcorder. And of course, once you have none, your enemies become more persistent and determined to find you.


Do you agree with any of these picks? Which Xbox One horror games do you think are the best? Let me know in the comments below!


Among the Sleep


Among the Sleep is your lovely yet scary psychological horror, regrettably overlooked by many players. In this game, you become a young boy, who wakes up in the middle of the night in an empty house with no one around.


Your task will be to collect memories of your mother, while your teddy bear guides you. The game is enthralling and terrifying at the same time with all the creepy monsters and some plot twists that will make you feel sad. It has more adult themes than you could predict at first glance, which actually justifies parental control.


Layers of Fear


Layers of Fear is another horror game that proves you don’t need combats and monstrous enemies to feel terrified. It is based on a psychedelic story of an artist going insane. The game perfectly captures all the chilling details of the process. Just as the main character, you are roaming about the artist’s house, which is literally a maze with numerous rooms and doors coming out of nowhere.

You circle around, constantly returning to the initial spot. Hence, it makes you question everything you’ve seen. Layers of Fear has the genuine background, and might seem light at first, but you would be surprised with its thrilling atmosphere.


Resident Evil 7: Biohazard


The latest part of the series, Resident Evil 7 is probably the best horror game in the generation. The terrors of the survival horror, which made the whole series popular are back again in Resident Evil 7: Biohazard. As ever, it is the first-person horror game. Yet, there are some new gameplay features and mechanics to enjoy.


The plot might seem a bit cliché for a horror game, but it would not disappoint you. You play as Ethan Winters, whose wife went missing years ago. Following her trail, you get to the Baker Family plantation with a single task – rescue your wife and manage to stay alive. With well-crafted battle scenes and breathtaking cinematics, this game would bring you a lot of jump scares to suit the overall terrifying atmosphere.


Dead Rising 4


Do you feel like living in a city taken over by a zombie horde? Then Dead Rising 4 should be the first choice for your Xbox One.


If you take the series' iconic character Frank West, you will experience the zombie slaughter taken to the new level with lots of guns and zombies to kill. The game has all the tasty things gamers love about the medium -- the open world, great single player campaign and quite nice multiplayer mode. You can get a plentitude of emotions from Dead Rising 4. There is a bit of humor, chaos, and, of course, violent missions.


Video games are known to induce a roller-coaster of emotions, providing diverse experiences for gamers. Holding your gamepad tight, you can feel happy, sad, or thrilled -- that is what makes games so compelling. Fear is not an exception. Horror games cater to all of us, especially those who think that a good fright makes us feel alive.


In that vein, here is a list of the creepiest and scariest horror games for the Xbox One -- in no particular order. Now switch off the lights, put your headphones on, and get ready to be horrified!

3 Stephen King Short Stories That Should Be Indie Horror Games Thu, 09 Mar 2017 08:00:01 -0500 Michael Llewellyn

The Gunslinger

This could be considered cheating a bit as The Gunslinger is a short story that became a volume and a bigger part of the Dark Tower novel, but as Stephen King considers these stories as his magnum opus, and as such is the perfect setting for a video game series I'm going to include it anyway.


The Gunslinger has an alternative world setting that mixes a futuristic, alternative earth-gothic horror fantasy. Where you will encounter demons, Succubus and other creatures with the Old West stylings of a Spaghetti Western.


The story will see the lead character Roland Deschain pursuing the mysterious 'Man In Black', as he edges closer to the Dark Tower.


I imagine the gameplay and world to be similar to that of a Dark Souls or Bloodborne style game with some Red Dead Redemption thrown in. While this may seem like an ambitious project for an indie developer to take on, you may want to consider the huge game that is coming called Kingdom Come: Deliverance from indie developers Warhorse studios - indie doesn't have mean low budget.


The Dark Tower series is being adapted this year in film, it is starring Idris Elba and Matthew McConaughey and will act as a sequel to the books by Stephen King.


Are there any Stephen King short stories that you would like to see adapted to a videogame? Answer in the comments below!

Umney's Last Case 

Umney's Last Case is a short story by Stephen King that focuses on a private detective called Clyde Umney in 1930's Los Angeles. What starts out for the detective as a seemingly normal day at the office, suddenly takes a turn for the worst, as his life quickly begins to fall apart around him,as his friends and colleagues all abruptly leave his life for various and seemingly random reasons.


His day takes an even stranger turn, when he meets a character called Landry, who looks just like him. It turns out that Landry is an author and Umney is just a fictional character in one of Landry's detective books.


The author Landry is intending to switch places with the detective to live a life of adventure -- thereby casting Umney's mind into an oblivion. Instead, the detective Umney awakes occupying Landry's body in 1994.


Unhappy with the real world and hell bent on revenge, Umney learns to write with the intention of ending Landry's life within the book.


How this would work in a videogame could be a difficult task, but I see the player taking on the role of the cowardly author Landry, instead of the proposed hero.


I think the randomized, procedurally generated mechanics of a game like Layers Of Fear could work well with the world being manipulated by an author instead of an artist as seen in Layers.  


The world that Landry occupies is changing and working against him as the author tries to find various ways to kill the player, this could be an interesting premise on both the horror genre and a 1930's style Noir detective game.

The Night Flier

The Night Flier is a story that is centralized around a jaded reporter and photographer named Richard Dees who is investigating stories of a serial killer. Richard follows the killer known as The Night Flier, while he travels and commits gruesome murders in various airports travelling in a Cessna Skymaster aeroplane.


Richard thinks The Night Flier is a lunatic who believes he's vampire, and sets out on a mission to find out more about the killer, interviewing witnesses and discovering more clues along the way.


As a result of a violent thunderstorm, Richard, eventually will find himself landing ahead of the killer at one of the airports -- where things take a terrible turn for the worst.


I see a videogame adaptation of this story working in a similar way to Life Is Strange, only swapping the time travelling aspects and replacing this with travelling between airports. The game could also use the character interactions seen in Life Is Strange to interview witnesses as well as the photography mechanics to capture horrors and atrocities of The Night Flier.


Many of Stephen King's books have found success, critical acclaim or at the very least cult status on both the big and the small screen when they were adapted from his books.


As I sifted through some of his short stories, I wondered how well King's stories could within a videogame adaptation too. With modern advancements in technology available to indie developers, as well as the ability to tell a creative story -- without trying to appease investors as with big budget games -- the possibilities are endless.


Indie developers have more flexibility when it comes to being creative with their games, and as with Stephen King's stories the games could take any creative twist and turn. Here I look at 3 of King's short stories that I think could work as videogame.

5 Horror Games That Need Sequels Sooner Rather Than Later Mon, 30 Jan 2017 03:00:01 -0500 Caio Sampaio


These are all games that deserve a sequel, but in a universe as vast as this genre, it is impossible to list every title that is worth a follow-up. However, we hope that list this has shown you some good examples.


If you haven't played one of the games on this list, you definitely should see for yourself why they are worthy of a sequel.

Welcome to the Game

Developed by Reflect Studios


Welcome to the Game makes players explore the darkest confines of the deep web, the place where humanity hides its most obscure secrets, ranging from videos of torture to groups organizing terrorist attacks. And of course, much more.


The game asks players to browse the deep web in search of eight codes, but there is a chance that a kidnapper will track you and kidnap you. As you play, you see online pages about living sex dolls, humans slavery and other activities that represent the absolute worst humanity has to offer.


The true horror of this game lies in knowing that this is not fiction. The activities mentioned therein exist in real life. What you will see as you play will linger in your mind for a long time.


This game touches on a very serious subject, but it becomes repetitive and frustrating quickly. The core concept is solid, but it needs to be adapted in order to make this game a more engaging experience.


In horror games, developers try to create the scariest monsters, but they still cannot beat real life. This game deserves a sequel.

Layers of Fear

Developed by Bloobler Team


Layers of Fear allows players to experience the horrors of a disturbed mind as it tells the story of an artist needing to face the ghosts of a past he wishes to keep buried.


This title focuses almost exclusively on psychological horror and while it did deliver on its premise, there were certain areas that could have been improved upon.


The most important one is the diversity of maps.


The house where the game takes place has an interesting layout, but it can become repetitive quickly and considering that one of the key elements to create horror is the subversion of expectations, adding diversity to the maps is paramount, so the experience does not become predictable.


The game held much potential, but as its 72/100 score on Metacritic shows, it could have been better. This is why this game needs a sequel, so it can improve the areas that could have been better and make sure the core idea lives up to its potential.


Developers released a DLC for it, titled Inheritance, but a sequel is still necessary for this game. 

Cry of Fear

Developer: Team Psykskallar


Originally developed to be a mod for Half-Life, Cry of Fear soon became a full standalone game and, as the previous title in this list, it also took YouTube by storm. 


Players step into the shoes of Simon, a young man trying to fight the horrors of his own psyche as he wanders through Scandinavian streets.


The most important element of this game is how it combines psychological horror with jumpscares, creating a combination that will suit most horror enthusiasts.


Despite its success, a sequel remains unlikely. But we can hope that one day these developers will use their talents in a second entry of the series. 

Slender: The Arrival

Developers: Blue Isle Studios and Parsec Productions


When the original Slender game was released, it became an instant Internet hit, with thousands of videos on YouTube of people being jumpscared by the faceless man.


Many believe that there is no life left in the Slenderman myth. But I beg to differ.


While Slender: The Arrival did a good job implementing a narrative, there is still an element of the Slender myth that has not been explored yet -- its origins.


It is possible to revive this character, but doing so would mean allowing players to experience something they have not yet. Unveiling the origins of the monster could be the innovation we are looking for.


The internet deserves to know how Slender was born. This is an opportunity to make a sequel to Slender: The Arrival.


Developer: Red Candle


Released on January 12, Detention is already making an impression. This point-and-click horror experience allows players to take control of a couple of Taiwanese students in 1960s Taiwan.


The player must find a way to lead the characters to safety as they need to escape from a school campus dominated by creatures from the underworld. Oh, and a typhoon is coming, too.


Detention stands out not only due to its bone-chilling ambiance but mostly due to the how it introduces players to a new culture. Through its many puzzles, its environment, and its story, Detention shows how the military once ruled the lives of Taiwanese citizens and how it forced its propaganda on millions of people, children included.


The game depicts the oppression of living in a dictatorship and does this without relying on cutscenes or extensive texts. The message is instead deftly conveyed through gameplay and environmental storytelling.


Finishing a good game gives you a bittersweet feeling.


You feel happy because you've surpassed all of the challenges and witnessed the resolution of the story. But on the other hand, it is saddening because you give your farewells to the characters and the universe you enjoyed so much.


Once the screen fades to black and the credits start to roll, it is natural to start wishing for a sequel -- if you enjoyed the game, that is. This is true for any genre, including horror.


With that said, here are five horror games that we hope will get a sequel one day.

13 Essential horror games to scare you to death! Mon, 19 Sep 2016 03:34:47 -0400 Ty Arthur


Well there you have it - 13 games to refill your horror coffers and keep you plenty busy through fall into Halloween and hopefully beyond!


What did you think of our scary picks, and what games did we miss that you have to play every year when the leaves start falling?


Costume Quest


Alright, alright, this one's not scary in the slightest, so just consider it a bonus game! Even if it's incredibly cutesy (and hilarious - the little kid conversation between siblings is perfect!), Costume Quest is still mandatory Halloween gaming.


With turn-based JRPG combat, puzzles based around switching costumes, and a storyline that may be all make believe or may really be happening outside the notice of the adults, Costume Quest is a short and sweet triumph of gaming.



Vampire: The Masquerade Bloodlines


An entirely different beast from previous entry Vampire: The Masquerade Redemption, the later Bloodlines was much more faithful to the tabletop RPG and has a gothic punk horror vibe on full blast.


Consistently ranked among the greatest PC offerings of all time, Bloodlines put you in the role of a newly embraced vampire thrown into the dark underbelly of a city, trying to survive with no one on your side. 


Mixing in the best elements of conversation-driving RPGs with some action-oriented combat, Bloodlines is one that will always be fondly remembered (even if it was buggy on launch) and makes for mandatory autumn gaming for the vampire fanatics. That haunted house segment alone makes the game worth the price of admission!



Clock Tower


Even before the first Silent Hill game, there was the Clock Tower series establishing the survival horror genre. Following a Super Famicom entry that never came in an English version to the United States, the first real stateside release was the PS1 entry from '96.


Granted, the controls are as clunky as they come (somehow its both survival horror and a point-and-click PC style game?) and the graphics are primitive to say the least, but there were some truly shocking moments in this one that '90s console gamers were not prepared for.



Layers Of Fear


Showcasing the power of crowd funding and early access releases, the indie title Layers Of Fear killed it on the atmospheric front and really got around a lot of the frustration from the typical puzzle game (the mad painter can be "killed" by the ghostly wife manifestation repeatedly but you still keep playing, for instance).


The spinning wall of doll heads had me legitimately jumping out of my chair, and the Inheritance DLC featuring the painter's daughter is no slouch either, offering some very different scares from the base game.



Call Of Cthulhu: Dark Corners Of The Earth


It has to be said right off the bat that Call Of Cthulhu: Dark Corners Of  The Earth is majorly flawed - and there really should be an HD update with fixed controls - but this is easily the most faithful adaptation of a Lovecraft story ever presented in the video game format.


Well before "defenseless" horror was a genre, this game had you spend the first half with no gun of any kind, forcing gamers used to a different style to think in very unconventional terms.


With any luck, the two different upcoming Call Of Cthulhu games in development will beat this one and finally give us the definitive cosmic horror experience.





From the depraved minds that brought you the Amnesia series comes SOMA, an object lesson in how horror can be quiet and thoughtful.


Although there are a couple of jump scares and "oh sweet baby Jesus run for your life from the monstrous thing!" segments, overall what's on tap with SOMA is an unsettling atmosphere that continuously pulls back new layers to make you question: just what does it mean to "be human," and at what point is it no longer worth it?



Darkest Dungeon


Although not strictly a “horror” game in the sense of Outlast or Amnesia, the atmosphere of Darkest Dungeon is just absolutely black as death, and all the creatures are utterly sanity-blasting.


Without question there is a horror vibe as your group of doomed adventurers attempts a crusade against the darkness and you learn even more details about the terrible things your ancestor did to cause this whole mess in the first place.


There's so many ways for your party members to die here outside the norm: die of starvation, die because you opened the wrong chest in the ruined cathedral, die because your companion went insane and started attacking the group, die fighting the severed heads of your fallen comrades, die in an obese witch's cook pot, and the list goes on!



Clive Barker's Jericho


Featuring much more modern controls and gameplay mechanics over Undying, Clive Barker's Jericho is less on the atmospheric side and more of a full-force gore fest. 


There's plenty of legitimate horror on display outside just the blood and guts though, and honestly I'm surprised this game didn't have more controversy and backlash with the messed up characters and settings.


The things Nazi zombie Lichthammer screams during her exorcism in particular just can't be unheard...



I Have No Mouth And I Must Scream


Another point-and-click puzzle game, I Have No Mouth And I Must Scream probably won't have you startled out of your seat at any point, but it is unquestionably a horrific experience.


Featuring the final five remaining humans on Earth who are all being tormented for unknown reasons by a sadistic computer, there is some deeply disturbing material across this game - just be sure to have a walkthrough handy, as the old school adventure style isn't always intuitive.





I just can't say enough good things about Outlast - it's the perfect length, the mechanics make it so you are playing through your own found footage horror movie, and the scares come fast and furious.


Easily one of my favorite horror games of all time, Outlast is really one of the best iterations of the "defenseless" horror style where the main character can't fight back.


Other than the hard left turn in the story at the very end, there's very little wrong with this game. It's a must-play for the fall season. Just make sure you turn those lights off and put the noise cancelling headphones on -- if you play it right, I guarantee some actual screams will be forthcoming.


Now sadly pushed back to Q1 2017, Outlast 2 remains one of our most anticipated upcoming horror games.





A very odd point-and-click adventure game, Sanitarium hops and skips across any genre and game world you can imagine, from a futuristic comic book setting to an Incan temple and even a seemingly-deserted backwater town.


Easily the most iconic of the settings features the main character exploring a town that's been cleared out by someone called "Mother" in a storyline drawing heavily from the Cthulhu mythos. It's a good bet the movie Slither took some inspiration from Sanitarium's interpretation of the mythos as well.



Clive Barker's Undying


The age is really showing on this one, but if you can look past that aspect, Clive Barker's Undying was one of the earliest and best attempts at mashing a first person shooter with horror.


Reading and hearing backstory about each member of the damned family really draws a player into the game world, and having a horror icon write the story definitely helped. The mechanics were on-point as well, with some very disturbing imagery appearing when Patrick Galloway slips into his occult vision mode.





Rule Of Rose


A truly disturbing game that came out at the tail end of the PS2 cycle and was missed by many, Rule Of Rose pushed some boundaries on more than one front. 


Suicide, rape, children as the evil antagonists, killing adorable puppies, and even sexual undertones towards very underage orphans all meant the game was never released in some countries, resulting in a certain mystique and aura of danger around the whole thing.


Taking the survival horror tropes of Resident Evil or Silent Hill and pushing them further into a psychological direction as a woman explores an old orphanage, Rule Of Rose is a forgotten gem of the genre that will absolutely get under your skin.



Football, parkas, drinks with words like "autumn," "harvest," and "spice" in them - that's what fall is all about, right? WRONG! Fall is all about horror making a comeback after hiding from the despicable light all summer long!


The horror anthology shows come back, the theaters get filled with new iterations of scary movies, and it becomes time to dust off those terrifying games you've been ignoring all year.


Looking for something new to add to the autumn gaming collection, or wondering what you missed in years past? Here we're rounding up some of the best of the best with essential horror games that should be in your collection.


For those who are going to skim through and start screaming - we're deliberately skipping some of the usual suspects, as surely by now you are already aware you should have played Resident Evil, Silent Hill, and Fatal Frame, yes?

How to slay the serpent in Layers Of Fear: Inheritance Tue, 02 Aug 2016 17:26:06 -0400 Ty Arthur

The Inheritance DLC for Layers Of Fear features several secret achievements that are both easy to miss and can have a big impact on which ending you receive.

Nabbing the Sword Of The Serpent achievement (and overcoming the memory of your insane father's hateful ranting) requires that you switch back and forth between two different areas instead of fully completing either of them.

If you finish the tasks in the landscape world, you won't have the ability to head back and grab this achievement later.

Going To The Land Of Fables

After turning on the flashlight and leaving the foyer through the glass doors, take the first left into the main panting room where an indistinct sheet of paper is sitting on the dresser (to the right of the stack of rolled up papers and the knocked over coat rack).

Choosing The Crayon

Taking a peek at the hazy paper transports you to a different version of the room where you have to choose between a crayon (which takes you to child's painting universe) or a paint brush (which takes you to the world of the realistic landscape).

Grab the crayon and interact with the painting to go into the land of fables where everything is drawn like a children's cartoon. Go forward from the easel and pull the red lever sitting on the ground. The lever turns on the lamps that reveal a path further into the land of fables.

Pulling The Lever

Follow the red path and the flickering lights forward until you see the danger sign with the symbol of the snake. Right after the sign, you should see “Let Me Out” scrawled on the floor. Grab the yellow crayon sitting on the ground near the letters.

Follow the path back to the easel and interact with the painting while you have the yellow crayon in your inventory. The painting will change from a broken snake to a doodle of clouds (and get a round of angry ranting from your father, who thinks crayons are beneath his child).

The Yellow Crayon

To the left of the easel (by a sign with a bunch of directions) you'll notice a wood sword in a stone – but much like the legend you can't yet pull it free. Instead, grab the paint brush on the stand to the right of the easel and interact with the painting to be transported to the other world.

Sword In The Stone

In this world, the painter is angry about your youthful green tree paintings and wants something wiser and less childish. Turn left from the painting and go through the crack in the wall next to the chair.

Turn left again at the wall and grab the red paint sitting on the bookshelf facing the wall. If you do any exploring, ignore the green, blue, and white paint laying around as using these will just make the painter angry.

Red Paint

Head back to the painting and interact with it to switch the landscape to an autumn setting. Now the painter wants you to make the setting darker, which means you need black paint. The layout of the room has completely changed, so ignore everything you did earlier. Turn left and go by the table with the broken vase and into the covered hallway.

Finding The Hallway

Ignore the white paint on the right side and keep following the hallway as it turns different directions. When you reach the dead end with the painting, turn around to see a bookcase covered in brushes chasing after you. Turn back around to discover the dead end has disappeared.

Push the large basketball up the slanted pile of toys until it falls into place and makes a bridge giving access to the black paint. Grab the paint and wait for the area to change yet again.

Crossing The Chasm To The Black Paint

Use the black paint on the painting to change the season again, then go forward and look at the chair where the crayon is sitting. Grab the drawing on the floor showing a girl carrying a sword and then pick up the crayon.

Do not do anything else in this area or grab any other paint. Interact with the painting while holding the crayon to switch worlds again now that you've got the sword drawing.

 The Sword Drawing

Head back to the sword in the stone and slowly lift it up (this part is a bit wonky – you have to hold the mouse button down and then lift your mouse up slowly and repeatedly about 10 times before it actually reaches the top and then disappears when you let go).

Now all you have to do is walk into the serpent as he criss-crosses the area and he'll automatically die, unlocking the Sword Of The Serpent achievement.

One Dead Serpent

Stay tuned for more Layers Of Fear: Inheritance guides as we cover unlocking the other secret achievements and earning the DLC's different endings.

Layers Of Fear gets a surrealist makeover with Inheritance DLC Tue, 02 Aug 2016 04:21:29 -0400 Ty Arthur

While not everyone was enamored with the slow pacing and lack of typical gameplay elements, Layers Of Fear has still made quite the splash in the horror gaming scene, earning a positive review from us earlier this year.

Now six months on from the base game's full release, the Inheritance DLC is here to offer up more disturbing memories as you explore the past through the halls of the mad painter's haunted home. Switching gears, Inheritance is told from the point of view of the painter's daughter, who has returned home.

It wasn't just the painter's psyche who shattered...

Those horrible screams -- both from her father's anger and her mother's pain -- have followed her through all the years, and she's headed back to confront her childhood and silence the voices once and for all (remind you a bit of the Oculus plot?).

Rather than unearthing the cause of the painter's madness, you learn instead about how that madness impacted his family, hearing the painter's cruel lessons and cold indifference echoing from the past while traversing shadowed hallways.

Extending The Layers Of Fear Story

DLC for horror games can be tricky business, since the cat is already out of the bag in terms of what's really going on and what scares to expect.

Outlast's Whistleblower DLC, for instance, frequently gets knocked for being too similar to the base game -- and that was a concern here, especially considering the small setting and narrowly focused gameplay.

The base gameplay and setting will be familiar

There are a lot of familiar tropes from the base game – turning around as the halls change, flying backwards when jump scares show up, a home base where you see the drawings you've found, etc. - but they are presented differently enough to not be a total rehash.

While you start out in the same area and go to each segment of the house the painter previously visited, you are transported to a different time or version of the house filtered through the daughter's recollections, resulting in very different imagery and level layout.

Paintings are significantly more abstract and surrealist than in the base game, so even the color scheme is more varied from what returning players might expect.

We're not in Kansas anymore!

Tweaking The Base Game

It's not just the landscape that's changed though, as some much needed mechanical differences have been worked into the gameplay. There's still no jumping, crouching, shooting, etc. but more has been added in to avoid that dreaded “walking simulator” tag.

Instead of just exploring until a jump scare happens or a door finally unlocks, there are more active dangers this time around that are seeking you out and need to be avoided.

While exploring a world themed entirely around a child's drawing, for instance, the creature stalking you is a cardboard cut out snake. While exploring the past inside a realistic landscape painting, the antagonist is instead the angry dog that was burned alive by the painter.

Watch out for snakes!

Although you still can't vault over obstacles, vertical movement has made its way in during the past segments as the painter's daughter toddles around and uses cascading drawers to reach higher areas (bringing to mind a bit of Among The Sleep).

Another much-needed addition is increased interactivity beyond just pushing open doors or pulling open dressers, although these new options aren't incredibly intuitive and can lead to frustration. In one particular area I was certain I'd hit a bug and needed to restart, as I couldn't go back the way I came but was unable to cross an area to go forward.

It turned out there was an object that looked like it was part of the junk in the background that had to be physically pushed – but it didn't have the usual hand icon indicating interaction was possible. There was about 10 minutes of frustrated, aimless wandering until I accidentally bumped into this particular object and noticed it moved.

This uncrossable gulf of childhood memories was quite vexing

Bottom Line

The story in Inheritance actually unfolds in more interesting ways than the base game, rather than just hearing flashbacks when you find an object or drawing.

In particular a segment where the daughter learns about she can interact with the painting world by watching a children's play is quite clever, but there's plenty of other twists.

With new gameplay additions, an extra layer to the story told from a different point of view, and a revamped visual style, Inheritance is a welcome addition to the Layers Of Fear universe. If you loved the base game – or even just liked it but wished there was more to sink your teeth into – then this a DLC well worth the price of admission.

Check out the Layers of Fear: Inheritance DLC Mon, 04 Jul 2016 14:00:50 -0400 Kevin S. Behan

New DLC, Layers of Fear: Inheritance, will expand on the story of the original game Layers of Fear. You will play as the hellish painter's daughter as she returns home to confront the horrors of her childhood. This will give players a better perspective of just how much the painter ruined his family as you journey through what remains of the household.

Your ending will vary based on how you interact with your environment. Will the daughter be able to forgive her father? Or condemn him for injecting his brand of madness into his family.

Layers of Fear is a supernatural horror game where you investigate the house of an enigmatic painter. One of the chief features of it being the landscape changing around you when you glance at said painters works for too long. It's a powerful horror game, giving players a perpetual sense of unease, worrying about what the heck's going to trigger the next terrifying segment as things get more and more paranormal. 

Bloober Team will be releasing Layers of Fear: Inheritance on August 2nd for Steam (Windows PC, Mac, SteamOS/Linux), Xbox One, and PlayStation 4 for $4.99. If you want to know more, check out their website.

8 Horrifying Games That Will Make Your Blood Run Cold Fri, 01 Jul 2016 06:16:33 -0400 Captynplanet_8219


8. Call Of Cthulhu 


The final game is more of a hopeful inclusion. For a long time, there has been a lack of games that do justice to H.P Lovecraft's stories about unimaginable terrors from beyond the brink of understanding.


At E3 this year, Focus Home Interactive released a trailer for their upcoming game Call of Cthulhu, and it seems that we might finally have a game that will live up to its source material.


If Focus Home Interactive is able to pull off the atmosphere purveyed by their trailer, and they are smart enough to include as many possible references and interactions based off of Lovecraft's stories, then it is sure to be awesome. 


I just want to see more than a recycle of A Shadow Over Innsmouth or Call of Cthulhu, the story that is. If Focus Home Interactive can include some cool stuff from the stories that are less known, but still within Lovecraft's canon, than we'll be in for a pleasantly maddening experience.


What other horror games have kept you up at night? Did any of your favorites make the list? Let me know in the comments!


7. Resident Evil 4 


It was announced a while ago that Resident Evil 4 would receiving a facelift for its re-release on PS4 and Xbox One, and I couldn't be happier. I won't lie, I'm a fanboy of this game. It played a pretty important role in my childhood gaming timeline, and it scared the absolute sh*t out of me the first time that I played it.


Resident Evil 4 starts out with the player taking control of Leon Kennedy in a remote Spanish village as he investigates the disappearance of the president's daughter, Ashley. The villagers don't seem to approve of his presence, and as you navigate the dismal settings filled with hordes of mindless foes that don't ever stop walking towards you, a more nefarious plot begins to unfold.


This game is amazing, and I have fond memories of not wanting to get any nearer to some of the enemies in the latter parts of the game, who seem to enjoy ritualistically chanting in a manner that I hope nobody ever has to hear in real life. The only thing that makes this game annoying is a sequence of babysitting that you have to do later on. Besides that, it's wonderful.


6. Lone Survivor


Nameless protagonists seem to be a theme in horror games, and Lone Survivor is no exception. In this game, you take the role of a young man who lives in a post-apocalyptic future. The protagonist is guided by hallucinations around the map in order to locate specific items and resources used to progress further into the game.


The main character's sanity plays a large role -- and in order to combat your frail mental state, sleep and proper nourishment are required. There is a trade-off to taking care of yourself, though, as certain items may be located in a more easily if the protagonist is hallucinating. 


Don't let Lone Survivor's 2D art style fool you -- this game can deliver chills with the best of them.


5. Layers of Fear 


Layers of Fear lets players take control of an artist descending into madness. In order for the artist to finish his newest project, various items must be collected. This means that you get to walk around his creepy mansion filled with psychological tricks and terrifying images that you can't even be sure are real. 


As you navigate the mansion and find more and more items, the disturbing story behind the painter and his madness are explained, and by the end of Layers of Fear you'll wish you had never wondered what was going on in the first place.


4. SOMA 


Frictional games, the creators of Amnesia: The Dark Descent, seem to have the formula for atmospheric horror games down to a science. In their newest production Soma, players take control of a man who has undergone experimental brain surgery to fix his amnesia, but when he awakes, it is in an underwater research facility in the Atlantic Ocean. 


As if that wasn't enough to have a creepy environment, the facility appears to be in ruins, and everything above the ocean's surface has been devastated by a huge comet which caused an extinction event.


Soma also includes cool sci-fi elements, which are a nice change from Amnesia's medieval castle setting. 


3. Amnesia: The Dark Descent 


Amnesia: The Dark Descent puts you in control of a young man named Daniel who is trapped in a castle without his memory. Daniel has forgotten the extent of his identity and has no idea why he in this creepy fortress. It is up to you to guide him through the castle's dim corridors, which also happen to be filled with monsters that you have no choice but to run away from.


The game has no combat and no weapons. Your only chance for survival is to run away from the horrors you encounter, while trying to keep a grip on your sanity.


2. The Forest


The Forest starts off simply enough: your character is in a plane crash, and when you wake you see what is presumably your son being carried away by a pale humanoid. After that, you're free to do whatever it takes to survive. 


If you're lucky, or unlucky, enough to see some locals of the surrounding area, you'll realize that you're on an island populated by some kind human stripped down to their most basic instincts who have a penchant for cannibalism. No worries though, if you run away from them you'll most likely get away, and you can start collecting resources from the surrounding area to build a proper shelter. 


But then you start finding effigies made up of body parts. And then you start finding pitch-black caves with huge amounts of corpses hanging from the ceiling. And then you start finding mutants that look like someone decided to make a spider out of fused human torsos.


The Forest is currently in development, but purchasing it now guarantees the full version when it is finally finished. The game is updated regularly with the new structures to build, animals to hunt, and enemies to evade. 


1. The Path


The Path is an independent game which was released by Tale of Tales back in 2009. Borrowing from the classic story Little Red Riding Hood, the player chooses to control one of six sisters who are told by their mother to go to their grandmother's house. Following the path to Grandmother's house is simple enough -- you just have to walk forward and you'll eventually reach it. But that isn't how you're supposed to play the game.


Once you start wandering off the path, you will encounter items that begin to tell a more disturbing story than one about a girl simply visiting granny. The sounds in this game are enough to give someone nightmares alone.


The Path isn't a long game by any means so it's worth your time if you're into atmospheric horror games. You can pick up The Path on Steam for under $10. 


Horror games can take you from the depths of the ocean to the streets of an abandoned city.  Whatever the setting for a horror game, the end goal is the same every time.  Players are supposed to quake and peek over their shoulders just to make sure that whatever is on their screen hasn't ended up in their living room.


Series like Silent Hill and Resident Evil made a name for the horror genre, and since then titles like Five Nights At Freddie's and Outlast have been keeping the screams coming.  Horror has become one of the most popular genres in gaming, and hopefully, with upcoming titles like We Happy Few and Resident Evil 7, it will keep growing.


Here are a few horror games that should have you keeping the lights on for a bit after you're done with them. 

Layers of Fear Would be Great if it Didn't Try So Hard Fri, 25 Nov 2016 11:00:01 -0500 Damien Smith

Indie developer Bloober Team released their psychedelic horror title Layers of Fear back in February. While the game has become a quite hit among the community and has received praise from some critics, it is a game that just didn't gel with me. It has a spooky victorian house, an insane painter and a whole tonne of psychological crap going on. It should be right up my alley but it isn't and here is why.

What in the Amityville Horror is Layers of Fear?

Well, it certainly isn't an Amityville Horror, I wouldn't be writing this very article if it was. Essentially, Layers of Fear is a horror "walking simulator" where the player takes on the role of an artist, who is going insane, as he attempts to create his magnum opus.

The player must explore the old victorian house as it constantly changes and ghastly apparitions appear. The objective of the game is to collect the various "tools" the artist requires to complete his masterpiece. The problem is, the mind of an artist going insane, is not a place to be and anything is possible.

Layers of Fear is like a comedian that tries too hard to be funny

Have you ever been to an amateur stand-up comedy night? Usually, there is at least one poor unfortunate individual who just tries too hard to be genuinely funny. What happens when you try too hard to be a comedian? Everything begins to become cringeworthy and the entire act loses what positives it had.

Layers of Fear does exactly the same but instead of attempting to be hilarious, it is trying to be horrifying. And just like the example of the comedian, it backfires like a gun with a blocked barrel. How so? You might be wondering. To be honest, the game starts off well by allowing the atmosphere to build and nothing really happens for the first while.

But once the game gets going and starts firing its shall we say... "horror elements", it just kicks into turbo gear and doesn't bloody stop. The only points in the game where things calm down are during puzzles and the beginning and end of each chapter.

Not only does it begin to get old very fast, it also does the worse things it can possibly do. It lessens the impact and general positivity of what actually makes the game good. How does it do this? Allow me to explain.

Hogging the spotlight

The "scares" in Layers of Fear are so relentless and so frequent that they hog the spotlight from any of the other features that are actually good. As much as I don't like the game, I would give it the thumbs up for atmosphere. That is if the atmosphere wasn't drowned out by the never-ending onslaught of the game attempting to scare the player too much.

The "scares" don't give the atmosphere time to do what it does best, build up and unnerve the player. It is that build up that allows the player to become paranoid, and gets their mind into gear to make them genuinely scared. Once the fear sets in, it allows for the actual "scares" to be effective.

This isn't the case with Layers of Fear. Instead, it just ends up with it being a case of, "oh look another creepy looking apparition," or, "oh another door that has slammed shut. How many is that now? 20?" Not only does it become boring, it also becomes predictable. You know something is going to happen in the next room.

If you are expecting it, you brace yourself for it and therefore isn't scary. As if that wasn't bad enough, Layers of Fear has one other problem. It depends too much on jump scares.

Cliche jump scares coming out of its nostrils

If a video game had nostrils this one would have creepy faces coming out of them. You may have noticed I have been phrasing scares as "scares" throughout this article. My reasoning for it is because they are essentially all jumpscares.

Some people love them and some people hate them. While I am generally in the latter group, I do admire and respect them if they are done well. The occasional one here and there; the one that comes unexpectedly, I do give the time to nod my head in approval and admit that it got me.

In Layers of Fear, you could have three or four jump scares in any single hall or room. As I previously established, this gets old and predictable very quickly. Possibly the worst part of it is, they are so damn cliche. They have all been done before across all forms of fiction.

You have the creepy apparitions from practically any paranormal game and movie out there. You have paintings that change, there is your Dorian Grey. You've got the creepy victorian dolls, for no other reason than everything horror has to have them. Furniture mysteriously piled up on top of each other, that's from the Poltergeist movie. It's even got an almost direct copy of the dead woman from P.T. as if fans weren't already heartbroken enough to be reminded of that.

As if being overly reliant on jump scares wasn't bad enough, the fact that they have absolutely no originality just makes them all painstakingly worse. The developers could have done anything with this. It's clear the artist is going absolutely bonkers and with that anything was possible.

Instead of going for what they know scares peoples they should have gone a bit crazy and gone down the realms of absolute weird. You know, like Ice PickLodge's, Pathologic or Knock Knock. Their games are scary because the lack of familiarity causes unease with the player.

With a bit more time in the oven and some more imagination put into the scares and tone down their frequency a bit Layers of Fear could have been very effective. Sadly it isn't.

Layers of Fear isn't bad just very over-rated

The game isn't bad by any stretch of the imagination. I have played far worse games this year. It is just very over-rated. Its visuals are fantastic, especially for an indie developer using the Unity Engine and my goodness the sound effects are brilliant. It does have a few scary moments throughout -- not to mention some great rooms with genuine imagination put into them.

Like the room that melts, the library and the area where all the Draughts pieces float in the air. The problem is just like the atmosphere, the game is trying so hard to scare you that the jump scares get the spotlight -- while the actual great parts get the shepherd's crook.

It's one of those games where it's few negatives greatly drown out the many positives. This simply ruins what would otherwise be a great experience.