Little Nightmares Articles RSS Feed | Little Nightmares RSS Feed on en Launch Media Network Sample a Buffet of Horrors with the Little Nightmares 2 Demo, Creepy Gameplay Trailer Fri, 15 Jan 2021 12:45:32 -0500 Josh Broadwell

Little Nightmares 2 is out February 11, but Nintendo Switch, PlayStation 4, and Xbox One owners can get a taste of the dark puzzler action on offer now thanks to the Little Nightmares 2 demo.

Little Nightmares 2 follows Mono, a young child with a bag on their head, and Six, the raincoat-clad heroine from the first game, as they try to restore order in their dark world. A nearby tower emits a strange signal and transforms everything into nightmarish forms of their true selves.

Though we haven't yet played it ourselves, it looks just as creepy, if not more so, than the original. 

Alongside the demo, a new Little Nightmares 2 trailer gives fans a taste of what's to come, including a Resident Evil 7-style dinner from hell, a child's cafeteria twisted enough to make Dickens' Mr. Bumble quake in fear, and dozens of platforming and puzzle challenges awaiting Mono and Six.

In short, it's even more of what we already love from the original Little Nightmares

Pre orders for last-gen consoles and PC are currently open over on the Bandai Namco store for $29.95. Alongside those, fans can also purchase Little Nightmares 2 apparel (the Pale City and Mono Tees look pretty great if we do say so ourselves), as well as Stay Tuned bundles that include the game, its soundtrack, an artbook and steelbook, and a Mono and Six diorama. Currently, there's a waiting list for each of those bundles. 

Lastly, Bandai Namco is giving away a free Steam code for Little Nightmares until January 17, 2021, at 11:59 p.m. PST. Fans can enter here.

But perhaps even better, Little Nightmare-ites have the opportunity to snag a custom Little Nightmares 2 Switch console, which includes "a custom dock & Joy-Cons," a burlap sack, a Mono patch, a Six patch, a reversible hat, a Stay Tuned bundle, and the game. 

Four Limited Launch Kits are also up for grabs, which includes everything listed above sans the custom Switch console. 

The Little Nightmares 2 demo is out now, while the full game releases February 11 for PC (via Steam), PS4, Xbox One, and Nintendo Switch, with free upgrades on PlayStation 5 and Xbox Series X|S coming later in 2021.

Best Indies/Sleeper Hits of the Year Thu, 21 Dec 2017 17:19:14 -0500 bazookajo94


I'm not sure what a game developer has to do in order to breach the border separating "indie" from "AAA," but if indie games can do just as well as the big guys, then maybe they don't have to worry about crossing that line at all.


Any game with a stellar art style, superb sound design, and a killer story (metaphorically or otherwise) deserves its place on this list -- whether they be loud and quick or soft and subtle, these indie games are sure to burrow their way into someone's heart.


Bendy and the Ink Machine

Platform: PC

I love the phrase "accidental success", and I didn't even know it could be a thing until I discovered Bendy and the Ink Machine.


Developed by TheMeatly Games, Bendy and the Ink Machine's first chapter was released in February, and apparently, the developers didn't think it was going to do as well as they thought. 


This survival horror game follows the story of Henry, an animator visiting his old workplace, where he discovers that his old boss was an occultist, and some seriously demonic stuff has happened to the studio since Henry's departure.


The game releases parts in chapter segments, with the most recent Chapter 3 having been released in September. 


Bendy and the Ink Machine is cute, terrifying, and is sure to make people hate the cartoons they grew up with. 


Outlast 2

Platforms: Xbox One, PC, and PlayStation 4

Any sequel to a game as scary as Outlast has a lot to live up to. I'll never forget how terrified I was the first time I opened the library door in Outlast and a dead body came flying at my face. You just can't beat an opening jump scare like that. 


Outlast 2 gave its best shot, though. 


Developed by Red Barrels and released in April, Outlast 2 follows a married couple investigating the murder of a pregnant woman. Their search brings them to an occult village whose inhabitants believe that the end is nigh, and then things start to get really weird.


Outlast delivered frightful imagery and haunting stories that stuck with the player long after the game is over, and Outlast 2 is no different. A good horror game is one that players dread playing. A great horror game is one that compels the player to keep on playing anyway, and Outlast 2 is just that.


Hollow Knight

Platforms: PC

I'm so glad that one of the main staples of indie games is fantastic art -- and I'm even gladder still when that fantastic art is as haunting as what you'll find in Hollow Knight


Team Cherry's Hollow Knight tells the story of a knight on a quest for treasure and travels through the abandoned Hallownest kingdom. It is a game of combat and exploration (what else would a knight do?) where players will discover what really happened to Hallownest.


Beautiful, haunting, and delightful mysterious, Hollow Knight has received positive reviews from most critics. 


And, really, anything dark and little steals my heart.


Last Day of June

Platforms: PC & PlayStation 4

Color design has just as much impact on a viewer as sound and graphics. If any game presents itself with a warm sunset beside a dusky purple, things have gone wrong and things will be sad. 


And Last Day of June is sad. 


Developed by 505 Games and released in August, Last Day of June is an adventure puzzle game that centers around a couple who's just been struck with tragedy (meaning one of them died and the other must come to terms with it). 


Praised for its beautiful aesthetics and great storytelling, Last Day of June is good at winning hearts and then breaking them into a million tiny pieces. 


Tokyo 42

Platforms: Xbox One, PC, PlayStation 4

While there may be many assassin games players can find on the market, I doubt players will be able to find one quite like like Tokyo 42


With it's low-poly aesthetic and simplistic perspective, Tokyo 42 sets players in a world where they are framed for murder, and they must fight for their lives against assassins in a colorful Tokyo setting. 


With level designs reminiscent of the mobile game Monument Valley, Tokyo 42 boasts a tactical stealth play style and competitive multiplayer gameplay. 


SMAC Games did their best with this indie title, despite some players reservations. At the very least, it's a beautiful game with an interesting idea, and definitely worth any indie fan's time.


Little Nightmares

Platforms: Xbox One, PC, PlayStation 4

Thrill-seeking gamers around the world rejoiced when Little Nightmares was added to the library of horror games this year -- even one as eerily cutesy as this one (if hugging is an action I can do in a game, then the game becomes 99% more cute than it was before). 


Developed by Tarsier Studios and released in April, Little Nightmares follows a little girl named Six on her journey across The Maw. Players discover the secrets behind The Maw and this "precious" little girl as they trek through five levels of puzzles, scares, and mysteries.


Despite its short length and long wait times, critics enjoyed the game for its atmosphere, suspense, and artistic cast of characters.


And don't forget the hugs (I know I never will). 



Platforms: Xbox One, PC

I don't think I've ever played a game as great as Cuphead since I started playing video games twenty years ago.


With it's run-and-gun style of gameplay, Cuphead follows the story of Cuphead and his brother Mugman as they fight bosses and collect souls for the devil in return for souls of their own. Differing from games of similar ilk, Cuphead is based more on boss fighting than level-progression; each level consists of only fighting a boss, with a few boss-less levels that serve as a way for characters to collect money.


The developers Studio MDHR really put themselves on the charts with this game. Though its name and reputation has been around since E3's 2014 conference, Cuphead lived up to the hype, and its worldwide September release garnered critical renown, scooping up multiple nominations and awards.


As indie gaming grows more prominent in the gaming community, it's a wonder that they some can still be considered "indie." Indie games can be just as loud and proud as AAA -- or they can be as soft and subtle in a way a AAA game can't be.


So, just as I have compiled the 9 best PS4 games of 2017, here are some of the best indie games this year has to offer.

The State of Horror Games In 2017 Tue, 28 Nov 2017 12:24:09 -0500 Ty Arthur

If you're one of those depraved folks like myself who demand that the scares come hard and fast, then 2017 was likely a very satisfying year for you.

We've had a knockout trip around the sun on the horror front, with indie excursions like The Void proving small-time production companies can release killer movies, and of course, the Stephen King It adaptation taking the world by storm and being a box office smash hit.

We didn't lose out on the video game front, either, and somehow managed to go a whole year without a new Five Nights At Freddy's (did I just hear a collective cheer echoing out from the horror fanbase?).

From the vampire-themed Crimson Court DLC for Darkest Dungeon to some absolutely massive entries in the biggest series, horror fans got absolutely spoiled in recent months. Sadly, it wasn't all gray skies and bloody lollipops, as there were some notable flops in the horror genre this past year as well. Let's take a look back at what was worth playing and what's destined to hit the bargain bin.

Biggest Horror Disappointments Of 2017

You might be tempted to look at this year's roster of games and muse that with Resident Evil returning to proper horror form, and new entries landing in the Outlast and Evil Within series, perhaps there was nothing to complain about. Unfortunately that wasn't quite the case, as a few games failed to bring the fright factor. 

Freddy Krueger... or Freddy Got Fingered?

I was absolutely in love with Dead By Daylight when it first landed way ahead of Friday The 13th or The Last Year, although over time, as changes have been made, the fanbase has become pretty surly about nerfs to the monsters.

Things reached a fever pitch with the Nightmare On Elm Street DLC, which was a clear shot across the bow aimed directly at rival asymmetric slasher title Friday The 13th.

Playing as Freddy Krueger is something many a horror fan has wanted for decades, but now that it's here, the reality is more tepid dream than blistering nightmare. Krueger is probably the weakest and least fun of the all the slashers to play, managing to even land below the Wraith, and that takes some serious effort.

 Maybe it should have been Drop Dead Fred instead?

Swing and a Miss at Blind Horror

Perception was an indie title I was eagerly looking forward to, and I closely watched its development after that Kickstarter success. The little dogs have been bringing some big treats to the table lately thanks to crowd funding, and it seemed that would be the case here.

When a developer doesn't have to deal with publishers who won't risk money on new concepts, you can get some truly amazing games. Perception had the intriguing concept part down, but it just doesn't quite deliver on the execution.

It's a shame, too, because there are some really interesting elements utilized here in playing as a blind character, such as using a smart phone's descriptive text service to see what something looks like. And honestly, what game wouldn't be made better with killer dolls? Although it seemed like it would revolutionize first-person horror gaming, the end result is surprisingly "meh."

 What a shame.

Horror Shooter Mess

The exceedingly atmospheric Inner Chains managed to land on our most anticipated horror and FPS game lists last year based off the strength of its unsettling aesthetics and interesting designs, but it seriously failed to deliver on either the horror or the shooter front.

Although pretty to look at (when it isn't glitching out), the gameplay is quite tepid, and the fact that this isn't a AAA offering really shows. Inner Chains currently sits at an abysmal 40% rating at Metacritic, with Steam reviews decidedly on the "mixed" front.

It may be worth checking out at this point for new players, however, as the game has received some upgrades since release, including key bindings, more environmental sounds, and additional animations.  Hopefully we get a much better overall horror experience with the upcoming Agony, which is set directly in hell and lands next year.

 How did this manage to NOT be awesome?

An Uncertain Development

Whether this one is a "disappointment" or a "cautiously optimistic" scenario is up for any given reader to decided, but I'm landing solidly on the former when it comes to Scorn's very uncertain future.

You might remember that killer first trailer (available below) that strongly evoked feelings of H.R. Giger, Alien, and Cronenberg with its disturbing fleshy technology.

Hype was high, but there was a big crash not long afterward with a Kickstarter failure and an announcement that the game would be split into two segments, which is never a good sign. Things seemed to be back on the upswing with the announcement of a publisher, but then immediately took a dive again when the developers announced another Kickstarter campaign.

To me, it doesn't speak of a stable product on the way to completion when additional money beyond what was provided by the publisher is still needed to make the first half of the game polished enough for release.

Granted, I would love to be proved wrong here -- this is a game that I legitimately want to succeed -- but I just don't envision the full two-part game ever seeing the light of day, or the first half being a finished and polished experience.

Indie Horror Triumphs 2017

If you want to know where horror absolutely thrives, you have to look beyond the big-name releases. That's true of the movie and publishing industries, and it's equally true in the gaming world. Smaller developers with a project they are truly passionate about can often trump big name companies restrained by bureaucracy and skittish publishers.


Featuring the star power of Rutger Hauer, Observer flew under the radar for a lot of gamers, as it wasn't hugely advertised, but if you love psychological head games or disturbing visions of the future, you want to play this game.

Although not without some flaws, the game sees Bloober Team take the concepts from Layers Of Fear and catapult them to the next level, translating that style of game into a very different experience featuring a detective in a dystopian cyberpunk future.

Hacking into the brains of the deceased is a harrowing experience, and there were times when I legitimately wanted to rush as quickly as I could to the end of a segment to get out of someone's mind hellscape.

 Get ready to lose your mind -- or gain a few others.


You can always rely on the little developers to give you a completely new vision of something that's become standard. Distrust is basically The Thing the game, but it's a very different experience than the actual game based on that movie.

The atmosphere of cold and paranoia is on full blast here, and the top-down style brings to mind something like Dead State but in a much more polished rendition with better controls.

  Sadly, there's no Kurt Russel. 

Little Nightmares

After Among The Sleep showed that you can play a harrowing game as a toddler, it was only a matter of time before we saw kids play a more prominent role in creepy games. 

Little Nightmares goes for the platformer style instead of a first-person experience, but it's still incredibly creepy and atmospheric. When you're a little kid, everything bigger than you is scary in the dark -- and the disturbing David Firth-style designs don't make things any better.

The gameplay is incredibly solid, and the sound effects are utterly spot-on. Even if you don't normally dig horror, you should still give this one a shot, as it was probably one of the best games to come out this year in any genre.

 How did this game manage to be adorable and horrifying at the same time?

Home Sweet Home

There have been some killer horror titles from smaller developers based around Korean and Chinese myths, and now we've got a Thai entry to expand your horizons even further.

Although a shorter entry that's only the first episode of a larger experience to come, Home Sweet Home is absolutely drenched in dread, and this is the sort of game that can have you literally screaming while playing alone in the dark.

 Put the headphones on, turn the lights off, and get ready to shriek.

Stories Untold

I think "whoa" might be an appropriate response for this totally unexpected collection of four adventures. Stories Untold very strongly showcases how indie developers can do something really interesting by going off the beaten path.

You wouldn't think a text game colliding with a point-and-click adventure could be this engrossing, but trust me, this is one you want to experience first-hand.

There's strong echoes of series like Black Mirror or even Stranger Things as the game focuses on narrative above all else. The 80s-themed synthwave soundtrack is a nice bonus as well.

 Seriously, just play it.

Early Access Horror 2017

As the Early Access phenomena becomes more commonplace in gaming, it shouldn't be much of a surprise that horror games have gotten on the bandwagon as well. There are three this year that stand out and are nearing full release worth paying attention to.


I'm digging the non-traditional setting on P.A.M.E.L.A. and am glad to see gamer feedback from the early access edition getting filtered to the developers, but there's one nagging question I can't let go of.

Considering the intense similarities in location, mechanics, and tone, can this indie offering have any chance of beating out Arkane's Prey? Hopefully we'll have something along the lines of a new classic System Shock experience, but only time will tell.

 Looks familiar, but maybe it can deliver something new?

We Happy Few

Oh boy, things have gotten ugly between this game and its fan base in recent months. After a very successful Kickstarter and more funds coming in from early access, the developers made a rather controversial decision to team up with publisher Gearbox at the 11th hour.

Backers and Early Access buyers (perhaps rightfully) feel a little betrayed there, and new players aren't happy either, since the price got jacked up after the publisher deal. It's a good bet we can expect game elements to be taken out and delivered piecemeal back to us as DLC.

Despite that whole unfortunate debacle, when it comes to the actual gameplay and visuals, I'm personally still greatly looking forward to We Happy Few's finished version coming in April.

 Have you taken your Joy today?

Hello Neighbor

We're only weeks away now from the retail version of Hello Neighbor, and I'm eagerly awaiting what the final product will look like after several fun alpha tests. 

The game isn't precisely "horror" per se but definitely has an element of mystery and the unknown. In the alpha builds I've played so far, there are hints at odd and unsettling things going on down in that basement -- and some truly weird and ethereal in-between segments when you unlock certain doors -- but overall the early versions were more bubbly and colorful than scary.

The tension is in not getting caught, although that's diffused somewhat by the fact that the bad guy throws jars of glue at you, and nothing really happens when you get caught except for some heavy breathing. Maybe we'll get something really dark next month in the full release?

 Instead of "What's in the box?" now it will be "What's in the basement?"

Biggest Horror Releases Of 2017

We've covered the small fish, so now let's take a look at the gigantic whales that made the biggest splashes this year in franchises that have become household names.

Resident Evil 7

It was very welcome news indeed when the Resident Evil 7 crew realized that the defenseless horror style had vastly overtaken the action-horror genre. RE7 gave us something completely out of the ordinary for the series, and it was exactly what was needed to revitalize this faltering franchise.

My hope is that there's yet another jump in gameplay to something completely different in the next installment so that we don't fall back into stagnant territory again.

 Always decline hillbilly dinner invitations.

The Evil Within 2

Surpassing the original game in nearly every single way, oddly enough The Evil Within 2 basically gave us the classic Resident Evil experience that we didn't get with RE7. If you find yourself longing for that classic third-person survival horror experience, Evil Within 2 delivers it and then some!

Outlast 2

After being blown away by the first entry in the series, this was my most anticipated game of 2017 by a mile. Taking the claustrophobic style of Outlast and putting it out in the backwoods with a group of hillbilly cultists seemed a recipe for some major scares.

While the game was good overall -- even great in parts -- Outlast 2 didn't necessarily get better even though it was made bigger. Some of the fright factor was reduced with the bigger outdoor areas, and the main villain Marta just didn't have the same visceral terror as the bad guy from the first game. 

I wouldn't go so far as to put it in the "biggest disappointments" category, but this sequel did definitely lose something from the first game. Maybe third time will be the charm?

 Still, getting your crotch split open with this axe is pretty terrifying the first time around.

Friday the 13th

This latest entry in the many vs. one style got off to a rocky start with non-functional achievements and server problems galore over that first week. If you didn't have those issues though, Friday the 13th is a ton of fun and a fine example of the asymmetric gaming style.

There are some quibbles about how the maps are very similar and how they really need to get Space Jason in there from Jason X, but otherwise, this one really surprised me and managed to easily match or exceed the Dead By Daylight experience.

 Chee chee chee, ahh ahh ahh!

Forecast for Horror in 2018

If this year was good for horror, it's really 2018 that's shaping up to be phenomenal, especially for you Lovecraft fans out there. With no less than three Mythos-focused games coming, there is a lot to look forward to next year.

Tentacled Madness From The Depths

Getting to a new Call Of Cthulhu game was an appropriately winding and tentacled path, starting off with Sherlock Holmes developer Frogwares announcing the game and then going curiously silent.

Considering the focus on investigation and clues in their previous games, Frogwares seemed like the perfect fit. Development unexpectedly shifted over to Cyanide, however, and the game's style shifted significantly, with a 2018 release date now expected. 

Curiously, Frogwares then announced The Sinking City, revolving around a 1920s private investigator in New England, which sure seems like a Cthulhu mythos game to me. . . . Honestly, I'm perfectly fine with getting two games instead of one. I just wish things had been more transparent and come together more quickly.

Although more of an RPG than a horror game in the traditional sense, easily the game I'm most looking forward to arriving next year is Stygian: Reign Of The Old Ones. Take the Baldur's Gate style of travel and conversation, mix it with the turn-based strategic combat of Heroes Of Might and Magic, and then coat it all in an apocalyptic 1920s Earth where the Old Ones rose and destroyed humanity, and you've got Stygian.

 For the old-school gamer, this is going to be a must-have game.

Zombies Galore!

For those who prefer the walking dead over sanity-blasting madness from the stars, there's no shortage of titles coming soon. Days Gone has got to be the most anticipated at this point, with its outlaw biker protagonist trying to survive in a post-apocalytpic world.

Don't discount State Of Decay 2, however, which also promises a third-person, open-world experience. Supposedly that Walking Dead VR game is also coming, but we hear that every year, so who knows.

     Get ready to face the shambling hordes!


That about wraps up our whirlwind tour of all things that went bump in the night throughout 2017 -- what did you think of this year's lineup of horror titles, and what are you most looking forward to playing in 2018 horror games?

The Second of Tarsier Studios' Little Nightmares Expansion Approaches: Prepare for the Spooks Thu, 26 Oct 2017 11:34:24 -0400 bazookajo94

For those in the Halloween spirit, ready for the spooks, shooks, and shakes, Little Nightmares serves as the best solution for players who want something scary, charming, and puzzling. With the approaching release of Tarsier Studios' next DLC, The Hideaway, players will have enough time to play the main game, collect the collectibles, break the breakables, and experience the first expansion of the Maw, The Depths, all before the November release. 

Little Nightmares, a two-hour game if you're bad, a 54 minute game if you're good, follows itty-bitty, little Six on her journey across the Maw, uncovering secrets on her perilous journey across five chapters as the player guides her through nerve-wracking puzzles and intense chase scenes. 

A few months after the release of the game in April 2017, the developers announced the launch of the new DLCs for the game, following a different character, The Kid, on his own puzzling journey across the Maw.

From an interview with game producer Stephen Halett, Halett admits that the reason the DLC is going to be released in a three part series is because it "would have taken [them] a long time to produce a new adventure...[they] decided to break it down in three chapters so that players can get on with a story as soon as possible." The first DLC, The Depths, was released in July, while the following two will be released in November and January, if all goes according to plan. 

While The Hideaway release is still a month away, with the spirit of Halloween thick in the air (or maybe that's the pumpkin spice), players can get a head-start on the hype for The Kid and his new adventure in the Maw. 

Little Nightmares costs $19.99 on Steam, PlayStation, and Xbox One. The expansion pass is $9.99, or each individual game costs $3.99. 

And for those who can't wait until November or Janurary, there's a Little Nightmares comic book, or cute little paper dolls to play with while they contemplate what really is the secret of the Maw. 

Little Nightmares to Receive New Expansion, Titled "Secrets of The Maw" Thu, 08 Jun 2017 10:30:03 -0400 Donogh

Fans of Tarsier Studios’ Little Nightmares, rejoice! It was announced today that the atmospheric indie title will receive an all-new expansion, titled Little Nightmares: Secrets of The Maw.

This expansion brings with it a new, parallel adventure -- giving brave players a new perspective on Six’s journey, as well as a myriad of new challenges to overcome.

Secrets of The Maw gives the player the opportunity to play as The Runaway Kid, another prisoner looking for his chance to escape. Players will take control him over the course of three chapters: The Depths, The Hideaway, and a currently untitled finale. Releasing in July, November, and January respectively, these new chapters look to sate fans’ thirst for more of this horror-laden puzzle-platformer.

From today onward, the Expansion Pass -- as well as the Complete Edition (which includes both the full game and Secrets of The Maw) are available to pre-order on all available platforms.

Little Nightmares is available now on PlayStation 4, Xbox One and Steam.

Little Nightmares Guide Walkthrough: The Final Chapter Thu, 04 May 2017 07:31:46 -0400 Serhii Patskan

If you’ve come to this chapter, it means that you are at the very end of Little Nightmares. This last bit of the game answers some of the questions, and also hints on the possible sequel. Either way, follow this last guide if you want to know how to kill the evil geisha lady.

Little Nightmares Chapter 5: The Lady’s Quarters Walkthrough

From the elevator go to the right and ascend the stairs. Enter the room through the open doors and sneak behind the singing lady into the next room. You should see a white-blue vase at the bed -- go ahead and break it, you will find a key inside.

Go back down the stairs and open the locked door. Run through a series of dark rooms to the very end. You will see a small mirror standing on the nightstand -- take it and return to the previous room. The evil lady will try to attack you, but the mirror will protect you.

This will take some time so be patient. Keep using the mirror as your shield until it breaks. After a very disturbing cutscene, the game will be over. This ends the final chapter of Little Nightmares.

Little Nightmares Ending Explained

The vessel where the events of the game take place is a nightmarish sanatorium for creatures who desire to satiate their hunger… by consuming a lot of meat. Judging by the amount of old shoes, clothes and trunks found on the ship, it’s a human meat.

The protagonist of the game, a little girl named Six, tries to break free from this awful place. But first she must confront the owner of the vessel -- Geisha. The girl must use a mirror to deflect the powers of Geisha, and after defeating her, Six takes her powers.

This allows her to find the way out of the ship without any fear of the gluttonous passengers. The only question remains: How will Six use her newly found powers? Will she use it for good or bad things?


Don’t forget to check out the full walkthrough of Little Nightmares by following the links below:

Little Nightmares Guide Walkthrough: Chapter 4 -- The Guest Area Wed, 03 May 2017 11:12:26 -0400 Serhii Patskan

Chapter Four is the shortest chapter in Little Nightmares, but probably the most disturbing one. There are no complex puzzles in this new area, but it’s quite graphic, so prepare yourself nonetheless. This guide will help you cope with some of the most confusing parts of the guest area.

Little Nightmares Chapter 4: The Guest Area Walkthrough

As you reach the opening on the top of the ladder, you realize that you have been aboard a massive ship all along. Grab onto an anchor chain and go up onto the deck of the ship.

When you get inside the ship through one of the openings, go left and up the ladder, and use the chandeliers as your platforms. You will find yourself in the series of dining rooms, where gluttonous monsters consume massive amounts of meat.

Some of them will try to catch you, so you need to run. However, most of them will be too busy eating than being bothered with you.

Climb on top of a tall stack of plates on one of the tables in the last room and jump through the window. In the next section, use the very last free stool at the table and climb up. Go back up the table and climb again on to the upper floor.

Run all the way to the left until you reach the restroom and hide under the sink. One of the creepy chefs will come looking for you, but soon he will leave. Then pick up a can from the floor and throw it at the big mirror.

Go up and follow the pipes hanging on the ceiling. Jump down at the elevator and use it to ascend even higher. Run all the way to the right escaping the chasing monsters, and at the gap jump ahead using the hanging lamp.

Go all the way to the right, and after a disturbing scene move up the ladder into the elevator. This will end the fourth chapter -- The Guest Area.

If you haven’t reached this area yet, and still have trouble going through the previous chapters of the game, then follow these guides:

Stay tuned for even more Little Nightmares guides here at GameSkinny!

Little Nightmares Guide Walkthrough: Chapter 3 -- The Kitchen Wed, 03 May 2017 10:34:03 -0400 Serhii Patskan

The third chapter of Little Nightmares introduces a new type of enemy -- the chef. This enemy is slow and clunky, but if you aren’t careful, you may get into trouble. This guide will help you find all the keys from the locked doors, and help you avoid all the creepy chefs of the kitchen.

Little Nightmares Chapter 3: The Kitchen Walkthrough

Go up the ladder and grab onto one of the moving hooks. After the girl eats the rat in the trap, you’ll find yourself in the laundry. Use one of the cart lids and push it to make a bridge. Keep going right, and soon you will arrive at the kitchen.

Avoid the creepy chef by hiding behind the table and other pieces of furniture. You need to locate the white cupboard in the upper right corner and use it to climb up onto the supporting pillars. Go to your left and climb up the empty cells.

Keep going left past the restroom. There you will see the key hanging on the hook. Grab onto the key and push-and-pull to bring it down. Unfortunately, the noise will awaken another chef that is sleeping in the room, but the only thing you can do at this point is hide.

Get out of the bedroom and use the elevator to descend back into the kitchen. Return to the white cupboard and insert the key into the locked door nearby.

When you come to the room with a meat grinder, use the mini-elevator on the wall. You will arrive at the storage room with meat. Put together three pieces of meat at the opening above the meat grinder, and go back down.

Activate the meat grinder by turning the wheel -- this will produce a sausage. Jump and grab the sausage, then use it to swing onto the next area.

Activate the elevator, but be careful -- the chef will be inside. Hide somewhere and wait for him to leave the elevator. As soon as it’s free, run inside and go up. The chef will chase you, so hide again as soon as you arrive.

He will enter the room to the left and ignore you for the time being. At the cutting table, besides a piece of meat, you will notice a key. Sneak behind the chef into the next room and turn on the food processor. It will distract the chef, so you need to use this moment to grab the key from the table.

Again, go back down the elevator, use the key to open the locked door, and jump into the trash bin on the wall. Follow the path and you will find yourself under the floor of another section, where two other guys wash the dishes.

You need to emerge from one of the holes in the floor and run to the right. You will find a switch on the wall -- hit it to activate the overhead meat hooks mechanism. Then run in the opposite direction and climb up the cupboard at the doors. Grab one of the moving hooks and let it take you out of the kitchen.

This ends the third chapter of Little Nightmares. If you’re looking for walkthroughs on the first two chapters, you can check them out below:

Stay tuned for even more Little Nightmares guides here at GameSkinny!

Little Nightmares Guide Walkthrough: Chapter 2 -- The Lair Tue, 02 May 2017 14:37:23 -0400 Serhii Patskan

In the first chapter of Little Nightmares, you had to avoid the all-seeing mechanical eyes. But in the following chapter comes something that is much more menacing. Follow this guide to quickly finish the second chapter of Little Nightmares. You will learn how to use mechanical parts and how to effectively avoid the chasing blind man.

Little Nightmares Chapter 2: The Lair Walkthrough

In the first room, pull the chair to the middle section in order to trigger the switch on the floor. It’ll open the door into the next area for you. A large button can be pressed there, and the eye will show you various parts of the lair.

However, you should return into the previous section and keep ascending the ladder. In the room above, use the large trunk to unroll the bed and climb up atop the furniture. You will find a key on the table by the bed -- grab it and go through the wall to your right.

In the hidden room, use the key to unlock the door, and in the next section throw the toy at the button to call up the elevator. Use the same trick inside the elevator to go down.

In this lowest area you will find food inside the cell, but it’s a trap that you cannot avoid. After you wake up inside the cell in the following segment, push and pull several times to break free from the cell. Use another cell in the room to grab onto the hanging switch, and keep moving to the right.

In the room behind the blind guy, look for a broken mechanical part, and put it into the slot on the wooden pillar -- this will open the trapdoor for you to escape through. When you reach the room full of old shoes, use the trunks to move forward as your platforms, and try not to stay inside the garbage for too long.

You will end up in the elevator with the blind guy. You must hide from him in the upper right corner, and try not to move. When the elevator arrives, push the box in the next room and release the broken wooden plank. Then, go underneath the floor and go right.

Pick up and throw old toys to distract the blind guy. Go up and escape through the clockwork room. As you reach the library, climb up the bookshelf and jump onto a hanging piano. Keep climbing up!

At the other end of the room above climb up the pile of books standing at the wall, and pass through a hole. Turn on the TV set and wait for the blind guy to appear. Then, pick up the mechanical part from the floor and go back into the room with books.

Use the part to lift up the hanging piano and jump over it to another section. There, push the cart with dirty laundry and open the door. In the end, the blind guy will try to grab you through the half-open doors. Pull the cell that prevents the door from shutting, and let the door slam the blind man’s arms. This will end the second chapter -- The Lair.

Hopefully this helps! If you need a little extra guidance with getting through the game, you can check out our guide to Chapter 1 - The Prison. Come back soon for more Little Nightmares guides at GameSkinny!

Little Nightmares Review: A Perfectly Creepy Platformer Thu, 04 May 2017 15:00:01 -0400 ESpalding

I want to start this review by saying that I don't normally play games that scare me. It's not that I'm a "chicken". I don't find enjoyment in playing games that are meant to scare. But there was something about Little Nightmares that made me want to give it a go. I'm really glad I did because I wasn't disappointed!

Little Nightmares is a dark, creepy platform puzzler from Swedish developers Tarsier Studios and has been published by Bandai Namco. You must guide a little girl called Six through a massive mysterious vessel called The Maw. You are small enough to hide in tiny places and scurry through pipes and under floor boards and you really have to because there are other beings onboard who want you for a despicable purpose.

The first thing that struck me about the game is that it is very quiet. Aside from the constant sound of water dripping or hitting the side of the vessel, there is no real musical soundtrack. You can hear soft breathing, Six's heart beating, clangs and clunks of metal, and furniture hitting things as the vessel sways with the waves outside and that was enough to bring out the jumps in me! It creates something very atmospheric and even the simplest of loud noise comes as a surprise to the player (even more so if you play with headphones on).

Aside from the eerie noises, the artwork does a heck of a lot to amplify the creepy atmosphere. Imagine a giant dollhouse which has its doors open and each room is on display. Each room has its own feel and has been crafted in such a way that it emphasizes the fact that you are a very small girl in a very large and horrid nightmare. From having to stand on a suitcase to flick a switch or creating steps out of a large filing cabinet, you need to find a way to overcome the giant obstacles.

Controlling Six, for the most part, is okay but sometimes it can be a bit clunky. This becomes apparent when you have to drag things across a room. The movement isn't as fluid or precise as I would have liked. You have no superpowers or weapons to control, so the controls are pretty basic. Other than movement, the only thing you have at your disposal is a little cigarette lighter which you use to light gas lamps (these function as checkpoints) and to shed some light on darker rooms or crawl spaces. 

As you have no weapons or ways of protecting yourself, you have to rely on your own reactions and grasp of the controls. You just have to make sure that things don't touch you, see you, smell you etc. and utilize aspects of your surroundings to prevent this.

It takes a while before you can get any kind of clue of what is going on onboard The Maw, and the storyline is a bit lacking until you get closer to the end of the game. Why is Six there? What was supposed to happen to her? What really goes down in The Maw? Given that the game is rather short, approx. 4 - 5 hours, it does leave you wanting more. More story and more explanation. To be honest, I really hope that they have a sequel or even a prequel in the works. I'd love to ultimately know why Six has ended up in this situation or where the other inhabitants of The Maw have come from.

Little Nightmares comes at a time when horror and "jumpscare" games are very popular but it takes the horror aspect down a few notches to make the game very accessible while still getting the scares in. Instead of outwardly disturbing themes, developers opted for "cuter" antagonists to soften their sinister actions. For example, the blind janitor who sniffs you out and grabs you with his long gangly arms doesn't look overly disturbing but when you see the things he does further down the line... well... I don't want to spoil it for you!

So, to conclude, the game is good. In fact, it is very good. The puzzles are at a great level of difficulty that would cater to anyone wanting to play. The setting, the artwork and the soundtrack all come together to form a game that is disturbing yet cute, creepy and amusing. As I have already said, the game in its current state is possibly a bit short for many people but there is plenty of scope to expand, and I really hope that Tarsier Studios are already considering it.

Little Nightmares is available digitally, on PC, XBox One and PS4 but there is also a physical "Six" edition which not only includes the game on DVD but also a 10cm figure of Six, a cage themed box, A3 poster, sticker board and the original soundtrack composed by Tobias Lilja.

If you do decide to get this great game, you should check the Little Nightmares walkthrough guides here on GameSkinny!

Note: A review copy of the game was provided for free by Bandai Namco.

Little Nightmares Guide Walkthrough: Chapter 1 -- The Prison Tue, 02 May 2017 07:09:55 -0400 Serhii Patskan

Little Nightmares is the new indie horror game. If you liked Inside, then you will definitely enjoy Little Nightmares. By the way, if you never played Inside, but would still like to play it, then you can get it for free at, if you purchase Little Nightmares before May 12.

There are some creepy little moments in Little Nightmares, and some puzzles to solve as well. This guide will help you go through the first chapter of the game in a leisurely manner.

Chapter 1: The Prison Walkthrough

As you begin your journey, you must first turn on your lighter by pressing the “F” button (Circle, B). Then, follow the hallway to the right. You will notice a lamp at the end of the hallway -- use your own lighter to light up the lamp.

Approach the trapdoor at the wall and use the left-mouse button (R2, RT) to grab onto it and pull. Use the same trick on all upcoming doors that will lead your further through the tunnels of the prison until you reach the first door in the room with a hanging guy.

You need to grab the chair that stands in the room and pull it towards the door. Jump on the stool and grab the door handle. This will open the door for you.

When you come to the part with the fridge, first, you need to go through the crack in the wall. You will find a little Nome sitting next to a lamp -- go ahead and light it up for him. Then, go back to the fridge, open the door, and use the shelves to climb up.

Now, be very careful in the next part and avoid the falling black goo from the ceiling. After the split bridge, grab onto the lowest wooden plank on the wall and pull. If you fall into the gooey trap in the next section, run to the right and push the wooden door.

After you sprint through the large mechanical door on the upper bridge, you will enter the restroom. The switch is behind the door, and you need to use the box with toilet paper in order to reach it.

When you pass through the kids’ room, you will enter the area with the giant mechanical eye. You must avoid the light of the eye and climb up onto the upper section. You need to go right and hide under the bed, before the giant figure enters the room.

After the kid throws you some food, you will enter the area with small cells. Use them to go up the chain and then reach several levers on the upper platform that will help you get on the other side of the area.

In the next section push the box into the pit and use another chain to go down. After you manage to skip one more area with the mechanical eye, you will face a splitting bridge. Move fast by pressing the Shift button (Square, X), and get to the other side. This will end the first chapter -- The Prison.

Come back soon for more Little Nightmare guides at GameSkinny!

5 Recent & Decent PC Platformers You May Have Missed Thu, 27 Apr 2017 08:00:02 -0400 Erroll Maas


Brand New Hidden Gems


So there you have it, 5 recent and decent platformers available for the PC. With how different each of these games are -- despite being part of the same genre -- when it comes to recent platformers, there seems to be something special for gamers of all types. Whether you're hunting for treasure in Flinthook, exploring the world of Hollow Knight, or getting creeped out by Little Nightmares, these 5 games provide something  different for everyone.


Are there other titles in the genre we missed that you think should be on this list as well? Let us know in the comments!


Play Hollow Knight If You Enjoy Games Like Salt & Sanctuary


Hollow Knight is a 2D metroidvania style action adventure game developed by Team Cherry, released on PC this past February.


In Hollow Knight, you play as the titular character exploring a world populated by all different kinds of bugs battle hordes of strange enemies, and piece the story together -- as you might in any Dark Souls game.


Even though it may not be the easiest or most well known game, Hollow Knight is a great choice for any fan of games like Dark Souls and Salt & Sanctuary, hand drawn artwork, or pleasant sounding soundtracks


Buy it on Steam. Hollow Knight will also be available on Nintendo Switch some time in the near future.


Struggle for Survival in Rain World


In this survival platformer released by Adult Swim Games and developed by Videocult, you play as a Slugcat who gets separated from its family. To progress through the game you have to eat as well as avoid different creatures in the world's ecosystem, all while avoiding deadly rain. You can use debris as weapons to defend against randomly generated enemies, search for food, and reach hibernation rooms which are used as save points.


The story of Rain World is communicated through details in the environment and the game does not help the player too much, instead only giving the smallest of hints as they progress through the world.


Although it has received mixed reviews due to its tough gameplay, Rain World is a unique indie platformer which provides a new experience for any gamer who enjoys games about survival.


Buy it on Steam, or PlayStation 4.


Play Hacky Zack If You Need A Game To Play in Short Sessions


Hacky Zack is a game developed by Spaceboy, and first started out on Steam Greenlight.


In Hacky Zack, you play as a character named Zack and juggle different balls to help get through the different obstacles of each level.


Hacky Zack also features plenty of stickers to collect, 8 different characters to play as, and a timed challenge mode.


With a stellar soundtrack, Hacky Zack provides a small but great game to be played in short bursts for any PC gamer's collection.


Buy it on Steam.


If You're A Big Fan of Inside, Play Little Nightmares


Little Nightmares is a game being released by Bandai Namco, developed by Tarsier Games, and has some striking similarities to 2016's indie smash hit, Inside.


In Little Nightmares, you play as a girl named Six, as she tries to escape out of a strange underwater resort known as "The Maw."


This is likely to be be the first of many in the "creepy indie platformer" sub genre seemingly created by Limbo, and Inside. Little Nightmares is arguably creepier and more disturbing than the game which inspired it, due to its more detailed graphical style, grotesque looking enemies, and its theme of "childhood fears."


As a new entry in the indie horror platformer genre, Little Nightmares is a game fans of Inside should definitely lookout for.


Buy it on Steam or PlayStation 4 and Xbox One.




Play Flinthook If You Enjoy Roguelikes and Space Pirates


This charming indie roguelike platformer released rather recently, although it was overshadowed by games like The Disney Afternoon Collection, Full Throttle Remastered, and Telltale's Guardians of the Galaxy Episode 1, all releasing on the same day, Flinthook stands out. In Flinthook, you play as the titular space pirate with a grappling hook, exploring the Mermaidon galaxy to hunt treasure, fight bad guys, and collect bounties for wanted criminals.


Whereas fellow roguelike The Binding of Isaac, is dark, disturbing, and inspired by the top down view of the Legend of Zelda games, Flinthook is more similar to a Metroidvania style game, while being much more humorous and lighthearted.


With its science fiction and classic pirate crossover aesthetic, Flinthook is a great game for any fan of indie platformers, roguelikes, and space pirating.


Buy it on on Steam, or PlayStation 4 and Xbox One.


Platformers are having a magnificent year in 2017. So far, we have seen games inspired by beloved Nintendo 64 platformer Banjo-Kazooie, like Snake Pass and Yooka-Laylee, as well as re-releases of older platformers such as The Disney Afternoon Collection and Voodoo Vince Remastered, with plenty more new platformers and remasters coming soon.


We have also seen indie platformers having a great year as well, but they don't always get the attention they deserve, or the attention they get seems to fade away a bit faster than usual. These smaller games are also often overshadowed by bigger games in other genres as well as their more popular counterparts which all release around the same time.


Here are 5 indie platformers released recently you may not have known about that deserve more attention.

Little Nightmares Coming Spring 2017 Sun, 18 Sep 2016 21:11:51 -0400 Ashley Erickson

Little Nightmares will be available Spring 2017 on PS4, Xbox One, and PC (through Steam). The game was first teased by Bandai Namco before the launch period was revealed at Gamescom 2016 with an interactive puzzle trailer. More images have come pouring out of Bandai Namco, and Swedish developer Tarsier Studios since that time. 

Already nominated for Best Indie Game, Little Nightmares is a whimsical yet dark game. Even the shadows will set your hairs on end as you help out Six, the small, rain coat clad heroine of Little Nightmares. Inhabited by corrupted souls looking to devour her, Six works to escape the Maw, an enormous vessel in the middle of the ocean. Not only is the Maw massive in size, but everything in it is massive as well.

While the story has not been fully revealed, we do know that Little Nightmares pits the player against their childhood fears. Will you face those fears and pick up Little Nightmares when it releases? 


Face Your Childhood Fears in Little Nightmares Thu, 11 Aug 2016 17:39:53 -0400 Ashley Erickson

Bandai Namco has been teasing a new project. Sending out a cryptic tweet, we discovered that new project is entitled Little Nightmares. Originally remarking that they would show off their new IP at Gamescom, Bandai Namco started to hype things up with an interactive website for Little Nightmares. Presented with various sliding puzzles, the player is gifted with a fearsome image of a monster when they complete it.

The scrawling text, monsters, hooks, and color scheme suggest a horror game has crawled out from under Bandai Namco's bed. This is further substantiated by the reveal trailer. Featuring small creatures, large green hands coming out of a door, and a child in a yellow jacket, there are horror undertones throughout the whole trailer. Taking place in the Maw, which appears to be underwater, Little Nightmares brings childhood fears to light.

Take a look at the reveal trailer below and tell us what you think about Bandai Namco's latest adventure.