Mope.io Articles RSS Feed | GameSkinny.com Mope.io RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network The 5 Best .io Games to Dive into Spring 2017 https://www.gameskinny.com/hew4p/the-5-best-io-games-to-dive-into-spring-2017 https://www.gameskinny.com/hew4p/the-5-best-io-games-to-dive-into-spring-2017 Tue, 28 Feb 2017 19:47:49 -0500 Tobbpitt

There's really no overstating how popular .io games have gotten over the past year and a half. Agar.io started the trend and Slither.io solidified it as a real quasi-genre that wasn't going anywhere anytime soon.

Even if you proclaim yourself as someone who breathes .io games -- eats them for breakfast perhaps -- there's no way to keep up with all of the new ones. It's simply not possible. You choose what you like the most and pretty much stick with them until you like something else, and that's okay. There are far too many to bother trying to play them all.

As with any other genre, some .io games are simply better than others. Whether it's because their gameplay and premise are unique and fun, or because they offer a bunch of modes and features, some really just come out ahead of the pack. And that's what we're going to be looking at here.

If you're wandering in trying to see if Agar.io is on the list, go ahead and back out now. The game has gotten so bloated this past year that I can't recommend it anymore, especially with worthy and faster clones like Gota.io floating around these days. Agar's time in the spotlight has been fading for a while.

So what are the .io games that are above and beyond now in early 2017? Let's get it started with an obvious one.

5. Slither.io

How could this one not be on this list? It's been about a year and Slither.io is going just as strong as it was in its first few months, if not more so. There's a reason for that.

This is by far the easiest .io game to play, have fun with, and do well in. Literally anyone can pick up Slither and figure out how to play in a matter of seconds, and it doesn't take a pro gamer to feast on other players. Only a little care and patience.

The game has also kept to its roots well. It doesn't shove a bunch of ads in your face (at least in the browser version) and doesn't ask you to pay money for skins, either.  

Some might say this should be higher on the list because it's tried and true, but it does get boring just playing a PvP version of Snake after a while. Slither.io is one of the best, but it lacks the oomph of the other options on this list.

(Game link)

4. Opka.io

This little gem gets ignored a little too often for my tastes. All of the games listed here are unique from one another, but Opka.io is probably the furthest from the rest.

Opka.io pits you against nine other players in its own hectic version of Pong. Before a round starts you choose your passive skill, active skill, and color and then you throw down. The last three standing are awarded medals that can be seen by other players as long as they do multiple rounds that play session.

This is one of the more constrained .io game options but is also one of the most competitive. You're dealing with surviving against countless other players in most other .io games but in Opka.io you're only dealing with nine. Your active and passive skills matter just as much as your own personal skill, and a win feels rewarding.

This is one of the more skill-based options both on this list -- and among the genre in general --and it certainly has a place among the best. All it needs is stat tracking, and a larger playerbase is sure to follow.

(Game link)

3. Diep.io

I'm sure a lot of people would expect this one to be in the first or second spot, but Diep.io is certainly not an .io game everyone can enjoy. That said, it is one of the most fleshed-out and varied of them all. and were it not for number 1's exponential growth and development, this would certainly be in second place.

Diep.io is a sort of multiplayer shoot' em up borderlining on bullet hell that asks players not only to get good, but to play the way they want to via a flexible class and stat system. The game's tank classes and stat builds alone make it one of the most versatile .io games out there.

On top of classes and stats are a number of game modes -- ranging from the straightforward free-for-all to tag, domination, and maze. To say there are a ton of ways to play Diep.io would be a serious understatement.

The above all sounds great, but this is by far one of the most rage-inducing .io options. It takes a lot of practice and class/stat testing before you really find your own in a mode. It's one of the highest quality ones you're going to find, but it's very possible you may hate how hard it is.

(Game link)

2. Bonk.io

This one seems to have come out of nowhere, and is not as big as some of the other games on this list. But it's definitely climbing in popularity, and there's good reason for that.

Bonk.io is a physics-based .io game pitting you and up to eight other players against one another in the struggle to stay on the map. You start off bouncing, and if you're not lucky you're going to bounce right off.

Bouncing, balancing, and controlling your weight is fun enough, but a huge part of the draw of Bonk.io is its map editor. The community has come up with a nearly endless array of maps to play on, and it's easy to make your own. Part of the fun really lies in the map editor.

The game itself is as simple as it gets, but it does take practice to learn to control yourself -- and with so many maps on rotation there's rarely a dull moment. Matches are fast and you find yourself going from one to the next without even thinking about it.

Bonk.io is one of the more original .io games to get popular over the past few months, and it's easy to see why.

1. Mope.io

All this writing to lead up to Mope.io. Am I for real? Yeah, I'm for real. Mope.io is not only one of the fastest growing .io games these days, it's also one of the most frequently updated and most unique.

Like Diep.io, this one features a class system, but there are no tanks here -- you're evolving an animal based on how much you've eaten and where you are when you're evolving to the next level. I hope you like eating berries and chomping on other players' tails!

Anyone who has been playing Mope.io for a while knows just how in-depth this game is when compared to its .io game brethren. Every animal has its own movement speed, its own types of animals it can eat (or be eaten by), and some have their own special abilities. 

As it's essentially a game of survival of the fittest, this is one of the longer options. A single play session can last a while, and if you like the game it's an enjoyable while. You're not just duking it out to hit the top of the leaderboard; you're playing through multiple animal species with their own varying abilities. If you end up being able to reach the top of the food chain you're a king of the beasts, and you're a force to be reckoned with.

(Game link)

Mope.io may not have all the features of the other games in this list, but it deserves its place in the number 1 spot. It's simple enough for anyone to get into and enjoy, in-depth enough to engage gamers from casual to core, and updated often enough not to get stale. That's why it's the top .io game on this list -- and if you're an .io player who hasn't checked it out yet, you should do that sooner rather than later. 

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Deep Ocean Update for Deeeep.io; The Ocean Version of Mope.io https://www.gameskinny.com/dqctq/deep-ocean-update-for-deeeepio-the-ocean-version-of-mopeio https://www.gameskinny.com/dqctq/deep-ocean-update-for-deeeepio-the-ocean-version-of-mopeio Mon, 20 Feb 2017 08:29:28 -0500 LillyBilly

A new update has recently hit Deeeep.io, bringing access to the deep sea as an addition to the regular map -- on beta servers -- via the blobfish or worm. And it brings a whole new mechanic and feeling of exploration to the game.

So What is The Deep Sea?

This update adds a lower depth to the ocean, which gives access to new terrain, new food, and of course, new creatures. These new creatures include the blobfish, an anglerfish, and even a manta.

The anglerfish, along with a few other creatures, are the only ones who can survive in the deep ocean, but will take damage upon leaving the area. Fear not, though, because if you evolve into a deep sea creature whilst in a different environment, you’ll be protected from damage until you arrive there.

This does not mean that you’ll be able to safely eat whilst being immune from attacks. As well as not being able to take/deal damage, you won’t be able to eat any food from any area other than the deep sea.

Just remember at the time of writing this article the deep sea is in beta testing and features are likely to change.

What else is new?

The biggest additions to the game come in the form of two new starting creatures: the blobfish and the worm. There area tone of other additions, but these are the most important. 

The blobfish is an ugly looking fish that thrives in the deepest depths of the ocean, and as such will struggle to survive the higher levels (much like the anglerfish).

The worm adds a brand new mechanic to the game which was previously unexplored -- the ability to burrow into the ground. Doing so will make the previously solid ground appear transparent as you venture through it. While you are in the soil, outside fish will not be able to see you unless you type in chat (a big white text box appears).

Another nice touch is the addition of schools of fish in the upper levels of the ocean. Giving the ocean a more realistic feeling.

For those who are unfamiliar with it, Deeeep.io is essentially the ocean version of Mope.io. It isn’t exactly the same,  so don’t be too upset if some things are different.

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Sources and Credit

Game details: http://iogames.land

Full video credit goes to Draegast

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New Biomes and Animals Coming to Mope.io https://www.gameskinny.com/jibek/new-biomes-and-animals-coming-to-mopeio https://www.gameskinny.com/jibek/new-biomes-and-animals-coming-to-mopeio Sat, 18 Feb 2017 12:54:15 -0500 LillyBilly

As I write this article, the world of Mope.io is a disorganized mess of oceans, forests and arctic biomes. All randomly created in no particular order, but that is changing soon.

New Biomes and Animals

As one of the leading .io games, Mope.io has to keep updates rolling out. As such, the developer has opted to fine tune the game's geographical organization. Plus, the community is always asking for new types of land and creatures. So to cater to the desires of gamers, Mope will be getting a host of new biomes and creatures.

The massive map update will see a more structured and logical ecosystem. Instead of arctic regions being right next to deserts, there will be areas like the north and south pole sandwiching a central land mass. The basic world map will look similar to the image below.

mope world map

As you can see by all the different colors on the map, there are a number of separate biomes. In this post, we are going to look closer at the jungle biome. Future posts will examine the other areas of the map.

Jungle Biome Structures

in the image above, the jungles are the dark green areas found on the central green land mass.

The official Mope reddit wiki states that the jungle is expected to have:

  • No hills
  • Puddles the size of lily pads
  • New light green trees, wider than lily pads, but smaller than hills
  • Randomly generates ponds
  • A new flower food source, symbolised by pink dots. They will be worth three experience points
  • A flower bush. Mostly this will be where the flowers spawn
  • The usual assortment of hiding holes
  • Berries and berry bushes
  • Brown and red mushrooms
Mope.io Jungle Animals 

Of course, with the new lands we expect to see new animals. And lots of them. Each new biome is expected to see the release of 14 new animals. One new animal to represent the biome equivalent of the original animals found in Mope.

You can see the list of new animals below, which will make sense to Mope.io players. But for readers that have never played the game, references to one animal being like another are simply a comparison to the game's original animals.

Jungle Animals

Spider

spider

At the lower end of the food chain, this little guy is equivalent to the mouse. Although he does have the added ability of slowly climbing up trees.

Sloth

sloth

Strangely the sloth, one of the slower animals, is comparable to the rabbit. But this sloth has a vicious bite and as you would expect he is pretty good at climbing trees and hills.

Owl

owl

The jungle version of the mole, this bird can fly over obstacles like rocks, hills and trees.

Toucan

toucan

The toucan can be compared to the pig and like the owl, he can fly over trees, hills and rocks.

Flying Fox

flying fox

As with the other birds, the flying fox can fly over rocks, tree and hills, but this guy can do it very fast. He is the jungle equivalent of the fox.

Macaw

Macaw

As a bird, he can fly over hills, trees and rocks. This bird is the cousin to the deer.

Ocelot

Ocelot

The ocelot can run very fast and is the jungle counterpart to the zebra.

Cougar

Cougar

Cougars have the ability to dash. The cougar is the jungle equivalent of the cheetah.

Jaguar

Jaguar

Jaguars can dash just like the Cougar, but they can dash further. This animal is akin to the lion.

Panda

Panda

The lovable panda can climb trees and hills pretty fast, but he is slower moving across the ground. He is comparable to the bear.

Spider Monkey

Spider monkey

As a monkey he does, of course, climb obstacles like hills and trees very quickly. He is the jungle version of the crocodile.

Harpy Eagle

Harpy Eagle

The harpy eagle has the power to swoop down and devour spiders in a single bite. He moves quickly over rocks, hills and tree. In Mope terms, he can be considered the rhino.

Elephant

Elephant

The elephant can charge other animals, but beware, he does move slowly over land. You can think of him as the hippo.

Bigfoot

Bigfoot

The legendary bigfoot sits on the top of the food chain, just like the dragon. He has the ability to damage other animals with his epic yell.
Please note: All the animals listed above are in developmental stages and could change at any time.

 

Final Words

Wow, those are a lot of new creatures and game structures. Remember, the same amount of new animals and game elements are being added to each new biome, so there is going to be a lot to look forward to in the coming months, which will undoubtedly help to lengthen the lifespan (and engagement factor) of Mope.

Kids (and us adults, too) will undoubtedly be spending hours battling each other to reach the top of the food chain, exploring new biomes and generally enjoying the world of Mope.io for months to come

Have fun guys. See you there! 

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Sources and Credit

Full video credit goes to iStealth

Details for this post came from the Mope.io wiki

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Why Are ".io" Games So Popular? https://www.gameskinny.com/57sor/why-are-io-games-so-popular https://www.gameskinny.com/57sor/why-are-io-games-so-popular Mon, 20 Feb 2017 08:00:01 -0500 LillyBilly

In the event that you have been living under a virtual rock for the past two years, you would have missed the birthing and evolution of a completely new gaming genre: .io games.

But before we dive into what makes this new genre so universally loved, let us take a look at its origins.

Where Did .io Games Come From?

By now, you will probably have seen some news about Agar.io and or Slither.io. They are the most infamous games in the budding genre.

You have also probably heard about Agar.io's seemingly explosive rise to popularity, from the darkest, obscure corners of the internet. And there is a good reason that its growth is newsworthy.

Nowadays, the mobile gaming market is saturated and any new game seems to be lost to the murky depths of the ubiquitous app store. Unless of course, the publishing company has a monstrously huge PR budget and is willing to throw endless bundles of cash at Youtubers and on ads. The same seems to apply to the browser-based gaming industry. However, against all odds Agar.io took the whole gaming industry by storm. There was no big PR budget and no promotional stunts.

A nineteen-year-old student by the name of Matheus Valadares simply posted a link to his game on the site 4chan in 2015. The user base exploded and soon Agar.io was all over the internet.

The success of Agar.io naturally caught the attention of other game developers. Most notably Steve Howse, creator of Slither.io. A game that closely followed and dominated the gaming industry. It was even reported that Slither.io was making $100,000 per day. Naturally, the gaming industry could not ignore this new gaming evolution.

What Makes Agar.io and Slither.io So Popular?

Matheus Valadares' game is simple. You are a cell. Your mission is to eat smaller cells and food, with the goal of growing bigger and avoiding larger cells that might eat you. Sounds like a simple game, right? It is. And the graphics are equally as simple. So if the game is so simple why did it become so popular?

Agar.io's, key to success was its simplicity and resulting accessibility. It is a game that you can pick up and play instantly. There is no need to download anything and there are no complicated tutorials. If you have a few minutes to spare, you can jump into the game and start eating other players and dominating the virtual world. This really appealed to the modern gaming community and the user count grew to millions in a very short period of time.

Slither.io mirrors the same simplicity that propelled Agar.io into the limelight. But has two additional tricks up its sleeve. First, it has more visually appealing graphics. Second, Slither.io has a feeling of nostalgia, with game mechanics and visuals that echo those heady days of the classic arcade game, snake.

The nostalgic feeling of Slither.io and simple gameplay, coupled with the beautiful graphics, resulted in the game quickly dwarfing Agar.io and becoming the most downloaded mobile app. A position held for many months.

What About Other IO Games?

Since Agar.io and Slither.io, there have been a plethora of new .io games. Not all of them have been a huge success. So let us examine a few games and see what makes them work or why they failed.

Diep.io

This game was a big success and is still considered one of the more popular .io games, or "Big 5" game, as some people are calling them.

Diep.io, in essence, is very basic. You are a tank and your goal is to shoot other tanks and objects, with the objective of collecting experience points to spend on upgrades. A notion that most gamers are familiar with and requires very little in the way of in-game experience to understand.

The game graphics are no more complicated than geometric shapes. Making it seem like child's play.

Combining all these features created a game that is very easy to pick up and play, easy to look at and once you become addicted to the game (and you will), you find the game can be different every time, by virtue of the upgrades you buy.

Pirca.io

Sadly this game really did not make it off the starting blocks.

If seems to follow the rules of simplicity with its graphics and general gameplay. But after playing the game for a few minutes, you start to become frustrated with the difficulty of shooting other players and bots.

Mope.io

Relatively new to the .io game scene, Mope.io started off slowly but has recently exploded.

Mope.io is a virtual ecosystem with a fully functioning food chain, comprised of players controlling the various animals, trying to eat food that spawns, and other animals. This is a genius idea for a game, as we have all been taught about the food chain as children and so we start playing with a basic understanding. However, when Mope.io was first released, the graphics didn't clearly represent the animals, and this created confusion among some players.

Later on, the graphics were tweaked and now the rabbit looks like a rabbit. This small change resulted in the game going viral and today commands a user base of over 5 million players a month and a very active community.

Blockor.io

Blockor.io, follows the same game mechanics as Agar.io. Your goal is to grow bigger by collecting various objects or food, in a bid to become bigger than your opponents, allowing you to kill them.

The graphics and gameplay are both simple and everything seems to add up, but somehow Blockor.io never went truly viral.

Plagued by lag and the missing X factor, the game saw a brief spell of popularity before sinking into obscurity.

Putting It All Together

Building any game is difficult, but creating a game that goes viral can be a near-impossible task. Right now, the .io game genre is commanding a massive audience and game developers are trying to get a piece of that and it seems simplicity is the key.

Agar.io pioneered the genre with basic gameplay and graphics, closely followed by Slither.io. A game that sets the industry standard, by combining easy, intuitive gameplay, with a touch of nostalgia and beautiful graphics.

More recent games like Mope.io, continued to build on these foundations and have seen great success.

In short, if you want to create a viral .io game, keep everything simple, recognizable, visually appealing, intuitive, and if you can add some nostalgia into that mix, then you will probably succeed. And do not forget to make sure everything runs smoothly and without lag.

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Sources and Credit

You can find a more detailed history of Agar.io and Slither.io here, more details on the other listed games, as well as more about Steve House:

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Mope Glitches, How To Get Unlimited Food and Godmode https://www.gameskinny.com/kba7h/mope-glitches-how-to-get-unlimited-food-and-godmode https://www.gameskinny.com/kba7h/mope-glitches-how-to-get-unlimited-food-and-godmode Thu, 16 Feb 2017 14:59:55 -0500 LillyBilly

Games Bug and Glitches

Mope.io is like any other game, it has glitches. It does not matter how popular a game is, there will always be coding issues. Just look at games like Call of Duty and Modern Warfare. Both games are plagued with bugs.

Players have even been known to walk through walls, dodge missiles and walk away unscathed after being in the middle of a massive explosion. The fact that Mope is updated with new content regularly, means glitches are inevitable and can easily start to stack up. Of course, when they do happen, the community quickly spreads the word and takes advantage.

Infinite Food and Points, Excessive Bananas

Games like Mope.io, with its' massive user base, are all about balance. After all, it is based on the ecosystem and food chain. And just like the food chain, if there is an abundance of a particular food, then the whole system can start to fall apart.

In the case of Mope, players eat food and other animals to gain experience points or XP. Gain enough XP and you can upgrade to the next tier of animal. But in December 2016, bananas that are worth 100XP were spawning too fast. Essentially flooding the game with excessive experience. And of course, the kids abused the glitch.

This glitch has since been fixed. But it did make for some interesting videos from the community.

God Mode in Mope.io

Every gamer at some point wishes they had god mode. Perhaps they want to kill an amazing player out of pure frustration, or they want to show off to their friends. Recently, this was a possibility on Mope and the origin of the issue seems to have created a number of glitches.

In the game, you have the ability to toggle up and down the food chain at will. This is a designed feature to allow a player to explore new upgrade paths and generally enjoy all creatures. Although, it seems if a player has low health and downgrades, then quickly upgrades their animal, their health is fully restored. Hey presto, God mode.

Unlimited Animal Powers and Abilities

To make Mope a little more interesting, the developer added powers and abilities to the game. Things like, give crocodiles a bite. You can grip on other animals inflicting damage in the process. Or if you are playing a mammoth, you can fire snowballs at other players, also resulting in injury to other players.

These powers normally have limited use. Like any good power in a game, excessive use would ruin the game for other people, so you apply some form of throttling. When the god mode glitch was discovered, it was also discovered that the same upgrading-downgrading toggling action could also be used to instantly recharge an animal's powers.

Then players ran wild with this, as you can see in the videos below.

Sources and Credit

If you would like more information about mope please visit: http://iogames.land

Full video credit for all videos goes to iStealth

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Mope.io super easy to use WATER animal reference guide https://www.gameskinny.com/gqtur/mopeio-super-easy-to-use-water-animal-reference-guide https://www.gameskinny.com/gqtur/mopeio-super-easy-to-use-water-animal-reference-guide Sun, 11 Dec 2016 14:59:11 -0500 Tobbpitt

The addition of water animals to Mope.io has made the game way more complicated that it was before, but that's for the better -- there are more ways to play than ever!

The game's water animals are mostly the same as their land counterparts, but many water animals have special abilities their land counterparts do not. The kraken being the most famous example with its insanely strong whirlpool ability. Hopefully land animals will be seeing updates with more abilities soon.

How to play as a water animal instead of a land animal

There are two ways to play as a water animal. You can either get lucky and spawn as a shrimp at the start (very unlikely) or you can evolve in the water, no matter what animal you currently are.

If you evolve in the water you will evolve into a water animal, and if you evolve on land you'll evolve as a land animal. It's as simple as that, but you have to keep an eye on your XP bar if you're bouncing between land and water to evolve the way you want to.

If you want these same details on land animals, check out my Mope.io land animals reference guide.

Here is a list of the game's animals in order of evolution and which options are at each tier:

  1. Mouse or Shrimp
  2. Rabbit or Trout
  3. Pig or crab
  4. Fox or squid
  5. Mole or seahorse
  6. Deer or jellyfish
  7. Turtle or zebra
  8. Lion or stingray
  9. Cheetah or pufferfish
  10. Bear or swordfish
  11. Crocodile
  12. Shark or rhino
  13. Hippo or orca
  14. Dragon or kraken

The animal listings below are in the order you can evolve them. Regular bushes are listed with each of them as hiding spots, though you can still be damaged in bushes. You can still use them as camouflage!


Shrimp
Eats  
Eaten by
Can hide in
Additional notes: In order to start out as a shrimp you have to either die as a mouse or rabbit or get lucky when you first spawn. The shrimp can hide in large and small hiding holes and bushes. Despite the way it looks it has no tail.

 


Trout
Eats
Eaten by
Can hide in
Additional notes: Like its counterpart the rabbit, the trout has a very small tail. It can hide in both large and small hiding holes, whirlpools, and bushes.

 


Crab
Eats
Eaten by
Can hide in
Additional notes: The crab can survive longer than other water animals on land as it loses water more slowly than the others. When on land you can hold the 'W' key to hide in your shell, which reduces damage taken and XP loss when it at the cost of speed. It does have a tail. The crab can hide in large and small hiding holes, whirlpools, and bushes.

 


Squid
Eats
Eaten by
Can hide in
Additional notes: The squid has a large tail for its size. It has a unique ability that, when injured, you can press the 'W' key to have it squirt ink to stun and slow other players. It can hide in hiding holes and whirlpools, and can also dive for safety.

 


Seahorse
Eats
Eaten by
Can hide in
Additional notes: There isn't much to be said about the seahorse, except it has a lot of places it can hide. The seahorse can hide inside large hiding holes, berry bushes, bushes, and whirlpools.

 


Jellyfish
Eats
Eaten by
Can hide in
Additional notes: The jellyfish moves slowly, but has a very unique passive ability. When another animal touches you, it will take damage and you will sap some of its XP. This is best done with the tentacles at the back. The jellyfish can hide in large hiding holes, whirlpools, bushes, and berry bushes.

 


Turtle
Eats
Eaten by
Can hide in
Additional notes: Like the crab, the turtle can hide in its shell when you hold the 'W' key to reduce damage and XP loss, at the cost of speed. It can hide in large hiding holes, whirlpools, bushes, plankton bushes, and berry bushes.

 


Stingray
Eats
Eaten by
Can hide in
Additional notes: The stingray can charge electricity then use its electric shock ability (using the 'W' key) to damage every animal within its range. It can hide in large hiding holes, berry bushes, whirlpools, plankton bushes, and bushes.

 


Pufferfish
Eats
Eaten by
Can hide in
Additional notes: The pufferfish can inflate itself by holding the 'W' key, which both doubles its size and sticks out its spikes to damage other animals. It can hide in large hiding holes, whirlpools, plankton bushes, and bushes.

 


Swordfish
Eats
Eaten by
Can hide in
Additional notes: The swordfish can charge ahead like the Rhino when you press the 'W' key. It can hide in large hiding holes, whirlpools, plankton bushes, and bushes.

 


Shark
Eats
Eaten by
Can hide in
Additional notes: The shark is a killing machine, and can only hide in plankton bushes and bushes. It can dive underwater longer than any other animal by holding the 'W' key. Once you evolve into a shark the game will teleport you to an ocean. It can't survive long on land at all.

 


Orca
Eats
Eaten by
Can hide in
Additional notes: The orca is one of the largest animals in the game but can survive on land longer than most other water animals. When the orca dives with the 'W' key it leaves some food in its wake. It can hide in large hiding holes and plankton bushes.

 


Kraken
Eats
Eaten by Nothing yet!
Can hide in
Additional notes: The kraken is a very large animal with a very powerful ability. Hold the 'W' key to create a large whirlpool to suck animals in and stun them for easy eating. The kraken is too large to bother with bushes but can go through plankton bushes. It's very fast in water but can barely live on land.

 

Now that you know the ins and outs of Mope.io's water animals, you can hunt in peace -- and with knowledge on your side. Good luck, and happy tail-chomping!

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Meet Mope.io: The .io Game That Tries Something Way Different and Does It Well https://www.gameskinny.com/v22q8/meet-mopeio-the-io-game-that-tries-something-way-different-and-does-it-well https://www.gameskinny.com/v22q8/meet-mopeio-the-io-game-that-tries-something-way-different-and-does-it-well Wed, 16 Nov 2016 08:17:36 -0500 SarahKel

Yes, Mope.io is another .io game. It seems like they're everywhere these days. We've previously discussed clones of similar games like Slither.io -- but they're really all the same aren't they?

Well, no. Actually, Mope.io offers so much more than just the continuous eat, grow and eat others ad infinitum that most .io games rely on. It tries something way different -- and honestly, it does it very, very well.

The game, although still very much focused upon eating food and others in order to grow, introduces new mechanics that prevent the repetition and provides a refreshing new spin on .io gameplay.

The unique feature of Mope.io is that players must feed and water their creature to allow it to thrive. You walk your character over the food and drink supplies in order to obtain them. If the water bar reaches zero before the player has the opportunity to replenish it, the character dies. Round blue symbols are randomly available in the game's world to top up water supplies.

Ordinarily, in an .io game, the character grows by eating food. In Mope.io, not only does the character grow, but they level up and transform into stronger characters. The basic food source is berries, and these are identified as round red symbols. Once the character levels up, they can eat more complex food, such as mushrooms.  

The character begins as a lowly mouse -- but once enough berries have been eaten, then the character transforms into rabbit who is able to eat any mice that are travelling around. Eventually, there is the opportunity to become larger and stronger animals, such as pigs, lions, and crocodiles who prey on the smaller, more vulnerable animals. Other animals can often be seen attempting to eat the same food that the player's character requires, highlighting how the animal kingdom competes for the same food resources.

Simply put, the game is about evolution, bigger and stronger animals eat smaller and weaker ones and the overall objective is to become the fiercest predator in the Mope.io world. Animals larger than the character controlled by the player will actively chase the character, as if hunting their prey.

The animal animations are basic, but very cute. The game itself has been developed with a top down view of the game, which does portray that the player is very much the controller of the character and can see the world view.

The varied landscaped areas are advantageous to certain animals. For example, pigs are superbly quick in mud and little mice are sneaky in squeezing through small gaps to obtain food and drink, but also hide from larger predators. There are also wormholes which the character can escape from and turn up through the nearest wormhole.

If the character dies, then rather than starting from scratch, the player retains  a certain amount of XP, which normally equates to the previous animal before the one that died. 

This is a great game, with excellent gameplay and enough variation to ensure that players keep coming back. It's a more complex iteration of the Slither.io style game -- with a resource building mechanic, whilst becoming the number one in the food chain. With great animations, it is sure to be a great success. 

Mope.io is available for Android and iOS.

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Mope.io super easy to use LAND animal reference guide https://www.gameskinny.com/1tahz/mopeio-super-easy-to-use-land-animal-reference-guide https://www.gameskinny.com/1tahz/mopeio-super-easy-to-use-land-animal-reference-guide Sun, 13 Nov 2016 17:53:42 -0500 Tobbpitt

Every .io game has its gimmick, but not many have a progressive leveling system and mechanics like Mope.io does.

When you're new to Mope.io the whole games seems convoluted, confusing, and even frustrating. There are so many different types of terrain everywhere, players looking for fresh meat, and a lot to remember to start. The biggest chunk of stuff to remember is what terrain each animal can use, what it eats, and what it is eaten by.

This picture guide has each of the game's animals listed showing each of these things, along with any additional notes on what makes the animal unique. It's a bit of a given that higher tier animals will eat almost anything below them, but there are exceptions and knowing them off the top of your head (and not just via the red and green outlines) makes your rise to the top of the food chain a lot easier.

The animals are sorted by the order you evolve into them. You evolve by reaching the requisite XP amount, which you can see at the bottom of the screen when you play the game.

With the recent additions of water animals, evolution is now a bit more complicated. You can either evolve into a water or land animal, depending on whether you're on land or in the water when you evolve regardless of the type of animal you are. The order of evolutions is as follows:

  1. Mouse or Shrimp
  2. Rabbit or Trout
  3. Pig or crab
  4. Fox or squid
  5. Mole or seahorse
  6. Deer or jellyfish
  7. Turtle or zebra
  8. Lion or stingray
  9. Cheetah or pufferfish
  10. Bear or swordfish
  11. Crocodile
  12. Shark or rhino
  13. Hippo or orca
  14. Dragon or kraken

 

If you want to look at water animal info instead of land, wander over to my Mope.io all water animals reference guide.

This guide is fairly simple! Keep it on-hand when you're at a bit of a loss on what to do and how to survive as an individual animal.


Mouse
Eats  
Eaten by
Can hide in  
Additional notes: The mouse is the only land animal in Mope.io without a tail to bite. It can hide in both large and small hiding holes, whirlpools, and bushes.

 


Rabbit
Eats  
Eaten by  
Can hide in  
Additional notes: Rabbits have tails, they're just tiny. It can hide in both large and small hiding holes, whirlpools, and bushes.

 


Pig
Eats  
Eaten by
Can hide in  
Additional notes: The pig doesn't slow down when moving through mud and moves fairly quickly in water. It can hide in both large and small hiding holes, whirlpools, and bushes.

 


Fox
Eats
Eaten by
Can hide in
Additional notes: The fox can hide in both large and small hiding holes, bushes, whirlpools, and in berry bushes.

 


Mole
Eats
Eaten by
Can hide in
Additional notes: The mole can hide in both large and small hiding holes, bushes, berry bushes, whirlpools, and water spots. Not only that, but when in a hiding hole you can hold the right mouse button to be able to move underground. Other players can see the mole moving underground but often don't notice.

 


Deer
Eats
Eaten by
Can hide in
Additional notes: The deer has the unfortunate side effect of losing water quickly. It can hide in large hiding holes, bushes, whirlpools, and berry bushes. It moves quickly, at the same speed as the cheetah.

 


Zebra
Eats
Eaten by
Can hide in
Additional notes: The zebra can hide in large hiding holes, bushes, whirlpools, and berry bushes.

 


Lion
Eats
Eaten by
Can hide in
Additional notes: The lion can hide in large hiding holes, bushes, and berry bushes.

 


Cheetah
Eats
Eaten by
Can hide in
Additional notes: The cheetah can hide in large hiding holes, berry bushes, and bushes. It is one of the fastest land animals and is the same speed as the deer.

 


Bear
Eats
Eaten by
Can hide in
Additional notes: The bear can hide in large hiding holes, bushes, and berry bushes. It can also climb on top of hills, which only the bear and dragon can go over.

 


Crocodile
Eats
Eaten by
Can hide in
Additional notes: The crocodile swims more quickly than most other animals in muddy and lake areas. It can hide in large hiding holes, bushes, whirlpools, and water spots.

 


Rhino
Eats
Eaten by
Can hide in
Additional notes: The rhino can only hide in large hiding holes and bushes.

 


Hippo
Eats
Eaten by
Can hide in
Additional notes: The hippo is another animal that swims quickly in mud and water areas, and it can also dive underwater for an extended period of time. It can hide in large hiding holes, berry bushes, bushes, whirlpools, and water areas.

 


Dragon
Eats
Eaten by Nothing for now! But can be killed by biting its tail.
Can hide in
Additional notes: The dragon is currently the last animal in Mope.io. It can fly over any terrain, ignores the slowing effects of water and mud. It can only hide in bushes and can dive into lake areas.

 

With that all laid out, go forth and conquer! Devour your enemies and become the ferocious dragon you were always meant to be.

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