Left Alive Articles RSS Feed | GameSkinny.com Left Alive RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Square Enix's Disrespect to Front Mission with Left Alive Isn't A Surprise https://www.gameskinny.com/kmwj9/square-enixs-disrespect-to-front-mission-with-left-alive-isnt-a-surprise https://www.gameskinny.com/kmwj9/square-enixs-disrespect-to-front-mission-with-left-alive-isnt-a-surprise Thu, 07 Mar 2019 14:07:45 -0500 Ashley Shankle

You know a game is bad when the publisher bans streaming of it in its native Japan, and the North American version has a single review on Amazon a day after release.

Such is the case with, Left Alive, one of a handful of games I've been actively looking forward to this year. In leading up to its release, I've had the hope that Square Enix would give the Front Mission series some much-needed respect despite continually trying to force the series into the action genre.

You see, Front Mission is traditionally known as a strategy RPG series, but Square Enix changed up the formula and attempted to reboot it as an action series in 2010 with Front Mission Evolved. That went about as well as expected considering Evolved just tossed everything that made the series memorable aside to go for those action game bucks. 

Of course, it would be fair to say that Front Mission is an obscure series in the West. We saw Front Mission 3 on the PlayStation, Front Mission 4 on the PlayStation 2, and Evolved on the PlayStation 3 in North America. Now we've gotten Left Alive, a game set in the Front Mission universe, but not really Front Mission.

Fans of the series on both sides of the ocean know Front Mission won't be left alive after this, as if it was even kicking after Evolved came out.

So what's so bad about this thing? I really can't tell you from personal experience; the dearth of review codes around the game was an alarming indicator of its quality, even before I took a gander at Amazon.co.jp on the game's release day in Japan.

The review from the player above has a few choice statements. For example: Left Alive doesn't have the action of Metal Gear or Armored Core, the cover system is unintuitive, the character animations look like a low-budget PS2 game, it takes forever for the game to let you pilot a Wanzer. The reviewer makes one statement that's hard to ignore:

"I would recommend it for people who like staring at the backs of huge robots, but not for those who want an action game, third person shooter, Metal Gear, or Armored Core."

Ouch.

Maybe I should have said something earlier, maybe I should have written an article highlighting some of the reviews from Japan as a warning to other Front Mission fans.

If forum and Reddit posts are any indication, many already thought it was going to be terrible based off of its limited trailers. In reality, it's not like saying anything would have magically made the game into something else...

As it stands, it's hard to even find reviews for Left Alive in English outside of Steam, and those are not good. It seems player complaints are the same no matter where you are, as many of the qualms Steam players have basically line up with the qualms Japanese players have: The controls are hard to work with, the story isn't engaging, the characters move and look like they're in a PS2 game, the cover system is poor, and the game is not well optimized.

These all seem like valid, concrete reasons not to like Left Alive. The verdict is simply that it's a "kusoge", a shit game, in its current state.

I guess my question in all of this is "Why? Why do this? Why greenlight the development of a game and commit so few resources toward it? Why slap an RPG series in an action game costume and toss it in the gutter to die?"

These are questions I honestly have no answers to and can only speculate on. Maybe the Xbox 360/PlayStation 3 generation simply demanded generic action games too much for Front Mission to live a respectable life on the next generation. But that's no excuse to bring it back in even worse shape under a totally different name.

Bringing artist Yoji Shinkawa of Metal Gear fame on to the project was a dirty trick to sell the game based on first glance. Toss some Shinkawa art on the cover and show off some mecha, you've got yourself a buyer base just to start.

With Hideo Kojima out at Konami and the Metal Gear series so disrespected with Metal Gear Survive, Left Alive was presented as a title that could fill that void to some degree.

There is certainly room in the industry for games styled after Metal Gear Solid, but this bait and switch is some sort of fresh Hell. Draw in a fanbase still seething from its loss of director, then release a new semi-entry to a classic series in a state that wouldn't have been acceptable a decade ago, and this is where we are.

I guess if you're Square Enix, that seems perfectly acceptable. If you're the consumer, though, you're out of luck.

Complacency

I've been a fan of Square Enix since the companies were two separate publishers, Squaresoft and Enix.

The two rivals coming together to form Square Enix was a big deal. When the merger happened, some of my friends were worried that the lack of real competition would make the two companies complacent. I sort of laughed it off at the time, but that prediction from so long ago has gnawed at the back of my mind these past few years.

Were they right? Did Square Enix grow complacent?

All you really need to do to draw your own conclusion is to open up the Square Enix, Squaresoft, and Enix Wikipedia pages and look at the games the company has released each console generation. You can gauge the percentage of games that have been published from the PlayStation 2 to today that are actually stellar, memorable titles.

To give more background, I'm a huge Final Fantasy fan and a moderate Dragon Quest fan, but I'm willing to admit much of my preference for Square Enix is based on works both publishers released over 20 years ago.

Most recent offerings I could take or leave, which is not because I'm getting older or because my sentiments have changed, but because many of the titles that come out of Square Enix really aren't all that good. 

To really drive this home, let's take a look at North American Square Enix console releases from 2016 to today that are not remakes or ports:

  • Rise of the Tomb Raider
  • Dragon Quest Builders
  • Hitman
  • Star Ocean: Integrity and Faithlessnesss
  • Deus Ex: Mankind Divided
  • Final Fantasy 15
  • The Turing Test
  • Nier: Automata
  • I Am Setsuna
  • Figureheads
  • Spelunker Party!
  • Dragon Quest Heroes 2
  • Dragon Quest 11
  • Life Is Strange: Before the Storm
  • Lost Sphear
  • World of Final Fantasy
  • Monster of the Deep: Final Fantasy 15
  • Dissidia Final Fantasy NT
  • Monster Energy Supercross
  • Gravel
  • The Awesome Adventures of Captain Spirit
  • Octopath Traveler
  • Final Fantasy 15: Pocket Edition
  • Shadow of the Tomb Raider
  • Life Is Strange 2
  • The Quiet Man
  • Just Cause 4
  • Kingdom Hearts 3
  • Left Alive

Of course, Square Enix has released a lot more than this between 2016 and now. But a lot more of what?

Ports, remakes, and mobile games.

Sorry, sorry; let's back up. Not just mobile games  gacha games. My bad.

Is it really, though?

Among the above releases but not listed are several ports and remakes of classic RPGs from the golden years. Some, like Final Fantasy XII: The Zodiac Age, are incredibly well-done and improve the original in just about every way. Others, like the Secret of Mana remake, or all those awful Final Fantasy IX ports, are not so lucky.

How about Kingdom Hearts and its million repackages? Let's not even get started there.

For comparison, here are the "brand-new" Squaresoft releases we saw in North America between 1998 and 2000:

  • Xenogears
  • Bushido Blade 2
  • Parasite Eve
  • Final Fantasy 7
  • Brave Fencer Musashi
  • Ehrgeiz
  • Chocobo's Dungeon 2
  • Final Fantasy 8
  • Chocobo Racing
  • SaGa Frontier
  • SaGa Frontier 2
  • Front Mission 3
  • Legend of Mana
  • Threads of Fate
  • Chrono Cross
  • Parasite Eve 2
  • Final Fantasy 9
  • Final Fantasy Tactics
  • Vagrant Story

Enix wasn't very well known in North America, so the release list during the same timeframe is much shorter, but still full of quality:

  • Star Ocean: The Second Story
  • Bust A Groove
  • Bust A Groove 2
  • Torneko: The Last Hope
  • Valkyrie Profile

I don't have to do any direct comparisons between any of these lineups, because you probably are familiar with those games from 1998 to 2000 even if you didn't play them back then.

You've heard about or remember them because they were not only memorable and well-crafted but because they were and are iconic. Many are bonafide video game classics, games that have transcended generational differences and stood the test of time in one regard or many.

You can't say that about the majority of the 2016-2019 release window, even if we don't have the privilege of hindsight. Some will certainly live on. Titles such as NieR: Automata, the Tomb Raider entries, Dragon Quest XI, and Kingdom Hearts III will very likely be remembered.

So by no means am I saying that all of the games released in the time frame are bad; I am saying the community at large likely won't remember half of them in even five years.

And if you knew the number of gacha games Square Enix actually put out over the past decade, you'd probably be upset attention wasn't paid elsewhere.

Square Enix's current F2P mobile offerings on Qoo-App. Majority gacha.

One is prone to publisher/developer worship when entrenched in gaming culture, especially when that publisher or developer keeps putting out fantastic games one after the other.

Squaresoft and Enix were once companies you could put in that list, you can see it above.

There were some duds (Ehrgeiz), of course, but they were few and far between. You could count on both companies to release not just good games, but great games on a consistent basis.

I don't want to blame the consumer for a game like Left Alive, because Square Enix knew what they were doing when they promoted the game like they did, and they knew what was happening while it was being developed.

I honestly don't want to blame anyone for Left Alive and what Front Mission has become; in some ways, it's too painful to accept it for what it is.

Today, development costs have grown, marketing rises above quality, and that friend's worries I shrugged off in 2003 have been proven prophecy. It very much seems that Square Enix has, in fact, become complacent.

]]>
Left Alive Launches in West Amid Poor Reviews, Streaming Shutdown in Japan https://www.gameskinny.com/gceo9/left-alive-launches-in-west-amid-poor-reviews-streaming-shutdown-in-japan https://www.gameskinny.com/gceo9/left-alive-launches-in-west-amid-poor-reviews-streaming-shutdown-in-japan Tue, 05 Mar 2019 11:04:36 -0500 Jonathan Moore

Left Alive, an action shooter set in the Front Mission universe and developed by Square-Enix, is out today in the West for the PC and PlayStation 4.

While there are currently no reviews for the game from Western outlets, it's clear that Left Alive isn't doing too well in Japan. Since releasing there on February 28, Left Alive has garnered an abysmal 1.5/5 rating on Amazon Japan. As of this writing, the game is already heavily discounted on the retail site, coming in at 49.5% off its original launch-day price. 

Adding to the game's early woes, live streams of the game have currently been banned in Japan as well. 

Despite initially allowing reviewers and players in Japan to stream Left Alive with a handful of typical NDA exceptions, Square Enix has now decided to fully suspend streaming of the game. According to Siliconera, streamers are being met with a "not authorized" message when attempting to stream any part of Left Alive in Japan.

It is currently not clear if there is a streaming ban currently in place for Western regions. 

Although some have postulated that such a change in course is Square's way of controlling the message surrounding Left Alive prior to its Western launch, that's not much more than speculation at this point. 

What isn't speculation, though, is that perception around the game is predominantly negative. A quick look at several YouTube walkthroughs of Left Alive (seen here and here) highlights the developing narrative.

Echoing many of the same sentiments found in the majority of Amazon Japan's negative reviews, interested players and commentors are primarily concerned with the game's sub-par graphics, poor voice acting, and many bugs. At the time of writing, the game currently has a 6.2 User Score out of 44 ratings on PlayStation, and a 7.2 User Score on PC out of 28 ratings. 

Last year, we included Left Alive in our most anticipated survival games of 2019. With our review of the game forthcoming, it remains to be seen if the Square-Enix developed title will actually be one of 2019's best or another maligned release like last year's The Quiet Man

]]>
Square Enix Releases Left Alive Gameplay Video https://www.gameskinny.com/7qkxm/square-enix-releases-left-alive-gameplay-video https://www.gameskinny.com/7qkxm/square-enix-releases-left-alive-gameplay-video Fri, 22 Feb 2019 12:33:23 -0500 Josh Broadwell

It's been a year and a half since Square Enix teased their new survival shooter Left Alive at the Tokyo Game Show. As the release date for the game approaches, though, the company is beginning to give players better idea of what the game looks like and how it plays.

Today, Square Enix released an expansive 14-minute gameplay video of Left Alive. Along with some of the game's core mechanics, fans can get a glimpse at the environments and the primary characters.

The video, which you can see above, starts off in an industrial-looking landscape before switching to a lengthy dialogue sequence that eventually sees the player escaping one of the buildings. It's a setting designed to showcase the game's non-violent-versus-violent options, a way it looks to diversify gameplay and allow for various playstyles.

Square Enix posted an overview of the video and game emphasizing the same things:

Left Alive challenges players to enter a war-torn city of Novo Slava and use their skills to overcome the overwhelming enemy forces against them.

The in-depth video delves into the motivations of each of the three main characters and presents them in different situations. By sneaking through the environment, using crafted traps to avoid confrontation, or facing enemies head-on using powerful weaponry known as Wanzers, players must use every option available and find the best route to survival.

Between that, the visuals and menus, and the game's general mechanics, many players are comparing Left Alive to the Metal Gear games. In fact, the development team leader expressed a desire to work with Metal Gear's Hideo Kojima at one point on a similarly styled project.

But Left Alive is actually more than just a copy of a storied franchise.

Left Alive is ultimately a spinoff of the Front Mission franchise, trading in tactical combat for a survival, action-centered approach. However, its development team includes Takayuki Yanase of Mobile Suit Gundam 00 and Xenoblade Chronicles X as the mech designer, Toshifumi Nabeshime (Armored Core) as the director, and Yoji Shinkawa of Metal Gear fame as the artist.

In short, it's a collaboration featuring some of the best-known creators in the mech and survival franchises working together to expand the Front Mission universe.

Fans interested in seeing more of Left Alive's gameplay can tune in to YouTube or Niconico on February 27 at 8:00 p.m. JST to watch the third volume of Square Enix's livestream featuring chats with developers and, of course, more gameplay.

Left Alive launches February 28 in Japan on PlayStation 4 and arrives in North America and Europe on PlayStation 4 and PC on March 5.

]]>
11 Most Anticipated Survival Games of 2019 https://www.gameskinny.com/vt0iy/11-most-anticipated-survival-games-of-2019 https://www.gameskinny.com/vt0iy/11-most-anticipated-survival-games-of-2019 Fri, 23 Nov 2018 11:06:12 -0500 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/962c5e5024679160243c5f58813cda2a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/962c5e5024679160243c5f58813cda2a.jpg","type":"youtube","id":"12462","description":"

WiLD

\n
    \n
  • Developer: Wild Sheep Studio
  • \n
  • Platforms: PS4/PS5
  • \n
  • Release date: 2019/2020
  • \n
\n

WiLD has been in development since 2014, and there are rumors that it will appear as a PS5 exclusive at the launch of the new Sony console. For now, it is unknown when exactly Sony will release their new toy.

\n

WiLD is probably one of the most ambitious survival games ever. The game will have an endless procedurally-generated open world, where players will take on a role of a pre-historic human, who tries to survive with the help of small and big wild animals, which can be controlled using special shamanic abilities.

\n

This sounds really cool, but it would be great if there was any indication of the release date. For now, you can join the development team at the official game's website.

\n

---

\n

Let us know about your personal most anticipated survival game in the comments section below, and be sure to check other most anticipated games lists here at GameSkinny:

\n"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1a858d5e444b46818bd2941e9e55a72f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1a858d5e444b46818bd2941e9e55a72f.jpg","type":"youtube","id":"12465","description":"

Generation Zero

\n
    \n
  • Developer: Avalanche Studios
  • \n
  • Platforms: PC
  • \n
  • Release date: TBA 2019
  • \n
\n

Killing robots is really fun in Generation Zero -- an action-packed cooperative shooter for four players. The game starts with players arriving at a Swedish tourist attraction in the late 1980s, where there is no one left alive.

\n

Mysterious machines emerge from nowhere and start attacking every living being, including you and your friends. The game offers an unusual approach to story-telling and survival, where players will have to figure everything out on their own.

\n

The most interesting aspect of the game is that enemy machines retain all the damage dealt to them by the players. This creates an illusion of realism like no other game on the market right now.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/074b5ddff7b8a5477560106b01f6e16d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/074b5ddff7b8a5477560106b01f6e16d.jpg","type":"youtube","id":"12470","description":"

Pandemic Express

\n
    \n
  • Developer: TallBoys
  • \n
  • Platforms: PC
  • \n
  • Release date: TBA 2019
  • \n
\n

Here is an interesting take on a zombie survival cooperative shooter. Pandemic Express focuses mainly on trains as your means to escape from those pesky zombies.

\n

The gameplay footage looks fun, and shows bits of what players can expect from this quirky shooter. The gameplan involves players to catch the train that will help them leave the zombie-infested location.

\n

But there is one problem, apparently there are more zombies on the train that will keep attacking you. So by the look of it, surviving will be really hard in Pandemic Express.

\n

If you like what you've seen and read, then sign-up here for the upcoming alpha test.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/120ae0ba4151d22a188336261a125243.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/120ae0ba4151d22a188336261a125243.jpg","type":"youtube","id":"12474","description":"

Vigor

\n
    \n
  • Developer: Bohemia Interactive
  • \n
  • Platforms: Xbox One
  • \n
  • Release date: TBA 2019
  • \n
\n

The creator of DayZ makes a comeback in the form of Vigor, an upcoming shoot'n'loot survival game that takes place in the post-apocalyptic Norway. The gameplay is designed for 8-16 players that will have to fight against each other for precious resources in order to build a shelter for themselves.

\n

Vigor will be a free-to-play game, which should attract not only fans of DayZ, but also the rest of the survival community. Too bad the game is exclusive to the Xbox One console, but since it is based on Unreal Engine it should appear at least on PC as well.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1307691b74b0888170c3722f6714c1b6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1307691b74b0888170c3722f6714c1b6.jpg","type":"youtube","id":"12473","description":"

Days Gone

\n
    \n
  • Developer: SIE Bend Studio
  • \n
  • Platforms: PS4
  • \n
  • Release date: April 26, 2019
  • \n
\n

Days Gone takes place a couple of years after the global pandemic that  destroyed half of the Earth's population. As a result a major part of the population turned into Freakers, which aren't exactly zombies. According to the game's lore, zombies are dead, while Freakers are still alive.

\n

Also, zombies are always evil, while some Freakers can be peaceful and even retain the ability to think logically. The main protagonist of the game is Deacon St. John, a former criminal and a mercenary.

The game takes place in an open world of the Pacific Northwest, which will include both abandoned territories infested by Freakers and cities with human survivors. Players will have access to various traps, tools, weapons, as well as vehicles.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/2d03839d928ed52ad88526e2979b2b27.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/2d03839d928ed52ad88526e2979b2b27.jpg","type":"youtube","id":"12472","description":"

Left Alive

\n
    \n
  • Developer: Square Enix
  • \n
  • Platforms: PC, PS4
  • \n
  • Release date: March 5, 2019
  • \n
\n

If you've played the Mission Front series of games, then you will have an idea of what to expect from Left Alive, an upcoming survival simulator from Square Enix. The events of Left Alive will take place between Front Mission 5 and Front Mission Evolved.

\n

There are three main characters in the game who act independently of each other. During the game players will be able to switch between them. The world of Left Alive consists of separate levels, where players will have the chance to control battle mechs from the Front Mission universe -- Wanzers.

\n

One of the most interesting features of the game is the possibility to craft your own unique weapons, which should definitely be a lot of fun.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/7e560429c3ec4d11ceaf5597bae1de06.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/7e560429c3ec4d11ceaf5597bae1de06.jpg","type":"youtube","id":"12471","description":"

Remnant: From the Ashes

\n
    \n
  • Developer: Gunfire Games
  • \n
  • Platforms: PC, PS4, Xbox One
  • \n
  • Release date: TBA 2019
  • \n
\n

Remnant is a brand new survival shooter that comes from the offices of the Gunfire Games, the developer of Darksiders III. This means that the game will definitely be of high quality and the description sounds really intriguing.

\n

In Remnant the players will fight interdimensional monsters that spawn in a variety of dynamically-generated realms. Each of these worlds will have unique means of survival and monsters that will range from normal sized creatures to some as big as the buildings. These aliens will be so hard to beat that players will have to cooperate in order to survive.

\n

The first revealed trailer looks really promising, so let's keep our fingers crossed for potentially one of the best survival games of  2019.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a89099cd16cd6400d8302ccd0f76dee8.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a89099cd16cd6400d8302ccd0f76dee8.jpg","type":"youtube","id":"12469","description":"

Ancestors: The Humankind Odyssey

\n
    \n
  • Developer: Panache Digital Games
  • \n
  • Platforms: PC, PS4, Xbox One
  • \n
  • Release date: TBA 2019
  • \n
\n

Ancestors is all about human evolution and the early stages of human history. The story begins in Africa 10 million years ago. Initially, the developer planned to break the game into several short episodes each devoted to different time periods. However, later the decision was made to make all time periods accessible to players from the very beginning.

\n

This is the first game of Panache Digital studio, but at the helm of it stands Patrice Désilets, the creative director behind many Assassin's Creed games. This means that we can at least expect gorgeous landscapes and fun gameplay.

\n

Unfortunately, there isn't much info on the game yet, but the first playable server should be open to public some time next year.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/9d01aeb4e61b4b1f119415e5ecc3be90.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/9d01aeb4e61b4b1f119415e5ecc3be90.jpg","type":"youtube","id":"12464","description":"

Deadside

\n
    \n
  • Developer: Bad Pixel
  • \n
  • Platforms: PC
  • \n
  • Release date: TBA 2019
  • \n
\n

Here is a realistic survival shooter for those who are tired of killing zombies in their games. Instead of zombies players will hunt animals and focus on survival on the map as large as 225 square kilometers.

\n

The developer promises highly realistic combat and physics of all weapons. For example, bullets will lose speed and change trajectory when penetrating various obstacles. This will make combat especially difficult, which will require players to pay attention to every single detail.

\n

Players will be able to meet NPCs and trade goods with them. There will also be a possibility of killing strangers and looting.

\n

Deadside is expected to enter Early Access at Steam some time in 2019.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1b8ec1241bea8fa417b625544329e714.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1b8ec1241bea8fa417b625544329e714.jpg","type":"youtube","id":"12463","description":"

Dead Matter

\n
    \n
  • Developer: Quantum Integrity Software Inc.
  • \n
  • Platforms: PC
  • \n
  • Release date: Q1 2019
  • \n
\n

Dead Matter is one of the most anticipated survival games in the works that can be supported by the community through an IndieGoGo campaign. The developer decided to make the game as realistic as possible and that is why you will not see any perks or skill tree system in the game.

\n

The open world will be really huge and cover the territory of 400 square kilometers. The map will be populated by zombies, and one server will be able to handle between 60 to 80 players at once.

\n

Players will be able to unite into different factions with quite intriguing names, such as First Responders, Cannibals, Soldiers, Neighborhood Watch and others. So this really looks like it's going to be a big game as soon as it releases.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e566cd01a972f7631ce39e54c8c1fe15.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e566cd01a972f7631ce39e54c8c1fe15.jpg","type":"youtube","id":"12461","description":"

World War Z

\n
    \n
  • Developer: Saber Interactive
  • \n
  • Platforms: PC, PS4, Xbox One
  • \n
  • Release date: TBA 2019
  • \n
\n

Surviving alone can be hard, especially in a zombie-infested world of World War Z. That is why the game's developer offers a survival game for four players and not just one.

\n

It is worth noting that World War Z is based on the well-known book, which got that movie with Brad Pitt from 2013. The action unfolds in the same way as it happened in the movie, where characters had to deal with entire swarms of zombies.

\n

The main story campaign of the game focuses on unique survival missions in selected cities, such as New York, Moscow and Jerusalem. The players will be given a chance to use traps, ambushes and environment in general to stay alive using various types of weapons.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-324a2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-324a2.jpg","type":"slide","id":"190946","description":"

Survival games have become a staple of the industry, which is why we see survival games of all sorts to satisfy the great demand. However, making a truly exciting survival game is as hard as it can be.

\n

In the last few years we've seen huge backlashes from the gaming community towards many survival titles that simply couldn't deliver on the promises (e.g. No Man's Sky at launch). But this only means that gamers are really passionate about games they want to play, and that is why we've chosen a number of new and upcoming survival titles that should bring a smile to your face in 2019.

\n

This short list includes games from such acclaimed developers like Sony,  Square Enix and Bohemia Interactive, as well as, ambitious newcomers that will surprise many people with their unusual and innovative gameplay mechanics.

"}]]]>
Left Alive set for March 5, 2019 Release https://www.gameskinny.com/ciaqk/left-alive-set-for-march-5-2019-release https://www.gameskinny.com/ciaqk/left-alive-set-for-march-5-2019-release Tue, 09 Oct 2018 15:57:38 -0400 William R. Parks

Mech fan’s rejoice. Square Enix has just announced that Left Alive will be available on PlayStation 4 and PC on March 5, 2019.

Set in the world of the Front Mission series, gameplay footage suggests that Left Alive will be high on action - a third-person shooter that pits players against armed soldiers and gigantic mechs alike.

Toshifumi Nabeshima (producer on six of FromSoftware’s Armored Core entries) is directing, and Yoji Shinkawa (known for his character and mech design for Metal Gear Solid) has the character design credit.

Dating back to 1995, there have been 11 Front Mission releases, and only four have been localized for audiences overseas. Left Alive will be many’s first exposure to the franchise, and, with these vets at the helm of development, it looks promising.

Square Enix has also shared a new trailer elaborating on the world of Left Alive.

]]>
Square Enix Announces Left Alive at Tokyo Game Show https://www.gameskinny.com/x9rtg/square-enix-announces-left-alive-at-tokyo-game-show https://www.gameskinny.com/x9rtg/square-enix-announces-left-alive-at-tokyo-game-show Tue, 19 Sep 2017 16:24:58 -0400 Erroll Maas

During Sony's pre-Tokyo Game Show press conference, Square Enix revealed that it will be releasing brand new game, titled Left Alive.

The company didn't reveal much about the game, but we do know that it's a survival shooter that features Shinji Hashimoto as a producer, Yoji Shinkawa as a character designer (known for his artwork from Metal Gear and Zone of the Enders), Takayuki Yanase (Mobile Suit Gundam 00, Xenoblade Chronicles X) as the mech designer, and Takayase Nabeshime (Armored Core) as the director. 

In the latest issue of Famitsu magazine, Square Enix revealed that the world of Left Alive is connected to the Front Mission video game series. The last Front Mission game that saw release was 2010's Front Mission Evolved for PC, PlayStation 3, and Xbox 360.

From all the information currently available, it can be determined that the game involves mechs of some sort. But fans are looking forward to more detailed info in the future.

Left Alive is slated for release on PlayStation 4 and PC sometime in 2018. 

]]>