Metroid Prime 4 Articles RSS Feed | Metroid Prime 4 RSS Feed on en Launch Media Network Metroid Prime 2D Isn’t an April Fool's Joke Anymore — It’s A Playable Demo Mon, 05 Apr 2021 16:02:35 -0400 David Carcasole

Team SCU has officially released a playable demo for their project Prime 2D, a culmination of 15 years of work that shows fans what a 2D version of Metroid Prime could look like — and it looks good. 

According to a blog post from the developers (via VGC), Team SCU is building the game on their own engine, rather than copy exact source material from Metroid Prime

The intention is not wanting to use the 3D elements Retro Studios implemented in the original in a 2D style, but rather making something that works first and foremost from a 2D perspective. So far, fans of the project seem to agree Team SCU is succeeding in that endeavor. 

For now, the demo is still available to download on PC for those who would like to see the work for themselves. 

This isn’t the first fan project based on a popular Nintendo IP, and the most recent was a PC port of Super Mario 64 upscaling the game to 4K, which was taken down.

Hopefully, it’s not another 15 years until we can play more Prime 2D, but in the meantime, Retro Studio’s development of Metroid Prime 4 should be finished before then. Since development was restarted in 2019, we've had no updates as to when we might see more of Retro's highly anticipated return to Metroid. However, the 35th anniversary of Metroid is quickly arriving later this year, which could mean an update isn't too far away.  

Retro Studios Still Hiring Metroid Prime 4 Artists Mon, 11 May 2020 13:48:11 -0400 Josh Broadwell

Retro Studios is still hiring for Metroid Prime 4's production, a year after Nintendo completely restarted the game's development process. This time, Retro is bringing a number of well-known artists on board.

These include Adad Morales (of cancelled Star Wars Ragtag and StarCraft fame) as visual effects (VFX) lead. That's the person in charge of making sure all the booms boom and the bangs bang, as Video Game Chronicles tells us in the original story.

Retro is also bringing in a whole visual effects teams, it seems. Along with hiring Morales as the VFX lead, Retro has hired Nicholas Wilson, former Gearbox artist who worked on Borderlands, and Bryan Erck, VFX lead for Shadow of the Tomb Raider; Wilson and Erck will be in senior roles.

What this means for the Metroid Prime 4 release date is basically don't expect it anytime soon. VGC notes Retro still has a number of vacant positions, and a quick skim of the Retro jobs page on Nintendo's website shows these range from environment artists to AI designers and art coordinators. Whether these are all part of Metroid Prime 4's development or some other, as-yet-unannounced Retro game is unclear, though.

Whatever Nintendo decides to do or not to do this year, between the Summer Game Fest and those rumored Super Mario Switch ports, we probably won't hear anything else about Metroid Prime 4. We're still holding out hope for the Metroid Prime Trilogy on Switch, though.

The original story is on Video Games Chronicle. Stay tuned to GameSkinny for more Metroid news and Nintendo news as it lands.

How Metroid Prime 4 Created A Positive Community Moment Fri, 08 Feb 2019 00:19:41 -0500 Ceedi

Nintendo recently announced that the release of Metroid Prime 4 would have to be delayed, as the company has decided to restart development on the title, with Retro Studios' involvement, due to it not meeting quality standards. While this is not an uncommon event in the industry, and games are delayed all the time, this occasion stands out due to the manner in which Nintendo handled this disappointing news and how the gaming community has reacted.

That is, the overwhelming response from players has been one of patient understanding. Comments on Reddit and IGN are filled with hopeful speculation about the game as well as applause for Nintendo’s transparency and decision to bring in Retro Studios.

In the YouTube sphere, reactions are much the same. For example, in a video by Gamexplain on the subject, Derrik Bitner states that “I think just the fact that it is back to Retro is going to soften a huge blow for a lot of people, and the fact that they are just so open with it and we’re not waiting and wondering.”

YouTuber YongYea also praises the decision, saying “I love that Nintendo went out of their way to admit that the game was troubled,” and “I love that they’re telling us all these things so that consumers and fans can be aware of exactly what’s happening rather than being left waiting and wondering why the game is taking so freaking long”.

Furthermore, Nintendo’s announcement video sits at over 120,000 likes, which is impressive in and of itself, as videos containing bad news are usually disliked. This air of understanding is truly a golden moment — one that Nintendo created by approaching the community with respect and transparency.

In an age where some game studios engage in questionable practices, and then call the gaming community unintelligent and toxic, the relationship between players and developers has become terribly adversarial. This can be seen in the dynamics recently established by companies like EA, Bethesda, and Blizzard, and it comes as no surprise that players have become jaded and cynical, expecting nothing less that deceit, disrespect, and the utmost contempt from game makers.

With the announcement of Metroid Prime 4's issues, Nintendo offers a great alternative for how developers should handle fans, treating them with decency by coming forward with details on the delay and information on how the company plans to proceed. This is the latest in a step-by-step approach the company has been taking to communicate and interact more directly with their fans.

This model sprung from Satoru Iwata’s concept of Nintendo Directs, forgoing the circus of flashy style-over-substance press events, and presenting the games and information to the community, directly and unfiltered. In turn, the community has responded by embracing these Nintendo Directs to the point that they have become events unto themselves.

To speak so directly and honestly to the community about a delay in a much-anticipated title comes as a breath of fresh air in an industry where the game makers typically bury bad news. This type of information often has to be dug up and brought to light by outside parties, and some companies attempt to invalidate criticism by calling any descent entitlement and toxicity.

While it is still very true that there are people that behave badly, as there are in all aspects of life, the overwhelming majority of the gaming community are good people; hard-working, enthusiastic, passionate. They welcome challenges and create and adjust to change quickly.

The myth of the gaming community being toxic by default is perpetuated by people and companies that themselves don’t appear to be acting in good faith. A community that is truly toxic and entitled, and all of the epitaphs that have been carelessly tacked on the community, would never have embraced this news with the grace, respect, and understanding that I have seen following the announcement of Metroid Prime 4's delay.

If more game studios would follow the example Nintendo is setting, approaching fans with and open transparency about the games they make, this industry could finally turn the corner back towards the civility and respect that allows the player, and the studios that truly have a passion for creating games for everyone to enjoy, to flourish.

Metroid Prime 4 Development Restarted Sat, 26 Jan 2019 00:46:32 -0500 Lee Forgione

In a surprising video announcement released on Friday, Nintendo's general manager of entertainment planning and development, Shinya Takahashi, revealed that development on Metroid Prime 4 has reached a barrier. 

Specifically, Takahashi indicated that the current build of the new entry was not meeting Nintendo's quality expectations, and the company has decided to start from scratch, handing the project over to the original Metroid Prime developers, Retro Studios.

The game's producer, Kensuke Tanabe, has been asked to "work in trust and collaboration with the studio that developed the original Metroid Prime series, Retro Studios in the United States, and restart development from the beginning."

Community reaction to the announcement has been more positive than negative, with fans saying that they are more than happy to wait for a product that is polished to Nintendo's standards. That said, the development restart means that new information on Metroid Prime 4 may not surface for another few years.

Nintendo is sincerely apologetic and promises to deliver a finished product that meets what fans have come to expect from the company. With development in the hands of the original studio, the wait should be well worth it. 

Nintendo @ E3: Everything You Need to Know Tue, 13 Jun 2017 14:14:12 -0400 David Fisher

Once again choosing digital mediums over a live event, Nintendo launched its E3 Nintendo Spotlight with promises of upcoming games for 2017, as well as some surprises during the first hour of the Treehouse Live presentation. With fans eager to hear about more games for the new Switch console, expectations were high, and Nintendo delivered.

If you didn't catch it yourself, here's what you missed!

Super Mario Odyssey

Super Mario Odyssey took center stage for Nintendo's E3 presentation. New worlds, including an ice world and a dinosaur world, were revealed, further increasing the variety of worlds featured in the game.

Mario will also have the ability to change hats and costumes, and use his hat to possess various creatures, world objects, and more.

Several amiibo (seen above) will release alongside the game as well. These are all wedding themed amiibo, something that is a recurring theme in the game as Bowser tries to finally marry Princess Peach.

Super Mario Odyssey is set to October 27.

Xenoblade Chronicles 2

Elysium is the setting of the upcoming Xenoblade Chronicles 2 and follows the story of a boy who wants to escort Pyra, a "Blade" who requires him as a driver to bring him back to the World Tree. A slew of characters was revealed, and it appears that the game is not a direct sequel to the Xenoblade Chronicles title found on Wii and 3DS as originally theorized. It looks fairly interesting overall and seems to be much more cinematic than previous Xenoblade titles.

Xenoblade Chronicles 2 is still set for release holiday 2017.

Kirby (Tentative Title)

A new Kirby title is on the way for Nintendo Switch, and this time it has four player co-op similar to that found in Kirby Super Star, where players could take control of Kirby enemies. Not much is known about the title so far, but it is currently set for a 2018 release.

Metroid Prime 4

Metroid Prime is back on the Nintendo Switch! There are no details yet, but the game has finally been confirmed to be in development. Hopefully, Nintendo has brought Retro Studios back on for what should be an amazing Metroid title!

Yoshi (Tentative Title)

A new Yoshi game is on its way, and this time the main mechanic is full 3D movement in alternating 2D and 3D environments. It also features the ability to flip 2D environments around, so it will be interesting to see how these mechanics will change the typical Yoshi formula.

The adorable cardboard Yoshi world will be hitting shelves sometime in 2018.

Fire Emblem Warriors

New details on Fire Emblem Warriors were released at Nintendo's E3 Spotlight. The first detail is that the story will follow two protagonists whose kingdom has fallen after the dragon that protected them went rogue. Secondly, heroes from other Fire Emblem titles will come to their assistance. These characters include Marth, Chrom, Corrin, Xander, and Ryoma.

No specific release date has been revealed for the game, but it still has fall 2017 as its release window.

Pokemon (Switch)

Game Freak has begun work on a dedicated Pokemon RPG title for the Nintendo Switch. No information was revealed ath the E3 Spotlight, but the promise is there, and that alone is something to be excited for.

The Legend of Zelda: Breath of the Wild DLC

New information has been released for The Legend of Zelda: Breath of the Wild's DLC. While we already knew what would be included in the DLC for some time now, we now know that the first pack, "The Master Trials", will be released on June 30. Meanwhile, the second pack, "The Champions' Ballad", has been pushed back to holiday 2017.

What's interesting to note is that there was a certain focus on the champions in the trailer. What their role in the DLC story will be remains to be seen, but it should be interesting to see more of the colorful characters that were otherwise only seen in memories.

The Champions will also be featured in a new line of amiibo that will be coming out soon, with a to-be-announced release date.

Rocket League

Rocket League has been announced for Nintendo Switch. The game will come with exclusive items and arrive holiday 2017. This release will also come with cross-platform support to play with players on other consoles.

Metroid: Samus Returns

We now know why AM2R was shut down. Metroid 2 has been remade as Metroid: Samus Returns. The game is a classic 2D Metroid title, and features full range aiming, melee counter abilities, and more. While the game still looks a bit rough, it's definitely a good showing to have as Metroid fans have felt somewhat rejected as of late.

Metroid: Samus Returns will feature plenty of new features and level designs, which is great for those who want to re-experience the title in a reimagined way.

The game launches September 15.

That's All Folks!

Nintendo's presentation was a big surprise with several huge announcements and is hopefully a sign of things to come for the Nintendo Switch. Nintendo's dedication to 3DS titles is reassuring as well because it means fans will still have plenty to look forward to on the legacy handheld.

If Nintendo keeps this up, they will undoubtedly gain a lot of fans over the coming years. As always, stay tuned to GameSkinny for more Nintendo news and all things E3!

But what did you think of Nintendo's E3 lineup? Are you impressed or left out in the rain? Leave your thoughts in the comments section below!