Mega Man Articles RSS Feed | GameSkinny.com Mega Man RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Mega Bummer: Capcom Delays Mega Man Zero/ZX Collection https://www.gameskinny.com/g2fie/mega-bummer-capcom-delays-mega-man-zerozx-collection https://www.gameskinny.com/g2fie/mega-bummer-capcom-delays-mega-man-zerozx-collection Fri, 15 Nov 2019 11:28:28 -0500 Joshua Broadwell

Capcom recently announced a slight delay for the Mega Man Zero/ZX Collection. The collection was originally set to launch on PlayStation 4, Xbox One, Nintendo Switch, and PC on January 21, 2020. Now, however, it's been pushed back one month and is expected to launch on February 25, 2020.

Mega Man series Producer Kazuhiro Tsuchiya posted a video announcing and explaining the delay, which can be seen above.

He said that the team wants to create the best experience possible and that they made the difficult decision to push the game back to achieve that goal. There aren't any concrete details about what challenges the team actually ran into.

The delay also has no bearing on the collection's pre-orders and the alread-announced pre-order bonuses.

If you somehow managed to miss the bus when Zero/ZX Collection was first announced a few months back, we've got all the details for you here. In short, it's a compilation of the Zero and even rarer ZX games in the Mega Man franchise, entries usually regarded as some of the better and more difficult ones in the franchise.

Be sure to stay tuned for more on Mega Man Zero/ZX Collection as it breaks. 

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Mega Man Zero/ZX Collection Blasts Its Way to Consoles and PC Next Year https://www.gameskinny.com/qybfc/mega-man-zerozx-collection-blasts-its-way-to-consoles-and-pc-next-year https://www.gameskinny.com/qybfc/mega-man-zerozx-collection-blasts-its-way-to-consoles-and-pc-next-year Tue, 27 Aug 2019 16:20:07 -0400 Joshua Broadwell

Capcom has confirmed the recently leaked Mega Man Zero/ZX Collection, which was accidentally outed by the Honk Kong PSN yesterday, is actually real. It'll be power sliding onto the PlayStation 4, Xbox One, Nintendo Switch, and PC on January 21, 2020.

An official announcement trailer was released alongside the news, which can be seen above this story.

Capcom also announced via the official Mega Man Twitter account, that those who pre-order the collection will receive ten brand new in-game songs, dubbed the Reploid Remixes. 

The Zero games take place long after the Mega Man X games and were initially released on the Game Boy Advance. In what doubtlessly surprises no one, they star Zero, who made some appearances in the X games.

However, the Zero games innovated on the usual Mega Man formula in a few ways and are generally regarded as some of the better games in the franchise. For one thing, Zero introduces a rank system, with higher ranks affecting what attacks Zero can unleash on some of his more challenging foes.

There's also more of a focus on completing missions alongside defeating bosses.

These and the ZX games that are also included in the collection were developed by Inti Creates. They are the minds behind recent sidescrollers like Azure Striker Gunvolt, hence a greater emphasis on action, missions, and revisiting stages multiple times.

The Blue Bomber is rather busier in recent months than he's been in a while. Following the reboot that was Mega Man 11 last year, he's also starring in an upcoming Mega Man X Dive for mobile platforms.

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International Dog Day 2019: The Goodest Video Game Doggos That Ever Was https://www.gameskinny.com/myr2o/international-dog-day-2019-the-goodest-video-game-doggos-that-ever-was https://www.gameskinny.com/myr2o/international-dog-day-2019-the-goodest-video-game-doggos-that-ever-was Mon, 26 Aug 2019 13:27:19 -0400 Joshua Broadwell

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Your Dog — Harvest Moon

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You can’t find a video game dog more like a real dog outside of Harvest Moon, Story of Seasons, and Stardew Valley.

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He or she has a lovely little dog house outside for those cool mornings and lazy evenings, and there’s always a place ready to snuggle down for the night inside your house. All that’s really needed to make them happy in life is a smile and a good head pat, though snacks are most welcome of course.

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You’ll frequently see your four-legged friend wandering about the farm, casting an eye over the crops and keeping the other animals in line, occasionally wandering over to make sure you’re okay.

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It’s getting your dog that really makes the farm first seem like home, too. Before that, you’re a newcomer to a strange place, with a massive farm to look after and a big, empty house to exist in. Add a dog, and just like in real life, you’ve got an instant home, a bright spark of life that makes the future seem good after all.

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Unlike your other animals, you technically don’t have to feed your dog either, so pointing to your canine caretaking abilities in Harvest Moon et al probably isn’t the best way to convince someone you can care for a real dog.

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Still, in those early days when times are tough, resources are scarce, and crops are slow to grow, it’s a great comfort knowing your dog is perfectly happy eating air.

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---

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It's not really an exaggeration to say none of these games would be quite the same without their fabulous canines.

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No matter what your favorite video game dog is and why you love it so much, though, make sure to take some time today and every day to give your real dog some snuggles, snacks, and playtime.

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Oh, and if we had to make a list of honorable mentions, it would be: 

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  • General Pepper (Star Fox)
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  • Dog (Dragon Quest: Origins)
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  • Hewie (Haunting Ground)
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  • Poppy (Samurai Shodown)
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  • Caesar (Wargroove)
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  • Vigilance (Skyrim)
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  • Chop (Grand Theft Auto V)
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  • Riley (Call of Duty: Ghosts)
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Let us know which good doggos you would add by sounding off in the comments below! 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/k/a/okami-amaterasu-2335c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/k/a/okami-amaterasu-2335c.jpg","type":"slide","id":"201257","description":"

Amaterasu — Okami

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Most dogs in video games are your friends, your sidekicks, or your pets. But in Okami, you are the dog — or, more accurately, you are the white lupine representation of the sun goddess Amaterasu on the mortal plane.

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Okami is all about Amaterasu and her truly epic journey to preserve creation in the face of Orochi’s impending onslaught of darkness. It’s drawn straight from Japanese legends, though naturally, with some changes and embellishments for game purposes.

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Being an almost all-powerful goddess, Ammy, as her villagers call her, is able to change the world around her using a mechanic that makes the game shine as a unique experience almost as much as it is a unique game. You’ll use Ammy’s powers to solve puzzles, bring objects into creation, interact with and change the environment, and take on foes throughout the gorgeous watercolor world.

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Amaterasu’s story might be beautiful, but it isn’t always a happy one. She’s tested to the end of her abilities and faces defeat and despair more than once. At her weakest point, though, when all seems lost, she transforms into her true self and suppresses Orochi’s darkness for all time, before ascending to the Celestial Plain.

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Now, most dogs aren’t going to have lives quite that active, and hopefully, yours won’t have a face-off against the lord of darkness. But Amaterasu’s actions still embody the essence of being a dog — putting everything on the line for the ones that need them most and trying their hardest to make sure they don’t let anyone down.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/l/bill-grey-bf8f6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/l/bill-grey-bf8f6.jpg","type":"slide","id":"201268","description":"

Bill Grey — Star Fox

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Bill Grey is the quintessential guard dog. Data for Bill existed in the scrapped Star Fox 2 game for the SNES, but he didn’t make a proper debut until Star Fox 64. He’s one of Fox McCloud’s oldest friends, with the two having grown up and attended pilot school together.

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In 64, Bill takes charge of Corneria’s defensive squadrons, aptly called the Husky and Bulldog squads because duh. He also makes an appearance in the often-overlooked Star Fox Command, also on a defensive mission with Falco, and then he returns yet again to defend Katina once more in the ill-fated Star Fox Zero.

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No matter what he does, Bill is always looking to protect the things that mean the most to him.

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He might not be as visible in the series as General Pepper, but he’s certainly got something Pepper doesn’t. Where the General barks orders and maintains a definite distance from the rest of the squad, Bill is right there in the space-trenches alongside everyone else, sharing their burdens as one of the team.

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Unfortunately, Bill still manages to be the one left out of the big picture. He gets no special ending in Command and doesn’t have as much chance for character development as a certain frog, falcon, and donkey.

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While we hope, one day, Bill gets some more attention, maybe even part of a full-blown adventure like Star Fox Adventures, he serves as a good reminder to give credit where it's due to all the goodest watchdogs in our lives.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/l/fallout-dogmeat-bd7e4.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/l/fallout-dogmeat-bd7e4.jpg","type":"slide","id":"201263","description":"

Dogmeat — Fallout

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What’s the one thing you need if you’re struggling for survival in a post-apocalyptic world that's reeling from the effects of nuclear disaster? Food, radiation protection, and survival gear are all wrong answers because a dog is what you need.

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Fortunately for our Fallout hero, a dog is what they get in the form of Dogmeat.

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Dogmeat’s appearance isn’t uniform across the Fallout games. He’s sometimes a large black dog, a wolf-like dog, or a German Shepherd, but the basic gist remains the same across the series.

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At some point during your travels, you get the chance to find and recruit Dogmeat by helping him out and taking an interest in his wellbeing.

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Typically, his owner died sometime in the past, or he just didn’t have one. Though initially spending his days guarding his territory and terrorizing anyone who comes near, he eventually takes up with you and joins your journey for survival as a party member.

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Unlike other party members (and JRPG dogs), Dogmeat can’t equip gear or use weapons that you couldn’t normally fit on a dog, but he still holds his own in combat with no trouble, so long as you make sure to look after him.

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In return, Dogmeat looks after you, alerting you to the presence of enemies, helping you find items, dealing huge amounts of damage in combat, and generally just being your best friend, especially in Fallout 4.

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The world might be dark and deadly in Fallout, but Dogmeat is a good reminder that a loving dog by your side makes every day just a bit easier.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/e/r/persona-koromaru-d8dbd.webp","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/e/r/persona-koromaru-d8dbd.webp","type":"slide","id":"201265","description":"

Koromaru — Persona 3

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Koromaru is the Persona 3 version of the famous Greyfriars Bobby in Scotland. Bobby was a Skye Terrier who became known throughout the city of Edinburgh during the late 1800s; after his owner died from tuberculosis, Bobby remained in the cemetery for 14 years, faithfully waiting to see his master again.

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Koromaru once lived at a shrine on Iwatodai Island with his owner; Shadows killed his owner, but Koromaru stayed at the shrine nonetheless, waiting faithfully, until the Specialized Extracurricular Execution Squad (S.E.E.S.) comes along and adopts him.

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Unlike Bobby, though, Koromaru isn’t real. That key difference means his strength of heart lets him summon a Persona — Cerberus, of course — to take the fight to the Shadows.

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He’s one of the only party members with a natural defense against dark magic, has high speed, and lands critical hits often, which lets you get that sweet, sweet “One More” extra attack. Like Repede, Koromaru wields a knife in his mouth.

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But more importantly, he wears an unbelievably adorable pair of tiny wings and a T-shirt.

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His floofy cuteness actually plays an important role in the story as well. Koromaru keeps Shinji Aramaki from being the stereotypical gruff character with no depth, as he’s the only one Shinji opens up to and acts like a normal human around.

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That’s a very important point to note later on, before the very bad thing happens ,and you learn more about Shinji, Akihiko, and Ken’s intertwined past.

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He also helps you raise Social Link points with others by taking him for a walk at night. Truly, no one can resist Koro-chan’s charms.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/a/n/sandy-c450d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/a/n/sandy-c450d.jpg","type":"slide","id":"201259","description":"

Sandy — Dragon Quest XI

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Sandy doesn’t get much screen time in Dragon Quest XI, but what she does get makes her a top-notch canine companion.

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The first thing you have to do in the game is climb Cobblestone Tor for a ritual that proves you and your childhood friend Gemma have grown up. The problem with this particular tradition is that the Tor is crawling with monsters. Gemma, grown up though she may be, is no fighter. That leaves Hero to fend off the creatures alone.

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He’s not entirely alone, though. Good ol’ Sandy comes to the rescue and joins the party, with some powerful attacks to help see you safely through your trials.

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Doing a regular mode run, that might not seem like much of a big deal. This is the first dungeon, after all, a time for extended tutorials and enemies no tougher than pudding.

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Take on a Draconian Quest, and it’s a different matter entirely. Without Sandy, these early-game monsters would kick your rear right off the Tor with no effort at all.

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Sandy doesn’t play a direct role in the plot, but she’s still important. Hero grows up with Sandy, and like all good dogs, she’s part of everything in daily life — until that fateful day when their world changes.

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Thinking about Sandy and Cobblestone like that makes the first gut-punch hurt that much worse and sets a distinctly different tone for Hero’s adventures from that point on.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/i/zeit-78399.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/i/zeit-78399.jpg","type":"slide","id":"201266","description":"

Zeit — Trails from Zero, Trails of Azure

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You’d be hard pressed to find a dog or wolf that’s more of a contradiction than Zeit is in The Legend of Heroes: Trails from Zero and Trails of Azure.

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He’s at once massively important to the plot, themes, and backstory, but simultaneously doesn’t have a big role to play in the plot thanks to an exception in a certain contract he has. (Yes, a wolf has a contract. It’s a thing.)

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Zeit is a legendary divine wolf who watches over the land known as Crossbell. After one of the mafia groups from Crossbell City starts wreaking havoc in the countryside, the divine wolves get blamed until the Special Support Section of the Crossbell Police steps in to put things right.

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Despite being huge, divine, and legendary, he acts like a normal dog from then on, protecting the SSS headquarters, and generally letting the city’s kids do whatever they want with him.

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Outside some indirect combat support, it initially seems like that’s what Zeit’s role is — big, loveable pooch.

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As Azure gears up for its final chapter, though, that notion changes in a very big way as you learn about Zeit’s past and his connection with Crossbell. Among other things, you can take control of Zeit as a playable party member, and you quickly find out he can basically end the world with a swipe of his paw.

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Yet whether you’re worthy or not, and despite his own circumstances, he chooses to be your friend and help you when times get tough.

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It’s a subtle underscoring of the games’ “true bonds” theme — and pretty much what dogs do in our lives every day.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/a/l/tales-vesperia-repede-f17a6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/a/l/tales-vesperia-repede-f17a6.jpg","type":"slide","id":"201264","description":"

Repede — Tales of Vesperia

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Games in the Tales of franchise typically have some sort of animal sidekick. While Mieu in Tales of the Abyss is one of the better ones thanks to being a barometer measuring Luke fon Fabre’s character development, Mieu isn’t a dog.

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Repede from Tales of Vesperia is a dog — and one with impeccable style and presence. He carries a pipe in his mouth and swaps it out for weapons during combat, both of which make for a pretty hard act to beat.

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Repede doesn’t necessarily have much story significance in Vesperia, other than being a reminder of how difficult protagonist Yuri Lowell’s past has been. Beyond plot necessity, though, he's a genuine friend to the isolated Yuri, with all the loyalty and affection we'd expect from the best dogs — and all that in spite of what Yuri did in the past to Repede's father.

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Repede's also a true beast in combat.

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He’s one of the first party members you get, and also one of the rare examples of using a “pet” as a full-time party member — outside Breath of Fire III, at least.

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While he might not be much of a magic user, Repede is speedy and strong, with powerful technical Artes attacks and the ability to strike and retreat with haste. Add his theft ability on top of that, and he’s a character you’ll want to regularly keep on the field. 

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Repede is exactly what all good dogs are: invaluable and adorable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/g/angelo-4a8b9.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/g/angelo-4a8b9.jpeg","type":"slide","id":"201267","description":"

Angelo — Final Fantasy VIII

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Angelo is the very definition of loyal. She’s Rinoa’s dog in Final Fantasy VIII and takes things a big step further than Interceptor. For one, she’s always by Rinoa’s side. Always. Whether it’s at school, in battle, or even after that spoilery thing happens and Rinoa is incapacitated for a while, Angelo is there, offering her support.

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Rinoa’s comment about learning so much from Angelo isn’t just cute dog talk either. Unlike Interceptor, Angelo plays a more defined role in combat.

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For one thing, she’s Rinoa’s Limit Break, which is obviously the series’ best Limit Break. Rinoa and Angelo start with four basic attacks, but she/you have to read dog magazines to learn new abilities as an improved dog trainer.

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Depending on circumstances, Angelo can even help heal an ailing party member or perform a hard-hitting attack at just the right moment to turn the tide.

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She gets a biscuit for her troubles during battle, which is sweet. But the endgame is what serves as a perfect metaphor for how our relationships with our dogs usually go.

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After staying by Rinoa at all times, saving the party’s skin on countless occasions, and generally just being perfect, what does Angelo get? More biscuits? Head pats?

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No. She gets left behind while Rinoa has a moment with Squall.

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Whatever.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/mega-man-rush-960d7.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/mega-man-rush-960d7.jpg","type":"slide","id":"201258","description":"

Rush — Mega Man

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Rush is Mega Man’s loyal robo-dog friend in the Mega Man series and spinoffs, starting with Mega Man 3 and staying by the Blue Bomber’s side ever since.

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It’s not just one Rush, either. The robo-doggo takes on a wide variety of different forms as the situation calls for it.

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The most familiar one is probably spring-mode Rush, aka Rush Coil, where he transforms into a giant springboard and propels Mega Man to greater heights. It’s a lifesaver in certain situations and absolutely necessary if you’re playing spelunker and want to get everything a stage has to offer.

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But Rush’s trick repertoire doesn’t end there, and it’s arguable that as the mainline Mega Man games started to lose their luster, Rush himself started getting even better.

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Over the course of his long career, he’s mastered the art of turning into the Rush Marine submarine, carrying Mega Man through space as Rush Space, flying through the air as jet-powered Rush, and doing all the things you’d expect from a robotic dog with near-endless capabilities.

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Rush’s loyalty is a bit different from most dogs, though. It’s hard to say he had a choice in the matter of staying by Mega Man’s side, when his creator, Dr Light, programmed him to be (Mega) man’s best friend.

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But he goes above and beyond to fulfill his duties nonetheless, like the good boy he undoubtedly would be — y’know, if he could make his own choices.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/v/ffvi-interceptor-ceeb4.webp","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/v/ffvi-interceptor-ceeb4.webp","type":"slide","id":"201260","description":"

Interceptor — Final Fantasy VI

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Final Fantasy VI boasts one of the biggest casts of playable characters in the series, and though Interceptor the dog is just a sidekick to one of those characters, he plays an interesting role in and out of combat.

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Interceptor’s master is Shadow, the Ninja. Like all Ninjas in Final Fantasy, Shadow is actually pretty fragile, despite his relative strength. Even though he’s a master of stealth, enemies tend to target him rather often during combat.

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Fortunately, Interceptor randomly jumps in and, well, intercepts the attack; he blocks like shields do, only more often. He also randomly attacks an enemy for Shadow, though it’s more adorable than effective in most cases.

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Outside of combat, though,  is where Interceptor gets really interesting, and it’s possible to completely miss how his story unfolds. At a certain spot before the game’s halfway point, the party meets Relm, a precocious young artist with a strange affinity for Interceptor, a dog who usually just tolerates Shadow and can’t stand other people. Relm lives with her grandfather and never knew her parents.

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You can probably put two and two together from that information. But whether you see it play out in the game depends on a choice you make.

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If you’re heartless and leave the Floating Continent without Shadow, his story ends (because he dies, spoiler alert). If not, and you make sure to speak to him at specific points, you learn about his previous relationships and roles in life.

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And it’s all because of Interceptor, bringing people together like a good boy.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/i/animal-crossing-isabelle-ce034.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/i/animal-crossing-isabelle-ce034.jpg","type":"slide","id":"201261","description":"

Isabelle — Animal Crossing: New Leaf

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Being an animal-centric game, Animal Crossing: New Leaf naturally has lots of lovely doggos to choose from; if you want to be technical, Tom Nook is even a dog, thanks to the whole Tanooki = racoon-dog thing.

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Isabelle stands a cut above the rest for a few reasons, though. Apart from having a distinct personality separate from the rest of the villagers, she always says nice things and doesn’t try to get money from you. That last one alone is worthy of a top ranking.

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But it’s Isabelle’s unfailing positivity and optimism that really make her so loveable and charming. Isabelle is almost always happy — and happy to help.

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She helps you settle into your new village and pick a spot for your house, always organizes special events and attends big public works unveilings, and even shoulders your mayoral duties for years on end when you forget your village exists.

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Of course, that cheerfulness makes seeing Isabelle so capably beat the stuffing out of Pikachu in Super Smash Bros. Ultimate just a bit disconcerting, but it just helps underscore how amazing she really is.

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Whether she’s keeping an entire village running or sweeping up the competition, you’d be hard-pressed to find a more amazing dog than Isabelle.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/g/dog-day-header-52994.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/g/dog-day-header-52994.jpeg","type":"slide","id":"201256","description":"

Whether it's International Dog Day or just a regular afternoon of playing games with your pooch, the most pressing question we have any time a new game is revealed — or when a new trailer is shown  that also includes a dog is, "But can you pet the doggo?"

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It's a testament not just to how much we all love dogs, but to how often they show up in our favorite video games. Some, like The Legend of Zelda: Breath of the Wild, are pretty much there just for show, keeping the world alive and digging up stuff for you if you feed them.

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These dogs are great and all, but they don't always play a substantial role; some of them can't even be pet, no matter how fluffy and oodgie-woodgie they look.

\n

Others play a much bigger part in a game or entire series, though, and some are even the backbone of entire plots.

\n

In honor of International Dog Day 2019, we're taking a look at those dogs playing a starring role in the world of video games.

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Whether they're helping you out on the farm, hurling you to new heights, or swatting your enemies away like so much annoying dust, these dogs are versatile, loving, loyal, and everything that makes dogs wonderful in real life.

"}]]]>
The U.S. Is Finally Getting a Physical Edition of Mega Man: The Wily Wars https://www.gameskinny.com/smo27/the-us-is-finally-getting-a-physical-edition-of-mega-man-the-wily-wars https://www.gameskinny.com/smo27/the-us-is-finally-getting-a-physical-edition-of-mega-man-the-wily-wars Fri, 23 Aug 2019 14:59:05 -0400 Joshua Broadwell

Retro-Bit Gaming, suppliers of almost all things retro gaming these days, announced a physical edition of Mega Man: The Wily Wars during Gamescom. It is to be released at an unspecified time in the future.

This re-release will be a cartridge playable on the Sega Genesis and Sega Mega Drive.

On top of that, Retro-Bit Gaming promised that several other extras will release alongside the game. What those will be, and how much the entire package will cost, was not mentioned.

Wily Wars was unique in its day. It's to the first three Mega Man games what Super Mario All Stars is for the early Super Mario games. The catch was that the U.S. market didn't actually get a physical copy of it, which was rather unusual for the time, while Japan and Europe did. 

Instead, Wily Wars was confined to the Sega Channel service.

Sega Channel was an early form of subscription-based game streaming built on a model similar to the equally ill-fated Famicom Satellaview in Japan. For an extra fee on a monthly cable bill, players would get a special Sega box attached to their TV that allowed access to 50 games.

The problem was cost, access, and the fact that Sega was moving resources on to its new system anyway, making Wily Wars one of the Genesis' rarest games — that is, until recently.

The wave of retro rebirths and mini consoles, including the Genesis Mini, means fans can easily get hold of the game now as part of a bundle including plenty of other Sega classics.

Still, there's nothing quite like a physical copy of a classic game, especially when it (hopefully) won't cost thousands of dollars.

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Mega Man X Dive (Mega)Busting Onto Smartphones https://www.gameskinny.com/090m5/mega-man-x-dive-megabusting-onto-smartphones https://www.gameskinny.com/090m5/mega-man-x-dive-megabusting-onto-smartphones Mon, 22 Jul 2019 11:50:18 -0400 Joshua Broadwell

Capcom Taiwan released an announcement and trailer for a new Mega Man (Rock Man in Asia) title set to release as a free-to-play game on smartphones sometime this year: Mega Man X Dive.

Dive is a mashup game featuring Mavericks and characters from throughout the Mega Man X franchise. The story, according to Capcom, revolves around the "Deep Log" database. It stores all save date information for Mega Man X games, only it's gone haywire.

Along with creating a virtual entry for the player, the Deep Log is plagued with abnormalities causing the MMX timeline to skew, making various characters and enemies appear where they shouldn't.

If that sounds a bit familiar, it's because Super Dragon Ball Heroes: World Mission used that same basic setup just a few months ago. But if we're honest, however cliched the concept might be, it works pretty well for a storied franchise with so many famous and infamous characters to choose from.

Apart from the plot, Capcom hasn't released much else about Dive. It's supposed to be an Action RPG, and graphically, it looks like an upgraded version of the PlayStation Portable's Mega Man: Maverick Hunter X revamp.

Which Hunters and Mavericks will make an appearance, how an action-platformer will be turned into an RPG, and even when the game is set to release, we still don't know.

One thing that's likely, though, is microtransactions, since this is a F2P game. Naturally, Capcom hasn't mentioned anything about that yet, but there are a couple of models we might see Mega Man Dive X follow.

One is the Dr. Mario World model of limiting how many stages players can tackle by linking them to a stamina gauge. The other is the Pokemon Masters route of tying Hunters to a random gacha and ranking system.

Meanwhile, the Mega Man X Dive has an official Facebook page — in Chinese — for those interested in keeping up with it until a Western announcement comes our way.

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Gift Guide: Most Adorable Gaming Plushies https://www.gameskinny.com/dv71p/gift-guide-most-adorable-gaming-plushies https://www.gameskinny.com/dv71p/gift-guide-most-adorable-gaming-plushies Thu, 07 Dec 2017 15:09:53 -0500 Lauren Harris

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/0/8/2/08205af5-0ccb-4ee0-a6c3-d73163de4593-82b01.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/0/8/2/08205af5-0ccb-4ee0-a6c3-d73163de4593-82b01.jpeg","type":"slide","id":"175225","description":"
Legend of Zelda 8-inch Plush 
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Price: Link: $11.19; Zelda: $14.39

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Buy it on: ThinkGeek

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We all love heroes, so why not have options? Cuddle with Link, the Hero of Time, and join him to save the princess. Or enjoy sweet princess Zelda and sail the seas. The choice is yours, but the best gifts always come better in twos. 

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---

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I hope this this guide has given you many ideas for the best gift for whomever enjoys good games, whether they're old classics or new and exciting adventure games. There’s always room for a cuddly plushy to make its way into the hearts of many gamers. Be sure to pick up an adorable plush today. It’s the best companion anyone could have.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/7/b/27bf3a91-576d-4b11-88f7-881595743d00-f1526.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/7/b/27bf3a91-576d-4b11-88f7-881595743d00-f1526.jpeg","type":"slide","id":"175222","description":"
Horizon: Zero Dawn Aloy 6-inch Plush
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Price: $12.99

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Buy it on: ThinkGeek

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Bring Aloy home complete with the Nora Brave outfit and her Focus. She is the perfect gift for your desk. Keep Aloy by your side as she owns her new title as the Seeker. Both of you can join the tribe and stick together, even if it’s just through a long hug. 

\n

 

\n

 

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"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/4/3/2/4320f0ae-e071-47e0-a268-5c882929db4c-b81ff.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/4/3/2/4320f0ae-e071-47e0-a268-5c882929db4c-b81ff.jpeg","type":"slide","id":"175189","description":"
Final Fantasy VII Cloud Strife Mini Plush
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Price: $18.95

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Buy it on: Walmart

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This 6-inch plush takes you back to the classic Final Fantasy series. You can save Midgar in style with his SOLDIER outfit and trusted Buster Sword. He’s a great accessory to your gaming collection and the best present for Final Fantasy fans everywhere.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/7/107257b-37ca9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/7/107257b-37ca9.jpg","type":"slide","id":"175185","description":"
Mario 8-inch Plush
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Price: $10.39

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Buy it on: GameStop

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Nintendo's famous mascot Mario is the best gift for the holidays. Let Mario cheer you on when playing your favorite game; he's the best couch buddy around. This Super Mario Bros star will always be the center of attention wherever you take him.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/mega-man-506c435035832-1024x1024-4fca9.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/mega-man-506c435035832-1024x1024-4fca9.png","type":"slide","id":"175178","description":"
Plush Mega Man
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Price: $19.99

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Buy it on: Game Over Videogames

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Mega Man is the perfect desk buddy. Take him everywhere, or just enjoy his cute snuggles at home. This plushy is 8 inches and can fit in your bag or next to your heart. You and Mega Man can finally defeat Dr. Wily together, because who wouldn't want Mega Man as a new friend?

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"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/j/u/p/jupr-snorlax-plush-a27d6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/j/u/p/jupr-snorlax-plush-a27d6.jpg","type":"slide","id":"175176","description":"
Pokémon Snorlax Large Plush
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Price: $24.99

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Buy it on: ThinkGeek

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Who's ready for a comfy, long nap? We sure are. With this large Snorlax pillow you can do just that. You'll never want to use the Poké Flute again. So, enjoy your nap with the king of sleeping.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/k/o/kkoi-kirby-plush-rev-55b33.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/k/o/kkoi-kirby-plush-rev-55b33.jpg","type":"slide","id":"175175","description":"
Kirby Large Plush
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Price: $31.99

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Buy it on: ThinkGeek

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This cuddly, stuffed plushy is perfect for a good night’s sleep. Kirby can help you drift into dreamland. This adorable plushy is best on your nice couch or in your video game cave. Kirby also provides hugs and snuggles. Let Kirby’s sweet, soft polyester material help you through your troubles.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/i/f/gift-guide-dark-kelly-e45fa-74670.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/i/f/gift-guide-dark-kelly-e45fa-74670.png","type":"slide","id":"175235","description":"

Looking for a good gaming plush? These are some of the best gaming plushies out there. There are over a thousand to choose from, but we’ve narrowed it down to just a few of the best ones we think you should consider. Let’s look at some of the best gaming plushies out there. 

"}]]]>
Gift Guide: Best Gamer Gifts Under $20 https://www.gameskinny.com/n6ln8/gift-guide-best-gamer-gifts-under-20 https://www.gameskinny.com/n6ln8/gift-guide-best-gamer-gifts-under-20 Fri, 17 Nov 2017 14:45:29 -0500 Kieran Desmond

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/a/p/happyspaceinvaders-37cd1.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/a/p/happyspaceinvaders-37cd1.jpg","type":"slide","id":"173850","description":"

Those were ten of the best gamer gifts to buy for under $20 this holiday, but they are by no means all of your options. So if something on this list seems like something the gamer in your life would enjoy, awesome! But if not, just keep looking. You're bound to find something that they'll love sooner or later. 

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Make sure you take of advantage of Black Friday this November 24th, and don't forget about Cyber Monday a few days later. You never know what kind of deals you may find.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/h/o/phone-stand-4c2bf.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/h/o/phone-stand-4c2bf.jpg","type":"slide","id":"173832","description":"

Lamicall Playstand

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Price: $18.99

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Buy it on: Amazon

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There's no doubt about i t-- the Nintendo Switch is an amazing console. However, it's not without its flaws. In this case, I'm specifically referring to the built-in stand and its location in relation to the charging port.

\n

The issue that arises is that when you want to play your Switch in tabletop mode, you can't charge it. This is a big problem in games such as Super Mario Odyssey, which encourages you to play in this mode.

\n

This stand solves that problem and is a cut above most of the other stands on the market in terms of build quality, flexibility, and portability. A must-have for any Switch owner.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/n/pong-shirt-7c8fa.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/n/pong-shirt-7c8fa.jpg","type":"slide","id":"173847","description":"

Retro Pong Tee

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Price: $15.99

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Buy it on: Amazon

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Show off your love for video games history by wearing this T-shirt tribute to Pong, one of the grandfathers of gaming.

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Released in 1972, the table tennis-inspired Pong is credited as being the first commercially successful video game, arguably kicking off the gaming world as we know it today. Never forget where it all started by picking one of these up this holiday season.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/n/mini-arcade-7ec45.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/n/mini-arcade-7ec45.jpg","type":"slide","id":"173791","description":"

DreamGear Retro Machine

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Price: $19.88

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Buy it on: Amazon

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This miniature throwback to the glory days of arcade cabinets is packed with 200 video games. There's nothing licensed on the Retro Machine, so it's mostly clones of popular games, but when you get games similar to classics like Galaga, Space Invaders, and Dig Dug, this mini-machine is nothing to balk at.

\n

This is a great item to keep on your desk at work for some quick gaming when you get a break ... or when the boss isn't watching.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/i/amiibo-storage-5c83f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/i/amiibo-storage-5c83f.jpg","type":"slide","id":"173836","description":"

Donkey Kong-Themed Amiibo Display

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Price: $19.99

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Buy it on: Amazon

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If you know someone who has a bunch of Amiibo characters just sitting on a shelf, they'll go bananas for this Donkey Kong-inspired Amiibo stand. Not only does does this stand tidy up and organize Amiibo, it's also just a really cool design.

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The stand holds up to nine Amiibo figures and is super easy to assemble. This is a no-brainer gift for any self-respecting Amiibo collector.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/o/aloy-plush-5712a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/o/aloy-plush-5712a.jpg","type":"slide","id":"173616","description":"

Aloy Stubbins 6" Plush

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Price: $12.99

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Buy it on: Amazon

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Pluck Aloy out of The Frozen Wilds and into the warm home of a Horizon: Zero Dawn fan this holiday season. She may not be able to fight giant robot dinosaurs, but she can bring a smile to the face of even the most stone-hearted gamer.

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The adorable Stubbins Sony Plush line features other iconic Sony video game characters such as Uncharted's Nathan Drake, both of the titular characters of the Ratchet & Clank series, and many more. So if Aloy isn't the right character for your gift recipient, you should check out the rest of the Stubbins toy line.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/c/a/ocarina-aa2f8.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/c/a/ocarina-aa2f8.jpg","type":"slide","id":"173621","description":"

The Legend of Zelda: Ocarina of Time - Ocarina Replica

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Price: $13.99

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Buy it: Amazon

\n

If you thought that the ocarina from The Legend of Zelda: Ocarina of Time was an instrument created for the game, then think again.This totally playable ocarina is a recreation of the titular wind instrument.

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The ocarina is fairly easy to pick up-and-play, and it even comes with a songbook and finger chart to help you learn to play classic songs from The Legend of Zelda series.

\n

Disclaimer: Be wary of causing storms, sudden shifts in time, or the random appearance of horses.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/a/headphones-7c8eb.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/a/headphones-7c8eb.jpg","type":"slide","id":"173792","description":"

BlueFire Gaming Headset

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Price: $19.99

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Buy it on: Amazon

\n

This headset is great for the price you pay. It's a given that it won't be the best headset you can buy, but if you're on a budget, it'll do the job.

\n

With a removable microphone for when you just want to relax with a movie, a lightweight frame for more comfort during longer play sessions, and a nice seven-foot cord length, this BlueFire gaming headset is a great gift for any gamer.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/r/mario-joycon-grip-d698b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/r/mario-joycon-grip-d698b.jpg","type":"slide","id":"173618","description":"

Super Mario Odyssey Joy-Con Grip

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Price: $19.99

\n

Buy it on: Amazon

\n

This Super Mario Odyssey-themed Joy-Con Grip is an awesome addition to any Switch owner’s collection. Released in conjunction with the game, this grip is the perfect accessory with which to embark on Mario's latest adventure.

\n

Gameplay-wise, this Joy-Con Grip doesn’t add anything to the Switch experience, but let’s face it -- we all love owning stuff that has Mario’s face plastered over it.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/e/b/beboncool-ea4a7.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/e/b/beboncool-ea4a7.jpg","type":"slide","id":"173617","description":"

BEBONCOOL Bluetooth Phone Gamepad

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Price: $19.99

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Buy it on: Amazon

\n

Most gamers don't enjoy phone games because of the less traditional control method of using a touchscreen. It's not hard to see why, as touchscreen controls can be clunky and unpleasant when your fingers are covering half the screen.

\n

With massively underrated phone peripherals such as this BEBONCOOL controller, you can change the way you play games on your phone forever. All it takes is a Bluetooth connection and some compatible games, and you're all set.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/megaman-17652.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/megaman-17652.jpg","type":"slide","id":"173803","description":"

Pixel Pals - Mega Man Lighted Figure

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Price: $14.99

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Buy it on: Amazon

\n

The Pixel Pals Lighted Figure Collection hosts many popular video game characters as well as popular characters from other mediums. But this Mega Man figure in particular really captures the essence of the classic Capcom character using awesome pixel art.

\n

At 6 inches tall, this figure would look great on a desk to add a little fun to your workspace or on a shelf to instill some nostalgic personality into the room.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gamer-guide-26b1f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/m/gamer-guide-26b1f.jpg","type":"slide","id":"173619","description":"

As the holiday season rapidly approaches, now is a better time than ever to start buying gifts for your friends and family. If you're looking for a budget gift for that gamer in your life, then you're in the right place.

\n

Being a gamer doesn't mean enjoying just the games themselves; gamers also love collectibles associated with their favorite games as well as other aspects of gaming culture as a whole. So this list is video game-free, looking instead at some items the average gamer is less likely to buy for him or herself.

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Whether you're on a budget or you're after some cool stocking-fillers, there's sure to be something on this list for any gamer to enjoy.

"}]]]>
My dad could beat up your dad: Father's Day video game battle royale https://www.gameskinny.com/l2ng8/my-dad-could-beat-up-your-dad-fathers-day-video-game-battle-royale https://www.gameskinny.com/l2ng8/my-dad-could-beat-up-your-dad-fathers-day-video-game-battle-royale Fri, 16 Jun 2017 18:21:23 -0400 Ty Arthur

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/o/u/round1-5a30d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/o/u/round1-5a30d.jpg","type":"slide","id":"160316","description":"

Now that the dust has settled and the match ups are finished, we want to wish all the gaming dads an amazing Father's Day this year!

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What did you think of our dad vs dad picks, and what other video game Father's Day grudge matches would you like to see go down?

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Let us know in the comments section below!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide10-d1c50.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide10-d1c50.jpg","type":"slide","id":"160314","description":"

James McCloud (Star Fox) vs. Splinter (Teenage Mutant Ninja Turtles)

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So, these are maybe the two coolest dads a kid could ever dream of having, and picking one is sort of impossible for anyone who grew up in the late 80s or early 90s.

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Anthropomorphic rat ninja dad who dispenses wisdom and lets you eat inordinate amounts of pizza while playing with dangerous weapons, or anthropomorphic fox and sunglasses-wearing space pilot with a gun dad who lets his kids blow things up in glorious 3D?

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How this battle would go depends on the arena: one one one, or does James have his ship? Even while piloting a spacecraft, I get the feeling Splinter has the edge here, with his mystical ninjitsu alerting him to the presence of enemies and his ability to bite through solid metal.

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Since James was previously taken down by a pig-man, we know he doesn't fare well against other anthropomorphic animals as well... I think in this case Splinter wins, although that probably starts a war between Fox McCloud's crew and the ninja turtles, which I now want to see in some sort of comic book form.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide9-68a55.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide9-68a55.jpg","type":"slide","id":"160313","description":"

Harry Mason (Silent Hill 2) vs. Barret Wallace (Final Fantasy 7)

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Here we've got two dads trying to keep their daughters safe in a world gone mad.

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We've also got some serious "firsts" with both characters. Silent Hill 2 was probably the first time we saw an on-screen rape in a PlayStation game, while Barret was among the first foul-mouthed characters to throw out those four letter words in a major U.S. RPG release.

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Barret's gun arm and access to materia seems like an insta-win, but don't discount Mason just yet! He battled the supernatural forces of Silent Hill and came out the victor (at least for a while anyway; never mind what happened in the beginning of the next game).

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Plus, he's Sean Bean in the movie, so... oh wait, never mind, Bean dies in literally everything. Barret Wallace for the win.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide8-cf3f6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide8-cf3f6.jpg","type":"slide","id":"160309","description":"

King Of All Cosmos (Katamari Damamcy) Vs. Octodad (Octodad: Dadliest Catch)

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You'd think the King Of All Cosmos would win this one without working up much of a sweat -- being the ultimate god of all creation and maker of everything and all that -- but that's not how it would actually go down.

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We know the King has some curious behaviors and dislikes. I'm picturing Ocotdad's loving tentacle suckers wrapping around the King and he'd immediately yield while screaming something like, "icky, icky, icky!". He'd then blame his loss on his son.

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But how would Octodad get through the gauntlet of the universe to even start the fight? He can't even walk through the kitchen without destroying everything in his path or getting stuck to every single object!

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Octodad would have a terrible time just getting across the road to fight the King Of All Cosmos, but something tells me his horribly treated son, the prince, and all those nephews and cousins would probably roll up everything to help out the secret octopus dad.

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You reap what you sow Mr. Cosmos, and you've sown some serious ill will with your family...

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide7-3a75c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide7-3a75c.jpg","type":"slide","id":"160307","description":"

Kratos 1 (God Of War) Vs. Kratos 2 (Tales Of Symphonia)

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Who deserves the name more -- a spiky-haired anime dude with a sword, or the bulging muscled, rage-filled man who kills gods left and right?

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Both have a shameful past and try protecting their families to varying degrees of success. Kratos 1 has the upper hand in the pure strength department, but Kratos 2 is a couple of thousand years old, and he's learned some tricks along the way in all that time.

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We also have to consider this: Are we talking sleek, height-of-his-power Kratos 1 from earlier in the series or is this hipster neckbeard Kratos shackled with a little kid the whole game (where they are totally NOT copying The Last Of Us)?

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Eh, you know what, either way, I feel that while Kratos 2 is rooting around in his menu screen trying to select Demon Fang, Kratos 1 would have probably already torn him apart with the Blades of Chaos and then completed a couple of threesome sex mini-games.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide6-23d9e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide6-23d9e.jpg","type":"slide","id":"160303","description":"

Booker DeWitt (Bioshock Infinite) Vs. Handsome Jack (Borderlands 2)  

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Oh, boy (or in this case, oh, girl), you really don't want either of these guys to be your dad! Both did some pretty heinous stuff to their respective daughters, and neither can really claim the moral high ground in any way.

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Handsome Jack really only imprisoned and sacrificed his daughter the one time, though, while Booker DeWitt just keeps. on. doing. it. in. every. single. reality. Elizabeth gets him back though, killing him off in universe after universe.

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In a knock down, drag out fight, who would come out ahead? It's a tough one -- Booker can swap between realities to get the upper hand and find a universe where he has the advantage. But Handsome Jack does have a whole lot of firepower on his side, from the entirety of Hyperion Corporation to potentially controlling the world-destroying Warrior after opening the vault.

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If Jack gets his pet Warrior, the win goes to him (unless Songbird constantly shows up to thwart the Warrior), otherwise I see the grim-faced DeWitt coming out the victor and then probably learning some other devastating truth about his past to make him even more hard boiled than before.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide5-b2888.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide5-b2888.jpg","type":"slide","id":"160299","description":"

James (Fallout 3) Vs. The Sole Survivor (Fallout 4)

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These are both some seriously lazy dads with a "Meh when I get to it" approach to parenting. Apparently, the post-nuclear war U.S. wasteland does not spawn good fathers.

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Liam Neeson might have a special set of skills for finding wayward children, but James sure didn't. Meanwhile, the Sole Survivor keeps having to go on just one more fetch quest before he can really start looking for Shawn...

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James has a whole lot of scientific equipment at his disposal, not to mention the security guards from Rivet City. But then again, the Sole Survivor is decked out in full power armor and probably has a legendary minigun with the wounding property or a 16 mini nuke MIRV launcher, so I'm gonna give the win to Fallout 4's awful dad.

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To be totally honest, I feel like rather than fighting, they'd both team up to go do a bunch of random quests instead before devoting their monthly 5 minutes to searching for their children.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide4-974ef.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide4-974ef.jpg","type":"slide","id":"160297","description":"

Hojo (Final Fantasy 7) Vs. Henry Lawson (Mass Effect)

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Both of these sci-fi mad scientists spawned some high quality genetic experiments who managed to break free and make their own mark on the universe. Neither is much of a fighter on their own or without any injected upgrades; Hojo is your typical lab coat and Henry's an intergalactic business man.

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Instead, the question becomes: "Could they get their offspring to help them, or would their kids try to help the other to kill their own evil parent? In both franchises, these kids end up turning on their fathers.

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You can't discount the Sephiroth effect here – just how effective would he be against Commander Shepherd's team? That sword made short work of the Midgar Zolom, but would he fall against laser fire and psychic powers?

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Seriously though... Miranda Lawson's form-fitting outfit. I think that's a major KO right there, no matter who the enemy ends up being. Sorry Sephiroth, but you can use all the earth-destroying black materia that you want, and I still think Lawson and the crew of the Normady are going to come out on top.

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In the end, I see both of these dads ending up six feet under courtesy of their own children.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide3-c333f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide3-c333f.jpg","type":"slide","id":"160296","description":"

Joel (The Last Of Us) Vs. Lee (The Walking Dead)

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Good lord, look at the sad eyes both of these post-apocalyptic survivors have! They'd do just about anything to protect their surrogate daughters, and its the pain of the past that drives them forward.

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My first instinct is to say "Joel wins, sorry Lee" and move on -- Joel is a stealthy killing machine in The Last Of Us!

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But first, let's consider a few things. Lee's a big guy, and while he's reluctant to engage in violence, he's been known to do so to devastating effect. He's not afraid to teach a little girl to kill, and even the impending doom of becoming a zombie won't stop him!

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I think we're going to have to boil this one down to which choices you made in Telltale's Walking Dead. Hard-as-nails Lee who makes Clementine put him down would probably come out the victor. Sappy Lee who decides to go zombie rather than teach a tough lesson definitely loses to Joel.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide2-790f3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide2-790f3.jpg","type":"slide","id":"160292","description":"

Michael De Santa (Grand Theft Auto V) Vs. Ethan Mars (Heavy Rain)

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It's the bad dad world cup up in here!

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Michael De Santa is the definition of the uncaring white trash dad (oh, woe is me, I'm rich and bored in suburbia and I hate my kids!) while Ethan's life has gone down the toilet since his son Jason died because of his inattentiveness. 

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Despite that early-game apathy, both go to extreme, absurd lengths to protect their kids.

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Michael assaults a whole boat filled to the brim with pimps and drug dealers to keep his daughter from being in an impromptu porno shoot, while Ethan goes through some serious Saw levels of torture to find his other missing son, Shaun.

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Michael's got the street smarts and gun-fu on his side, of that there's no doubt, but Ethan is the bumbling guy who just won't die, no matter how hard you try to kill him. 

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Without Michael's full GTA 5 crew to back him up, I'm going to call this one a draw -- they'd end up killing each other or getting themselves thrown in the clink via misadventure.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide1-f2d10.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/l/i/slide1-f2d10.jpg","type":"slide","id":"160290","description":"

Bowser (Super Mario) Vs. Dr. Light (Mega Man)

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It was never really clear to me if Bowser was the progenitor of all the koopas and goombas or just the biggest, baddest one around.

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But for our purposes, we're going to assume he's somehow sired the whole lot of 'em (probably with that big tease Princess Peach, who keeps getting "kidnapped" and showing up in Bowser's castle all the time to be "rescued" by a clueless Mario).

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So with that out of the way, which would win: an army of koopa troopas or an army of robots? Dr. Light never seems to make as devastatingly powerful robots as his nemesis, Dr. Wily, but Mega Man and his cohorts always manage to upgrade themselves with screen-clearing weaponry because of a little help from dad (or dad's digital ghost, as the case may occasionally be).

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On the other hand, it seems like koopa troopas and goombas can pretty much only die if you jump right on their heads (or you run at them at full speed after having recently eaten some magic mushrooms), so that superior fire power might not be helpful.

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This one's a tough call, but I think with his endless minions piloting airships and massive, maze-like castles the robotic crew would have to fight through, eventually, Bowser would come out on top and tear Dr. Light to shreds. 

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Now I have visions in my head of Dr. Wily and Dr. Robotnik teaming up with Bowser to create an army of robotic koopa troopas... 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cover11-de27e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cover11-de27e.jpg","type":"slide","id":"160315","description":"

We've already looked at the best and worst video game dads -- and there's plenty to pick from in the latter category. And of course, daddy issues are at the heart of more than a few quests to save (or destroy) the world. In short, there's a disturbing number of fathers in the gamingverse who have genetically created monstrosities and made the world an (un)safer place.

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With all these hero dads trying to save their kids and villain dads who let their offspring die horrible deaths, the question has to be asked: Which dad would win in a fight?

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Every eight year old out there thinks his or her dad can beat up YOUR dad, and today, we're going to unleash our inner adolescence to pit all the gaming papas against one another in a battle to the death!

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WARNING: There are some spoilers throughout (some of these dads aren't revealed as such until the end of their respective games), and we assume you know how each of these games concluded. Proceed at your own risk!

"}]]]>
Capcom, Please - Give Us Mega Man 11 https://www.gameskinny.com/woqif/capcom-please-give-us-mega-man-11 https://www.gameskinny.com/woqif/capcom-please-give-us-mega-man-11 Mon, 08 May 2017 14:00:01 -0400 ThatGamersAsylum

I was at the local mom and pop used video game/CD shop. I was about 10, at the time. When you first enter the place, there’s a huge desk to the left. Over to the right and slightly behind the desk is where they kept -- and still keep -- their Gameboy games.

I remember peering up onto the shelves, hidden behind the glass as they were. There sat Megaman Xtreme 1 and 2. I’d played some Megaman games with my older cousin, so I wanted one, too. I preferred Megaman Xtreme 1 because I didn’t want to miss out on some essential story content. (Obviously, I was not very familiar with Megaman.) But it cost $9.99 and I didn't have that much. Megaman Xtreme 2, however, cost $8.99. I had that much; so that’s what I bought.

That was probably about 13 years ago. It was one of the first times that I ever used my own money to buy a game. Ever since then, I’ve loved the Megaman series, including the spin-offs. Sadly, my nephews -- 7 and 5--  will have no such modern experience with the series as it has been left largely dormant since before they were born. This needs to change.

Last Time On Megaman

The last new title for the franchise was Megaman 10, which was released in 2010 for the PS3, Xbox 360, and Wii. In my article,"What Even is Capcom's Motive Behind the New Megaman Cartoon?"-- which goes over the absurdity of making a Megaman cartoon for a long dormant series -- I go into greater detail concerning the series’ recent history. TL;DR: Ever since series creator Keiji Inafune left Capcom in 2011, there have only been canceled Megaman games.

Last Time I Bitched About Capcom Not Making New Megaman Games

In that article, I made the case that there shouldn’t be a Megaman show if there are no recent Megaman games. I then used this as reasoning for Capcom to make more games. If they are willing to go out of their way to make a show based off of it, then what is their reasoning for not making games?

While my argument here might be different at its core, the end goal is the same: I want Capcom to make more Megaman games.

Should They Really Make A New Megaman?

The Numbers

Megaman's great fan community has thought more than
a little about a potential Megaman 11. 

Looking over sales data made available by Capcom, it is safe to say that Megaman has never moved units like a powerhouse; not really. The highest selling unit in the series, Megaman 2, has allegedly sold only 1.5 million copies. That’s not bad, per se, but it isn't an insane amount, either. Especially for a game that is talked about in the same breath as the all-time greats.

But again, according to Capcom’s website, the series as a whole has had 134 titles selling 31 million units. It should be noted that it is unclear exactly how they count these titles. For instance, Dragon’s Dogma is said to have 10 titles in the series, when there is only Dragon’s Dogma and Dragon’s Dogma: Dark Arisen, an expansion to the base game.

Luckily, Shacknews posted the numbers circa 2008. Over the course of roughly 9 years -- May 2008, when Shacknews posted the numbers, and May 2017, when I gathered the numbers from Capcom -- the Megaman series has sold about 3 million units. Remember, however, that is with the series being largely dormant for seven of those nine years.

Too Small to Succeed, Too Big to Fail

There is the case, as presented by some, that Megaman’s sales numbers were never all that great anyhow, which is why the series has been on the shelf for so long. But I think this is misleading.

Sure, Megaman doesn’t sell like Call of Duty, but it also doesn’t cost nearly as much to make as Call of Duty. There is a sizeable market for platformers. As long as your budget is not inflated, then there is room for profit. 2D platformers might not have the same market as more lucrative genres, like RPGs and FPSs, but that doesn’t mean they can’t still be profitable, especially in today's gaming climate. 

Case Studies

Bravely Default

I think you can see something similar to this predicament represented in Square Enix’s treatment of traditional turn-based JRPGs in recent years. While Square and Enix -- the companies that merged to form what we know as Square Enix today -- both made their names on the backs of classic JRPG series like Final Fantasy and Dragon Warrior/Quest respectively, they had begun to turn away from these types of games in the late 2000's and early 2010's.

Fans and journalists alike had to push and petition Square Enix to localize Bravely Default for the 3DS. And when they finally did? The game sold really well. Much better than Square Enix expected.

Operation Rainfall

In fact, prior to this, Operation Rainfall was started to show Nintendo fan interest in having JRPGs ported stateside; particularly, Xenoblade Chronicles, The Last Story, and Pandora's Tower. This operation consisted of sending letters, emails, and social media posts to Nintendo. Eventually, all three games were ported to America with varying degrees of success. Xenoblade Chronicles has been the most successful, spawning a couple of sequels and a re-release on the New 3DS. 

For me, the lesson to take away from this is that publishers can, and do, misunderstand fan interest in a game or series.  

Does Capcom Hate Middle Tier Titles?

Based off of this, I was going to make the argument that Capcom was unwilling to release middle-tier titles. That is to say that they were not willing to support anything that is not AAA. Then I realized that Ace Attorney has continually been supported throughout that same period; thus, disproving my theory altogether.

The Ace Attorney series has sold roughly 3.6 million units over the same period of time -- 2008 to now -- with seven games. Despite more support, it has not sold much more than Megaman’s 3 million units. For reference, there have only been 3 new Megaman games released since 2008: Megaman 9 (2008), two versions of Megaman Starforce 3 (2008), and Megaman 10 (2010), along with a couple of collections, Megaman Zero Collection (2010) and Megaman Legacy Collection (2015).

While that is five to seven in the same period of time, it is also notable that Megaman has only had one release since 2011-- the year Inafune left.

The Blue Bomber Persists!
 

But the fact of the matter is that after nearly a decade of being left mostly untouched, Megaman has still stayed relevant. Capcom seems to have enough faith in him to be able to push forward with a new cartoon series.

So I beg you Capcom, put your money where your mouth is and give us more Megaman. And if you really want to prove your support for both the old and new iterations of Megaman, then go ahead and give us Megaman 11.

]]>
These 5 Video Game Franchises are Turning 30 This Year... Feeling Old Yet? https://www.gameskinny.com/xlbx1/these-5-video-game-franchises-are-turning-30-this-year-feeling-old-yet https://www.gameskinny.com/xlbx1/these-5-video-game-franchises-are-turning-30-this-year-feeling-old-yet Mon, 01 May 2017 08:00:01 -0400 Dan Roemer

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#1 - Metal Gear
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Developed and created by Hideo Kojima and published by Konami and released originally in 1987 for the MSX2 and a few months later for the NES. Metal Gear is without a doubt one of my favourite franchises in gaming, this game arguably created the genre of stealth-action games as we know them today.

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The concept of "stealth" in a video game in 1987 was almost unheard of.

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Metal Gear would later see a sequel in 1990 in the form of Metal Gear 2: Solid Snake which doubled down on the stealth aspects of the game, adding the ability to hide beneath objects and crawl. Metal Gear would then later come to the PlayStation in the form of a soft reboot known as Metal Gear Solid.

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That incredible start menu music will forever be burned into my mind from when I first started the game up on my PlayStation.

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Metal Gear Solid and Metal Gear as a franchise itself would go on to receive critical acclaim (including from myself, check my video review) -- and would become one of Konami's most iconic franchises and would basically rocket creator Hideo Kojima into video game developer stardom, hence my placement for Metal Gear on this list.

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The series would go on to tell one of the most intricate and extremely complex storylines in games spanning across decades between two very similar looking protagonists, but yet who end up being incredibly different.

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The series would see plenty of sequels and spin off games and until recently the future of the franchise seemed bright and was gearing towards a Metal Gear 1-2 remake to complete the loop...

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... But sadly the future now seems pretty dim for the series, with creator Hideo Kojima fired from Konami and his studio now having left Konami and the drama from what ensued has heavily damaged Konami's reputation and Metal Gear as a franchise. Konami however still insists Metal Gear games will be made,  but considering what they've shown so far for the next upcoming Metal Gear title -- Metal Gear Survive, I can't say I'm impressed nor are the fans.

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Did you play any of these games when they originally came out? Have you got any fun stories of your time with these 30 year old games to share? Let me know in the comments below!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/n/honor-mentions-76e02.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/n/honor-mentions-76e02.png","type":"slide","id":"157728","description":"

Before we get to my #1 pick, here are some honorable mentions of other notable games from 1987.

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Mike Tyson's Punch-Out!!
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Developed and published by Nintendo and released in 1987 for the NES (although originally released in 1984 for the arcades) -- Punch Out on the NES was one of the definitive NES games of the era. But since its release it hasn't had many notable releases other than Super Punch Out for the SNES and since it was originally in arcades in 84' -- it didn't make the list.

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Kid Icarus
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Developed by Nintendo R&D1 (one of Nintendo's oldest development teams, they were making arcade games and Atari 2600 games prior to Nintendo ever creating their own hardware) -- and of course published by Nintendo. Kid Icarus was originally released in Japan in December of 1986, however it would later release in North America in July of 1987. The game overall received mixed critical reception upon release, but long term it became a cult classic on the NES. Sadly it didn't make the list simply because it was more or a less a one hit wonder for over two decades until 2012's Kid Icarus: Uprising on the 3DS.

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Contra
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 Developed and published by Konami and released originally in arcades in 1987. Contra is one of the definitive run and gun games from the era and still has a lasting legacy to this day, the only reason it didn't make the list was simply because future releases just simply weren't as notable as others on the list.

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Double Dragon
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Developed by Technōs Japan and published by Taito, Double Dragon is one of the definitive beat em' ups of the era and arguably along side River City Ransom kick-started the popularity in 2d beat em ups as a genre. Double Dragon is still going strong today, with its latest releases of Double Dragon Neon and the classically inspired Double Dragon IV. Once again the only reason it didn't make the list and trust me -- this was my original #5 -- I just feel future releases weren't as notable as the original trilogy.

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Leisure Suit Larry in the Land of the Lounge Lizards
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Developed and published by Sierra On-Line, released originally in 1987 for DOS based systems. Leisure Suit Larry was basically an adventure game, in which the ultimate goal was simple; get laid.

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Despite the game having barely next to no advertising due to the graphic content and humour, Leisure Suit Larry ended up being a sleeper hit and would go on to spawn plenty of sequels and remakes. However it didn't make the list because simply once again future releases aren't as notable.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/i/n/final-fantasy-header-84356.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/i/n/final-fantasy-header-84356.png","type":"slide","id":"157726","description":"
#2 - Final Fantasy
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Developed and published by Square and released in 1987 for the NES, the company now and days go by Square Enix since 2003 after both Square and Enix merged into a single company.

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Final Fantasy was originally under the working title of "Fighting Fantasy" -- however Square at the time was on the brink of bankruptcy, so they decided to rename the game "Final Fantasy" -- ironically -- as they figured this would be their final game before shutting the doors.

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However Final Fantasy ended up becoming a huge critical and commercial success for Square and would end up becoming one of the most prolific JRPG franchises of all time and is now celebrating its 30th anniversary this year and I'm sure we'll see more big announcements and plenty more Final Fantasy for a long time to come.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/megaman-header-af31e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/g/megaman-header-af31e.jpg","type":"slide","id":"157702","description":"
#3 Mega Man
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Another game developed and published by Capcom and released in 1987 for the Nintendo Entertainment System. The original art-work for the North American release is notorious for being incredibly bad, just look at that gun he's holding -- almost everything about that cover is so bad it's good.

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However as we all know Megaman would shoot to superstardom in the late 80s and early 90s and would receive a plethora of games, including spin off games, comic books, and even a few cartoons.

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As for modern day Megaman, Megaman 10 released in 2010. Things sure have... Changed?

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However today Megaman is more or less in a weird state of limbo, hence why it's in the #3 spot. Capcom has seemingly given up on our blue hero and there hasn't been any major release for Megaman aside from re-releases and ports, however co-designer Keiji Inafune did decide to do his own thing for better or for worse in the form of Mighty No. 9.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/r/street-fighter-header-a9b08.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/r/street-fighter-header-a9b08.png","type":"slide","id":"157439","description":"
#4 Street Fighter
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Developed and published by Capcom who unlike Test Drive's developers and publishers are still very much alive and kicking to this day. Street Fighter started its humble beginnings in 1987 as well, released originally for the arcades, the game would later release in 1988 and beyond for multiple systems. It received ports for DOS systems, PC Engine, TurboGrafx CD, Commodore 64, Atari ST, Amiga, Amstrad CPC, and ZX Spectrum.

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The game itself featured two player competitive fighting and up to 12 different characters -- however you could only play as Ryu as Player 1 and Ken as Player 2.

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The other characters (Retsu, Geki, Joe, Mike, Lee, Gen, Birdie, Eagle, Adon, and Sagat) were purely AI controlled.

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So basically you could only have a match between Ryu and Ken as Player 1 and 2, as for the main single player of the game itself, you go against AI controlled opponents from different regions.

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All in all it didn't review too well from critics and wasn't really that notable, but Street Fighter II would change all of this and propel the franchise into main stream popularity.

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The latest release in the series, Street Fighter V

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Once Street Fighter II broke into the mainstream, the fighting genre would never be the same. Everything from spin off games, cartoons, movies and live action movies, Street Fighter is without a doubt the most popular fighting games in the genre. But it places #4 on this list simply because the original game wasn't very notable and vastly different to what the series would end up becoming.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/e/s/test-drive-header-image-44fc0.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/e/s/test-drive-header-image-44fc0.png","type":"slide","id":"157438","description":"
#5 - Test Drive
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Developed by Distinctive Software -- which was originally founded in 1981 and later went defunct in 1991 and published by Accolade (later known as Infogrames) -- who since 2009 are also sadly defunct.

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The Test Drive series however to this day lives on, now owned by Bigben Interactive as of writing this. Test Drive began its humble roots in 1987 and was released for the Amiga, Amstrad CPC, Apple II, Atari ST, and Commodore 64 for DOS operating systems.

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With only five cars to choose from (Lamborghini Countach, Lotus Esprit Turbo, Chevrolet Corvette C4, Porsche 911 Turbo (930) and the Ferrari Testarossa) -- and a single course to choose.

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However the course was broken up into five stages, each separated by a gas station. The gameplay was pretty basic over all, you'd simply drive on a two-lane road while avoiding other vehicles and outrunning police speed traps.

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But for the time almost nothing like this existed on console, it was cutting edge in what was possible for a game like this. Today the series still lives on -- but it hasn't seen a release since 2012's Test Drive: Ferrari Racing Legends.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/9/8/1987-header-image-1633e.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/9/8/1987-header-image-1633e.png","type":"slide","id":"157437","description":"

Thirty years ago was a damn good year for gaming (I actually wouldn't know first hand, I was born in 1992) -- However what I do know is this era brought back console gaming from the fallout of the industry crash. We witnessed the rise to power of Nintendo and early years of SEGA, Square, Konami, Capcom, Activision, Electronic Arts, and plenty of other iconic companies and with that -- plenty of iconic franchises were born from this time period.

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So let's go ahead and take a look back 30 years ago and break down the top 5 game franchises that began in 1987 (no sequels, brand new intellectual properties only) -- that would leave a lasting legacy to this day.

"}]]]>
What Even is Capcom's Motive Behind the New Mega Man Cartoon? https://www.gameskinny.com/s31ko/what-even-is-capcoms-motive-behind-the-new-mega-man-cartoon https://www.gameskinny.com/s31ko/what-even-is-capcoms-motive-behind-the-new-mega-man-cartoon Thu, 06 Apr 2017 12:00:01 -0400 ThatGamersAsylum

There’s a new Mega Man cartoon coming out in 2018 on Cartoon Network. To really understand why this is so questionable we have to look back at how Capcom has handled the franchise over the last decade.

Recent Releases

Is it Still Considered “Recent” if Obama Wasn’t President Yet?

The last new Mega Man game, Mega Man 10, was released in 2010, over 7 years ago. Recent years have only seen ports. 2010 also saw a solid port of the Mega Man Zero series to the DS. 2015 saw the release of the Mega Man Legacy Collection, which featured the first 6 games in the classic series. Reviews were generally good for these collections.

At the beginning of 2017, we received the same 6 classic Mega Man games as ports onto iOS and Android. Not only does Mega Man’s control scheme not work well on touchscreens, but these ports also had choppy framerates, which were even visible in trailers for the game.

This is the environment Capcom had decided to release a Mega Man themed cartoon into. The environment where most of the kids watching it have never had a new Mega Man game released in their lifetime. And where all the parents that LOVED the franchise throughout their life are seething with rage at how Capcom has treated the series for the last decade.

20XX, I mean 2011

A Year of Cancellations

So you might wonder why exactly Capcom has decided to stop making new Mega Man games. It all started on October 29, 2010, when longtime Capcom producer, Keiji Inafune, who many consider being the creator of Mega Man, decided to leave Capcom. At this point, several different Mega Man games were in development, most notably Mega Man Legends 3.

Mega Man Legends 3 was set to become a huge landmark in game development history, as Capcom had invited fans to take a huge role in the game’s development. They helped select designs for several characters in the game, submitted the designs for other characters, selected voice over’s for some characters, etc. In return, the game’s developers were extremely transparent about the game’s development.

mega man, Mega Man Legends 3, prototype, boss
A fan-made boss featured in the Mega Man Legends 3 Prototype. Source.

Capcom had promised that a prototype version would be released alongside the Nintendo 3DS’s e-shop and that this would be used to gauge fan interest. However, the service launched while the prototype was delayed; the game and prototype were eventually canceled. Chris Hoffman of Nintendo Power was the only journalist to play the Prototype and said “the Prototype Version seemed ready to go,” after having spent ~3 hours with it and playing all of the missions.  

Canceling the game seemed like an odd business decision for Capcom as they could have released the Prototype and been the only 3DS exclusive title on the e-shop for almost 6 months. This was made worse by a couple tweets from Capcom Euro that seemingly blamed a lack of fan support for the game’s cancellation. (Damned fans, not carrying their own weight around here. You know, I have to say I get what they mean. My commenters almost never write my articles for me!)

Capcom also canceled Mega Man Universe after only a year in development, which was basically Mario Maker except for 5 years earlier. During previews, the art style and controls were both critiqued. The game was said to have undergone significant changes prior to being canceled; however, these were never shown to the public. (Indeed, not existing anymore is a pretty big life change.) 

Around the same time, they also canceled a gritty FPS reboot, called Mega Man Maverick Hunter, that featured developers from the acclaimed Metroid Prime series before it had ever been announced.

A Korean-made MMO, Mega Man Online, was also canceled. (Although not before releasing 2 amazing animated trailers. If the new TV show looked that awesome, I think a lot of people would be pumped.).


The second trailer can be found here.

The Cartoon

The Next Timeless Classic. Trust me; I've got a nose for these things

Alas, we know our voices have been heard because we have been treated to this beautiful cartoon. It is everything fans have wanted from Mega Man and more! Screw all that convoluted button pressing and boss beating.

Mega Man
Let's face it; he's more Mega Boy than Mega Man now... 

Just look at how close it is to the source material. Mega Man is a normal robot boy, named Aki Light, who figures out that he can turn into Mega Man. He then has to hide his alternate identity and balance being a hero with being a normal boy! Wait, that’s not Mega Man, that’s Spider-Man. Damn it!

At least when Sonic got the cartoon treatment, Sega acted like they remembered where Sonic came from by making some DAMNED games. The fact that they were shitty cash grabs is sorta beside the point. They didn’t HAVE to be shitty cash grabs; they could have been good games.

Make no mistakes, Capcom is also trying to use this cartoon to get parent’s money.

We believe Mega Man’s incredible heritage and proven popularity also positions the brand extremely well for longer term consumer product opportunities,” said Ken Faier, who helps manage distribution and licensing for the new cartoon as DHX Media’s executive producer of content, in the same press release that announced the show’s impending arrival on Cartoon Network next year.

Capcom doesn’t listen to us when we say,”Megaman is popular and beloved. He will sell products!” Yet their business partners use the same argument. This is a double slap in the face.

Don’t get me wrong, I hate Capcom for the way it has treated Mega Man over the last decade, especially since Keiji Inafune left the company. But all I want from them, all any of the fan base wants from them, are new Mega Man games (preferably quality ones).

I want them to be successful in their Mega Man related endeavors, I really do. However, I don’t particularly want a cartoon after 7 years without any new games, especially if it is a shitty cartoon. Although I am harsh concerning preliminary details concerning the show, I am holding final verdict until I actually get to watch it.

Star Vs. The Forces of Evil's OST is ripe with bit music. 

That being said, Steven Universe, Star Vs. The Forces of Evil, and Adventure Time all represent a template for a show influenced by video games that feature quality writing that is enjoyable by audiences of all ages. (Just imagine what you could do with a show actually based on a video game!) I certainly hope Capcom has been taking notes, but I am almost 100% sure they haven’t. I guess this cartoon can’t be any worse than the original Mega Man TV series from 1994.

Interest Lingers

And hope hangs on by a thread

In the meantime many people have been hankering for a new Megaman game, myself included. The developers of the excellent Megaman Zero series, the solid Megaman Advent series, and the well-regarded Mega Man 9 & 10 releases have gone on to create the Azure Striker Gunvolt series (Note: Mega Man is called the blue bomber. Azure is a shade of blue. Striker is a synonym to bomber.) Both of these entries have fared relatively well, both critically and commercially.

Azure Striker GunvoltAt least we have Azure Striker Gunvolt for now.

Keiji Inafune also kickstarted Mighty Number 9, which was similarly a “technically not a Mega Man game, but totally is a Mega Man game”. Despite it not actually being a great game, the Kickstarter raised over $3 million dollars. Fans put money where their mouth was and told Capcom,” if you are not going to give us the Mega Man game that we want, then we will go elsewhere,” in this case, it just happened to be to one of the franchise's creators. 

Between Azure Striker’s moderate success, Mighty Number 9’s high profile pre-release success, fans’ continued demands for new Mega Man titles, and DHX Media's executive producer of content there is one thing that is clear: there is a market for the blue bomber yet.

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Could another true Mega Man be around the corner? https://www.gameskinny.com/67x3m/could-another-true-mega-man-be-around-the-corner https://www.gameskinny.com/67x3m/could-another-true-mega-man-be-around-the-corner Tue, 20 Dec 2016 16:31:03 -0500 SarahKel

So, Mega Man has a new cartoon and a new version of the game for iOS. This just shows how much love there is for the game and that interest for it remains happily in the hearts of gamers. As such, people are talking about Mega Man again. Is there still potential for a new Mega Man game? Let’s find out.

With the original action platform game Mega Man, it followed the adventures of the robotic humanoid titular hero, trying to save the world from Dr. Wily and his destructive robots. Throughout the game, Mega man runs, jumps and shoots his way through stages to defeat a series of bosses called robot masters. Defeat all the bosses and then finally defeat Dr. Wily himself.

It has been over a year since the last Mega Man game was released, with the Legacy collection, which was simply a re-release of the original six games.  But it’s been six long years since an actual full game has been released with Mega Man X.  The game has been on virtually every console since 1987.

Megaman for iOS and Android

There has been a great experience of Mega Man historically being released for portable devices, such as the Game Boy.  So, it is no surprise that the series is going to re-launch the first six games for iOS and Android. It is very exciting. 

The games have been optimized for mobile devices with adjustments to game speed and controls to ensure the best game play possible. Instead of a brand new game, in the manner of Super Mario Run, developer Capcom has listened and realized many people want to play the original games on mobile devices. 

The games will be released from January 2017 for iOS and Android, at $1.99 per game.

Mighty Number 9

The game Mighty Number 9 was funded on Kickstarter and reached its goal. But the game was a disappointment, with the surface of a Mega Man successor, but frustratingly it was marred by missing visual effects, struggling frame rates and broken menu options. 

Overall, it was underwhelming and does not have the sense of what was fun about Mega Man and feels like a second rate impostor than a true successor.  However, it has still sparked hope that fans of the Mega Man game get a true successor to the original and has certainly raised people’s interest in the series.

As Mighty Number 9 has now been out for six months, surely it is time for the developers work out that people want a Mega Man game. And of course, they won’t want to miss out on a new game for the Nintendo Switch, will they?

Megaman: The New Cartoon

A new Mega Man cartoon is being released in 2017 and again proves that 2017 will be the year that momentum really swings in favour of the game.

The series will showcase Mega Man and his struggle to maintain his superhero duties on top of his everyday life. Familiar characters will be back, such as Rush, but also new characters too, one called Mega Mini. This means that there are new stories, new characters and new situations to add to the world of a new Mega Man video game.  

With new things to explore and also retaining the familiar, the game can maintain its original roots, but also provide something new and exciting to draw in new audiences. 

In essence, Mighty Number 9 was created because Capcom failed to release a new Mega Man game, but owing to its disappointment, the brand is beginning to fix what has gone wrong.

A new cartoon and the re-release of the original games for iOS prove that the developers want to pull the game back into people’s consciousness and please those who love the game so much.

Arguably, if the forward plans work as expected, a new Mega Man game cannot be too far in the future and we look forward to seeing this happen. What do you think of the possibility of a new Mega Man game?

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After the Anti-Hype: Is Mighty No. 9 as Bad as Everyone Said? https://www.gameskinny.com/gqlz3/after-the-anti-hype-is-mighty-no-9-as-bad-as-everyone-said https://www.gameskinny.com/gqlz3/after-the-anti-hype-is-mighty-no-9-as-bad-as-everyone-said Tue, 27 Dec 2016 05:00:01 -0500 Janette Ceballos

Hype is a tricky tightrope developers need to carefully balance to succeed. Not enough of it and a game fades into obscurity. Too much, and backers may form unrealistic expectations that destroy a game once it releases and doesn’t meet those preconceived standards. Unfortunately, Mighty No. 9 suffered from the latter, which led it to be hated by its community.

For a quick recap, Mighty No. 9 was meant to be somewhat of a spiritual successor to the popular Megaman platformer series; it was even created by one of the character designers on that franchise, Keiji Inafune. It was originally scheduled for a 2013 release, but delays pushed it to a 2016 launch instead. The game quickly garnered a notorious reputation for controversies surrounding development, marketing and distribution of certain backer rewards.

Five months have passed since the game’s release. Most of the initial outrage has ebbed away over this time, so the game can probably be fairly and critically reviewed, separate from the extraneous controversies. But is Mighty No. 9 really as bad as everyone thought?

Well, not exactly. People were calling it the worst game ever, which just isn’t true when you consider a few key points.

What the Game Promised -- and Delivered

Mighty No. 9 was advertised as a 2D sidescrolling action game, and that’s exactly the product people were given. Players run, jump and blast their way through platforming levels to reach an end boss -- the basic formula for the genre.

Is it executed well? No, but it’s also not abysmal either. And that’s the tricky thing about this game: It’s average in a lot of ways. 

The game promised to add new ideas to change up the genre, which it did. The various dash mechanics made movement effortless and fighting simple enemies speedy and fast-paced. The addition of absorbing simple enemy abilities and weapons added a bit of variety and challenge, while Co-op, Challenge and Race modes were included to add replayability.

You could argue that these additions don't fit well in a platformer, but they still did what they were intended to: change the formula.

But to get to the crux of the matter, let’s consider common complaints players had when the game first came out.

Mighty No. 9's Looks

While the concept art was more 2D and darker in nature, the final product features a 2.5D perspective. The game also keeps a cartoonish look that is very similar to the Megaman series it was inspired by; and it’s quite possible that because of the close association between the two games, people may have been expecting a pixelated style that more closely mirrored its predecessor.

Some gamers have complained that it looks like it should have run on PlayStation 2 or Gamecube, but the stylistic choices fit with the overall tone of the game. They're nice and complementary, especially for the robots. 

Mighty No. 9's Plot

The story here is no different than your average Megaman plot: robots are running amok in a futuristic city. You're job is to find and subdue them, discover the source of the chaos and stop it. The only real issues I can see with this is that the game stops for cutscenes that run a little too long in a game focusing on speed and dynamism -- and it doesn't help that they are unskippable, for the most part.

Mighty No. 9's Level Design

It’s standard, but not completely unplayable as people make it out to be. There’s a challenge in its design because of the dash mechanic, which requires a bit of skill to maneuver across tricky areas with death pits or deadly spikes.

Another issue players initially had with Mighty No. 9 was that the levels are easy and straightforward, which is true if the focus of the game was on platforming or puzzle-solving -- but it’s clearly not. The focus rather is on how fast you can get through the levels and how high of a combo score you can achieve. 

So, for being speed-oriented, the levels are mostly okay. They could have benefited from better enemy placement and more variety -- like Countershade’s or Brandish’s levels, which break away from the usual formula and use the dash ability for efficiency -- but for the most part, the stages are still playable and fun.

Mighty No. 9's Gameplay

Again, everything is standard. The jump is standard, the attack is standard, everything is standard. You have multiple types of dash moves activated in different ways and meant for different obstacles. It’s all average. Not terrible, but not amazing either.

The abilities absorbed by minions don't affect the gameplay in a huge way, which is okay considering they were thrown around the stage at multiple points. They were made more as limited powerups rather than completely new transformations like people were expecting.

Players have repeatedly stated their dissatisfaction with the game’s over-reliance on dashing, which can be a punishment. 

Combos and scores are dependent on how you dash through things like enemies and other obstacles. If you time things right, you can use the dash to move through entire sections of a stage incredibly fast (like you are encouraged to do). The dash spamming is justified when we consider this purpose. It’s not a great justification, but it explains why the mechanic and constant use of it exists in the game.

Mighty No. 9 is not Megaman

I don’t think it was ever meant to be. Mighty No. 9 was supposed to take elements from those types of games and change them. The game did that, even though people may not have been expecting the kinds of changes that are in the actual game.

It seems that because the game was created by Inane and others from his team, people were (mis)led to believe it would be exactly like the vaunted franchise. Unfortunately for them, this wasn’t true.

It was a spiritual successor, not a carbon copy! That means the game was influenced by either the elements, themes or styles of the source material, and we can see that clearly. From the plot to the boss battles and the overall appearance, it’s Megaman-ish, but it’s not Megaman. For a lot of people, this was enough to deem the game as one of the worst ever, which isn’t really a fair evaluation.

Silver Linings

There were a few nice ideas included in the game. The bosses have a role outside of being battle enemies. They have personalities that make them seem more than obstacles to overcome. It was different and a nice reminder that they are characters in themselves.

I really liked the way they could affect the stages and not just battles, but it would have been nice if this was expanded upon further. I would have liked for them be able to help unlock certain regions or work together with you, fighting by your side in a small portion of the stage. But these all expand on the initial idea of letting the bosses be more involved in the game, which it was starting to do.

On the topic of the bosses, I liked that one of the final stages required you to use the boss abilities to pass through certain obstacles. It meant you had to think about what strategy would be best for the situation.

I liked the inclusion of Call’s level, a more traditional platformer that encouraged strategy. Enemies were difficult to eliminate in the stage, so players had to focus on how to trick enemies away from an area. The placement of it so late in the game was jarring since most players were used to the fast action of the past eight stages. Aside from that, it was a familiar type of stage that was a welcome change of the formula.

Overall Thoughts

As far as platformers go, Mighty No. 9 is pretty average. It’s not amazing, and it’s not what people expected. But it’s not the worst thing in existence.

The main problem I see with the game is that it could have been more. It could have had better, more strategic enemy placement. It could have improved the enemy absorption abilities to have more of a noticeable effect on the levels themselves. It could have formed levels around the dash mechanic the way a few stages kind of did. But the sad fact is, it didn’t.

I wouldn’t call this game horrendous like many people initially thought, and I’m not saying backers have no right to complain. People understandably felt let down, but many let this anti-hype skew their perception of the game.

And this is what we're saying: it’s not as bad as it was originally made out to be. It’s just ... disappointing.

What did you think of Mighty No. 9? Is it a terrible game or just a disappointment of high expectations? Are these two different things? Let us know in the comments below!

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The 10 Best (And Worst) Mega Man Robot Masters https://www.gameskinny.com/7z1kw/the-10-best-and-worst-mega-man-robot-masters https://www.gameskinny.com/7z1kw/the-10-best-and-worst-mega-man-robot-masters Fri, 02 Dec 2016 04:40:43 -0500 Sckoupe

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There we have it. The top 10 best and worst Mega Man robot masters of the original series. They all have their own merits and pitfalls and there were many to choose from, but there can only be one winner. This time around, Freeze Man secured that position of honour among his robotic brethren.

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Do you have your own pick for the top spot? Let me know what it is in the comments below. Let's kick off a lively discussion about Capcom's Blue Bomber and see who comes out on top against a wider fan base!

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Freeze Man

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Design: 10/10

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Attack Pattern: 10/10

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Coolness Factor: 8/10

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TOTAL: 28/30

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This is how. Smooth and tapered, Freeze Man has a strong upper body and large feet to keep him grounded. The blue is an added bonus as well because aside from being my favorite colour, it goes well with the purple and the slim segmented design.

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Quick on his feet, Freeze Man has a number tricks up his sleeve in case you start acting up and get out of hand by, you know, fighting back. An ice blast is his primary weapon that he uses in numerous ways. In addition to firing it directly at you, he also directs it at the roof to form several stalactites, that rapidly descend in an attempt to damage you. He also coats the floor in a sheet of ice to make you slip all over and falter when trying to make a move.

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Bulging deltoids made of ice? Just try to convince me that this guy doesn't lift, I dare you! The furrowed brow and strong body language tell the whole story. His bold stance is a strong indicator that Freeze Man is ready for a fight at any time and more than confident that he can succeed.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/h/a/shademan-03851.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/h/a/shademan-03851.png","type":"slide","id":"142582","description":"

Shade Man

\n

Design: 9/10

\n

Attack Pattern: 8/10

\n

Coolness Factor: 7/10

\n

TOTAL: 24/30

\n

Shade Man's design seems to be somewhat dark and edgy. The sharp lines, deep colours and the tall collar give him a nice, respectable look, don't you think? Oh, and given the whole robot situation, the wings come off as essentially useless, but I'll be damned if they don't look good.

\n

I remember Shade Man being a bit difficult when I fought him, mainly because he kept grabbing me. His constant tackling kept interrupting the timing necessary to avoid the attack. That, combined with his sonic blasts and the fact that he spends most of his time hovering in the air, keep him on the tougher end of the spectrum.

\n

Look at that tail, those ears, the impressive wingspan. A mechanized vampire with a sonic blaster for a hand, who drinks the oil out of other robots in order to heal himself. How can you get any better than that?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/t/u/r/turboman-0c5eb.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/t/u/r/turboman-0c5eb.png","type":"slide","id":"142583","description":"

Turbo Man

\n

Design: 7/10

\n

Attack Pattern: 9/10

\n

Coolness Factor: 6/10

\n

TOTAL: 22/30

\n

First of all, Turbo Man is basically a Transformer and if that isn't a good start, then I don't know what is. If he was a black and yellow striped Camaro, I'd call him Bumblebee and be done with it but sadly, that isn't the case. On the downside, however, there are a lot of flashy colors, some of which feel unnecessary and out of place.

\n

Turbo Man transforms into his vehicle mode quite often and rushes you, then proceeds to jump up in the air and encase himself in a ring of fire. That's not all -- he then throws it at you where it has a few seconds of hang time before bouncing and dispersing over the arena. If you're not used to it, Turbo Man here might prove to be a slight nuisance and it may take a few attempts before being able to best him.

\n

Turbo Man is one of those guys who's cool and he knows it -- and with those shades he's just oozing '90s style. If that's not enough to convince you, just watch how he stares down Mega Man; he's not the least bit worried.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/h/a/pharaohman-1b3e2.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/h/a/pharaohman-1b3e2.png","type":"slide","id":"142584","description":"

Pharaoh Man

\n

Design: 8/10

\n

Attack Pattern: 2/10

\n

Coolness Factor: 10/10

\n

TOTAL: 20/30

\n

The design of Pharoah Man has to be one of my favorite, even though he appears to be somewhat bland at a glance. It's a sturdy build indicative of an armored warrior. The black and yellow -- two of the six traditional Egyptian colors -- are topped of by the fact that he's even wearing a Nemes Crown, just in case you didn't know who was in charge.

\n

It's a shame that I had to give Pharaoh Man such a low score for the paltry offerings of his attack. The extent of his abilities appears limited to jumping at a wide angle and slowly firing an energy wave in your direction, which I have to say, is not altogether impressive. It's a good thing he makes up for it in other areas.

\n

You have to admit, this guy is a boss. Look at him, Pharaoh Man isn't messing around -- even his 8-bit sprite demands respect. If you don't believe me then watch this. Anyone who can sucker-punch the Blue Bomber is alright with me.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/h/e/a/heatman-56040.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/h/e/a/heatman-56040.png","type":"slide","id":"142581","description":"

Heat Man

\n

Design: 6/10

\n

Attack Pattern: 4/10

\n

Coolness Factor: 9/10

\n

TOTAL:19/30

\n

This is one of those rare moments when you can actually tell what a robot master is based on; and in this case that would be a zippo lighter. He's simple, has a streamlined shape and the use of warm colours is nice, with the slick red and contrasting yellow.

\n

Unfortunately, as much as I like his design the battle was somewhat of a letdown. He doesn't do a whole lot, except Flame On and charge toward you rather sluggishly -- or shoot a few fireballs at you with the same lethargic attitude. The laziness in his eyes seems to reflect his neglected AI and in a big way can be traced back to the developers. Working on Heat Man must have been a Friday job while everyone was rushing to get out of the office.

\n

I had to give Heat Man top marks here because well, look at him. He's like the Human Torch if he were bored to tears and having a really bad day. Having all that power and being completely indifferent -- that makes him alright in my book. Just don't try to light your cigarettes with him. A 12,000 degree zippo is a bit of an overkill.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/h/e/sheepman-8d992.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/h/e/sheepman-8d992.png","type":"slide","id":"142589","description":"

Sheep Man

\n

Design: 5/10

\n

Attack Pattern: 7/10

\n

Coolness Factor: 5/10

\n

TOTAL: 17/30

\n

It's a sheep, true, but I've got to give credit where it's due because at least Sheep Man looks more or less like a sheep. Sort of. Well, he's a lot closer than many of the others anyway, and he doesn't look half bad. The horns and that glare only prove that this guy means business.

\n

Firing bouncing balls of electricity and the fact that he can turn into clouds quite frequently make him a contender against the player. Said clouds proceed to discharge bolts of lighting and have an almost impressive rate of fire, which gives you a fair bit to account for and dodge. Sheep Man may not have the best programmed AI but it is among some of the better ones.

\n

The attempt is solid because it's not often that you run into a sheep with a nasty attitude; especially one that can give you a run for your money. At the end of the day, though, he's still just a ball of fluff with conductors poking out of his back.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/a/p/napalmman-ca770.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/a/p/napalmman-ca770.png","type":"slide","id":"142586","description":"

Napalm Man

\n

Design: 2/10

\n

Attack Pattern: 6/10

\n

Coolness Factor: 4/10

\n

TOTAL: 12/30

\n

The overall design of Napalm Man feels more than a bit lacklustre, to say the least. The deep purple of his torso makes me think of a sweet rare drop I'd get from Torchlight rather than a hulking machine that's ready to blast me into next week.

\n

Even though his weapon may look run-of-the-mill, its purpose is twofold, allowing him to either shoot missiles or toss the projectiles like grenades. Napalm Man jumps and tosses his explosives in a variety of both wide and narrow arches and the grenades actually have a pretty decent blast radius.

\n

I'm not really sure what this thing is supposed to be. A wannabe tank with limbs? With those treads and the dome-shaped head, he looks more out of place in a Mega Man game than he would let's say, taking part in a roller derby.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/u/s/dustman-ce96b.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/u/s/dustman-ce96b.png","type":"slide","id":"142588","description":"

Dust Man

\n

Design: 3/10

\n

Attack Pattern: 5/10

\n

Coolness Factor: 1/10

\n

TOTAL: 9/30

\n

A sleek, armored look gives Dust Man an edge over some of the others; however, that confused, uninterested facial expression and the lazy box-shaped design knocks him back down a few notches.

\n

His attack pattern is: Inhale, jump, shoot. Simple enough -- and that's why he gets a 5. I'm not 100% certain what it is that Dust Man throws at you, but he seems more closely related to Junk Man that anything.

\n

This master is just a DirtDevil vacuum granted sentience by a madman bent on world domination. That one image is enough to give Dust Man a low score on principle alone. Fortunately, that isn't what's going on here because the developers took care of that for me. After all, they could have turned him into a stick with bristles attached to the end and called him Broom Man and the question we'd have to ask ourselves is: Would it really change anything?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/t/o/a/toadman-76d07.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/t/o/a/toadman-76d07.png","type":"slide","id":"142585","description":"

Toad Man

\n

Design: 4/10

\n

Attack Pattern: 1/10

\n

Coolness Factor: 3/10

\n

TOTAL: 8/30

\n

Ironically enough, this guy doesn't look all that much like a toad. Nevertheless, he gets points for effort. The bulky, humanoid design and that mean glare afford him a bit of credit but that's as far as it goes. The random striations at his midsection and the flat coloring don't really contribute a whole lot the overall effect.

\n

Toad Man is much less imaginative than I would have expected. I know he's supposed to be a toad but let's be real, Capcom, you're working within the boundaries of fiction here, fantasy. Give him something a little more substantial than clumsily jumping toward you at a moderate rate.

\n

Alright -- I'm not sure if I'm alone on this so bare with me -- but doesn't Toad Man share a striking resemblance to Guldo, from DBZ's Frieza Saga? These two look so similar, that he might as well go out and join the Ginyu Force; no one would ever know the difference. This tiny detail is really the only reason that Toad Man got a 3 in this last category, bringing him to a grand total of 8...wow.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/l/i/blizzardman-1e976.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/l/i/blizzardman-1e976.png","type":"slide","id":"142587","description":"

Blizzard Man

\n

Design: 1/10

\n

Attack Pattern: 3/10

\n

Coolness Factor: 2/10

\n

TOTAL: 6/30

\n

A bulging torso with shoulder pads... on skis? And don't even get me started on the hat and gloves. I can understand the winter theme, but they don't match anything else in the design and the color choice is just off-putting and borderline gross. Oh, and not to mention those eyes peeking out at you is a little disturbing.

\n

You would think that by Mega Man 6, Capcom would have aspired to something a little more becoming for the AI, but nope. Blizzard Man sloshes toward you on those terrifying skies ready for battle. If you thought that was bad, then get a load of this; all he does is toss a few snowflakes at you. Yeah, that's his attack -- I bet you're intimidated, aren't you?

\n

Blizzard Man is a confusing amalgamation of a robot master that was originally designed as a weather monitor. This guy has so little going for him, I'm surprised he's not a manic depressive and with a total score of 6, he's really scraping the bottom of the barrel.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/m/2/mm2-74f5f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/m/2/mm2-74f5f.jpg","type":"slide","id":"142590","description":"

I've selected the following 10 robot masters from the original 78 based on the series' debut title, Mega Man for the NES in 1987, all the way through to Mega Man 10, released as downloadable content on WiiWare, PSN and XBLA in 2010.

\n

After weeding out the rest, I ranked those that remained according to a three-tier process, beginning with the ones that scored the lowest out of 10 for each category. First, I started with the overall visual design of the character, and then accounted for the complexity of their attack patterns.

\n

Lastly, I throw a coolness factor into the mix based, for the most part, on my first impressions of each because let's face it: if you can't trust your gut, what can you trust?!

\n

Here are the 10 best (and worst) Mega Man Robot Masters!

"}]]]>
Gift Guide: White Elephant/Secret Santa Gifts Under $10 https://www.gameskinny.com/oe6nl/gift-guide-white-elephantsecret-santa-gifts-under-10 https://www.gameskinny.com/oe6nl/gift-guide-white-elephantsecret-santa-gifts-under-10 Wed, 16 Nov 2016 06:00:01 -0500 Kiara Halls

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/u/y/buyin-7cac5.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/u/y/buyin-7cac5.png","type":"slide","id":"140877","description":"

That's it for this list! There's certainly a lot of good -- or at least unique -- stuff out there for under $10. Get your Secret Santa something unexpected! A ritzy-looking trinket from their favorite franchise could make you their holiday hero this year.

\n

Did anything from this list speak to you? What's the best present you've ever gotten for $10 or less? Let us know in the comments!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/k/y/skyguy-74730.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/k/y/skyguy-74730.jpg","type":"slide","id":"140876","description":"
Skylanders Trap Master Headrush
\n

Rating: 4.5/5 (1,206 reviews)

\n

Price: $7.50

\n

Buy it on: Amazon

\n

You can find pretty much any recent, normal-sized Skylander for less than $10 these days. In fact, if it's a common one, you can even find much older Skylanders for as little as $2.

"But this one isn't normal-sized," you say? That's because depending on the rarity, you find the "special" characters (like Trap Masters and Giants) for cheap as well. Headrush here is a favorite, but go hunting! You never know who you might find hiding in the dark reaches of Amazon.

\n

Your Secret Santa might not get the Skylander Sensei they've been eyeing for Imaginators, but oldies can still be goodies.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/o/x/roxin-7433e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/o/x/roxin-7433e.jpg","type":"slide","id":"140874","description":"
Kingdom Hearts 358/2 Days, Vol. 1 manga
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Rating: 5/5 (23 reviews)

\n

Price: $8.75

\n

Buy it on: Amazon

\n

Just in case pendants are too symbolic, your Secret Santa can relive the tragedy of Roxas in real time by reading this manga.

\n

Plenty of video games have been adapted into comic or manga form and, just as with the Pokemon plushies, if it's popular and your Secret Santa is a fan, you can probably find it for under $10.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/o/x/soxas-a92f0.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/o/x/soxas-a92f0.jpg","type":"slide","id":"140873","description":"
Kingdom Hearts Sora and Roxas Pendant Set
\n

Rating: 5/5 (1 review)

\n

Price: $7.15

\n

Buy it on: Amazon

\n

Give these to your Secret Santa so they can show some love for one of the most tragic duos in gaming history. Or, you could take a necklace and make it a sort of "best friend" set that's indicative of your relationship. Or lack thereof. Just like Sora and Roxas!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/u/s/dusemily-0f2c3.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/u/s/dusemily-0f2c3.jpg","type":"slide","id":"140871","description":"
Dishonored 2 Emily Funko Pop! Figure
\n

Rating: 4./5 (3 reviews)

\n

Price: $9.82

\n

Buy it on: Amazon

\n

There are a huge amount of video game Pop! figures out there. From Mega Man to Skyrim to Overwatch, you can find your Secret Santa's favorite characters from some of the most popular franchises. But chances are, they were pretty excited about Dishonored 2, so this Emily figure is a pretty good choice.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/i/l/r/ilrl-mega-buster-gun-keychain-534e9.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/i/l/r/ilrl-mega-buster-gun-keychain-534e9.jpg","type":"slide","id":"140869","description":"
Mega Buster Keychain
\n

Rating: Not Available

\n

Price: $9.99

\n

Buy it on: ThinkGeek

\n

This Mega Buster keychain lights up! But, unfortunately, it doesn't actually shoot pellets of hyper-compressed solar energy. It doesn't come with a shape-shifting robot dog, either. But it'd still be fun to pretend that it does.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/u/k/nukincolur-3dd9e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/u/k/nukincolur-3dd9e.jpg","type":"slide","id":"140868","description":"
Fallout 4 Nuka Cola Pinup Poster
\n

Rating: 5/5 (2 reviews)

\n

Price: $4.89

\n

Buy it on: Amazon

\n

Posters are always a great option for Secret Santas since, even if they don't particularly like whatever it's from, they'll still have a lovely piece of art to stare at. But who doesn't love Nuka Cola? Zap that thirst!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/t/r/i/trirox-15bc3.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/t/r/i/trirox-15bc3.jpg","type":"slide","id":"140867","description":"
The Legend of Zelda Spirit Stone Set
\n

Rating: 4./5 (14 reviews)

\n

Price: $9.99

\n

Buy it on: Amazon

\n

In case you don't want to be "that guy," here is an excellent choice for the Zelda enthusiast. The set features the Spirit Stones from Ocarina of Time, packaged in a small wooden chest decked out with a TriForce. It also comes with a keyring and a chain, so the charms can be made into a keychain or necklace, respectively.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/e/e/beeger-281a0.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/e/e/beeger-281a0.jpg","type":"slide","id":"140866","description":"
Mega Charizard Y Cosplay Pikachu Plush
\n

Price: $7.29

\n

Rating: 4.5/5 (60 reviews)

\n

Buy it on: Amazon

\n

There are a metric ton of Pokemon plushies out there. The only reason that Pikachu's even in the header is because it's dressed like a Mega Charizard. Which is super cute, although you could find an actual  Mega Charizard Y plushie for nearly the same price.

If your Secret Santa has a favorite Pokemon, you can definitely find it for less than $10 somewhere on the internet.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/n/e/f/neflask-e6105.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/n/e/f/neflask-e6105.jpg","type":"slide","id":"140864","description":"
The Concealable Entertainment  Flask 
\n

Rating: 3.5/5 (3 reviews)

\n

Price: $9.89

\n

Buy it on: Amazon

\n

For the boozy Secret Santa, a drinking flask shaped like an NES cartridge. Forever clever, it comes in a variety of "games" like "Kega Man," "Drunk Hunt" and "The Legend of Drink." The only downside, though, is that it apparently doesn't hold much happy juice.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/z/e/l/zeldan-85665.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/z/e/l/zeldan-85665.jpg","type":"slide","id":"140863","description":"
Legend of Zelda: The Complete Season
\n

Rating: 4.5/5 (124 reviews)

\n

Price: $5.99

\n

Buy it on: Amazon

\n

If you wanna' be "that guy" -- and, let's face it, you probably do -- you can burden your Secret Santa with this. They may hate you for the rest of your natural life, but it'll be worth a laugh, at least. 

\n

As an aside, though, this cartoon is fun and cute in a dopey, '80s sort of way. It might be completely tangential to the quality and even humor of the Zelda we know today, but it's still worth something in its own right.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/o/r/portal-earrings-83440.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/o/r/portal-earrings-83440.jpg","type":"slide","id":"140861","description":"
Portal 2 Inter-Spatial Portal Earrings
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Rating: 4.5/5 (70 reviews)

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Price: $5.12

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Buy it on: Amazon

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Clever, yet subtle, these earrings would be great for a fashionable Secret Santa. They get to revel in gamer glory without being tacky about it! In the orange, out the blue -- a reminder to think with portals, hanging right from their ears.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/y/u/m/yumnikel-washi-5d66d.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/y/u/m/yumnikel-washi-5d66d.jpg","type":"slide","id":"140859","description":"
Yume Nikki Train Washi Tape
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Rating: 5/5 (69 reviews)

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Price: $8.00

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Buy It on: Etsy

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If your Secret Santa is the spooky type, then this decorative tape is definitely a good choice. The roll features a slew of popular (and terrifying) characters from the cult-hit RPGMaker game Yume Nikki. I would suggest giving it to them as soon as you can. I mean, it's just pictures on tape, but better safe than sorry, right?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/e/g/mega-man-proto-man-bass-pvc-pin-set-2fb78.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/e/g/mega-man-proto-man-bass-pvc-pin-set-2fb78.jpg","type":"slide","id":"140858","description":"
Mega Man 10 Proto Man and Bass PVC Pin Set
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Rating: Not Available

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Price: $5.50

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Buy it on: eStarland

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Mega Man is cool, sure, but he's on everything. If your Secret Santa is a real Mega Man nut, then they'll appreciate seeing these characters get the spotlight they deserve. But, if you're not too sure about "Shield Guy" and "Fin Head" here, there's also a set -- for the same price -- featuring the man himself and an E-Tank.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/u/y/buyin-76ab7.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/u/y/buyin-76ab7.png","type":"slide","id":"140855","description":"

The holiday season is nearly here!

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It's time to gear up for your annual Secret Santa soiree, but everything is so expensive. There's no way you can get a decent gift without selling at least one organ on the black market.

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Or is there?

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Actually, there is a wealth of unique, inexpensive gamer gifts out there. It's shocking, I know, but you can look like a gift-giving savant without breaking the bank. So, to help you along, we've put together a list of top-notch gifts that're $10 and under. Let's get started!

"}]]]>
Top 5 Most Hardcore Protagonists https://www.gameskinny.com/mcgn8/top-5-most-hardcore-protagonists https://www.gameskinny.com/mcgn8/top-5-most-hardcore-protagonists Wed, 26 Oct 2016 02:00:01 -0400 Kiara Halls

Life inside a video game is hard. From farm simulators like Stardew Valley to platformers like Mario, every protagonist has it rough eking out a living in their virtual world.

But then there are protagonists who go above and beyond. They'll use any means necessary to turn their situation around, often pushing the boundaries of morality, sanity, and even what it means to be a hero. But none of those things matter to them, as they've got a job to do.

So today we're going to talk about some of the most stone-cold, ruthless, and hardcore protagonists video games have to offer. Let's get serious.

5. Mega Man (Mega Man - NES)

You may not really think about it while you're playing, but Mega Man is a pretty ruthless guy. Sure, he's a cute, blue do-gooder, but how exactly is he doing good? By murdering his own kind in cold blood. Or oil, or whatever. Throughout the Mega Man series, you charge forth and slay Robot Master after Robot Master, always pressing on, never hesitating.

In the games, it's made pretty clear that the Robot Masters have something resembling free will and emotions, but Mega Man just takes them out without a second thought. Sure, they're evil, but in Mega Man and Mega Man 9, the Robot Masters are actually a part of his family. And he doesn't seem bothered even a little bit. I guess justice runs deeper than blood. Hardcore, man.

4. Kisuke (Muramasa: The Demon Blade - Wii, Vita)

Kisuke, one of the two main characters of Muramasa, is a ninja so he's hardcore by default. But, in addition to being a ninja, he does a lot of other stuff that makes him worthy of the title.

When he's fatally wounded defending the woman he loves, he fuses his soul with that of the spirit of a swordsman to learn the terrifyingly powerful "Oboros Style." When he's forced to kill his former ninja allies to make an escape, he wears their skulls around his waist as a memorial to them.

When his aforementioned girlfriend needs a distraction so that she can enact her plan, he proceeds to take down an entire castle. And, when she (possibly) dies, and the god-like Buddha refuses to resurrect her, Kisuke just straight up tells Buddha off like he's a child. That's pretty hardcore.

3. The Lone Wanderer (Fallout Series - Xbox 360/One, PS3/4, PC)

The Lone Wanderer is actually just from Fallout 3, but for this list they're going to sub in for every Fallout player character.

Anyway, the wastelands of the Fallout series are not for the weak-willed. Almost everything is out to kill you, and even when you're at your strongest, there's a good chance that they actually will.

To survive, you're gonna have to scrape together weapons out of junk, master combat, fight giant mutants, and take lots and lots of drugs -- don't do drugs guys, you might turn into a Ghoul. Many of these drugs are injected with a needle -- the Wanderer's willingness to inject themselves using Stimpacks is reason enough to include the them, I think.

But, regardless, survival in a nuclear deathtrap isn't child's play. It's hardcore.

2. Raiden (Metal Gear Rising: Revengeance - PS3, Xbox 360, PC) 

Raiden's reappearance in Metal Gear Solid 4 was amazing. He'd gotten so cool since Sons of Liberty -- he's a cyborg now! But, in Rising, he's even cyborg-ier? The only part of him that's still flesh is his head. Raiden goes into bullet-time to chop other cyborgs' limbs off, and once he's fully dismembered them, he rips out their spines and crushes them to absorb their nanomachines. 

It's kind of crazy, actually. Even crazier is the fact that his wife was apparently okay with all those upgrades. Actually, maybe she's the hardcore one here.

1.Sasha (Severed - Wii U, 3DS)

Sasha, the hero of Severed, might actually be too hardcore for this list. When her family is kidnapped and taken to a nightmare dimension full of demons, Sasha -- bloodied, barefoot, and missing an entire arm -- immediately goes after them.

Wielding a living sword and wearing armor made from parts of vanquished boss monsters, Sasha traverses this terrifying world using only the skills she learned from her mother.

Not only that but, like Raiden, Sasha can enter bullet-time to cut her enemies to pieces and later use their parts for upgrades. I mean, just imagine that. A warrior from another dimension, clad in horrifying armor, carrying a knapsack full of monster limbs on her back. And, she eats their hearts and brains to boost her stats.

If that's not hardcore, then I don't even know what that word even means anymore.

Which characters do you think are super hardcore? Let us know in the comments!

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Why Can't Developers Make Classic Franchises Great Forever? https://www.gameskinny.com/u47en/why-cant-developers-make-classic-franchises-great-forever https://www.gameskinny.com/u47en/why-cant-developers-make-classic-franchises-great-forever Wed, 19 Oct 2016 10:00:01 -0400 Eliot Lefebvre

Mega Man. Sonic the Hedgehog. Final Fantasy. Resident Evil. Silent Hill. These are just a small number of franchises that helped define my personal gaming history. And they're also franchises with fans who react to new titles with less "oh, great!" and more "ugh, not again."

This is kind of an inversion from the earlier days of gaming; I remember that there was once an unofficial rule that movie sequels were always terrible while game sequels were always good. In several of the above cases, the franchises even have provided some great games along the way, but they're also games that didn't connect with the long-time fans who would have been eagerly awaiting the next installment.

So why aren't older franchises evergreen? Why do the games you loved two decades ago not lead to more games in the same style now? The answer is that there are a lot of reasons why classic franchises aren't great forever, and it's helpful to understand why that's the case.

The people responsible have left...

When people start listing the great Silent Hill games, they always include the first three, usually including the fourth with a bit of a grudging nod, and pretty much never include the later games. Incidentally, the first four games were the only ones developed by Team Silent at Konami, with each subsequent installment developed by a completely different team.

Does that surprise you? It shouldn't. The creative team behind a game can really inform a lot of what goes into the actual game, and that goes beyond just saying that the original designers are always the best at designing a franchise. Teams that work together and develop multiple games can often produce games that feel very similar to one another in a positive way, but once people move on or new people come on board, the games they produce often feel very different even if they have the same core ideas. When Inafune left Capcom, that didn't stop the publisher from making more Mega Man games... but it also meant that the original creator wasn't there any longer, and that was after several staff and platform changes.

You can't just hand off tasks to an endless series of different people who don't necessarily understand the appeal of the original games. Watching a team really nail a franchise for multiple installments is a thing of beauty; witness the past few Persona titles, for example. But it's never permanent.

...and they might not have the spark left anyway

Here's a fun fact: Hideo Kojima wanted to leave the Metal Gear franchise after every single title. Why does Metal Gear Solid 2 end with such a bizarre, nonsensical cliffhanger? Because Kojima never intended to resolve it. He didn't want any lingering cliffhangers after the first Metal Gear Solid, he wanted to make that and be done with it. But he kept getting pulled back for another one, resulting in an ongoing contest of wills in which the franchise just would not die.

It's not just a matter of spite, though; playing through Mighty No. 9 repeatedly made me think that maybe Inafune needed to hang up his hat, that he just didn't have any more Mega Man in him. The reality of that, is that it's fine. Games are art like any other form, and it's fine to hand off the reins to someone new after a while. It just means that you are going to see a different sort of game, probably one that doesn't exactly resemble the originals.

The franchise has evolved past your memory

Final Fantasy was Hironobu Sakaguchi's last game ever. That was the plan. He made a game he never expected to sell as a wild experiment, so he could leave the field happy. Instead, it wound up becoming a huge success, resulting in a long-running series that has always brought on a wide variety of different developers and storytellers to make a series of games that are not meant as direct sequels to one another.

When people complain that, say, Final Fantasy XIII feels so different from classic Final Fantasy games, it stands out simply because most of those classic games also feel so different from one another. The franchise is built on doing something new with every single installment, and while some of the conceptual walks are further than others, you'd be hard-pressed to find a single pair of games that feel like the same game with a different set of wrappers.

The bright side is that it means that each new title is something fresh and different. The down side is that if you buy Final Fantasy XIII expecting Final Fantasy VI but new, you're going to be disappointed. The exchange for a franchise never getting stale is that it doesn't maintain the same shape indefinitely.

The environment has changed too much

You could not release Resident Evil today as a brand-new game without the weight of the franchise behind it. The game's awkward controls and pre-rendered backgrounds worked in no small part because of when it was released; if it was launched today it would be panned for bad acting, bad storytelling, weak gameplay, and poor graphics.

All that is fine. But there's an attached point that's easy to overlook: every new release in a franchise is the first release for someone. Yes, you've been playing Sonic the Hedgehog since the oddly stutter-stop motion of the first game in the series, but to someone out there, the most recent game starring a blue hedgehog is the first one they've ever played. And the fact of the matter is that these franchises need to evolve, simply to continue marketing themselves against legions of other games who have been inspired and influenced by these originals.

This is particularly true of older games that marketed themselves on punishing difficulty designed to artificially extend the game by eating up quarters. (Even if you didn't actually have quarters.) No one is willing to buy a new game for $60 that you can blow through in an hour but takes you time to beat because you just keep getting killed consistently. That means that designers need to bulk out the game in some way, and in the case of franchises that traditionally work on the basis of straightforward smashing sequences, it means that the core needs to change to account for the new gaming environment.

There's no longer a market

It barely needs to be said that the gaming market and environment is very different now compared to where it was in, say, 1990. And yes, some of that is as simple as the fact that video games are no longer exclusively sold in the back reaches of department stores who might put one or two on the shoe racks if they find the box, but it goes much further than that. The availability of gaming devices, the ways we engage with games, the budgets of big titles... everything is different.

This means that even old franchises need to adapt and change, as mentioned above, but it goes beyond bulking out games. Our patience for some features has evaporated, while our patience for others has increased. When Blizzard first launched StarCraft, online play was a novelty that was essentially just a bonus; when StarCraft II came out, it was a major component of the game.

Unfortunately, it does mean that some of the stuff you loved from back in the day just doesn't stick around. But on the bright side, it means that there's a neverending stream of new things. We live in a world with such a maddening surfeit of gaming options that even if your favorite franchise goes in a direction you no longer care for, there are still so many new games out there. You can almost certainly find something that appeals specifically to you.

Or you can just play Pokémon. I mean, let's be real, that gameplay isn't changing much until the heat-death of the universe.

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5 Amazing Retro Video Game Tattoos https://www.gameskinny.com/anc5d/5-amazing-retro-video-game-tattoos https://www.gameskinny.com/anc5d/5-amazing-retro-video-game-tattoos Thu, 01 Sep 2016 12:50:25 -0400 Glitchieetv

Tattoos are one of the ways people use to express their love for something. With many of the millennial generation growing up with some of the first video games and consoles, it makes sense that many of them would show their love for fond childhood memories with ink. Below are five amazing tattoos inspired by retro video games.

Chrono Trigger-Artist Unknown

Chrono Trigger first released in 1995 on the SNES. An instant hit, it sold more than 2 million copies within two months in Japan. It also met with critical success in North America, where it has been a classic. This tattoo of the Chrono Trigger logo is well executed, an excellent homage to an RPG-staple.

The Legend of Zelda-Artist Unknown

The Legend of Zelda is a timeless retro game. With multiple titles in the series, the story that began in 1986 has continued to ensnare hearts. These tattoos, done in an 8-bit style, are a cute couples tattoo that captures the romance between Link and Zelda. 

Spyro the Dragon-Artist Unknown

Spyro the Dragon first charged through enemies in 1998 on the Sony PlayStation. With top of the line graphics and lovable characters, Spyro made a home for himself with gamers. This Spyro tattoo captures all of the dragon's fighting spirit.

Retro Themed Tattoo-Artist Unknown

This tattoo does not simply pick one retro game to exhibit. Inside, this composition showcases symbols from Mario, Tetris, and Pac-Man all revolving around the original Nintendo Entertainment System controller. 

Retro Gaming Totem-Artist Unknown

Here is another example of a tattoo that chose to feature multiple games instead of just one. Including Pong, Frogger, and Megaman this totem of Retro games is a creative take on expressing ones love for them. 

Do you have any amazing retro video game inspired tattoos? Let us know in the comments? Know any of the artists or people who own the tattoos? Let us know so we can credit them!

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13 Best NSFW iconic game character fan art https://www.gameskinny.com/qiwrb/13-best-nsfw-iconic-game-character-fan-art https://www.gameskinny.com/qiwrb/13-best-nsfw-iconic-game-character-fan-art Wed, 13 Jul 2016 06:30:02 -0400 Ty Arthur

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It's clear there's an endless number of ways to interpret video game characters, from ultra-detailed to big-eyed anime to crossing over with other series entirely (remember that time we turned all the iconic characters into dog versions?), and there's no reason they can't be done up in a more racy format.

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All the changes to style of course bring up questions of gender bending (and the never ending flame war between opposing factions on whether or not Link can be a female character), but we'll leave that debate for another article.

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For now, let us know what you thought of these 13 highly entertaining and super NSFW recreations, and be sure to offer up some suggestions on images we missed that should have made the list!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/w/o/l/wolfamongus-2e1cf.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/w/o/l/wolfamongus-2e1cf.png","type":"slide","id":"126381","description":"

The Wolf Among Us

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Furry and gamer sub-culture frequently collide, so it shouldn't be too much of a shock to learn there's a rabid fan base all about Bigby Wolf from Telltale's rendition of the Fables comic series.

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This one's easily the most tame of all you can find with a simple Google search, transporting Bigby into a sharp anime style while not losing that rugged quality that drives the wolf-lovers wild.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/a/i/saintsrowkenzie-a1b5a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/a/i/saintsrowkenzie-a1b5a.jpg","type":"slide","id":"126380","description":"

Saint's Row

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The ever-amazing Saint's Row series is always trying to find new ways to up the ante and be even more ridiculous than anything seen in the past. From becoming President by falling into the White House in Saints Row 4 to the totally unexpected, Disney-style musical number in Gat Out Of Hell, you never know what to expect from this bonkers game series.

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One thing you can reliably expect to see though are nude characters. Some of them are mercifully blurred out (Oleg running wildly through the streets of Steelport with his member hanging free comes to mind...) while others are not.

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Predictably, there's been a good deal of fan art for these gangster characters, especially those of the female persuasion, like the ultra-smart and beautiful Kinzie Kensington. This particular pinup appears to just be a reshaded version of another image with the Saint's logo tattooed on, but hot damn if it doesn't put Kinzie in a more erotic light.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/n/a/fnaf-7bd4b.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/n/a/fnaf-7bd4b.png","type":"slide","id":"126379","description":"

Five Nights At Freddys

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Fair warning here: you can't ever un-see what you will see if you decide to take a look at the complete and uncropped version of the image above.

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Remember good old Rule 34? It has no exceptions. None. Not a single one. Even killer animatronic stuffed animals from a kid's pizza parlor have been turned into sex objects by depraved gamers. Way to go us!

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You can delve even deeper into this bizarre sub-culture of a sub-culture, finding such gems as yaio / animatronic furry crossover fan fiction. I never thought I'd type that sentence, but here we are.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/o/r/border-4a794.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/o/r/border-4a794.jpg","type":"slide","id":"126378","description":"

Borderlands Pinups

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With the already-sexy Moxxi and characters like the Siren on display, it was a no-brainer that there would be fan art by the boat load for Borderlands characters.

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Skipping all the fully nude stuff (and the perhaps line-crossing art with the underage Tiny Tina...) one recurring theme has appeared in artist recreations: pinups!

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These two images above are actually from two completely different artists tackling the same subject matter. Moxxi on the right was created by Quirkilicous, while Maya on the left was put together by Milish.

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I guess my only question here is why is Claptrap getting all the action in the pinups? Does he have a vibrate function or something?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/l/i/aliceinwonderland-5b936.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/l/i/aliceinwonderland-5b936.jpg","type":"slide","id":"126377","description":"

Alice In Wonderland

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This beautiful cover comes from a Zenescope comic series that morphs classic children tales into much more adult versions. I'm partial to this particular image that lets you know there will be a much different twist than you'd typically expect from Alice and the Mad Hatter.

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'Course, anyone who has ever played Alice: Madness Returns has already received a pretty damn NSFW interpretation of that story, just in an extremely disturbing and rapey way.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/r/i/princesspeach-d5b61.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/r/i/princesspeach-d5b61.jpg","type":"slide","id":"126376","description":"

Princess Peach

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Well hello there Ms. Peach... I don't see any reason why she couldn't do a Playboy centerfold if she wanted to.

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Despite all his smashing castles and murdering hordes of innocent goombas to re-kidnap her, Mario's got no claim on what the pretty princess does with her body.

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Unsurprisingly, there's loads of Peach hentai across the net that make this image look decidedly tame, and they all use a pretty stunning array of art styles. While we probably won't ever cover it here, somebody should really do a dissertation on the varying art styles just of nude Super Mario characters and the serious ingenuity on display by the artists.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/m/u/smurf-7c4cd.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/m/u/smurf-7c4cd.png","type":"slide","id":"126374","description":"

Smurfs As Game Of Thrones

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We already covered how NSFW doesn't have to mean nude (OK, there are some smurfs getting it on in the video, so sorry for ruining your eyes forever on that front) and sometimes it just means a radically different interpretation of something normally very innocent.

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What would happen if the Smurfs schemed, plotted, and rebelled like the lords of Westeros? We'd have a reddish blue wedding, just as much in-breeding, and some horrifiying hilarity, as show in this clip by Animation Domination Hi Def.

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Before anybody screams that we've strayed too far from gaming – just remember there are in fact both Game Of Thrones and Smurfs video games. Lots of 'em in fact.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/g/a/m/gameofthrones-e1645.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/g/a/m/gameofthrones-e1645.jpg","type":"slide","id":"126373","description":"

Game Of Thrones Tattoos

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Sure, Ramsay Snow/Bolton likes to flay people alive, cut off genitals, and feed babies to rabid dogs, but admit it: you still kinda want to get into his pants, don't you? Add some tats in the max and both the ink and screamo crowds are going to go nuts.

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That's exactly what Hilary Heffron did with an entire series taking Game Of Thrones characters and inking them up with hilarious and very on-point tats.

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The bad buy persona on display here sort of makes me wish we could get a Game Of Thrones / Sons Of Anarchy crossover, maybe by Telltale Games? Granted their recent rendition of GoT wasn't perfect, but the first few episodes were plenty of fun to play.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/w/i/t/witchermatteroflifeanddeath-2885b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/w/i/t/witchermatteroflifeanddeath-2885b.jpg","type":"slide","id":"126372","description":"

The Witcher

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Another one by the immensely talented Astor Alexander, in this series he converts people from various game universes into a seriously noir mode.

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I dig how he takes them all a sexy or gruesome direction, giving you an entirely different version of these well-known characters (you don't often think of Mario and Luigi as hard boiled detectives willing to get blood on their hands).

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Granted, the Witcher series already had plenty of boobs, but I like that this rendition clearly hints at both sex and danger without actually showing much of either.

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Legend Of Zelda

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Artist Astor Alexander has two truly amazing different series, one recreating classic works of art with game characters and another (see the next slide) reimagining games as dime store detective novels and comic book covers.

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My jaw sort of dropped when I first saw this line of images he created, as its clear a whole lot of work went into these. This one in particular is both somehow sexy and more than a little disturbing. I'll never think of princess Zelda or Ganondorf the same way again.

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Mega Man

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Woah, that is some serious beefcake Mega Man action there. I mean, I always sort of assumed he had to be pretty built under that suit with all the running and wall jumping he's always doing, but good lord.

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I'm sure with a little searching you can find the uncensored version of the image, and yes, there's a whole lot of porn using both the series' title character and various robotic enemies. For the Yaoi fans, boy love abounds in the Mega Man universe.

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Fallout / My Little Pony Crossover

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“Now wait a minute,” I hear you screaming in your head while seeing the image above, “I thought this was all going to be about boobs and butts and stuff!”

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Hold that thought for a moment and let me counter with a differing opinion: “NSFW” doesn't always mean “boobies.” Sometimes its just cute characters doing very adult things. Like a Fallout rendition of a My Little Pony character cursing like a sailor before being blown to bits by a mine, for instance.

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This particular image comes from a full crossover online comic series by Kkat spanning 45 chapters. You can read the whole thing right here.

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Fallout 4

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There are a ridiculous number of nude mods to make characters in both Fallout 3 and Fallout 4 shed their clothing and show off some nipple, but frankly the blocky polygonal art style isn't all that sexy.

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Thankfully, there's a stable of artists more than happy to put a risque twist on the various Fallout game mechanics, like this rather different interpretation of VATS. Where are you going to take aim at first I wonder?

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The Fallout series itself is no stranger to sex, with the second game even having a Kamasutra perk that provided different dialog options if you engaged in intercourse, as well as being notable for the first instance of a video game ever having a same-sex marriage wedding scene.

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By now we should all know about Rule 34: if something exists, somebody has found a way to turn it into porn. Just take a look at the shockingly well done Biocock Intimate or the horde of nude mods for every single video game ever made.

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Amidst the sea of Final Fantasy dojin and Mega Man bosses with tentacles turned into love machines, there are plenty of more “tasteful” pieces that either offer up a bit of fan service or even go in violently unexpected directions for normally peaceful game icons.

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Sites like Deviant Art are filled to the brim with insanely talented artists putting their own spin on classic characters, but there's also more than a few unknown and independent artists or even video creators who have some amazing work you simply have to see.

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Before we dive into some of the most interesting NSFW reimaginings of game characters, I just want to make a quick note here: I made a serious effort to find all the artists, but sadly many of them aren't listed and there were no readily available references to the original source. If you know who made them, be sure to let us know so we can give proper credit!

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Why Mighty No.9 failed to succeed Mega Man https://www.gameskinny.com/2dcag/why-mighty-no9-failed-to-succeed-mega-man https://www.gameskinny.com/2dcag/why-mighty-no9-failed-to-succeed-mega-man Tue, 12 Jul 2016 08:08:41 -0400 CalendarV

Mega Man, originally known as Rockman in Japan, is a video game series developed by Capcom. Except for a few series such as Mega Man Battle Network or Mega Man Star Force, Mega Man games are basically run-and-gun platformers. The series has been loved by many gamers, having about 31 million sales as of March 2016.

However, the series is practically not being developed any more. The most recent Mega Man was Mega Man Legacy Collection, which is not a new game. It was just a collection of first six Mega Man titles. Fans of the series wanted more games like Mega Man. Understanding their wishes, Keiji Inafune, a director who contributed a lot to the Mega Man series but eventually left Capcom, announced Mighty No. 9 --  a game that closely resembles Mega Man.

There hasn’t been any official announcement that directly relates Mighty No. 9 to Mega Man, but many features of Mighty No. 9 caused people to accept it as the spiritual successor of Mega Man. However, after waiting several years to come out, Mighty No. 9 wasn’t good enough to become the successor of the beloved Mega Man. And here's why.

Mega Man did not have anachronistic graphics.

From the start to the recent Mega Man games, the graphics weren’t bad. Yes, the original Mega Man was released in 1987 for NES, and pixels were visible in its sprites. However, such graphics weren't outdated. Titles such as Mega Man 6 actually had high quality graphics, showing the best it could do with NES. Mega Man X4 is also an example of Mega Man with good graphics.

But the graphics of Mighty No. 9 were simply bad -- so bad they became infamous, and the official Twitter account for Sonic the Hedgehog mocked Mighty No. 9’s graphics. 

 Also, the revealed game’s graphics were clearly different from the concept arts that were released before. Mighty No. 9’s graphics were not only bad, but also just outright wrong. Left is the concept art and right is the graphic from trailer.

It has similar structure, but different gameplay.

In Mighty No. 9, you use dash and jump to avoid obstacles, and shoot the enemies with the weapon until you reach the end of the stage, where a boss appears. After beating the boss of the stage, you absorb the boss’ ability. This system highly resembles Mega Man.

Something unique to Mighty No. 9 is its dash system. In many other games, dash is used to pass through some obstacles that cannot be passed without dash, or used to spend less time to move; however, in Mighty No. 9, dash is part of its attack system. You can stun enemies by hitting them several times, and you have to finish the stunned enemies by dashing, which will give you some resources. The amount of resources you earn depends on how quickly you dashed into the enemy after stunning it. By earning resources, the character gets buff for parameters such as damage, speed, or HP for a short time. Therefore, if you move and kill enemies in a fast pace, you will beat the stage with several buffs on your character during most of the playtime.

This new system would work out greatly with smart, well-structured stage design, which was one of Mega Man’s strengths. Unlike Mega Man, however, Mighty No. 9’s stage design is generally dull. The concepts for some stages aren’t so distinct from each other, and stage gimmicks aren’t introduced fluently. The concept of a gimmick should be introduced by a simple puzzle, and it should get complicated about the time when the player starts to get the hang of it. However, the gimmicks in Mighty No. 9 are used unexpectedly, which causes its difficulty to rise in unenjoyable way. By playing Mighty No. 9’s stages, the players will not experience the fantastic level design that they got from playing Mega Man.

If it is not compared to Mega Man, Mighty No. 9 is somewhat enjoyable side-scroller game.

It isn’t that expensive, and it has new systems that weren't in other games. However, comparing Mighty No. 9 with the Mega Man series is inevitable. Many people funded to the development of Mighty No. 9 because they wanted the successor of Mega Man. It could not have shown its face out to the world without relying on Mega Man.

However, it failed in succeeding Mega Man properly because of its its bad graphics and inadequate gameplay. So, unfortunately, Mega Man fans should say bye to Mega Man and let him go, or have their last hope with Capcom, since Mighty No. 9 was not good enough to be the spiritual successor we've all wanted. 

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