Mirrors Edge: Catalyst Articles RSS Feed | GameSkinny.com Mirrors Edge: Catalyst RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Great Games at a Steal: Grab these discounts before they disappear! https://www.gameskinny.com/c7m4i/great-games-at-a-steal-grab-these-discounts-before-they-disappear https://www.gameskinny.com/c7m4i/great-games-at-a-steal-grab-these-discounts-before-they-disappear Thu, 01 Sep 2016 14:00:01 -0400 Kat De Shields

Buying video games can get pricey, so when a discount comes along it's always worth taking a look. Today, there's a pretty sweet line up for some recent releases and oldies but goodies. Get your collection up to speed or fill in the gaps of your game collection with these discounted titles. 

Deus Ex: Mankind Divided 

Normally priced at $59.99, save 18% when you purchase the latest title in the series. Adam Jensen is a real BAMF. 

DOOM 

Scoop up this title at 50% off normal price. At least the price is kind, the game is guaranteed to kick your ass. 

Rocket League 

Rocket League is a crazy popular game. if you haven't had the chance to play this one yet, buy it now at 40% off normal cost. 

Mafia II 

Even though the game is 6 years old, it's still a ton of fun to play. You can purchase a digital download at an 80% discount! 

Sword Art Online: Lost Song 

Explore the world of ALfheim Online at a 25% discount for PS4. 

Mirror's Edge Catalyst

Let's be honest, we all wanted to try parkour after playing Mirror's Edge. If you're still not comfortable leaping from rooftops, pick up this game at a 25% discount. 

XCOM: Enemy Unknown 

Another 80% discount deal, pick up this award-winning game and save Earth from a horrifying alien invasion. 

Saint's Row IV

For $5 (an 83% discount) you can own the game and all the DLC. Wait are you waiting for?

BioShock 2

Now, you can be a Big Daddy for real as you travel through the city of Rapture. You don't have to have Big Daddy bucks though, as the game is available for purchase at an 80% discount. 

BioShock Infinite

More BioShock! More discounts! Pick up the latest game in the series for $6 smackaroos. 80% discounts are amazing. 

Sid Meier's Civilization V

If you don't have this game, you're a disgrace to mankind. Atone for your failings and purchase today for $10. You owe it to humanity.

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I’m always looking for new awesome products, so please send me your favorites at commerce@LaunchMediaNetwork.com.

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DICE CEO leaves EA to go to Raw Fury https://www.gameskinny.com/20mxn/dice-ceo-leaves-ea-to-go-to-raw-fury https://www.gameskinny.com/20mxn/dice-ceo-leaves-ea-to-go-to-raw-fury Mon, 04 Jul 2016 15:00:14 -0400 Jordan DiPirro

Indie publishing company Raw Fury has just added a new employee to their roster. The VP of Group Strategy at EA and CEO at Dice Sweden, Karl Magnus Troedsson has left his position of almost fifteen years to join the indie company.

In 2001, Karl joined DICE as a producer on Rallisport Challenge. This job led him to becoming the executive producer on the Battlefield series. These two experiences made him an excellent candidate to be the studio's VP GM and CEO in 2010. In 2013, he became the VP and Group GM at EA. There, he was responsible for all the games and services built out of DICE Stockholm, Los Angeles, Visceral Games, and other DICE operations. During this time he supported Star Wars Battlefront, Mirror’s Edge Catalyst, and Battlefield 1.

 

Some may wonder why Karl left his job at big corporation for a small start up. In a blog post on Raw Fury's site they stated,

“When KM started in this industry he was a part of creating small games. He journeyed into the land of AAA and now returns, with a wealth of experience, to support those who are about to start their very own journey.”

He wants to get back to his roots and the reason why he got into the business in the first place. This new position also allows him to give back.

Karl comes into Raw Fury as a co – owner and partner. He has yet to select an official title. Since the company only has five employees, he will jump in as needed.

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Mirror's Edge Catalyst Review https://www.gameskinny.com/2yzjj/mirrors-edge-catalyst-review https://www.gameskinny.com/2yzjj/mirrors-edge-catalyst-review Fri, 10 Jun 2016 12:17:53 -0400 RobotsFightingDinosaurs

It's been eight long, grueling years since the release of the original Mirror's Edge. The game was a divisive one upon release. Though there were many standout missions, frustrating gunplay mechanics and the largely linear way the missions were structured ensured that the game would fall short of greatness and be forever relegated to the overstuffed bin of unique and promising cult classics.

Eight years later, with Mirror's Edge Catalyst, EA has created something that is truly special, and deserves to be hailed as one of this generation's great open-world games.

A Parkour Playground

To talk about Mirror's Edge Catalyst, we must first talk about Spider-Man 2. Gamers and critics often point to it as a prime example of a game that has great "game-feel", an elusive quality that causes people who play the game to just get a big goofy grin on their face.

Spider-Man 2's open world was alive, expansive, and full of things to do. In addition, the game's web-slinging mechanics were tight and satisfying. New York was a playground, and it was fun to get from point A to point B, even if no missions were active.

This is Mirror's Edge Catalyst's best quality. The developers have created an open world that operates like a playground, and every area seems to have been designed with Faith's abilities in mind. There are so many ways to traverse the map, so many different paths between objectives that I often found myself simply exploring without purpose -- not in search of collectibles or hidden items, or anything other than the thrill of running across the map.

Not many games have that quality, and for players who enjoyed the first game, Faith's abilities translate to the open world incredibly well. 

Story-time

Mirror's Edge's story was forgettable, and unfortunately, Mirror's Edge Catalyst's is too. It's a generic, paint-by-numbers affair with corporate boogeymen, terrorists, and a supremely annoying rival character named Icarus.

It's all stuff we've seen before -- the struggle between personal freedom and "the greater good"-- and it's simply not interesting. The voice actors did an admirable job with the script they were given, but the characters themselves are forgettable and drab. I didn't really care about any of them in my playthrough.

Having said that, the main missions are a blast to play through -- full of breathtaking set-pieces and vertigo-inducing climbs. One mission will have you jumping from a crane sticking out of a skyscraper that towers over the city, and it'll give you goosebumps. 

It's like an action movie. You aren't watching it for the story, you're watching it to see Arnold Schwarzenegger blow up the bad guys and fire off a witty one-liner.

Combat Baby

Fans of the first game will be glad to hear that Faith can't use guns in Mirror's Edge Catalyst. This is a very, very good thing. In addition, on the whole, combat feels satisfying and fluid-- at least, once the player unlocks a few movement and combat upgrades. The system revolves around movement, and although this sometimes results in Faith strafing around her enemies until she can kick them over a ledge to their grisly deaths, it's satisfying when it works. Launching up to a wall run, then leaping from the wall to deliver a flying dragon kick is never not exhilarating.

Unfortunately, near the end of the game, the strongest enemies really do get annoying. It's not that they're difficult, it's just that a lot of the fun of the combat comes from flowing from one enemy to the next, stringing knockouts together. These enemies, and the locations in which you fight most of them, make that kind of flow all but impossible, since they're so heavily armored. 

Stringing It All Together

I'm honestly staggered by the sheer amount of things there are to do in Mirror's Edge Catalyst. Players can drop hidden items for others to find, create their own time trials for others to run, and even show up as ghosts in their friends' games. 

That's not even getting into all of the side missions, collectibles, and diversions that EA has packed into this game. From the time-trial Dashes to courier missions to security hub missions that have you evading a pesky helicopter, a majority of the fun to be had in Mirror's Edge Catalyst lies outside of the main story. 

Of particular note are the GridNode missions, which see the player scaling towers and avoiding sentry lasers like a free-running Catherine Zeta-Jones in Entrapment. As a reward for scaling these towers, you'll receive the ability to fast-travel within the area.

But why would you ever want to?

Mirror's Edge Catalyst is a rare kind of game. The atmosphere is amazing, the visuals are stunning (well, if you don't look too hard. Up close, things get a little messy), and the core gameplay mechanics are deeply and truly satisfying. Sure, the story is crap, and the game gets in its own way in terms of combat sometimes, but to be completely honest, those are the only flaws I can find in an otherwise amazing game. 

As I said before, Mirror's Edge Catalyst is a playground, and should be mentioned along Spider-Man 2 as one of the few games that really make getting from point A to point B fun. Hell, you even get a wrist-mounted grappling hook midway through the game, allowing Faith to do her best Peter Parker impression. If you're a fan of the original game, or really, a fan of open world games in general, Mirror's Edge Catalyst is a must-play.

How have you been enjoying Mirror's Edge Catalyst? Let us know in the comments! Oh, and if you want to improve those Dash times, check out our guide to help you get up to speed!

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Improve Your Mirror's Edge Catalyst Dash Times In 4 Easy Steps! https://www.gameskinny.com/4uuwi/improve-your-mirrors-edge-catalyst-dash-times-in-4-easy-steps https://www.gameskinny.com/4uuwi/improve-your-mirrors-edge-catalyst-dash-times-in-4-easy-steps Wed, 08 Jun 2016 05:23:28 -0400 RobotsFightingDinosaurs

It doesn't take long to get taken in by the beautiful architecture and the stunning vistas of Mirror's Edge Catalyst. So it almost pains us to write this guide, since after you read it, you'll be zooming across the rooftops so fast that everything around you will be a blur.

The open world of Mirror's Edge Catalyst has many side missions and diversions, but for fans of the original game, speedrunners, thrill-seekers, completionists, and, well, runners in general, one mission type stands out. The Dash.

The Dash is a kind of time trial, where you must get from point A to point B without splatting yourself all over pavement C. It's timed, and there are leaderboards so you can compare your speed to that of your friends for ultimate bragging rights. That said, it's sometimes hard to post those three-star times. We're here to help you with that.

Step 1: Explore

The first thing you should do when starting a Dash for the first time is to forget about the timer, and forget about your runner vision for the most part. Posting a fast Dash time is primarily about finding the best route to the goal, and half the fun is finding it yourself. On your first run, simply make your way to the finish line, not worrying about time. 

Don't cross the finish line though, we're not done yet. Once you're there, look around for alternate paths. The standard runner vision path to the goal is almost always very slow, and will not be enough to net you a three-star time. Look for direct paths, ones that minimize right angle turns.

Then, restart and attempt to run that path. If you're getting to the goal within about 3 or so seconds of the 3-star time, you'll most likely be ready to move to step 2.

Step 2: Refine

Now that you have a general idea of the path you're going to take to the goal, it's time to refine the path into a specific line. Now is the time to plan out each obstacle and move, augmenting your line to shave more and more seconds off of your time.

On any Dash path, there are multiple things to watch out for, because they will slow you down immensely. Pipes and ladders in particular add many precious seconds to your time, even with the quick-climb upgrade, so try to springboard over them or find another way up. In most dashes, pipes and ladders can be bypassed, so it's a general rule of thumb that if a pipe or ladder is the only way to proceed to the goal (and there's no way to wallrun or springboard to the top of it and save time), you'll want to find another path.

Speaking of springboarding, large drops also slow you down a lot, regardless of whether or not you're making a soft landing or quick-rolling out of the drop. It is always faster to simply run off a ledge without jumping, if possible, and continue running at speed when you land. On any Dash, you'll need to find out via trial and error where rolls are necessary, and if they are avoidable by breaking one long drop into two short drops.

A critical moment in the High Roller dash is an example of this. Near the end of the run, before you pass the skybridge, there is a large drop to the door you must pass through. That said, there's a nearby ledge Faith can drop to instead, and dropping to that ledge does not necessitate a roll. Drop to that ledge, then to ground level, then proceed on your way. 

Step 3: Test

Okay. By now you should have a specific line for Faith to run, knowing exactly where to perform each and every action. Once you've done that, try running it. At this point, this line should get you to the end of the course at around the 3-star time, if not a little bit faster. 

But that doesn't mean we're done. There's still room for improvement here. Run the route a few times to get comfortable with it, and you'll see your times improving little by little. Once you know it like the back of your hand, it's time to put everything together.

Step 4: Perfect

Now is when you'll start shaving off those tenths-of-seconds that will be the difference between a top 35% time and a top 5% time. 

The first step is something that racing game aficionados know a lot about, and that's clipping each corner. Whenever you need to turn, try to clip the corner as much as you can. Usually, this will mean jumping from a roof to a bridge instead of running around the corner. In addition, try to minimize turning and micro-corrections. The more you can stay on one unbroken path to the goal, the faster you'll be. Each tiny change of course adds to your time, and it adds up quickly.

Another easy thing to do to save time is simply coil over low obstacles and railings. Yes, you can use the coil for more than just jumping over pipes. When jumping across buildings, coiling over railings successfully means you keep all of your momentum, since the animation of Faith climbing over the railing or obstacle won't play. 

The last thing to remember is that whenever you lose speed, mash the shift button. Whenever you roll, whenever you climb up on top of a surface, whenever you crash through a door, shift. Even if you think you're at top speed, you don't lose anything for shifting, so it's usually better to be safe than sorry. 

Here's the bad news, though.

If by this point, you're still not smashing that three-star time, you've picked the wrong line and will need to go back to step 1 (or step 2, depending on the situation).

Which sucks.

But the silver lining here is the fact that one of Mirror's Edge Catalyst's best qualities is that its open world is a playground. Finding these new paths and lines to run on Dash missions is truly exhilarating and fun-- especially if you have friends around to point out other possible paths to take. In fact, we'll say that's an optional Step 5: Invite over another Mirror's Edge fan to critique your line and see if they can improve on it a little bit. It's really satisfying to solve some of these environmental puzzles with friends, so don't hold back from turning this single-player game into a couch co-op experience!

Now, on the other hand, if you don't need to go back to square one and remap your route, it's because you've smashed records and probably sit at the top 5 or 10% of the leaderboard. Cherish it now, because as soon as more people start reading this guide, beating those high scores will become a lot more difficult.

Have you been playing Mirror's Edge: Catalyst? Are you having trouble with a specific Dash, or do you have other tips for runners looking to improve their times? Let us know in the comments! And in the meantime, while you wait for our review of the game, get up to speed on the controversy surrounding the game's surprisingly low user scores on Metacritic and other review outlets.

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Mirror's Edge Catalyst suffers low user scores on Metacritic https://www.gameskinny.com/tbs07/mirrors-edge-catalyst-suffers-low-user-scores-on-metacritic https://www.gameskinny.com/tbs07/mirrors-edge-catalyst-suffers-low-user-scores-on-metacritic Tue, 07 Jun 2016 16:51:59 -0400 TheSmartestMoron

Today, the sequel to Mirror's Edge finally hits store shelves. The reviews, all found here at VG24/7, have their fair share of ups and downs, though nothing too terrible has been mentioned. Yet things are not faring well on the Metacritic user scores, which currently have a large majority of negative reviews over the positive ones. Given how the game was released just today, it seems unlikely that everyone finished the game. Rhianna Prattchet, the writer of the prequel comics to Mirror's Edge and having previously worked on the rebooted 2013 version of Tomb Raider and its sequel, went on Twitter to point this out.

For those unaware, it was rumored that Anita Sarkeesian of Feminist Frequency was working with DICE to develop the game. Using Kickstarter, she funded a show identifying and analyzing women in video games, which can be found on YouTube. There was a massive disagreement with the idea of her working on Mirror's Edge, which eventually led to a petition to remove Sarkeesian from the development team. However, EA eventually stepped in when the petition became more well-known and admitted that Sarkeesian had no involvement whatsoever. Though there isn't too much proof that Sarkeesian is the direct cause of these negative user scores, as one can simply leave a score on Metacritic without commenting so long as they can log in.

There was an extremely similar case with DMC: Devil May Cry when it first released, as many fans did not like the direction the reboot was taking the franchise. There was more than low scores, as there were death threats and even a petition to President Obama to remove the game from store shelves.

Mirror's Edge Catalyst hits store shelves today on PS4, Xbox One, and PC, developed by DICE and EA.

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Waiting for Catalyst https://www.gameskinny.com/v5g4t/waiting-for-catalyst https://www.gameskinny.com/v5g4t/waiting-for-catalyst Fri, 03 Jun 2016 05:30:01 -0400 Joey Marrazzo

It was November of 2008 when EA and DICE released an unknown game titled Mirror's Edge. It was created because the developer wanted a fresh new game that no one had seen before. I was in high school at the time. I only played Madden NFL, Call of Duty and Grand Theft Auto and I was scared to try new games because I didn't want to spend my money on a game I wouldn't like.

After school one day, my friend and I went to the local game store because we wanted a new game to play. We didn't want another sports game or another typical shooter. We wanted something new -- something that we had never played before. That was when we found Mirror's Edge.

I explored the game box and found out what it was about -- a runner named Faith, whose main mission was to deliver messages without government surveillance. The description didn't sell me on the game, but when I saw that it was all first person, I decided to give it a shot. I put the disk into my Xbox 360 and entered Faith's world. Jumping off of buildings and using parkour to move over rooftops was something I never knew I would enjoy so much. While the story was on the short side, the gameplay and graphics were beautiful. The city that Faith was jumping and running around was breathtaking. The color schemes were simple and made the objectives clear.

Once I finished the campaign, I was ready for more because Mirror's Edge had just become my favorite game of all-time.

Fast forward 5 years.

I had just finished building my gaming PC and started buying games so I can take full advantage of it. The first game I purchased was Mirror's Edge. I had already played it and knew what was going to happen, but I felt that this game deserves to be on my computer. When I decided to play it again, it felt like I was playing it for the first time. With each jump, I felt myself jumping with Faith, with each runaway scene I felt like they were actually chasing me.

After I finished it again, I started thinking about why there hadn't been a sequel yet. Sure, it didn't sell as many copies as a Call of Duty or Grand Theft Auto would, but there were plenty of other gamers that loved this game just like me.

Then that same year at the Electronics Entertainment Expo, EA put on their conference. I was watching at home with my friends. In the middle of the conference, the lights dimmed, a new trailer started to play. A girl getting a tattoo on her arm.

I started to think that this isn't happening, could this be? Then the video cut to gameplay of the new Mirror's Edge.

I jumped out of my seat with excitement as the trailer showed footage of a game that I have been waiting for since 2008. I was filled with joy as EA confirmed a new Mirror's Edge title was in the works. They didn't give out any other information at the time. It wasn't until 2015 that they announced that this game would be a reboot of the Mirror's Edge universe and it would be titled Mirror's Edge: Catalyst.


In early 2016 there was a closed beta for this anticipated game. I was lucky enough to play it -- and I didn't think that this game could have gotten better, but it did. It looked gorgeous, the running was fantastic as always, and the fighting sequences seemed to play out much more smoothly. This game is what all Mirror's Edge fans have been waiting for, and I know that this new title will welcome new gamers to the City of Glass and to the world of runners.

I have faith (pun intended) that when this game comes out on June 7, the City of Glass will be filled with fans of the original and new fans that will fall in love with this game like I did in 2008.

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Play Mirror's Edge Catalyst trial 5 days early with EA Access https://www.gameskinny.com/s2vkw/play-mirrors-edge-catalyst-trial-5-days-early-with-ea-access https://www.gameskinny.com/s2vkw/play-mirrors-edge-catalyst-trial-5-days-early-with-ea-access Mon, 23 May 2016 09:11:40 -0400 Joseph Ocasio

Are you excited about Mirror's Edge Catalyst? If you are interested in this upcoming reboot of the 2008 cult hit Mirror's Edge, and are a member of EA Access, you will be able to play a trial of the game on June 2nd. The catch is that you can only play the game for only 6 hours. Usually, EA Access trials are around 10 hours long. And while neither EA nor Dice has said how long the game will be, DICE has said the game's open-world city is "huge" and explorable, unlike the more linear original. This is presumably done to prevent players from beating the game before its release date next month.

Originally planned to come out in February of this year, Mirror's Edge Catalyst was pushed back to May 24th and was later pushed back to June 7th. It will be available for Playstation 4, Xbox One, and P.C. EA Access is only available for Xbox One and P.C.

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Mirror’s Edge Catalyst - Warming up for Tomorrows Release https://www.gameskinny.com/x1hul/mirrors-edge-catalyst-warming-up-for-tomorrows-release https://www.gameskinny.com/x1hul/mirrors-edge-catalyst-warming-up-for-tomorrows-release Sun, 05 Jun 2016 19:30:01 -0400 Pierre Fouquet

Mirror's Edge Catalyst is out tomorrow, June 7, in North America, and is coming June 9 for Europe. It will be available on Xbox One, PS4, and Windows PCs via Origin.

The game is a prequel, reboot, and redesign of the 2008 game, Mirror's Edge. Unfortunately, this does effectively mean all the events in Mirror's Edge will not happen, but it allowed DICE to create a new Faith -- who is just as badass.

Mirror's Edge Catalyst is focusing on momentum, with both the combat and traversal. Taking out the use of guns has forced DICE to improve the hand-to-hand combat, adding in a side step and light/heavy attacks. And that's not all. There are also some traversal gadgets -- primarily the MAG Rope, which allows Faith to grapple onto specific surveillance cameras around the world, and gain access to new areas.

All of the tools and movement abilities available to Faith in Mirror's Edge Catalyst allow the player to play much more how they want. With an upgrade tree, and an open world, you can now express yourself far more. Will you fight hard, or focus on the pure bliss of fluid motion? Let me know in the comments!

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Summer's coming, but these 8 games will give you plenty of reason to stay inside https://www.gameskinny.com/dmp2n/summers-coming-but-these-8-games-will-give-you-plenty-of-reason-to-stay-inside https://www.gameskinny.com/dmp2n/summers-coming-but-these-8-games-will-give-you-plenty-of-reason-to-stay-inside Tue, 10 May 2016 08:46:56 -0400 Ty Arthur

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Which of these eight upcoming summer 2016 video games we covered are you most looking forward to?

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If none of these are up your alley or don't fit your platform of choice, don't forget there will be plenty of opportunity to pick up a huge library of past games as the inevitable GOG and Steam summer sales arrive.

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What series do you think are going to get huge discounts this year around, and what are you waiting to pick up until the big digital sales hit?

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King Of Fighters XIV

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Release Date: August 23rd, 2016

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With Street Fighter V out, there aren't too many big name beat 'em ups on the horizon for fighting game fans, but that changes with the upcoming 14th (!!) installment of this long-running series that started all the way back in '94.

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Maintaining a classic feel, this one will include 3D fighters but on a 2D arena and sports fast-paced, high-flying kicks and punches from a huge cast of playable characters.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/e/u/deusex-c5511.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/e/u/deusex-c5511.jpg","type":"slide","id":"116535","description":"
Deus Ex: Mankind Divided
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Release Date: August 23rd, 2016

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Another classic series getting a new entry, we're again headed to a dystopian future where you can decide whether you want to sneak your way through each level or gun down everything in sight.

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This one will be a direct sequel to Human Revolution, with the heavily augmented Adam Jensen having access to all new abilities and new ways to tackle any level by employing social skills, hacking technology, or just plain old killing everybody.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/i/a/m/iamsetsuna-59ed3.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/i/a/m/iamsetsuna-59ed3.jpg","type":"slide","id":"116534","description":"

I Am Setsuna

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Release Date: July 19th

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Another title based entirely around nostalgia, but this time entirely lacking in vehicular mayhem, SquareEnix's I Am Setsuna aims to draw in that crowd that still regularly plays SNES and GBA roleplaying games.

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Everything is put in place to please the Chrono Trigger-adoring crowd, from the emphasis on music to the turn-based combat. All indicators are that this will be a modern classic that will make us all remember why we spent untold hours exploring fantasy worlds when we were kids.

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Carmageddon: Max Damage

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Release Date: July 8th

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This cult classic series based entirely around vehicular homicide is returning to tickle your nostalgia bone and offend pretty much everybody. Woo-hoo!

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We all know the best part of a racing game is leaving the track, hitting bystanders, and generally causing mayhem, so why shouldn't a whole game be based around the concept?

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For those worrying about the lack of diversity among victims, you can rest easy knowing you get to mow down and terribly dismember both nuns and penguins in this iteration of the series.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/e/g/legostarwarsforceawakens-72343.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/e/g/legostarwarsforceawakens-72343.jpg","type":"slide","id":"116532","description":"

Lego Star Wars: The Force Awakens

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Release Date: June 28th

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Lego editions of every blockbuster franchise now arrive like clockwork every year, and we're nearing Call Of Duty / Assassin's Creed levels here, but these tend to remain crowd pleasers among both kids and adults.

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Somehow, these stay incredibly fun, and they manage to nail the humor more often than not. This one looks to be just as fun (and funny) as any of the Lego entries that came before.

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No Man's Sky

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Release Date: June 21st

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Ready to Christopher Columbus your way around the universe (hopefully with a bit less genocide of indigenous peoples) while discovering and claiming several quintillion procedurally-generated planets?

\n

This has got to be one of the most hyped releases of recent memory (although some are less than optimistic the end result will be as good as promised). Space travel, exploration, trade, and combat: this one is set to have it all, along with a unique and iconic art style.

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To find out what's ahead, check our our article covering everything you need to know about No Man's Sky, or just watch the 13 minutes of footage below. Hopefully they manage to pull off this randomized universe and fill it with interesting and unique content, because this looks like something that could be really spectacular if done properly.

\n

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/t/e/c/technomancer-88983.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/t/e/c/technomancer-88983.png","type":"slide","id":"116530","description":"

The Technomancer

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Release Date: June 21st

\n

After shifting release dates, this futuristic title that made our list of most anticipated RPGs of 2016 is now slated to arrive at the start of the summer proper. Every new crumb of info that has been released has just increased that anticipation, with some of the latest gameplay footage (see below) looking phenomenal.

\n

Set in the future on the planet Mars, this one is going to strongly appeal to fans of games like Alpha Protocol or Mass Effect that blend action and RPG gameplay with multiple routes to confront any given situation.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/i/r/mirrorsedge-6278d.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/i/r/mirrorsedge-6278d.jpg","type":"slide","id":"116529","description":"

Mirror's Edge Catalyst

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Release Date: June 7th

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Despite some rough spots, Mirror's Edge really turned heads in 2008 with its extremely fast-paced, first-person gameplay that managed to not be a shooter. Once again with Catalyst, you'll be running at full speed along narrow ledges and on high catwalks in this origin story revolving around main character Faith Connors.

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Adrenaline junkies will want to jump on this one... but not folks with a fear of heights. If the radio broadcast towers in Far Cry 3 had you breathing rapidly and grabbing a hold of the couch in white-knuckled fear, then this one is not for you.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/o/v/cover-02cbe.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/o/v/cover-02cbe.jpg","type":"slide","id":"116528","description":"

We're on the cusp of finally hitting summer, which is when the blockbuster movies drop but the gaming landscape is sadly a little more barren.

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On top of a sparse release schedule, unfortunately previously planned release dates for several big names were pushed back. Persona 5 for instance is now heading to September, while Horizon: Zero Dawn is slated for some nebulous point in 2017. Torment: Tides Of Numenera's full release date meanwhile remains entirely shrouded in mystery, although early access is available through Stream.

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Some really huge titles have either already launched or are about to drop by the end of the month before the official start of summer 2016 - Uncharted 4: A Thief's End, Homefront: The Revolution, Doom, Overwatch, and the massive Far Harbor DLC for Fallout 4. These should keep you busy, but for the true game fanatic, they won't last till September.

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If you manage to work your way through all of those titles by summer's end (or just don't care for those respective genres), don't fret: there's still some gaming goodness coming that will keep you indoors and out of the heat. Here, we're rounding up eight of the most anticipated summer 2016 video games that will be well worth your time!

"}]]]>
Mirror's Edge - Looking Back at Past Reflections https://www.gameskinny.com/cnakp/mirrors-edge-looking-back-at-past-reflections https://www.gameskinny.com/cnakp/mirrors-edge-looking-back-at-past-reflections Mon, 02 May 2016 05:14:28 -0400 Pierre Fouquet

It's amazing to think that Mirror's Edge was released way last decade, 8 years ago in 2008. With the age of Mirror's Edge, when jumping back into the game I expected it to make me feel old and wonder how the years passed. Instead, it feels like it could have been released last week. Running, sliding, climbing, and jumping all feel fresh, new, and smooth. Now I'm not saying the game is perfect -- the combat is still awful, and the voice acting can feel a little dated. But those are small prices to pay for everything else.

mirror's edge mirrors dice ea jumping

With an 8 year old game, I can't expect younger readers to have played it or even know about it. If you are one of those people, I urge you to grab it. If you don't have an Xbox 360, it's backwards compatible with Xbox One, and works perfectly on Windows.

I'm starting with pretty much the only negative point of Mirror's Edge, so don't feel put off by it, but...

Let's get the combat over with then

With the above in mind, I will explain how the combat works -- I say 'works', but it doesn't really work sometimes. That's an issue which looks to be fixed in Mirror's Edge: Catalyst.

Luckily combat arenas are few and far between, with many allowing you to run past them.

Depending on your stance, speed, and what you are doing, your attacks change. If you are sliding, you will kick up to the crotch, if jumping you will do a flying kick to the face. Attacks can even work when wall running, but it's very fiddly to actually land said attack. (Which, coincidentally is the rest of the combat system.)

Where just punching and kicking feels good, and flowing from running to combat is smooth, as soon as you complete that initial attack everything just stops. You start the slow process of disarming, where you have to wait for your enemies -- the Blues -- to swing their guns at you. At a very specific point the guns will glow red. This is essentially a QTE where you simply press the grab button and Faith with disarm her adversary. Any sense of flow has been destroyed at this point.

It's frustrating and unnecessary for Mirror's Edge to have done this. The easiest way to complete the combat arena at this point is pick up a gun, and shoot your way out -- so much for parkour. Mirror's Edge is simply not built to be a robust shooter, with AI that sometimes does intelligent things, but mostly just waits. Luckily, combat arenas are few and far between, with many allowing you to run past them.

Thankfully, combat is the only thing which doesn't work, and Mirror's Edge: Catalyst has done away with shooting to focus on fusing running with combat so it flows.

mirror's edge mirrors dice ea jumping

By Jorge did I forget how much I enjoy Mirror's Edge. The world, the story, even the characters, everything.

Faith alone won't get you where you're going, but...She will
...awesome eye and arm tattoos, while also taking lessons from the Michael Jackson school of the single glove...

Mirror's Edge follows the story of Faith, a Runner in a dystopian future city -- the City of Glass -- as she and other runners try to take down the evil dictators who are controlling the city. On the outside, the City of Glass looks perfect. Everything is pristine at all times, it's modern, sleek, beautiful, and ordered. All of this came at the cost of freedom. Every action you take, every move you make, the government will be watching you. They control everything through fear and lies.

The Runners are trying to bring freedom back, none more so than Faith. With awesome eye and arm tattoos, (plus lessons from the Michael Jackson school of the single glove), Faith is one of the most badass women in video games. Faith isn't just any Runner, she is the Runner.

Gameplay is interjected with first person cutscenes, which are also interspersed with cartoon cutscenes. The animated sections feature limited action, and are mostly story and character building. While these are likely due to the small budget of Mirror's Edge, restrictions always breed creativity, and with great animation comes great character interaction. Some of the voice acting and writing isn't what we all expect from modern games, but it does just enough to make everything believable -- another probable consequence of the lower budget.

mirror's edge mirrors dice ea Zip line wire

Traversal, toe shoes, flow, bliss

Much like with any of the best action films, character is revealed through action. This is the case with Faith -- the way she moves through the city gives you an idea of how she thinks. By being able to flow from one thing to another, it tells you she is forward thinking. By being nimble and fast, it tells you she is quick thinking and intelligent. By being able to disarm any enemy, it tells you she is strong willed. By being able to quickly change direction and tactics at will, shows that she is ready for anything. That said, maybe I am just reading too far into it all.

You just never want to fall due to the horrible bone crunching sound of death. Amazing, yet horrifying.

Either way, just moving through the City of Glass is all about momentum. The feeling you get from smoothly transitioning from one rooftop to another, going from platform to platform, the fear of jumping and satisfaction of landing a giant leap, when you have a sense of flow everything is pure movement bliss. You just never want to fall due to the horrible bone crunching sound of death. Amazing, yet horrifying.

Even the slow, methodical, thoughtful platforming is fun. Finding the route of your choice through a technical obstacle looks like a maze at first. Working your way up or down this maze is...Well, amazing. Transitioning from the flowing open roof tops, to the platforming of complicated networks of ledges, pipes, and horizontal poles, and back again feels wonderful.

There are sections where you are being chased, or chasing someone. When being pursued you feel the pursuers breathing down your neck. You want to look back to know where they are, but you can't. If you look back, you will have to stop (or at least slow down), but what if they are right there? You stop, you're dead. The tension is a testament to how smooth the movement is. You might make a mistake, but you never need to think "what if the game doesn't let me go there." You can get there using the abilities at your disposal -- you just need to work out find how.

Mirror's Edge: Catalyst is cutting away the chaff
By refining, and redefining the core of what Mirror's Edge is...

Mirror's Edge: Catalyst is coming out June 7th for North America, and June 9th for everyone else, releasing on Xbox One, PS4, and Windows. Are you excited? I have faith it will be good. Revisiting Mirror's Edge reminded me of how special a game it really is, and for the first time in a long time I'm excited for a game from EA. From a publisher who constantly disappoints me with their business model, Catalyst looks to be once again breaking the mold.

By refining, and redefining the core of what Mirror's Edge is, the team at DICE really do look like they are doing the original proud. By cutting away the bullshit combat and really focusing on making combat and movement stitch together seamlessly, Catalyst looks to be the true vision of what Mirror's Edge wanted to be.

It's just a testament to how good the original game is, that even after 8 years, it still feels fresh and new. Other games have come close to the highs of Mirror's Edge. Lemma came closest, but even with the ability to create your own walls to run along, Lemma still doesn't feel as freeing as Mirror's Edge. (Even if the game is set in a city being run by corporate greed, where doing anything other than your prescribed route in life is a felony and all freedoms are replaced with convenience.) That tells you a lot about the game.

Here's to finally getting another Mirror's Edge.

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Mirror's Edge Catalyst is delayed yet again https://www.gameskinny.com/m9a7d/mirrors-edge-catalyst-is-delayed-yet-again https://www.gameskinny.com/m9a7d/mirrors-edge-catalyst-is-delayed-yet-again Thu, 21 Apr 2016 11:06:09 -0400 Damien Smith

DICE today announced on the Mirror's Edge Catalyst website that the game is receiving another release date delay. The delay is pushing the release date back a further two weeks, where its release is due in North America on June 7th, and in Europe on June 9th.

What is Mirror's Edge Catalyst?

Mirror's Edge Catalyst is an open world action-adventure platform game currently that is currently being developed by EA DICE and published by EA. Mirror's Edge Catalyst is a reboot of the original Mirror's Edge game that released in 2008 for the PlayStation 3, Xbox 360, PC, iOS and Windows Phone.

The player takes on the role of Faith Connors as she progresses through the futuristic city called Glass. The player will have to traverse the city using aspects of urban exploration and parkour movements to complete missions and combat enemies.

The plot to Mirror's Edge Catalyst revolves around Faith's origins and her attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass.

The Second Delay

It is the second time Mirror's Edge Catalyst has had its release date delayed. The game originally scheduled for release February 23rd, 2016, only to receive a delay leading its release to May 24th. As of today, it has received its second delay, pushing it further back to now, June 7th, in North America and June 9th, in Europe.

In the announcement design director Erik Odeldhal said:

To support the Social Play features, we are using a brand new online technology. We also want to make sure we have the opportunity and time to address player feedback from the Closed Beta. That is why we will give ourselves a bit more time to perfect the game, with a new release date for Mirror’s Edge Catalyst of June 7th (NA) and June 9th (EU). We’re confident that these extra two weeks will make sure the game is as amazing as possible for you the players.

The Closed Beta for the game starts tomorrow and is looking to test the games new online-connected social play features. Social Play is the name DICE uses to reference several online multiplayer features related to the game. These features include Time Trails, leader boards and more.

A promising approach

Indeed, yet another delay to a highly anticipated game is very frustrating. Never the less, with Social Play being a brand new technology solely developed by DICE themselves, it is a clever move to ensure it is working perfectly for release.

The idea of the Closed Beta is to find any issues with Social Play that may be present and to fix them before the release of the game. Giving themselves an extra two weeks to fix any issues is indeed a promising approach.

Despite the frustration it brings, it shows DICE is attempting to bring the best experience possible for release. That alone is enough to justify the delays as it is far better than receiving a rushed and buggy game, something that happens too often already in the industry.

What are your thoughts on Mirror's Edge Catalyst? Do you think the two-week delay is a sign of promise? Let me know in the comments below.

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Mirror’s Edge Catalyst PC Specs Revealed https://www.gameskinny.com/31ymu/mirrors-edge-catalyst-pc-specs-revealed https://www.gameskinny.com/31ymu/mirrors-edge-catalyst-pc-specs-revealed Tue, 19 Apr 2016 11:30:27 -0400 MrDanielPrice

Today, DICE unveiled the minimum and recommended PC specifications for Mirror’s Edge Catalyst.

Check out the full details below and see how your rig shapes up.

MINIMUM:

  • OS: Windows® 7 64-Bit (use the latest Service Pack)
  • CPU: Intel i3-3250 / AMD FX-6350. (Note: Mirror's Edge Catalyst requires at least 4 logical cores to run.)
  • RAM: 6 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
  • INPUT: Keyboard and mouse, dual analog controller

RECOMMENDED:

  • OS: Windows® 10 64-Bit (use the latest Service Pack)
  • CPU: Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz
  • RAM: 16 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
  • INPUT: Keyboard and mouse, dual analog controller

The upcoming first-person action game is set to get a closed beta this Friday, which will include main missions, side missions and more, along with testing its online systems.

Mirror’s Edge Catalyst is set to release on May 24, 2016 in North America and May 26, 2016 in Europe for Xbox One, PlayStation 4 and PC.

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Mirror’s Edge Catalyst Closed Beta Begins Next Week https://www.gameskinny.com/4xp3k/mirrors-edge-catalyst-closed-beta-begins-next-week https://www.gameskinny.com/4xp3k/mirrors-edge-catalyst-closed-beta-begins-next-week Thu, 14 Apr 2016 14:22:52 -0400 MrDanielPrice

The upcoming closed beta for Mirror’s Edge Catalyst will begin on April 22, DICE have announced.

Design Director Erik Odeldahl wrote the following in a blog post on the game’s official website:

“It’s an exhilarating feeling, being this close to the launch of Mirror’s Edge™ Catalyst. The team here at DICE has made a true leap of faith, and with the upcoming Closed Beta we intend to make the landing as smooth as possible.”

The beta will last for five days, ending on April 26, and will include “several” main missions, side missions and “other optional content.”

Odeldahl notes that the closed beta is not representative of the final product and is intended to gather player feedback on the first-person action game, in addition to testing its Social Play and online systems.

Those who are lucky enough to be selected to participate in the beta and signed up to be a Frontrunner should expect their code to arrive via email on April 22, while others will get theirs the day after on April 23.

Mirror’s Edge Catalyst is set to release on May 24, 2016 in North America and May 26, 2016 in Europe for Xbox One, PlayStation 4 and PC.

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4 highly anticipated games that EA could f**k up in 2016 https://www.gameskinny.com/5wjpm/4-highly-anticipated-games-that-ea-could-fk-up-in-2016 https://www.gameskinny.com/5wjpm/4-highly-anticipated-games-that-ea-could-fk-up-in-2016 Mon, 15 Feb 2016 10:59:11 -0500 BlackTideTV

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Battlefield 5

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Now don't go getting all excited, there hasn't been an official statement regarding Battlefield 5 yet, apart from various hints on a release date ranging from late 2016 to mid-2017. 

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That being said, rumors on Battlefield 5's development are so widespread we couldn't leave it out of this list. Following last year's train wreck that was Battlefield: Hardline, hardcore fans are hoping to get back to the original theme of the series: military engagements.

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If EA drops another Hardline on us, the Battlefield series might as well call it quits. Despite tons of sales and some surprisingly high reviews, all Hardline was, was a half-assed expansion of Battlefield 4 with no major gameplay changes, not even half as many weapons, items, maps, and game modes, and a ton of game-breaking glitches.

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Players are hoping that EA drops Visceral Games as their new "Battlefield devs" and brings DICE back on as the sole creator of the series. If this happens, we can all rest easy. If not, well... I hope you Battlefield guys like Call of Duty.

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Did we miss any?

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Let us know in the comments section which Electronic Arts games you think could end up getting f**ked in 2016! 

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Mass Effect: Andromeda

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Not exactly Mass Effect 4, this game still has a huge fanbase anxiously awaiting its arrival. The "sequel" to the original trilogy takes place quite sometime after the events of the third installment, and doesn't feature the original cast, nor the original galaxy. Slated for release this holiday season, this reboot could change the entire nature of the Mass Effect series - and that, my friends, is the problem it's going to have to face.

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There are some hardcore fanboys of the Mass Effect series out there; people who have dedicated significant portions of their lives to the games. If Andromeda wants to have a chance it will have to pay so much homage to the original series, they might as well have announced a legitimate Mass Effect 4.

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Unless EA and BioWare can make this game as close to perfect as possible, fans will completely dismiss it and chances for further sequels will be trashed. 

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Starting up a new series in the same universe as far as Mass Effect goes is a gamble. The reward could be outstanding, but is it worth the risk? I guess we'll find out this Christmas. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_360,w_640/v1/gameskinnyc/o/g/i/ogimageimg-6b62b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_85,w_97/v1/gameskinnyc/o/g/i/ogimageimg-6b62b.jpg","type":"slide","id":"103379","description":"

Mirror's Edge Catalyst

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Next on our list is one of my most anticipated games of 2016, so I'll be a little hurt if what I'm about to describe actually happens.

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The original Mirror's Edge was a game changer (ha-ha). Paving the way for modern "advanced movement" shooters, Mirror's Edge was a totally unique title offering an extremely plain-with-saturated-splashes color palette, mostly peaceful gameplay, and simple, straightforward storyline. 

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It was a fairly overlooked game during its time so I'll describe the basis of the game: parkour. The protagonist, Faith, would travel through a sparsely populated city, mantling objects, often running from mean guys with guns. That's about it - simple. 

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As mentioned in the last slide on Plants Vs Zombies Garden Warfare 2, prequels and sequels tend to pile on too much to the simplicity of the original. It's not always best to pile on features, but developer/publishers seem to think it is.

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Of the three options the devs could've taken on a Mirror's Edge 2 (prequel, sequel, different game - same universe), EA went with the hardest option: prequel (just look at how those Star Wars movies turned out). A general rule-of-thumb for a prequel is character expansion. The fans want to know how and why a character became the way they did, what's going on in their lives then versus now, and so on.

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How the hell is EA going to keep their new Mirror's Edge game as simple as the original if they need to pile all of that storytelling on top? They probably won't. Let's pray that the writers for Mirror's Edge Catalyst have their heads on straight...

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Plants Vs. Zombies Garden Warfare 2

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Releasing later this February, the newest addition to the Plants Vs. Zombies Garden Warfare series has had a short but sweet rise to fame. The original game was praised by critics for being a suitable alternative to hardcore online shooters like Call of Duty. It gained a large "cult" following by turning what most people know about Pop Cap's PvZ mobile series on its head. 

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How could the sequel be screwed up? Despite a widely successful beta, the Plants Vs Zombies Garden Warfare series is getting thick. By which I mean that the sequel is building directly onto the first game, making it more and more in-depth. There are more characters, weapons and abilities, maps, gamemodes, etc. There are cases where problems have arisen from games getting TOO full, something that might happen to this game. 

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When a game - especially one directed towards a younger audience - gets so menu-complicated, it can be a turnoff and reduce from the silly PvZ fun that fans have come to expect from the series.

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This one is a longshot, but given the proper - or improper - circumstances, it could end up screwy in the long run.

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Electronic Arts is one of the most easily recognized game developer/publishers with hundreds of titles under its belt. With subsidiaries EA Sports popping out nearly every sports game you've ever heard of, BioWare creating sprawling 100+ hour RPGs, and DICE delivering well-known shooters such as Battlefield and Star Wars: Battlefront, it's hard to be a gamer and manage to avoid titles from EA.

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Unfortunately for EA, like so many other companies, franchises have gone wrong. It's just something that happens in the world of gaming. One little mistake such as a small change to a character, the setting, DLC, microtransaction, or a game function can be the death of an entire game or series of games. Most of the time these errors occur with prequels, sequels, or other expansions on an existing fan-favorite series.  

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We here at GameSkinny are gamers just like you. We don't WANT these things to happen, they're just a possibility. Join us in knocking on wood before heading to the next slide to see the first of four games that EA could f**k up in 2016.

"}]]]>
Mirror's Edge Catalyst: Closed beta sign up and new trailer! https://www.gameskinny.com/wyedw/mirrors-edge-catalyst-closed-beta-sign-up-and-new-trailer https://www.gameskinny.com/wyedw/mirrors-edge-catalyst-closed-beta-sign-up-and-new-trailer Thu, 04 Feb 2016 11:10:03 -0500 Alec Pearce

A brand new trailer for Mirror's Edge: Catalyst was released on YouTube today, teasing parts of the story and elements of gameplay that were "captured in-engine."

Check it out:

The game certainly looks fantastic and is set to be a significant improvement over the original that came out back in 2008. Gameplay has been refined, with DICE removing the clunky gun fights for example, and the story should be even more engrossing this time around.

Although Catalyst is set for a release date of 24th May 2016, you can potentially play the game far earlier as EA and DICE have just opened registration for the closed beta. It will be available on Xbox One, PS4 and PC. 

To gain access, head over to the official ME: Catalyst website and sign up. You will need an EA account to do this, but you can create one just before registering for the beta itself. 

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Mirror's Edge Catalyst Amazon preorder bonuses revealed https://www.gameskinny.com/hgkgf/mirrors-edge-catalyst-amazon-preorder-bonuses-revealed https://www.gameskinny.com/hgkgf/mirrors-edge-catalyst-amazon-preorder-bonuses-revealed Wed, 13 Jan 2016 06:32:49 -0500 Damian A. Hinton

A recent Amazon listing for Mirror's Edge Catalyst has revealed special bonuses if you run to preorder the game ahead of its release.

By preordering, you can obtain the "Combat Runner Kit" and the "Speed Runner Kit" on day one. The "Combat Runner Kit" allows you to "show off your perfect technique and power," whereas the the "Speed Runner Kit" will allow you to "Run free, run fast and show the world how you master the city." 

The two kits will allow you to obtain specific unique items that are "speed-themed" and "combat-themed." The most notable of these being the "Projection Shader," an object that will change how you appear in the worlds of other players.

Also included in the preorder bonuses are the "Runner Tag," which will allow you to stand out in the leaderboards, and a special background that will be used for customizable "Screen Hacks."

Mirror's Edge Catalyst is set to be released on May 24th, 2016, in North American and European regions, after having been delayed. The game will serve as a reboot and explore the origins of the character Faith Connor.

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Here's what needs to happen for equality in gaming in 2016 after 2015's good progress https://www.gameskinny.com/463sg/heres-what-needs-to-happen-for-equality-in-gaming-in-2016-after-2015s-good-progress https://www.gameskinny.com/463sg/heres-what-needs-to-happen-for-equality-in-gaming-in-2016-after-2015s-good-progress Wed, 16 Dec 2015 08:54:01 -0500 The Soapbox Lord

Every year in gaming finds the world of gaming evolving and maturing to deliver more interesting and diverse experiences. 2015 was no exception.

We saw releases this year such as Fran Bow, Dropsy, Her Story ,Cibele, Life is Strange, Sunset, Bedlam, Sunset, Armikrog, Jotun, Splatoon, and Masochisa, among many, many others. Each of these titles did something different compared to most titles released, especially the major AAA releases.

As great as 2015 was for having more diverse experiences and gaming as a whole, there are some things that could happen in 2016 and onward to see more diverse games and equality in the gaming world.

Take Some Chances and Make More Games

As the hurdles to get into game development have drastically decreased in recent years, we have seen the flood of great indie games come onto the market. With the rise of indie games, we have seen fantastic and interesting games that would not be able to exist in the AAA world.

However, as we go into 2016 and further, we need more developers making the interesting and uncommon experiences that bring the diverse experiences to gaming.

While more developers making more games is good, we need more developers willing to take risks and deliver games that aren’t afraid to challenge our preconceptions do something no one else is doing. Fran Bow follows a young girl who is struggling to live life with a debilitating mental illness following the gruesome murder of her parents; she is then institutionalized in an asylum and seeks to escape.  

It’s a drastically different experience from most games, and we need passionate developers who aren’t afraid to make more games similar to it: a game that takes a chance on something different than the norm.

We can’t have diverse experiences and equal representation of different perspectives until we have people making those experiences for us. If you are an aspiring developer seeking to make a game that delivers something different, there’s a key point you need to remember as well as developers already at work in the scene.

Make Sure Inclusive Games are Amazing

This seems to be the biggest pitfall these (let’s just label the games that strive to deliver diverse experiences as “snowflakes” for the time being) games is so many of them are, well, not good. Don’t misconstrue these statements though. Not all of these snowflakes are lacking in quality, several are quite excellent!

Life is Strange, Fran Bow, Splatoon, Jotun, and Her Story have all garnered solid reviews from gamers and critics. Her Story even nabbed an award at some game awards thingy people seem to get worked up about.

However, for every Fran Bow and Her Story, we get games like Sunset, which failed to deliver.

Sunset places the players in the shoes of Angela Burnes, an American tourist who becomes trapped in a politically unstable and fictitious South American country in the 1970s. Burnes is hired by the obscenely wealthy Gabriel Ortega, who is a leader in this political revolution underway in the country, as a housekeeper for his extravagant penthouse.

Sounds like an interesting experience right: getting to explore a politically unstable country from a distance, playing not only as a woman, but an African-American woman, and exploring a culture markedly different from North American or Asian cultures (which obviously dominate and influence most games made).

The problem was; the game beneath those ideas was lacking in many ways. My own outlet, Artistry in Games, published a positive preview of the game, only to lead to a middling and negative review upon release. Once players and outlets got their hands on the game, we realized all the brilliant potential was wasted on a lacking narrative that goes nowhere; pointless player choice that has negligible impact on the story; and the cardinal sin of video games: being boring.

While I enjoy games with grizzled, middle-aged Caucasian male characters, especially deconstructionist games such as Spec Ops: The Line, there’s also a great joy to be found in playing games with a more varied cast and a different perspective on the world such as Fran Bow, Life is Strange, To the Moon, Two Brothers, The Vanishing of Ethan Carter, and a slew of others. They just need to be good games, first and foremost.

We Need to Give These Games More Visibility

Let’s look again at the list of games I mentioned at the beginning of this article: as Fran Bow, Dropsy, Her Story ,Cibele, Life is Strange, Sunset, Bedlam, Sunset, Armikrog, Jotun, Splatoon, and Masochisa.

Before this article, how many of these games have you heard about? One? Two? More?

Could a mother love this face?

Doubtless, some of you reading knew about these games and were naming off other games you believe I neglected to mention. However, others may have not heard of many of these, much less all of them. The fact of the matter is a lot of games slip through the cracks nowadays. I hate to pick on Sunset, but it is a prime example of a problem here.

The game ran a successful Kickstarter campaign that managed to raise $67,636 dollars to bring the game to life. The developer, Tale of Tales, hired a PR firm to promote the game. The firm did an admirable job and sent numerous emails (I know, I received quite a few about the game prior to release and some after release). Despite all of this, the game sold poorly. In fact, the game only really garnered attention when Tale of Tales took to Twitter to behave like spoiled children and insult the very audience who supported them for not boosting the signal enough. (I recommend this read about the situation.) Classy! 

Keep Talking About Good, Inclusive Work

On the other hand, Her Story has gained a lot of attention from media and players alike. As I mentioned earlier, the game even won an award recently.

Now, obviously, visibility of the game has increased due to the quality of the game, but people took the time and talked about the game. I saw Twitter users discussing the game. Some outlets published pieces about their experience with the title. Players blogged about the game. People heard about the game because people talked about the game. Word of mouth is a powerful promotional tool.

Whenever you play a game that is a little different, share your experience. Even if the game has some problems, tell your friends about it. Write about it, telling others about what you experienced. Games that are different from most and have uncommon characters need to be shared in order for more people to know about them.

Even if the game has some issues, a few flaws shouldn’t stop people from experiencing a game that could be a fantastic experience for some. No game is perfect, and what you think is a deal breaker may not perturb others.

Leave Your Hashtags at the Door, Please

Twitter can be a wonderful way to interact with people and start trends or bring attention to an issue that needs addressing. However, they are a poor place to have sort of discussion, especially with issues such as race portrayal and equality in games.

In order to really become more inclusive, the bickering over Twitter and Tumblr needs to be foregone and replaced with thoughtful discourse with all sides being civil.

Too many times attempts of discussions of uncomfortable and tough topics (in general, but especially with games) devolve into a sideshow not far removed from apes flinging their offal at one another. This needs to stop.

We Need More Voices to Champion Inclusiveness and We Need to Listen to Them

Along with being civil, we need more bloggers, pundits, and people putting their thoughts, experiences, and opinions out there. I may not think a game may be sexist or racist, however, if a female or person of color points out the issue and explains why it is problematic, I can understand their reasoning and possibly identify problematic issues on my own.

Without more voices addressing these issues, we can’t address them. A problem that goes unidentified cannot be rectified.

Diversity is More than Skin Color and Gender

Honestly, I don’t see why so many people seem to gloss over this point whenever a discussion about diversity and equality in gaming is mentioned. People seem to focus only on the skin color of characters, their sex, or their gender, eliminating so many other facets of diversity.

Why do we not have people clamoring to play as games with characters who follow a certain faith?

What about characters from different countries, no matter what their color of their skin may be?

What about characters of different ages besides “mid 20-30s?”

What about more characters suffering from a mental illness (which unfortunately still has a huge cultural stigma attached to it)?

There are so many factors of diversity, to focus on only a few is a disservice to the idea of diversity. Now don’t get me wrong, I enjoy playing as good female characters. I want to see more characters of color such as Lee from the Walking Dead.

Even characters with a different sexual orientation than mine is something I want to experience because it’s different than who I am. Games are a wonderful to experience a different perspective of the world we normally could not otherwise.

We need more female characters. We need more characters, especially protagonists, of color. We need all of these and more, but what about playing a Buddhist who is unsure of his faith in a land where no one practices Buddhism? Wouldn’t that be something off the beaten path and more diverse? Yet all we hear about with diversity is about sex, gender, and skin color.

To be truly diverse, we need to broaden the scope of the discussion and our imaginations.

2016 Could be a Huge Year for Progressive Inclusion!

2016 is on the horizon and there is no telling what the future holds. There are big games such as Horizon Zero Dawn, Mafia III, Pathologic, and Mirror’s Edge Catalyst, but there will be plenty of smaller games and surprises next year as well.

While a new Mirror’s Edge is more than welcome and Horizon Zero Dawn has grabbed my attention, we need the games like Fran Bow, Bedlam, and The Cat Lady too: the indie titles that can take risks and deliver what the big games aren't willing to. At the end of the day, games are a business and an art form. The major studios will only take so many risks and will continue to sell their games to same audience until convinced otherwise.

While diversity and equality in gaming have made great strides during 2015, we have a long way to go.

What we need to realize is the power we hold as consumers. We decide what makes a game a success or failure (unless you’re Square Enix, and then millions of copies are a failure). If companies see games with uncommon characters and are more inclusive than others doing well, we can see more being made.

Even if the big companies don’t respond, we have a slew of passionate indie developers keen on making more diverse experiences for us all. We need to do our best to support them and bring attention to them. If the game has flaws, the criticism needs to be taken professionally and with grace.

While we have a long way to go, we can only do so much if we continue to argue and bicker among ourselves. As players, we need to not take criticism of the games we enjoy to heart and respond with polite conversation instead of jumping to extremes and potentially scaring away developers aiming to make a different game.

Any discussion of a tough topic needs to be met with respect, even if the person introducing the topic or authored the article is not being respectful. A little respect goes a long way.

In fact, we should all just settle our differences in games of Super Smash Bros instead of this constant bickering. That would fix all of our problems, right?

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Top 25 video games coming in 2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 Mon, 30 Nov 2015 07:56:28 -0500 Damien Smith

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These are just 25 of the many great games that scheduled for release in 2016. What titles are you excited about on this list? What other titles are you looking forward to playing in 2016? Let your thoughts out in the comments below!

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Image Source: Analog Addiction

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All information sourced from each game's Wikipedia page. Any that were not have the information source provided on the slide.

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Homefront: The Revolution

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Release Date: Q1/Q2 2016

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Platforms: PC, Mac, Linux, PS4 and Xbox One

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Homefront: The Revolution is the sequel to FPS Homefront, released in 2012. The game will take place two years after the events of Homefront, and set in Philidelphia. Players will take on the role of Ethan "Birdy" Brady, as he stages a resistance movement against the army of a Korean invasion.

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The game will be open world, allowing players to explore Philidelphia where they can wage guerrilla warfare to ambush, infiltrate and use hit and run tactics against their foe. Players will be able to build a resistance group by recruiting revolutionaries, making bases and safehouses, capturing and customising improvised weapons.

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Despite the very much unstable development of the game and changing hands, it seems to now be well on its way to becoming a promising title. If the developers deliver on everything promised with this title, it could be something special. If you are looking for an FPS with bold and ambitious ideas and with a bit of difference, Homefront: The Revolution may be worth trying out in early 2016.

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Image Source: Game Rant

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Information Source: IGN

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Gears of War 4

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Release Date: Q4 2016

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Platforms: Xbox One

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The fourth installment into the Gears of War series. Information is currently scarce on the title with the gameplay trailer not giving much into the game. In an interview with IGN in August, Rod Fergusson from The Coalition stated that he wants the game to invoke something a bit darker, more intriguing and a bit scary.

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The story will feature younger, less battle-hardened protagonists JD and Kait. The game appears to be aiming for a more co-operative experience, where Fergusson says, "“Rather than follow those games (Gears 1-3), I’d rather lead by being true to what makes Gears, Gears. That’s why we’re going back to co-op, the two of you sharing that experience".

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This new direction of the Gears of War series is certainly interesting and exciting. It is bringing something new and slightly different to what I felt was becoming rather stale. It's certainly a title to keep a very close eye on up to its release at the end of 2016.

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Image Source: Gamespot

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Information Source: OnlySP

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Divinity: Original Sin 2

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Release Date: December 2016

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Platforms: PC

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The sequel to the 2014 RPG title Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations. The game will take place generations are the events of the original, where a Bishop Alexander the Innocent has declared all sourcerers to be criminals. The player takes on the role of one such sourcerer and must travel the lands in search of a way to defeat Alexander while avoiding those hunting them for the bounty on their head.

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Divinity: Original Sin 2 is looking to improve on everything from that of the original. Improvements include new types of elemental interactions, new dialog system, new crafting system, skill crafting, new tactical opportunities and challenges, more skill schools, talents, abilities, spells, the list just goes on.

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This title is looking to be a pure example of the meaning of what making a sequel truly is and has the potential to being 2016 RPG of the year, only rivaled by Tides of Numenera so far. Larian Studios are certainly ambitious with this title, perhaps more so than any other. Expectations are high, but they always have been with Larian, and every time they have delivered and I reckon they can once again.

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Image and Information Source: Divinity: Original Sin 2 Kickstarter

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Routine

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Release Date: 2016

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Platforms: PC

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Routine is a survival horror game played in first person perspective. The game takes place on an abandoned moon base in an 80s vision future called the Lunar Research Station. The entire crew has gone missing, and the player's objective is to find information on what happened to them.

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Just because the station crew is missing, however, does not mean that the player is alone. There are dangers in the base which the player must avoid to the best of their capabilities. The environments procedurally generate each time you play the game, and it contains a roguelike permadeath feature where if the player dies they have to start over.

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The developers have certainly focused on the horror elements of the game making the UI and equipment elements to a minimum. The player has a CAT - Cosmonaut Assistant Tool at their disposal, a repair device. The CAT can be upgraded using floppy disks found around the base and has the potential to be a weapon in certain cases.

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Routine is looking to be an impressive title with spectacular looking graphics and environments. There is little further information about the game at present, but it is going to be interesting to see what the game is going to offer upon release. It is certainly one to keep an eye on for updates throughout the year.

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Image Source: Giant Bomb

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Information Source: Giant Bomb and Game Pressure

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Mirror's Edge: Catalyst

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Release Date: NA: March 24th, 2016, EU: March 26th, 2016

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Platforms: PC, PS4 and Xbox One

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A reboot to the 2008 action adventure platformer Mirror's Edge. The game will revolve around Faith's origin and attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass. Like in Mirror's Edge, players will traverse the city using parkour movements to complete missions, evade enemies or knock them off their feet.

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Unlike in the original, the game will be open world allowing players to take multiple paths to reach an objective as oppose to the levels linear paths of Mirror's Edge. The game will feature side activities such as time trials, races, and environmental puzzles, with the developer DICE promising there will be no loading times in the final product.

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The combat system has been overhauled, and the player will no longer be able to use firearms like that the original, focusing more on the parkour movements and melee combat of the game. 

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Mirror's Edge: Catalyst is looking to take everything from the original and completely overhaul it and improve it creating a more flexible and open gameplay for the players. It is being developed using DICE's Frostbite 3 engine (Star Wars Battlefront) and looks beautiful. If you were a fan of the original, you are sure to love this reboot.

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Image Source: Polygon

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Dishonored 2

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Release Date: Q2 2016

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Platforms: PC, PS4, and Xbox One

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The sequel to the excellent 2012 action-adventure stealth game Dishonored. The game takes place fifteen years after the events of The Dunwall Plague, where the empire has turned into chaos after Empress Emily Kladwin becomes dethroned and an outlaw of society.

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After playing the prologue as Emily Kladwin, players will be given the choice of playing the game as either Emily or Corvo the protagonist from the previous game. The characters will play the same missions, but each will have different perspectives, react and execute them differently.

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There will be more abilities and an enhanced upgrade system in the sequel compared to that of the original such as Shadow Walk and Far Reach. The developers have confirmed that the difficulty of the game will be higher than Dishonored. Players will be able to play the game either taking a more hostile approach to dealing with situations or stealthy approach where they don't kill. The developers announced there to be a third path but not in detail.

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Dishonored 2 is being developed using the Void engine that is based on the id Tech 6 game engine (DOOM). You can be sure that the games graphics are going to be fantastic and with new abilities and upgrades it is sure to be just as much fun if not more so than that of the original.

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Image Source: Keen Gamer

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Total War: Warhammer

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Release Date: April 28th, 2016

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Platforms: PC, Mac and Linux

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The Creative Assembly take a new approach to the Total War series with the introduction of Warhammer. Total War: Warhammer is to be the first installment of a planned trilogy of Warhammer games. The game will feature all of the general characteristics of Total War such as city building, diplomacy, unit building and real time battles.

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The game will feature a total of four factions, the Empire (Humans), Greenskins (Orcs, Trolls, etc.), Dwarfs and Vampire Counts. Each faction will have their unique units and agents. Flying units also are being introduced into the game such as dragons.

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There will be a quest mode that will feature famous battles from Warhammer lore such as The Battle of Blackfire Pass where players will be given tasks and battles to complete to unlock new items and abilities.

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Total War: Warhammer is sure to be a hit with all Total War and Warhammer fans. The graphics look fantastic, the battles enormous and thrillings. It brings in everything that makes Total War significant and joins it with Warhammer universe. 

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Image Source: DualShockers

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Hitman

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Release Date: March 11th, 2016

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Platforms: PC, PS4 and Xbox One

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The sixth installment in the Hitman series. Like some other titles on this list, it was to be released in 2015 but has since been delayed to March 11th, 2016. Players take on the roles of Agent 47, a highly trained assassin who travels the world to assassinate his target.

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The game encourages creativity as the player's target can be assassinated in a manner of different ways such as using a sniper rifle from far away, explosives or using melee weapons. Player's will be able to cause distractions to get around security and even disguise the assassinations as accidents.

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Levels will be of similar design to that of Blood Money where they are small sandboxes that the player can move around and tackle as they see fit. The levels for Hitman are six to seven times bigger than the largest maps of Absolution. Contracts mode and Instincts Mode also are returning which were also in Absolution. 

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Hitman is looking to be a fantastic addition to the series with quality graphics, improved enemy AI, bigger maps and allowing better creativity for the player. 

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Image Source: GameCrate

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Outlast 2

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Release Date: Fall 2016

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Platforms: PC, PS4 and Xbox One

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On October 12th, 2014 Red Barrels co-founder, Philippe Morin confirmed that Outlast 2 was in development. A teaser trailer was released by Red Barrels on October 29th, 2015. Philippe Morin has said that the sequel is a survival horror game set in the same universe as the original and will contain different characters and locations.

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Red Barrels created one of the scariest games in recent years with the original Outlast and its DLC Whistleblower. Expectations are high and creating a sequel of equal or greater quality will be no small feat. It is going to be interesting to see if Red Barrels can pull it off.

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Image Source: PCGamesN

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Day of the Tentacle Remastered

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Release Date: Q1 2016

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Platforms: PC, Mac, PS4 and PS Vita

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A remaster of not only one of the best graphical adventures of all time but one of the best games of all time. Day of the Tentacle makes a return with all new hand-drawn artwork, remastered sound, optional modern UI and the original Maniac Mansion.

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The remaster includes bonus commentary from Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian. Day of the Tentacle is renown for its beautiful cartoonish art style, comedy and voice acting.

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After the success of this year's Grim Fandango remaster, it comes as no surprise to see Day of the Tentacle get one too and Schafer is also planning for a remaster of Full Throttle too sometime in the future. Day of the Tentacle remastered will certainly be a great title to get your 2016 nostalgia going.

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Image and Information Source: VG247

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Mass Effect Andromeda

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Release Date: Q4 2016

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Platforms: PC, Xbox One and PS4

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Currently little is known about Mass Effect Andromeda. At present all that is known is that is takes place many years after Mass Effect 3 and is set in the Andromeda galaxy. It will see the return of the six-wheeler vehicle, Mako and that there will also be a multiplayer component.

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Judging from the trailer, it would seem that players will have jet packs available to them in this installment of the game. Bioware says that the game will contain "exciting new worlds to discover, great characters, and intense action."

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Despite players beliefs on how the trilogy ended the Mass Effect series were never the less fantastic and notable titles in the last generation. Even with Bioware keeping everything quiet about Mass Effect Andromeda, I am confident that they will deliver as they have with so many other titles. It is easily one of the most anticipated titles coming next year alongside Deus Ex: Mankind Divided.

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Image Source: VG247

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Shadow Warrior 2

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Release Date: 2016

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Platforms: PC, Mac, Linux, Xbox One, PS4

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Lo Wang makes a return in 2016 with Shadow Warrior 2, the sequel to the 2013 reboot of 3D Realms, 1997 Shadow Warrior. The game is set five years after the events of the first game and this time Lo Wang is bringing some friends with him. Players will be able to play in either Single Player mode or up to four player co-op.

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The levels are going to be more open than the previous title. Players will also be able to revisit past played missions to upgrade their weapons and skills. The game will have new traversal mechanics such as wall climbing and double jumping which will increase the ability to explore the levels.

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All missions except that of story-related have procedurally generated level design and content, including buildings, enemy positioning, terrain and weather conditions. It is going to feature over seventy weapons in total including firearms and blades.

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Shadow Warrior 2 is looking to be another excellent and exciting addition to the series. With fast paced action, hilarious one-liners, tons of weapons, co-op and procedurally generated levels, this is promising to be an epic old-school style FPS game.

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Image Source: Trueachievements

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Friday the 13th The Game

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Release Date: October 2016

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Platforms: PC, Xbox One, and PS4

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Have you ever wanted to take on the role of slasher legend Jason Voorhees? Have you ever wanted to step into the shoes of one of Jason's victims attempting to escape the ultimate predator? Well, as of October 2016 you can, in the official Friday the 13th video game.

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Players will be pitted into 7V1 matches either playing as Jason or as one of the counselors. As Jason, the player will have to hunt down and kill each of the counselors one by one. Upon confronting a counselor, the player will be able to kill them in a variety of famous trademark Jason killings from the films, the head crush as one example.

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As a counselor, players must work together with the rest of the team to survive and is possible in two different ways. Players will either be able to escape by reaching a vehicle or by killing the great Jason. Killing Jason however, will be far from an easy task. Counselors will also have a fear system that will affect the gameplay depending on fear levels.

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It is going to be interesting to see how this title turns out, but it is certainly looking to be entertaining in a gruesome slasher kind of way. The game is bound to interest fans of the films along with any gore fans, as this game is sure to have plenty of spectacular kills.

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Image and Information Source: Friday the 13th Kickstarter

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/9/c/e9cd11e326791ee726d9491b5244e03a.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/9/c/tiny_e9cd11e326791ee726d9491b5244e03a.jpg","type":"slide","id":"93403","description":"

Uncharted 4: A Thief's End

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Release Date: March 18th, 2016

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Platforms: PS4

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The fourth and final installment in the Uncharted series and the last game to feature Nathan Drake. Uncharted 4 will take place three years after the events of Uncharted 3. Nathan Drake has retired as a fortune hunter and settled into an ordinary life with his wife, Elena Fisher. That is until his older brother Sam, long believed dead suddenly appears.

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Sam looks for Nathan's help in pursuing a conspiracy behind a long-lost pirate colony and it's fabled treasure. Nathan sets out embarking on his final action packed adventure starting by seeking out his brother.

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Uncharted 4 is from the trailers shown, looking gorgeous, fun, entertaining and has the potential of being the best in the series. It is certainly looking to be a promising game to end the series.

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Image Source: DualSHOCKERS

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/e/3/7e3090fa1f93631f91211bf75450470e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/e/3/tiny_7e3090fa1f93631f91211bf75450470e.jpg","type":"slide","id":"93379","description":"

Torment: Tides of Numenera

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Release Date: 2016

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Platform: PC, Mac and Linux

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Torment: Tides of Numenera is the spiritual successor to the 1999 cult classic RPG title Planescape: Torment, which contains one of the best storylines ever in a video game. Like Planescape: TormentTides of Numenera, will be primarily story driven giving greater emphasis to the interaction of the world and characters, with combat and item accumulation being secondary.

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The game's played from a classic 2.5D isometric perspective. It will use the tabletop rules of Monte Cook's Numenera adapted as the game's rule mechanic. The player will take on the role of the Last Castoff, a human host that was once inhabited by a powerful being, but suddenly abandoned without memory of prior events.

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Players will be able to choose from three base character classes, Glaive (Warrior), Nano (Wizard) and Jack (Rogue). Players can further customise classes through some descriptors and foci, which allow characters to excel in certain forms of combat roles.

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Tides of Numenura is promising to be one of the deepest RPGs scheduled for release in 2016. If you are a fan of Planescape: Torment or any other classic Forgotten Realms game, Tides of Numenera is sure to satisfy your RPG needs.

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Image Source: GameWatcher

"},{"image":"http://s3.amazonaws.com/gameskinnyop/5/c/d/5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/5/c/d/tiny_5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","type":"slide","id":"93375","description":"

Ratchet & Clank

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Release Date: Q1/Q2 2016

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Platforms: PS4

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Ratchet & Clank is a reimagining of the 2002 PS2 title of the same name. It's based on the upcoming film by Rainmaker Entertainment and Blockade Entertainment. Along with some other titles on this list, it was originally scheduled for release this year but has since been delayed until spring 2016 along with the film.

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Despite it being a reimagining of the first game, it will contain features from other entries in the series, such as strafing and the inclusion of weapons from after the first game. There will also be new weapons introduced into the game such as the Pixelizer, which turns enemies into 8-bit pixels.

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It is looking to be a promising game with absolutely beautiful graphics, containing a large variety of weapons and gadgets and it is sure to host a collection of colourful and entertaining characters. Insomniac Games are renown for making fun 3D platforming games, and this reimagining of Racket & Clank is bound to be no different. 

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Image Source: Gearnuke

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/1/3/a13a6f7b60a492cbe5fcc383914d8e00.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/a/1/3/tiny_a13a6f7b60a492cbe5fcc383914d8e00.jpg","type":"slide","id":"93328","description":"

Resident Evil Origins Collection

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Release Date: January 22nd, 2016

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Platforms: PC, PS3, PS4, Xbox 360 and Xbox One

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Did you miss or are yet to buy Resident Evil HD Remastered? If so Resident Evil Origins Collection may interest you. The pack contains both Resident Evil HD Remastered along with the upcoming Resident Evil Zero HD Remastered

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Both games keep their original stories and gameplay while adding HD graphics, 5.1 channel surround sound, optional modernized controls and widescreen TV compatibility. If you are looking to experience Resident Evil from the very beginning or looking to revisit, Resident Evil Origins Collection is going to be the perfect opportunity to do it.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/8/0/180502e9e5110ec0f1eadd0e0ebf21f1.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/8/0/tiny_180502e9e5110ec0f1eadd0e0ebf21f1.jpg","type":"slide","id":"93310","description":"

LEGO Worlds

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Release Date: 2016

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Platforms: PC

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Currently in Early Access, LEGO Worlds is planned for a full released sometime in 2016. Upon release, Minecraft was called the virtual LEGO. LEGO Worlds is essentially the LEGO version of Minecraft. After the success of Minecraft, it was only a certain amount of time before LEGO would create their own sandbox video game.

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Players receive rewards for collecting objects spread across the map with "Studs" the in-game currency.The players can then build using what they have encountered. They can then create their world using predefined structures or building their own from scratch using the brick-by-brick editor tool.

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Players can customise their characters appearance and outfits. A variety of vehicles such as helicopters and creatures are in the game and multiplayer. LEGO Worlds looks promising with colourful and beautiful graphics, plenty of content and the ability to build only limited by the imagination of the player. It is a game that will entertain for countless hours. If you are tired of playing Minecraft, Terraria or Starbound and want something different, LEGO Worlds, may be for you.

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Image Source: Lego Worlds Gamepedia

"},{"image":"http://s3.amazonaws.com/gameskinnyop/d/3/a/d3a2258c00de39f025c242ad272efe49.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/d/3/a/tiny_d3a2258c00de39f025c242ad272efe49.jpg","type":"slide","id":"93302","description":"

Dark Souls 3

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Release Date: April 2016

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Platforms: PC, Xbox One and PS4

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Souls fans are in for another treat in 2016 following the release of Bloodborne this year. The fourth installment in the Souls series, Dark Souls 3, is scheduled for released in April 2016. Just like the previous installments, Dark Souls 3 is going to be an action RPG played in a third person perspective. 

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According to the game's director Hidetaka Miyazaki, the gameplay design is going to follow closely to that of Dark Souls 2. New combat features for Dark Souls 3 includes "Ready Stance" that are special abilities that allow the player to deal much more damage to enemies than normal attacks.

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Small gravestones will light up when interacted with, serving as torches but also will provide additional lore to the game. Combat is being made faster and more fluid than in Dark Souls 2. Several player movements such as backstepping and swinging heavy weapons are more rapid.

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The game will feature fewer maps than that of the previous game, but they will be interconnected and larger to encourage exploration. Dark Souls 3 is looking to be another great Souls game with improved gameplay; character developed, additional features and it looks just gorgeous.

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Image Source: Game Idealist

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/a/c/3ac359b0df405c3c6d13bdcd71b36d35.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/a/c/tiny_3ac359b0df405c3c6d13bdcd71b36d35.jpg","type":"slide","id":"93299","description":"

We Happy Few

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Release Date: June 2016

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Platforms: PC, Mac, Linux and Xbox One

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A blend of inspiration from the Bioshock series and 1960's England, We Happy Few is a procedurally generated first-person survival game set in a dystopian 1960s alternate England, in the fictional town of Wellington Wells.

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The face-painted citizens of Wellington Wells are kept under control using a drug called Joy. The player takes the role of a "Downer", a person who refrains from taking Joy. The Downers are an underground resistance movement that are attempting to escape from Wellington Wells. 

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The town's citizens do not take kindly to "Downers" and players will have to act like they are high on Joy to blend in. They will have to scavenge for food and supplies as they try to survive and ultimately escape Wellington Wells.

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We Happy Few is looking to be an exciting and promising title. With an intriguing and colourful setting, crazy characters and beautiful graphics powered by the Unreal 4 engine there is not much to dislike. Without a doubt, it is one of the more unusual and unique titles so far scheduled for release in 2016.

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Image Source: Going Sony

"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/e/a/2ea5d85b49c67cf5308a0f0887a10e46.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/e/a/tiny_2ea5d85b49c67cf5308a0f0887a10e46.jpg","type":"slide","id":"93210","description":"

Deus Ex: Mankind Divided

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Release Date: August 23rd, 2016

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Platforms: PC, Playstation 4, Xbox One

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Deus Ex: Mankind Divided is easily one of the most anticipated games scheduled for release in 2016. Originally scheduled for release in February 2016 but as of November 18th has been delayed until August 23rd, 2016.

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Deus Ex: Mankind Divided will see the return of Adam Jenson, a mechanically augmented agent working for an international coalition against terrorist attacks, in 2029, Prague, two years after the events of Deus Ex: Human Revolution. After the Panchaea incident of Human Revolution, millions of augmented people mindlessly attacked so-called "naturals".

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Since, augmented people are being prosecuted globally. Jenson will have to deal with terrorist groups looking for augmented individuals to be treated equally along with shadowy interests behind the events of the past two years and who controls his organisation.

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Deus Ex: Mankind Divided is looking to be a most promising addition to the Deus Ex series. The graphics look spectacular, the augmentations awesome and the storyline most interesting. Despite having to wait a further six months for its release, I see nothing but good come from it. If you haven't played Human Revolution, there is no better time to do so, in preparation for the release of Mankind Divided.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/c/5/5/c553b5435ec4ef2abfd828919aaa5ffe.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/c/5/5/tiny_c553b5435ec4ef2abfd828919aaa5ffe.jpg","type":"slide","id":"93208","description":"

Yooka-Laylee

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Release Date: October 2016

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Platforms: PC, Mac, Linux, PS4, Xbox One and Wii U

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Are you a fan of the Banjo-Kazooie games? If so, you are in for a treat in 2016. Yooka-Laylee is the spiritual successor to the Banjo-Kazooie games. It is being developed by Playtonic Games, a group of several former personnel from Rare, the developers of Banjo-Kazooie.

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Players will take on the role of Yooka, a male chameleon and Laylee, a female bat. Yooka and Laylee will explore worlds contained within large magical books and collect golden pages known as "Pagies" which are a form of currency. The pages can be used to unlock new worlds or expand those already unlocked.

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The characters will be able to transform into various forms granting them various new abilities such as "sonar blast" and "tongue whipping". The game is to feature a collection of different colourful and imaginative characters including Trowzer a snake who wears pants and plenty of bosses.

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Yooka-Laylee certainly looks like it is going to be a beautiful, entertaining and fun game that will bring back childhood memories.

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Image Source: Giantbomb

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/c/3/0c3e4b0e529debf6e32d1f1968c6e19e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/0/c/3/tiny_0c3e4b0e529debf6e32d1f1968c6e19e.jpg","type":"slide","id":"93206","description":"

XCOM 2

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Release Date: February 5th, 2016

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Platforms: PC, Mac, Linux

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After the tremendous success of the XCOM reboot in 2012 it was no surprise to hear a sequel was in development. Firaxis Games took XCOM and modernised it while keeping the essence of what it was to be an XCOM game. XCOM 2 is taking that and bringing the series into a new and interesting direction.

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XCOM 2 takes place twenty years after the events of the first game following the continuity of XCOM losing the war against the aliens. Players will once again take on the role of the commander in a new XCOM mobile base, the Avenger. The new base will be a UFO supply barge that's modified to XCOM base specification to fight against the aliens.

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Never before has an XCOM game taken this form of direction in its plot. It is going to be interesting to see how it plays out both in story and gameplay. Just like in the previous game, you will have to command squads on missions, research new technology and engineer new equipment and gadgets. Customization of your soldiers is also going to be possible with further customization from that of the original such as genders, nationalities and weapons.

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Image Source: PC Gamer

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/3/f/73f6eb6af26fc3f00ac22cfc66e316f4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/3/f/tiny_73f6eb6af26fc3f00ac22cfc66e316f4.jpg","type":"slide","id":"93202","description":"

Doom

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Release Date: Q1/Q2 2016

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Platforms: PC, Xbox One, PS4

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Fast paced action, violence, massive demons, big guns and plenty of gore. If that sounds appealing to you, then Doom may be what you are looking for in 2016. The reboot of the classic and iconic video game from 1993 is looking to be going back to the roots judging by the gameplay videos shown so far.

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If you have played any of the Doom series, you will already know the story. You play as a marine on the UAC Mars Base where scientists discover artificial symbols that bring demons from hell. Your job is to stop the invasion before the demons can reach Earth.

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Using the ID Tech 6 Engine, the graphics for Doom are looking extremely impressive, and the monster designs look fantastic. If you have a craving for an old-school style first person shooter, Doom is going to be a cure.

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Image Source: DSOGaming

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/2/2/722e74168fcbb9afdccbd2d55f081df5.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/2/2/tiny_722e74168fcbb9afdccbd2d55f081df5.jpg","type":"slide","id":"93200","description":"

Darkest Dungeon

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Release Date: January 19th, 2016

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Platforms: PC, Mac, Linux

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Darkest Dungeon has been one of the most promising and talked about video games to be part of the Steam Early Access Program. It is a dungeon crawler roguelike where the player inherits an old gothic mansion. The dungeons below have become infested with monsters and evil coming from within portals there. The player must close the portals and cleanse the dungeons of monsters before they take control of the mansion.

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To do this, the player must roster adventurers and heroes. On their adventures into the depths of these dungeons, the monsters, traps and horrors within begin to affect their minds. It affects the party members having psychological afflictions such as paranoia, fear or abusive behavior. Such afflictions each lead to various problems making it harder to survive.

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It is an interesting twist on the standard dungeon crawler roguelike style. It has a beautiful art style, disturbing enemies, great ideas and has showed promise throughout its entire time in Early Access. If you like hardcore RPGs or looking for a dungeon crawler with a difference, Darkest Dungeon might just be for you.

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Darkest Dungeon's release for PS4 and PS Vita is Q2 2016.

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Image Source: Darkest Dungeon Website

"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/4/3/24365f99e40c0364db5ceda12157fab4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/4/3/tiny_24365f99e40c0364db5ceda12157fab4.jpg","type":"slide","id":"93199","description":"

With December closing in, we are getting close to saying goodbye to 2015, a great year for video games. We have been spoiled with such great titles, The Witcher 3, Bloodborne, Metal Gear Solid V, and Fallout 4 just to name a few. 2016 is just on the horizon, and it is time to start getting hyped for the promising video games coming our way. So, without further ado, here are the top 25 video games coming in 2016.

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Image Source: Forbes

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"}]]]>
Mirror's Edge Catalyst delayed to ensure "highest quality possible” https://www.gameskinny.com/kvmfk/mirrors-edge-catalyst-delayed-to-ensure-highest-quality-possible https://www.gameskinny.com/kvmfk/mirrors-edge-catalyst-delayed-to-ensure-highest-quality-possible Thu, 29 Oct 2015 12:24:25 -0400 mrivera269

Electronic Arts has announced that Mirror’s Edge: Catalyst, the much-anticipated sequel to 2008’s Mirror’s Edge, has been officially delayed. Sara Jansson, Senior Producer of Mirror’s Edge: Catalyst wrote the following statement:

“We’re building the most immersive action-adventure game with fluid movement and combat in first person,” the company also wrote, “Mirror’s Edge Catalyst will be an all-new playground with a deeper and more engaging story - and we want to accomplish all these goals to the highest quality possible.”

The game will be delayed to May 24, 2016, the original date being February 23, 2016. Jansson also added, “We will use these few extra months to make sure that when you step into the massive City of Glass and experience the rise of Faith, it’s as entertaining, impressive, and memorable as it can be.” There is no official technical reason to why the game is being delayed but we assume that there are still bugs floating in the game.

It’s good to see game developers not being afraid to delay games in order to release a perfect product rather than releasing bug infested games just to make a release date. Kudos to EA on this decision, hopefully, the time added will result in a complete and amazing game.

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Mirror's Edge Composer returns for Catalyst https://www.gameskinny.com/rjurf/mirrors-edge-composer-returns-for-catalyst https://www.gameskinny.com/rjurf/mirrors-edge-composer-returns-for-catalyst Wed, 30 Sep 2015 12:10:04 -0400 Chelsea Senecal

The composer for Mirror's edge, Solar Fields, will return for Mirror's Edge Catalyst. Fields says that he's been playing Catalyst himself in order to find to right emotion and feeling for not only each character, but also each scene.

The first Mirror's Edge, released in 2008, was filled with electronic music that many fans loved. It already seems that Fields is receiving a warm welcome from the community in round 2. 

Fields says he's approaching the project on a hands-on level to create the best musical environment possible:

"I’m looking at the script, the biographies on all the characters, and of course the design of the city of Glass. When I’m on-site at DICE I go through each of the missions with the level designers and producers."

The electronica soundtrack familiar to the original will proceed into Catalyst with the continuation of the Fields's unique mixture of "analogue technology with modern synthesizers... modular systems, lo-fi synthesizers, VHS tape recorders..." and really, anything that gives him inspiration. 

Fields explains that in Mirror's Edge, the music was limited to one stereo channel, where now they have four. Fields is hopeful that it will allow him to "create an even deeper and more dynamic musical experience" than the first one.

The fans and Fields are optimistic for the new game, set to release in North America February 23, 2015:

For Mirror’s Edge Catalyst I think fans are expecting ambiences that will immerse them even more in the mood and overall atmospheres that the game will be full of. And there’s a lot of that coming.

Are you excited too? Let us know in the comments below!

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